unsloth/install.sh
Daniel Han 3a5e3bbd6d
Make Studio shortcuts launch in a visible terminal (#4638)
* Make Studio shortcuts launch in a visible terminal

Studio shortcuts (Desktop/Start Menu) previously launched the server as a
hidden background process. Closing the browser tab did not stop the server,
leaving users with no obvious way to shut it down. This change makes shortcuts
open a visible terminal window so users can see server output and close the
terminal to stop Studio.

Launcher changes (install.sh):
- Add TTY detection in the launcher's main section. When a TTY is present
  (foreground mode), the launcher spawns a background browser-opener and then
  exec's the studio process directly. This means closing the terminal sends
  SIGHUP to studio, stopping it cleanly. When no TTY is present (background
  mode, e.g. macOS .app or headless), the existing _spawn_terminal behavior
  is preserved.
- Add _open_browser_when_ready helper that polls health on the specific
  launch port and opens the browser once ready.
- Add WSL fallback in _open_browser: uses powershell.exe Start-Process or
  cmd.exe /c start instead of unreliable xdg-open under WSL.

Linux .desktop shortcut:
- Change Terminal=false to Terminal=true so the desktop environment opens
  the user's default terminal emulator for the launcher.

WSL support:
- Remove the early-return that skipped WSL entirely. WSL now gets the
  launcher script and studio.conf written.
- Add WSL shortcut creation: generates Windows Desktop and Start Menu .lnk
  files via a temp PowerShell script. Targets wt.exe (Windows Terminal) with
  automatic fallback to wsl.exe. Uses WSL_DISTRO_NAME for multi-distro setups.

Windows launcher (install.ps1):
- Add Find-FreeLaunchPort function that mirrors the Unix _find_launch_port
  logic, scanning Get-NetTCPConnection for busy ports and returning the first
  free port in the configured range.
- Replace the hardcoded $basePort with the dynamic port result, with a
  MessageBox error dialog if no free port is found.

* Fix review findings: lock race, WSL quoting, Windows port fallback

Foreground lock race (10/10 reviewers):
The foreground mode released the single-instance lock before exec,
allowing a second launcher to acquire the lock and race for the same
port during startup. Move lock release into the background subshell
so it only happens after the health check passes.

WSL shortcut quoting (10/10 reviewers):
WSL_DISTRO_NAME values with spaces (e.g. "Ubuntu Preview", "Fedora
Remix for WSL") were not quoted, causing the distro name to be split
across multiple arguments. Add double-quoting around the distro name
and launcher path in the generated shortcut arguments.

Windows port fallback (3/10 reviewers):
Find-FreeLaunchPort silently assumed no ports were listening when
Get-NetTCPConnection was unavailable, which could return 8888 even
when busy. Add a Test-PortBusy fallback that probes ports with
TcpListener when Get-NetTCPConnection fails. Also scope the
Get-NetTCPConnection query to only the port range we care about.

* Skip powershell.exe shortcut creation if wslpath fails

If wslpath -w fails (returns empty), do not attempt to pass a Linux-style
path to powershell.exe -- it would always fail. Only run powershell.exe
when we have a valid Windows path for the temp PS1 script.

* Remove dead code and fix background health poll target

- Remove unused _open_browser_when_ready function
- Background mode now polls only the specific _launch_port instead of
  scanning all ports via _find_healthy_port, matching foreground behavior
- Add launcher test harness (22 unit + 19 integration tests)

* Fix port probe scope, lock ownership, and T4 test coverage

- Test-PortBusy: bind on Any instead of Loopback to match Studio's
  0.0.0.0 bind scope (prevents false-free in fallback path)
- _release_lock: verify PID ownership before removing lock dir
  (prevents a timed-out subshell from deleting another launcher's lock)
- T4 test: fail first curl call so the test actually exercises the
  lock-contention wait path instead of short-circuiting via fast path

* Temporarily remove launcher test scripts

Tests will be re-added in a follow-up PR to keep this diff focused
on the launcher changes.
2026-03-27 03:12:26 -07:00

1132 lines
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Executable file

#!/bin/sh
# Unsloth Studio Installer
# Usage (curl): curl -fsSL https://unsloth.ai/install.sh | sh
# Usage (wget): wget -qO- https://unsloth.ai/install.sh | sh
# Usage (local): ./install.sh --local (install from local repo instead of PyPI)
# Usage (no-torch): ./install.sh --no-torch (skip PyTorch, GGUF-only mode)
# Usage (test): ./install.sh --package roland-sloth (install a different package name)
# Usage (py): ./install.sh --python 3.12 (override auto-detected Python version)
set -e
# ── Parse flags ──
STUDIO_LOCAL_INSTALL=false
PACKAGE_NAME="unsloth"
_USER_PYTHON=""
_NO_TORCH_FLAG=false
_next_is_package=false
_next_is_python=false
for arg in "$@"; do
if [ "$_next_is_package" = true ]; then
PACKAGE_NAME="$arg"
_next_is_package=false
continue
fi
if [ "$_next_is_python" = true ]; then
_USER_PYTHON="$arg"
_next_is_python=false
continue
fi
case "$arg" in
--local) STUDIO_LOCAL_INSTALL=true ;;
--package) _next_is_package=true ;;
--python) _next_is_python=true ;;
--no-torch) _NO_TORCH_FLAG=true ;;
esac
done
if [ "$_next_is_package" = true ]; then
echo "❌ ERROR: --package requires an argument." >&2
exit 1
fi
if [ "$_next_is_python" = true ]; then
echo "❌ ERROR: --python requires a version argument (e.g. --python 3.12)." >&2
exit 1
fi
PYTHON_VERSION="" # resolved after platform detection
STUDIO_HOME="$HOME/.unsloth/studio"
VENV_DIR="$STUDIO_HOME/unsloth_studio"
# ── Helper: download a URL to a file (supports curl and wget) ──
download() {
if command -v curl >/dev/null 2>&1; then
curl -LsSf "$1" -o "$2"
elif command -v wget >/dev/null 2>&1; then
wget -qO "$2" "$1"
else
echo "Error: neither curl nor wget found. Install one and re-run."
exit 1
fi
}
# ── Helper: check if a single package is available on the system ──
_is_pkg_installed() {
case "$1" in
build-essential) command -v gcc >/dev/null 2>&1 ;;
libcurl4-openssl-dev)
command -v dpkg >/dev/null 2>&1 && dpkg -s "$1" >/dev/null 2>&1 ;;
pciutils)
command -v lspci >/dev/null 2>&1 ;;
*) command -v "$1" >/dev/null 2>&1 ;;
esac
}
# ── Helper: install packages via apt, escalating to sudo only if needed ──
# Usage: _smart_apt_install pkg1 pkg2 pkg3 ...
_smart_apt_install() {
_PKGS="$*"
# Step 1: Try installing without sudo (works when already root)
apt-get update -y </dev/null >/dev/null 2>&1 || true
apt-get install -y $_PKGS </dev/null >/dev/null 2>&1 || true
# Step 2: Check which packages are still missing
_STILL_MISSING=""
for _pkg in $_PKGS; do
if ! _is_pkg_installed "$_pkg"; then
_STILL_MISSING="$_STILL_MISSING $_pkg"
fi
done
_STILL_MISSING=$(echo "$_STILL_MISSING" | sed 's/^ *//')
if [ -z "$_STILL_MISSING" ]; then
return 0
fi
# Step 3: Escalate -- need elevated permissions for remaining packages
if command -v sudo >/dev/null 2>&1; then
echo ""
echo " !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
echo " WARNING: We require sudo elevated permissions to install:"
echo " $_STILL_MISSING"
echo " If you accept, we'll run sudo now, and it'll prompt your password."
echo " !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
echo ""
printf " Accept? [Y/n] "
if [ -r /dev/tty ]; then
read -r REPLY </dev/tty || REPLY="y"
else
REPLY="y"
fi
case "$REPLY" in
[nN]*)
echo ""
echo " Please install these packages first, then re-run Unsloth Studio setup:"
echo " sudo apt-get update -y && sudo apt-get install -y $_STILL_MISSING"
exit 1
;;
*)
sudo apt-get update -y </dev/null
sudo apt-get install -y $_STILL_MISSING </dev/null
;;
esac
else
echo ""
echo " sudo is not available on this system."
echo " Please install these packages as root, then re-run Unsloth Studio setup:"
echo " apt-get update -y && apt-get install -y $_STILL_MISSING"
exit 1
fi
}
# ── Helper: create desktop shortcuts and launcher script ──
# Usage: create_studio_shortcuts <unsloth_exe> <os>
# Creates ~/.local/share/unsloth/launch-studio.sh (shared launcher),
# plus platform-specific shortcuts (Linux .desktop / macOS .app bundle /
# WSL Windows Desktop+Start Menu .lnk).
create_studio_shortcuts() {
_css_exe="$1"
_css_os="$2"
# Validate exe
if [ ! -x "$_css_exe" ]; then
echo "[WARN] Cannot create shortcuts: unsloth not found at $_css_exe"
return 0
fi
# Resolve absolute path
_css_exe_dir=$(cd "$(dirname "$_css_exe")" && pwd)
_css_exe="$_css_exe_dir/$(basename "$_css_exe")"
_css_data_dir="$HOME/.local/share/unsloth"
_css_launcher="$_css_data_dir/launch-studio.sh"
_css_icon_png="$_css_data_dir/unsloth-studio.png"
_css_gem_png="$_css_data_dir/unsloth-gem.png"
mkdir -p "$_css_data_dir"
# ── Write launcher script ──
# The launcher is Bash (not POSIX sh).
# We write it with a placeholder and substitute the exe path via sed.
cat > "$_css_launcher" << 'LAUNCHER_EOF'
#!/usr/bin/env bash
# Unsloth Studio Launcher
# Auto-generated by install.sh -- do not edit manually.
set -euo pipefail
DATA_DIR="$HOME/.local/share/unsloth"
# Read exe path from config written at install time.
# Sourcing is safe: the config file is written by install.sh, not user input.
if [ -f "$DATA_DIR/studio.conf" ]; then
. "$DATA_DIR/studio.conf"
fi
if [ -z "${UNSLOTH_EXE:-}" ] || [ ! -x "${UNSLOTH_EXE:-}" ]; then
echo "Error: UNSLOTH_EXE not set or not executable. Re-run the installer." >&2
exit 1
fi
BASE_PORT=8888
MAX_PORT_OFFSET=20
TIMEOUT_SEC=60
POLL_INTERVAL_SEC=1
LOG_FILE="$DATA_DIR/studio.log"
LOCK_DIR="${XDG_RUNTIME_DIR:-/tmp}/unsloth-studio-launcher-$(id -u).lock"
# ── HTTP GET helper (supports curl and wget) ──
_http_get() {
_url="$1"
if command -v curl >/dev/null 2>&1; then
curl -fsS --max-time 1 "$_url" 2>/dev/null
elif command -v wget >/dev/null 2>&1; then
wget -qO- --timeout=1 "$_url" 2>/dev/null
else
return 1
fi
}
# ── Health check ──
_check_health() {
_port=$1
_resp=$(_http_get "http://127.0.0.1:$_port/api/health") || return 1
case "$_resp" in
*'"status"'*'"healthy"'*'"service"'*'"Unsloth UI Backend"'*) return 0 ;;
*'"service"'*'"Unsloth UI Backend"'*'"status"'*'"healthy"'*) return 0 ;;
esac
return 1
}
# ── Port scanning ──
_candidate_ports() {
echo "$BASE_PORT"
_max_port=$((BASE_PORT + MAX_PORT_OFFSET))
if command -v ss >/dev/null 2>&1; then
ss -tlnH 2>/dev/null | awk '{print $4}' | grep -oE '[0-9]+$' | \
awk -v lo="$BASE_PORT" -v hi="$_max_port" '$1 >= lo && $1 <= hi && $1 != lo {print}' || true
elif command -v lsof >/dev/null 2>&1; then
lsof -iTCP -sTCP:LISTEN -nP 2>/dev/null | awk '{print $9}' | grep -oE '[0-9]+$' | \
awk -v lo="$BASE_PORT" -v hi="$_max_port" '$1 >= lo && $1 <= hi && $1 != lo {print}' || true
else
_offset=1
while [ "$_offset" -le "$MAX_PORT_OFFSET" ]; do
echo $((BASE_PORT + _offset))
_offset=$((_offset + 1))
done
fi
}
_find_healthy_port() {
for _p in $(_candidate_ports | sort -un); do
if _check_health "$_p"; then
echo "$_p"
return 0
fi
done
return 1
}
# ── Check if a port is busy ──
_is_port_busy() {
_port=$1
if command -v ss >/dev/null 2>&1; then
ss -tlnH 2>/dev/null | awk '{print $4}' | grep -qE "[.:]$_port$"
elif command -v lsof >/dev/null 2>&1; then
lsof -iTCP:"$_port" -sTCP:LISTEN -nP >/dev/null 2>&1
else
return 1
fi
}
# ── Find a free port in range ──
_find_launch_port() {
_offset=0
while [ "$_offset" -le "$MAX_PORT_OFFSET" ]; do
_candidate=$((BASE_PORT + _offset))
if ! _is_port_busy "$_candidate"; then
echo "$_candidate"
return 0
fi
_offset=$((_offset + 1))
done
return 1
}
# ── Open browser ──
_open_browser() {
_url="$1"
if [ "$(uname)" = "Darwin" ] && command -v open >/dev/null 2>&1; then
open "$_url"
elif grep -qi microsoft /proc/version 2>/dev/null; then
# WSL: xdg-open is unreliable; use Windows browser via PowerShell or cmd
if command -v powershell.exe >/dev/null 2>&1; then
powershell.exe -NoProfile -Command "Start-Process '$_url'" >/dev/null 2>&1 &
elif command -v cmd.exe >/dev/null 2>&1; then
cmd.exe /c start "" "$_url" >/dev/null 2>&1 &
elif command -v xdg-open >/dev/null 2>&1; then
xdg-open "$_url" >/dev/null 2>&1 &
else
echo "Open in your browser: $_url" >&2
fi
elif command -v xdg-open >/dev/null 2>&1; then
xdg-open "$_url" >/dev/null 2>&1 &
else
echo "Open in your browser: $_url" >&2
fi
}
# ── Spawn terminal with studio command ──
_spawn_terminal() {
_cmd="$1"
_os=$(uname)
if [ "$_os" = "Darwin" ]; then
# Escape backslashes and double-quotes for AppleScript string
_cmd_escaped=$(printf '%s' "$_cmd" | sed 's/\\/\\\\/g; s/"/\\"/g')
osascript -e "tell application \"Terminal\" to do script \"$_cmd_escaped\"" >/dev/null 2>&1 && return 0
else
for _term in gnome-terminal konsole xfce4-terminal mate-terminal lxterminal xterm; do
if command -v "$_term" >/dev/null 2>&1; then
case "$_term" in
gnome-terminal) "$_term" -- sh -c "$_cmd" & return 0 ;;
konsole) "$_term" -e sh -c "$_cmd" & return 0 ;;
xterm) "$_term" -e sh -c "$_cmd" & return 0 ;;
*) "$_term" -e sh -c "$_cmd" & return 0 ;;
esac
fi
done
fi
# Fallback: background with log
echo "No terminal emulator found; running in background. Logs: $LOG_FILE" >&2
nohup sh -c "$_cmd" >> "$LOG_FILE" 2>&1 &
return 0
}
# ── Atomic directory-based single-instance guard ──
_acquire_lock() {
if mkdir "$LOCK_DIR" 2>/dev/null; then
echo "$$" > "$LOCK_DIR/pid"
return 0
fi
# Lock dir exists -- check if owner is still alive
_old_pid=$(cat "$LOCK_DIR/pid" 2>/dev/null || true)
if [ -n "$_old_pid" ] && kill -0 "$_old_pid" 2>/dev/null; then
# Another launcher is running; wait for it to bring Studio up
_deadline=$(($(date +%s) + TIMEOUT_SEC))
while [ "$(date +%s)" -lt "$_deadline" ]; do
_port=$(_find_healthy_port) && {
_open_browser "http://localhost:$_port"
exit 0
}
sleep "$POLL_INTERVAL_SEC"
done
echo "Timed out waiting for other launcher (PID $_old_pid)" >&2
exit 0
fi
# Stale lock -- reclaim
rm -rf "$LOCK_DIR"
mkdir "$LOCK_DIR" 2>/dev/null || return 1
echo "$$" > "$LOCK_DIR/pid"
}
_release_lock() {
[ -d "$LOCK_DIR" ] || return 0
[ "$(cat "$LOCK_DIR/pid" 2>/dev/null)" = "$$" ] || return 0
rm -rf "$LOCK_DIR"
}
# ── Main ──
# Fast path: already healthy
_port=$(_find_healthy_port) && {
_open_browser "http://localhost:$_port"
exit 0
}
_acquire_lock
trap '_release_lock' EXIT INT TERM
# Post-lock re-check (handles race with another launcher)
_port=$(_find_healthy_port) && {
_open_browser "http://localhost:$_port"
exit 0
}
# Find a free port in range
_launch_port=$(_find_launch_port) || {
echo "No free port found in range ${BASE_PORT}-$((BASE_PORT + MAX_PORT_OFFSET))" >&2
exit 1
}
if [ -t 1 ]; then
# ── Foreground mode (TTY available) ──
# Background subshell: wait for studio to become healthy, release the
# single-instance lock, then open the browser. The lock stays held until
# health is confirmed so a second launcher cannot race during startup.
(
_obwr_deadline=$(($(date +%s) + TIMEOUT_SEC))
while [ "$(date +%s)" -lt "$_obwr_deadline" ]; do
if _check_health "$_launch_port"; then
_release_lock
_open_browser "http://localhost:$_launch_port"
exit 0
fi
sleep "$POLL_INTERVAL_SEC"
done
# Timed out -- release the lock anyway so future launches are not blocked
_release_lock
) &
# Clear traps so exec does not trigger _release_lock (the subshell owns it)
trap - EXIT INT TERM
exec "$UNSLOTH_EXE" studio -H 0.0.0.0 -p "$_launch_port"
else
# ── Background mode (no TTY) ──
# Used by macOS .app and headless invocations.
_launch_cmd=$(printf '%q ' "$UNSLOTH_EXE" studio -H 0.0.0.0 -p "$_launch_port")
_launch_cmd=${_launch_cmd% }
_spawn_terminal "$_launch_cmd"
# Poll for health on the specific port we launched on
_deadline=$(($(date +%s) + TIMEOUT_SEC))
while [ "$(date +%s)" -lt "$_deadline" ]; do
if _check_health "$_launch_port"; then
_open_browser "http://localhost:$_launch_port"
exit 0
fi
sleep "$POLL_INTERVAL_SEC"
done
echo "Unsloth Studio did not become healthy within ${TIMEOUT_SEC}s." >&2
echo "Check logs at: $LOG_FILE" >&2
exit 1
fi
LAUNCHER_EOF
chmod +x "$_css_launcher"
# Write the exe path to a separate conf file sourced by the launcher.
# Using single-quote wrapping with the standard '\'' escape for any
# embedded apostrophes. This avoids all sed metacharacter issues.
_css_quoted_exe=$(printf '%s' "$_css_exe" | sed "s/'/'\\\\''/g")
printf '%s\n' "UNSLOTH_EXE='$_css_quoted_exe'" > "$_css_data_dir/studio.conf"
# ── Icon: try bundled, then download ──
# favicon.png (small, for Linux) and unsloth-gem.png (large, for macOS icns)
_css_script_dir=""
if [ -n "${0:-}" ] && [ -f "$0" ]; then
_css_script_dir=$(cd "$(dirname "$0")" 2>/dev/null && pwd) || true
fi
# Try to find favicon.png from installed package (site-packages) or local repo
_css_found_favicon=""
_css_found_gem=""
_css_venv_dir=$(dirname "$(dirname "$_css_exe")")
# Check site-packages
for _sp in "$_css_venv_dir"/lib/python*/site-packages/unsloth/studio/frontend/public; do
if [ -f "$_sp/favicon.png" ]; then
_css_found_favicon="$_sp/favicon.png"
fi
if [ -f "$_sp/unsloth-gem.png" ]; then
_css_found_gem="$_sp/unsloth-gem.png"
fi
done
# Check local repo (when running from clone)
if [ -z "$_css_found_favicon" ] && [ -n "$_css_script_dir" ] && [ -f "$_css_script_dir/studio/frontend/public/favicon.png" ]; then
_css_found_favicon="$_css_script_dir/studio/frontend/public/favicon.png"
fi
if [ -z "$_css_found_gem" ] && [ -n "$_css_script_dir" ] && [ -f "$_css_script_dir/studio/frontend/public/unsloth-gem.png" ]; then
_css_found_gem="$_css_script_dir/studio/frontend/public/unsloth-gem.png"
fi
# Copy or download favicon.png
if [ -n "$_css_found_favicon" ]; then
cp "$_css_found_favicon" "$_css_icon_png" 2>/dev/null || true
elif [ ! -f "$_css_icon_png" ]; then
download "https://raw.githubusercontent.com/unslothai/unsloth/main/studio/frontend/public/favicon.png" "$_css_icon_png" 2>/dev/null || true
fi
# Copy or download unsloth-gem.png (for macOS icns)
if [ -n "$_css_found_gem" ]; then
cp "$_css_found_gem" "$_css_gem_png" 2>/dev/null || true
elif [ ! -f "$_css_gem_png" ]; then
download "https://raw.githubusercontent.com/unslothai/unsloth/main/studio/frontend/public/unsloth-gem.png" "$_css_gem_png" 2>/dev/null || true
fi
# Validate PNG header (first 4 bytes: \x89PNG)
_css_validate_png() {
[ -f "$1" ] || return 1
_hdr=$(od -An -tx1 -N4 "$1" 2>/dev/null | tr -d ' ')
[ "$_hdr" = "89504e47" ]
}
if [ -f "$_css_icon_png" ] && ! _css_validate_png "$_css_icon_png"; then
rm -f "$_css_icon_png"
fi
if [ -f "$_css_gem_png" ] && ! _css_validate_png "$_css_gem_png"; then
rm -f "$_css_gem_png"
fi
# ── Platform-specific shortcuts ──
_css_created=0
if [ "$_css_os" = "linux" ]; then
# ── Linux: .desktop file ──
_css_app_dir="$HOME/.local/share/applications"
mkdir -p "$_css_app_dir"
_css_desktop="$_css_app_dir/unsloth-studio.desktop"
# Escape backslashes and double-quotes for .desktop Exec= field
_css_exec_escaped=$(printf '%s' "$_css_launcher" | sed 's/\\/\\\\/g; s/"/\\"/g')
_css_icon_escaped=$(printf '%s' "$_css_icon_png" | sed 's/\\/\\\\/g; s/"/\\"/g')
cat > "$_css_desktop" << DESKTOP_EOF
[Desktop Entry]
Version=1.0
Type=Application
Name=Unsloth Studio
Comment=Launch Unsloth Studio
Exec="$_css_exec_escaped"
Icon=$_css_icon_escaped
Terminal=true
StartupNotify=true
Categories=Development;Science;
DESKTOP_EOF
chmod +x "$_css_desktop"
# Copy to ~/Desktop if it exists
if [ -d "$HOME/Desktop" ]; then
cp "$_css_desktop" "$HOME/Desktop/unsloth-studio.desktop" 2>/dev/null || true
chmod +x "$HOME/Desktop/unsloth-studio.desktop" 2>/dev/null || true
# Mark as trusted so GNOME/Nautilus allows launching via double-click
if command -v gio >/dev/null 2>&1; then
gio set "$HOME/Desktop/unsloth-studio.desktop" metadata::trusted true 2>/dev/null || true
fi
fi
# Best-effort update database
update-desktop-database "$_css_app_dir" 2>/dev/null || true
_css_created=1
elif [ "$_css_os" = "macos" ]; then
# ── macOS: .app bundle ──
_css_app="$HOME/Applications/Unsloth Studio.app"
_css_contents="$_css_app/Contents"
_css_macos_dir="$_css_contents/MacOS"
_css_res_dir="$_css_contents/Resources"
mkdir -p "$_css_macos_dir" "$_css_res_dir"
# Info.plist
cat > "$_css_contents/Info.plist" << 'PLIST_EOF'
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleIdentifier</key>
<string>ai.unsloth.studio</string>
<key>CFBundleName</key>
<string>Unsloth Studio</string>
<key>CFBundleDisplayName</key>
<string>Unsloth Studio</string>
<key>CFBundleExecutable</key>
<string>launch-studio</string>
<key>CFBundleIconFile</key>
<string>AppIcon</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>LSMinimumSystemVersion</key>
<string>10.15</string>
<key>NSHighResolutionCapable</key>
<true/>
</dict>
</plist>
PLIST_EOF
# Executable stub
cat > "$_css_macos_dir/launch-studio" << STUB_EOF
#!/bin/sh
exec "$HOME/.local/share/unsloth/launch-studio.sh" "\$@"
STUB_EOF
chmod +x "$_css_macos_dir/launch-studio"
# Build AppIcon.icns from unsloth-gem.png (2240x2240)
if [ -f "$_css_gem_png" ] && command -v sips >/dev/null 2>&1 && command -v iconutil >/dev/null 2>&1; then
_css_tmpdir=$(mktemp -d 2>/dev/null)
if [ -d "$_css_tmpdir" ]; then
_css_iconset="$_css_tmpdir/AppIcon.iconset"
mkdir -p "$_css_iconset"
_css_icon_ok=true
for _sz in 16 32 128 256 512; do
_sz2=$((_sz * 2))
sips -z "$_sz" "$_sz" "$_css_gem_png" --out "$_css_iconset/icon_${_sz}x${_sz}.png" >/dev/null 2>&1 || _css_icon_ok=false
sips -z "$_sz2" "$_sz2" "$_css_gem_png" --out "$_css_iconset/icon_${_sz}x${_sz}@2x.png" >/dev/null 2>&1 || _css_icon_ok=false
done
if [ "$_css_icon_ok" = "true" ]; then
iconutil -c icns "$_css_iconset" -o "$_css_res_dir/AppIcon.icns" 2>/dev/null || true
fi
rm -rf "$_css_tmpdir"
fi
fi
# Fallback: copy PNG as icon
if [ ! -f "$_css_res_dir/AppIcon.icns" ] && [ -f "$_css_icon_png" ]; then
cp "$_css_icon_png" "$_css_res_dir/AppIcon.icns" 2>/dev/null || true
fi
# Touch so Finder indexes it
touch "$_css_app"
# Symlink on Desktop
if [ -d "$HOME/Desktop" ]; then
ln -sf "$_css_app" "$HOME/Desktop/Unsloth Studio" 2>/dev/null || true
fi
_css_created=1
elif [ "$_css_os" = "wsl" ]; then
# ── WSL: create Windows Desktop and Start Menu shortcuts ──
# Detect current WSL distro for targeted shortcut
_css_distro="${WSL_DISTRO_NAME:-}"
# Build the wsl.exe arguments.
# Double-quote distro name and launcher path for Windows command line
# parsing so values with spaces (e.g. "Ubuntu Preview") are kept as
# single arguments.
_css_wsl_args=""
if [ -n "$_css_distro" ]; then
_css_wsl_args="-d \"$_css_distro\" "
fi
_css_wsl_args="${_css_wsl_args}-- bash -l -c \"exec \\\"$_css_launcher\\\"\""
# Detect whether Windows Terminal (wt.exe) is available (better UX)
_css_use_wt=false
if command -v wt.exe >/dev/null 2>&1; then
_css_use_wt=true
fi
if [ "$_css_use_wt" = true ]; then
_css_sc_target='wt.exe'
_css_sc_args="wsl.exe $_css_wsl_args"
else
_css_sc_target='wsl.exe'
_css_sc_args="$_css_wsl_args"
fi
# Escape single quotes for PowerShell single-quoted string embedding
_css_sc_args_ps=$(printf '%s' "$_css_sc_args" | sed "s/'/''/g")
# Create shortcuts via a temp PowerShell script to avoid escaping issues
_css_ps1_tmp=$(mktemp /tmp/unsloth-shortcut-XXXXXX.ps1 2>/dev/null) || true
if [ -n "$_css_ps1_tmp" ]; then
cat > "$_css_ps1_tmp" << WSLPS1_EOF
\$WshShell = New-Object -ComObject WScript.Shell
\$targetExe = (Get-Command '$_css_sc_target' -ErrorAction SilentlyContinue).Source
if (-not \$targetExe) { exit 1 }
\$locations = @(
[Environment]::GetFolderPath('Desktop'),
(Join-Path \$env:APPDATA 'Microsoft\Windows\Start Menu\Programs')
)
foreach (\$dir in \$locations) {
if (-not \$dir -or -not (Test-Path \$dir)) { continue }
\$linkPath = Join-Path \$dir 'Unsloth Studio.lnk'
\$shortcut = \$WshShell.CreateShortcut(\$linkPath)
\$shortcut.TargetPath = \$targetExe
\$shortcut.Arguments = '$_css_sc_args_ps'
\$shortcut.Description = 'Launch Unsloth Studio'
\$shortcut.Save()
}
WSLPS1_EOF
# Convert WSL path to Windows path for powershell.exe
_css_ps1_win=$(wslpath -w "$_css_ps1_tmp" 2>/dev/null)
if [ -n "$_css_ps1_win" ]; then
powershell.exe -NoProfile -ExecutionPolicy Bypass -File "$_css_ps1_win" >/dev/null 2>&1 && _css_created=1
fi
rm -f "$_css_ps1_tmp"
fi
fi
if [ "$_css_created" -eq 1 ]; then
echo "[OK] Created Unsloth Studio shortcut(s)"
fi
}
echo ""
echo "========================================="
echo " Unsloth Studio Installer"
echo "========================================="
echo ""
# ── Detect platform ──
OS="linux"
if [ "$(uname)" = "Darwin" ]; then
OS="macos"
elif grep -qi microsoft /proc/version 2>/dev/null; then
OS="wsl"
fi
echo "==> Platform: $OS"
# ── Architecture detection & Python version ──
_ARCH=$(uname -m)
MAC_INTEL=false
if [ "$OS" = "macos" ] && [ "$_ARCH" = "x86_64" ]; then
# Guard against Apple Silicon running under Rosetta (reports x86_64).
# sysctl hw.optional.arm64 returns "1" on Apple Silicon even in Rosetta.
if [ "$(sysctl -in hw.optional.arm64 2>/dev/null || echo 0)" = "1" ]; then
echo ""
echo " WARNING: Apple Silicon detected, but this shell is running under Rosetta (x86_64)."
echo " Re-run install.sh from a native arm64 terminal for full PyTorch support."
echo " Continuing in GGUF-only mode for now."
echo ""
fi
MAC_INTEL=true
fi
if [ -n "$_USER_PYTHON" ]; then
PYTHON_VERSION="$_USER_PYTHON"
echo " Using user-specified Python $PYTHON_VERSION (--python override)"
elif [ "$MAC_INTEL" = true ]; then
PYTHON_VERSION="3.12"
else
PYTHON_VERSION="3.13"
fi
if [ "$MAC_INTEL" = true ]; then
echo ""
echo " NOTE: Intel Mac (x86_64) detected."
echo " PyTorch is unavailable for this platform (dropped Jan 2024)."
echo " Studio will install in GGUF-only mode."
echo " Chat, inference via GGUF, and data recipes will work."
echo " Training requires Apple Silicon or Linux with GPU."
echo ""
fi
# ── Unified SKIP_TORCH: --no-torch flag OR Intel Mac auto-detection ──
SKIP_TORCH=false
if [ "$_NO_TORCH_FLAG" = true ] || [ "$MAC_INTEL" = true ]; then
SKIP_TORCH=true
fi
# ── Check system dependencies ──
# cmake and git are needed by unsloth studio setup to build the GGUF inference
# engine (llama.cpp). build-essential and libcurl-dev are also needed on Linux.
MISSING=""
command -v cmake >/dev/null 2>&1 || MISSING="$MISSING cmake"
command -v git >/dev/null 2>&1 || MISSING="$MISSING git"
case "$OS" in
macos)
# Xcode Command Line Tools provide the C/C++ compiler
if ! xcode-select -p >/dev/null 2>&1; then
echo ""
echo "==> Xcode Command Line Tools are required."
echo " Installing (a system dialog will appear)..."
xcode-select --install </dev/null 2>/dev/null || true
echo " After the installation completes, please re-run this script."
exit 1
fi
;;
linux|wsl)
# curl or wget is needed for downloads; check both
if ! command -v curl >/dev/null 2>&1 && ! command -v wget >/dev/null 2>&1; then
MISSING="$MISSING curl"
fi
command -v gcc >/dev/null 2>&1 || MISSING="$MISSING build-essential"
# libcurl dev headers for llama.cpp HTTPS support
if command -v dpkg >/dev/null 2>&1; then
dpkg -s libcurl4-openssl-dev >/dev/null 2>&1 || MISSING="$MISSING libcurl4-openssl-dev"
fi
;;
esac
MISSING=$(echo "$MISSING" | sed 's/^ *//')
if [ -n "$MISSING" ]; then
echo ""
echo "==> Unsloth Studio needs these packages: $MISSING"
echo " These are needed to build the GGUF inference engine."
case "$OS" in
macos)
if ! command -v brew >/dev/null 2>&1; then
echo ""
echo " Homebrew is required to install them."
echo " Install Homebrew from https://brew.sh then re-run this script."
exit 1
fi
brew install $MISSING </dev/null
;;
linux|wsl)
if command -v apt-get >/dev/null 2>&1; then
_smart_apt_install $MISSING
else
echo " apt-get is not available. Please install with your package manager:"
echo " $MISSING"
echo " Then re-run Unsloth Studio setup."
exit 1
fi
;;
esac
echo ""
else
echo "==> All system dependencies found."
fi
# ── Install uv ──
UV_MIN_VERSION="0.7.14"
version_ge() {
# returns 0 if $1 >= $2
_a=$1
_b=$2
while [ -n "$_a" ] || [ -n "$_b" ]; do
_a_part=${_a%%.*}
_b_part=${_b%%.*}
[ "$_a" = "$_a_part" ] && _a="" || _a=${_a#*.}
[ "$_b" = "$_b_part" ] && _b="" || _b=${_b#*.}
[ -z "$_a_part" ] && _a_part=0
[ -z "$_b_part" ] && _b_part=0
if [ "$_a_part" -gt "$_b_part" ]; then
return 0
fi
if [ "$_a_part" -lt "$_b_part" ]; then
return 1
fi
done
return 0
}
_uv_version_ok() {
_raw=$("$1" --version 2>/dev/null | awk '{print $2}') || return 1
[ -n "$_raw" ] || return 1
_ver=${_raw%%[-+]*}
case "$_ver" in
''|*[!0-9.]*) return 1 ;;
esac
version_ge "$_ver" "$UV_MIN_VERSION" || return 1
# Prerelease of the exact minimum (e.g. 0.7.14-rc1) is still below stable 0.7.14
[ "$_ver" = "$UV_MIN_VERSION" ] && [ "$_raw" != "$_ver" ] && return 1
return 0
}
if ! command -v uv >/dev/null 2>&1 || ! _uv_version_ok uv; then
echo "==> Installing uv package manager..."
_uv_tmp=$(mktemp)
download "https://astral.sh/uv/install.sh" "$_uv_tmp"
sh "$_uv_tmp" </dev/null
rm -f "$_uv_tmp"
if [ -f "$HOME/.local/bin/env" ]; then
. "$HOME/.local/bin/env"
fi
export PATH="$HOME/.local/bin:$PATH"
fi
# ── Create venv (migrate old layout if possible, otherwise fresh) ──
mkdir -p "$STUDIO_HOME"
_MIGRATED=false
if [ -x "$VENV_DIR/bin/python" ]; then
# New layout already exists — nuke for fresh install
rm -rf "$VENV_DIR"
elif [ -x "$STUDIO_HOME/.venv/bin/python" ]; then
# Old layout exists — validate before migrating
echo "==> Found legacy Studio environment, validating..."
if "$STUDIO_HOME/.venv/bin/python" -c "
import torch
device = 'cuda' if torch.cuda.is_available() else 'cpu'
A = torch.ones((10, 10), device=device)
B = torch.ones((10, 10), device=device)
C = torch.ones((10, 10), device=device)
D = A + B
E = D @ C
torch.testing.assert_close(torch.unique(E), torch.tensor((20,), device=E.device, dtype=E.dtype))
" >/dev/null 2>&1; then
echo "✅ Legacy environment is healthy — migrating..."
mv "$STUDIO_HOME/.venv" "$VENV_DIR"
echo " Moved ~/.unsloth/studio/.venv → $VENV_DIR"
_MIGRATED=true
else
echo "⚠️ Legacy environment failed validation — creating fresh environment"
rm -rf "$STUDIO_HOME/.venv"
fi
fi
# If an Intel Mac has a stale 3.13 venv from a previous failed install, recreate
# (skip when the user explicitly chose a version via --python)
if [ "$SKIP_TORCH" = true ] && [ "$MAC_INTEL" = true ] && [ -z "$_USER_PYTHON" ] && [ -x "$VENV_DIR/bin/python" ]; then
_PY_MM=$("$VENV_DIR/bin/python" -c \
"import sys; print('{}.{}'.format(*sys.version_info[:2]))" 2>/dev/null || echo "")
if [ "$_PY_MM" != "3.12" ]; then
echo " Recreating Intel Mac environment with Python 3.12 (was $_PY_MM)..."
rm -rf "$VENV_DIR"
fi
fi
if [ ! -x "$VENV_DIR/bin/python" ]; then
echo "==> Creating Python ${PYTHON_VERSION} virtual environment (${VENV_DIR})..."
uv venv "$VENV_DIR" --python "$PYTHON_VERSION"
fi
# Guard against Python 3.13.8 torch import bug on Apple Silicon
# (skip when the user explicitly chose a version via --python)
if [ -z "$_USER_PYTHON" ] && [ "$OS" = "macos" ] && [ "$_ARCH" = "arm64" ]; then
_PY_VER=$("$VENV_DIR/bin/python" -c \
"import sys; print('{}.{}.{}'.format(*sys.version_info[:3]))" 2>/dev/null || echo "")
if [ "$_PY_VER" = "3.13.8" ]; then
echo " WARNING: Python 3.13.8 has a known torch import bug."
echo " Recreating venv with Python 3.12..."
rm -rf "$VENV_DIR"
PYTHON_VERSION="3.12"
uv venv "$VENV_DIR" --python "$PYTHON_VERSION"
fi
fi
if [ -x "$VENV_DIR/bin/python" ]; then
echo "==> Using environment at ${VENV_DIR}"
fi
# ── Resolve repo root (for --local installs) ──
_REPO_ROOT="$(cd "$(dirname "$0" 2>/dev/null || echo ".")" && pwd)"
# ── Detect GPU and choose PyTorch index URL ──
# Mirrors Get-TorchIndexUrl in install.ps1.
# On CPU-only machines this returns the cpu index, avoiding the solver
# dead-end where --torch-backend=auto resolves to unsloth==2024.8.
get_torch_index_url() {
_base="https://download.pytorch.org/whl"
# macOS: always CPU (no CUDA support)
case "$(uname -s)" in Darwin) echo "$_base/cpu"; return ;; esac
# Try nvidia-smi
_smi=""
if command -v nvidia-smi >/dev/null 2>&1; then
_smi="nvidia-smi"
elif [ -x "/usr/bin/nvidia-smi" ]; then
_smi="/usr/bin/nvidia-smi"
fi
if [ -z "$_smi" ]; then echo "$_base/cpu"; return; fi
# Parse CUDA version from nvidia-smi output (POSIX-safe, no grep -P)
_cuda_ver=$(LC_ALL=C $_smi 2>/dev/null \
| sed -n 's/.*CUDA Version:[[:space:]]*\([0-9][0-9]*\.[0-9][0-9]*\).*/\1/p' \
| head -1)
if [ -z "$_cuda_ver" ]; then
echo "[WARN] Could not determine CUDA version from nvidia-smi, defaulting to cu126" >&2
echo "$_base/cu126"; return
fi
_major=${_cuda_ver%%.*}
_minor=${_cuda_ver#*.}
if [ "$_major" -ge 13 ]; then echo "$_base/cu130"
elif [ "$_major" -eq 12 ] && [ "$_minor" -ge 8 ]; then echo "$_base/cu128"
elif [ "$_major" -eq 12 ] && [ "$_minor" -ge 6 ]; then echo "$_base/cu126"
elif [ "$_major" -ge 12 ]; then echo "$_base/cu124"
elif [ "$_major" -ge 11 ]; then echo "$_base/cu118"
else echo "$_base/cpu"; fi
}
TORCH_INDEX_URL=$(get_torch_index_url)
# ── Print CPU-only hint when no GPU detected ──
case "$TORCH_INDEX_URL" in
*/cpu)
if [ "$SKIP_TORCH" = false ] && [ "$OS" != "macos" ]; then
echo ""
echo " NOTE: No NVIDIA GPU detected (nvidia-smi not found)."
echo " Installing CPU-only PyTorch. If you only need GGUF chat/inference,"
echo " re-run with --no-torch for a faster, lighter install:"
echo " curl -fsSL https://unsloth.ai/install.sh | sh -s -- --no-torch"
echo ""
fi
;;
esac
# ── Install unsloth directly into the venv (no activation needed) ──
_VENV_PY="$VENV_DIR/bin/python"
if [ "$_MIGRATED" = true ]; then
# Migrated env: force-reinstall unsloth+unsloth-zoo to ensure clean state
# in the new venv location, while preserving existing torch/CUDA
echo "==> Upgrading unsloth in migrated environment..."
if [ "$SKIP_TORCH" = true ]; then
# No-torch: install runtime deps via [huggingfacenotorch] extras,
# then unsloth-zoo with --no-deps to avoid pulling torch.
uv pip install --python "$_VENV_PY" \
--reinstall-package unsloth \
"unsloth[huggingfacenotorch]>=2026.3.14"
uv pip install --python "$_VENV_PY" --no-deps \
--reinstall-package unsloth-zoo unsloth-zoo
else
uv pip install --python "$_VENV_PY" \
--reinstall-package unsloth --reinstall-package unsloth-zoo \
"unsloth>=2026.3.14" unsloth-zoo
fi
if [ "$STUDIO_LOCAL_INSTALL" = true ]; then
echo "==> Overlaying local repo (editable)..."
uv pip install --python "$_VENV_PY" -e "$_REPO_ROOT" --no-deps
fi
elif [ -n "$TORCH_INDEX_URL" ]; then
# Fresh: Step 1 - install torch from explicit index (skip when --no-torch or Intel Mac)
if [ "$SKIP_TORCH" = true ]; then
echo "==> Skipping PyTorch (--no-torch or Intel Mac x86_64)."
else
echo "==> Installing PyTorch ($TORCH_INDEX_URL)..."
uv pip install --python "$_VENV_PY" "torch>=2.4,<2.11.0" torchvision torchaudio \
--index-url "$TORCH_INDEX_URL"
fi
# Fresh: Step 2 - install unsloth, preserving pre-installed torch
echo "==> Installing unsloth (this may take a few minutes)..."
if [ "$SKIP_TORCH" = true ]; then
# No-torch: install runtime deps via [huggingfacenotorch] extras,
# then unsloth-zoo with --no-deps to avoid pulling torch.
uv pip install --python "$_VENV_PY" \
--upgrade-package unsloth \
"unsloth[huggingfacenotorch]>=2026.3.14"
uv pip install --python "$_VENV_PY" --no-deps \
--upgrade-package unsloth-zoo unsloth-zoo
if [ "$STUDIO_LOCAL_INSTALL" = true ]; then
echo "==> Overlaying local repo (editable)..."
uv pip install --python "$_VENV_PY" -e "$_REPO_ROOT" --no-deps
fi
elif [ "$STUDIO_LOCAL_INSTALL" = true ]; then
uv pip install --python "$_VENV_PY" \
--upgrade-package unsloth "unsloth>=2026.3.14" unsloth-zoo
echo "==> Overlaying local repo (editable)..."
uv pip install --python "$_VENV_PY" -e "$_REPO_ROOT" --no-deps
else
uv pip install --python "$_VENV_PY" \
--upgrade-package unsloth "$PACKAGE_NAME"
fi
else
# Fallback: GPU detection failed to produce a URL -- let uv resolve torch
echo "==> Installing unsloth (this may take a few minutes)..."
if [ "$STUDIO_LOCAL_INSTALL" = true ]; then
uv pip install --python "$_VENV_PY" unsloth-zoo "unsloth>=2026.3.14" --torch-backend=auto
echo "==> Overlaying local repo (editable)..."
uv pip install --python "$_VENV_PY" -e "$_REPO_ROOT" --no-deps
else
uv pip install --python "$_VENV_PY" "$PACKAGE_NAME" --torch-backend=auto
fi
fi
# ── Run studio setup ──
# When --local, use the repo's own setup.sh directly.
# Otherwise, find it inside the installed package.
SETUP_SH=""
if [ "$STUDIO_LOCAL_INSTALL" = true ] && [ -f "$_REPO_ROOT/studio/setup.sh" ]; then
SETUP_SH="$_REPO_ROOT/studio/setup.sh"
fi
if [ -z "$SETUP_SH" ] || [ ! -f "$SETUP_SH" ]; then
SETUP_SH=$("$VENV_DIR/bin/python" -c "
import importlib.resources
print(importlib.resources.files('studio') / 'setup.sh')
" 2>/dev/null || echo "")
fi
# Fallback: search site-packages
if [ -z "$SETUP_SH" ] || [ ! -f "$SETUP_SH" ]; then
SETUP_SH=$(find "$VENV_DIR" -path "*/studio/setup.sh" -print -quit 2>/dev/null || echo "")
fi
if [ -z "$SETUP_SH" ] || [ ! -f "$SETUP_SH" ]; then
echo "❌ ERROR: Could not find studio/setup.sh in the installed package."
exit 1
fi
# Ensure the venv's Python is on PATH so setup.sh can find it.
VENV_ABS_BIN="$(cd "$VENV_DIR/bin" && pwd)"
if [ -n "$VENV_ABS_BIN" ]; then
export PATH="$VENV_ABS_BIN:$PATH"
fi
echo "==> Running unsloth setup..."
if [ "$STUDIO_LOCAL_INSTALL" = true ]; then
SKIP_STUDIO_BASE=1 \
STUDIO_PACKAGE_NAME="$PACKAGE_NAME" \
STUDIO_LOCAL_INSTALL=1 \
STUDIO_LOCAL_REPO="$_REPO_ROOT" \
UNSLOTH_NO_TORCH="$SKIP_TORCH" \
bash "$SETUP_SH" </dev/null
else
SKIP_STUDIO_BASE=1 \
STUDIO_PACKAGE_NAME="$PACKAGE_NAME" \
UNSLOTH_NO_TORCH="$SKIP_TORCH" \
bash "$SETUP_SH" </dev/null
fi
# ── Make 'unsloth' available globally via ~/.local/bin ──
mkdir -p "$HOME/.local/bin"
ln -sf "$VENV_DIR/bin/unsloth" "$HOME/.local/bin/unsloth"
_LOCAL_BIN="$HOME/.local/bin"
case ":$PATH:" in
*":$_LOCAL_BIN:"*) ;; # already on PATH
*)
_SHELL_PROFILE=""
if [ -n "${ZSH_VERSION:-}" ] || [ "$(basename "${SHELL:-}")" = "zsh" ]; then
_SHELL_PROFILE="$HOME/.zshrc"
elif [ -f "$HOME/.bashrc" ]; then
_SHELL_PROFILE="$HOME/.bashrc"
elif [ -f "$HOME/.profile" ]; then
_SHELL_PROFILE="$HOME/.profile"
fi
if [ -n "$_SHELL_PROFILE" ]; then
if ! grep -q '\.local/bin' "$_SHELL_PROFILE" 2>/dev/null; then
echo '' >> "$_SHELL_PROFILE"
echo '# Added by Unsloth installer' >> "$_SHELL_PROFILE"
echo 'export PATH="$HOME/.local/bin:$PATH"' >> "$_SHELL_PROFILE"
echo "==> Added ~/.local/bin to PATH in $_SHELL_PROFILE"
fi
fi
export PATH="$_LOCAL_BIN:$PATH"
;;
esac
create_studio_shortcuts "$VENV_ABS_BIN/unsloth" "$OS"
echo ""
echo "========================================="
echo " Unsloth Studio installed!"
echo "========================================="
echo ""
# Launch studio automatically in interactive terminals;
# in non-interactive environments (Docker, CI, cloud-init) just print instructions.
if [ -t 1 ]; then
echo "==> Launching Unsloth Studio..."
echo ""
"$VENV_DIR/bin/unsloth" studio -H 0.0.0.0 -p 8888
_LAUNCH_EXIT=$?
if [ "$_LAUNCH_EXIT" -ne 0 ] && [ "$_MIGRATED" = true ]; then
echo ""
echo "⚠️ Unsloth Studio failed to start after migration."
echo " Your migrated environment may be incompatible."
echo " To fix, remove the environment and reinstall:"
echo ""
echo " rm -rf $VENV_DIR"
echo " curl -fsSL https://unsloth.ai/install.sh | sh"
echo ""
fi
exit "$_LAUNCH_EXIT"
else
echo " To launch, run:"
echo ""
echo " unsloth studio -H 0.0.0.0 -p 8888"
echo ""
echo " Or activate the environment first:"
echo ""
echo " source ${VENV_DIR}/bin/activate"
echo " unsloth studio -H 0.0.0.0 -p 8888"
echo ""
fi