* Fix missing num_items_in_batch in unsloth_prediction_step
unsloth_prediction_step calls compute_loss without num_items_in_batch
during evaluation. This causes _unsloth_pre_compute_loss to see
num_items_in_batch=None, which triggers a spurious warning for every
model when gradient_accumulation_steps > 1:
"Unsloth: Not an error, but {model} does not accept num_items_in_batch.
Using gradient accumulation will be very slightly less accurate."
The standard transformers prediction_step computes num_items_in_batch
via _get_num_items_in_batch before passing it to compute_loss. This
patch does the same in unsloth_prediction_step.
Tested on Llama-3.2-1B-Instruct and Olmo-3-7B-Instruct with
gradient_accumulation_steps=3 and eval_steps=3. Warning is gone and
eval loss is computed correctly for both.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Guard _get_num_items_in_batch for older transformers versions
_get_num_items_in_batch was added in transformers 4.46. Wrap the call
in try/except so older versions fall back to num_items_in_batch=None,
which preserves the original behavior of not passing it.
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Fix Gemma3N audio training stride assertion with non-reentrant checkpointing
Gemma3N audio conformer processes variable-length audio tensors
that cause stride mismatches in AOT autograd compiled backward
when non-reentrant gradient checkpointing is used. The error
manifests as:
AssertionError: expected size 2==2, stride 1928==1936 at dim=0
This happens because the audio conformer's conv/norm layers produce
tensors whose strides vary with audio clip duration, but AOT autograd
traces the backward graph assuming fixed strides from the first batch.
The notebook sets gradient_checkpointing_kwargs={"use_reentrant": False}
and TRL 0.27.0+ also forces this. Both override Unsloth's own
use_reentrant=True set during prepare_model_for_training.
Fix: intercept gradient_checkpointing_enable on Gemma3N models to
always force use_reentrant=True, regardless of what the notebook
or TRL passes.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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---------
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The previous --no-deps approach skipped ALL dependencies, not just
torch. This left safetensors, transformers, datasets, accelerate, etc.
missing, causing PackageNotFoundError at runtime.
Fix: in no-torch mode, install unsloth[huggingfacenotorch] (which pulls
all runtime deps except torch), then install unsloth-zoo with --no-deps
(since zoo's published metadata still declares torch as a hard dep).
This gives a working no-torch environment with all non-torch packages.
Applied to all three installer files: install.sh, install.ps1, and
studio/install_python_stack.py.
* fix: install.sh Mac Intel compatibility + Studio no-torch support (#4621)
On Intel Macs (x86_64), PyTorch has no wheels for torch >= 2.3, so the
installer crashes. Even when torch is absent, Studio crashes on startup
because two files have bare top-level torch imports.
Studio's GGUF inference (llama.cpp) does not need PyTorch. Training and
HF-inference already isolate torch to subprocesses. Only 2 files in the
server startup chain had top-level torch imports preventing startup.
Changes:
- install.sh: detect architecture, default to Python 3.12 on Intel Mac,
skip torch install, add Python 3.13.8 guard for arm64, pass
UNSLOTH_NO_TORCH env var to setup.sh
- data_collators.py: remove unused `import torch` (no torch.* refs)
- chat_templates.py: lazy-import IterableDataset into function bodies
- install_python_stack.py: add IS_MACOS/NO_TORCH constants, skip
torch-dependent packages, skip overrides.txt, skip triton on macOS
No existing working flow changes. Linux/WSL and macOS arm64 behavior is
identical.
* tests: add test suite for Mac Intel compat + no-torch mode
Shell tests (test_mac_intel_compat.sh):
- version_ge edge cases (9 tests)
- Architecture detection for Darwin x86_64/arm64, Linux x86_64/aarch64
- get_torch_index_url returns cpu on simulated Darwin
- UNSLOTH_NO_TORCH propagation to both setup.sh branches
Python unit tests (test_no_torch_filtering.py):
- _filter_requirements with NO_TORCH_SKIP_PACKAGES
- NO_TORCH env var parsing (true/1/TRUE/false/0/unset)
- IS_MACOS constant check
- Overrides skip and triton macOS skip guards
Python import tests (test_studio_import_no_torch.py):
- data_collators.py loads in isolated no-torch venv
- chat_templates.py has no top-level torch imports
- Negative control confirms import torch fails without torch
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* tests: add E2E sandbox tests for Mac Intel no-torch mode
Replace static/synthetic test stubs with real sandbox tests:
- Shell: E2E uv venv creation at Python 3.12, mock uv shim to verify
torch install is skipped when MAC_INTEL=true, dynamic env propagation
test for UNSLOTH_NO_TORCH in both local and non-local install paths
- Python filtering: test real extras.txt and extras-no-deps.txt with
NO_TORCH_SKIP_PACKAGES, subprocess mock of install_python_stack() for
5 platform configs (NO_TORCH+macOS, Windows+NO_TORCH, normal Linux,
Windows-only, macOS-only), VCS URL and env marker edge cases
- Python imports: parametrized Python 3.12+3.13 venv fixture, dataclass
instantiation for all 3 collator classes, chat_templates.py exec with
stubs, negative controls proving import torch and torchao install fail
in no-torch venvs
91 total tests, all passing.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix: address reviewer findings for Intel Mac no-torch mode
P1 fixes:
- Auto-infer NO_TORCH in install_python_stack.py via platform.machine()
so `unsloth studio update` preserves GGUF-only mode without needing
the UNSLOTH_NO_TORCH env var (6/10 reviewers)
- Add openai-whisper and transformers-cfg to NO_TORCH_SKIP_PACKAGES
since both have unconditional torch dependencies (4/10 reviewers)
- Skip unsloth-zoo on Intel Mac --local installs (depends on torch)
in both migrated and fresh install paths (1/10)
- Recreate stale 3.13 venvs as 3.12 on Intel Mac re-runs (1/10)
- Detect Apple Silicon under Rosetta via sysctl hw.optional.arm64
and warn user to use native arm64 terminal (1/10)
P2 fixes:
- Wire new test files into tests/run_all.sh (4/10 reviewers)
- Add update-path tests (skip_base=False) for Intel Mac
- Add _infer_no_torch tests for platform auto-detection
P3 fixes:
- Fix macOS progress bar total (triton step skipped but was counted)
- Fix temp file leak when Windows + NO_TORCH filters stack
All tests pass: 30 shell, 66 Python (96 total).
* feat: add --python override flag to install.sh
Lets users force a specific Python version, e.g. ./install.sh --python 3.12.
Addresses M2 Mac users whose systems resolve to a problematic 3.13.x patch.
When --python is set, the Intel Mac stale-venv guard and 3.13.8 auto-downgrade
are skipped so the user's choice is respected.
* tests: add comprehensive E2E sandbox tests for no-torch mode
Add test_e2e_no_torch_sandbox.py with 7 test groups (43 tests total)
covering the full no-torch import chain, edge cases, and install logic:
- Group 1: BEFORE vs AFTER import chain comparison (proves the bug
existed and the fix works by synthetically prepending top-level torch
imports)
- Group 2: Dataclass instantiation without torch
- Group 3: Edge cases with broken/fake torch modules on sys.path
- Group 4: Hardware detection fallback to CPU without torch
- Group 5: install.sh flag parsing, version resolution, arch detection
- Group 6: install_python_stack.py NO_TORCH filtering
- Group 7: Live server startup without torch (marked @server, skipped
when studio venv is unavailable)
All 43 tests pass on both Python 3.12 and 3.13 isolated venvs.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* feat: add --no-torch flag to install.sh/ps1, fix lazy import bug in dataset formatting
- Fix chat_templates.py: narrow torch IterableDataset import into inner
try/except ImportError so dataset.map() works without torch installed
- Fix format_conversion.py: same lazy import fix for convert_chatml_to_alpaca
and convert_alpaca_to_chatml
- Add --no-torch flag to install.sh with unified SKIP_TORCH variable
(driven by --no-torch flag OR MAC_INTEL auto-detection)
- Add --no-torch flag to install.ps1 with $SkipTorch variable
- Print CPU hint when no GPU detected and --no-torch not set
- Replace MAC_INTEL guards with SKIP_TORCH in torch install sections
- Update shell tests (40 pass) and Python tests (90 pass)
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix: address reviewer findings for --no-torch installer paths
- Fix migrated-env branch in install.sh and install.ps1: check
SKIP_TORCH first, then branch on STUDIO_LOCAL_INSTALL. Previously
SKIP_TORCH+non-local fell into else and installed unsloth-zoo (which
depends on torch), defeating --no-torch mode.
- Fix $env:UNSLOTH_NO_TORCH leak in install.ps1: always set to "true"
or "false" instead of only setting on the true branch. Prevents stale
no-torch state from leaking across runs in the same PS session.
- Fix install_python_stack.py update path: add NO_TORCH guard around
base.txt install so unsloth studio update does not reinstall
unsloth-zoo (which depends on torch) in no-torch mode.
* fix: install unsloth + unsloth-zoo with --no-deps in no-torch mode
Instead of skipping unsloth-zoo entirely (which breaks unsloth's
dependency on it), install both packages with --no-deps so they are
present but torch is not pulled in transitively. Applied consistently
across all no-torch paths: migrated-env, fresh-local, fresh-non-local
in install.sh, install.ps1, and install_python_stack.py.
* chore: temporarily remove test files (will be added in a follow-up)
* refactor: deduplicate SKIP_TORCH conditional branches in installers
Collapse if/else blocks that differ only by --no-deps into a single
branch with a conditional flag variable. Applied to migrated-env and
fresh-local paths in install.sh, install.ps1, and install_python_stack.py.
* fix: apply --no-deps to fresh non-local --no-torch install path
The non-local else branch was missing $_no_deps_arg/$noDepsArg, so
uv pip install unsloth would resolve torch from PyPI metadata (the
published unsloth package still declares torch as a hard dep). Now
--no-deps is applied consistently to all SKIP_TORCH code paths.
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Inline querier identity changed every render, forcing useLiveQuery to
resubscribe continuously causing CPU spikes. Store querier in a ref and
only re-subscribe when explicit deps change.
The ChatCompletionRequest Pydantic model defaulted repetition_penalty
to 1.1 when clients omitted the field. This silently forced
llama-server to perform per-token repetition scanning, dropping
streaming throughput from ~225 TPS to ~172 TPS (a 24% penalty).
The Studio frontend always sends repetition_penalty=1.0 explicitly,
so UI users were unaffected. But any API client hitting
/v1/chat/completions without setting the field (curl, third-party
integrations, Open WebUI, etc.) would get the slow path.
Benchmarked on Qwen3.5-4B Q4_K_XL, GPU 0:
- repeat_penalty=1.0: 225.2 TPS
- repeat_penalty=1.1: 172.7 TPS (24% slower)
- LM Studio (which applies rp internally): 170.8 TPS
This aligns the Pydantic default with the frontend default (1.0),
generate_chat_completion's function signature default (1.0), and
llama-server's own default (1.0).
* Allow install_python_stack to run on Colab
The _COLAB_NO_VENV flag was setting _SKIP_PYTHON_DEPS=true, which
skipped both the PyPI version check (needs $VENV_DIR/bin/python) and
install_python_stack (uses sys.executable, works without a venv).
Introduce a separate _SKIP_VERSION_CHECK flag for the version check,
so install_python_stack still runs on Colab. The _SKIP_PYTHON_DEPS
flag remains available for the "versions match" fast path.
* Remove colab.py workarounds that broke transformers/hf-hub compatibility
PR #4601 added _pip_install_backend_deps(), _bootstrap_studio_venv(),
and _is_colab() to colab.py as workarounds for install_python_stack
being skipped on Colab. These workarounds:
- Stripped version constraints from studio.txt and installed into system Python
- Upgraded huggingface-hub to >=1.0, breaking Colab's pre-installed
transformers which requires huggingface-hub<1.0
With install_python_stack now running on Colab (previous commit), these
workarounds are unnecessary — all deps are properly installed by setup.sh.
Restore colab.py to its original PR #4237 structure: just get_colab_url(),
show_link(), and start().
* Remove --local flag from setup.sh in Colab notebook
The --local flag is not needed for the standard Colab flow since
install_python_stack now runs on Colab and installs deps from PyPI.
* studio: humanize ETA display for long training runs
When training takes hours or days, the ETA displayed raw minutes
(e.g. '560m 50s'). This changes the format to:
- Under 1 hour: Xm Ys (unchanged)
- 1-24 hours: Xh Ym Zs
- Over 24 hours: Xd Xh Xm
* Fix formatDuration edge cases and consolidate duplicate for PR #4608
- Guard NaN/Infinity inputs with Number.isFinite() (matches formatNumber in same file)
- Add sub-minute branch so 30s displays as "30s" instead of "0m 30s"
- Accept undefined in type signature to match formatNumber pattern
- Remove duplicate formatDuration from history-card-grid.tsx and import the shared one
---------
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
* fix: avoid _yaml.pyd lock on Windows during dependency overrides
* fix: move pytorch_tokenizers and kernels to no-deps install to avoid Windows _yaml.pyd loc
* fix(studio): align config cards, dynamic height for expanders, LoRA collapsible
* Fix clipping regressions in training, dataset, and params section cards
- training-section: Add hasMessage conditional so the card expands
(min-h) when startError, vision/audio incompatibility, or config
validation messages are present instead of always using fixed height
- dataset-section: Expand card when a local dataset is selected via
upload (datasetSource === "upload" && selectedLocalDataset), not only
when the Advanced panel is open
- params-section: Guard loraOpen behind isLora so switching to full
fine-tune collapses the card instead of staying expanded from stale
React useState
* Fix dataset card clipping for direct file uploads
Use uploadedFile instead of selectedLocalDataset in the card height
condition. selectedLocalDataset is derived from localDatasets.find()
which only resolves for Data Recipe entries, not direct file uploads
(.jsonl, .csv, .parquet, .arrow). The card already renders the Eval
Dataset panel based on uploadedFile (line 750), so the height gate
should match.
---------
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
Recommended models matching the query were filtered from HF results but the Recommended section was hidden during search, causing them to vanish entirely.
- Show filtered recommended models during search by introducing `filteredRecommendedIds`
- Switch `recommendedSet` to use filtered IDs when searching so dedup against HF results is correct
- Hide empty "Hugging Face" label when recommended matches cover the query
- Add `normalizeForSearch` helper to strip separators (spaces, hyphens, underscores, dots) so queries like "llama 3" match "Llama-3.2-1B" and "qwen 2.5" matches "Qwen2.5-7B" in both the recommended model filter and the LoRA adapter filter
* Fix Colab setup skipping llama.cpp installation
The early exit 0 in the Colab no-venv path prevented setup.sh from
ever reaching the llama.cpp install section. Remove the early exit
and instead guard only the venv-dependent Python deps section, so
execution continues through to the llama.cpp prebuilt/source install.
* Simplify _SKIP_PYTHON_DEPS initialization
* Add --local flag to setup.sh in Colab notebook
* Fix Colab huggingface-hub conflict, ensurepip fallback, bump to 2026.3.14
- colab.py / setup.sh: relax == pins to >= when installing studio.txt
on Colab so huggingface-hub does not clobber Colab's bundled version
(breaks transformers is_offline_mode import)
- install_python_stack.py: when uv is unavailable and pip is missing
(uv-created venvs), bootstrap via ensurepip before attempting upgrade
- Bump version to 2026.3.14
- Bump installer min version pins to 2026.3.14
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Fix Colab Studio launch and setup.ps1 box alignment
- colab.py: when the Studio venv is missing on Colab, pip-install
backend dependencies (structlog, fastapi, etc.) from studio.txt
into the current Python instead of failing with ModuleNotFoundError
- setup.sh: on Colab without a venv, install backend deps into system
Python and skip venv-dependent sections (Python stack update,
llama.cpp build) that would otherwise fail
- setup.ps1: use PadRight(47) for the done-line so "Setup Complete!"
and "Update Complete!" both align with the box border
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* feat(studio): editable context length with Apply/Reset for GGUF model settings
Previously the Context Length field was read-only and the backend
hardcoded `-c 0`, ignoring custom values entirely. KV Cache Dtype also
triggered an immediate model reload with no way to cancel.
Backend:
- llama_cpp.py: pass the actual n_ctx value to `-c` instead of always 0
- models/inference.py: relax max_seq_length to 0..1048576 (0 = model
default) so GGUF models with large context windows are supported
Frontend:
- chat-runtime-store: add customContextLength and loadedKvCacheDtype
state fields for dirty tracking
- chat-settings-sheet: make Context Length an editable number input,
stop KV Cache Dtype from auto-reloading, show Apply/Reset buttons
when either setting has been changed
- use-chat-model-runtime: send customContextLength as max_seq_length
in the load request, reset after successful load
* fix: preserve maxSeqLength for non-GGUF models in load request
customContextLength ?? 0 sent max_seq_length=0 for non-GGUF models,
breaking the finetuning/inference path that needs the slider value.
Now uses a three-way branch:
- customContextLength set: use it (user edited GGUF context)
- GGUF without custom: 0 (model's native context)
- Non-GGUF: maxSeqLength from the sampling slider
* fix: keep max_seq_length default at 4096 for non-GGUF callers
Only relax the bounds (ge=0 for GGUF's "model default" mode,
le=1048576 for large context windows). The default stays at 4096
so API callers that omit max_seq_length still get a sane value
for non-GGUF models.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix(studio): rename trust remote code toggle and hide when no model selected
- Rename "Trust remote code" to "Enable custom code"
- Shorten subtitle to "Only enable if sure"
- Hide the toggle when no model is loaded (already hidden for GGUFs)
* fix: restore ge=128 for max_seq_length validation
Keep the minimum at 128 so the API rejects nonsensical values.
GGUF path now sends the model's native context length (from
ggufContextLength) instead of 0 when the user has not customized it.
The upper bound stays at 1048576 for large-context GGUF models.
* feat(studio): replace Context Length input with slider
Use a ParamSlider (512 to model's native context, step 512) instead
of a small number input. Shows "Max" when at the model's native
context length. Consistent with the other slider controls in the
settings panel.
* feat(studio): add editable number input alongside Context Length slider
The slider and number input stay synced -- dragging the slider updates
the number, typing a number moves the slider. The input also accepts
values beyond the slider range for power users who need custom context
lengths larger than the model default.
* fix(studio): widen context length input and use 1024 step for slider
Make the number input wider (100px) so large values like 262144 are
fully visible. Change slider step from 512 to 1024 and min from 512
to 1024.
* fix(studio): context length number input increments by 1024
* fix(studio): cap context length input at model's native max
Adds max attribute and clamps typed/incremented values so the context
length cannot exceed the GGUF model's reported context window.
* fix(studio): point "What's new" link to changelog page
Changed from /blog to /docs/new/changelog.
* fix(studio): preserve custom context length after Apply, remove stale subtitle
- After a reload with a custom context length, keep the user's value
in the UI instead of snapping back to the model's native max.
ggufContextLength always reports the model's native metadata value
regardless of what -c was passed, so we need to preserve
customContextLength when it differs from native.
- Remove "Reload to apply." from KV Cache Dtype subtitle since the
Apply/Reset buttons now handle this.
* feat(studio): auto-enable Search and Code tools when model supports them
Previously toolsEnabled and codeToolsEnabled stayed false after loading
a model even if it reported supports_tools=true. Now both toggles are
automatically enabled when the loaded model supports tool calling,
matching the existing behavior for reasoning.
* fix(studio): auto-enable tools in autoLoadSmallestModel path
The suggestion cards trigger autoLoadSmallestModel which bypasses
selectModel entirely. It was hardcoding toolsEnabled: false and
codeToolsEnabled: false even when the model supports tool calling.
Now both are set from the load response, matching the selectModel
behavior. Also sets kvCacheDtype/loadedKvCacheDtype for dirty
tracking consistency.
* fix(studio): re-read tool flags after auto-loading model
The runtime state was captured once at the start of the chat adapter's
run(), before autoLoadSmallestModel() executes. After auto-load enables
tools in the store, the request was still built with the stale snapshot
that had toolsEnabled=false. Now re-reads the store after auto-load so
the first message includes tools.
* fix(studio): re-read entire runtime state after auto-load, not just tools
The runtime snapshot (including params.checkpoint, model id, and all
tool/reasoning flags) was captured once before auto-load. After
autoLoadSmallestModel sets the checkpoint and enables tools, the
request was still built with stale params (empty checkpoint, tools
disabled). Now re-reads the full store state after auto-load so the
first message has the correct model, tools, and reasoning flags.
* feat(studio): add Hugging Face token field in Preferences
Adds a password input under Configuration > Preferences for users to
enter their HF token. The token is persisted in localStorage and
passed to all model validate/load/download calls, replacing the
previously hardcoded null. This enables downloading gated and private
models.
* fix(studio): use model native context for GGUF auto-load, show friendly errors
The auto-load paths and selectModel for GGUF were sending
max_seq_length=4096 which now actually limits the context window
(since we fixed the backend to respect n_ctx). Changed to send 0
for GGUF, which means "use model's native context size".
Also replaced generic "An internal error occurred" messages with
user-friendly descriptions for known errors like context size
exceeded and lost connections.
LoadRequest validation changed to ge=0 to allow the GGUF "model
default" signal. The frontend slider still enforces min=128 for
non-GGUF models.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix(studio): filter out FP8 models from model search results
Hide models matching *-FP8-* or *FP8-Dynamic* from both the
recommended list and HF search results. These models are not
yet supported in the inference UI.
---------
Co-authored-by: Daniel Han <danielhanchen@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Add PID file tracking and `unsloth studio stop` command
On macOS the .app shortcut launches Studio via osascript into a
Terminal window, then the launcher script exits. The server process
runs outside of the launcher's context with no PID file, so there
is no straightforward way to find or stop it.
This adds:
- PID file at ~/.unsloth/studio/studio.pid, written after the
server starts and removed on graceful shutdown or via atexit
- `unsloth studio stop` command that reads the PID file and sends
SIGTERM (or taskkill on Windows) to shut down the server
The PID file is only removed if it still contains the current
process ID, avoiding races when a new server instance replaces
a crashed one.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Move atexit PID cleanup into run_server()
The atexit registration was only in the __main__ block, so it
did not cover the `unsloth studio` CLI path that calls
run_server() directly via studio_default(). Moving it into
run_server() ensures the PID file is cleaned up on unexpected
exit regardless of entry point.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
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The function was called with no arguments, so $args inside the function
was always empty. Script-level args (--local, --package) were never
forwarded. Use @args splatting to pass them through.
Windows install.ps1 had no way to install from a local repo checkout,
unlike install.sh which supports ./install.sh --local. This adds:
- --local: install from the local repo via editable install (-e . --no-deps)
after installing deps from PyPI, mirroring install.sh behavior
- --package: install a different package name for testing
The --local flag:
1. Validates pyproject.toml exists at the script's directory
2. Installs torch + unsloth deps normally
3. Overlays the local checkout with uv pip install -e <repo> --no-deps
4. Passes STUDIO_LOCAL_INSTALL and STUDIO_LOCAL_REPO to setup.ps1
After installation, `unsloth studio` only works if the user
activates the Studio venv first or uses the full absolute path.
The Desktop/Start Menu shortcuts work fine, but typing `unsloth
studio` in a fresh terminal does not.
This adds the venv Scripts dir to the persistent User PATH env
var (if not already present) so `unsloth studio` works from any
new terminal window. The current session is also updated via the
existing Refresh-SessionPath helper.
* feat: multi-source model discovery (HF default, legacy cache, LM Studio)
* Fix multi-source model discovery bugs
- Fix lmstudio_model_dirs: add ~/.lmstudio/models as default path,
remove dead sys.platform branch, add dedup via seen set
- Fix _setup_cache_env: preserve legacy HF cache env vars when the
legacy hub directory exists and is non-empty
- Fix _scan_lmstudio_dir: use absolute path for id field so
is_local_path() returns True
- Remove LM Studio dirs from allowed_roots (scanned unconditionally)
- Replace bare except passes with logger.warning in legacy cache blocks
- Fix delete_cached_model to search both default and legacy HF caches
- Make lmstudio_dirs non-optional in TS interface (matches Python schema)
- Exclude lmstudio source from trainable model filter
- Remove unused import sys
* Scan HF default cache alongside legacy and active caches
When _setup_cache_env overrides HF_HUB_CACHE to the legacy Unsloth
path, the standard HF default cache (~/.cache/huggingface/hub) was
never scanned, hiding models downloaded before Unsloth Studio was
installed.
Add hf_default_cache_dir() and _all_hf_cache_scans() helper that
deduplicates and scans all three HF cache locations (active, legacy,
default). Used in list_local_models, list_cached_gguf,
list_cached_models, and delete_cached_model.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Port the bun cache corruption fix from setup.sh to setup.ps1.
bun's package cache can become corrupt, storing only package metadata
without actual content. This causes bun install to exit 0 but leave
binaries like tsc missing from node_modules/.bin/.
Changes:
- After bun install, verify tsc and vite exist in node_modules\.bin\
- Check for both bare names and .cmd wrappers (Windows creates both)
- If missing, clear the bun cache and retry once
- Only fall back to npm if the retry also fails
* fix(studio): source-build fallback prefers Unsloth's tested tag over upstream latest
When the prebuilt install fails and falls back to source build,
--resolve-llama-tag now queries the Unsloth release repo
(unslothai/llama.cpp) first to get the latest tested/approved tag
(e.g. b8508), instead of going straight to ggml-org/llama.cpp which
may return a newer untested tag (e.g. b8514).
This ensures the source-build fallback compiles the same version that
the prebuilt path would have installed, rather than a potentially
incompatible bleeding-edge release.
Resolution order for "latest":
1. Unsloth release repo (tested/approved)
2. ggml-org upstream (bleeding-edge)
3. Raw requested tag string (last resort)
Changes:
- resolve_requested_llama_tag() accepts optional published_repo param
with docstring explaining the resolution order
- CLI --resolve-llama-tag passes --published-repo through
- setup.sh and setup.ps1 pass --published-repo to --resolve-llama-tag
with inline comments explaining the preference
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
torch 2.11.0 has a torch.compile/dynamo bug that causes a
StopIteration crash in dict_keys_getitem when compiling MoE
router functions (e.g. GptOssTopKRouter_forward). Pin to
<2.11.0 until the upstream fix lands.
Applies to both install.sh (Linux/macOS) and install.ps1
(Windows) fresh install paths.
bun's package cache can become corrupt, storing only package metadata
(package.json, README) without actual content (bin/, lib/). When this
happens, bun install exits 0 and reports packages as installed, but
binaries like tsc are missing from node_modules/.bin/.
For example, a corrupt typescript cache entry is 64KB (metadata only)
vs 23MB when correctly downloaded.
Changes:
- After bun install, verify tsc and vite exist in node_modules/.bin/
- If missing, clear the bun cache with bun pm cache rm and retry once
- Only fall back to npm if the retry also fails
- Revert bun installation to npm install -g bun (the binary is fine,
the cache was the problem)
bun install (specifically the npm "bun" shim v1.3.x installed via
npm install -g bun) can exit 0 while silently failing to install
packages. This causes the frontend build to fail with "tsc: not found"
or missing type declarations, since the fallback to npm only triggers
on a non-zero exit code.
Changes:
1. Initial bun install now tries the official bun.sh installer first
(which gives a real bun runtime), falling back to npm install -g bun
only if that fails.
2. After bun install reports success, verify that critical binaries
(tsc, vite) actually exist in node_modules/.bin/. If they are
missing, reinstall bun from the official source and retry once
before falling back to npm.
3. Extract the bun install + validation logic into _try_bun_install()
to avoid duplicating the check/cleanup across both attempts.
The prebuilt llama.cpp binary (cuda13-newer) links against
libcudart.so.13 and libcublas.so.13. When torch is installed via pip,
these libraries live in the venv's site-packages under
nvidia/cu13/lib/, not in /usr/local/cuda/.
The existing LD_LIBRARY_PATH logic only searched /usr/local/cuda*
paths (which have CUDA 12.x), so the CUDA backend failed to load
silently and llama-server fell back to CPU -- even with -ngl -1.
This adds a glob scan of the venv's nvidia package directories
(cu*, cudnn, nvjitlink) to LD_LIBRARY_PATH before launching
llama-server, matching where pip puts the CUDA runtime.
Tested on Colab with RTX PRO 6000 Blackwell (CUDA 13.0, pip torch):
before -- 3 MiB GPU, 0% util, CPU inference
after -- 13317 MiB GPU, 77% util, full GPU inference
Co-authored-by: Daniel Han <danielhanchen@users.noreply.github.com>
When _select_gpus determines that a GGUF model fits on the selected
GPU(s), the code sets CUDA_VISIBLE_DEVICES but never passes -ngl
(number of GPU layers) to llama-server. Without -ngl or --fit,
llama-server defaults to 0 GPU layers and runs entirely on CPU.
This adds -ngl -1 (offload all layers) in the elif branch where
gpu_indices is set and use_fit is False, so models that fit in VRAM
actually use the GPU for inference.
Co-authored-by: Daniel Han <danielhanchen@users.noreply.github.com>
* Use prebuilt llama.cpp for unsloth studio setup
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix 3 issues that cause unnecessary fallback to source build
1. Make filelock import optional -- environments without filelock
(e.g. minimal installs) crashed at import time instead of
gracefully skipping the lock.
2. Use already-verified converter script from the hydrated source
tree instead of re-downloading from raw.githubusercontent.com
with no checksum. Adds symlink with copy fallback for the
legacy filename.
3. Initialize $SkipPrebuiltInstall in setup.ps1 before first use
to prevent potential uninitialized variable errors.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Keep network fallback in ensure_converter_scripts
Prefer the local verified copy from the hydrated source tree, but
retain the original network download as a fallback if the file is
missing. Create the legacy hyphenated filename as a symlink with a
copy fallback instead of writing a second full copy.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix 4 bugs in source-build fallback and binary_env paths
- setup.ps1: Replace git pull + checkout FETCH_HEAD with fetch + checkout -B
to avoid detached HEAD state that breaks re-runs. Use pinned tag in both
fetch and clone paths.
- setup.sh: Move rm -rf after cmake/git prerequisite checks so a missing
tool no longer deletes the existing install. Add --branch tag to clone.
- install_llama_prebuilt.py: Add binary_path.parent to Linux LD_LIBRARY_PATH
in binary_env() so bundled .so files in build/bin are found even without
RPATH, matching the existing Windows PATH logic.
- Add test for binary_env LD_LIBRARY_PATH on Linux.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Handle unresolved "latest" tag in source-build fallback clone
When tag resolution fails and the requested tag is "latest", both
setup scripts now omit --branch from git clone so the default branch
is cloned instead of failing on a nonexistent "latest" branch/tag.
Similarly, the PS1 fetch path fetches the default ref when the tag
is "latest".
* Resolve actual latest ggml-org tag instead of using literal "latest"
When both Python tag resolution attempts fail and the requested tag
is "latest", query the GitHub API for the actual latest release tag
from ggml-org/llama.cpp (e.g. b8508) instead of passing the literal
string "latest" to git clone --branch, which would fail since no
such branch/tag exists.
setup.sh uses curl + python json parsing; setup.ps1 uses
Invoke-RestMethod. Both fall back to the raw requested tag if the
API call also fails.
* Try Unsloth release repo before ggml-org when resolving latest tag
When falling back to the GitHub API to resolve "latest", query the
Unsloth release repo (unslothai/llama.cpp) first since it has the
prebuilt binaries pinned to tested tags. Only fall back to
ggml-org/llama.cpp if the Unsloth repo query fails.
* Add comprehensive sandbox tests for PR #4562 bug fixes
35 tests covering all fixes across platforms:
- binary_env cross-platform (Linux LD_LIBRARY_PATH, Windows PATH,
macOS DYLD_LIBRARY_PATH) with edge cases (dedup, ordering, existing paths)
- resolve_requested_llama_tag (concrete, latest, None, empty)
- setup.sh logic via subprocess: prereq check ordering (cmake/git missing
preserves install), pinned tag in clone, fetch+checkout -B pattern,
fetch failure warns instead of aborting
- "latest" tag resolution fallback chain (Unsloth API -> ggml-org ->
raw) with mock curl: success, failure, malformed JSON, empty body,
empty tag_name, env overrides
- Source code pattern verification for both .sh and .ps1 files
All 138 tests pass in isolated uv venv.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Add binary_path.parent to macOS DYLD_LIBRARY_PATH in binary_env
macOS prebuilt .dylib files are overlaid into build/bin (same as
Linux), but binary_env only added install_dir to DYLD_LIBRARY_PATH.
Add binary_path.parent so the loader can find sibling dylibs even
without embedded loader paths.
Mirrors the existing fix for Linux LD_LIBRARY_PATH and the Windows
PATH pattern.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Guard --branch when resolved tag is "latest"; fix broken test assertion
When all API fallbacks fail and the tag stays as literal "latest",
omit --branch from git clone (clones default branch instead of
failing). Both setup.sh and setup.ps1 now check for "latest" before
passing --branch to git clone/fetch.
Also fix test_setup_ps1_clone_uses_branch_tag which used Python
tuple syntax (assert "x", "y" in z) that always passes. Changed to
assert "x" in z and "y" in z.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix macOS DYLD trailing colon, install_lock no-op, and debug log
- binary_env macOS: use dedupe_existing_dirs instead of raw string
concatenation. Eliminates trailing colon in DYLD_LIBRARY_PATH
(which causes dyld to search CWD for libraries) and deduplicates
when binary_path.parent == install_dir. Now consistent with the
Linux and Windows branches.
- install_lock: when filelock is not installed, use os.O_CREAT|O_EXCL
as a fallback exclusive file lock with timeout, instead of yielding
with no locking. Prevents concurrent installs from corrupting each
other's staging directories.
- setup.ps1: remove [DEBUG] log line that printed to every user on
every Windows setup run.
* Add stale-lock detection and atomic clone-then-swap
install_lock fallback (no filelock): write PID to lock file and
check if the holder process is still alive on contention. Dead PIDs
(ProcessLookupError) and unreadable lock files trigger immediate
cleanup. Live processes owned by other users (PermissionError) are
correctly recognized as alive -- the lock is not removed.
setup.sh/setup.ps1 source-build: clone into a temporary directory
first, then swap into place only on success. If git clone fails,
the existing install is preserved instead of being deleted by the
premature rm -rf.
* Remove redundant upstream_tag != release_tag check
load_approved_release_checksums compared checksums.upstream_tag
against the Unsloth release_tag, which are different namespaces
(upstream ggml-org tag vs Unsloth published tag). This only worked
because both happened to be "b8508" by convention. Would break if
Unsloth ever uses a different release naming scheme.
The existing check at parse_approved_release_checksums (line 950)
already validates the release_tag field correctly.
* Fix lock TOCTOU race and build-in-temp-dir swap
install_lock fallback: add os.fsync(fd) after writing PID to ensure
the PID is visible to racing processes before they check. Treat
empty lock files (PID not yet written) as "wait and retry" instead
of stale, closing the window where two processes could both see an
empty file, both unlink it, and both acquire the lock.
setup.sh/setup.ps1 source-build: clone AND build in a temp directory
(LLAMA_CPP_DIR.build.$$). Only swap into the final LLAMA_CPP_DIR
after the build succeeds. If clone or cmake or build fails, the temp
dir is cleaned up and the existing working install is preserved.
Previously, rm -rf ran after clone but before build, destroying the
existing install even if the build later failed.
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
* refactor: consolidate dual venvs into single ~/.unsloth/studio/unsloth_studio
* refactor: separate install.sh (first-time) from setup.sh (smart update with PyPI version check)
* fix: install.sh calls setup.sh directly, keep both setup and update CLI commands
* fix: use importlib.resources.files() directly without _path attribute
* fix: bootstrap uv before pip upgrade to handle uv venvs without pip
* fix: frontend 404 when launched via CLI, add global symlink to ~/.local/bin
* feat: add --local flag to install.sh and unsloth studio update for branch testing
* fix: resolve repo root from script location for --local installs
* feat: add --package flag to install.sh for testing with custom package names
* feat: add --package flag to unsloth studio update
* fix: always nuke venv in install.sh for clean installs
* revert: remove Windows changes, will handle in separate PR
* fix: error when --package is passed without an argument
* revert: restore Windows scripts to current main
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix: always explicitly set STUDIO_LOCAL_INSTALL and STUDIO_PACKAGE_NAME env vars
* fix: pass explicit STUDIO_LOCAL_REPO env var for --local installs
* fix: align banner box for Setup vs Update labels
* deprecate: hide 'unsloth studio setup' command, point users to update/install.sh
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix: check stdout not stdin for auto-launch detection (curl pipe fix)
* fix: update install URL to unsloth.ai/install.sh
* fix: update install.sh usage comments to unsloth.ai/install.sh
* fix: use --upgrade-package for base deps to preserve existing torch/CUDA installs
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix: --local install now also installs unsloth-zoo via base.txt before editable overlay
* fix: don't skip base packages for --local installs (editable needs unsloth-zoo)
* refactor: move --local full dep install to install.sh, keep SKIP_STUDIO_BASE for all paths
* feat: add migration support for old .venv and CWD-based installs in setup.sh
* Revert "feat: add migration support for old .venv and CWD-based installs in setup.sh"
This reverts commit 301291d002.
* feat: migrate old .venv layout in install.sh instead of always nuking
* feat: validate old .venv with torch CUDA test before migration, recovery message on launch failure
* fix: try CUDA then fall back to CPU for migration validation
* fix: upgrade unsloth/unsloth-zoo with --reinstall-package on migration to preserve torch
* remove: delete unused unsloth ui command (use unsloth studio instead)
* Fix Windows venv path mismatch between install.ps1, setup.ps1, and studio.py
install.ps1 was creating the venv CWD-relative ($VenvName = "unsloth_studio"),
setup.ps1 was using an absolute path to ".unsloth\studio\.venv", and studio.py
looks for ".unsloth\studio\unsloth_studio". All three paths were different, so
the Windows installer would never produce a working Studio setup.
install.ps1:
- Use absolute $StudioHome + $VenvDir matching the Linux install.sh layout
- Add 3-way migration: old .venv at STUDIO_HOME, CWD-relative ~/unsloth_studio
from the previous install.ps1, or fresh creation with torch validation
- For migrated envs, upgrade unsloth while preserving existing torch/CUDA wheels
- Set SKIP_STUDIO_BASE=1 before calling setup.ps1 (matches install.sh behavior)
- Fix launch instructions to use the absolute venv path
setup.ps1:
- Change $VenvDir from ".unsloth\studio\.venv" to ".unsloth\studio\unsloth_studio"
- Add SKIP_STUDIO_BASE guard: error out if venv is missing when called from
install.ps1 (which should have already created it)
- Differentiate "Setup" vs "Update" in banners based on SKIP_STUDIO_BASE
* setup.ps1: unconditionally error if venv missing, matching setup.sh
setup.sh always errors out if the venv does not exist (line 224-228),
telling the user to run install.sh first. setup.ps1 was conditionally
creating a bare venv with python -m venv when SKIP_STUDIO_BASE was not
set, which would produce an empty venv with no torch or unsloth. Now
setup.ps1 matches setup.sh: always error, always point to install.ps1.
* Fix --torch-backend=auto CPU solver dead-end on Linux, macOS, and Windows
On CPU-only machines, `uv pip install unsloth --torch-backend=auto`
falls back to unsloth==2024.8 because the CPU solver cannot satisfy
newer unsloth's dependencies. install.ps1 already solved this with a
two-step approach; this applies the same fix to install.sh and
install_python_stack.py.
install.sh: add get_torch_index_url() that detects GPU via nvidia-smi
and maps CUDA versions to PyTorch index URLs (matching install.ps1's
Get-TorchIndexUrl). Fresh installs now install torch first via explicit
--index-url, then install unsloth with --upgrade-package to preserve
the pre-installed torch. All 5 --torch-backend=auto removed from
primary paths.
install.ps1: add fallback else-branch when TorchIndexUrl is empty,
using --torch-backend=auto as last resort (matching install.sh).
install_python_stack.py: remove unconditional --torch-backend=auto
from _build_uv_cmd. Torch is pre-installed by install.sh/setup.ps1
by the time this runs. Callers that need it can set UV_TORCH_BACKEND.
Both install.sh and install.ps1 now share the same three-branch logic:
migrated env (upgrade-package only), normal (torch-first + index-url),
and fallback (--torch-backend=auto if URL detection fails).
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Use --reinstall-package for migrated envs on both Linux and Windows
For migrated environments (moved from legacy venv location),
--reinstall-package is better than --upgrade-package because it forces
a clean reinstall even if the same version is already installed. This
ensures proper .dist-info and .pyc state in the new venv location.
--upgrade-package remains correct for the fresh install path where
torch is already installed and we just want to add unsloth without
re-resolving torch.
* Address review findings: portability, parity, and stale comments
- Replace grep -oP (GNU Perl regex) with POSIX sed in
get_torch_index_url() so the script works on BSD grep (macOS is
already guarded by the Darwin early-return, but Alpine/BusyBox
would silently get the wrong CUDA tag)
- Add LC_ALL=C before nvidia-smi invocation to prevent locale-dependent
output parsing issues
- Add warning on stderr when nvidia-smi output is unparseable, matching
install.ps1's [WARN] message
- Add explicit unsloth-zoo positional arg to install.ps1 migrated path,
matching install.sh (--reinstall-package alone won't install it if it
was never present in the migrated env)
- Fix stale comment in install_python_stack.py line 392 that still
claimed --torch-backend=auto is added by _build_uv_cmd
- Add sed to test tools directory (function now uses sed instead of grep)
* Add --index-url to migrated env path to prevent CPU torch resolution
The migrated path runs uv pip install with --reinstall-package for
unsloth/unsloth-zoo. While uv should keep existing torch as satisfied,
the resolver could still re-resolve torch as a transitive dependency.
Without --index-url pointing at the correct CUDA wheel index, the
resolver would fall back to plain PyPI and potentially pull CPU-only
torch. Adding --index-url $TORCH_INDEX_URL ensures CUDA wheels are
available if the resolver needs them.
Applied to both install.sh and install.ps1.
* Revert --index-url on migrated env path
The original install.ps1 on main already handles the migrated path
without --index-url and it works correctly. --reinstall-package only
forces reinstall of the named packages while uv keeps existing torch
as satisfied. No need for the extra flag.
* Fix unsloth studio update --local not installing local checkout
studio.py sets STUDIO_LOCAL_REPO when --local is passed, but
install_python_stack.py never read it. The update path always
installed from PyPI regardless of the --local flag.
Add a local_repo branch that first updates deps from base.txt
(with --upgrade-package to preserve torch), then overlays the
local checkout as an editable install with --no-deps.
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
* Add support for ROCm in studio setup
* Fix ROCm detection bugs: ROCM_PATH resolution, CUDA guard, compiler selection
- Set GPU_BACKEND="cuda" when nvcc is found (CUDA path was unreachable)
- Guard ROCm detection with `if [ -z "$GPU_BACKEND" ]` so CUDA takes
priority on mixed-toolchain hosts
- Rename ROCM_PATH to ROCM_HIPCC for the hipcc binary; resolve the
actual ROCm root via readlink -f and hipconfig -R into ROCM_ROOT
- Export both ROCM_PATH and HIP_PATH as the resolved root directory
- Use HIPCXX via hipconfig -l instead of legacy CMAKE_C_COMPILER=hipcc
- Switch grep -oP to grep -oE for portability across Linux distros
- Use GPU_TARGETS (upstream cmake variable) instead of AMDGPU_TARGETS
- Remove stale hardcoded fallback targets; let cmake auto-detect instead
* Fix gfx regex to match gfx90a (MI210/MI250/MI250X)
The grep and bash regex used {3,4} digits after 'gfx', which silently
excluded gfx90a (2 digits + letter 'a') -- the architecture for AMD
Instinct MI210, MI250, and MI250X data-center GPUs. Change to {2,4}
so all real gfx targets from gfx90a through gfx1200 are matched.
---------
Co-authored-by: edamamez <eda.zhou@amd.com>
* feat(tokenizer): add get_tokenizer_info() diagnostic helper
Adds get_tokenizer_info(tokenizer) to tokenizer_utils.py returning a concise dict of key tokenizer properties class name, is_fast, vocab size, added token count, model_max_length, padding side, special tokens (bos, eos, pad, unk), chat template presence, and total special token count. All fields use getattr(..., None) fallbacks so the function never raises on unusual or partially initialized tokenizers. Exported via __all__ alongside the existing public helpers. Useful for logging, debugging, and surfacing tokenizer state in the Unsloth Studio UI.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix docstring, remove artifact, restore valuable comments in tokenizer_utils.py
- Fix get_tokenizer_info() docstring example: correct tokenizer_class to
PreTrainedTokenizerFast, vocab_size to 128000, swap added_tokens_count (256)
and special_tokens_count (3) to match actual Llama-3.2-1B-Instruct output
- Remove accidentally committed "# ... (rest of file unchanged)" diff artifact
- Restore fix_sentencepiece_gguf() docstring with llama.cpp upstream link
- Restore 10 comments containing upstream URLs, model-specific workarounds,
and non-obvious context (issue #292, sentencepiece#121, Starling hack,
Kaggle /tmp limit, Deepseek slow tokenizer, twitter/danielhanchen references)
* Revert "Fix docstring, remove artifact, restore valuable comments in tokenizer_utils.py"
This reverts commit 4e525b734b.
* Revert all deletions, keep only get_tokenizer_info() addition
Restore tokenizer_utils.py to main and add only the new
get_tokenizer_info() function and its __all__ entry.
All comment removals, dead code cleanup, and formatting
changes from the original PR are reverted.
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>