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5,987 commits

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pre-commit-ci[bot]
3cfb29dd6b [pre-commit.ci] auto fixes from pre-commit.com hooks
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2026-06-26 06:17:18 +00:00
Daniel Han
983f2c14a0 Studio diffusion (Phase 8): opt-in fast transformer (torchao int8/fp8/fp4 on a dense source)
Add an opt-in transformer_quant mode that loads the dense bf16 transformer and
torchao-quantises it onto the low-precision tensor cores, instead of the GGUF
transformer (which dequantises to bf16 per matmul and so runs at bf16 rate). On a
B200 (Z-Image-Turbo, 1024px/8 steps): auto picks fp8 at 0.614s vs GGUF+compile's
0.823s (1.34x), int8 0.626s (1.32x), both at lower LPIPS than GGUF's own 4-bit floor.

GGUF+compile stays the low-memory default and the fallback. The mode is gated on
CUDA + bf16 + resident VRAM headroom (the dense load peaks ~21GB vs GGUF's 13GB);
any unsupported arch/scheme, OOM, or quant failure falls back to GGUF with a logged
reason. auto picks the best scheme per GPU via a real quantise+matmul smoke probe
(Blackwell nvfp4/fp8/mxfp8, Ada/Hopper fp8, Ampere int8); a min-features filter skips
the tiny projections that crash int8's torch._int_mm. New module mirrors
diffusion_precision.py; quant runs before compile before placement.

184 -> tests pass; new test_diffusion_transformer_quant.py plus backend/route
coverage. scripts/diffusion_bench.py gains --transformer-quant; scripts/quant_probe.py
is the standalone torchao lever probe.
2026-06-26 06:15:18 +00:00
Daniel Han
ede94176f6 Studio diffusion (Phase 7): max tier uses max-autotune-no-cudagraphs + engine/lever benchmarks
The opt-in `max` speed tier now compiles the repeated block with
mode=max-autotune-no-cudagraphs (dynamic=False) instead of the default mode:
Triton autotuning for GEMM/conv-heavier models, gated to the tier where a longer
cold compile is acceptable. CUDA-graph modes (reduce-overhead / max-autotune) are
deliberately avoided -- both crash on the regionally-compiled block (its static
output buffer is overwritten across denoise steps), measured.

Adds two reproducible benchmarks used to validate the optimization research:
- scripts/compare_engines.py: PyTorch (diffusers GGUF) vs native sd.cpp head-to-head.
- scripts/leverage_probe.py: coordinate_descent_tuning + FirstBlockCache probes.

Measured on B200 (Z-Image Q4_K_M, 1024px, 8 steps): default compile 0.80s/gen;
coordinate_descent_tuning 0.79s (within noise, already covered by max-autotune);
FirstBlockCache does not run on Z-Image (diffusers 0.38 block-detection / Dynamo).
2026-06-26 05:04:10 +00:00
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141cb3ae10 [pre-commit.ci] auto fixes from pre-commit.com hooks
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2026-06-26 03:20:02 +00:00
Daniel Han
395816cf7e Studio diffusion (Phase 7): accuracy-preserving speed pass
Re-review of the diffusion stack (#6675/#6679/#6680) surfaced one real accuracy
bug and a dead-on-arrival speed path; this fixes both and adds the lossless /
near-lossless wins, all measured on a B200.

Correctness:
- TF32 global-state leak (fix). speed_mode=max flipped torch.backends.*.allow_tf32
  process-wide and never restored them, so a later `off` load silently inherited
  TF32 and was no longer bit-identical. Added snapshot_backend_flags /
  restore_backend_flags (TF32 + cudnn.benchmark), captured before the speed layer
  runs and restored on unload. Verified: load max -> unload -> load off is now
  byte-identical (PSNR inf) to a fresh off.
- sd-cli timeout could hang forever. _run() blocked in `for line in stdout` and
  only checked the timeout after EOF, so a child stuck in model load / GPU init
  with no output ignored the timeout. Drained stdout on a reader thread with a
  wall-clock deadline. Added a silent-hang regression test.

Speed (diffusers path), near-lossless, opt-in tiers:
- Regional torch.compile now runs on the GGUF transformer. The is_gguf gate (and
  Z-Image's supports_torch_compile=False) were stale: compile_repeated_blocks
  compiles and runs ~2.2x faster on the GGUF Z-Image transformer on
  torch 2.9.1 / diffusers 0.38 (the per-op dequant stays eager, the rest of the
  block compiles). Measured: off 1.80s -> default 0.82s/gen (+54.7%), PSNR 37.7 dB
  vs eager -- far above the Q4 quant noise floor (~21 dB), so it does not move
  output quality. Gate relaxed; default tier delivers it.
- cudnn.benchmark added to the default tier (autotunes the fixed-shape VAE convs).
- torch.inference_mode() around the pipeline call (lossless, strictly faster than
  the no_grad diffusers uses internally).

Memory path:
- VAE tiling (not bit-identical >1MP) restricted to the model/sequential/CPU tiers;
  the balanced (group) tier keeps exact slicing only, so it is now bit-identical to
  the resident image (verified PSNR inf) and slightly faster.
- Group offload adds non_blocking + record_stream on the CUDA stream path to
  overlap each block's H2D copy with compute (lossless; gated on the installed
  diffusers signature so older versions still work).

Native (sd.cpp) path:
- native_speed_flags: a first-class speed knob (default -> --diffusion-fa, a
  near-lossless CUDA win that was previously only added on offload tiers; max also
  -> --diffusion-conv-direct). conv-direct stays opt-in: measured +45% on CUDA, so
  it is never auto-on. Engine generate() merges it, de-duped against offload flags.

Default profile: a GGUF model with no explicit speed_mode now resolves to the
`default` profile (resolve_speed_mode), since compile's perturbation sits below the
quantisation noise floor and so does not reduce quality versus the dense reference;
out of the box a GGUF Z-Image generation drops from 1.80s to 0.81s. Dense models
stay `off` / bit-identical, and an explicit speed_mode -- including "off" -- is
always honored, so the byte-identical path remains one flag away and is the
regression reference.

Tooling: scripts/compile_probe.py (eager vs compiled GGUF probe), scripts/
perf_verify.py (the B200 verification above), and diffusion_bench.py gains
--speed-mode so the speed tiers are benchmarkable.

Tests: 183 passing (was 166); new coverage for the backend-flag snapshot/restore,
GGUF compile eligibility, the balanced tiling/slicing split, native_speed_flags +
the engine de-dup, and the sd-cli silent-hang timeout.
2026-06-26 03:18:44 +00:00
pre-commit-ci[bot]
f748d97702 [pre-commit.ci] auto fixes from pre-commit.com hooks
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2026-06-25 16:08:55 +00:00
Daniel Han
703d2df687 Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine
Builds on Phase 4's native stable-diffusion.cpp engine, extending it from
text-to-image to the wider feature surface, since sd.cpp supports all of these
through the binary already. Pure command-builder additions plus one engine
method, so the txt2img path is unchanged.

- sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img +
  strength make a run img2img, adding mask makes it inpaint, ref_images drives
  FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and
  lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New
  SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run
  mode (input image + esrgan model, no prompt / text encoders).
- sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so
  generate() (now carrying the conditioning flags) and a new upscale() reuse
  the same streaming / error / output-check path.
- scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img /
  --strength / --upscale-model / --upscale-repeats.

Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the
upscale builder and its validation, and the engine's img2img + upscale paths.
Full diffusion suite 176 passing.

Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the
init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale
(512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing
coherent images. Video and the diffusers-path feature wiring are deferred.
2026-06-25 16:08:08 +00:00
pre-commit-ci[bot]
33977e0991 [pre-commit.ci] auto fixes from pre-commit.com hooks
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2026-06-25 15:51:26 +00:00
Daniel Han
a7b8f825da Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac
Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.

- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
  text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
  CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
  to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
  --vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
  with the same precedence as the llama finder (env override, then the Studio
  install root, then in-tree, then PATH), an is_available/version probe, and a
  one-shot subprocess generate that streams progress and returns the PNG.
  runtime_env() prepends the binary's directory to the platform library path
  so a prebuilt's bundled libstable-diffusion.so resolves.
  select_diffusion_engine() is the pure routing decision (GPU backends to
  diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
  (macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
  Studio install root. resolve_release_asset() is a pure, unit-tested
  host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.

Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.

Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.
2026-06-25 15:50:10 +00:00
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7ca5573498 [pre-commit.ci] auto fixes from pre-commit.com hooks
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2026-06-25 14:43:45 +00:00
Daniel Han
dbb0292561 Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)
Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.

Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.

129 CPU tests pass.
2026-06-25 14:42:54 +00:00
pre-commit-ci[bot]
54eea13036 [pre-commit.ci] auto fixes from pre-commit.com hooks
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2026-06-25 13:56:37 +00:00
Daniel Han
817e14ad19 Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting
Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.

Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.

127 CPU tests pass.
2026-06-25 13:55:08 +00:00
Daniel Han
9de8684a98 Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)
Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.

Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.

121 CPU tests pass.
2026-06-25 13:55:08 +00:00
Daniel Han
1be62f811e Studio diffusion (Phase 5): image quality-vs-quant accuracy harness
Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.

Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.
2026-06-25 13:55:08 +00:00
Daniel Han
2f00c77e75 Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling
Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.

Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.

112 CPU tests pass.
2026-06-25 13:55:08 +00:00
Daniel Han
3a0bd55bdf Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy
Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.

Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.

73 prior + 35 new CPU tests pass.
2026-06-25 13:55:08 +00:00
pre-commit-ci[bot]
7f6e69dd5c [pre-commit.ci] auto fixes from pre-commit.com hooks
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2026-06-25 11:30:41 +00:00
Daniel Han
8ef51d744b Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict
Phase 1 of porting the richer diffusion stack onto the image-generation backend.

- Add a compartmentalized device/dtype policy module (diffusion_device.py)
  resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
  capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
  fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
  float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
  unload, and a new load are never blocked by a long denoise. Add per-generation
  cancellation via callback_on_step_end so an eviction or a superseding load
  preempts a running generation; a replacement load waits for it to stop before
  allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
  evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
  cancellation, and validate-before-evict, plus a GPU benchmark/regression
  script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
  against a saved reference.
2026-06-25 11:14:39 +00:00
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39eb022b52 [pre-commit.ci] auto fixes from pre-commit.com hooks
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2026-06-25 04:11:49 +00:00
oobabooga
002b1216ee Address Codex review: FP16 fallback on pre-Ampere, forward HF token, hide edit models, download outside the load lock 2026-06-25 01:08:18 -03:00
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0a2a423b08 [pre-commit.ci] auto fixes from pre-commit.com hooks
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2026-06-25 03:21:55 +00:00
oobabooga
030a565b06 Drop the Search Hub button from the image tab picker 2026-06-25 00:01:58 -03:00
oobabooga
33c60f1376 Drop the excess space above the generation progress bar 2026-06-24 23:52:47 -03:00
oobabooga
2a5de505df Cancel diffusion loads on unload, mask seeds to JS-safe range, skip malformed gallery records 2026-06-24 23:30:29 -03:00
oobabooga
818ddb828f Add FLUX.2-klein-9B to the curated image models 2026-06-24 22:31:57 -03:00
oobabooga
6411f9464a Add FLUX.2-klein-4B via Flux2KleinPipeline 2026-06-24 22:09:59 -03:00
oobabooga
5d80d30168 Support Qwen-Image and FLUX.1 image models alongside Z-Image 2026-06-24 21:42:57 -03:00
oobabooga
5c4d09a1c9 Paginate the image gallery with infinite scroll 2026-06-24 20:48:07 -03:00
oobabooga
2bf9d73b4a Reuse formatEta, compute generation ETA once per step, guard re-renders 2026-06-24 19:50:10 -03:00
oobabooga
54d01a505f Add a live per-step generation progress bar with ETA 2026-06-24 19:41:15 -03:00
oobabooga
e2cd5ab90d Trim verbose comments 2026-06-24 19:21:29 -03:00
oobabooga
a87e092f59 Drop dead PNG-base64 helper and dedupe the image-gen task list 2026-06-24 19:17:49 -03:00
oobabooga
37d67c2a34 Roomier content padding and hide the negative prompt at guidance 0 2026-06-24 19:07:04 -03:00
oobabooga
af6548c86e Drop the redundant size/seed chip now that Recipe shows it 2026-06-24 18:57:27 -03:00
oobabooga
571d506c20 Refine image generation UI: aspect ratio sliders, info hints, action toolbar, and timestamped export filenames 2026-06-24 18:47:33 -03:00
oobabooga
eced3620fa Add batch size and sequential count to image generation with reproducible per-run seeds 2026-06-24 18:02:38 -03:00
oobabooga
caa7efecc0 Persist the image gallery to disk with recipes embedded in each PNG, and match official Z-Image defaults 2026-06-24 17:50:11 -03:00
oobabooga
adebdfc9f4 Fix image load progress, hide diffusion models from chat picker, and gallery polish 2026-06-24 17:17:28 -03:00
oobabooga
453efa7ae7 drop unused diffusion status 'loading' field; cap session gallery 2026-06-24 16:18:14 -03:00
oobabooga
1d42671659 match Train page slider/number-input style; restore card background on image rail 2026-06-24 16:11:34 -03:00
oobabooga
efdc5ad9a2 transparent image rail; hide fine-tuned shortcut; custom folders filtered to diffusion GGUFs 2026-06-24 16:00:17 -03:00
oobabooga
126e0f3792 hide fine-tuned, custom folders and local text models in the image picker 2026-06-24 15:49:09 -03:00
oobabooga
cf10955edb persist image gallery across tab switches; align model selector with chat 2026-06-24 15:38:26 -03:00
oobabooga
425d61e47a Z-Image-Turbo image generation with chat-style model picker 2026-06-24 15:32:56 -03:00
oobabooga
03132da8a8 Studio: move Images nav item below Hub 2026-06-24 14:17:29 -03:00
oobabooga
e8d3cfe2b5 Merge branch 'main' into image-generation 2026-06-24 14:07:59 -03:00
Long Yixing
a3954edd15
Fix Studio GGUF variant expansion crash (#6636)
* fix: handle empty GGUF variants

* fix: gate local GGUF expansion

* fix: normalize GGUF variant payload

---------

Co-authored-by: Lee Jackson <130007945+Imagineer99@users.noreply.github.com>
2026-06-24 15:39:20 +01:00
oobabooga
ab6c9ecfee
Studio: honor stream=false on the GGUF agentic tool path (#6570) (#6618)
* Studio: honor stream=false on the GGUF agentic tool path (#6570)

* Studio: dedup the #6570 non-streaming tool tests and cover cached_tokens

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Studio: cover the cached_tokens metadata fix and clarify the drain comment (#6570)

* Studio: align the GGUF tool drain naming and tighten its comment (#6570)

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Lee Jackson <130007945+Imagineer99@users.noreply.github.com>
2026-06-24 15:37:08 +01:00
Daniel Han
bd2438ea65
Verify DiffusionGemma visual-server binary against approved checksums (#6635)
ensure_diffusion_visual_server() downloaded the visual-server release
asset with the unverified download_file() and marked it executable,
bypassing the approved-checksum manifest that gates every other prebuilt
llama.cpp artifact. The backend later auto-discovers that binary and
launches it through DG_VISUAL_BIN, so a compromised or substituted
release asset could place attacker-controlled native code in the install
tree and have it executed under the Studio user.

Require the matched asset to be present in the approved checksum manifest
and download it through download_file_verified() with the published
sha256. A name-matching asset that is absent from the manifest is refused
rather than executed.

Add regression tests covering the verified-download path and the refusal
of an unapproved asset.
2026-06-24 06:37:41 -07:00