- Handle JSON null values correctly in manifest parsing: convert to
empty string instead of literal "None" which could be treated as a
valid value downstream.
- Skip llama_cpp_source manifest override on macOS since
unslothai/llama.cpp does not publish macOS binaries. macOS must
always use ggml-org/llama.cpp for prebuilt assets.
- Only allow https:// and http:// URLs for announcement_url to prevent
javascript: or data: scheme injection from a compromised manifest.
- Guard the install timestamp write with both _LLAMA_ONLY and
_SKIP_PYTHON_DEPS checks to prevent uninitialized variable errors
when running in UNSLOTH_STUDIO_LLAMA_ONLY=1 mode (set -u).
- Replace 8 separate Python invocations for JSON field extraction with a
single Python call that outputs shell-safe eval assignments via
shlex.quote. This reduces setup.sh startup overhead by ~400ms.
- Add debug-level logging to exception handlers in update_check.py
instead of silently swallowing errors, aiding troubleshooting when
manifest fetch or critical-time comparison fails.
1. Fix cold-start race in /api/update-check: if the background thread has
not finished fetching the manifest when the endpoint is hit, do an
inline fetch so the UI never permanently caches empty defaults.
2. Fix PyPI fast-path blocking manifest git-main installs: evaluate the
manifest unsloth_source directive BEFORE the PyPI version check so
users already on latest PyPI still switch to git main when directed.
3. Fix base.txt reverting git install: filter out "unsloth" from base.txt
requirements when the git-main path is active, preventing pip/uv from
replacing the git checkout with the PyPI wheel.
4. Guard install timestamp write: only write UNSLOTH_STUDIO_INFO.json
when python deps were actually updated, preventing users from clearing
a critical-update warning by re-running setup in llama-only or
skip-python-deps mode.
Adds a centralized manifest file that controls Studio update behavior,
allowing the team to temporarily switch update sources (PyPI vs git main),
control llama.cpp source/version, and notify users of critical updates --
all without requiring a PyPI release.
Changes:
- New UNSLOTH_UPDATE_DETAILS.json manifest at repo root
- setup.sh fetches manifest on startup, applies directives for unsloth
source, llama.cpp repo/tag overrides, writes install timestamp
- install_python_stack.py supports STUDIO_UNSLOTH_GIT_REF env var for
installing unsloth from git instead of PyPI
- New backend utils/update_check.py for manifest fetch and cache
- New /api/update-check endpoint in main.py (unauthenticated)
- Background thread checks manifest at startup, prints terminal banner
- New use-update-check.ts React hook (module-level cache pattern)
- navbar.tsx Update button shows dynamic badge and announcement
- __root.tsx shows non-dismissable critical update banner
* Simplify llama.cpp install logic
* print release tag
* Retry failed json decode
* don't pull all ggml releases
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Remove test file changes from main PR
Test changes for test_pr4562_bugfixes.py will be submitted in a separate PR to keep this PR focused on the install path simplification.
* Fix setup.sh executable bit and direct tag lookup for pinned releases
- Restore setup.sh file mode to 100755 (was accidentally changed to 100644)
- Add direct GitHub API tag lookup in iter_release_payloads_by_time for
non-latest requested tags (e.g. b7879) instead of relying on paginated
release scans that may miss older releases beyond the 5-page limit
- Update stale DEFAULT_PUBLISHED_REPO comment to match new value
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix force-compile default ref and remove dead code in setup.ps1
- Change FORCE_COMPILE_DEFAULT_REF from "main" to "master" in all three
files (install_llama_prebuilt.py, setup.sh, setup.ps1) since
ggml-org/llama.cpp uses "master" as its default branch, not "main".
Using "main" would cause git clone --branch to fail when
UNSLOTH_LLAMA_FORCE_COMPILE=1 with UNSLOTH_LLAMA_TAG=latest.
- Remove dead if ($SkipPrebuiltInstall) block inside the else branch of
setup.ps1 that could never be reached (the outer elseif already
handles $SkipPrebuiltInstall=true).
- Maintain setup.sh executable bit (100755).
* Improve iter_release_payloads_by_time error handling for direct tag lookup
When a pinned release tag is not found (HTTP 404), fall through to the
paginated release scan instead of silently returning empty results.
Non-404 errors (network failures, rate limits) are propagated to the
caller so users get actionable error messages.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
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Co-authored-by: Daniel Han <danielhanchen@gmail.com>
* fix(studio): revert llama.cpp default tag to latest
The latest ggml-org/llama.cpp release (b8637) now includes Gemma 4
support. Revert the temporary "b8637" pin from #4796 to "latest" so
the prebuilt resolver always picks the newest release automatically
without needing manual tag bumps.
* docs: add comment explaining latest vs master for llama.cpp tag
Document in all three files why "latest" is preferred over "master"
and when "master" should be used as a temporary override.
---------
Co-authored-by: Daniel Han <danielhanchen@users.noreply.github.com>
ggml-org/llama.cpp b8637 includes Gemma 4 support (ggml-org/llama.cpp#21309).
Revert the temporary "master" default back to a pinned release tag.
This eliminates the HTTP 422 errors from the prebuilt resolver (which
could not find a release matching "master"), avoids unnecessary source
builds, and restores prebuilt binary downloads on all platforms.
Co-authored-by: Daniel Han <danielhanchen@users.noreply.github.com>
* fix windows llama.cpp compile from source issue
* undo local repo usage
* fix llama.cpp install
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix windows
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix: route resolve-source-build call through Invoke-LlamaHelper
The --resolve-source-build call at the source-build resolution path
was still calling install_llama_prebuilt.py directly instead of going
through Invoke-LlamaHelper. On PS7+ with ErrorActionPreference=Stop,
stderr from the 422 response (when tag is "master") would trigger a
terminating NativeCommandError and crash setup.
* fix: suppress stderr error records from Invoke-LlamaHelper
ErrorActionPreference=Continue prevents termination but PowerShell
still displays stderr lines as visible ErrorRecord objects. Capture
all output via 2>&1 and split stdout from stderr manually so that
stderr lines never appear on the console. When StderrPath is given
the stderr content is written to that file for diagnostics.
* fix: always rebuild llama.cpp on Windows when tag is master
When the requested llama.cpp tag is "master" (a moving target), skip
the "already built" early exit so the build path runs and syncs to
the latest commit. Without this, existing llama-server binaries from
an older build (e.g. b8635 which lacks Gemma 4 support) are reused
and model loading fails.
Pinned tags (e.g. b8635) still skip the rebuild when the binary
already exists, since the tag is immutable.
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Daniel Han <danielhanchen@users.noreply.github.com>
The latest ggml-org/llama.cpp release (b8635) does not include Gemma 4
support (ggml-org/llama.cpp#21309 merged after the release was cut).
This causes `llama-server` to fail with "unknown model architecture:
gemma4" when loading Gemma 4 GGUFs.
Temporarily default _DEFAULT_LLAMA_TAG to "master" so all new installs
build from the llama.cpp master branch which includes Gemma 4 support.
Once a new upstream release is cut with Gemma 4, this can be reverted
back to "latest".
Changes:
- setup.sh: add _DEFAULT_LLAMA_TAG="master" maintainer default
- setup.ps1: add $DefaultLlamaTag="master" maintainer default
- install_llama_prebuilt.py: change DEFAULT_LLAMA_TAG fallback to "master"
Users can still override via UNSLOTH_LLAMA_TAG env var.
The v5.5-release branch now exists on huggingface/transformers.
Use transformers==5.5.0 for all install paths and
git+transformers.git@v5.5-release for the MLX installer.
Also bumps huggingface_hub from 1.7.1 to 1.8.0 in setup.sh and
setup.ps1 to stay consistent.
Hardcode the release repo to ggml-org/llama.cpp and remove the
UNSLOTH_LLAMA_RELEASE_REPO and UNSLOTH_LLAMA_SOURCE env var overrides
so that all users always build/download from mainline llama.cpp.
* update logic to incorporate custom prebuilt installs
* bug fixes
* update for review comments
* fix tags
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Separate test changes from main PR
Move test file changes out of this PR to keep the diff focused on
the install_llama_prebuilt.py and setup script changes. Test updates
will be submitted in a follow-up PR.
* Fix branch ref normalization and harden JSON parsing
- Add checkout_friendly_ref() to strip refs/heads/ prefix from branch
refs before emitting them in SourceBuildPlan. git clone --branch does
not accept fully qualified refs like refs/heads/main.
- Apply normalization in source_build_plan_for_release() and the
direct-ref fallback in resolve_source_build_plan().
- Allow validated_checksums_for_bundle() to accept releases that carry
only an exact-commit source archive without the legacy upstream-tag
source tarball.
- Add 2>/dev/null || true guards to all inline python -c JSON parsing
in setup.sh so a malformed payload does not abort the script under
set -e.
* Fix Windows CUDA asset ordering and tag ref normalization
- Reorder windows_cuda_upstream_asset_names to prefer the main binary
archive (llama-{tag}-bin-win-cuda-*) over the cudart sidecar archive
(cudart-llama-bin-win-cuda-*). The cudart ZIP only contains CUDA
runtime DLLs, not llama-server or llama-quantize binaries.
- Extend checkout_friendly_ref to also strip refs/tags/ prefix for tag
refs, matching the refs/heads/ handling for branch refs.
* Simplify JSON parsing consistency in setup.sh
Use json.load(sys.stdin) consistently for all inline JSON parsing
in setup.sh, instead of the more complex json.loads(raw) pattern
on the install-tag resolution path. The 2>/dev/null || true guard
already handles empty/malformed input gracefully.
* Fix source build plan fallback for commit ref kind in PR #4771
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Daniel Han <daniel@unsloth.ai>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
* Fix script unbound variable error
* remove stale test script, add llama.cpp metal source builds, update tests
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix Metal precedence, test sync, and add behavioral tests
- Move macOS arm64 Metal check before CUDA/ROCm in GPU backend
decision chain so Metal is not bypassed when nvcc is in PATH
- Remove RPATH flags from CPU fallback CMAKE_ARGS (only needed
for Metal library linking)
- Update test_llama_pr_force_and_source.py to match _CLONE_ARGS
rename from _CLONE_BRANCH_ARGS in setup.sh
- Add confirm_install_tree guard test for
existing_install_matches_choice
- Add TestMacOSMetalBuildLogic bash subprocess tests verifying
Metal flag selection, nvcc precedence, and CPU fallback behavior
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix Metal CPU fallback to also cover cmake build failures and update tests
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* 1. _GPU_BACKEND_FRAGMENT synced -- removed dead CPU_FALLBACK_CMAKE_ARGS= init (6/8)
2. RPATH assertion replaced -- new test_macos_arm64_cpu_fallback_args_exclude_rpath checks the actual runtime CPU_FALLBACK_CMAKE_ARGS output for @loader_path and -DCMAKE_BUILD_WITH_INSTALL_RPATH=ON (6/8)
3. _TRY_METAL_CPU_FALLBACK=false reset after both configure-failure and build-failure fallback branches in setup.sh (4/8)
4. macOS test now removes libmtmd.0.dylib instead of the platform-agnostic convert_hf_to_gguf.py (3/8)
5. Empty-string tag test added -- test_empty_tag_omits_branch_flag for resolved_tag= (2/8)
6. RPATH checks on cmake call logs -- both fallback tests now assert @loader_path and -DCMAKE_BUILD_WITH_INSTALL_RPATH=ON are absent from CPU fallback cmake calls, plus baseline flag preservation (multiple)
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* tests clean up
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Replaces the fixed prebuilt llama.cpp tag with dynamic published-release
resolution, adds bounded fallback across older published releases, and
introduces maintainer-editable defaults for PR/source overrides.
Changes:
- Resolve latest from the latest usable published release in unslothai/llama.cpp
- Use the selected release upstream_tag as the authoritative llama.cpp version
- Prefer Unsloth-published platform assets when available
- Fall back to same-tag upstream ggml-org/llama.cpp assets where allowed
- Keep Linux CUDA anchored to Unsloth-published CUDA bundles only
- Add bounded fallback across older Unsloth published releases
- Add separate busy/in-use install handling (exit code 3)
- Skip reinstall when the installed bundle already matches the selected candidate
- Add maintainer-editable _DEFAULT_LLAMA_PR_FORCE and _DEFAULT_LLAMA_SOURCE
- Harden env parsing so malformed installer env vars do not crash import-time fallback logic
- Honor UNSLOTH_LLAMA_RELEASE_TAG in all resolve steps
- Always sync git remote URL in existing-checkout path
* refactor(studio): unify setup terminal output style and add verbose setup mode
* studio(windows): align setup.ps1 banner/steps with setup.sh (ANSI, verbose)
* studio(setup): revert nvcc path reordering to match main
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* studio(setup): restore fail-fast llama.cpp setup flow
* studio(banner): use IPv6 loopback URL when binding :: or ::1
* Fix IPv6 URL bracketing, try_quiet stderr, _step label clamp
- Bracket IPv6 display_host in external_url to produce clickable URLs
- Redirect try_quiet failure log to stderr instead of stdout
- Clamp _step label to column width to prevent negative padding
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Add sandbox integration tests for PR #4494 UX fixes
Simulation harness (tests/simulate_pr4494.py) creates an isolated uv
venv, copies the real source files into it, and runs subprocess tests
for all three fixes with visual before/after demos and edge cases.
Standalone bash test (tests/test_try_quiet.sh) validates try_quiet
stderr redirect across 8 scenarios including broken-version contrast.
39 integration tests total (14 IPv6 + 15 try_quiet + 10 _step), all
existing 75 unit tests still pass.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Truncate step() labels in setup.sh to match PS1 and Python
The %-15s printf format pads short labels but does not truncate long
ones. Change to %-15.15s so labels wider than 15 chars are clipped,
matching the PowerShell .Substring(0,15) and Python label[:15] logic.
* Remove sandbox integration tests from PR
These test files are not part of the styling fix and should not
ship with this PR.
* Show error output on failure instead of suppressing it
- install_python_stack.py: restore _red for patch_package_file
warnings (was downgraded to _dim)
- setup.ps1: capture winget output and show on failure for CUDA,
Node, Python, and OpenSSL installs (was piped to Out-Null)
- setup.ps1: always show git pull failure warning, not just in
verbose mode
* Show winget error output for Git and CMake installs on failure
Same capture-and-print-on-failure pattern already used for
Node, Python, CUDA, and OpenSSL winget installs.
* fix: preserve stderr for _run_quiet error messages in setup.sh
The step() helper writes to stdout, but _run_quiet's error header
was originally sent to stderr (>&2). Without the redirect, callers
that separate stdout/stderr would miss the failure headline while
still seeing the log body on stderr. Add >&2 to both step calls
inside _run_quiet to match main's behavior.
* feat: add --verbose flag to setup and update commands
Wire UNSLOTH_VERBOSE=1 through _run_setup_script() so that
'unsloth studio update --verbose' (and the deprecated 'setup')
passes the flag to setup.sh / setup.ps1 / install_python_stack.py.
* fix(studio): honor verbose logging and keep llama.cpp failures non-blocking
* fix(studio): switch installer to 'studio update' and normalize Windows setup logs
* chore(studio): refine localhost tip and remove skip-base setup nois
* fix(studio): align Windows setup logs with Linux style and improve startup tips
* fix(studio): align Windows setup logs with Linux style
* refactor(windows-installer): align install/setup logs with Linux style and silence auto-launch output
* refactor(windows): align installer/setup output with Linux style and reduce default verbosity
* refactor(windows): match install.ps1 output style/colors to setup and quiet default logs
* fix(studio-banner): update personal-computer localhost tip
* fix(setup.sh): restore verbose llama.cpp build output while keeping default quiet mode
* fix(install.sh): align installer logging with setup style and restore POSIX-safe color output
* fix(install.sh): preserve installer reliability and launch visibility
Export verbose mode for child setup processes, harden install command handling under set -e, and keep first-run studio launch non-silent so users can always see URL and port fallback output.
* fix(windows installer): keep exit semantics and degrade status accurate
Use quiet command redirection that preserves native exit codes, keep startup output visible on first launch, and report limited install status when llama.cpp is unavailable.
* fix(setup.sh): improve log clarity and enforce GGUF degraded signaling
Restore clean default setup output, add verbose-only diagnostics, fail fast on Colab dependency install errors, and return non-zero when GGUF prerequisites or llama.cpp artifacts are unavailable.
* fix(installer): harden bash preflight and PowerShell GPU checks
Fail fast when bash is unavailable before invoking setup.sh, and replace remaining nvidia-smi pipeline checks with stream redirection patterns that preserve reliable native exit-code handling.
* fix(windows): keep verbose output visible while preserving exit codes
Ensure PowerShell wrapper helpers in install/update stream native command output to host without returning it as function output, so npm logs no longer corrupt exit-code checks in verbose mode.
* fix(windows): avoid sticky UNSLOTH_VERBOSE and gate studio update verbosity
* Fix degraded llama.cpp exit code, PS verbose stderr, banner URLs, npm verbose
- setup.sh: Do not exit non-zero when llama.cpp is unavailable; the footer
already reports the limitation, and install.sh runs under set -e so a
non-zero exit aborts the entire install including PATH/shortcuts/launch.
- setup.ps1: Remove $? check in Invoke-SetupCommand verbose path; PS 5.1
sets $? = $false when native commands write to stderr even with exit 0.
Merge stderr into stdout with 2>&1 and rely solely on $LASTEXITCODE.
- startup_banner.py: Show the actual bound address when Studio is bound to
a non-loopback interface instead of always showing 127.0.0.1/localhost.
- setup.sh: Use run_quiet_no_exit instead of run_quiet_no_exit_always for
npm install steps so --verbose correctly surfaces npm output.
* Fix install.ps1 verbose stderr, propagate UNSLOTH_VERBOSE, fix git clone verbose
- install.ps1: Apply same Invoke-InstallCommand fix as setup.ps1 -- merge
stderr into stdout with 2>&1 and drop the $? check that misclassifies
successful native commands on PS 5.1.
- install.ps1 + setup.ps1: Export UNSLOTH_VERBOSE=1 to the process env
when --verbose is passed so child processes like install_python_stack.py
also run in verbose mode.
- setup.sh: Use run_quiet_no_exit for git clone llama.cpp so --verbose
correctly surfaces clone diagnostics during source-build fallback.
* Surface prebuilt llama.cpp output in verbose mode, remove dead code, fix banner
- setup.sh: Use tee in verbose mode for prebuilt llama.cpp installer so
users can see download/validation progress while still capturing the log
for structured error reporting on failure.
- setup.ps1: Same fix for Windows -- use Tee-Object in verbose mode.
- setup.sh: Remove run_quiet_no_exit_always() which has no remaining callers.
- startup_banner.py: Avoid printing the same URL twice when Studio is
bound to a specific non-loopback address that matches the display host.
* Fix run_install_cmd exit code after failed if-statement
The previous pattern 'if "$@"; then return 0; fi; _rc=$?' always captured
$? = 0 because $? reflects the if-statement result, not the command's exit
code. Switch to '"$@" && return 0; _rc=$?' which preserves the actual
command exit code on failure. Applies to both verbose and quiet branches.
* Fix _run_quiet exit code, double uv install, missing --local flag
- setup.sh: Fix _run_quiet verbose path that always captured exit code 0
due to $? resetting after if-then-fi with no else. Switch to the same
'"$@" && return 0; exit_code=$?' pattern used in install.sh.
- setup.sh: Consolidate the two uv install branches (verbose + quiet)
into a single attempt with conditional output. Previously, when verbose
mode was on and the install failed, a second silent attempt was made.
- install.ps1: Pass --local flag to 'unsloth studio update' when
$StudioLocalInstall is true. Without this, studio.py's update() command
overwrites STUDIO_LOCAL_INSTALL to "0", which could cause issues if
setup.ps1 or install_python_stack.py later checks that variable.
* Revert SKIP_STUDIO_BASE change for --no-torch, restore install banners
- Revert SKIP_STUDIO_BASE from 0 to 1 for --no-torch. install.sh already
installs unsloth+unsloth-zoo and no-torch-runtime.txt before calling
setup.sh, so letting install_python_stack.py redo it was redundant and
slowed down --no-torch installs for no benefit.
- Restore the "Unsloth Studio installed!" success banner and "starting
Unsloth Studio..." launch message so users get clear install completion
feedback before the server starts.
* Make llama.cpp build failure a hard error with proper cleanup
- setup.sh: Restore exit 1 when _LLAMA_CPP_DEGRADED is true. GGUF
inference requires a working llama.cpp build, so this should be a
hard failure, not a silent degradation.
- install.sh: Catch setup.sh's non-zero exit with '|| _SETUP_EXIT=$?'
instead of letting set -e abort immediately. This ensures PATH setup,
symlinks, and shortcuts still get created so the user can fix the
build deps and retry with 'unsloth studio update'. After post-install
steps, propagate the failure with a clear error message.
* Revert install.ps1 to 'studio setup' to preserve SKIP_STUDIO_BASE
'studio update' pops SKIP_STUDIO_BASE from the environment, which
defeats the fast-path version check added in PR #4667. When called
from install.ps1 (which already installed packages), SKIP_STUDIO_BASE=1
must survive into setup.ps1 so it skips the redundant PyPI check and
package reinstallation. 'studio setup' does not modify env vars.
* Remove deprecation message from 'studio setup' command
install.ps1 uses 'studio setup' (not 'studio update') to preserve
SKIP_STUDIO_BASE. The deprecation message was confusing during first
install since the user never typed the command.
* Fix stale env vars, scope degraded exit, generic error message for PR #4651
- install.ps1: Always set STUDIO_LOCAL_INSTALL and clear STUDIO_LOCAL_REPO
when not using --local, to prevent stale values from a previous --local
run in the same PowerShell session. Fix log messages to say 'setup' not
'update' since we call 'studio setup'.
- setup.sh: Only exit non-zero for degraded llama.cpp when called from the
installer (SKIP_STUDIO_BASE=1). Direct 'unsloth studio update' keeps
degraded installs successful since Studio is still usable for non-GGUF
workflows and the footer already reports the limitation.
- install.sh: Make the setup failure error message generic instead of
GGUF-specific, so unrelated failures (npm, Python deps) do not show
misleading cmake/git recovery advice.
* Show captured output on failure in quiet mode for PR #4651
Both Invoke-InstallCommand (install.ps1) and Invoke-SetupCommand
(setup.ps1) now capture command output in quiet mode and display it
in red when the command fails. This matches the behavior of
run_install_cmd in install.sh where failure output is surfaced even
in quiet mode, making cross-platform error debugging consistent.
* Match degraded llama.cpp exit on Windows, fix --local recovery hint for PR #4651
- setup.ps1: Exit non-zero for degraded llama.cpp when called from
install.ps1 (SKIP_STUDIO_BASE=1), matching setup.sh behavior. Direct
'unsloth studio update' keeps degraded installs successful.
- install.sh: Show 'unsloth studio update --local' in the recovery
message when the install was run with --local, so users retry with
the correct flag instead of losing local checkout context.
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
* refactor(studio): unify setup terminal output style and add verbose setup mode
* studio(windows): align setup.ps1 banner/steps with setup.sh (ANSI, verbose)
* studio(setup): revert nvcc path reordering to match main
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* studio(setup): restore fail-fast llama.cpp setup flow
* studio(banner): use IPv6 loopback URL when binding :: or ::1
* Fix IPv6 URL bracketing, try_quiet stderr, _step label clamp
- Bracket IPv6 display_host in external_url to produce clickable URLs
- Redirect try_quiet failure log to stderr instead of stdout
- Clamp _step label to column width to prevent negative padding
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Add sandbox integration tests for PR #4494 UX fixes
Simulation harness (tests/simulate_pr4494.py) creates an isolated uv
venv, copies the real source files into it, and runs subprocess tests
for all three fixes with visual before/after demos and edge cases.
Standalone bash test (tests/test_try_quiet.sh) validates try_quiet
stderr redirect across 8 scenarios including broken-version contrast.
39 integration tests total (14 IPv6 + 15 try_quiet + 10 _step), all
existing 75 unit tests still pass.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Truncate step() labels in setup.sh to match PS1 and Python
The %-15s printf format pads short labels but does not truncate long
ones. Change to %-15.15s so labels wider than 15 chars are clipped,
matching the PowerShell .Substring(0,15) and Python label[:15] logic.
* Remove sandbox integration tests from PR
These test files are not part of the styling fix and should not
ship with this PR.
* Show error output on failure instead of suppressing it
- install_python_stack.py: restore _red for patch_package_file
warnings (was downgraded to _dim)
- setup.ps1: capture winget output and show on failure for CUDA,
Node, Python, and OpenSSL installs (was piped to Out-Null)
- setup.ps1: always show git pull failure warning, not just in
verbose mode
* Show winget error output for Git and CMake installs on failure
Same capture-and-print-on-failure pattern already used for
Node, Python, CUDA, and OpenSSL winget installs.
* fix: preserve stderr for _run_quiet error messages in setup.sh
The step() helper writes to stdout, but _run_quiet's error header
was originally sent to stderr (>&2). Without the redirect, callers
that separate stdout/stderr would miss the failure headline while
still seeing the log body on stderr. Add >&2 to both step calls
inside _run_quiet to match main's behavior.
* feat: add --verbose flag to setup and update commands
Wire UNSLOTH_VERBOSE=1 through _run_setup_script() so that
'unsloth studio update --verbose' (and the deprecated 'setup')
passes the flag to setup.sh / setup.ps1 / install_python_stack.py.
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
* Allow install_python_stack to run on Colab
The _COLAB_NO_VENV flag was setting _SKIP_PYTHON_DEPS=true, which
skipped both the PyPI version check (needs $VENV_DIR/bin/python) and
install_python_stack (uses sys.executable, works without a venv).
Introduce a separate _SKIP_VERSION_CHECK flag for the version check,
so install_python_stack still runs on Colab. The _SKIP_PYTHON_DEPS
flag remains available for the "versions match" fast path.
* Remove colab.py workarounds that broke transformers/hf-hub compatibility
PR #4601 added _pip_install_backend_deps(), _bootstrap_studio_venv(),
and _is_colab() to colab.py as workarounds for install_python_stack
being skipped on Colab. These workarounds:
- Stripped version constraints from studio.txt and installed into system Python
- Upgraded huggingface-hub to >=1.0, breaking Colab's pre-installed
transformers which requires huggingface-hub<1.0
With install_python_stack now running on Colab (previous commit), these
workarounds are unnecessary — all deps are properly installed by setup.sh.
Restore colab.py to its original PR #4237 structure: just get_colab_url(),
show_link(), and start().
* Remove --local flag from setup.sh in Colab notebook
The --local flag is not needed for the standard Colab flow since
install_python_stack now runs on Colab and installs deps from PyPI.
* Fix Colab setup skipping llama.cpp installation
The early exit 0 in the Colab no-venv path prevented setup.sh from
ever reaching the llama.cpp install section. Remove the early exit
and instead guard only the venv-dependent Python deps section, so
execution continues through to the llama.cpp prebuilt/source install.
* Simplify _SKIP_PYTHON_DEPS initialization
* Add --local flag to setup.sh in Colab notebook
* Fix Colab huggingface-hub conflict, ensurepip fallback, bump to 2026.3.14
- colab.py / setup.sh: relax == pins to >= when installing studio.txt
on Colab so huggingface-hub does not clobber Colab's bundled version
(breaks transformers is_offline_mode import)
- install_python_stack.py: when uv is unavailable and pip is missing
(uv-created venvs), bootstrap via ensurepip before attempting upgrade
- Bump version to 2026.3.14
- Bump installer min version pins to 2026.3.14
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Fix Colab Studio launch and setup.ps1 box alignment
- colab.py: when the Studio venv is missing on Colab, pip-install
backend dependencies (structlog, fastapi, etc.) from studio.txt
into the current Python instead of failing with ModuleNotFoundError
- setup.sh: on Colab without a venv, install backend deps into system
Python and skip venv-dependent sections (Python stack update,
llama.cpp build) that would otherwise fail
- setup.ps1: use PadRight(47) for the done-line so "Setup Complete!"
and "Update Complete!" both align with the box border
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* fix(studio): source-build fallback prefers Unsloth's tested tag over upstream latest
When the prebuilt install fails and falls back to source build,
--resolve-llama-tag now queries the Unsloth release repo
(unslothai/llama.cpp) first to get the latest tested/approved tag
(e.g. b8508), instead of going straight to ggml-org/llama.cpp which
may return a newer untested tag (e.g. b8514).
This ensures the source-build fallback compiles the same version that
the prebuilt path would have installed, rather than a potentially
incompatible bleeding-edge release.
Resolution order for "latest":
1. Unsloth release repo (tested/approved)
2. ggml-org upstream (bleeding-edge)
3. Raw requested tag string (last resort)
Changes:
- resolve_requested_llama_tag() accepts optional published_repo param
with docstring explaining the resolution order
- CLI --resolve-llama-tag passes --published-repo through
- setup.sh and setup.ps1 pass --published-repo to --resolve-llama-tag
with inline comments explaining the preference
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
bun's package cache can become corrupt, storing only package metadata
(package.json, README) without actual content (bin/, lib/). When this
happens, bun install exits 0 and reports packages as installed, but
binaries like tsc are missing from node_modules/.bin/.
For example, a corrupt typescript cache entry is 64KB (metadata only)
vs 23MB when correctly downloaded.
Changes:
- After bun install, verify tsc and vite exist in node_modules/.bin/
- If missing, clear the bun cache with bun pm cache rm and retry once
- Only fall back to npm if the retry also fails
- Revert bun installation to npm install -g bun (the binary is fine,
the cache was the problem)
bun install (specifically the npm "bun" shim v1.3.x installed via
npm install -g bun) can exit 0 while silently failing to install
packages. This causes the frontend build to fail with "tsc: not found"
or missing type declarations, since the fallback to npm only triggers
on a non-zero exit code.
Changes:
1. Initial bun install now tries the official bun.sh installer first
(which gives a real bun runtime), falling back to npm install -g bun
only if that fails.
2. After bun install reports success, verify that critical binaries
(tsc, vite) actually exist in node_modules/.bin/. If they are
missing, reinstall bun from the official source and retry once
before falling back to npm.
3. Extract the bun install + validation logic into _try_bun_install()
to avoid duplicating the check/cleanup across both attempts.
* Use prebuilt llama.cpp for unsloth studio setup
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix 3 issues that cause unnecessary fallback to source build
1. Make filelock import optional -- environments without filelock
(e.g. minimal installs) crashed at import time instead of
gracefully skipping the lock.
2. Use already-verified converter script from the hydrated source
tree instead of re-downloading from raw.githubusercontent.com
with no checksum. Adds symlink with copy fallback for the
legacy filename.
3. Initialize $SkipPrebuiltInstall in setup.ps1 before first use
to prevent potential uninitialized variable errors.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Keep network fallback in ensure_converter_scripts
Prefer the local verified copy from the hydrated source tree, but
retain the original network download as a fallback if the file is
missing. Create the legacy hyphenated filename as a symlink with a
copy fallback instead of writing a second full copy.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix 4 bugs in source-build fallback and binary_env paths
- setup.ps1: Replace git pull + checkout FETCH_HEAD with fetch + checkout -B
to avoid detached HEAD state that breaks re-runs. Use pinned tag in both
fetch and clone paths.
- setup.sh: Move rm -rf after cmake/git prerequisite checks so a missing
tool no longer deletes the existing install. Add --branch tag to clone.
- install_llama_prebuilt.py: Add binary_path.parent to Linux LD_LIBRARY_PATH
in binary_env() so bundled .so files in build/bin are found even without
RPATH, matching the existing Windows PATH logic.
- Add test for binary_env LD_LIBRARY_PATH on Linux.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Handle unresolved "latest" tag in source-build fallback clone
When tag resolution fails and the requested tag is "latest", both
setup scripts now omit --branch from git clone so the default branch
is cloned instead of failing on a nonexistent "latest" branch/tag.
Similarly, the PS1 fetch path fetches the default ref when the tag
is "latest".
* Resolve actual latest ggml-org tag instead of using literal "latest"
When both Python tag resolution attempts fail and the requested tag
is "latest", query the GitHub API for the actual latest release tag
from ggml-org/llama.cpp (e.g. b8508) instead of passing the literal
string "latest" to git clone --branch, which would fail since no
such branch/tag exists.
setup.sh uses curl + python json parsing; setup.ps1 uses
Invoke-RestMethod. Both fall back to the raw requested tag if the
API call also fails.
* Try Unsloth release repo before ggml-org when resolving latest tag
When falling back to the GitHub API to resolve "latest", query the
Unsloth release repo (unslothai/llama.cpp) first since it has the
prebuilt binaries pinned to tested tags. Only fall back to
ggml-org/llama.cpp if the Unsloth repo query fails.
* Add comprehensive sandbox tests for PR #4562 bug fixes
35 tests covering all fixes across platforms:
- binary_env cross-platform (Linux LD_LIBRARY_PATH, Windows PATH,
macOS DYLD_LIBRARY_PATH) with edge cases (dedup, ordering, existing paths)
- resolve_requested_llama_tag (concrete, latest, None, empty)
- setup.sh logic via subprocess: prereq check ordering (cmake/git missing
preserves install), pinned tag in clone, fetch+checkout -B pattern,
fetch failure warns instead of aborting
- "latest" tag resolution fallback chain (Unsloth API -> ggml-org ->
raw) with mock curl: success, failure, malformed JSON, empty body,
empty tag_name, env overrides
- Source code pattern verification for both .sh and .ps1 files
All 138 tests pass in isolated uv venv.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Add binary_path.parent to macOS DYLD_LIBRARY_PATH in binary_env
macOS prebuilt .dylib files are overlaid into build/bin (same as
Linux), but binary_env only added install_dir to DYLD_LIBRARY_PATH.
Add binary_path.parent so the loader can find sibling dylibs even
without embedded loader paths.
Mirrors the existing fix for Linux LD_LIBRARY_PATH and the Windows
PATH pattern.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Guard --branch when resolved tag is "latest"; fix broken test assertion
When all API fallbacks fail and the tag stays as literal "latest",
omit --branch from git clone (clones default branch instead of
failing). Both setup.sh and setup.ps1 now check for "latest" before
passing --branch to git clone/fetch.
Also fix test_setup_ps1_clone_uses_branch_tag which used Python
tuple syntax (assert "x", "y" in z) that always passes. Changed to
assert "x" in z and "y" in z.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix macOS DYLD trailing colon, install_lock no-op, and debug log
- binary_env macOS: use dedupe_existing_dirs instead of raw string
concatenation. Eliminates trailing colon in DYLD_LIBRARY_PATH
(which causes dyld to search CWD for libraries) and deduplicates
when binary_path.parent == install_dir. Now consistent with the
Linux and Windows branches.
- install_lock: when filelock is not installed, use os.O_CREAT|O_EXCL
as a fallback exclusive file lock with timeout, instead of yielding
with no locking. Prevents concurrent installs from corrupting each
other's staging directories.
- setup.ps1: remove [DEBUG] log line that printed to every user on
every Windows setup run.
* Add stale-lock detection and atomic clone-then-swap
install_lock fallback (no filelock): write PID to lock file and
check if the holder process is still alive on contention. Dead PIDs
(ProcessLookupError) and unreadable lock files trigger immediate
cleanup. Live processes owned by other users (PermissionError) are
correctly recognized as alive -- the lock is not removed.
setup.sh/setup.ps1 source-build: clone into a temporary directory
first, then swap into place only on success. If git clone fails,
the existing install is preserved instead of being deleted by the
premature rm -rf.
* Remove redundant upstream_tag != release_tag check
load_approved_release_checksums compared checksums.upstream_tag
against the Unsloth release_tag, which are different namespaces
(upstream ggml-org tag vs Unsloth published tag). This only worked
because both happened to be "b8508" by convention. Would break if
Unsloth ever uses a different release naming scheme.
The existing check at parse_approved_release_checksums (line 950)
already validates the release_tag field correctly.
* Fix lock TOCTOU race and build-in-temp-dir swap
install_lock fallback: add os.fsync(fd) after writing PID to ensure
the PID is visible to racing processes before they check. Treat
empty lock files (PID not yet written) as "wait and retry" instead
of stale, closing the window where two processes could both see an
empty file, both unlink it, and both acquire the lock.
setup.sh/setup.ps1 source-build: clone AND build in a temp directory
(LLAMA_CPP_DIR.build.$$). Only swap into the final LLAMA_CPP_DIR
after the build succeeds. If clone or cmake or build fails, the temp
dir is cleaned up and the existing working install is preserved.
Previously, rm -rf ran after clone but before build, destroying the
existing install even if the build later failed.
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
* refactor: consolidate dual venvs into single ~/.unsloth/studio/unsloth_studio
* refactor: separate install.sh (first-time) from setup.sh (smart update with PyPI version check)
* fix: install.sh calls setup.sh directly, keep both setup and update CLI commands
* fix: use importlib.resources.files() directly without _path attribute
* fix: bootstrap uv before pip upgrade to handle uv venvs without pip
* fix: frontend 404 when launched via CLI, add global symlink to ~/.local/bin
* feat: add --local flag to install.sh and unsloth studio update for branch testing
* fix: resolve repo root from script location for --local installs
* feat: add --package flag to install.sh for testing with custom package names
* feat: add --package flag to unsloth studio update
* fix: always nuke venv in install.sh for clean installs
* revert: remove Windows changes, will handle in separate PR
* fix: error when --package is passed without an argument
* revert: restore Windows scripts to current main
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix: always explicitly set STUDIO_LOCAL_INSTALL and STUDIO_PACKAGE_NAME env vars
* fix: pass explicit STUDIO_LOCAL_REPO env var for --local installs
* fix: align banner box for Setup vs Update labels
* deprecate: hide 'unsloth studio setup' command, point users to update/install.sh
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix: check stdout not stdin for auto-launch detection (curl pipe fix)
* fix: update install URL to unsloth.ai/install.sh
* fix: update install.sh usage comments to unsloth.ai/install.sh
* fix: use --upgrade-package for base deps to preserve existing torch/CUDA installs
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix: --local install now also installs unsloth-zoo via base.txt before editable overlay
* fix: don't skip base packages for --local installs (editable needs unsloth-zoo)
* refactor: move --local full dep install to install.sh, keep SKIP_STUDIO_BASE for all paths
* feat: add migration support for old .venv and CWD-based installs in setup.sh
* Revert "feat: add migration support for old .venv and CWD-based installs in setup.sh"
This reverts commit 301291d002.
* feat: migrate old .venv layout in install.sh instead of always nuking
* feat: validate old .venv with torch CUDA test before migration, recovery message on launch failure
* fix: try CUDA then fall back to CPU for migration validation
* fix: upgrade unsloth/unsloth-zoo with --reinstall-package on migration to preserve torch
* remove: delete unused unsloth ui command (use unsloth studio instead)
* Fix Windows venv path mismatch between install.ps1, setup.ps1, and studio.py
install.ps1 was creating the venv CWD-relative ($VenvName = "unsloth_studio"),
setup.ps1 was using an absolute path to ".unsloth\studio\.venv", and studio.py
looks for ".unsloth\studio\unsloth_studio". All three paths were different, so
the Windows installer would never produce a working Studio setup.
install.ps1:
- Use absolute $StudioHome + $VenvDir matching the Linux install.sh layout
- Add 3-way migration: old .venv at STUDIO_HOME, CWD-relative ~/unsloth_studio
from the previous install.ps1, or fresh creation with torch validation
- For migrated envs, upgrade unsloth while preserving existing torch/CUDA wheels
- Set SKIP_STUDIO_BASE=1 before calling setup.ps1 (matches install.sh behavior)
- Fix launch instructions to use the absolute venv path
setup.ps1:
- Change $VenvDir from ".unsloth\studio\.venv" to ".unsloth\studio\unsloth_studio"
- Add SKIP_STUDIO_BASE guard: error out if venv is missing when called from
install.ps1 (which should have already created it)
- Differentiate "Setup" vs "Update" in banners based on SKIP_STUDIO_BASE
* setup.ps1: unconditionally error if venv missing, matching setup.sh
setup.sh always errors out if the venv does not exist (line 224-228),
telling the user to run install.sh first. setup.ps1 was conditionally
creating a bare venv with python -m venv when SKIP_STUDIO_BASE was not
set, which would produce an empty venv with no torch or unsloth. Now
setup.ps1 matches setup.sh: always error, always point to install.ps1.
* Fix --torch-backend=auto CPU solver dead-end on Linux, macOS, and Windows
On CPU-only machines, `uv pip install unsloth --torch-backend=auto`
falls back to unsloth==2024.8 because the CPU solver cannot satisfy
newer unsloth's dependencies. install.ps1 already solved this with a
two-step approach; this applies the same fix to install.sh and
install_python_stack.py.
install.sh: add get_torch_index_url() that detects GPU via nvidia-smi
and maps CUDA versions to PyTorch index URLs (matching install.ps1's
Get-TorchIndexUrl). Fresh installs now install torch first via explicit
--index-url, then install unsloth with --upgrade-package to preserve
the pre-installed torch. All 5 --torch-backend=auto removed from
primary paths.
install.ps1: add fallback else-branch when TorchIndexUrl is empty,
using --torch-backend=auto as last resort (matching install.sh).
install_python_stack.py: remove unconditional --torch-backend=auto
from _build_uv_cmd. Torch is pre-installed by install.sh/setup.ps1
by the time this runs. Callers that need it can set UV_TORCH_BACKEND.
Both install.sh and install.ps1 now share the same three-branch logic:
migrated env (upgrade-package only), normal (torch-first + index-url),
and fallback (--torch-backend=auto if URL detection fails).
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Use --reinstall-package for migrated envs on both Linux and Windows
For migrated environments (moved from legacy venv location),
--reinstall-package is better than --upgrade-package because it forces
a clean reinstall even if the same version is already installed. This
ensures proper .dist-info and .pyc state in the new venv location.
--upgrade-package remains correct for the fresh install path where
torch is already installed and we just want to add unsloth without
re-resolving torch.
* Address review findings: portability, parity, and stale comments
- Replace grep -oP (GNU Perl regex) with POSIX sed in
get_torch_index_url() so the script works on BSD grep (macOS is
already guarded by the Darwin early-return, but Alpine/BusyBox
would silently get the wrong CUDA tag)
- Add LC_ALL=C before nvidia-smi invocation to prevent locale-dependent
output parsing issues
- Add warning on stderr when nvidia-smi output is unparseable, matching
install.ps1's [WARN] message
- Add explicit unsloth-zoo positional arg to install.ps1 migrated path,
matching install.sh (--reinstall-package alone won't install it if it
was never present in the migrated env)
- Fix stale comment in install_python_stack.py line 392 that still
claimed --torch-backend=auto is added by _build_uv_cmd
- Add sed to test tools directory (function now uses sed instead of grep)
* Add --index-url to migrated env path to prevent CPU torch resolution
The migrated path runs uv pip install with --reinstall-package for
unsloth/unsloth-zoo. While uv should keep existing torch as satisfied,
the resolver could still re-resolve torch as a transitive dependency.
Without --index-url pointing at the correct CUDA wheel index, the
resolver would fall back to plain PyPI and potentially pull CPU-only
torch. Adding --index-url $TORCH_INDEX_URL ensures CUDA wheels are
available if the resolver needs them.
Applied to both install.sh and install.ps1.
* Revert --index-url on migrated env path
The original install.ps1 on main already handles the migrated path
without --index-url and it works correctly. --reinstall-package only
forces reinstall of the named packages while uv keeps existing torch
as satisfied. No need for the extra flag.
* Fix unsloth studio update --local not installing local checkout
studio.py sets STUDIO_LOCAL_REPO when --local is passed, but
install_python_stack.py never read it. The update path always
installed from PyPI regardless of the --local flag.
Add a local_repo branch that first updates deps from base.txt
(with --upgrade-package to preserve torch), then overlays the
local checkout as an editable install with --no-deps.
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
* Add support for ROCm in studio setup
* Fix ROCm detection bugs: ROCM_PATH resolution, CUDA guard, compiler selection
- Set GPU_BACKEND="cuda" when nvcc is found (CUDA path was unreachable)
- Guard ROCm detection with `if [ -z "$GPU_BACKEND" ]` so CUDA takes
priority on mixed-toolchain hosts
- Rename ROCM_PATH to ROCM_HIPCC for the hipcc binary; resolve the
actual ROCm root via readlink -f and hipconfig -R into ROCM_ROOT
- Export both ROCM_PATH and HIP_PATH as the resolved root directory
- Use HIPCXX via hipconfig -l instead of legacy CMAKE_C_COMPILER=hipcc
- Switch grep -oP to grep -oE for portability across Linux distros
- Use GPU_TARGETS (upstream cmake variable) instead of AMDGPU_TARGETS
- Remove stale hardcoded fallback targets; let cmake auto-detect instead
* Fix gfx regex to match gfx90a (MI210/MI250/MI250X)
The grep and bash regex used {3,4} digits after 'gfx', which silently
excluded gfx90a (2 digits + letter 'a') -- the architecture for AMD
Instinct MI210, MI250, and MI250X data-center GPUs. Change to {2,4}
so all real gfx targets from gfx90a through gfx1200 are matched.
---------
Co-authored-by: edamamez <eda.zhou@amd.com>
* perf(studio): upgrade to Vite 8 + auto-install bun for 3x faster frontend builds
* fix(studio): make bun-to-npm fallback actually reachable
setup.sh used run_quiet() for the bun install attempt, but run_quiet
calls exit on failure. This killed the script before the npm fallback
could run, making the "falling back to npm" branch dead code.
Replace the run_quiet call with a direct bun invocation that captures
output to a temp file (same pattern, but returns instead of exiting).
Also clean up partial node_modules left by a failed bun install before
falling back to npm, in both setup.sh and build.sh. Without this, npm
inherits a corrupted node_modules tree from the failed bun run.
* fix(studio): restore commonjsOptions for dagre CJS interop
The previous commit removed build.commonjsOptions, assuming Vite 8's
Rolldown handles CJS natively. While optimizeDeps.include covers the
dev server (pre-bundling), it does NOT apply to production builds.
The resolve.alias still points @dagrejs/dagre to its .cjs.js entry,
so without commonjsOptions the production bundle fails to resolve
the CJS default export. This causes "TypeError: e is not a function"
on /chat after build (while dev mode works fine).
Restore the original commonjsOptions block to fix production builds.
* fix(studio): use motion/react instead of legacy framer-motion import
* fix(studio): address PR review findings for Vite 8 + bun upgrade
Fixes:
- Remove bun.lock from repo and add to .gitignore (npm is source of truth)
- Use & bun install *> $null pattern in setup.ps1 for reliable $LASTEXITCODE
- Add Remove-Item node_modules before npm fallback in setup.ps1
- Print bun install failure log in setup.sh before discarding
- Add Refresh-Environment after npm install -g bun in setup.ps1
- Tighten Node version check to ^20.19.0 || >=22.12.0 (Vite 8 requirement)
- Add engines field to package.json
- Use string comparison for _install_ok in build.sh
- Remove explicit framer-motion ^11.18.2 from package.json (motion pulls
framer-motion ^12.38.0 as its own dependency — the old pin caused a
version conflict)
* Fix Colab Node bypass and bun.lock stale-build trigger
Gate the Colab Node shortcut on NODE_OK=true so Colab
environments with a Node version too old for Vite 8 fall
through to the nvm install path instead of silently proceeding.
Exclude bun.lock from the stale-build probe in both setup.sh
and setup.ps1 so it does not force unnecessary frontend rebuilds
on every run.
---------
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
Co-authored-by: Shine1i <wasimysdev@gmail.com>
* gate on min uv version and shortcut python candidate search if known
* fix sort -V cross compat issue, run_quiet early exit on llamacpp, autolaunch
* update launch message
* Fix PR comments
* auto launch and find open port
* remove dev install
* Fix review findings: major-version guard, non-fatal port fallback, tty comment, restore local
* Remove autolaunch, clean up dead state and debug noise
- Remove find_open_port, TTY-gated autolaunch, and </dev/tty
redirection from install.sh; just print launch instructions
- Remove unused BEST_MAJOR variable from studio/setup.sh
- Remove stray "finished finding best python" debug echo
- Fix stale comment "below 3.12" to "below 3.11"
* Reject prerelease uv at exact minimum version boundary
* Remove 2>/dev/null from version_ge numeric comparisons
Let non-numeric version parts surface errors on stderr
instead of being silently swallowed.
---------
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
* One liner setup for unsloth studio
* Fix install scripts: system deps, activation bugs, curl/wget support
- install.sh: detect platform (macOS/Linux/WSL) and check for missing
system dependencies (cmake, git, build-essential, libcurl4-openssl-dev).
Prompt user once for permission to install all missing packages via
brew (macOS) or sudo apt-get (Linux/WSL). Add wget fallback via
download() helper since curl is not always present on minimal Linux
installs. Fix nested curl|sh stdin stealing by downloading uv installer
to a tempfile first. Replace venv activation (no-op in a pipe subshell)
with explicit --python flag for uv pip install and direct venv binary
invocation. Add idempotency guard for venv creation. Redirect stdin
on unsloth studio setup to prevent pipe consumption. On macOS, check
for Xcode Command Line Tools and trigger install if missing.
- install.ps1: wrap script body in Install-UnslothStudio function so
that errors use return instead of exit (exit kills the terminal when
run via irm|iex). Remove activate.ps1 invocation entirely -- use
explicit --python path for uv pip install and & $UnslothExe for
studio setup. This avoids both the child-scope activation bug (& vs
dot-source) and the execution policy error on default Windows systems.
Add winget availability check with clear error message. Fix PATH
refresh to append registry paths instead of replacing the session PATH.
Add uv installer fallback via astral.sh PowerShell script if winget
install does not put uv on PATH. Broaden Python version check to
accept 3.11-3.13. Add idempotency guard for venv creation.
- README.md: add wget one-liner alternative for systems without curl.
* Fix Tailwind CSS v4 .gitignore bug on Windows (#4444)
- Add .gitignore hiding workaround to setup.ps1 (matching existing
setup.sh logic) so venv .gitignore files containing "*" don't prevent
Tailwind's oxide scanner from finding .tsx source files
- Add CSS size validation to setup.sh, setup.ps1, and build.sh to catch
truncated Tailwind builds early
- Remove stray force-rebuild overrides that made the "skip build if
current" cache check dead code in both setup scripts
- Add rm -rf dist to build.sh to force clean rebuilds for wheel packaging
* Change default port 8000 to 8888, fix installer bugs, improve UX
- Change default Studio port from 8000 to 8888 across all entry points
(run.py, studio.py, ui.py, colab.py, vite.config.ts, setup scripts)
- Update launch banner: "Launching with studio venv..." to
"Launching Unsloth Studio... Please wait..."
- Add "Open your web browser" banner and rename labels
(Local -> Local Access, External -> Worldwide Web Address)
- Fix venv idempotency: check for bin/python instead of just directory
existence, clean up partial venvs on retry
- Fix build.sh CSS validation: handle empty CSS case that silently
bypassed the check with "integer expression expected"
- Fix install.sh sudo handling: try apt-get without sudo first (works
when root), then escalate with per-package tracking and user prompt
- Fix install.ps1: check exit code from studio setup, fail on error
- Add pciutils to WSL GGUF build dependencies
- Apply same smart apt-get escalation pattern to studio/setup.sh
* Use detected Python version for venv, abort on non-apt Linux
- install.ps1: detect existing Python 3.11/3.12/3.13 and use that
version for venv creation instead of always forcing 3.13
- install.sh: exit with error on non-apt Linux distros when required
packages cannot be auto-installed, instead of silently continuing
* Make sudo permission prompt more prominent with warning banner
* Add Accept [Y/n] sudo prompt to studio/setup.sh for consistency
* Fix native command exit code handling and sudo decline flow
install.ps1: Add $LASTEXITCODE checks after winget (Python), uv venv,
and uv pip install calls. $ErrorActionPreference only catches PowerShell
cmdlet errors, not native executable failures. The Python check also
handles winget returning non-zero for "already installed".
setup.sh: Skip llama-server build when user declines sudo or sudo is
unavailable. Previously the script continued to section 8 which would
fail with confusing errors (e.g. "gcc: command not found") since
build-essential was never installed.
* Move rm -rf llama.cpp inside build branch to preserve existing install
When _SKIP_GGUF_BUILD is set (user declined sudo or sudo unavailable),
the previous rm -rf would destroy an already-working llama-server before
the skip check ran. Move it inside the else branch so existing builds
are preserved when the rebuild is skipped.
---------
Co-authored-by: Daniel Han <danielhanchen@users.noreply.github.com>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
* revert: remove frontend build caching from setup scripts
The mtime-based caching introduced in #4404/#4413 can incorrectly skip
frontend builds -- e.g. after git pull when filesystem timestamps are
not preserved, or after our Tailwind v4 discovery that the site-packages
.gitignore must be hidden before vite build (which the cached path
doesn't handle).
Always rebuild the frontend on setup. The build takes ~15s and is
safer than risking a stale dist/.
* revert: disable frontend build caching, keep code commented out
Caching disabled by always setting _NEED_FRONTEND_BUILD=true.
The mtime-based logic is preserved in comments for future re-enabling.
Reasons for disabling:
- Git does not preserve file timestamps, so cached dist/ can appear
newer than freshly checked-out source after a pull
- Tailwind v4 requires hiding site-packages/.gitignore before vite
build; the cache path bypasses this, producing broken CSS
* revert: always rebuild frontend, remove mtime caching
* revert: always rebuild frontend, override caching with _NEED_FRONTEND_BUILD=true
* Allow Windows setup to complete without NVIDIA GPU
setup.ps1 previously hard-exited if nvidia-smi was not found, blocking
setup entirely on CPU-only or non-NVIDIA machines. The backend already
supports CPU and MLX (Apple Silicon) in chat-only GGUF mode, and the
Linux/Mac setup.sh handles missing GPUs gracefully.
Changes:
- Convert the GPU check from a hard exit to a warning
- Guard CUDA toolkit installation behind $HasNvidiaSmi
- Install CPU-only PyTorch when no GPU is detected
- Build llama.cpp without CUDA flags when no GPU is present
- Update doc comment to reflect CPU support
* Cache frontend build across setup runs
Skip the frontend npm install + build if frontend/dist already exists.
Previously setup.ps1 nuked node_modules and package-lock.json on every
run, and both scripts always rebuilt even when dist/ was already present.
On a git clone editable install, the first setup run still builds the
frontend as before. Subsequent runs skip it, saving several minutes.
To force a rebuild, delete frontend/dist and re-run setup.
* Show pip progress for PyTorch download on Windows
The torch CUDA wheel is ~2.8 GB and the CPU wheel is ~300 MB. With
| Out-Null suppressing all output, the install appeared completely
frozen with no feedback. Remove | Out-Null for the torch install
lines so pip's download progress bar is visible. Add a size hint
so users know the download is expected to take a while.
Also moves the Triton success message inside the GPU branch so it
only prints when Triton was actually installed.
* Guard CUDA env re-sanitization behind GPU check in llama.cpp build
The CUDA_PATH re-sanitization block (lines 1020-1033) references
$CudaToolkitRoot which is only set when $HasNvidiaSmi is true and
the CUDA Toolkit section runs. On CPU-only machines, $CudaToolkitRoot
is null, causing Split-Path to throw:
Split-Path : Cannot bind argument to parameter 'Path' because it is null.
Wrap the entire block in `if ($HasNvidiaSmi -and $CudaToolkitRoot)`.
* Rebuild frontend when source files are newer than dist/
Instead of only checking if dist/ exists, compare source file timestamps
against the dist/ directory. If any file in frontend/src/ is newer than
dist/, trigger a rebuild. This handles the case where a developer pulls
new frontend changes and re-runs setup -- stale assets get rebuilt
automatically.
* Fix cmake not found on Windows after winget install
Two issues fixed:
1. After winget installs cmake, Refresh-Environment may not pick up the
new PATH entry (MSI PATH changes sometimes need a new shell). Added a
fallback that probes cmake's default install locations (Program Files,
LocalAppData) and adds the directory to PATH explicitly if found.
2. If cmake is still unavailable when the llama.cpp build starts (e.g.
winget failed silently or PATH was not updated), the build now skips
gracefully with a [SKIP] warning instead of crashing with
"cmake : The term 'cmake' is not recognized".
* Fix frontend rebuild detection and decouple oxc-validator install
Address review feedback:
- Check entire frontend/ directory for changes, not just src/.
The build also depends on package.json, vite.config.ts,
tailwind.config.ts, public/, and other config files. A change
to any of these now triggers a rebuild.
- Move oxc-validator npm install outside the frontend build gate
in setup.sh so it always runs on setup, matching setup.ps1
which already had it outside the gate.
* Show cmake errors on failure and retry CUDA VS integration with elevation
Two fixes for issue #4405 (Windows setup fails at cmake configure):
1. cmake configure: capture output and display it on failure instead of
piping to Out-Null. When the error mentions "No CUDA toolset found",
print a hint about the CUDA VS integration files.
2. CUDA VS integration copy: when the direct Copy-Item fails (needs
admin access to write to Program Files), retry with Start-Process
-Verb RunAs to prompt for elevation. This is the root cause of the
"No CUDA toolset found" cmake failure -- the .targets files that let
MSBuild compile .cu files are missing from the VS BuildCustomizations
directory.
* Address reviewer feedback: cmake PATH persistence, stale cache, torch error check
1. Persist cmake PATH to user registry so Refresh-Environment cannot
drop it later in the same setup run. Previously the process-only
PATH addition at phase 1 could vanish when Refresh-Environment
rebuilt PATH from registry during phase 2/3 installs.
2. Clean stale CMake cache before configure. If a previous run built
with CUDA and the user reruns without a GPU (or vice versa), the
cached GGML_CUDA value would persist. Now the build dir is removed
before configure.
3. Explicitly set -DGGML_CUDA=OFF for CPU-only builds instead of just
omitting CUDA flags. This prevents cmake from auto-detecting a
partial CUDA installation.
4. Fix CUDA cmake flag indentation -- was misaligned from the original
PR, now consistently indented inside the if/else block.
5. Fail hard if pip install torch returns a non-zero exit code instead
of silently continuing with a broken environment.
* Remove extra CUDA cmake flags to align Windows with Linux build
Drop GGML_CUDA_FA_ALL_QUANTS, GGML_CUDA_F16, GGML_CUDA_GRAPHS,
GGML_CUDA_FORCE_CUBLAS, and GGML_CUDA_PEER_MAX_BATCH_SIZE flags.
The Linux build in setup.sh only sets GGML_CUDA=ON and lets llama.cpp
use its defaults for everything else. Keep Windows consistent.
* Address reviewer round 2: GPU probe fallback, Triton check, stale binary rebuild
1. GPU detection: fallback to default nvidia-smi install locations
(Program Files\NVIDIA Corporation\NVSMI, System32) when nvidia-smi
is not on PATH. Prevents silent CPU-only provisioning on machines
that have a GPU but a broken PATH.
2. Triton: check $LASTEXITCODE after pip install and print [WARN]
on failure instead of unconditional [OK].
3. Stale llama-server: check CMakeCache.txt for GGML_CUDA setting
and rebuild if the existing binary does not match the current GPU
mode (e.g. CUDA binary on a now-CPU-only rerun, or vice versa).
* Fix frontend rebuild detection and npm dependency issues
Addresses reviewer feedback on the frontend caching logic:
1. setup.sh: Fix broken find command that caused exit under pipefail.
The piped `find | xargs find -newer` had paths after the expression
which GNU find rejects. Replaced with a simpler `find -maxdepth 1
-type f -newer dist/` that checks ALL top-level files (catches
index.html, bun.lock, etc. that the extension allowlist missed).
2. setup.sh: Guard oxc-validator npm install behind `command -v npm`
check. When the frontend build is skipped (dist/ is cached), Node
bootstrap is also skipped, so npm may not be available.
3. setup.ps1: Replace Get-ChildItem -Include with explicit path
probing for src/ and public/. PowerShell's -Include without a
trailing wildcard silently returns nothing, so src/public changes
were never detected. Also check ALL top-level files instead of
just .json/.ts/.js/.mjs extensions.
* Fix studio setup: venv isolation, centralized .venv_t5, uv targeting
- All platforms (including Colab) now create ~/.unsloth/studio/.venv
with --without-pip fallback for broken ensurepip environments
- Add --python sys.executable to uv pip install in install_python_stack.py
so uv targets the correct venv instead of system Python
- Centralize .venv_t5 bootstrap in transformers_version.py with proper
validation (checks required packages exist, not just non-empty dir)
- Replace ~150 lines of duplicated install code across 3 worker files
with calls to the shared _ensure_venv_t5_exists() helper
- Use uv-if-present with pip fallback; do not install uv at runtime
- Add site.addsitedir() shim in colab.py so notebook cells can import
studio packages from the venv without system-Python double-install
- Update .venv_t5 packages: huggingface_hub 1.3.0->1.7.1, add hf_xet
- Bump transformers pin 4.57.1->4.57.6 in requirements + constraints
- Add Fast-Install helper to setup.ps1 with uv+pip fallback
- Keep Colab-specific completion banner in setup.sh
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix nvidia-smi PATH persistence and cmake requirement for CPU-only
1. Store nvidia-smi as an absolute path ($NvidiaSmiExe) on first
detection. All later calls (Get-CudaComputeCapability,
Get-PytorchCudaTag, CUDA toolkit detection) use this absolute
path instead of relying on PATH. This survives Refresh-Environment
which rebuilds PATH from the registry and drops process-only
additions.
2. Make cmake fatal for CPU-only installs. CPU-only machines depend
entirely on llama-server for GGUF chat mode, so reporting "Setup
Complete!" without it is misleading. GPU machines can still skip
the llama-server build since they have other inference paths.
* Fix broken frontend freshness detection in setup scripts
- setup.sh: Replace broken `find | xargs find -newer` pipeline with
single `find ... -newer` call. The old pipeline produced "paths must
precede expression" errors (silently suppressed by 2>/dev/null),
causing top-level config changes to never trigger a rebuild.
- setup.sh: Add `command -v npm` guard to oxc-validator block so it
does not fail when Node was not installed (build-skip path).
- setup.ps1: Replace `Get-ChildItem -Include` (unreliable without
-Recurse on PS 5.1) with explicit directory paths for src/ and
public/ scanning.
- Both: Add *.html to tracked file patterns so index.html (Vite
entry point) changes trigger a rebuild.
- Both: Use -print -quit instead of piping to head -1 for efficiency.
* Fix bugs found during review of PRs #4404, #4400, #4399
- setup.sh: Add || true guard to find command that checks frontend/src
and frontend/public dirs, preventing script abort under set -euo
pipefail when either directory is missing
- colab.py: Use sys.path.insert(0, ...) instead of site.addsitedir()
so Studio venv packages take priority over system copies. Add warning
when venv is missing instead of silently failing.
- transformers_version.py: _venv_t5_is_valid() now checks installed
package versions via .dist-info metadata, not just directory presence.
Prevents false positives from stale or wrong-version packages.
- transformers_version.py: _install_to_venv_t5() now passes --upgrade
so pip replaces existing stale packages in the target directory.
- setup.ps1: CPU-only PyTorch install uses --index-url for cpu wheel
and all install commands use Fast-Install (uv with pip fallback).
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix _venv_t5_is_valid dist-info loop exiting after first directory
Remove premature break that caused the loop over .dist-info directories
to exit after the first match even if it had no METADATA file. Now
continues iterating until a valid METADATA is found or all dirs are
exhausted.
* Capture error output on failure instead of discarding with Out-Null
setup.ps1: 6 locations changed from `| Out-Null` to `| Out-String` with
output shown on failure -- PyTorch GPU/CPU install, Triton install,
venv_t5 package loop, cmake llama-server and llama-quantize builds.
transformers_version.py: clean stale .venv_t5 directory before reinstall
when validation detects missing or version-mismatched packages.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix ModuleNotFoundError when CLI imports studio.backend.core
The backend uses bare "from utils.*" imports everywhere, relying on
backend/ being on sys.path. Workers and routes add it at startup, but
the CLI imports studio.backend.core as a package -- backend/ was never
added. Add sys.path setup at the top of core/__init__.py so lazy
imports resolve correctly regardless of entry point.
Fixes: unsloth inference unsloth/Qwen3-8B "who are you" crashing with
"No module named 'utils'"
* Fix frontend freshness check to detect all top-level file changes
The extension allowlist (*.json, *.ts, *.js, *.mjs, *.html) missed
files like bun.lock, so lockfile-only dependency changes could skip
the frontend rebuild. Check all top-level files instead.
* Add tiktoken to .venv_t5 for Qwen-family tokenizers
Qwen models use tiktoken-based tokenizers which fail when routed through
the transformers 5.x overlay without tiktoken installed. Add it to the
setup scripts (with deps for Windows) and runtime fallback list.
Integrates PR #4418.
* Fix tiktoken crash in _venv_t5_is_valid and stray brace in setup.ps1
_venv_t5_is_valid() crashed with ValueError on unpinned packages like
"tiktoken" (no ==version). Handle by splitting safely and skipping
version check for unpinned packages (existence check only).
Also remove stray closing brace in setup.ps1 tiktoken install block.
---------
Co-authored-by: Daniel Han <danielhanchen@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* studio: improve onboarding UX, tooltips, and training defaults
- Change splash text to "Train and run LLMs locally"
- Add "Chat Only" card with BubbleChatIcon to skip directly to chat
- Add Skip/Skip to Chat buttons in sidebar and footer
- Back button on step 1 returns to splash screen instead of being disabled
- Change "Watch video guide" to "Get started with our guide" with new URL
- Update intro text to mention all model types + chat
- Make all tooltips clickable (in addition to hover) via React context
- Strip surrounding quotes from pasted HF tokens
- Rename "Eval Split" to "Evaluation Split"
- Add SparklesIcon to "Auto Detect" format option
- Change step 4 heading to "Choose your training parameters"
- Default max_steps to 60
- Learning rate displayed in scientific notation with +/- stepper
- Context length options capped by model's max_position_embeddings (via AutoConfig)
- Fix "QLORA"/"LORA" to "QLoRA"/"LoRA" in summary step
- Backend: add max_position_embeddings to model config endpoint
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* compare for 2 diff models
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* resolving gemini comments
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* studio: disable thinking for Qwen3.5 <9B and always for AI Assist
- Change Qwen3.5 thinking threshold from <=2B to <9B (0.8B, 2B, 4B
all disable thinking by default; 9B+ enables it)
- Always pass enable_thinking=False in AI Assist helper calls
(_run_with_helper and _generate_with_backend) regardless of chat
thinking settings
* studio: address PR review comments
- Extract _get_max_position_embeddings helper to DRY config extraction
- Fix "Skip to Chat" to navigate to /chat on step 1 (was /studio)
* fix: comment out debug print statements
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* studio: skip Shiki highlighting for incomplete SVG code fences
While streaming SVG content, the syntax highlighter (Shiki) re-parses
the entire growing SVG on every token, blocking the main thread and
freezing the code area until the fence closes. Show a plain-text
preview for incomplete SVG fences instead, similar to how Mermaid
diagrams show a placeholder while streaming.
* studio: fix default top_k from 50/40 to 20 for chat inference
Per Qwen3.5 docs (unsloth.ai/docs/models/qwen3.5), top_k should be 20
for both thinking and non-thinking modes. The model-specific config in
inference_defaults.json already had top_k=20 for Qwen3.5, but the
generic fallback defaults were wrong:
- Frontend DEFAULT_INFERENCE_PARAMS.topK: 50 -> 20
- Backend generate_chat_completion top_k: 40 -> 20
- Backend generate_chat_completion_with_tools top_k: 40 -> 20
- Frontend title generation top_k: 40 -> 20
* studio: set universal inference defaults for unknown models
Default params for any model without specific config:
temperature=0.6, top_p=0.95, top_k=20, min_p=0.01,
presence_penalty=0.0, repetition_penalty=1.0
Models with entries in inference_defaults.json (Qwen3.5, Gemma-3,
Llama, etc.) override these with their recommended values.
Updated in: frontend DEFAULT_INFERENCE_PARAMS, backend Pydantic
request models, and backend generate_chat_completion defaults.
* studio: only trust_remote_code for unsloth/ models in AutoConfig
Only set trust_remote_code=True when the model name starts with
"unsloth/". All other models default to False for safety.
* studio: move Generating spinner above the composer
The "Generating" spinner was below the send message bar, causing
the bar to jump up and down. Move it above the composer in both
the regular thread view and the welcome/empty view.
* studio: adjust toast close button position away from edge
Move the X close button on toasts (like "Starting model...") from
top-1.5 to top-3 and add right-3, giving more breathing room from
the top-right corner.
* studio: make Think button smaller with tighter icon-text gap
Reduce gap from 1.5 to 0.5, padding from px-2.5/py-1 to px-2/py-0.5,
and icon from size-3.5 to size-3.
* studio: multiple onboarding and chat UX improvements
- Move Generating spinner above composer (fixes jumping send bar)
- Make Think button smaller with tighter icon-text gap
- Chat card now inside grid (same size as Audio/Embeddings cards)
- Rename "Chat Only" to "Chat"
- Chat card requires Continue to proceed (no auto-advance)
- Continue on Chat selection skips onboarding and goes to /chat
- Tooltip (i) click on Chat card doesn't trigger navigation
- Step 1 footer Back button goes back to splash (label is "Back")
- Splash "Skip Onboarding" renamed to "Skip to Chat", navigates to /chat
- Toast close button moved away from edge
* studio: align Skip to Chat button, add Skip to footer
- Sidebar "Skip to Chat" now uses primary (green) Button style with
arrow icon, full width, aligned like step items. Shows on all steps.
- Footer: added "Skip" outline button next to Continue that goes
directly to /studio with progress saved (markOnboardingDone)
* studio: change default max steps from 30 to 60 in toggle hook
The DEFAULT_MAX_STEPS in use-max-steps-epochs-toggle.ts was still 30,
used as fallback when toggling from epochs back to max steps.
* studio: extend context length options to 262K
CONTEXT_LENGTHS now includes 65536, 131072, 262144 in addition to
the existing 512-32768 range. The onboarding step filters these by
the model's max_position_embeddings (e.g. Nemotron-3-Nano-4B has
262144), showing powers of 2 up to the model's maximum.
* studio: auto-select LoRA vs QLoRA based on model size and GPU memory
After selecting a model in onboarding, detect the total model weight
file size from HF Hub (safetensors/bin files). Then estimate memory
needed: model_size_gb * 1.5 * context_scale, where context_scale is:
- <=8192 tokens: 1.0x
- >8192 tokens: 1.7x
- >=16384 tokens: 2.0x
- >=32768 tokens: 4.0x
If the estimate fits in free GPU VRAM, default to LoRA (16-bit).
Otherwise default to QLoRA (4-bit).
Backend changes:
- Add model_size_bytes to ModelDetails (models.py)
- Add _get_model_size_bytes() using HfApi.repo_info (routes/models.py)
- Add vram_free_gb to get_gpu_summary (hardware.py)
Frontend changes:
- Add autoSelectTrainingMethod() in training-config-store.ts
- Called after model defaults are loaded
- Add model_size_bytes to ModelConfigResponse type
- Add vramFreeGb to HardwareInfo hook
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* studio: rename "Importing ML libraries..." to "Importing Unsloth..."
* studio: show model/dataset in training status, fix LoRA/QLoRA casing
- Training status now shows 'Training "model_name"' and 'Dataset = ...'
instead of generic "Starting training..."
- Fix Studio progress section to show QLoRA/LoRA instead of QLORA/LORA
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* studio: rename 'Skip to Chat' to 'Skip Onboarding' on splash screen
* studio: add presence_penalty support for chat inference
Add presence_penalty as a parameter across the full stack:
- Backend: llama_cpp.py generate_chat_completion/with_tools, Pydantic
models (inference.py), routes/inference.py pass-through
- Frontend: InferenceParams type, DEFAULT_INFERENCE_PARAMS (0.0),
chat-adapter.ts payload, chat-settings-sheet.tsx slider (0-2),
model defaults loading from inference_defaults.json
- Set Qwen3.5 default presence_penalty to 1.5 per official docs
- Default for unknown models is 0.0 (off)
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* studio: fix Chat card deselecting Text and aligning with other cards
* studio: fix presence_penalty not loading from inference defaults
The inference_config.py load_inference_config() was not including
presence_penalty in the returned config dict, so the Qwen3.5
default of 1.5 from inference_defaults.json never reached the
frontend. Added it to the config builder.
* studio: add delete button for cached models in model selector
Add trash icon on each downloaded model row (GGUF and safetensors) with
confirmation dialog. Backend DELETE /api/models/delete-cached endpoint
uses huggingface_hub scan_cache_dir + delete_revisions to cleanly remove
cached repos, refusing if the model is currently loaded.
* studio: restore inference defaults, reasoning, and tools on page refresh
On page refresh with a model already loaded, the frontend was not
re-applying model-specific inference defaults (presence_penalty,
temperature, etc.) or restoring reasoning/tools support flags.
Backend: Add inference config, supports_reasoning, supports_tools,
and context_length to InferenceStatusResponse.
Frontend: In the refresh callback, when an active model is detected,
apply mergeRecommendedInference and restore reasoning/tools flags
with proper Qwen3.5 size-based defaults.
* studio: fix delete dialog closing before async completes
Prevent AlertDialogAction's default close behavior with
e.preventDefault() so the dialog stays open during deletion.
Also block onOpenChange dismiss while deleting is in progress.
* fix: add Dict and Any imports to inference models
* studio: fix Qwen3.5 reasoning threshold in frontend load path
The frontend loadModel handler had the old threshold (<=2) for
disabling reasoning on small Qwen3.5 models. Changed to <9 to
match the backend. This was causing 4B to not properly disable
thinking by default when auto-loaded.
* studio: move GGUF delete to per-variant level
For GGUF repos, the trash icon now appears on each downloaded variant
row inside the quantization expander instead of on the repo-level row.
Backend accepts optional variant param to delete specific GGUF files
(blob + symlink) rather than the entire repo cache.
* studio: restore ggufContextLength on page refresh
The Max Tokens slider was capped at 32768 on page refresh because
ggufContextLength was not restored from the status response.
Now set it from statusRes.context_length on reconnect.
* fix: remove <think> from Qwen3.5 response template marker
The train-on-responses-only feature uses template markers to find
where the assistant response starts. The Qwen3.5 response marker
included '<think>\n' which is only present when thinking mode is
enabled. With thinking disabled (default for <9B), the marker
never matched, causing 100% of samples to be dropped.
Changed response marker from '<|im_start|>assistant\n<think>\n'
to '<|im_start|>assistant\n' which works regardless of thinking mode.
* studio: fix sloth ASCII art alignment in training overlay
* fix: correct sloth ASCII art alignment to match Unsloth banner
* studio: add Python and terminal tool calling to chat
Register python and terminal tools alongside web search. Python
executor validates imports (stdlib only) via unsloth_zoo
rl_environments, runs code in a subprocess sandbox with 5-min
timeout and cancel support. Terminal executor blocks dangerous
commands (rm, sudo, etc.) and runs in a temp directory.
Update llama_cpp tool loop to show tool-specific status messages
and pass cancel_event through to executors. Rename composer
toggle from "Search" to "Tools" and show TerminalIcon for
execution status pills.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* studio: fix Nemotron/transformers 5.x support, onboarding navigation, port binding
Backend:
- Dynamic transformers 5.x detection via tokenizer_config.json fetch
(checks for TokenizersBackend class, cached per-model)
- Bump transformers 5.x version from 5.2.0 to 5.3.0 across all workers,
setup scripts (setup.sh, setup.ps1)
- Auto-enable trust_remote_code for unsloth/* models needing transformers 5.x
(workaround for NemotronH config parsing bug in transformers)
- Auto-install mamba-ssm/causal-conv1d for SSM models (NemotronH, Falcon-H1)
with --no-build-isolation --no-deps to avoid torch version conflicts
- Add SO_REUSEADDR to port check in run.py (fixes Colab proxy stale connection
falsely reporting port as in-use)
Frontend:
- Fix "Skip to Chat" navigation: use window.location.href instead of React
Router navigate() to bypass useEffect redirect race
- Fix "Skip Onboarding" on splash: navigates to /studio (not /chat)
- Fix onboarding guard: only check isOnboardingDone() on initial mount
- Fix Chat card on step 1: add sr-only spacer for consistent alignment
- Fix Chat+Text both selected: clear RadioGroup value when Chat is selected
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* studio: split tools toggle into Search and Code buttons
Replace the single "Tools" toggle with two independent toggles:
- "Search" (globe icon) enables web search only
- "Code" (terminal icon) enables Python and terminal execution
Add enabled_tools list field to the inference payload so the
backend only registers the tools the user has toggled on. Both
toggles appear in the main composer and the compare composer.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* studio: fix tool calling import validation and error logging
Replace unsloth_zoo-dependent import checker with a standalone
ast-based validator using sys.stdlib_module_names. This properly
blocks non-stdlib imports (numpy, requests, etc.) and returns a
clear error message to the model so it can rewrite using only
stdlib.
Add full traceback to tool streaming error logs for debugging.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix: parse gpt-oss harmony channels for clean safetensors chat output
gpt-oss models emit multi-channel output via harmony protocol tokens
(<|channel|>analysis<|message|>... and <|channel|>final<|message|>...).
TextIteratorStreamer with skip_special_tokens=True strips the special
tokens but leaves channel names concatenated with content, producing
garbled output like "analysisWe need to...assistantfinalHello!".
Add HarmonyTextStreamer that decodes with skip_special_tokens=False,
parses harmony markup via regex, and emits <think>analysis</think>
for the analysis channel and plain text for the final channel --
reusing the existing frontend reasoning UI.
Also expose supports_reasoning=True for non-GGUF gpt-oss models in
the /status endpoint so the frontend enables the Think toggle.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* studio: use unsloth_zoo for Python sandbox validation
Set UNSLOTH_IS_PRESENT=1 and import check_python_modules and
check_signal_escape_patterns directly from unsloth_zoo instead
of a standalone fallback. This gives us the full Unsloth
validation including stdlib-only import checks and signal/timeout
escape pattern detection.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* studio: allow all imports in Python tool sandbox
Remove stdlib-only import restriction. Keep signal escape
pattern detection via unsloth_zoo for safety.
* studio: fix ReadTimeout on tool streaming final pass
The 0.5s read timeout used for cancel-checking during streaming
also fires when waiting for the first response from llama-server
(e.g. reasoning model thinking for 15+ seconds). Add
_stream_with_retry() context manager that retries on ReadTimeout
while checking cancel_event, so the model has unlimited time to
think before producing the first token. Applied to both the
regular streaming path and the tool-calling final pass.
* fix: rewrite HarmonyTextStreamer with stateful incremental parsing
The delta-on-transformed approach had two critical bugs:
1. Before the full <|channel|>X<|message|> pattern was complete, the
strip-tokens fallback emitted "analysis" as plain text. Then when
the regex matched, _transform returned a completely different format
(<think>...</think>) and the delta was computed against the wrong
base string, producing fragments like "think>", "nk>", ">".
2. Even with full matches, the closing </think> tag shifted position
as content grew, so text[prev_len:] produced garbled deltas.
Replace with stateful incremental parsing that:
- Buffers until a complete channel+message pair is seen
- Emits <think> once when analysis channel first appears
- Streams analysis content deltas (computed on channel content directly)
- Emits </think> once when final channel first appears
- Streams final content deltas
- Closes open think tags in end()
Also skip the generic all_special_tokens stripping in
_clean_generated_text for gpt-oss since HarmonyTextStreamer already
produces clean output and the generic stripping was mangling <think>
tags.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix: strip all <|...|> tokens in gpt-oss cleanup, not just harmony subset
The gpt-oss tokenizer has added tokens like <|return|> (id=200002) that
are not part of the harmony channel protocol but can leak into output.
The previous regex only stripped channel|message|start|end tokens.
Broaden the _clean_generated_text regex for gpt-oss to <\|[a-z_]+\|>
which catches all pipe-delimited tokens (return, constrain, reserved,
etc.) without matching <think>/<\/think> tags.
Verified: gpt-oss all_special_tokens are only <|return|>,
<|reserved_200017|>, <|startoftext|> -- none overlap with <think>.
The harmony tokens (channel, message, start, end) are added_tokens
but not in all_special_tokens.
* fix: hide config-only model repos from cached models list
Repos that only have metadata/config files cached (no .safetensors or
.bin weight files) were showing up in the Downloaded list with tiny
sizes like "1.8 KB" or "24 KB". These are just leftover config
snapshots from architecture checks, not usable models.
Filter the cached-models endpoint to only include repos that contain
actual model weight files (.safetensors or .bin).
* studio: fix toast description text contrast in dark mode
Add explicit !text-muted-foreground to toast description classNames
so secondary text (e.g. "Releases VRAM and resets inference state.")
is readable in dark mode.
* studio: fix Chat card icon alignment with size-4 spacer
Replace sr-only span (takes no space) with a size-4 shrink-0 div
matching the RadioGroupItem dimensions in other cards, so the Chat
icon aligns vertically with Text/Audio/Vision/Embeddings icons.
---------
Co-authored-by: workspace <user@workspace.local>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Manan17 <shahmanan170602@gmail.com>
Co-authored-by: Roland Tannous <rolandtannous@gravityq.ai>
## Summary
- Add web search tool calling for GGUF models (Search toggle, DuckDuckGo via ddgs)
- Add KV cache dtype dropdown (f16/bf16/q8_0/q5_1/q4_1) in Chat Settings
- Fix Qwen3/3.5 inference defaults per official docs (thinking on/off params)
- Enable reasoning by default for Qwen3.5 4B and 9B
- Replace "Generating" toast with inline spinner
- Fix stop button via asyncio.to_thread (event loop no longer blocked)
- Fix CUDA 12 compat lib paths for llama-server on CUDA 13 systems
- Fix auto-load model name not appearing in selector
- Training progress messages + dataset_num_proc fix
Integrated PRs:
- #4327 (imagineer99): BETA badge alignment (already in tree)
- #4340 (Manan Shah): prioritize training models in model selection
- #4344 (Roland Tannous): setup.sh macOS python version compatibility
- #4345 (Manan Shah): revamp model+dataset checking logic
* Removing .precommit config
* edited colab comments
* studio: update Unsloth_Studio_Colab.ipynb
* studio: update Unsloth_Studio_Colab.ipynb
* studio: add Colab T4 GPU metadata to force T4 instance
* style: update colab popup to black/white theme with gem icon and play button
* feat: center landscape image in colab notebook
* style: shrink popup to fit content, truncate URL display
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* feat: center landscape image in colab notebook
* feat: use GitHub raw URL for studio landscape image in notebook
* chore: update colab notebook
* feat: add studio landscape colab display image and update notebook
* feat: update notebook with studio landscape image
* style: remove colors, add progress bar, add VERBOSE flag to install output
* docs: add comments explaining VERBOSE flag and progress bar
* chore: update colab notebook
* fix: define VERBOSE, _STEP, _TOTAL at module level to fix NameError
---------
Co-authored-by: LeoBorcherding <LeoBorcherding@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
The `set -u` (nounset) flag in setup.sh causes `${_HIDDEN_GITIGNORES[@]}`
to fail with "unbound variable" when no parent .gitignore with `*` is
found (common on Mac where the install is not inside a Python venv).
Use the `${arr[@]+"${arr[@]}"}` idiom to safely expand empty arrays
under nounset mode.
Two issues caused the studio frontend to render without any styling
when installed via `pip install` (non-editable):
1. `pyproject.toml` package-data only included `frontend/dist/**/*`.
The `include-package-data = true` setting relies on `git ls-files`,
which fails in isolated builds (pip/uv copy source to a temp dir
without `.git`). This meant `frontend/src/`, `package.json`,
`vite.config.ts`, and other build files were missing from the
installed package. Tailwind had no source files to scan.
2. Python venvs auto-create a `.gitignore` with a bare `*` pattern.
Tailwind v4's oxide scanner walks parent directories and respects
`.gitignore` -- so even when source files are present, the venv's
`*` pattern causes the scanner to skip all `.tsx` files. The result
is a 34KB CSS skeleton with zero utility classes instead of the
expected 265KB.
Additionally, Vite adds `crossorigin` to script/link tags by default.
This forces CORS mode on font subresource loads, which Firefox
HTTPS-Only Mode does not exempt -- causing all @font-face downloads
to fail silently when Studio is served over HTTP.
Changes:
- pyproject.toml: Expand package-data to include frontend source,
config files, setup scripts, and backend requirements using glob
patterns (no node_modules)
- studio/setup.sh: Temporarily hide parent .gitignore files containing
a bare `*` during `npm run build`, with trap-based restoration
- studio/backend/main.py: Strip `crossorigin` attributes from HTML
at serve time so fonts load correctly on any protocol
install_python_stack.py:
- Print uv error output on failure for debuggability
- Refactor pip_install() to use early return after uv success,
removing duplicated pip command path
setup.sh:
- Guard nvidia-smi command substitution with || true so it does
not abort the script under set -euo pipefail when nvidia-smi
fails (e.g., containerized environments, driver quirks)
- Read all GPU compute capabilities and deduplicate, so
mixed-GPU hosts get kernels built for all present architectures
instead of only the first GPU
Restore separate cmake --build calls for llama-server and
llama-quantize on both setup.sh and setup.ps1. The combined
approach made llama-quantize failure fatal, but it was originally
best-effort (|| true on Linux, [WARN] on Windows). The timing
savings from combining was only ~2.7s, not worth the semantic
change.
The Ninja + arch detection speedups are preserved (55s vs 1m 37s).
Three improvements to the llama.cpp build step in setup.sh:
1. Detect GPU compute capability via nvidia-smi and limit
CMAKE_CUDA_ARCHITECTURES to the current GPU. Without this, cmake
builds for all default CUDA architectures which is very slow.
2. Use Ninja build generator when available. Ninja has better
parallelism than Make for CUDA compilation.
3. Build both llama-server and llama-quantize targets in a single
cmake --build invocation for better parallelism.
4. Add --threads=0 to CMAKE_CUDA_FLAGS for multi-threaded nvcc
compilation.
Measured on 192-core machine with B200 (sm_100):
Make (all archs): very slow (minutes for each arch)
Make (single arch): 1m 37s
Ninja (single arch): 55s
Speedup: ~1.7x
Combined with the uv change, total setup goes from ~4m 35s to ~1m 40s.