DiffusionGemma serves via the visual runner, which streams per-step canvas frames so the answer resolves live in the bubble. The agentic tool loop (generate_chat_completion_with_tools) does not forward those frames, so whenever a tool pill (Search/Code) was on the live canvas silently vanished while text still streamed. DiffusionGemma is not a tool-calling target anyway, so report supports_tools=False for it: the chat always takes the frame-forwarding path, and the Search/Code pills disable themselves (a local model has no builtin web search either). Also turn the artifacts canvas on by default for DiffusionGemma so a full-HTML answer (e.g. a playable game) renders as an interactive sandboxed card without the user flipping the global artifacts toggle. |
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| .. | ||
| app | ||
| assets | ||
| components | ||
| config | ||
| features | ||
| hooks | ||
| i18n | ||
| lib | ||
| shared | ||
| stores | ||
| types | ||
| utils | ||
| asset-queries.d.ts | ||
| index.css | ||
| main.tsx | ||
| speech-recognition.d.ts | ||