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Daniel Han b8dde0a835
Studio: support Anthropic 1h cache TTL via prompt_cache_ttl (#5685)
* Studio: support Anthropic 1h cache TTL via prompt_cache_ttl field

Anthropic exposes two ephemeral cache pools per request: the default
5-minute pool, and a 1-hour pool selected by attaching `ttl:"1h"` to
the `cache_control` marker. 1h writes are billed at 2x base input vs
1.25x for 5m, but reads stay at 0.1x for both, so a single extra read
landing more than 5 minutes after the write pays off the premium.

Studio hardcoded the 5m pool via `cache_control: {type:"ephemeral"}`
on both breakpoints. For chats with multi-minute idle gaps (people
juggling tabs, long-running tool calls between turns), the cache
expires before the next turn and every read becomes a cache_creation,
not a cache_read -- exactly the case where the 1h pool wins.

Changes:

- Add `prompt_cache_ttl: Optional[Literal["5m", "1h"]]` to
  ChatCompletionRequest. Default (None) preserves today's 5m behavior.
- Thread through `routes/inference.py` ->
  `stream_chat_completion` -> `_stream_anthropic`.
- Build a shared `cache_marker` dict in `_stream_anthropic`; attach
  `ttl` only when the request asks for one of the two valid values.
  Unknown TTL strings are silently dropped to avoid sending malformed
  markers (the upstream API would 400).
- Apply the same marker to both existing breakpoints (system block at
  line 1175 and the latest-message tail at line 1198 / 1213) so the
  pool selection is consistent across the whole prefix.
- Add `test_anthropic_cache_ttl.py` with 11 parametrized cases
  pinning the outbound body shape: omitted -> default marker;
  explicit `5m`/`1h` -> ttl field set; unknown values dropped;
  caching off -> no markers at all.

Verified upstream that `cache_control: {type:"ephemeral", ttl:"1h"}`
is accepted by the Anthropic API today; no beta header required.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Relax prompt_cache_ttl to Optional[str] (Codex P1)

Declaring `prompt_cache_ttl` as `Optional[Literal["5m", "1h"]]` made
FastAPI/Pydantic 422 the request before _stream_anthropic could even
see the field. The whole point of the downstream drop-unknown-values
behaviour was to keep a stale frontend from crashing the request;
the strict Literal at the request layer defeated that.

Loosen the schema to Optional[str]; the existing in-helper guard
already restricts forwarded values to {"5m", "1h"} (everything else
is silently dropped). Test suite stays unchanged -- the bogus-value
cases in test_anthropic_cache_ttl.py already pass arbitrary strings
through and assert they are dropped before the wire.

* Address review: confirm extended-cache-ttl beta header is GA

Reviewer asked whether the 1h cache TTL still requires the
`extended-cache-ttl-2025-04-11` anthropic-beta header. Investigated:

- Live-tested api.anthropic.com on claude-opus-4-7 (2026-05-22)
  with cache_control={type:"ephemeral", ttl:"1h"} and NO beta
  header. Got status 200 and ephemeral_1h_input_tokens populated
  on the create turn, plus cache_read_input_tokens populated on
  the reuse turn.
- Cross-checked the current prompt-caching docs: no mention of
  any beta header on the 1h TTL path.

Conclusion: the gate has been promoted to GA. The code already
does not send the beta header (the cache_marker dict only carries
`type`/`ttl`), so no wire change is needed. Pinned the contract
with two regression tests that assert the header is NOT on the
outbound request, and added a docstring note explaining the
investigation outcome so a future reader does not re-add it.

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-05-22 06:03:32 -07:00
.github studio: unblock /load event loop on detect_audio_type (#5642, #5635) (#5669) 2026-05-22 05:47:58 -07:00
images images: use narrower Discord button and drop duplicate (#5552) 2026-05-18 05:00:59 -07:00
scripts Move uninstall scripts into scripts/ and fix references (#5644) 2026-05-20 04:42:03 -07:00
studio Studio: support Anthropic 1h cache TTL via prompt_cache_ttl (#5685) 2026-05-22 06:03:32 -07:00
tests studio: unblock /load event loop on detect_audio_type (#5642, #5635) (#5669) 2026-05-22 05:47:58 -07:00
unsloth Respect GC for GRPO (#5269) 2026-05-22 05:37:25 -07:00
unsloth_cli studio: regenerate desktop launcher on unsloth studio update (macOS + Linux + Windows) (#5577) 2026-05-19 05:49:10 -07:00
.gitattributes EOL LF (unix line endings) normalization (#3478) 2025-10-17 16:22:42 -07:00
.gitignore ci: advisory lockfile supply-chain audit (no install-script changes) (#5604) 2026-05-19 05:56:56 -07:00
.pre-commit-ci.yaml pre-commit CI config (#3565) 2025-11-07 14:44:18 -08:00
.pre-commit-config.yaml [pre-commit.ci] pre-commit autoupdate (#5586) 2026-05-18 22:57:43 -07:00
build.sh Add Studio web update banner and release version display (#5308) 2026-05-11 18:24:01 +04:00
cli.py Rename cli/ to unsloth_cli/ to fix namespace collision with stringzilla (#4393) 2026-03-17 20:40:21 -07:00
CODE_OF_CONDUCT.md Update CODE_OF_CONDUCT.md 2025-10-25 19:31:05 -07:00
CONTRIBUTING.md Revert "Improve documentation on how to export model from Colab" 2026-03-13 22:38:41 -07:00
COPYING Rename cli/ to unsloth_cli/ to fix namespace collision with stringzilla (#4393) 2026-03-17 20:40:21 -07:00
install.ps1 install: bump unsloth floor to >=2026.5.5 (#5621) 2026-05-19 07:40:53 -07:00
install.sh install: bump unsloth floor to >=2026.5.5 (#5621) 2026-05-19 07:40:53 -07:00
LICENSE Rename cli/ to unsloth_cli/ to fix namespace collision with stringzilla (#4393) 2026-03-17 20:40:21 -07:00
pyproject.toml Versioning 2026-05-19 07:00:04 -07:00
README.md Adding Connect a Provider README changes 2026-05-21 05:08:59 -07:00
unsloth-cli.py Merge pull request #3612 from Vangmay/feature/raw-text-dataprep 2026-01-08 03:38:15 -08:00

Unsloth logo

Unsloth Studio lets you run and train models locally.

FeaturesQuickstartNotebooksDocumentation


unsloth studio ui homepage

Get started

macOS, Linux, WSL:

curl -fsSL https://unsloth.ai/install.sh | sh

Windows:

irm https://unsloth.ai/install.ps1 | iex

Community:

Features

Unsloth Studio (Beta) lets you run and train text, audio, embedding, vision models on Windows, Linux and macOS.

Inference

Training

  • Train and RL 500+ models up to 2x faster with up to 70% less VRAM, with no accuracy loss.
  • Custom Triton and mathematical kernels. See some collabs we did with PyTorch and Hugging Face.
  • Data Recipes: Auto-create datasets from PDF, CSV, DOCX etc. Edit data in a visual-node workflow.
  • Reinforcement Learning (RL): The most efficient RL library, using 80% less VRAM for GRPO, FP8 etc.
  • Supports full fine-tuning, RL, pretraining, 4-bit, 16-bit and, FP8 training.
  • Observability: Monitor training live, track loss and GPU usage and customize graphs.
  • Multi-GPU training is supported, with major improvements coming soon.

📥 Install

Unsloth can be used in two ways: through Unsloth Studio, the web UI, or through Unsloth Core, the code-based version. Each has different requirements.

Unsloth Studio (web UI)

Unsloth Studio (Beta) works on Windows, Linux, WSL and macOS.

  • CPU: Supported for Chat and Data Recipes currently
  • NVIDIA: Training works on RTX 30/40/50, Blackwell, DGX Spark, Station and more
  • macOS: Training, MLX and GGUF inference are ALL supported.
  • AMD: Chat + Data works. Train with Unsloth Core. Studio support is out soon.
  • Multi-GPU: Available now, with a major upgrade on the way

macOS, Linux, WSL:

curl -fsSL https://unsloth.ai/install.sh | sh

Windows:

irm https://unsloth.ai/install.ps1 | iex

Launch

unsloth studio -p 8888

For cloud or global access, add -H 0.0.0.0. By default, Unsloth is accessible only locally.

Update

To update, use the same install commands above or use unsloth studio update.

Docker

Use our Docker image unsloth/unsloth container. Run:

docker run -d -e JUPYTER_PASSWORD="mypassword" \
  -p 8888:8888 -p 8000:8000 -p 2222:22 \
  -v $(pwd)/work:/workspace/work \
  --gpus all \
  unsloth/unsloth

Developer, Nightly, Uninstall

To see developer, nightly and uninstallation etc. instructions, see advanced installation.

Unsloth Core (code-based)

Linux, WSL:

curl -LsSf https://astral.sh/uv/install.sh | sh
uv venv unsloth_env --python 3.13
source unsloth_env/bin/activate
uv pip install unsloth --torch-backend=auto

Windows:

winget install -e --id Python.Python.3.13
winget install --id=astral-sh.uv  -e
uv venv unsloth_env --python 3.13
.\unsloth_env\Scripts\activate
uv pip install unsloth --torch-backend=auto

For Windows, pip install unsloth works only if you have PyTorch installed. Read our Windows Guide. You can use the same Docker image as Unsloth Studio.

AMD, Intel:

For RTX 50x, B200, 6000 GPUs: uv pip install unsloth --torch-backend=auto. Read our guides for: Blackwell and DGX Spark.
To install Unsloth on AMD and Intel GPUs, follow our AMD Guide and Intel Guide.

📒 Free Notebooks

Train for free with our notebooks. You can use our new free Unsloth Studio notebook to run and train models for free in a web UI. Read our guide. Add dataset, run, then deploy your trained model.

Model Free Notebooks Performance Memory use
Gemma 4 (E2B) ▶️ Start for free 1.5x faster 50% less
Qwen3.5 (4B) ▶️ Start for free 1.5x faster 60% less
gpt-oss (20B) ▶️ Start for free 2x faster 70% less
Qwen3.5 GSPO ▶️ Start for free 2x faster 70% less
gpt-oss (20B): GRPO ▶️ Start for free 2x faster 80% less
Qwen3: Advanced GRPO ▶️ Start for free 2x faster 70% less
embeddinggemma (300M) ▶️ Start for free 2x faster 20% less
Mistral Ministral 3 (3B) ▶️ Start for free 1.5x faster 60% less
Llama 3.1 (8B) Alpaca ▶️ Start for free 2x faster 70% less
Llama 3.2 Conversational ▶️ Start for free 2x faster 70% less
Orpheus-TTS (3B) ▶️ Start for free 1.5x faster 50% less

🦥 Unsloth News

  • Connections: Connect any API provider (OpenAI, Anthropic) or server (vLLM, Ollama). Guide
  • MTP: Run Qwen3.6 MTP in Unsloth. MTP settings are autoset specific to your hardware. Guide
  • API inference endpoint: Deploy and run local LLMs in Claude Code, Codex tools. Guide
  • Qwen3.6: Qwen3.6-35B-A3B can now be trained and run in Unsloth Studio. Blog
  • Gemma 4: Run and train Googles new models directly in Unsloth. Blog
  • Introducing Unsloth Studio: our new web UI for running and training LLMs. Blog
  • Qwen3.5 - 0.8B, 2B, 4B, 9B, 27B, 35-A3B, 112B-A10B are now supported. Guide + notebooks
  • Train MoE LLMs 12x faster with 35% less VRAM - DeepSeek, GLM, Qwen and gpt-oss. Blog
  • Embedding models: Unsloth now supports ~1.8-3.3x faster embedding fine-tuning. BlogNotebooks
  • New 7x longer context RL vs. all other setups, via our new batching algorithms. Blog
  • New RoPE & MLP Triton Kernels & Padding Free + Packing: 3x faster training & 30% less VRAM. Blog
  • 500K Context: Training a 20B model with >500K context is now possible on an 80GB GPU. Blog
  • FP8 & Vision RL: You can now do FP8 & VLM GRPO on consumer GPUs. FP8 BlogVision RL

📥 Advanced Installation

The below advanced instructions are for Unsloth Studio. For Unsloth Core advanced installation, view our docs.

Developer installs: macOS, Linux, WSL:

git clone https://github.com/unslothai/unsloth
cd unsloth
./install.sh --local
unsloth studio -p 8888

Then to update :

unsloth studio update

Developer installs: Windows PowerShell:

git clone https://github.com/unslothai/unsloth.git
cd unsloth
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\install.ps1 --local
unsloth studio -p 8888

Then to update :

unsloth studio update

Nightly: MacOS, Linux, WSL:

git clone https://github.com/unslothai/unsloth
cd unsloth
git checkout nightly
./install.sh --local
unsloth studio -p 8888

Then to launch every time:

unsloth studio -p 8888

Nightly: Windows:

Run in Windows Powershell:

git clone https://github.com/unslothai/unsloth.git
cd unsloth
git checkout nightly
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\install.ps1 --local
unsloth studio -p 8888

Then to launch every time:

unsloth studio -p 8888

Uninstall

The recommended way to fully remove Unsloth Studio is the matching uninstall script for your OS. It stops any running servers, removes the install dir, the launcher data dir, the desktop shortcut, and any platform-specific entries (macOS .app bundle + Launch Services on Mac; Start Menu, HKCU\Software\Unsloth registry key and user PATH entries on Windows):

  • MacOS, WSL, Linux: curl -fsSL https://raw.githubusercontent.com/unslothai/unsloth/main/scripts/uninstall.sh | sh
  • Windows (PowerShell): irm https://raw.githubusercontent.com/unslothai/unsloth/main/scripts/uninstall.ps1 | iex

If you only want to drop the install dir and keep the launcher/shortcut for a later reinstall, you can instead run rm -rf ~/.unsloth/studio (Mac/Linux/WSL) or Remove-Item -Recurse -Force "$HOME\.unsloth\studio" (Windows). The model cache at ~/.cache/huggingface is not touched by any of these.

For more info, see our docs.

Deleting model files

You can delete old model files either from the bin icon in model search or by removing the relevant cached model folder from the default Hugging Face cache directory. By default, HF uses:

  • MacOS, Linux, WSL: ~/.cache/huggingface/hub/
  • Windows: %USERPROFILE%\.cache\huggingface\hub\
Type Links
  Discord Join Discord server
  r/unsloth Reddit Join Reddit community
📚 Documentation & Wiki Read Our Docs
  Twitter (aka X) Follow us on X
🔮 Our Models Unsloth Catalog
✍️ Blog Read our Blogs

Citation

You can cite the Unsloth repo as follows:

@software{unsloth,
  author = {Daniel Han, Michael Han and Unsloth team},
  title = {Unsloth},
  url = {https://github.com/unslothai/unsloth},
  year = {2023}
}

If you trained a model with 🦥Unsloth, you can use this cool sticker!  

License

Unsloth uses a dual-licensing model of Apache 2.0 and AGPL-3.0. The core Unsloth package remains licensed under Apache 2.0, while certain optional components, such as the Unsloth Studio UI are licensed under the open-source license AGPL-3.0.

This structure helps support ongoing Unsloth development while keeping the project open source and enabling the broader ecosystem to continue growing.

Thank You to

  • The llama.cpp library that lets users run and save models with Unsloth
  • The Hugging Face team and their libraries: transformers and TRL
  • The Pytorch and Torch AO team for their contributions
  • NVIDIA for their NeMo DataDesigner library and their contributions
  • And of course for every single person who has contributed or has used Unsloth!