Unsloth is a local UI for training and running Gemma 4, Qwen3.6, DeepSeek, Kimi, GLM and other models. https://unsloth.ai/docs
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Roland Tannous a70bf02bb8
studio/chat: OpenAI container picker delete reliability (#5466)
* studio/chat: fix OpenAI container delete UX (expired filter, TTL cap, idempotent 404, refresh-on-error)

- Filter status="expired" from /containers/list so the picker only
  shows usable containers. OpenAI keeps expired entries in the list
  indefinitely, which made delete look broken.
- Cap ttl_minutes at 20 (backend Field + frontend TTL_MAX + persistence
  clamp). OpenAI's actual hard limit is 20; the prior 10080 cap caused
  integer_above_max_value rejections on create.
- Treat 404 on delete as idempotent success in the frontend client so
  already-gone containers don't surface a scary error toast.
- Run refresh() in finally for onCreate/onDelete so the picker stays
  in sync with OpenAI even when the call errors.
- Add route-level test for the expired filter.

* studio/chat: add diagnostic logging for OpenAI /containers DELETE

Trace what arrives at /external/openai/containers/delete (subject,
container_id, base_url) and what we send to OpenAI (URL, presence
of Authorization, value of OpenAI-Beta) plus the full response
status + body (capped at 300 chars). Helps confirm whether the
beta header is on the wire and whether OpenAI's response actually
reports deleted=true, when users report the delete "not taking".

No secrets are logged — Authorization is reported as a boolean.

* studio/chat: log raw /containers list response from OpenAI

Sibling to the delete diagnostics. After a confirmed delete
(deleted=true on the wire), we want to see whether the very next
list call returns the just-deleted id — that distinguishes
"OpenAI eventually-consistent list" from "frontend stale state".
Logs each entry's id + status only; no names, no timestamps.

* studio/chat: fingerprint decrypted API key for container CRUD

Logs kind (sk-proj-/sk-/other), length, and last-4 chars only —
never the full secret. Lets us compare what the backend actually
uses against the key the user expects, since the same DELETE
request shape can produce different results across keys
(project-scoped containers: list is permissive but delete requires
the owning project's key).

* studio/chat: use fresh httpx client for /v1/containers DELETE

Same key, same headers, same URL via the shared _http_client
returned deleted=true but the container persisted in subsequent
list calls. A fresh httpx.AsyncClient with the identical request
shape (verified with a standalone reproducer) deleted the same
container cleanly. Suspect connection-pool state from earlier
chat-completion streams interferes at the edge — switching to a
per-call client side-steps it entirely. Scoped to delete only;
list/create keep using the shared pool until we can confirm the
same fix is needed there.

* studio/chat: log OpenAI response headers on container DELETE

Adds cf-ray / x-request-id / openai-organization / openai-project /
openai-processing-ms to the delete-response diagnostic line. Lets
us cross-reference a failing delete against OpenAI support (or
against a working standalone reproducer) using the unique
request-id and edge node.

* studio/chat: client-side tombstone for just-deleted OpenAI containers

OpenAI's /v1/containers DELETE returns {"deleted": true} but the
list endpoint can keep returning the same container for several
minutes (replica lag or in-use silent no-op — undocumented per
developers.openai.com/api/docs/guides/tools-shell). Our backend
sends the correct DELETE with OpenAI-Beta: containers=v1 and a
standalone reproducer shows the same behavior, so the right fix
is UI-side rather than waiting on OpenAI.

After a successful delete, the id goes into a per-component
tombstone map with a 5-minute expiry. visibleContainers (now the
single chokepoint feeding sortedContainers, auto-bind, and the
all-containers list) filters those ids out. A 30s sweep clears
expired tombstones so the picker recovers automatically if OpenAI
eventually catches up (or the container's TTL elapses).

* studio/chat: tombstones live for the page lifetime; drop API key fingerprint log

- Tombstones change from Map<id, expiry> to Set<id>: once tombstoned,
  the id stays hidden from the picker until page reload. OpenAI's list
  can keep returning a deleted id for an undocumented and variable
  amount of time; automatically un-tombstoning after a fixed window
  surfaces it again and creates more confusion than it solves. The
  container's own TTL eventually expires the entry on OpenAI's side,
  and the expired-status filter at the backend list route hides it
  anyway.
- Remove the periodic sweep effect (dead code without expiries).
- Remove the api-key fingerprint log added during debugging — it
  served its purpose (confirmed parity) and isn't needed long-term.
2026-05-16 01:53:13 +04:00
.github ci: switch Windows Stop Studio to a cmd no-op marker (#5462) 2026-05-15 13:14:34 -07:00
images Add files via upload 2026-04-02 03:00:10 -07:00
scripts studio: drop unused max_grad_value schema + route plumbing (#5424) 2026-05-14 05:43:58 -07:00
studio studio/chat: OpenAI container picker delete reliability (#5466) 2026-05-16 01:53:13 +04:00
tests tests: raise pwsh/bash subprocess timeout from 10s to 60s (#5463) 2026-05-15 14:18:04 -07:00
unsloth Restore Flash > SDPA > Flex priority for non-gemma3 models (#5455) 2026-05-15 12:43:49 -05:00
unsloth_cli Harden Tauri release flow (#5341) 2026-05-12 20:30:20 -07:00
.gitattributes EOL LF (unix line endings) normalization (#3478) 2025-10-17 16:22:42 -07:00
.gitignore CI: scope GITHUB_TOKEN permissions, add MLX CI, unblock ~60 skipped tests (#5312) 2026-05-11 03:19:13 -07:00
.pre-commit-ci.yaml pre-commit CI config (#3565) 2025-11-07 14:44:18 -08:00
.pre-commit-config.yaml [pre-commit.ci] pre-commit autoupdate (#5204) 2026-04-27 14:17:03 -07:00
build.sh Add Studio web update banner and release version display (#5308) 2026-05-11 18:24:01 +04:00
cli.py Rename cli/ to unsloth_cli/ to fix namespace collision with stringzilla (#4393) 2026-03-17 20:40:21 -07:00
CODE_OF_CONDUCT.md Update CODE_OF_CONDUCT.md 2025-10-25 19:31:05 -07:00
CONTRIBUTING.md Revert "Improve documentation on how to export model from Colab" 2026-03-13 22:38:41 -07:00
COPYING Rename cli/ to unsloth_cli/ to fix namespace collision with stringzilla (#4393) 2026-03-17 20:40:21 -07:00
install.ps1 install: support STUDIO_HOME / UNSLOTH_STUDIO_HOME for custom install paths (#5190) 2026-05-05 23:17:40 -07:00
install.sh feat(studio): MLX training tab on Apple Silicon (LoRA / full FT, VLM, export) (#5265) 2026-05-05 23:54:58 -07:00
LICENSE Rename cli/ to unsloth_cli/ to fix namespace collision with stringzilla (#4393) 2026-03-17 20:40:21 -07:00
pyproject.toml security: NOT affected by Mini Shai-Hulud (May-12 wave) -- forward-looking hardening only (#5397) 2026-05-13 04:58:12 -07:00
README.md Add API Inference endpoint 2026-05-05 06:13:35 -07:00
unsloth-cli.py Merge pull request #3612 from Vangmay/feature/raw-text-dataprep 2026-01-08 03:38:15 -08:00

Unsloth logo

Unsloth Studio lets you run and train models locally.

FeaturesQuickstartNotebooksDocumentation


unsloth studio ui homepage

Get started

macOS, Linux, WSL:

curl -fsSL https://unsloth.ai/install.sh | sh

Windows:

irm https://unsloth.ai/install.ps1 | iex

Community:

Features

Unsloth Studio (Beta) lets you run and train text, audio, embedding, vision models on Windows, Linux and macOS.

Inference

Training

  • Train and RL 500+ models up to 2x faster with up to 70% less VRAM, with no accuracy loss.
  • Custom Triton and mathematical kernels. See some collabs we did with PyTorch and Hugging Face.
  • Data Recipes: Auto-create datasets from PDF, CSV, DOCX etc. Edit data in a visual-node workflow.
  • Reinforcement Learning (RL): The most efficient RL library, using 80% less VRAM for GRPO, FP8 etc.
  • Supports full fine-tuning, RL, pretraining, 4-bit, 16-bit and, FP8 training.
  • Observability: Monitor training live, track loss and GPU usage and customize graphs.
  • Multi-GPU training is supported, with major improvements coming soon.

📥 Install

Unsloth can be used in two ways: through Unsloth Studio, the web UI, or through Unsloth Core, the code-based version. Each has different requirements.

Unsloth Studio (web UI)

Unsloth Studio (Beta) works on Windows, Linux, WSL and macOS.

  • CPU: Supported for Chat and Data Recipes currently
  • NVIDIA: Training works on RTX 30/40/50, Blackwell, DGX Spark, Station and more
  • macOS: Currently supports chat and Data Recipes. MLX training is coming very soon
  • AMD: Chat + Data works. Train with Unsloth Core. Studio support is out soon.
  • Coming soon: Training support for Apple MLX, AMD, and Intel.
  • Multi-GPU: Available now, with a major upgrade on the way

macOS, Linux, WSL:

curl -fsSL https://unsloth.ai/install.sh | sh

Windows:

irm https://unsloth.ai/install.ps1 | iex

Launch

unsloth studio -p 8888

For cloud VMs or LAN access, add -H 0.0.0.0 to bind on all interfaces.

Update

To update, use the same install commands as above. Or run (does not work on Windows):

unsloth studio update

Docker

Use our Docker image unsloth/unsloth container. Run:

docker run -d -e JUPYTER_PASSWORD="mypassword" \
  -p 8888:8888 -p 8000:8000 -p 2222:22 \
  -v $(pwd)/work:/workspace/work \
  --gpus all \
  unsloth/unsloth

Developer, Nightly, Uninstall

To see developer, nightly and uninstallation etc. instructions, see advanced installation.

Unsloth Core (code-based)

Linux, WSL:

curl -LsSf https://astral.sh/uv/install.sh | sh
uv venv unsloth_env --python 3.13
source unsloth_env/bin/activate
uv pip install unsloth --torch-backend=auto

Windows:

winget install -e --id Python.Python.3.13
winget install --id=astral-sh.uv  -e
uv venv unsloth_env --python 3.13
.\unsloth_env\Scripts\activate
uv pip install unsloth --torch-backend=auto

For Windows, pip install unsloth works only if you have PyTorch installed. Read our Windows Guide. You can use the same Docker image as Unsloth Studio.

AMD, Intel:

For RTX 50x, B200, 6000 GPUs: uv pip install unsloth --torch-backend=auto. Read our guides for: Blackwell and DGX Spark.
To install Unsloth on AMD and Intel GPUs, follow our AMD Guide and Intel Guide.

📒 Free Notebooks

Train for free with our notebooks. You can use our new free Unsloth Studio notebook to run and train models for free in a web UI. Read our guide. Add dataset, run, then deploy your trained model.

Model Free Notebooks Performance Memory use
Gemma 4 (E2B) ▶️ Start for free 1.5x faster 50% less
Qwen3.5 (4B) ▶️ Start for free 1.5x faster 60% less
gpt-oss (20B) ▶️ Start for free 2x faster 70% less
Qwen3.5 GSPO ▶️ Start for free 2x faster 70% less
gpt-oss (20B): GRPO ▶️ Start for free 2x faster 80% less
Qwen3: Advanced GRPO ▶️ Start for free 2x faster 70% less
embeddinggemma (300M) ▶️ Start for free 2x faster 20% less
Mistral Ministral 3 (3B) ▶️ Start for free 1.5x faster 60% less
Llama 3.1 (8B) Alpaca ▶️ Start for free 2x faster 70% less
Llama 3.2 Conversational ▶️ Start for free 2x faster 70% less
Orpheus-TTS (3B) ▶️ Start for free 1.5x faster 50% less

🦥 Unsloth News

  • API inference endpoint: Deploy and run local LLMs in Claude Code, Codex tools. Guide
  • Qwen3.6: Qwen3.6-35B-A3B can now be trained and run in Unsloth Studio. Blog
  • Gemma 4: Run and train Googles new models directly in Unsloth. Blog
  • Introducing Unsloth Studio: our new web UI for running and training LLMs. Blog
  • Qwen3.5 - 0.8B, 2B, 4B, 9B, 27B, 35-A3B, 112B-A10B are now supported. Guide + notebooks
  • Train MoE LLMs 12x faster with 35% less VRAM - DeepSeek, GLM, Qwen and gpt-oss. Blog
  • Embedding models: Unsloth now supports ~1.8-3.3x faster embedding fine-tuning. BlogNotebooks
  • New 7x longer context RL vs. all other setups, via our new batching algorithms. Blog
  • New RoPE & MLP Triton Kernels & Padding Free + Packing: 3x faster training & 30% less VRAM. Blog
  • 500K Context: Training a 20B model with >500K context is now possible on an 80GB GPU. Blog
  • FP8 & Vision RL: You can now do FP8 & VLM GRPO on consumer GPUs. FP8 BlogVision RL

📥 Advanced Installation

The below advanced instructions are for Unsloth Studio. For Unsloth Core advanced installation, view our docs.

Developer installs: macOS, Linux, WSL:

git clone https://github.com/unslothai/unsloth
cd unsloth
./install.sh --local
unsloth studio -p 8888

Then to update :

unsloth studio update

Developer installs: Windows PowerShell:

git clone https://github.com/unslothai/unsloth.git
cd unsloth
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\install.ps1 --local
unsloth studio -p 8888

Then to update :

unsloth studio update

Nightly: MacOS, Linux, WSL:

git clone https://github.com/unslothai/unsloth
cd unsloth
git checkout nightly
./install.sh --local
unsloth studio -p 8888

Then to launch every time:

unsloth studio -p 8888

Nightly: Windows:

Run in Windows Powershell:

git clone https://github.com/unslothai/unsloth.git
cd unsloth
git checkout nightly
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\install.ps1 --local
unsloth studio -p 8888

Then to launch every time:

unsloth studio -p 8888

Uninstall

You can uninstall Unsloth Studio by deleting its install folder usually located under $HOME/.unsloth/studio on Mac/Linux/WSL and %USERPROFILE%\.unsloth\studio on Windows. Using the rm -rf commands will delete everything, including your history, cache:

  • MacOS, WSL, Linux: rm -rf ~/.unsloth/studio
  • Windows (PowerShell): Remove-Item -Recurse -Force "$HOME\.unsloth\studio"

For more info, see our docs.

Deleting model files

You can delete old model files either from the bin icon in model search or by removing the relevant cached model folder from the default Hugging Face cache directory. By default, HF uses:

  • MacOS, Linux, WSL: ~/.cache/huggingface/hub/
  • Windows: %USERPROFILE%\.cache\huggingface\hub\
Type Links
  Discord Join Discord server
  r/unsloth Reddit Join Reddit community
📚 Documentation & Wiki Read Our Docs
  Twitter (aka X) Follow us on X
🔮 Our Models Unsloth Catalog
✍️ Blog Read our Blogs

Citation

You can cite the Unsloth repo as follows:

@software{unsloth,
  author = {Daniel Han, Michael Han and Unsloth team},
  title = {Unsloth},
  url = {https://github.com/unslothai/unsloth},
  year = {2023}
}

If you trained a model with 🦥Unsloth, you can use this cool sticker!  

License

Unsloth uses a dual-licensing model of Apache 2.0 and AGPL-3.0. The core Unsloth package remains licensed under Apache 2.0, while certain optional components, such as the Unsloth Studio UI are licensed under the open-source license AGPL-3.0.

This structure helps support ongoing Unsloth development while keeping the project open source and enabling the broader ecosystem to continue growing.

Thank You to

  • The llama.cpp library that lets users run and save models with Unsloth
  • The Hugging Face team and their libraries: transformers and TRL
  • The Pytorch and Torch AO team for their contributions
  • NVIDIA for their NeMo DataDesigner library and their contributions
  • And of course for every single person who has contributed or has used Unsloth!