Unsloth is a local UI for training and running Gemma 4, Qwen3.6, DeepSeek, Kimi, GLM and other models. https://unsloth.ai/docs
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Daniel Han 8fb0c2e2a7 benchmarks: add gemma4_flex_inference for unsloth/gemma-4-E2B-it
Extends the flex_attention + paged KV + CUDA graphs engine from Qwen3 and
Llama-3.2 to Gemma-4-E2B-it via a new standalone file that imports the
shared helpers (PagedKVCache, PageTable, Sequence, LoRA double-copy,
drift verification, flex_attention_compiled, _apply_rotary) from
qwen3_flex_inference.py. The Qwen3 / Llama path is not modified.

Gemma-4 diverges from Qwen3 / Llama in ways that cannot be folded into a
single hasattr guard:

- KV-sharing layers. E2B has 35 layers; the upper 20 lack k_proj / v_proj
  / k_norm / v_norm and consume the full prefix K/V produced by a store
  layer further up the stack. We allocate a sidecar dict of
  [max_batch, n_kv, max_seq, head_dim] buffers at fixed device addresses,
  populated by store layers during prefill and read by shared layers
  through eager SDPA (their layout does not match the paged cache's
  block-mask shape).
- Dual attention regimes. full_attention (head_dim=512, rope_theta=1e6)
  and sliding_attention (head_dim=256, sliding_window=512) coexist. We
  precompute both (cos, sin) pairs via
  Gemma4TextRotaryEmbedding(x, position_ids, layer_type) and dispatch on
  self.layer_type inside the patched attention forward.
- Per-layer input embeddings. The walker threads the
  [B, S, num_layers, hidden_size_per_layer_input] table from
  get_per_layer_inputs + project_per_layer_inputs through each layer's
  per_layer_input_gate / act_fn / mul / per_layer_projection /
  post_per_layer_input_norm path.
- Four norms per block with double residuals. Attn (input_layernorm,
  post_attention_layernorm) and MLP (pre_feedforward_layernorm,
  post_feedforward_layernorm), plus the per-layer-input residual and
  layer_scalar multiply.
- Final logit softcap. tanh(logits / 30.0) * 30.0 on the lm_head output.

Transformers>=5.5.0 is required for the gemma4 module. A _require_gemma4
guard at main() exits with a clear install hint when the module is
missing, so the workspace's Qwen3 / Llama path stays on the existing
transformers install.

The text-only path loads Gemma4ForConditionalGeneration, drops the
vision and audio towers, and moves the language_model into a
Gemma4ForCausalLM shell so LoRA, state-dict hashing, and the double-copy
refresh treat it like any other HF decoder model.

CLI mirrors qwen3_flex_inference.py: --model_name (default
unsloth/gemma-4-E2B-it), --lora_adapter, --load_in_4bit,
--capture_cudagraph, --verify_no_drift, --chat_template {auto,grpo,
native}, --fa4_prefill / --no-fa4_prefill, plus decode / prefill
kernel_options for Triton block tuning.

Smoke-tested on B200 (sm_100) with bf16, batch 2, max_new_tokens 16,
no-fa4_prefill + BLOCK_M=32 / BLOCK_N=32 (Gemma-4 head_dim=256 exceeds
FA4's 128-limit on sm_100): 52 tok/s cold, coherent completions.

scripts/benchmarks/README.md gains a paragraph covering the
transformers>=5.5 dependency, the head_dim=256 constraint, and the
recommended kernel_options for B200.
2026-04-21 08:45:05 +00:00
.github Update dependabot.yml (#4915) 2026-04-08 03:39:50 -07:00
images Add files via upload 2026-04-02 03:00:10 -07:00
scripts benchmarks: add gemma4_flex_inference for unsloth/gemma-4-E2B-it 2026-04-21 08:45:05 +00:00
studio Studio: forward standard OpenAI tools / tool_choice to llama-server (#5099) 2026-04-18 12:53:23 +04:00
tests [pre-commit.ci] auto fixes from pre-commit.com hooks 2026-04-21 05:41:10 +00:00
unsloth Versioning 2026-04-16 12:06:10 -07:00
unsloth_cli studio: stream export worker output into the export dialog (#4897) 2026-04-14 08:55:43 -07:00
.gitattributes EOL LF (unix line endings) normalization (#3478) 2025-10-17 16:22:42 -07:00
.gitignore Improve AI Assist: Update default model, model output parsing, logging, and dataset mapping UX (#4323) 2026-03-16 16:04:35 +04:00
.pre-commit-ci.yaml pre-commit CI config (#3565) 2025-11-07 14:44:18 -08:00
.pre-commit-config.yaml [pre-commit.ci] pre-commit autoupdate (#5004) 2026-04-14 09:49:18 -07:00
build.sh perf(studio): upgrade to Vite 8 + auto-install bun for faster frontend builds (#4522) 2026-03-25 04:27:41 -07:00
cli.py Rename cli/ to unsloth_cli/ to fix namespace collision with stringzilla (#4393) 2026-03-17 20:40:21 -07:00
CODE_OF_CONDUCT.md Update CODE_OF_CONDUCT.md 2025-10-25 19:31:05 -07:00
CONTRIBUTING.md Revert "Improve documentation on how to export model from Colab" 2026-03-13 22:38:41 -07:00
COPYING Rename cli/ to unsloth_cli/ to fix namespace collision with stringzilla (#4393) 2026-03-17 20:40:21 -07:00
install.ps1 Remove legacy venv Scripts entry from User PATH on upgrade (#5060) 2026-04-16 07:36:59 -07:00
install.sh Bump installer minimum to 2026.4.5 (#5041) 2026-04-15 08:23:41 -07:00
LICENSE Rename cli/ to unsloth_cli/ to fix namespace collision with stringzilla (#4393) 2026-03-17 20:40:21 -07:00
pyproject.toml Versioning 2026-04-16 12:06:10 -07:00
README.md Gemma 4 update.md 2026-04-02 22:54:03 -07:00
unsloth-cli.py Merge pull request #3612 from Vangmay/feature/raw-text-dataprep 2026-01-08 03:38:15 -08:00

Unsloth logo

Run and train AI models with a unified local interface.

FeaturesQuickstartNotebooksDocumentationReddit

unsloth studio ui homepage

Unsloth Studio (Beta) lets you run and train text, audio, embedding, vision models on Windows, Linux and macOS.

Features

Unsloth provides several key features for both inference and training:

Inference

Training

  • Train and RL 500+ models up to 2x faster with up to 70% less VRAM, with no accuracy loss.
  • Custom Triton and mathematical kernels. See some collabs we did with PyTorch and Hugging Face.
  • Data Recipes: Auto-create datasets from PDF, CSV, DOCX etc. Edit data in a visual-node workflow.
  • Reinforcement Learning (RL): The most efficient RL library, using 80% less VRAM for GRPO, FP8 etc.
  • Supports full fine-tuning, RL, pretraining, 4-bit, 16-bit and, FP8 training.
  • Observability: Monitor training live, track loss and GPU usage and customize graphs.
  • Multi-GPU training is supported, with major improvements coming soon.

Quickstart

Unsloth can be used in two ways: through Unsloth Studio, the web UI, or through Unsloth Core, the code-based version. Each has different requirements.

Unsloth Studio (web UI)

Unsloth Studio (Beta) works on Windows, Linux, WSL and macOS.

  • CPU: Supported for Chat and Data Recipes currently
  • NVIDIA: Training works on RTX 30/40/50, Blackwell, DGX Spark, Station and more
  • macOS: Currently supports chat and Data Recipes. MLX training is coming very soon
  • AMD: Chat + Data works. Train with Unsloth Core. Studio support is out soon.
  • Coming soon: Training support for Apple MLX, AMD, and Intel.
  • Multi-GPU: Available now, with a major upgrade on the way

macOS, Linux, WSL:

curl -fsSL https://unsloth.ai/install.sh | sh

Windows:

irm https://unsloth.ai/install.ps1 | iex

Launch

unsloth studio -H 0.0.0.0 -p 8888

Update

To update, use the same install commands as above. Or run (does not work on Windows):

unsloth studio update

Docker

Use our Docker image unsloth/unsloth container. Run:

docker run -d -e JUPYTER_PASSWORD="mypassword" \
  -p 8888:8888 -p 8000:8000 -p 2222:22 \
  -v $(pwd)/work:/workspace/work \
  --gpus all \
  unsloth/unsloth

Developer, Nightly, Uninstall

To see developer, nightly and uninstallation etc. instructions, see advanced installation.

Unsloth Core (code-based)

Linux, WSL:

curl -LsSf https://astral.sh/uv/install.sh | sh
uv venv unsloth_env --python 3.13
source unsloth_env/bin/activate
uv pip install unsloth --torch-backend=auto

Windows:

winget install -e --id Python.Python.3.13
winget install --id=astral-sh.uv  -e
uv venv unsloth_env --python 3.13
.\unsloth_env\Scripts\activate
uv pip install unsloth --torch-backend=auto

For Windows, pip install unsloth works only if you have PyTorch installed. Read our Windows Guide. You can use the same Docker image as Unsloth Studio.

AMD, Intel:

For RTX 50x, B200, 6000 GPUs: uv pip install unsloth --torch-backend=auto. Read our guides for: Blackwell and DGX Spark.
To install Unsloth on AMD and Intel GPUs, follow our AMD Guide and Intel Guide.

📒 Free Notebooks

Train for free with our notebooks. You can use our new free Unsloth Studio notebook to run and train models for free in a web UI. Read our guide. Add dataset, run, then deploy your trained model.

Model Free Notebooks Performance Memory use
Gemma 4 (E2B) ▶️ Start for free 1.5x faster 50% less
Qwen3.5 (4B) ▶️ Start for free 1.5x faster 60% less
gpt-oss (20B) ▶️ Start for free 2x faster 70% less
Qwen3.5 GSPO ▶️ Start for free 2x faster 70% less
gpt-oss (20B): GRPO ▶️ Start for free 2x faster 80% less
Qwen3: Advanced GRPO ▶️ Start for free 2x faster 70% less
embeddinggemma (300M) ▶️ Start for free 2x faster 20% less
Mistral Ministral 3 (3B) ▶️ Start for free 1.5x faster 60% less
Llama 3.1 (8B) Alpaca ▶️ Start for free 2x faster 70% less
Llama 3.2 Conversational ▶️ Start for free 2x faster 70% less
Orpheus-TTS (3B) ▶️ Start for free 1.5x faster 50% less

🦥 Unsloth News

  • Gemma 4: Run and train Googles new models directly in Unsloth Studio! Blog
  • Introducing Unsloth Studio: our new web UI for running and training LLMs. Blog
  • Qwen3.5 - 0.8B, 2B, 4B, 9B, 27B, 35-A3B, 112B-A10B are now supported. Guide + notebooks
  • Train MoE LLMs 12x faster with 35% less VRAM - DeepSeek, GLM, Qwen and gpt-oss. Blog
  • Embedding models: Unsloth now supports ~1.8-3.3x faster embedding fine-tuning. BlogNotebooks
  • New 7x longer context RL vs. all other setups, via our new batching algorithms. Blog
  • New RoPE & MLP Triton Kernels & Padding Free + Packing: 3x faster training & 30% less VRAM. Blog
  • 500K Context: Training a 20B model with >500K context is now possible on an 80GB GPU. Blog
  • FP8 & Vision RL: You can now do FP8 & VLM GRPO on consumer GPUs. FP8 BlogVision RL
  • gpt-oss by OpenAI: Read our RL blog, Flex Attention blog and Guide.

📥 Advanced Installation

The below advanced instructions are for Unsloth Studio. For Unsloth Core advanced installation, view our docs.

Developer installs: macOS, Linux, WSL:

git clone https://github.com/unslothai/unsloth
cd unsloth
./install.sh --local
unsloth studio -H 0.0.0.0 -p 8888

Then to update :

unsloth studio update

Developer installs: Windows PowerShell:

git clone https://github.com/unslothai/unsloth.git
cd unsloth
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\install.ps1 --local
unsloth studio -H 0.0.0.0 -p 8888

Then to update :

unsloth studio update

Nightly: MacOS, Linux, WSL:

git clone https://github.com/unslothai/unsloth
cd unsloth
git checkout nightly
./install.sh --local
unsloth studio -H 0.0.0.0 -p 8888

Then to launch every time:

unsloth studio -H 0.0.0.0 -p 8888

Nightly: Windows:

Run in Windows Powershell:

git clone https://github.com/unslothai/unsloth.git
cd unsloth
git checkout nightly
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\install.ps1 --local
unsloth studio -H 0.0.0.0 -p 8888

Then to launch every time:

unsloth studio -H 0.0.0.0 -p 8888

Uninstall

You can uninstall Unsloth Studio by deleting its install folder usually located under $HOME/.unsloth/studio on Mac/Linux/WSL and %USERPROFILE%\.unsloth\studio on Windows. Using the rm -rf commands will delete everything, including your history, cache:

  • MacOS, WSL, Linux: rm -rf ~/.unsloth/studio
  • Windows (PowerShell): Remove-Item -Recurse -Force "$HOME\.unsloth\studio"

For more info, see our docs.

Deleting model files

You can delete old model files either from the bin icon in model search or by removing the relevant cached model folder from the default Hugging Face cache directory. By default, HF uses:

  • MacOS, Linux, WSL: ~/.cache/huggingface/hub/
  • Windows: %USERPROFILE%\.cache\huggingface\hub\
Type Links
  Discord Join Discord server
  r/unsloth Reddit Join Reddit community
📚 Documentation & Wiki Read Our Docs
  Twitter (aka X) Follow us on X
🔮 Our Models Unsloth Catalog
✍️ Blog Read our Blogs

Citation

You can cite the Unsloth repo as follows:

@software{unsloth,
  author = {Daniel Han, Michael Han and Unsloth team},
  title = {Unsloth},
  url = {https://github.com/unslothai/unsloth},
  year = {2023}
}

If you trained a model with 🦥Unsloth, you can use this cool sticker!  

License

Unsloth uses a dual-licensing model of Apache 2.0 and AGPL-3.0. The core Unsloth package remains licensed under Apache 2.0, while certain optional components, such as the Unsloth Studio UI are licensed under the open-source license AGPL-3.0.

This structure helps support ongoing Unsloth development while keeping the project open source and enabling the broader ecosystem to continue growing.

Thank You to

  • The llama.cpp library that lets users run and save models with Unsloth
  • The Hugging Face team and their libraries: transformers and TRL
  • The Pytorch and Torch AO team for their contributions
  • NVIDIA for their NeMo DataDesigner library and their contributions
  • And of course for every single person who has contributed or has used Unsloth!