Unsloth is a local UI for training and running Gemma 4, Qwen3.6, DeepSeek, Kimi, GLM and other models. https://unsloth.ai/docs
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Daniel Han 810b833b01 Harden ROCm detection, Radeon wheel fallback, and HIP visibility
Addresses review findings from parallel reviewers on PR #4720:

- install.sh: add _has_usable_nvidia_gpu() helper requiring nvidia-smi -L
  to actually list a GPU before treating the host as NVIDIA. Fixes the
  stale-nvidia-smi-on-PATH regression where AMD-only hosts fell into the
  CUDA branch.
- install.sh: fix hipconfig awk blocks to propagate a non-zero exit code
  when the output is not a recognisable version string, so the ||-chain
  continues to dpkg-query / rpm instead of terminating early.
- install.sh: fail-closed on Radeon wheel fallback. When torch,
  torchvision or torchaudio is missing from the Radeon repo for the
  active Python tag, fall back to the standard ROCm index instead of
  silently mixing Radeon wheels with PyPI defaults. Quote all wheel
  arguments individually so wheel filenames cannot be word-split or
  glob-expanded.
- install_llama_prebuilt.py: detect_host() now requires nvidia-smi -L to
  list a GPU before setting has_physical_nvidia. Routes AMD ROCm hosts
  with a broken leftover nvidia-smi to the ROCm path instead of
  misclassifying them as NVIDIA.
- install_llama_prebuilt.py: scan upstream assets for any rocm-<version>
  prebuilt instead of hard-coding rocm-7.2, so ROCm 6.x / 7.0 / 7.1 / 7.3+
  users pick up a matching upstream prebuilt when one exists.
- install_llama_prebuilt.py: validate_server() adds --n-gpu-layers 1 for
  linux-rocm and windows-hip hosts, so new HIP prebuilts are preflighted
  on the GPU path instead of passing validation on CPU only.
- install_llama_prebuilt.py: restore the published windows-cpu fallback
  for AMD Windows hosts without a HIP prebuilt so hash-approved bundles
  are still preferred over the raw upstream CPU asset.
- install_python_stack.py: drop the /opt/rocm / hipcc gate in
  _ensure_rocm_torch() and rely on _has_rocm_gpu(). Runtime-only ROCm
  installs (package-managed minimal installs, Radeon software) that ship
  amd-smi / rocminfo without hipcc can now repair a CPU-only venv via
  "unsloth studio update". Adds an explicit IS_WINDOWS / IS_MACOS guard.
- studio/backend/utils/hardware/amd.py: honour HIP_VISIBLE_DEVICES /
  ROCR_VISIBLE_DEVICES / CUDA_VISIBLE_DEVICES in
  get_primary_gpu_utilization(). A process restricted to GPU 2 now
  reports metrics for GPU 2 instead of physical GPU 0. Tighten the plain
  bytes unit detection to an explicit allowlist.
- studio/backend/utils/hardware/hardware.py: route
  get_backend_visible_gpu_info()'s backend_cuda_visible_devices field
  through a helper that reads HIP_VISIBLE_DEVICES on ROCm. Drop the
  unconditional "(rocm=False)" suffix in apply_gpu_ids() logs.
2026-04-08 09:20:14 +00:00
.github Remove advanced CodeQL workflow in favor of default setup (#4584) 2026-03-25 03:34:21 -07:00
images Add files via upload 2026-04-02 03:00:10 -07:00
scripts Formatting & bug fixes (#3563) 2025-11-07 06:00:22 -08:00
studio Harden ROCm detection, Radeon wheel fallback, and HIP visibility 2026-04-08 09:20:14 +00:00
tests Remove ROCm test files from main PR 2026-04-03 11:36:15 +00:00
unsloth Merge main into feature/rocm-support-v2 2026-04-05 02:32:04 +00:00
unsloth_cli studio: unify Windows installer/setup logging style, verbosity controls, and startup messaging (#4651) 2026-03-30 00:53:23 -07:00
.gitattributes EOL LF (unix line endings) normalization (#3478) 2025-10-17 16:22:42 -07:00
.gitignore Improve AI Assist: Update default model, model output parsing, logging, and dataset mapping UX (#4323) 2026-03-16 16:04:35 +04:00
.pre-commit-ci.yaml pre-commit CI config (#3565) 2025-11-07 14:44:18 -08:00
.pre-commit-config.yaml [pre-commit.ci] pre-commit autoupdate (#4705) 2026-03-30 21:58:16 -07:00
build.sh perf(studio): upgrade to Vite 8 + auto-install bun for faster frontend builds (#4522) 2026-03-25 04:27:41 -07:00
cli.py Rename cli/ to unsloth_cli/ to fix namespace collision with stringzilla (#4393) 2026-03-17 20:40:21 -07:00
CODE_OF_CONDUCT.md Update CODE_OF_CONDUCT.md 2025-10-25 19:31:05 -07:00
CONTRIBUTING.md Revert "Improve documentation on how to export model from Colab" 2026-03-13 22:38:41 -07:00
COPYING Rename cli/ to unsloth_cli/ to fix namespace collision with stringzilla (#4393) 2026-03-17 20:40:21 -07:00
install.ps1 Bump minimum unsloth version to 2026.4.2 in install scripts (#4842) 2026-04-03 15:14:28 -07:00
install.sh Harden ROCm detection, Radeon wheel fallback, and HIP visibility 2026-04-08 09:20:14 +00:00
install_gemma4_mlx.sh Fix/gemma4 install script (#4815) 2026-04-02 22:03:35 -07:00
LICENSE Rename cli/ to unsloth_cli/ to fix namespace collision with stringzilla (#4393) 2026-03-17 20:40:21 -07:00
pyproject.toml Gemma-4 2026-04-02 11:59:37 -07:00
README.md Gemma 4 update.md 2026-04-02 22:54:03 -07:00
unsloth-cli.py Merge pull request #3612 from Vangmay/feature/raw-text-dataprep 2026-01-08 03:38:15 -08:00

Unsloth logo

Run and train AI models with a unified local interface.

FeaturesQuickstartNotebooksDocumentationReddit

unsloth studio ui homepage

Unsloth Studio (Beta) lets you run and train text, audio, embedding, vision models on Windows, Linux and macOS.

Features

Unsloth provides several key features for both inference and training:

Inference

Training

  • Train and RL 500+ models up to 2x faster with up to 70% less VRAM, with no accuracy loss.
  • Custom Triton and mathematical kernels. See some collabs we did with PyTorch and Hugging Face.
  • Data Recipes: Auto-create datasets from PDF, CSV, DOCX etc. Edit data in a visual-node workflow.
  • Reinforcement Learning (RL): The most efficient RL library, using 80% less VRAM for GRPO, FP8 etc.
  • Supports full fine-tuning, RL, pretraining, 4-bit, 16-bit and, FP8 training.
  • Observability: Monitor training live, track loss and GPU usage and customize graphs.
  • Multi-GPU training is supported, with major improvements coming soon.

Quickstart

Unsloth can be used in two ways: through Unsloth Studio, the web UI, or through Unsloth Core, the code-based version. Each has different requirements.

Unsloth Studio (web UI)

Unsloth Studio (Beta) works on Windows, Linux, WSL and macOS.

  • CPU: Supported for Chat and Data Recipes currently
  • NVIDIA: Training works on RTX 30/40/50, Blackwell, DGX Spark, Station and more
  • macOS: Currently supports chat and Data Recipes. MLX training is coming very soon
  • AMD: Chat + Data works. Train with Unsloth Core. Studio support is out soon.
  • Coming soon: Training support for Apple MLX, AMD, and Intel.
  • Multi-GPU: Available now, with a major upgrade on the way

macOS, Linux, WSL:

curl -fsSL https://unsloth.ai/install.sh | sh

Windows:

irm https://unsloth.ai/install.ps1 | iex

Launch

unsloth studio -H 0.0.0.0 -p 8888

Update

To update, use the same install commands as above. Or run (does not work on Windows):

unsloth studio update

Docker

Use our Docker image unsloth/unsloth container. Run:

docker run -d -e JUPYTER_PASSWORD="mypassword" \
  -p 8888:8888 -p 8000:8000 -p 2222:22 \
  -v $(pwd)/work:/workspace/work \
  --gpus all \
  unsloth/unsloth

Developer, Nightly, Uninstall

To see developer, nightly and uninstallation etc. instructions, see advanced installation.

Unsloth Core (code-based)

Linux, WSL:

curl -LsSf https://astral.sh/uv/install.sh | sh
uv venv unsloth_env --python 3.13
source unsloth_env/bin/activate
uv pip install unsloth --torch-backend=auto

Windows:

winget install -e --id Python.Python.3.13
winget install --id=astral-sh.uv  -e
uv venv unsloth_env --python 3.13
.\unsloth_env\Scripts\activate
uv pip install unsloth --torch-backend=auto

For Windows, pip install unsloth works only if you have PyTorch installed. Read our Windows Guide. You can use the same Docker image as Unsloth Studio.

AMD, Intel:

For RTX 50x, B200, 6000 GPUs: uv pip install unsloth --torch-backend=auto. Read our guides for: Blackwell and DGX Spark.
To install Unsloth on AMD and Intel GPUs, follow our AMD Guide and Intel Guide.

📒 Free Notebooks

Train for free with our notebooks. You can use our new free Unsloth Studio notebook to run and train models for free in a web UI. Read our guide. Add dataset, run, then deploy your trained model.

Model Free Notebooks Performance Memory use
Gemma 4 (E2B) ▶️ Start for free 1.5x faster 50% less
Qwen3.5 (4B) ▶️ Start for free 1.5x faster 60% less
gpt-oss (20B) ▶️ Start for free 2x faster 70% less
Qwen3.5 GSPO ▶️ Start for free 2x faster 70% less
gpt-oss (20B): GRPO ▶️ Start for free 2x faster 80% less
Qwen3: Advanced GRPO ▶️ Start for free 2x faster 70% less
embeddinggemma (300M) ▶️ Start for free 2x faster 20% less
Mistral Ministral 3 (3B) ▶️ Start for free 1.5x faster 60% less
Llama 3.1 (8B) Alpaca ▶️ Start for free 2x faster 70% less
Llama 3.2 Conversational ▶️ Start for free 2x faster 70% less
Orpheus-TTS (3B) ▶️ Start for free 1.5x faster 50% less

🦥 Unsloth News

  • Gemma 4: Run and train Googles new models directly in Unsloth Studio! Blog
  • Introducing Unsloth Studio: our new web UI for running and training LLMs. Blog
  • Qwen3.5 - 0.8B, 2B, 4B, 9B, 27B, 35-A3B, 112B-A10B are now supported. Guide + notebooks
  • Train MoE LLMs 12x faster with 35% less VRAM - DeepSeek, GLM, Qwen and gpt-oss. Blog
  • Embedding models: Unsloth now supports ~1.8-3.3x faster embedding fine-tuning. BlogNotebooks
  • New 7x longer context RL vs. all other setups, via our new batching algorithms. Blog
  • New RoPE & MLP Triton Kernels & Padding Free + Packing: 3x faster training & 30% less VRAM. Blog
  • 500K Context: Training a 20B model with >500K context is now possible on an 80GB GPU. Blog
  • FP8 & Vision RL: You can now do FP8 & VLM GRPO on consumer GPUs. FP8 BlogVision RL
  • gpt-oss by OpenAI: Read our RL blog, Flex Attention blog and Guide.

📥 Advanced Installation

The below advanced instructions are for Unsloth Studio. For Unsloth Core advanced installation, view our docs.

Developer installs: macOS, Linux, WSL:

git clone https://github.com/unslothai/unsloth
cd unsloth
./install.sh --local
unsloth studio -H 0.0.0.0 -p 8888

Then to update :

unsloth studio update

Developer installs: Windows PowerShell:

git clone https://github.com/unslothai/unsloth.git
cd unsloth
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\install.ps1 --local
unsloth studio -H 0.0.0.0 -p 8888

Then to update :

unsloth studio update

Nightly: MacOS, Linux, WSL:

git clone https://github.com/unslothai/unsloth
cd unsloth
git checkout nightly
./install.sh --local
unsloth studio -H 0.0.0.0 -p 8888

Then to launch every time:

unsloth studio -H 0.0.0.0 -p 8888

Nightly: Windows:

Run in Windows Powershell:

git clone https://github.com/unslothai/unsloth.git
cd unsloth
git checkout nightly
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\install.ps1 --local
unsloth studio -H 0.0.0.0 -p 8888

Then to launch every time:

unsloth studio -H 0.0.0.0 -p 8888

Uninstall

You can uninstall Unsloth Studio by deleting its install folder usually located under $HOME/.unsloth/studio on Mac/Linux/WSL and %USERPROFILE%\.unsloth\studio on Windows. Using the rm -rf commands will delete everything, including your history, cache:

  • MacOS, WSL, Linux: rm -rf ~/.unsloth/studio
  • Windows (PowerShell): Remove-Item -Recurse -Force "$HOME\.unsloth\studio"

For more info, see our docs.

Deleting model files

You can delete old model files either from the bin icon in model search or by removing the relevant cached model folder from the default Hugging Face cache directory. By default, HF uses:

  • MacOS, Linux, WSL: ~/.cache/huggingface/hub/
  • Windows: %USERPROFILE%\.cache\huggingface\hub\
Type Links
  Discord Join Discord server
  r/unsloth Reddit Join Reddit community
📚 Documentation & Wiki Read Our Docs
  Twitter (aka X) Follow us on X
🔮 Our Models Unsloth Catalog
✍️ Blog Read our Blogs

Citation

You can cite the Unsloth repo as follows:

@software{unsloth,
  author = {Daniel Han, Michael Han and Unsloth team},
  title = {Unsloth},
  url = {https://github.com/unslothai/unsloth},
  year = {2023}
}

If you trained a model with 🦥Unsloth, you can use this cool sticker!  

License

Unsloth uses a dual-licensing model of Apache 2.0 and AGPL-3.0. The core Unsloth package remains licensed under Apache 2.0, while certain optional components, such as the Unsloth Studio UI are licensed under the open-source license AGPL-3.0.

This structure helps support ongoing Unsloth development while keeping the project open source and enabling the broader ecosystem to continue growing.

Thank You to

  • The llama.cpp library that lets users run and save models with Unsloth
  • The Hugging Face team and their libraries: transformers and TRL
  • The Pytorch and Torch AO team for their contributions
  • NVIDIA for their NeMo DataDesigner library and their contributions
  • And of course for every single person who has contributed or has used Unsloth!