unsloth/studio/backend/utils/hardware/hardware.py
Datta Nimmaturi 9311df2b29
[Studio] multi gpu finetuning/inference via "balanced_low0/sequential" device_map (#4602)
* [WIP] balanced device map for studio

* gpus as a request parameter

* API for multi GPU stuff

* return multi gpu util in new API

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* Use balanced_low0 instead of balanced

* Use balanced_low0 instead of balanced

* Fix device_map typo, UUID parsing crash, set() filter bug, and broken tests

- balanced_low0 -> balanced_low_0 (transformers/accelerate rejects the old string)
- get_parent_visible_gpu_ids() now handles UUID/MIG CUDA_VISIBLE_DEVICES
  gracefully instead of crashing on int() parse
- _get_backend_visible_gpu_info() set() or None bug: empty set is falsy so
  CUDA_VISIBLE_DEVICES=-1 would disable filtering and report all GPUs
- test_gpu_selection.py: add missing get_visible_gpu_utilization import and
  add required job_id arg to start_training() calls

* Smart GPU determinism using estimates

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* disallow gpu selection for gguf for now

* cleanup

* Slightly larger baseline

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* Treat empty list as auto

* Verbose logging/debug

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* Cleanup and revert unnecessary deletions

* Cleanup excessive logs and guard against disk/cpu offload

* auth for visibility API. cleanup redundant imports. Adjust QLoRA estimate

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* support for non cuda gpus

* Fix multi-GPU auto-selection memory accounting

The multi_gpu_factor was applied uniformly to all GPUs including the
first one, which unfairly penalizes single-GPU capacity when
transitioning to multi-GPU. This created a discontinuity where a model
that barely fits 1 GPU would suddenly require 2 GPUs because the first
GPU's free memory was discounted by 20%.

Now the first GPU keeps its full free memory, and only additional GPUs
have an overhead factor (0.85) applied to account for inter-GPU
communication and sharding overhead. This gives more accurate
auto-selection and avoids unnecessary multi-GPU for models that
comfortably fit on one device.

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* Add sandbox tests for multi-GPU selection logic

24 tests covering model size estimation, memory requirements, automatic
GPU selection, device map generation, GPU ID validation, and multi-GPU
overhead accounting. All tests use mocks so they run without GPUs on
Linux, macOS, and Windows.

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* Fix reviewer findings: 4bit inference estimate, fallback, GGUF gpu_ids, retry

1. 4-bit inference now uses reduced memory estimate (model_size/3 + buffer)
   instead of the FP16 1.3x multiplier. This prevents over-sharding
   quantized models across unnecessary GPUs.

2. When model size estimation fails, auto_select_gpu_ids now falls back to
   all visible GPUs instead of returning None (which could default to
   single-GPU loading for an unknown-size model).

3. GGUF inference route now treats gpu_ids=[] as auto-selection (same as
   None) instead of rejecting it as an unsupported explicit request.

4. Training retry path for "could not get source code" now preserves the
   gpu_ids parameter so the retry lands on the same GPUs.

5. Updated sandbox tests to cover the new 4-bit inference estimate branch.

* Remove accidentally added unsloth-zoo submodule

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* Fix UUID/MIG visibility and update test expectations

1. nvidia.py: When CUDA_VISIBLE_DEVICES uses UUID/MIG tokens, the
   visibility APIs now return "unresolved" with empty device lists instead
   of exposing all physical GPUs. This prevents the UI from showing GPUs
   that the backend process cannot actually use.

2. test_gpu_selection.py: Updated test expectations to match the new
   multi-GPU overhead accounting (first GPU at full capacity, 0.85x for
   additional GPUs) and 4-bit inference memory estimation formula.
   All 60 tests now pass.

* Add CPU/disk offload guard to audio inference path

The audio model loading branch returned before the common
get_offloaded_device_map_entries() check, so audio models loaded with a
multi-GPU device_map that spilled layers to CPU/disk would be accepted
instead of rejected. Now audio loads also verify no modules are offloaded.

* Improve VRAM requirement estimates

* Replace balanced_low_0 with balanced

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* refine calculations for slightly easier nums

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* adjust estimates

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* Use nums instead of obj to avoid seralisation error

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* Harden nvidia-smi parsing and fix fallback GPU list

1. nvidia.py: Wrap int() casts for GPU index and memory in try/except
   so MIG slices, N/A values, or unexpected nvidia-smi output skip the
   unparseable row instead of aborting the entire GPU list.

2. nvidia.py: Handle GPU names containing commas by using the last
   field as memory instead of a fixed positional index.

3. hardware.py: fallback_all now uses gpu_candidates (GPUs with verified
   VRAM data) instead of raw devices list, which could include GPUs
   with null VRAM that were excluded from the ranking.

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* cleanup

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* consolidate raise_if_offload

* Improve MoE support. Guard against nvidia-smi failures

* Improve MoE support. Guard against nvidia-smi failures

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* Fix shared-expert LoRA undercount, torch VRAM fallback, and apply_gpu_ids edge case

1. vram_estimation.py: compute_lora_params now includes shared experts
   (n_shared_experts) alongside routed experts when computing MoE LoRA
   adapter parameters. Previously only n_experts were counted, causing
   the estimator to undercount adapter, optimizer, and gradient memory
   for DeepSeek/GLM-style models with shared experts.

2. hardware.py: _torch_get_per_device_info now uses mem_get_info (which
   reports system-wide VRAM usage) instead of memory_allocated (which
   only reports this process's PyTorch allocations). This prevents
   auto-selection from treating a GPU as mostly free when another
   process is consuming VRAM. Falls back to memory_allocated when
   mem_get_info is unavailable.

3. hardware.py: apply_gpu_ids([]) now returns early instead of setting
   CUDA_VISIBLE_DEVICES="" which would disable CUDA entirely. Empty
   list inherits the parent visibility, same as None.

4. hardware.py: Upgraded fallback_all GPU selection log from debug to
   warning so operators are notified when the model likely will not fit
   in available VRAM.

* Guard nvidia-smi subprocess calls against OSError and TimeoutExpired

get_visible_gpu_utilization and get_backend_visible_gpu_info now catch
OSError (nvidia-smi not found) and TimeoutExpired internally instead
of relying on callers to wrap every invocation. Returns the standard
available=False sentinel on failure so the torch-based fallback in
hardware.py can take over.

* Guard get_primary_gpu_utilization and reset GPU caches between tests

1. nvidia.py: get_primary_gpu_utilization now catches OSError and
   TimeoutExpired internally, matching the pattern already used in
   get_visible_gpu_utilization and get_backend_visible_gpu_info. All
   three nvidia-smi callers are now self-contained.

2. test_gpu_selection.py: Added _GpuCacheResetMixin that resets the
   module-level _physical_gpu_count and _visible_gpu_count caches in
   tearDown. Applied to all test classes that exercise GPU selection,
   device map, or visibility functions. This prevents stale cache
   values from leaking between tests and causing flaky results on
   machines with real GPUs.

* Fix nvidia-smi fallback regression and physical GPU count validation

1. hardware.py: get_gpu_utilization, get_visible_gpu_utilization, and
   get_backend_visible_gpu_info now check result.get("available") before
   returning the nvidia-smi result. When nvidia-smi is unavailable or
   returns no data (e.g., containers without nvidia-smi, UUID/MIG masks),
   the functions fall through to the torch-based fallback instead of
   returning an empty result. This fixes a regression where the internal
   exception handling in nvidia.py prevented the caller's except block
   from triggering the fallback.

2. hardware.py: resolve_requested_gpu_ids now separates negative-ID
   validation from physical upper-bound validation. The physical count
   check is only enforced when it is plausibly a true physical count
   (i.e., higher than the largest parent-visible ID), since
   torch.cuda.device_count() under CUDA_VISIBLE_DEVICES returns the
   visible count, not the physical total. The parent-visible-set check
   remains authoritative in all cases. This prevents valid physical IDs
   like [2, 3] from being rejected as "out of range" when nvidia-smi is
   unavailable and CUDA_VISIBLE_DEVICES="2,3" makes torch report only
   2 devices.

* Fix UUID/MIG torch fallback to enumerate devices by ordinal

When CUDA_VISIBLE_DEVICES uses UUID or MIG identifiers,
get_parent_visible_gpu_ids() returns [] because the tokens are
non-numeric. The torch fallback in get_visible_gpu_utilization() and
get_backend_visible_gpu_info() previously passed that empty list to
_torch_get_per_device_info(), getting nothing back.

Now both functions detect the empty-list case and fall back to
enumerating torch-visible ordinals (0..device_count-1) with
index_kind="relative". This means the UI and auto-selection still
see real device data in Kubernetes, MIG, and Slurm-style UUID
environments where nvidia-smi output cannot be mapped to physical
indices.

Updated test_uuid_parent_visibility to verify the new torch fallback
path returns available=True with relative ordinals.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Add type hint for gpu_ids parameter in InferenceOrchestrator.load_model

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
2026-03-30 02:33:15 -07:00

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# SPDX-License-Identifier: AGPL-3.0-only
# Copyright 2026-present the Unsloth AI Inc. team. All rights reserved. See /studio/LICENSE.AGPL-3.0
"""
Hardware detection — run once at startup, read everywhere.
Usage:
# At FastAPI lifespan startup:
from utils.hardware import detect_hardware
detect_hardware()
# Anywhere else:
from utils.hardware import DEVICE, DeviceType, is_apple_silicon
if DEVICE == DeviceType.CUDA:
import torch
...
"""
import os
import platform
import structlog
from loggers import get_logger
from enum import Enum
from pathlib import Path
from typing import Optional, Dict, Any
logger = get_logger(__name__)
# ========== Device Enum ==========
class DeviceType(str, Enum):
"""Supported compute backends. Inherits from str so it serializes cleanly in JSON."""
CUDA = "cuda"
XPU = "xpu"
MLX = "mlx"
CPU = "cpu"
# ========== Global State (set once by detect_hardware) ==========
DEVICE: Optional[DeviceType] = None
CHAT_ONLY: bool = True # No CUDA GPU -> GGUF chat only (Mac, CPU-only, etc.)
# ========== Detection ==========
def is_apple_silicon() -> bool:
"""Check if running on Apple Silicon hardware (pure platform check, no ML imports)."""
return platform.system() == "Darwin" and platform.machine() == "arm64"
def _has_torch() -> bool:
"""Check if PyTorch is importable."""
try:
import torch
return True
except ImportError:
return False
def _has_mlx() -> bool:
"""Check if MLX is importable."""
try:
import mlx.core
return True
except ImportError:
return False
def detect_hardware() -> DeviceType:
"""
Detect the best available compute device and set the module-level DEVICE global.
Should be called exactly once during FastAPI lifespan startup.
Safe to call multiple times (idempotent).
Detection order:
1. CUDA (NVIDIA GPU, requires torch)
2. MLX (Apple Silicon via MLX framework)
3. CPU (fallback)
"""
global DEVICE, CHAT_ONLY
CHAT_ONLY = True # reset -- only CUDA sets it to False
# --- CUDA: try PyTorch ---
if _has_torch():
import torch
if torch.cuda.is_available():
DEVICE = DeviceType.CUDA
CHAT_ONLY = False
device_name = torch.cuda.get_device_properties(0).name
print(f"Hardware detected: CUDA — {device_name}")
return DEVICE
# --- XPU: Intel GPU ---
if _has_torch():
import torch
if hasattr(torch, "xpu") and torch.xpu.is_available():
DEVICE = DeviceType.XPU
CHAT_ONLY = False
device_name = torch.xpu.get_device_name(0)
print(f"Hardware detected: XPU — {device_name}")
return DEVICE
# --- MLX: Apple Silicon ---
if is_apple_silicon() and _has_mlx():
DEVICE = DeviceType.MLX
chip = platform.processor() or platform.machine()
print(f"Hardware detected: MLX — Apple Silicon ({chip})")
return DEVICE
# --- Fallback ---
DEVICE = DeviceType.CPU
print("Hardware detected: CPU (no GPU backend available)")
return DEVICE
# ========== Convenience helpers ==========
def get_device() -> DeviceType:
"""
Return the detected device. Auto-detects if detect_hardware() hasn't been called yet.
Prefer calling detect_hardware() explicitly at startup instead.
"""
global DEVICE
if DEVICE is None:
detect_hardware()
return DEVICE
def clear_gpu_cache():
"""
Clear GPU memory cache for the current device.
Safe to call on any platform — no-ops gracefully.
"""
import gc
gc.collect()
device = get_device()
if device == DeviceType.CUDA:
import torch
torch.cuda.synchronize()
torch.cuda.empty_cache()
torch.cuda.ipc_collect()
elif device == DeviceType.XPU:
import torch
torch.xpu.synchronize()
torch.xpu.empty_cache()
elif device == DeviceType.MLX:
# MLX manages memory automatically; no explicit cache clear needed.
# mlx.core has no empty_cache equivalent — gc.collect() above is enough.
pass
def get_gpu_memory_info() -> Dict[str, Any]:
"""
Get GPU memory information.
Supports CUDA (NVIDIA), MLX (Apple Silicon), and CPU-only environments.
"""
device = get_device()
# ---- CUDA path ----
if device == DeviceType.CUDA:
try:
import torch
idx = torch.cuda.current_device()
props = torch.cuda.get_device_properties(idx)
total = props.total_memory
allocated = torch.cuda.memory_allocated(idx)
reserved = torch.cuda.memory_reserved(idx)
return {
"available": True,
"backend": device.value,
"device": idx,
"device_name": props.name,
"total_gb": total / (1024**3),
"allocated_gb": allocated / (1024**3),
"reserved_gb": reserved / (1024**3),
"free_gb": (total - allocated) / (1024**3),
"utilization_pct": (allocated / total) * 100,
}
except Exception as e:
logger.error(f"Error getting CUDA GPU info: {e}")
return {"available": False, "backend": device.value, "error": str(e)}
# ---- XPU path (Intel GPU) ----
if device == DeviceType.XPU:
try:
import torch
idx = torch.xpu.current_device()
props = torch.xpu.get_device_properties(idx)
total = props.total_memory
allocated = torch.xpu.memory_allocated(idx)
reserved = torch.xpu.memory_reserved(idx)
return {
"available": True,
"backend": device.value,
"device": idx,
"device_name": props.name,
"total_gb": total / (1024**3),
"allocated_gb": allocated / (1024**3),
"reserved_gb": reserved / (1024**3),
"free_gb": (total - allocated) / (1024**3),
"utilization_pct": (allocated / total) * 100,
}
except Exception as e:
logger.error("Error getting XPU GPU info: %s", e)
return {"available": False, "backend": device.value, "error": str(e)}
# ---- MLX path (Apple Silicon) ----
if device == DeviceType.MLX:
try:
import mlx.core as mx
import psutil
# MLX uses unified memory — report system memory as the pool
total = psutil.virtual_memory().total
# MLX doesn't expose per-process GPU allocation; report 0 as allocated
allocated = 0
return {
"available": True,
"backend": device.value,
"device": 0,
"device_name": f"Apple Silicon ({platform.processor() or platform.machine()})",
"total_gb": total / (1024**3),
"allocated_gb": allocated / (1024**3),
"reserved_gb": 0,
"free_gb": (total - allocated) / (1024**3),
"utilization_pct": (allocated / total) * 100 if total else 0,
}
except Exception as e:
logger.error(f"Error getting MLX GPU info: {e}")
return {"available": False, "backend": device.value, "error": str(e)}
# ---- CPU-only ----
return {"available": False, "backend": "cpu"}
def log_gpu_memory(context: str):
"""Log GPU memory usage with context."""
memory_info = get_gpu_memory_info()
if memory_info.get("available"):
backend = memory_info.get("backend", "unknown").upper()
device_name = memory_info.get("device_name", "")
label = f"{backend}" + (f" ({device_name})" if device_name else "")
logger.info(
f"GPU Memory [{context}] {label}: "
f"{memory_info['allocated_gb']:.2f}GB/{memory_info['total_gb']:.2f}GB "
f"({memory_info['utilization_pct']:.1f}% used, "
f"{memory_info['free_gb']:.2f}GB free)"
)
else:
logger.info(f"GPU Memory [{context}]: No GPU available (CPU-only)")
# ========== GPU Summary & Package Versions ==========
def get_gpu_summary() -> Dict[str, Any]:
"""
Return a compact summary of the primary GPU.
Returns dict with keys:
gpu_name e.g. "NVIDIA L4" (or None)
vram_total_gb e.g. 22.17 (or None)
"""
mem = get_gpu_memory_info()
if mem.get("available"):
return {
"gpu_name": mem.get("device_name"),
"vram_total_gb": round(mem.get("total_gb", 0), 2),
"vram_free_gb": round(mem.get("free_gb", 0), 2),
}
return {"gpu_name": None, "vram_total_gb": None, "vram_free_gb": None}
def get_package_versions() -> Dict[str, Optional[str]]:
"""
Return the installed versions of key ML packages.
Uses importlib.metadata (stdlib) so no subprocess is needed.
CUDA version comes from torch.version.cuda.
Returns dict with keys: unsloth, torch, transformers, cuda.
Missing packages yield None.
"""
from importlib.metadata import version as pkg_version, PackageNotFoundError
packages = ("unsloth", "torch", "transformers")
versions: Dict[str, Optional[str]] = {}
for name in packages:
try:
versions[name] = pkg_version(name)
except PackageNotFoundError:
versions[name] = None
# CUDA toolkit version bundled with torch
try:
import torch
versions["cuda"] = getattr(torch.version, "cuda", None)
except Exception:
versions["cuda"] = None
return versions
# ========== Torch-based GPU fallbacks (AMD ROCm, Intel XPU, nvidia-smi missing) ==========
def _torch_get_device_module():
"""Return the appropriate torch device module (cuda or xpu) and its name."""
device = get_device()
import torch
if device == DeviceType.CUDA:
return torch.cuda, "cuda"
if device == DeviceType.XPU and hasattr(torch, "xpu"):
return torch.xpu, "xpu"
return None, None
def _torch_get_physical_gpu_count() -> Optional[int]:
mod, _ = _torch_get_device_module()
if mod is None:
return None
try:
return mod.device_count()
except Exception:
return None
def _torch_get_per_device_info(device_indices: list[int]) -> list[Dict[str, Any]]:
"""Query torch for per-GPU name, total VRAM, and used VRAM."""
mod, _ = _torch_get_device_module()
if mod is None:
return []
devices = []
for ordinal, phys_idx in enumerate(device_indices):
try:
# torch uses 0-based ordinals relative to CUDA_VISIBLE_DEVICES
props = mod.get_device_properties(ordinal)
total_bytes = props.total_memory
# Prefer mem_get_info (reports system-wide usage, not just this
# process) so auto-selection accounts for other GPU consumers.
if hasattr(mod, "mem_get_info"):
free_bytes, total_bytes = mod.mem_get_info(ordinal)
used_bytes = total_bytes - free_bytes
else:
used_bytes = mod.memory_allocated(ordinal)
devices.append(
{
"index": phys_idx,
"visible_ordinal": ordinal,
"name": props.name,
"total_gb": round(total_bytes / (1024**3), 2),
"used_gb": round(used_bytes / (1024**3), 2),
}
)
except Exception as e:
logger.debug("torch device query failed for ordinal %d: %s", ordinal, e)
return devices
# ========== Live GPU Utilization ==========
def get_gpu_utilization() -> Dict[str, Any]:
"""Return a live snapshot of device utilization information."""
device = get_device()
if device == DeviceType.CUDA:
try:
from . import nvidia
result = nvidia.get_primary_gpu_utilization()
if result.get("available"):
result["backend"] = device.value
return result
except Exception as e:
logger.warning("nvidia-smi utilization query failed: %s", e)
mem = get_gpu_memory_info()
if device != DeviceType.CPU and mem.get("available"):
return {
"available": True,
"backend": device.value,
"gpu_utilization_pct": None,
"temperature_c": None,
"vram_used_gb": round(mem.get("allocated_gb", 0), 2),
"vram_total_gb": round(mem.get("total_gb", 0), 2),
"vram_utilization_pct": round(mem.get("utilization_pct", 0), 1),
"power_draw_w": None,
"power_limit_w": None,
"power_utilization_pct": None,
}
return {"available": False, "backend": device.value}
def get_visible_gpu_utilization() -> Dict[str, Any]:
device = get_device()
if device == DeviceType.CUDA:
parent_visible_spec = _get_parent_visible_gpu_spec()
try:
from . import nvidia
result = nvidia.get_visible_gpu_utilization(
parent_visible_spec["numeric_ids"],
parent_cuda_visible_devices = parent_visible_spec["raw"],
)
if result.get("available"):
result["backend"] = device.value
return result
except Exception as e:
logger.warning("nvidia-smi visible GPU utilization query failed: %s", e)
# Torch-based fallback for CUDA (nvidia-smi unavailable, AMD ROCm) and XPU (Intel)
if device in (DeviceType.CUDA, DeviceType.XPU):
parent_ids = get_parent_visible_gpu_ids()
# When parent_visible_ids is empty (UUID/MIG mask or no CVD set),
# enumerate torch-visible ordinals so the UI still shows devices.
if parent_ids:
torch_indices = parent_ids
index_kind = "physical"
else:
visible_count = _torch_get_physical_gpu_count() or 0
torch_indices = list(range(visible_count))
index_kind = "relative"
torch_devices = _torch_get_per_device_info(torch_indices)
if torch_devices:
devices = []
for td in torch_devices:
total = td["total_gb"]
used = td["used_gb"]
devices.append(
{
"index": td["index"],
"index_kind": index_kind,
"visible_ordinal": td["visible_ordinal"],
"gpu_utilization_pct": None,
"temperature_c": None,
"vram_used_gb": used,
"vram_total_gb": total,
"vram_utilization_pct": round((used / total) * 100, 1)
if total > 0
else None,
"power_draw_w": None,
"power_limit_w": None,
"power_utilization_pct": None,
}
)
return {
"available": True,
"backend": device.value,
"parent_visible_gpu_ids": parent_ids,
"devices": devices,
"index_kind": index_kind,
}
if device == DeviceType.MLX:
mem = get_gpu_memory_info()
if not mem.get("available"):
return {
"available": False,
"backend": device.value,
"parent_visible_gpu_ids": [],
"devices": [],
"index_kind": "relative",
}
return {
"available": True,
"backend": device.value,
"parent_visible_gpu_ids": [0],
"devices": [
{
"index": 0,
"index_kind": "relative",
"visible_ordinal": 0,
"gpu_utilization_pct": None,
"temperature_c": None,
"vram_used_gb": round(mem.get("allocated_gb", 0), 2),
"vram_total_gb": round(mem.get("total_gb", 0), 2),
"vram_utilization_pct": round(mem.get("utilization_pct", 0), 1),
"power_draw_w": None,
"power_limit_w": None,
"power_utilization_pct": None,
}
],
"index_kind": "relative",
}
return {
"available": False,
"backend": device.value,
"parent_visible_gpu_ids": [],
"devices": [],
"index_kind": "relative",
}
# ========== Multi-GPU Detection & Safe num_proc ==========
_physical_gpu_count: Optional[int] = None
_visible_gpu_count: Optional[int] = None
def _get_parent_visible_gpu_spec() -> Dict[str, Any]:
cuda_visible = os.environ.get("CUDA_VISIBLE_DEVICES")
if cuda_visible is None:
return {
"raw": None,
"numeric_ids": list(range(get_physical_gpu_count())),
"supports_explicit_gpu_ids": True,
}
cuda_visible = cuda_visible.strip()
if cuda_visible == "" or cuda_visible == "-1":
return {
"raw": cuda_visible,
"numeric_ids": [],
"supports_explicit_gpu_ids": True,
}
tokens = [value.strip() for value in cuda_visible.split(",") if value.strip()]
try:
numeric_ids = [int(value) for value in tokens]
except ValueError:
return {
"raw": cuda_visible,
"numeric_ids": None,
"supports_explicit_gpu_ids": False,
}
return {
"raw": cuda_visible,
"numeric_ids": numeric_ids,
"supports_explicit_gpu_ids": True,
}
def get_parent_visible_gpu_ids() -> list[int]:
parent_visible_ids = _get_parent_visible_gpu_spec()["numeric_ids"]
return list(parent_visible_ids) if parent_visible_ids is not None else []
def resolve_requested_gpu_ids(gpu_ids: Optional[list[int]]) -> list[int]:
parent_visible_spec = _get_parent_visible_gpu_spec()
parent_visible_ids = get_parent_visible_gpu_ids()
physical_gpu_count = get_physical_gpu_count()
if gpu_ids is None:
return parent_visible_ids
requested_ids = list(gpu_ids)
if len(requested_ids) == 0:
return parent_visible_ids
if not parent_visible_spec["supports_explicit_gpu_ids"]:
raise ValueError(
f"Invalid gpu_ids {requested_ids}: explicit physical GPU IDs are "
f"unsupported when CUDA_VISIBLE_DEVICES uses UUID/MIG entries "
f"({parent_visible_spec['raw']!r}). Omit gpu_ids to use the "
"parent-visible devices."
)
if len(set(requested_ids)) != len(requested_ids):
raise ValueError(
f"Invalid gpu_ids {requested_ids}: duplicate GPU IDs are not allowed. "
f"Parent-visible GPUs: {parent_visible_ids}"
)
# Reject negative IDs unconditionally.
negative_ids = [gpu_id for gpu_id in requested_ids if gpu_id < 0]
if negative_ids:
raise ValueError(
f"Invalid gpu_ids {requested_ids}: GPU IDs must be non-negative. "
f"Rejected IDs: {negative_ids}. Parent-visible GPUs: {parent_visible_ids}"
)
# Only enforce the physical upper bound when we have a reliable count
# from nvidia-smi. When the count comes from torch, it reflects visible
# devices (filtered by CUDA_VISIBLE_DEVICES), not the physical total,
# so high physical indices like 3 would be falsely rejected on a
# CUDA_VISIBLE_DEVICES="2,3" machine that reports device_count()=2.
# The parent-visible check below is authoritative in all cases.
if physical_gpu_count > 0 and parent_visible_ids:
max_parent_id = max(parent_visible_ids)
if physical_gpu_count > max_parent_id:
# Count is plausibly physical (not just visible), so enforce it
out_of_range = [
gpu_id for gpu_id in requested_ids if gpu_id >= physical_gpu_count
]
if out_of_range:
raise ValueError(
f"Invalid gpu_ids {requested_ids}: IDs must be physical GPU IDs "
f"between 0 and {physical_gpu_count - 1}. "
f"Rejected IDs: {out_of_range}. Parent-visible GPUs: {parent_visible_ids}"
)
disallowed_ids = [
gpu_id for gpu_id in requested_ids if gpu_id not in parent_visible_ids
]
if disallowed_ids:
raise ValueError(
f"Invalid gpu_ids {requested_ids}: requested GPUs {disallowed_ids} are "
f"outside the parent-visible set {parent_visible_ids}"
)
return requested_ids
def _resolve_model_identifier_for_gpu_estimate(
model_name: str, hf_token: Optional[str] = None
) -> str:
try:
from utils.models.model_config import ModelConfig
config = ModelConfig.from_identifier(model_name, hf_token = hf_token)
if config and config.is_lora and config.base_model:
return config.base_model
return config.identifier if config else model_name
except Exception as e:
logger.debug(
"Could not resolve base model for GPU estimate '%s': %s", model_name, e
)
return model_name
def _get_local_weight_size_bytes(model_name: str) -> Optional[int]:
model_path = Path(model_name)
if not model_path.exists():
return None
weight_exts = (".safetensors", ".bin", ".pt", ".pth")
total = 0
for file in model_path.rglob("*"):
if file.is_file() and file.suffix in weight_exts:
total += file.stat().st_size
return total if total > 0 else None
def _get_hf_safetensors_total_params(
model_name: str, hf_token: Optional[str] = None
) -> Optional[int]:
try:
from huggingface_hub import model_info as hf_model_info
info = hf_model_info(model_name, token = hf_token)
safetensors = getattr(info, "safetensors", None)
if isinstance(safetensors, dict):
total = safetensors.get("total")
if total:
return int(total)
except Exception as e:
logger.warning("Could not get safetensors metadata for '%s': %s", model_name, e)
return None
def _load_config_for_gpu_estimate(model_name: str, hf_token: Optional[str] = None):
try:
from transformers import AutoConfig
trust_remote_code = model_name.lower().startswith("unsloth/")
return AutoConfig.from_pretrained(
model_name,
token = hf_token,
trust_remote_code = trust_remote_code,
)
except Exception as e:
logger.warning("Could not load config for '%s': %s", model_name, e)
return None
def _estimate_fp16_model_size_bytes_from_config(config) -> Optional[int]:
from .vram_estimation import extract_arch_config, compute_total_params
arch = extract_arch_config(config)
if arch is None:
return None
return compute_total_params(arch) * 2
def _estimate_fp16_model_size_bytes_from_vllm_utils(config) -> Optional[int]:
if config is None:
return None
previous_unsloth_present = os.environ.get("UNSLOTH_IS_PRESENT")
os.environ["UNSLOTH_IS_PRESENT"] = "1"
try:
from unsloth_zoo import vllm_utils as _vllm_utils
synthetic_total_bytes = 1024 * (1024**3)
original_get_mem_info = _vllm_utils.get_mem_info
try:
_vllm_utils.get_mem_info = lambda: (
synthetic_total_bytes,
synthetic_total_bytes,
)
_, _, _, memory_left_for_kv_cache_gb = (
_vllm_utils.approximate_vllm_memory_usage(
config,
load_in_4bit = False,
load_in_8bit = False,
max_seq_length = 1,
gpu_memory_utilization = 1.0,
enable_lora = False,
account_for_gradients = False,
cuda_graph_overhead = False,
)
)
finally:
_vllm_utils.get_mem_info = original_get_mem_info
except Exception as e:
logger.debug("Could not estimate model size via vllm_utils: %s", e)
return None
finally:
if previous_unsloth_present is None:
os.environ.pop("UNSLOTH_IS_PRESENT", None)
else:
os.environ["UNSLOTH_IS_PRESENT"] = previous_unsloth_present
model_size_gb = 1024.0 - memory_left_for_kv_cache_gb
if model_size_gb <= 0:
return None
return int(round(model_size_gb * (1024**3)))
def estimate_fp16_model_size_bytes(
model_name: str, hf_token: Optional[str] = None
) -> tuple[Optional[int], str]:
estimate_model = _resolve_model_identifier_for_gpu_estimate(
model_name, hf_token = hf_token
)
total_params = None
if "/" in estimate_model and not Path(estimate_model).exists():
total_params = _get_hf_safetensors_total_params(
estimate_model, hf_token = hf_token
)
if total_params:
return int(total_params * 2), "safetensors"
config = _load_config_for_gpu_estimate(estimate_model, hf_token = hf_token)
if config is not None:
config_bytes = _estimate_fp16_model_size_bytes_from_config(config)
if config_bytes is not None:
return config_bytes, "config"
local_bytes = _get_local_weight_size_bytes(estimate_model)
if local_bytes is not None:
return local_bytes, "weight_bytes"
vllm_bytes = _estimate_fp16_model_size_bytes_from_vllm_utils(config)
if vllm_bytes is not None:
return vllm_bytes, "vllm_utils"
return None, "unavailable"
def estimate_required_model_memory_gb(
model_name: str,
*,
hf_token: Optional[str] = None,
training_type: Optional[str] = None,
load_in_4bit: bool = True,
batch_size: int = 4,
max_seq_length: int = 2048,
lora_rank: int = 16,
target_modules: Optional[list] = None,
gradient_checkpointing: str = "unsloth",
optimizer: str = "adamw_8bit",
) -> tuple[Optional[float], Dict[str, Any]]:
from .vram_estimation import (
TrainingVramConfig,
extract_arch_config,
estimate_training_vram,
CUDA_OVERHEAD_BYTES,
QUANT_4BIT_FACTOR,
DEFAULT_TARGET_MODULES,
)
model_size_bytes, source = estimate_fp16_model_size_bytes(
model_name, hf_token = hf_token
)
metadata: Dict[str, Any] = {
"mode": "inference" if training_type is None else "training",
"model_size_source": source,
}
if model_size_bytes is None:
metadata["required_gb"] = None
return None, metadata
model_size_gb = model_size_bytes / (1024**3)
metadata["model_size_gb"] = round(model_size_gb, 3)
min_buffer_gb = 2.0
if training_type is None:
if load_in_4bit:
base_4bit_gb = model_size_gb / QUANT_4BIT_FACTOR
required_gb = base_4bit_gb + max(base_4bit_gb * 0.3, min_buffer_gb)
else:
required_gb = model_size_gb * 1.3
metadata["required_gb"] = round(required_gb, 3)
return required_gb, metadata
training_method = (
"full"
if training_type == "Full Finetuning"
else ("qlora" if load_in_4bit else "lora")
)
vram_config = TrainingVramConfig(
training_method = training_method,
batch_size = batch_size,
max_seq_length = max_seq_length,
lora_rank = lora_rank,
target_modules = target_modules or list(DEFAULT_TARGET_MODULES),
gradient_checkpointing = gradient_checkpointing,
optimizer = optimizer,
load_in_4bit = load_in_4bit,
)
estimate_model = _resolve_model_identifier_for_gpu_estimate(
model_name, hf_token = hf_token
)
config = _load_config_for_gpu_estimate(estimate_model, hf_token = hf_token)
arch = extract_arch_config(config) if config is not None else None
if arch is not None:
breakdown = estimate_training_vram(arch, vram_config)
required_gb = breakdown.total / (1024**3)
metadata["required_gb"] = round(required_gb, 3)
metadata["estimation_mode"] = "detailed"
metadata["vram_breakdown"] = breakdown.to_gb_dict()
max_gpus = max(1, get_visible_gpu_count())
for n_gpus in range(1, max_gpus + 1):
metadata["vram_breakdown"][f"min_per_gpu_{n_gpus}"] = round(
breakdown.min_gpu_vram(n_gpus) / (1024**3), 3
)
return required_gb, metadata
# Fallback when model config is unavailable
overhead_gb = CUDA_OVERHEAD_BYTES / (1024**3)
if training_method == "full":
required_gb = model_size_gb * 3.5 + overhead_gb
elif training_method == "qlora":
base_4bit_gb = model_size_gb / QUANT_4BIT_FACTOR
lora_overhead_gb = model_size_gb * 0.04
act_gb = model_size_gb * 0.15 * (batch_size / 4) * (max_seq_length / 2048)
required_gb = base_4bit_gb + lora_overhead_gb + act_gb + overhead_gb
else:
lora_overhead_gb = model_size_gb * 0.04
act_gb = model_size_gb * 0.15 * (batch_size / 4) * (max_seq_length / 2048)
required_gb = model_size_gb + lora_overhead_gb + act_gb + overhead_gb
metadata["required_gb"] = round(required_gb, 3)
metadata["estimation_mode"] = "fallback"
return required_gb, metadata
def auto_select_gpu_ids(
model_name: str,
*,
hf_token: Optional[str] = None,
training_type: Optional[str] = None,
load_in_4bit: bool = True,
batch_size: int = 4,
max_seq_length: int = 2048,
lora_rank: int = 16,
target_modules: Optional[list] = None,
gradient_checkpointing: str = "unsloth",
optimizer: str = "adamw_8bit",
) -> tuple[Optional[list[int]], Dict[str, Any]]:
metadata: Dict[str, Any] = {"selection_mode": "auto"}
if get_device() != DeviceType.CUDA:
metadata["selection_mode"] = "non_cuda"
return None, metadata
required_gb, estimate_metadata = estimate_required_model_memory_gb(
model_name,
hf_token = hf_token,
training_type = training_type,
load_in_4bit = load_in_4bit,
batch_size = batch_size,
max_seq_length = max_seq_length,
lora_rank = lora_rank,
target_modules = target_modules,
gradient_checkpointing = gradient_checkpointing,
optimizer = optimizer,
)
metadata.update(estimate_metadata)
parent_visible_spec = _get_parent_visible_gpu_spec()
metadata["parent_cuda_visible_devices"] = parent_visible_spec["raw"]
if not parent_visible_spec["supports_explicit_gpu_ids"]:
metadata["selection_mode"] = "inherit_parent_visible"
metadata["selected_gpu_ids"] = None
return None, metadata
if required_gb is None:
# Cannot estimate model size -- fall back to all visible GPUs
# rather than risk loading on a single GPU that may not have
# enough memory.
parent_ids = get_parent_visible_gpu_ids()
metadata["selection_mode"] = "fallback_all"
metadata["selected_gpu_ids"] = parent_ids
return parent_ids, metadata
utilization = get_visible_gpu_utilization()
devices = utilization.get("devices", [])
parent_ids = get_parent_visible_gpu_ids()
if not devices:
metadata["selection_mode"] = "fallback_all"
metadata["selected_gpu_ids"] = parent_ids
return parent_ids, metadata
gpu_candidates = []
for device in devices:
total_gb = device.get("vram_total_gb")
used_gb = device.get("vram_used_gb")
if total_gb is None or used_gb is None:
continue
free_gb = max(total_gb - used_gb, 0.0)
gpu_candidates.append(
{
"index": device["index"],
"free_gb": free_gb,
}
)
if not gpu_candidates:
metadata["selection_mode"] = "fallback_all"
metadata["selected_gpu_ids"] = parent_ids
return parent_ids, metadata
ranked = sorted(gpu_candidates, key = lambda item: (-item["free_gb"], item["index"]))
free_by_index = {item["index"]: item["free_gb"] for item in ranked}
selected: list[int] = []
usable_gb = 0.0
# Multi-GPU sharding has overhead from inter-GPU communication (NCCL
# all-reduce, PCIe/NVLink transfers, synchronization barriers), so each
# additional GPU contributes less than its raw free memory. The first GPU
# keeps its full capacity (no cross-device overhead). 0.85 was calibrated
# empirically on 2-8 GPU setups with NVLink and PCIe topologies -- the
# 15% discount accounts for NCCL buffers (~2-5% of VRAM), pipeline bubble
# overhead, and memory fragmentation from non-uniform shard sizes.
multi_gpu_overhead = 0.85
# Per-GPU check: activations don't shard, so each GPU needs its weight
# shard + full activation cost. Use precomputed min_per_gpu_N values.
vram_breakdown = estimate_metadata.get("vram_breakdown", {})
for candidate in ranked:
selected.append(candidate["index"])
if len(selected) == 1:
usable_gb = candidate["free_gb"]
else:
first_gpu_id = selected[0]
usable_gb = free_by_index[first_gpu_id] + sum(
free_by_index[gpu_id] * multi_gpu_overhead for gpu_id in selected[1:]
)
total_fits = usable_gb >= required_gb
per_gpu_fits = True
if total_fits and len(selected) > 1:
min_key = f"min_per_gpu_{len(selected)}"
min_per_gpu_gb = vram_breakdown.get(min_key)
if min_per_gpu_gb is not None:
smallest_free = min(free_by_index[gpu_id] for gpu_id in selected)
per_gpu_fits = smallest_free >= min_per_gpu_gb
if total_fits and per_gpu_fits:
metadata["usable_gb"] = round(usable_gb, 3)
metadata["selection_mode"] = "auto"
metadata["selected_gpu_ids"] = selected
logger.debug(
"Selected GPUs automatically",
model_name = model_name,
selected_gpu_ids = selected,
usable_gb = metadata["usable_gb"],
required_gb = metadata.get("required_gb"),
multi_gpu_overhead = multi_gpu_overhead,
)
return selected, metadata
# Use only GPUs with verified VRAM data (from gpu_candidates, not raw devices)
fallback_all = (
[c["index"] for c in gpu_candidates] if gpu_candidates else parent_ids
)
metadata["selection_mode"] = "fallback_all"
if ranked:
fallback_usable = ranked[0]["free_gb"] + sum(
c["free_gb"] * multi_gpu_overhead for c in ranked[1:]
)
else:
fallback_usable = 0.0
metadata["usable_gb"] = round(fallback_usable, 3)
metadata["selected_gpu_ids"] = fallback_all
logger.warning(
"Falling back to all visible GPUs -- model may not fit",
model_name = model_name,
selected_gpu_ids = fallback_all,
usable_gb = metadata["usable_gb"],
required_gb = metadata.get("required_gb"),
multi_gpu_overhead = multi_gpu_overhead,
)
return fallback_all, metadata
def prepare_gpu_selection(
gpu_ids: Optional[list[int]],
*,
model_name: str,
hf_token: Optional[str] = None,
training_type: Optional[str] = None,
load_in_4bit: bool = True,
batch_size: int = 4,
max_seq_length: int = 2048,
lora_rank: int = 16,
target_modules: Optional[list] = None,
gradient_checkpointing: str = "unsloth",
optimizer: str = "adamw_8bit",
) -> tuple[Optional[list[int]], Dict[str, Any]]:
"""Resolve which physical GPUs to use for a model load.
GPU selection modes:
- **Explicit** (``gpu_ids=[5, 6, 7]``): the caller chooses exact GPUs.
All listed GPUs are used and the model is sharded across them via
``device_map="balanced"``, regardless of whether the model would fit
on fewer GPUs. IDs are validated against the parent-visible set.
- **Auto** (``gpu_ids=None`` or ``[]``): ``auto_select_gpu_ids`` estimates
VRAM requirements and picks the *minimum* number of GPUs needed,
preferring GPUs with the most free memory.
The returned ``gpu_ids`` list is later passed to ``get_device_map()`` which
maps it to a Hugging Face ``device_map`` string, and to ``apply_gpu_ids()``
in the worker subprocess which narrows ``CUDA_VISIBLE_DEVICES`` before any
torch/CUDA initialisation.
"""
if gpu_ids and get_device() != DeviceType.CUDA:
raise ValueError(
f"gpu_ids {list(gpu_ids)} is only supported on CUDA devices, "
f"but the current backend is '{get_device().value}'."
)
if gpu_ids:
resolved = resolve_requested_gpu_ids(gpu_ids)
metadata = {
"selection_mode": "explicit",
"selected_gpu_ids": resolved,
}
return resolved, metadata
selected_gpu_ids, metadata = auto_select_gpu_ids(
model_name,
hf_token = hf_token,
training_type = training_type,
load_in_4bit = load_in_4bit,
batch_size = batch_size,
max_seq_length = max_seq_length,
lora_rank = lora_rank,
target_modules = target_modules,
gradient_checkpointing = gradient_checkpointing,
optimizer = optimizer,
)
return selected_gpu_ids, metadata
def get_physical_gpu_count() -> int:
"""
Return the number of physical GPUs on the machine.
Uses ``nvidia-smi -L`` on NVIDIA (unaffected by CUDA_VISIBLE_DEVICES),
with a torch-based fallback for AMD ROCm and Intel XPU.
Result is cached after the first call.
"""
global _physical_gpu_count
if _physical_gpu_count is not None:
return _physical_gpu_count
device = get_device()
if device == DeviceType.CUDA:
try:
from . import nvidia
count = nvidia.get_physical_gpu_count()
if count is not None:
_physical_gpu_count = count
return _physical_gpu_count
except Exception:
pass
# nvidia-smi unavailable or failed — fall back to torch
count = _torch_get_physical_gpu_count()
_physical_gpu_count = count if count is not None else 1
return _physical_gpu_count
if device == DeviceType.XPU:
count = _torch_get_physical_gpu_count()
_physical_gpu_count = count if count is not None else 1
return _physical_gpu_count
if device == DeviceType.MLX:
_physical_gpu_count = 1
return _physical_gpu_count
_physical_gpu_count = 0
return _physical_gpu_count
def get_backend_visible_gpu_info() -> Dict[str, Any]:
device = get_device()
if device in (DeviceType.CUDA, DeviceType.XPU):
parent_visible_ids = get_parent_visible_gpu_ids()
# Try nvidia-smi first (NVIDIA only)
if device == DeviceType.CUDA:
try:
from . import nvidia
parent_visible_spec = _get_parent_visible_gpu_spec()
result = nvidia.get_backend_visible_gpu_info(
parent_visible_spec["numeric_ids"],
parent_visible_spec["raw"],
)
if result.get("available"):
result["backend"] = device.value
return result
except Exception as e:
logger.warning("Backend GPU visibility query failed: %s", e)
# Torch fallback (AMD ROCm, Intel XPU, nvidia-smi missing/failed)
# When parent_visible_ids is empty (UUID/MIG mask), enumerate by
# torch ordinal so the UI still shows devices.
if parent_visible_ids:
torch_indices = parent_visible_ids
index_kind = "physical"
else:
visible_count = _torch_get_physical_gpu_count() or 0
torch_indices = list(range(visible_count))
index_kind = "relative"
torch_devices = _torch_get_per_device_info(torch_indices)
if torch_devices:
devices = [
{
"index": td["index"],
"index_kind": index_kind,
"visible_ordinal": td["visible_ordinal"],
"name": td["name"],
"memory_total_gb": td["total_gb"],
}
for td in torch_devices
]
return {
"available": True,
"backend": device.value,
"backend_cuda_visible_devices": os.environ.get("CUDA_VISIBLE_DEVICES"),
"parent_visible_gpu_ids": parent_visible_ids,
"devices": devices,
"index_kind": index_kind,
}
return {
"available": False,
"backend": device.value,
"backend_cuda_visible_devices": os.environ.get("CUDA_VISIBLE_DEVICES"),
"parent_visible_gpu_ids": parent_visible_ids,
"devices": [],
"index_kind": "physical",
}
if device == DeviceType.MLX:
mem = get_gpu_memory_info()
if not mem.get("available"):
return {
"available": False,
"backend": device.value,
"backend_cuda_visible_devices": os.environ.get("CUDA_VISIBLE_DEVICES"),
"parent_visible_gpu_ids": [],
"devices": [],
"index_kind": "relative",
}
return {
"available": True,
"backend": device.value,
"backend_cuda_visible_devices": os.environ.get("CUDA_VISIBLE_DEVICES"),
"parent_visible_gpu_ids": [0],
"devices": [
{
"index": 0,
"index_kind": "relative",
"visible_ordinal": 0,
"name": mem.get("device_name", "MLX"),
"memory_total_gb": round(mem.get("total_gb", 0), 2),
}
],
"index_kind": "relative",
}
return {
"available": False,
"backend": device.value,
"backend_cuda_visible_devices": os.environ.get("CUDA_VISIBLE_DEVICES"),
"parent_visible_gpu_ids": [],
"devices": [],
"index_kind": "relative",
}
def get_visible_gpu_count() -> int:
"""
Return the number of GPUs visible to this process.
Respects ``CUDA_VISIBLE_DEVICES`` -- if set, only those GPUs count.
Falls back to physical count if the env var is unset or torch is
unavailable. Result is cached after the first call.
"""
global _visible_gpu_count
if _visible_gpu_count is not None:
return _visible_gpu_count
cuda_visible = os.environ.get("CUDA_VISIBLE_DEVICES")
if cuda_visible is not None:
# "" means zero GPUs, "0" means 1, "0,1,2" means 3
cuda_visible = cuda_visible.strip()
if cuda_visible == "" or cuda_visible == "-1":
_visible_gpu_count = 0
else:
_visible_gpu_count = len([x for x in cuda_visible.split(",") if x.strip()])
return _visible_gpu_count
# CUDA_VISIBLE_DEVICES not set -- try torch, fall back to physical count
try:
import torch
if get_device() == DeviceType.XPU and hasattr(torch, "xpu"):
_visible_gpu_count = torch.xpu.device_count()
else:
_visible_gpu_count = torch.cuda.device_count()
except Exception:
_visible_gpu_count = get_physical_gpu_count()
return _visible_gpu_count
def apply_gpu_ids(gpu_ids) -> None:
if gpu_ids is None:
return
# Empty list means "no GPUs visible" -- treat the same as None
# (inherit parent) to avoid setting CUDA_VISIBLE_DEVICES="" which
# disables CUDA entirely and crashes downstream torch calls.
if isinstance(gpu_ids, (list, tuple)) and len(gpu_ids) == 0:
return
global _visible_gpu_count
if isinstance(gpu_ids, (list, tuple)):
value = ",".join(str(g) for g in gpu_ids)
else:
value = str(gpu_ids)
os.environ["CUDA_VISIBLE_DEVICES"] = value
_visible_gpu_count = None
logger.info("Applied gpu_ids: CUDA_VISIBLE_DEVICES='%s'", value)
def get_device_map(
gpu_ids: Optional[list[int]] = None,
*,
for_inference: bool = False,
) -> str:
"""Return the Hugging Face ``device_map`` string for model loading.
Returns ``"balanced"`` (shard evenly across GPUs) when:
- ``gpu_ids`` explicitly lists >1 GPU, **or**
- ``CUDA_VISIBLE_DEVICES`` uses UUID/MIG identifiers (non-numeric) and
more than one GPU is visible (fallback: we cannot resolve numeric IDs,
so we assume the caller intends multi-GPU).
Returns ``"sequential"`` (single device) in all other cases, including
non-CUDA backends (CPU, MLX).
Callers should use ``prepare_gpu_selection()`` upstream to determine the
``gpu_ids`` list -- that function handles the smart auto-selection of the
minimum number of GPUs needed for a given model.
"""
device = get_device()
if device == DeviceType.CUDA:
multi_gpu = gpu_ids is not None and len(gpu_ids) > 1
if not multi_gpu:
# UUID/MIG masks cannot be split into numeric IDs, so if multiple
# GPUs are visible we assume multi-GPU sharding is intended.
parent_visible_spec = _get_parent_visible_gpu_spec()
if (
parent_visible_spec["numeric_ids"] is None
and get_visible_gpu_count() > 1
):
multi_gpu = True
if multi_gpu:
return "balanced_low_0" if for_inference else "balanced"
return "sequential"
def get_offloaded_device_map_entries(model) -> dict[str, str]:
hf_device_map = getattr(model, "hf_device_map", None)
if not isinstance(hf_device_map, dict):
return {}
return {
module_name: placement
for module_name, placement in hf_device_map.items()
if placement in ("cpu", "disk")
}
def raise_if_offloaded(model, device_map: str, context: str = "Loading") -> None:
"""Raise ``ValueError`` if *model* has modules offloaded to CPU or disk."""
offloaded = get_offloaded_device_map_entries(model)
if not offloaded:
return
example = ", ".join(
f"{name}={placement}" for name, placement in list(offloaded.items())[:5]
)
raise ValueError(
f"{context} does not support models loaded with CPU or disk offload. "
f"device_map='{device_map}' produced offloaded modules: {example}"
)
def safe_num_proc(desired: Optional[int] = None) -> int:
"""
Return a safe ``num_proc`` for ``dataset.map()`` calls.
On Windows, always returns 1 because Python uses ``spawn`` instead of
``fork`` for multiprocessing -- the overhead of re-importing torch,
transformers, unsloth etc. per worker is typically slower than
single-process for normal dataset sizes.
On multi-GPU machines (where multiple GPUs are *visible* to this
process) the NVIDIA driver spawns extra background threads, making
``os.fork()`` prone to deadlocks when many workers are created.
This helper caps ``num_proc`` to 4 on such machines.
When ``CUDA_VISIBLE_DEVICES`` restricts to a single GPU, the cap
does not apply.
Args:
desired: The num_proc you *want*. If None, auto-computes from
``os.cpu_count()``.
Returns:
A safe integer ≥ 1.
"""
import sys
# Windows and macOS use 'spawn' for multiprocessing -- the overhead of
# re-importing torch/transformers/unsloth per worker is typically slower
# than single-process.
if sys.platform in ("win32", "darwin"):
return 1
if desired is None or not isinstance(desired, int):
desired = max(1, (os.cpu_count() or 1) // 3)
visible = get_visible_gpu_count()
if visible > 1:
capped = max(1, min(4, desired))
logger.info(
f"Multi-GPU detected ({visible} visible GPUs) -- "
f"capping num_proc {desired} -> {capped} to avoid fork deadlocks"
)
return capped
return max(1, desired)
def safe_thread_num_proc(desired: Optional[int] = None) -> int:
"""
Return a safe worker count for ``ThreadPoolExecutor`` calls.
Unlike ``safe_num_proc()``, this does NOT cap to 1 on macOS/Windows.
Threads share the parent process address space and are unaffected by
the ``spawn`` vs ``fork`` distinction.
Args:
desired: The thread count you *want*. If None, auto-computes
from ``os.cpu_count()``.
Returns:
A safe integer >= 1.
"""
if desired is None or not isinstance(desired, int):
desired = max(1, (os.cpu_count() or 1) // 3)
return max(1, desired)
def dataset_map_num_proc(desired: Optional[int] = None) -> Optional[int]:
"""
Return a safe ``num_proc`` for ``Dataset.map()`` and ``Dataset.filter()``.
Returns ``None`` on spawn-based platforms (Windows, macOS) because
``datasets`` treats ``num_proc=1`` as multiprocessing (creates ``Pool(1)``).
Only ``num_proc=None`` guarantees in-process execution.
"""
import sys
if sys.platform in ("win32", "darwin"):
return None
return safe_num_proc(desired)