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* feat(studio): use lemonade-sdk/llamacpp-rocm per-GPU prebuilts for ROCm hosts
For AMD GPUs that rocminfo/hipinfo reports a recognised gfx target
(gfx103X / gfx110X / gfx1150 / gfx1151 / gfx120X), resolve_lemonade_rocm_choice()
now fetches the latest lemonade-sdk/llamacpp-rocm release and returns the
matching per-architecture zip, bundling all required ROCm runtime libs.
This runs before the existing upstream ggml-org combined-ROCm tarball fallback
on Linux and before the upstream HIP zip on Windows, so both platforms benefit
from the more targeted build when available.
Changes:
- Add LEMONADE_ROCM_REPO / LEMONADE_ROCM_RELEASES_API constants
- Add HostInfo.rocm_gfx_target populated from rocminfo (Linux) / hipinfo (Windows)
- Add _LEMONADE_GFX_FAMILIES prefix map and _lemonade_gfx_family() helper
- Add resolve_lemonade_rocm_choice() that fetches latest lemonade release and
constructs the llama-{tag}-{os}-rocm-{gfxFamily}-x64.zip asset URL
- Wire into resolve_upstream_asset_choice() for both Linux (ubuntu) and Windows paths
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Honor pinned llama.cpp tag in lemonade ROCm resolver
The resolver always fetched lemonade-sdk/llamacpp-rocm's /releases/latest,
ignoring the upstream llama.cpp tag the caller had pinned. On a reproducible
install where the user requested 'b1260' that meant we would silently pick
up whatever lemonade had published as latest at install time, with no way
to roll back to the matching tag.
Lemonade tags llama.cpp upstream tags 1:1, so:
- When llama_tag is unset or 'latest', keep hitting /releases/latest.
- When llama_tag is pinned (e.g. 'b1260'), hit /releases/tags/b1260.
- When the pinned tag is not published by lemonade (404), skip silently
and let the caller fall through to the upstream tarball -- this keeps
pinned installs reproducible instead of drifting.
resolve_lemonade_rocm_choice now takes llama_tag (default 'latest' for
backward compatibility) and both call sites in resolve_upstream_asset_choice
forward the upstream llama_tag to it.
Note: this PR still has open integration concerns flagged in review --
the simple-policy planner and approved-checksum manifest don't yet route
or accept lemonade assets. Those are larger changes and not in scope for
this commit; addressing the pinned-tag drift independently because it is
small, localized, and self-contained.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Add mock test for lemonade ROCm prebuilt asset resolution
Validates GPU family mapping and that resolve_lemonade_rocm_choice
returns real lemonade release URLs for all supported gfx targets on
both Linux and Windows, without requiring AMD hardware.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Wire lemonade ROCm prebuilts into the simple-policy install path
setup.sh invokes install_llama_prebuilt.py with --simple-policy, which
dispatches through resolve_simple_install_release_plans -> direct_linux_release_plan
(or direct_upstream_release_plan on Windows). Those planners only
handled CUDA + CPU attempts, so ROCm-only hosts (e.g. gfx1151 Strix
Halo) had no compatible prebuilt asset and silently fell through to
source build, even though resolve_lemonade_rocm_choice already knew
how to fetch a per-GPU lemonade-sdk binary.
Add a lemonade ROCm/HIP attempt to both simple-policy planners for
ROCm-only hosts, and add regression tests that drive the dispatchers
end-to-end so this can't be skipped silently again.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Document that lemonade ROCm prebuilts work on any glibc Linux
The lemonade-sdk asset filename uses "ubuntu" as a label, but the binary
is a manylinux-style glibc build with no Ubuntu-specific dependencies.
It runs on Arch, Fedora, openSUSE, Debian, etc. as long as the host
glibc is recent enough.
No behavior change -- the dispatch already runs for any Linux ROCm
host. This commit only clarifies the comment, docstring, and log
message so users on non-Ubuntu distros (e.g. Strix Halo on Arch) don't
mistake the asset name for distro gating.
* Pattern matching fix for libggml-cpu*.so*
* fix(lemonade): pass resolved tag to lemonade resolver; add upstream HIP fallback; stub API in tests
- direct_linux_release_plan: pass bundle.upstream_tag (not requested_tag)
to resolve_lemonade_rocm_choice so a "latest" request doesn't mix a
newer lemonade binary with an older planned unsloth release (Codex P2)
- direct_upstream_release_plan: same fix on the Windows path (release_tag
instead of requested_tag); also add the upstream HIP asset
(llama-<tag>-bin-win-hip-radeon-x64.zip) as a fallback between lemonade
and CPU so unsupported GPUs or transient lemonade failures don't silently
downgrade to CPU when an upstream ROCm prebuilt exists (Codex P2)
- test file: stub fetch_json with a synthetic lemonade release payload so
the suite is hermetic and not subject to GitHub API rate limits (Codex P1);
add test_simple_policy_windows_hip_falls_back_to_upstream_when_lemonade_unavailable
to cover the new HIP fallback path
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix(lemonade): revert bad tag fix; keep upstream HIP fallback + hermetic tests
The previous commit wrongly passed bundle.upstream_tag / release_tag to
resolve_lemonade_rocm_choice. Lemonade uses its own versioning (b1262,
b1264, …) completely independent of unslothai's tags (b9186, …), so
passing a resolved unslothai tag caused a 404 and silently skipped the
lemonade binary entirely. Revert both call sites to requested_tag.
Keep the two valid fixes from the prior commit:
- Upstream HIP fallback (llama-<tag>-bin-win-hip-radeon-x64.zip) between
lemonade and CPU in direct_upstream_release_plan, so unsupported GPUs
or transient lemonade failures don't silently downgrade to CPU (Codex P2)
- Stub fetch_json in tests so the suite is hermetic (Codex P1)
* fix(studio/rocm): respect HIP_VISIBLE_DEVICES when picking lemonade gfx target
The rocminfo / hipinfo regex took the first gfx match in the agent listing.
On mixed APU + dGPU hosts (e.g. Strix Halo gfx1151 + discrete RX 7900 gfx1100)
this picked whichever GPU appeared first in the tool's stdout, not the one
HIP actually runs on. The downloaded lemonade asset could then be a binary
for a different arch than the active device.
Extracted a module-level _pick_rocm_gfx_target() helper that:
- collects every gfx token in order via re.findall (skips gfx000 / generic ISAs)
- if HIP_VISIBLE_DEVICES or ROCR_VISIBLE_DEVICES is set, parses the first
comma-separated entry as an integer index into that list
- falls back to the first GPU for non-integer (UUID-style) or out-of-range
values, matching the previous default behaviour
Both Linux (rocminfo) and Windows (hipinfo) branches use the helper.
Existing 18 lemonade tests pass; no behavioural change for single-GPU hosts.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix(studio/rocm): dedup rocminfo gfx tokens and honor disabled visibility
Follow-up to
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|---|---|---|
| .github | ||
| images | ||
| scripts | ||
| studio | ||
| tests | ||
| unsloth | ||
| unsloth_cli | ||
| .gitattributes | ||
| .gitignore | ||
| .pre-commit-ci.yaml | ||
| .pre-commit-config.yaml | ||
| build.sh | ||
| cli.py | ||
| CODE_OF_CONDUCT.md | ||
| CONTRIBUTING.md | ||
| COPYING | ||
| install.ps1 | ||
| install.sh | ||
| LICENSE | ||
| pyproject.toml | ||
| README.md | ||
| unsloth-cli.py | ||
Unsloth Studio lets you run and train models locally.
Features • Quickstart • Notebooks • Documentation
⚡ Get started
macOS, Linux, WSL:
curl -fsSL https://unsloth.ai/install.sh | sh
Windows:
irm https://unsloth.ai/install.ps1 | iex
Community:
⭐ Features
Unsloth Studio (Beta) lets you run and train text, audio, embedding, vision models on Windows, Linux and macOS.
Inference
- Search + download + run models including GGUF, LoRA adapters, safetensors
- Export models: Save or export models to GGUF, 16-bit safetensors and other formats.
- Tool calling: Support for self-healing tool calling and web search
- Code execution: lets LLMs test code in Claude artifacts and sandbox environments
- API inference endpoint: Deploy and run local LLMs in Claude Code, Codex tools with Unsloth
- Auto set inference settings and customize chat templates.
- We work directly with teams behind gpt-oss, Qwen3, Llama 4, Mistral, Gemma 1-3, and Phi-4, where we’ve fixed bugs that improve model accuracy.
- Chat with images, audio, PDFs, code, DOCX and more. Connect API providers (OpenAI, Anthropic) or servers (vLLM, Ollama).
Training
- Train and RL 500+ models up to 2x faster with up to 70% less VRAM, with no accuracy loss.
- Custom Triton and mathematical kernels. See some collabs we did with PyTorch and Hugging Face.
- Data Recipes: Auto-create datasets from PDF, CSV, DOCX etc. Edit data in a visual-node workflow.
- Reinforcement Learning (RL): The most efficient RL library, using 80% less VRAM for GRPO, FP8 etc.
- Supports full fine-tuning, RL, pretraining, 4-bit, 16-bit and, FP8 training.
- Observability: Monitor training live, track loss and GPU usage and customize graphs.
- Multi-GPU training is supported, with major improvements coming soon.
📥 Install
Unsloth can be used in two ways: through Unsloth Studio, the web UI, or through Unsloth Core, the code-based version. Each has different requirements.
Unsloth Studio (web UI)
Unsloth Studio (Beta) works on Windows, Linux, WSL and macOS.
- CPU: Supported for Chat and Data Recipes currently
- NVIDIA: Training works on RTX 30/40/50, Blackwell, DGX Spark, Station and more
- macOS: Training, MLX and GGUF inference are ALL supported.
- AMD: Chat + Data works. Train with Unsloth Core. Studio support is out soon.
- Multi-GPU: Available now, with a major upgrade on the way
macOS, Linux, WSL:
curl -fsSL https://unsloth.ai/install.sh | sh
Windows:
irm https://unsloth.ai/install.ps1 | iex
Launch
unsloth studio -p 8888
For cloud or global access, add -H 0.0.0.0. By default, Unsloth is accessible only locally.
Update
To update, use the same install commands above or use unsloth studio update.
Docker
Use our Docker image unsloth/unsloth container. Run:
docker run -d -e JUPYTER_PASSWORD="mypassword" \
-p 8888:8888 -p 8000:8000 -p 2222:22 \
-v $(pwd)/work:/workspace/work \
--gpus all \
unsloth/unsloth
Developer, Nightly, Uninstall
To see developer, nightly and uninstallation etc. instructions, see advanced installation.
Unsloth Core (code-based)
Linux, WSL:
curl -LsSf https://astral.sh/uv/install.sh | sh
uv venv unsloth_env --python 3.13
source unsloth_env/bin/activate
uv pip install unsloth --torch-backend=auto
Windows:
winget install -e --id Python.Python.3.13
winget install --id=astral-sh.uv -e
uv venv unsloth_env --python 3.13
.\unsloth_env\Scripts\activate
uv pip install unsloth --torch-backend=auto
For Windows, pip install unsloth works only if you have PyTorch installed. Read our Windows Guide.
You can use the same Docker image as Unsloth Studio.
AMD, Intel:
For RTX 50x, B200, 6000 GPUs: uv pip install unsloth --torch-backend=auto. Read our guides for: Blackwell and DGX Spark.
To install Unsloth on AMD and Intel GPUs, follow our AMD Guide and Intel Guide.
📒 Free Notebooks
Train for free with our notebooks. You can use our new free Unsloth Studio notebook to run and train models for free in a web UI. Read our guide. Add dataset, run, then deploy your trained model.
| Model | Free Notebooks | Performance | Memory use |
|---|---|---|---|
| Gemma 4 (E2B) | ▶️ Start for free | 1.5x faster | 50% less |
| Qwen3.5 (4B) | ▶️ Start for free | 1.5x faster | 60% less |
| gpt-oss (20B) | ▶️ Start for free | 2x faster | 70% less |
| Qwen3.5 GSPO | ▶️ Start for free | 2x faster | 70% less |
| gpt-oss (20B): GRPO | ▶️ Start for free | 2x faster | 80% less |
| Qwen3: Advanced GRPO | ▶️ Start for free | 2x faster | 70% less |
| embeddinggemma (300M) | ▶️ Start for free | 2x faster | 20% less |
| Mistral Ministral 3 (3B) | ▶️ Start for free | 1.5x faster | 60% less |
| Llama 3.1 (8B) Alpaca | ▶️ Start for free | 2x faster | 70% less |
| Llama 3.2 Conversational | ▶️ Start for free | 2x faster | 70% less |
| Orpheus-TTS (3B) | ▶️ Start for free | 1.5x faster | 50% less |
- See all our notebooks for: Kaggle, GRPO, TTS, embedding & Vision
- See all our models and all our notebooks
- See detailed documentation for Unsloth here
🦥 Unsloth News
- Connections: Connect any API provider (OpenAI, Anthropic) or server (vLLM, Ollama). Guide
- MTP: Run Qwen3.6 MTP in Unsloth. MTP settings are autoset specific to your hardware. Guide
- API inference endpoint: Deploy and run local LLMs in Claude Code, Codex tools. Guide
- Qwen3.6: Qwen3.6-35B-A3B can now be trained and run in Unsloth Studio. Blog
- Gemma 4: Run and train Google’s new models directly in Unsloth. Blog
- Introducing Unsloth Studio: our new web UI for running and training LLMs. Blog
- Qwen3.5 - 0.8B, 2B, 4B, 9B, 27B, 35-A3B, 112B-A10B are now supported. Guide + notebooks
- Train MoE LLMs 12x faster with 35% less VRAM - DeepSeek, GLM, Qwen and gpt-oss. Blog
- Embedding models: Unsloth now supports ~1.8-3.3x faster embedding fine-tuning. Blog • Notebooks
- New 7x longer context RL vs. all other setups, via our new batching algorithms. Blog
- New RoPE & MLP Triton Kernels & Padding Free + Packing: 3x faster training & 30% less VRAM. Blog
- 500K Context: Training a 20B model with >500K context is now possible on an 80GB GPU. Blog
- FP8 & Vision RL: You can now do FP8 & VLM GRPO on consumer GPUs. FP8 Blog • Vision RL
📥 Advanced Installation
The below advanced instructions are for Unsloth Studio. For Unsloth Core advanced installation, view our docs.
Developer installs: macOS, Linux, WSL:
git clone https://github.com/unslothai/unsloth
cd unsloth
./install.sh --local
unsloth studio -p 8888
Then to update :
unsloth studio update
Developer installs: Windows PowerShell:
git clone https://github.com/unslothai/unsloth.git
cd unsloth
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\install.ps1 --local
unsloth studio -p 8888
Then to update :
unsloth studio update
Nightly: MacOS, Linux, WSL:
git clone https://github.com/unslothai/unsloth
cd unsloth
git checkout nightly
./install.sh --local
unsloth studio -p 8888
Then to launch every time:
unsloth studio -p 8888
Nightly: Windows:
Run in Windows Powershell:
git clone https://github.com/unslothai/unsloth.git
cd unsloth
git checkout nightly
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\install.ps1 --local
unsloth studio -p 8888
Then to launch every time:
unsloth studio -p 8888
Advanced launch options
Cap Studio's native CPU thread pools on high-core hosts: UNSLOTH_CPU_THREADS=8 unsloth studio -p 8888. Explicit OMP_NUM_THREADS / MKL_NUM_THREADS / OPENBLAS_NUM_THREADS / NUMEXPR_NUM_THREADS still take precedence.
Uninstall
The recommended way to fully remove Unsloth Studio is the matching uninstall script for your OS. It stops any running servers, removes the install dir, the launcher data dir, the desktop shortcut, and any platform-specific entries (macOS .app bundle + Launch Services on Mac; Start Menu, HKCU\Software\Unsloth registry key and user PATH entries on Windows):
- MacOS, WSL, Linux:
curl -fsSL https://raw.githubusercontent.com/unslothai/unsloth/main/scripts/uninstall.sh | sh - Windows (PowerShell):
irm https://raw.githubusercontent.com/unslothai/unsloth/main/scripts/uninstall.ps1 | iex
If you only want to drop the install dir and keep the launcher/shortcut for a later reinstall, you can instead run rm -rf ~/.unsloth/studio (Mac/Linux/WSL) or Remove-Item -Recurse -Force "$HOME\.unsloth\studio" (Windows). The model cache at ~/.cache/huggingface is not touched by any of these.
For more info, see our docs.
Deleting model files
You can delete old model files either from the bin icon in model search or by removing the relevant cached model folder from the default Hugging Face cache directory. By default, HF uses:
- MacOS, Linux, WSL:
~/.cache/huggingface/hub/ - Windows:
%USERPROFILE%\.cache\huggingface\hub\
💚 Community and Links
| Type | Links |
|---|---|
| Join Discord server | |
| Join Reddit community | |
| 📚 Documentation & Wiki | Read Our Docs |
| Follow us on X | |
| 🔮 Our Models | Unsloth Catalog |
| ✍️ Blog | Read our Blogs |
Citation
You can cite the Unsloth repo as follows:
@software{unsloth,
author = {Daniel Han, Michael Han and Unsloth team},
title = {Unsloth},
url = {https://github.com/unslothai/unsloth},
year = {2023}
}
If you trained a model with 🦥Unsloth, you can use this cool sticker!
License
Unsloth uses a dual-licensing model of Apache 2.0 and AGPL-3.0. The core Unsloth package remains licensed under Apache 2.0, while certain optional components, such as the Unsloth Studio UI are licensed under the open-source license AGPL-3.0.
This structure helps support ongoing Unsloth development while keeping the project open source and enabling the broader ecosystem to continue growing.
Thank You to
- The llama.cpp library that lets users run and save models with Unsloth
- The Hugging Face team and their libraries: transformers and TRL
- The Pytorch and Torch AO team for their contributions
- NVIDIA for their NeMo DataDesigner library and their contributions
- And of course for every single person who has contributed or has used Unsloth!