Unsloth is a local UI for training and running Gemma 4, Qwen3.6, DeepSeek, Kimi, GLM and other models. https://unsloth.ai/docs
  • Python 71.5%
  • TypeScript 22.7%
  • Shell 1.9%
  • PowerShell 1.6%
  • Rust 1.5%
  • Other 0.7%
Find a file
Wasim Yousef Said 1e8875584d
feat: custom scan folders for GGUF model discovery (#4723)
* feat: add scan_folders table and CRUD functions to studio_db

* feat: add scan folders API endpoints and integrate into model scan

* feat: add scan folders API client and update source types

* feat: add custom source to model filters and selector

* feat: add Model Folders section to chat settings sidebar

* style: fix biome formatting in ModelFoldersSection

* fix: address review findings for custom scan folders

empty string bypass, concurrent delete crash guard,
Windows case normalization, response_model on endpoints,
logging, deduplicated filter/map, module level cache for
custom folder models, consistent source labels, handleRemove
error surfacing, per folder scan cap

* fix: show custom folders section regardless of chatOnly mode

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* refactor: extract shared refreshLocalModelsList in pickers

* Harden custom scan folder validation and scanning

- Validate path exists, is a directory, and is readable before persisting
- Apply per-folder model cap during traversal instead of after (avoids
  scanning millions of inodes in large directories)
- Wrap per-folder scan in try/except so one unreadable folder does not
  break the entire /api/models/local endpoint for all callers
- Normalize case on Windows before storing so C:\Models and c:\models
  dedup correctly
- Extend macOS denylist to cover /private/etc and /private/tmp (realpath
  resolves /etc -> /private/etc, bypassing the original denylist)
- Add /boot and /run to Linux denylist

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Improve scan robustness and preserve Windows path casing

- Preserve original Windows path casing in DB instead of lowercasing
  (normcase used only for dedup comparison, not storage)
- Catch PermissionError per child directory so one unreadable subdirectory
  does not skip the entire custom folder scan
- Wrap list_scan_folders() DB call in try/except so a DB issue does not
  break the entire /api/models/local endpoint

* fix: scan custom folders for both flat and HF cache layouts

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fix Windows case-insensitive path dedup with COLLATE NOCASE

Use COLLATE NOCASE on the scan_folders.path column so that the UNIQUE
constraint correctly deduplicates C:\Models and c:\models on Windows
without lowercasing the stored path. Also use COLLATE NOCASE in the
pre-insert lookup query on Windows to catch existing rows with
different casing.

* Restore early-exit limit in _scan_models_dir for custom folders

Keep the limit parameter so _scan_models_dir stops iterating once
enough models are found, avoiding unbounded traversal of large
directories. The post-traversal slice is still applied after combining
with _scan_hf_cache results.

* feat: scan custom folders with LM Studio layout too

* Fix custom folder models being hidden by dedup

Custom folder entries were appended after HF cache and models_dir
entries.  The dedup loop kept the first occurrence of each model id,
so custom models with the same id as an existing HF cache entry were
silently dropped -- they never appeared in the "Custom Folders" UI
section.

Use a separate dedup key for custom-source entries so they always
survive deduplication.  This way a model can appear under both
"Downloaded" (from HF cache) and "Custom Folders" (from the
user-registered directory) at the same time.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Harden LM Studio scan and fix COLLATE NOCASE on Linux

- Add per-child and per-publisher OSError handling in _scan_lmstudio_dir
  so one unreadable subdirectory does not discard the entire custom
  folder's results
- Only apply COLLATE NOCASE on the scan_folders schema on Windows where
  paths are case-insensitive; keep default BINARY collation on Linux
  and macOS where /Models and /models are distinct directories

* Use COLLATE NOCASE in post-IntegrityError fallback SELECT on Windows

The fallback SELECT after an IntegrityError race now uses the same
case-insensitive collation as the pre-insert check, so a concurrent
writer that stored the path with different casing does not cause a
false "Folder was concurrently removed" error.

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
2026-03-31 06:40:31 -07:00
.github Remove advanced CodeQL workflow in favor of default setup (#4584) 2026-03-25 03:34:21 -07:00
images Add files via upload 2026-03-17 06:42:25 -07:00
scripts Formatting & bug fixes (#3563) 2025-11-07 06:00:22 -08:00
studio feat: custom scan folders for GGUF model discovery (#4723) 2026-03-31 06:40:31 -07:00
tests tests: add no-torch / Intel Mac test suite (#4646) 2026-03-27 02:33:45 -07:00
unsloth Update _utils.py 2026-03-27 08:42:00 -07:00
unsloth_cli studio: unify Windows installer/setup logging style, verbosity controls, and startup messaging (#4651) 2026-03-30 00:53:23 -07:00
.gitattributes EOL LF (unix line endings) normalization (#3478) 2025-10-17 16:22:42 -07:00
.gitignore Improve AI Assist: Update default model, model output parsing, logging, and dataset mapping UX (#4323) 2026-03-16 16:04:35 +04:00
.pre-commit-ci.yaml pre-commit CI config (#3565) 2025-11-07 14:44:18 -08:00
.pre-commit-config.yaml [pre-commit.ci] pre-commit autoupdate (#4705) 2026-03-30 21:58:16 -07:00
build.sh perf(studio): upgrade to Vite 8 + auto-install bun for faster frontend builds (#4522) 2026-03-25 04:27:41 -07:00
cli.py Rename cli/ to unsloth_cli/ to fix namespace collision with stringzilla (#4393) 2026-03-17 20:40:21 -07:00
CODE_OF_CONDUCT.md Update CODE_OF_CONDUCT.md 2025-10-25 19:31:05 -07:00
CONTRIBUTING.md Revert "Improve documentation on how to export model from Colab" 2026-03-13 22:38:41 -07:00
COPYING Rename cli/ to unsloth_cli/ to fix namespace collision with stringzilla (#4393) 2026-03-17 20:40:21 -07:00
install.ps1 studio: unify Windows installer/setup logging style, verbosity controls, and startup messaging (#4651) 2026-03-30 00:53:23 -07:00
install.sh studio: unify Windows installer/setup logging style, verbosity controls, and startup messaging (#4651) 2026-03-30 00:53:23 -07:00
LICENSE Rename cli/ to unsloth_cli/ to fix namespace collision with stringzilla (#4393) 2026-03-17 20:40:21 -07:00
pyproject.toml Fix editable install scanning 6,500+ node_modules dirs (#4697) 2026-03-30 02:40:29 -07:00
README.md Update README.md 2026-03-30 01:34:36 -07:00
unsloth-cli.py Merge pull request #3612 from Vangmay/feature/raw-text-dataprep 2026-01-08 03:38:15 -08:00

Unsloth logo

Run and train AI models with a unified local interface.

FeaturesQuickstartNotebooksDocumentationReddit

unsloth studio ui homepage

Unsloth Studio (Beta) lets you run and train text, audio, embedding, vision models on Windows, Linux and macOS.

Features

Unsloth provides several key features for both inference and training:

Inference

Training

  • Train and RL 500+ models up to 2x faster with up to 70% less VRAM, with no accuracy loss.
  • Custom Triton and mathematical kernels. See some collabs we did with PyTorch and Hugging Face.
  • Data Recipes: Auto-create datasets from PDF, CSV, DOCX etc. Edit data in a visual-node workflow.
  • Reinforcement Learning (RL): The most efficient RL library, using 80% less VRAM for GRPO, FP8 etc.
  • Supports full fine-tuning, RL, pretraining, 4-bit, 16-bit and, FP8 training.
  • Observability: Monitor training live, track loss and GPU usage and customize graphs.
  • Multi-GPU training is supported, with major improvements coming soon.

Quickstart

Unsloth can be used in two ways: through Unsloth Studio, the web UI, or through Unsloth Core, the code-based version. Each has different requirements.

Unsloth Studio (web UI)

Unsloth Studio (Beta) works on Windows, Linux, WSL and macOS.

  • CPU: Supported for Chat and Data Recipes currently
  • NVIDIA: Training works on RTX 30/40/50, Blackwell, DGX Spark, Station and more
  • macOS: Currently supports chat and Data Recipes. MLX training is coming very soon
  • AMD: Chat + Data works. Train with Unsloth Core. Studio support is out soon.
  • Coming soon: Training support for Apple MLX, AMD, and Intel.
  • Multi-GPU: Available now, with a major upgrade on the way

macOS, Linux, WSL:

curl -fsSL https://unsloth.ai/install.sh | sh

Windows:

irm https://unsloth.ai/install.ps1 | iex

Launch

unsloth studio -H 0.0.0.0 -p 8888

Update

To update, use the same install commands as above. Or run (does not work on Windows):

unsloth studio update

Docker

Use our Docker image unsloth/unsloth container. Run:

docker run -d -e JUPYTER_PASSWORD="mypassword" \
  -p 8888:8888 -p 8000:8000 -p 2222:22 \
  -v $(pwd)/work:/workspace/work \
  --gpus all \
  unsloth/unsloth

Developer, Nightly, Uninstall

To see developer, nightly and uninstallation etc. instructions, see advanced installation.

Unsloth Core (code-based)

Linux, WSL:

curl -LsSf https://astral.sh/uv/install.sh | sh
uv venv unsloth_env --python 3.13
source unsloth_env/bin/activate
uv pip install unsloth --torch-backend=auto

Windows:

winget install -e --id Python.Python.3.13
winget install --id=astral-sh.uv  -e
uv venv unsloth_env --python 3.13
.\unsloth_env\Scripts\activate
uv pip install unsloth --torch-backend=auto

For Windows, pip install unsloth works only if you have PyTorch installed. Read our Windows Guide. You can use the same Docker image as Unsloth Studio.

AMD, Intel:

For RTX 50x, B200, 6000 GPUs: uv pip install unsloth --torch-backend=auto. Read our guides for: Blackwell and DGX Spark.
To install Unsloth on AMD and Intel GPUs, follow our AMD Guide and Intel Guide.

Free Notebooks

Train for free with our notebooks. Read our guide. Add dataset, run, then deploy your trained model.

Model Free Notebooks Performance Memory use
Qwen3.5 (4B) ▶️ Start for free 1.5x faster 60% less
gpt-oss (20B) ▶️ Start for free 2x faster 70% less
Qwen3.5 GSPO ▶️ Start for free 2x faster 70% less
gpt-oss (20B): GRPO ▶️ Start for free 2x faster 80% less
Qwen3: Advanced GRPO ▶️ Start for free 2x faster 70% less
Gemma 3 (4B) Vision ▶️ Start for free 1.7x faster 60% less
embeddinggemma (300M) ▶️ Start for free 2x faster 20% less
Mistral Ministral 3 (3B) ▶️ Start for free 1.5x faster 60% less
Llama 3.1 (8B) Alpaca ▶️ Start for free 2x faster 70% less
Llama 3.2 Conversational ▶️ Start for free 2x faster 70% less
Orpheus-TTS (3B) ▶️ Start for free 1.5x faster 50% less

🦥 Unsloth News

  • Introducing Unsloth Studio: our new web UI for running and training LLMs. Blog
  • Qwen3.5 - 0.8B, 2B, 4B, 9B, 27B, 35-A3B, 112B-A10B are now supported. Guide + notebooks
  • Train MoE LLMs 12x faster with 35% less VRAM - DeepSeek, GLM, Qwen and gpt-oss. Blog
  • Embedding models: Unsloth now supports ~1.8-3.3x faster embedding fine-tuning. BlogNotebooks
  • New 7x longer context RL vs. all other setups, via our new batching algorithms. Blog
  • New RoPE & MLP Triton Kernels & Padding Free + Packing: 3x faster training & 30% less VRAM. Blog
  • 500K Context: Training a 20B model with >500K context is now possible on an 80GB GPU. Blog
  • FP8 & Vision RL: You can now do FP8 & VLM GRPO on consumer GPUs. FP8 BlogVision RL
  • gpt-oss by OpenAI: Read our RL blog, Flex Attention blog and Guide.

📥 Advanced Installation

The below advanced instructions are for Unsloth Studio. For Unsloth Core advanced installation, view our docs.

Developer installs: macOS, Linux, WSL:

git clone https://github.com/unslothai/unsloth
cd unsloth
./install.sh --local
unsloth studio -H 0.0.0.0 -p 8888

Then to update :

unsloth studio update

Developer installs: Windows PowerShell:

git clone https://github.com/unslothai/unsloth.git
cd unsloth
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\install.ps1 --local
unsloth studio -H 0.0.0.0 -p 8888

Then to update :

unsloth studio update

Nightly: MacOS, Linux, WSL:

git clone https://github.com/unslothai/unsloth
cd unsloth
git checkout nightly
./install.sh --local
unsloth studio -H 0.0.0.0 -p 8888

Then to launch every time:

unsloth studio -H 0.0.0.0 -p 8888

Nightly: Windows:

Run in Windows Powershell:

git clone https://github.com/unslothai/unsloth.git
cd unsloth
git checkout nightly
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\install.ps1 --local
unsloth studio -H 0.0.0.0 -p 8888

Then to launch every time:

unsloth studio -H 0.0.0.0 -p 8888

Uninstall

You can uninstall Unsloth Studio by deleting its install folder usually located under $HOME/.unsloth/studio on Mac/Linux/WSL and %USERPROFILE%\.unsloth\studio on Windows. Using the rm -rf commands will delete everything, including your history, cache:

  • MacOS, WSL, Linux: rm -rf ~/.unsloth/studio
  • Windows (PowerShell): Remove-Item -Recurse -Force "$HOME\.unsloth\studio"

For more info, see our docs.

Deleting model files

You can delete old model files either from the bin icon in model search or by removing the relevant cached model folder from the default Hugging Face cache directory. By default, HF uses:

  • MacOS, Linux, WSL: ~/.cache/huggingface/hub/
  • Windows: %USERPROFILE%\.cache\huggingface\hub\
Type Links
  Discord Join Discord server
  r/unsloth Reddit Join Reddit community
📚 Documentation & Wiki Read Our Docs
  Twitter (aka X) Follow us on X
🔮 Our Models Unsloth Catalog
✍️ Blog Read our Blogs

Citation

You can cite the Unsloth repo as follows:

@software{unsloth,
  author = {Daniel Han, Michael Han and Unsloth team},
  title = {Unsloth},
  url = {https://github.com/unslothai/unsloth},
  year = {2023}
}

If you trained a model with 🦥Unsloth, you can use this cool sticker!  

License

Unsloth uses a dual-licensing model of Apache 2.0 and AGPL-3.0. The core Unsloth package remains licensed under Apache 2.0, while certain optional components, such as the Unsloth Studio UI are licensed under the open-source license AGPL-3.0.

This structure helps support ongoing Unsloth development while keeping the project open source and enabling the broader ecosystem to continue growing.

Thank You to

  • The llama.cpp library that lets users run and save models with Unsloth
  • The Hugging Face team and their libraries: transformers and TRL
  • The Pytorch and Torch AO team for their contributions
  • NVIDIA for their NeMo DataDesigner library and their contributions
  • And of course for every single person who has contributed or has used Unsloth!