unsloth/studio/backend/core
Daniel Han 11612f6dc9 studio: fix GGUF download UX -- progress bar, cancel, sorting, auto-scroll
- Run GGUF load_model in asyncio.to_thread so the event loop stays free
  for progress polling during download (was blocking all requests).
- Extract download phase out of the lock in LlamaCppBackend.load_model
  so unload_model/cancel can take effect immediately during download.
- Fix "downloaded" badge for split GGUFs: check total cached bytes
  across all shards vs expected size, not just first shard existence.
- Respect CUDA_VISIBLE_DEVICES in /api/system GPU reporting so the
  frontend GGUF fit estimation uses actual available VRAM.
- Sort tight variants (need CPU offload) smallest-first instead of
  largest-first -- closer to GPU budget = faster inference.
- Fix cancel: use refs instead of React state for abort controller and
  toast ID so both cancel buttons (text + toast) work reliably. Make
  cancel synchronous (fire-and-forget unload) for instant UI response.
  Check abortCtrl.signal.aborted after loadModel returns to prevent
  ghost model state. Skip rollback and suppress errors on cancel.
- Dynamic top 4 GGUF models fetched from HF API sorted by downloads,
  prepended to the default recommended list.
- Remove turnAnchor="top" for auto-scroll to bottom during generation.
- Set default toast duration to 10s (was infinite for loading toasts).
- Deduplicate cached GGUF repos using scan_cache_dir API (fixes
  Qwen/X-GGUF vs qwen/x-gguf duplicates from lowercased HF cache).
- Pre-compile repo_id validation regex to silence CodeQL ReDoS warning.
- Change welcome text and default suggestion text.
2026-03-15 05:24:06 -07:00
..
data_recipe miscallenous studio (#4293) 2026-03-15 14:42:11 +04:00
export Final cleanup 2026-03-12 18:28:04 +00:00
inference studio: fix GGUF download UX -- progress bar, cancel, sorting, auto-scroll 2026-03-15 05:24:06 -07:00
training Final cleanup 2026-03-12 18:28:04 +00:00
__init__.py Final cleanup 2026-03-12 18:28:04 +00:00