* Studio: stop the llama.cpp update banner flickering and show the download size
The banner animated in and out with a motion opacity + scale + translate
transition. That transform/opacity transition promotes a GPU compositing
layer whose first and last frame can flash for a moment on real displays,
which reads as a flicker on appear and again on dismiss/snooze. Drop the
animation and render the banner as a plain conditional mount: it appears
and leaves cleanly with nothing to flash.
Also surface the download size. update-status now reports the size of the
prebuilt that Update would fetch (the latest-release asset matching this
host's bundle), and the banner shows it as whole MB next to the no-restart
note, so the cost of the update is clear before clicking.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Show llama.cpp update size for upstream and source-build installs
update_download_size_bytes now accepts the upstream ggml-org ubuntu-/win-
asset suffixes and falls back to the marker's binary_repo, so the size
resolves for CPU/ROCm prebuilts (the fork publish repo only carries the
app-* and macOS bundles). The source-build update path now populates
update_size_bytes from the resolved asset, matching the marker path.
Both fail open to null. Adds regression tests for the upstream and
source-build size lookups and the route field round-trip.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
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Co-authored-by: danielhanchen <michaelhan2050@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>