DiffusionGemma serves via the visual runner, which streams per-step canvas frames so the answer resolves live in the bubble. The agentic tool loop (generate_chat_completion_with_tools) does not forward those frames, so whenever a tool pill (Search/Code) was on the live canvas silently vanished while text still streamed. DiffusionGemma is not a tool-calling target anyway, so report supports_tools=False for it: the chat always takes the frame-forwarding path, and the Search/Code pills disable themselves (a local model has no builtin web search either). Also turn the artifacts canvas on by default for DiffusionGemma so a full-HTML answer (e.g. a playable game) renders as an interactive sandboxed card without the user flipping the global artifacts toggle. |
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| .. | ||
| public | ||
| src | ||
| .gitignore | ||
| .gitkeep | ||
| .npmrc | ||
| biome.json | ||
| components.json | ||
| data-designer.openapi (1).yaml | ||
| eslint.config.js | ||
| index.html | ||
| package-lock.json | ||
| package.json | ||
| tsconfig.app.json | ||
| tsconfig.json | ||
| tsconfig.node.json | ||
| vite.config.ts | ||