unsloth/studio/setup.ps1
Daniel Han d1681ea158
studio: regenerate desktop launcher on unsloth studio update (macOS + Linux + Windows) (#5577)
* studio: regenerate desktop launcher on `unsloth studio update`

Today `unsloth studio update` only mutates the venv. The macOS .app bundle,
the Linux .desktop file, and the shared launch-studio.sh stub bake their
paths and `studio_install_id` at install time and never refresh. Users who
update an existing Studio install report the Dock / Applications icon still
pointing at the old launcher; only a fresh `curl ... install.sh | sh`
fixes it because that path re-enters install.sh's create_studio_shortcuts.

Wire the same logic into the update path:

- install.sh: add --shortcuts-only. Skips the heavy install steps, resolves
  STUDIO_HOME / OS / DATA_DIR through the existing _resolve_studio_destinations
  + platform detection, then calls create_studio_shortcuts and exits.
- unsloth_cli/commands/studio.py: after setup.sh succeeds, call install.sh
  with --shortcuts-only. Prefers a local checkout's install.sh (when
  STUDIO_LOCAL_REPO is set) or one shipped under _PACKAGE_ROOT, and falls
  back to fetching the upstream installer from https://unsloth.ai/install.sh
  for PyPI-installed users (the wheel does not ship install.sh).

Net effect: `unsloth studio update` now refreshes the macOS .app stub,
launcher script, studio.conf, and Linux .desktop entry on every update, so
the desktop icon stays in sync with the venv that setup.sh just updated.
Env-override and Tauri modes keep their existing behavior (no persistent
menu shortcuts, but the launch-studio.sh is still regenerated).

Windows is unchanged here; setup.ps1 already handles its own Start Menu /
Desktop .lnk creation on update.

* studio: also regenerate Windows .lnk shortcuts on update

Mirror the macOS fix: install.ps1 gains --shortcuts-only that short-circuits
to New-StudioShortcuts, and unsloth studio update calls it after setup.ps1
the same way it now does on macOS / Linux.

PyPI installs do not ship install.ps1, so the Python helper fetches the
upstream script from https://unsloth.ai/install.ps1 and pipes it into
powershell.exe -Command - with an explicit Install-UnslothStudio call
appended (irm | iex relies on the trailing @args, which is empty when
launched from stdin).

setup.ps1 alone never recreates the Start Menu / Desktop .lnk targets or
the launch-studio.{ps1,vbs} scripts, so without this update users on
Windows hit the same stale-icon regression that triggered the macOS PR.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* studio: rename unsloth.exe to .deleteme before update on Windows

Pip's editable reinstall calls uninstall first, which deletes every RECORD
entry. unsloth.exe is one of them, and Windows refuses to delete a file
whose image is mapped into the running process tree. The first
unsloth studio update after install therefore fails with:

  OSError: [WinError 32] The process cannot access the file because it
  is being used by another process: ...\Scripts\unsloth.exe

Windows does allow renaming an in-use exe, so move it aside before
_run_setup_script kicks pip. pip then drops a fresh unsloth.exe at the
original path; the *.exe.deleteme left behind is cleaned up at the start
of the next update once the previous shim has exited.

* studio: rename unsloth.exe from setup.ps1 to reliably bypass exe lock

* studio: print python -m workaround when Windows exe lock blocks update

* studio: use python -c hint (unsloth_cli has no __main__)

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* install.sh: reshape --shortcuts-only Tauri guard to pass exit-order test

* shorter comments in update / launcher regen logic

* studio update: env-mode passthrough + non-silent shortcuts-only error

* studio update: address codex/gemini PR review

- Strip install.ps1's `Install-UnslothStudio @args` auto-invoke before
  appending an explicit `--shortcuts-only` call so PyPI Windows installs
  don't re-run the full installer over stdin.
- subprocess.run(input=wrapper, ...) now uses encoding="utf-8" so box
  drawing chars in install.ps1 don't UnicodeEncodeError on CP1252.
- Wrap _run_setup_script in try/except to restore unsloth.exe from
  .deleteme if setup fails, and mirror that rollback inside setup.ps1
  when install_python_stack.py exits non-zero.
- Capture subprocess return codes in _refresh_desktop_shortcuts and
  echo a one-line warning on non-zero so silent stale-shortcut failures
  surface.
- Drop --local from the Windows lock-recovery hint so users on PyPI
  installs don't accidentally switch into editable-checkout mode.
- Quote $VENV_ABS_BIN/unsloth in the install.sh shortcuts-only error
  so paths with spaces print legibly.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* studio update: harden Windows refresh per multi-reviewer pass

- PowerShell stdin path now writes the wrapper to a UTF-8 BOM tempfile
  and runs it via `-File`. `powershell.exe -Command -` decodes stdin
  with the OEM code page, which mangles box-drawing chars in the
  fetched install.ps1; -File reads the BOM and decodes UTF-8 cleanly.
- _restore_self_exe_lock_windows now treats a zero-byte unsloth.exe as
  a partial-write and prefers the .deleteme copy. setup.ps1 mirrors
  the same check.
- _release_self_exe_lock_windows uses os.replace for atomic overwrite
  so a stale .deleteme from an aborted prior update doesn't break the
  rename.
- Lock-recovery hint mentions that --local should be re-added when
  the user installed from a repo checkout.

* studio update: respect Tauri context and tidy Windows .deleteme

Tauri's update.rs spawns `unsloth studio update`; without a signal,
the CLI's _refresh_desktop_shortcuts would call install.{sh,ps1}
--shortcuts-only and create duplicate ~/Applications/Unsloth Studio.app
(or .desktop / .lnk) entries that collide with the Tauri bundle.

- update.rs now sets UNSLOTH_TAURI_UPDATE=1 on the spawned child.
- studio.py's update() skips _refresh_desktop_shortcuts when that env
  var is set; Tauri owns its own bundle entries.
- After a successful Windows update, drop the .deleteme orphan so
  repeated updates don't accumulate stale binaries that could later
  be promoted by _restore_self_exe_lock_windows on a cross-version
  failure.
- Tempfile for the PyPI-fallback PowerShell path now uses an
  unsloth-studio-refresh- prefix so AV/EDR rules and user greps can
  identify it.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* studio update: drop obsolete WinError 32 hint, echo Tauri skip

The rename trick in _release_self_exe_lock_windows + setup.ps1's
restore now handle the .exe-lock case in-flow; the printed hint
suggested re-running update via venv python, but that just re-enters
the same update() and hits the same failure if the rename didn't help.
Removing the misleading hint and its helper.

Also surface a one-line typer.echo when refresh is skipped under
UNSLOTH_TAURI_UPDATE so --verbose logs make the branch visible.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-05-19 05:49:10 -07:00

2734 lines
121 KiB
PowerShell

#Requires -Version 5.1
# SPDX-License-Identifier: AGPL-3.0-only
# Copyright 2026-present the Unsloth AI Inc. team. All rights reserved. See /studio/LICENSE.AGPL-3.0
<#
.SYNOPSIS
Full environment setup for Unsloth Studio on Windows (bundled version).
.DESCRIPTION
Always installs Node.js if needed. When running from pip install:
skips frontend build (already bundled). When running from git repo:
full setup including frontend build.
Supports NVIDIA GPU (full training + inference) and CPU-only (GGUF chat mode).
.NOTES
Default output is minimal (step/substep), aligned with studio/setup.sh.
FULL / LEGACY LOGGING (defensible audit trail, detailed multi-line output):
unsloth studio setup --verbose
Or: $env:UNSLOTH_VERBOSE='1'; powershell -File .\studio\setup.ps1
Or: .\setup.ps1 --verbose
#>
$ErrorActionPreference = "Stop"
$ScriptDir = Split-Path -Parent $MyInvocation.MyCommand.Path
$PackageDir = Split-Path -Parent $ScriptDir
# --------------------------------------------------------------------------
# Maintainer-editable defaults
# Change these in the GitHub-hosted script so users get updated defaults.
# User env vars always override these baked-in values.
# --------------------------------------------------------------------------
# Prefer "latest" over "master" -- "master" bypasses the prebuilt resolver
# (no matching GitHub release), forces a source build, and causes HTTP 422
# errors. Only use "master" temporarily when the latest release is missing
# support for a new model architecture.
$DefaultLlamaPrForce = ""
$DefaultLlamaSource = "https://github.com/ggml-org/llama.cpp"
$DefaultLlamaTag = "latest"
$DefaultLlamaForceCompileRef = "master"
# Verbose can be enabled either by CLI flag or by UNSLOTH_VERBOSE=1.
$script:UnslothVerbose = ($env:UNSLOTH_VERBOSE -eq '1')
foreach ($a in $args) {
if ($a -eq '--verbose' -or $a -eq '-v') {
$script:UnslothVerbose = $true
break
}
}
# Propagate to child processes (e.g. install_python_stack.py) so they
# also respect verbose mode. Process-scoped -- does not persist.
if ($script:UnslothVerbose) {
$env:UNSLOTH_VERBOSE = '1'
}
$script:LlamaCppDegraded = $false
# Detect if running from pip install (no frontend/ dir in studio)
$FrontendDir = Join-Path $ScriptDir "frontend"
$OxcValidatorDir = Join-Path $ScriptDir "backend\core\data_recipe\oxc-validator"
$IsPipInstall = -not (Test-Path $FrontendDir)
# ─────────────────────────────────────────────
# Helper functions
# ─────────────────────────────────────────────
# Reload ALL environment variables from registry.
# Picks up changes made by installers (winget, msi, etc.) including
# Path, CUDA_PATH, CUDA_PATH_V*, and any other vars they set.
function Refresh-Environment {
foreach ($level in @('Machine', 'User')) {
$vars = [System.Environment]::GetEnvironmentVariables($level)
foreach ($key in $vars.Keys) {
if ($key -eq 'Path') { continue }
Set-Item -Path "Env:$key" -Value $vars[$key] -ErrorAction SilentlyContinue
}
}
$machinePath = [System.Environment]::GetEnvironmentVariable('Path', 'Machine')
$userPath = [System.Environment]::GetEnvironmentVariable('Path', 'User')
# Merge: venv Scripts (if active) > Machine > User > current $env:Path. Dedup raw+expanded.
$venvScripts = if ($env:VIRTUAL_ENV) { Join-Path $env:VIRTUAL_ENV 'Scripts' } else { $null }
$sources = @()
if ($venvScripts) { $sources += $venvScripts }
$sources += @($machinePath, $userPath, $env:Path)
$merged = ($sources | Where-Object { $_ }) -join ';'
$seen = @{}
$unique = New-Object System.Collections.Generic.List[string]
foreach ($p in $merged -split ";") {
$rawKey = $p.Trim().Trim('"').TrimEnd("\").ToLowerInvariant()
$expKey = [Environment]::ExpandEnvironmentVariables($p).Trim().Trim('"').TrimEnd("\").ToLowerInvariant()
if ($rawKey -and -not $seen.ContainsKey($rawKey) -and -not $seen.ContainsKey($expKey)) {
$seen[$rawKey] = $true
if ($expKey -and $expKey -ne $rawKey) { $seen[$expKey] = $true }
$unique.Add($p)
}
}
$env:Path = $unique -join ";"
}
# ── Helper: safely add a directory to the persistent User PATH ──
# Direct registry access preserves REG_EXPAND_SZ (avoids dotnet/runtime#1442).
# Append (default) keeps existing tools first; Prepend for must-win entries.
function Add-ToUserPath {
param(
[Parameter(Mandatory = $true)][string]$Directory,
[ValidateSet('Append','Prepend')]
[string]$Position = 'Append'
)
try {
$regKey = [Microsoft.Win32.Registry]::CurrentUser.CreateSubKey('Environment')
try {
$rawPath = $regKey.GetValue('Path', '', [Microsoft.Win32.RegistryValueOptions]::DoNotExpandEnvironmentNames)
[string[]]$entries = if ($rawPath) { $rawPath -split ';' } else { @() } # string[] prevents scalar collapse
$normalDir = $Directory.Trim().Trim('"').TrimEnd('\').ToLowerInvariant()
$expNormalDir = [Environment]::ExpandEnvironmentVariables($Directory).Trim().Trim('"').TrimEnd('\').ToLowerInvariant()
$kept = New-Object System.Collections.Generic.List[string]
$matchIndices = New-Object System.Collections.Generic.List[int]
for ($i = 0; $i -lt $entries.Count; $i++) {
$stripped = $entries[$i].Trim().Trim('"')
$rawNorm = $stripped.TrimEnd('\').ToLowerInvariant()
$expNorm = [Environment]::ExpandEnvironmentVariables($stripped).TrimEnd('\').ToLowerInvariant()
$isMatch = ($rawNorm -and ($rawNorm -eq $normalDir -or $rawNorm -eq $expNormalDir)) -or
($expNorm -and ($expNorm -eq $normalDir -or $expNorm -eq $expNormalDir))
if ($isMatch) {
$matchIndices.Add($i)
continue
}
$kept.Add($entries[$i])
}
$alreadyPresent = $matchIndices.Count -gt 0
if ($alreadyPresent -and $Position -eq 'Append') { # Append: idempotent no-op
return $false
}
if ($alreadyPresent -and $Position -eq 'Prepend' -and # Prepend: no-op if already at front
$matchIndices.Count -eq 1 -and $matchIndices[0] -eq 0) {
return $false
}
# One-time backup under HKCU\Software\Unsloth\PathBackup
if ($rawPath) {
try {
$backupKey = [Microsoft.Win32.Registry]::CurrentUser.CreateSubKey('Software\Unsloth')
try {
$existingBackup = $backupKey.GetValue('PathBackup', $null)
if (-not $existingBackup) {
$backupKey.SetValue('PathBackup', $rawPath, [Microsoft.Win32.RegistryValueKind]::ExpandString)
}
} finally {
$backupKey.Close()
}
} catch { }
}
if (-not $rawPath) {
Write-Host "[WARN] User PATH is empty - initializing with $Directory" -ForegroundColor Yellow
}
$newPath = if ($rawPath) {
if ($Position -eq 'Prepend') {
(@($Directory) + $kept) -join ';'
} else {
($kept + @($Directory)) -join ';'
}
} else {
$Directory
}
if ($newPath -ceq $rawPath) { # no actual change
return $false
}
$regKey.SetValue('Path', $newPath, [Microsoft.Win32.RegistryValueKind]::ExpandString)
# Broadcast WM_SETTINGCHANGE via dummy env-var roundtrip.
# [NullString]::Value avoids PS 7.5+/.NET 9 $null-to-"" coercion.
try {
$d = "UnslothPathRefresh_$([guid]::NewGuid().ToString('N').Substring(0,8))"
[Environment]::SetEnvironmentVariable($d, '1', 'User')
[Environment]::SetEnvironmentVariable($d, [NullString]::Value, 'User')
} catch { }
return $true
} finally {
$regKey.Close()
}
} catch {
Write-Host "[WARN] Could not update User PATH: $($_.Exception.Message)" -ForegroundColor Yellow
return $false
}
}
# PowerShell 5.1 compatibility helper: avoid relying on New-TemporaryFile.
function New-UnslothTemporaryFile {
$tempPath = [System.IO.Path]::GetTempFileName()
return Get-Item -LiteralPath $tempPath
}
function Get-InstalledLlamaPrebuiltRelease {
param([string]$InstallDir)
$metadataPath = Join-Path $InstallDir "UNSLOTH_PREBUILT_INFO.json"
if (-not (Test-Path $metadataPath)) {
return $null
}
try {
$payload = Get-Content $metadataPath -Raw | ConvertFrom-Json
} catch {
return $null
}
if (-not $payload.published_repo -or -not $payload.release_tag) {
return $null
}
$message = "installed release: $($payload.published_repo)@$($payload.release_tag)"
if ($payload.tag -and $payload.tag -ne $payload.release_tag) {
$message += " (tag $($payload.tag))"
}
return $message
}
# Find nvcc on PATH, CUDA_PATH, or standard toolkit dirs.
# Returns the path to nvcc.exe, or $null if not found.
function Find-Nvcc {
param([string]$MaxVersion = "")
# If MaxVersion is set, we need to find a toolkit <= that version.
# CUDA toolkits install side-by-side under C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\vX.Y\
$toolkitBase = 'C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA'
if ($MaxVersion -and (Test-Path $toolkitBase)) {
$drMajor = [int]$MaxVersion.Split('.')[0]
$drMinor = [int]$MaxVersion.Split('.')[1]
# Get all installed CUDA dirs, sorted descending (highest first)
$cudaDirs = Get-ChildItem -Directory $toolkitBase | Where-Object {
$_.Name -match '^v(\d+)\.(\d+)'
} | Sort-Object { [version]($_.Name -replace '^v','') } -Descending
foreach ($dir in $cudaDirs) {
if ($dir.Name -match '^v(\d+)\.(\d+)') {
$tkMajor = [int]$Matches[1]; $tkMinor = [int]$Matches[2]
$compatible = ($tkMajor -lt $drMajor) -or ($tkMajor -eq $drMajor -and $tkMinor -le $drMinor)
if ($compatible) {
$nvcc = Join-Path $dir.FullName 'bin\nvcc.exe'
if (Test-Path $nvcc) {
return $nvcc
}
}
}
}
# No compatible side-by-side version found
return $null
}
# Fallback: no version constraint — pick latest or whatever is available
# 1. Check nvcc on PATH
$cmd = Get-Command nvcc -ErrorAction SilentlyContinue
if ($cmd) { return $cmd.Source }
# 2. Check CUDA_PATH env var
$cudaRoot = [Environment]::GetEnvironmentVariable('CUDA_PATH', 'Process')
if (-not $cudaRoot) { $cudaRoot = [Environment]::GetEnvironmentVariable('CUDA_PATH', 'Machine') }
if (-not $cudaRoot) { $cudaRoot = [Environment]::GetEnvironmentVariable('CUDA_PATH', 'User') }
if ($cudaRoot -and (Test-Path (Join-Path $cudaRoot 'bin\nvcc.exe'))) {
return (Join-Path $cudaRoot 'bin\nvcc.exe')
}
# 3. Scan standard toolkit directory
if (Test-Path $toolkitBase) {
$latest = Get-ChildItem -Directory $toolkitBase | Where-Object {
$_.Name -match '^v(\d+)\.(\d+)'
} | Sort-Object { [version]($_.Name -replace '^v','') } -Descending | Select-Object -First 1
if ($latest -and (Test-Path (Join-Path $latest.FullName 'bin\nvcc.exe'))) {
return (Join-Path $latest.FullName 'bin\nvcc.exe')
}
}
return $null
}
# Detect CUDA Compute Capability via nvidia-smi.
# Returns e.g. "80" for A100 (8.0), "89" for RTX 4090 (8.9), etc.
# Returns $null if detection fails.
function Get-CudaComputeCapability {
# Use the resolved absolute path ($NvidiaSmiExe) to survive Refresh-Environment
$smiExe = if ($script:NvidiaSmiExe) { $script:NvidiaSmiExe } else {
$cmd = Get-Command nvidia-smi -ErrorAction SilentlyContinue
if ($cmd) { $cmd.Source } else { $null }
}
if (-not $smiExe) { return $null }
try {
$raw = & $smiExe --query-gpu=compute_cap --format=csv,noheader 2>$null
if ($LASTEXITCODE -ne 0 -or -not $raw) { return $null }
# nvidia-smi may return multiple GPUs; take the first one
$cap = ($raw -split "`n")[0].Trim()
if ($cap -match '^(\d+)\.(\d+)$') {
$major = $Matches[1]
$minor = $Matches[2]
return "$major$minor"
}
} catch { }
return $null
}
# Check if an nvcc binary supports a given sm_ architecture.
# Uses `nvcc --list-gpu-code` which outputs sm_* tokens (--list-gpu-arch
# outputs compute_* tokens instead). Available since CUDA 11.6.
# Returns $false if the flag isn't supported (old toolkit) — safer to reject
# and fall back to scanning/PTX than to assume support and fail later.
function Test-NvccArchSupport {
param([string]$NvccExe, [string]$Arch)
try {
$listCode = & $NvccExe --list-gpu-code 2>&1 | Out-String
if ($LASTEXITCODE -ne 0) { return $false }
return ($listCode -match "sm_$Arch")
} catch {
return $false
}
}
# Given an nvcc binary, return the highest sm_ architecture it supports.
# Returns e.g. "90" for CUDA 12.4. Returns $null if detection fails.
function Get-NvccMaxArch {
param([string]$NvccExe)
try {
$listCode = & $NvccExe --list-gpu-code 2>&1 | Out-String
if ($LASTEXITCODE -ne 0) { return $null }
$arches = @()
foreach ($line in $listCode -split "`n") {
if ($line.Trim() -match '^sm_(\d+)') {
$arches += [int]$Matches[1]
}
}
if ($arches.Count -gt 0) {
return ($arches | Sort-Object | Select-Object -Last 1).ToString()
}
} catch { }
return $null
}
# Detect driver's max CUDA version from nvidia-smi and return the highest
# compatible PyTorch CUDA index tag (e.g. "cu128").
# PyTorch on Windows ships CPU-only by default from PyPI; CUDA wheels live at
# https://download.pytorch.org/whl/<tag>. The tag must not exceed the driver's
# capability: e.g. driver "CUDA Version: 12.9" → cu128 (not cu130).
function Get-PytorchCudaTag {
$smiExe = if ($script:NvidiaSmiExe) { $script:NvidiaSmiExe } else {
$cmd = Get-Command nvidia-smi -ErrorAction SilentlyContinue
if ($cmd) { $cmd.Source } else { $null }
}
if (-not $smiExe) { return "cu126" }
try {
# 2>&1 | Out-String merges stderr into stdout then converts to a single
# string. Plain 2>$null doesn't fully suppress stderr in PS 5.1 --
# ErrorRecord objects leak into $output and break the -match.
$output = & $smiExe 2>&1 | Out-String
if ($output -match 'CUDA Version:\s+(\d+)\.(\d+)') {
$major = [int]$Matches[1]
$minor = [int]$Matches[2]
# PyTorch 2.10 offers: cu124, cu126, cu128, cu130
if ($major -ge 13) { return "cu130" }
if ($major -eq 12 -and $minor -ge 8) { return "cu128" }
if ($major -eq 12 -and $minor -ge 6) { return "cu126" }
if ($major -ge 12) { return "cu124" }
if ($major -ge 11) { return "cu118" }
return "cpu"
}
} catch { }
return "cu126"
}
# Find Visual Studio Build Tools for cmake -G flag.
# Strategy: (1) vswhere, (2) scan filesystem (handles broken vswhere registration).
# Returns @{ Generator = "Visual Studio 17 2022"; InstallPath = "C:\..."; Source = "..." } or $null.
function Find-VsBuildTools {
$map = @{ '2022' = '17'; '2019' = '16'; '2017' = '15' }
# --- Try vswhere first (works when VS is properly registered) ---
$vsw = "${env:ProgramFiles(x86)}\Microsoft Visual Studio\Installer\vswhere.exe"
if (Test-Path $vsw) {
$info = & $vsw -latest -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -property catalog_productLineVersion 2>$null
$path = & $vsw -latest -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64 -property installationPath 2>$null
if ($info -and $path) {
$y = $info.Trim()
$n = $map[$y]
if ($n) {
return @{ Generator = "Visual Studio $n $y"; InstallPath = $path.Trim(); Source = 'vswhere' }
}
}
}
# --- Scan filesystem (handles broken vswhere registration after winget cycles) ---
$roots = @($env:ProgramFiles, ${env:ProgramFiles(x86)})
$editions = @('BuildTools', 'Community', 'Professional', 'Enterprise')
$years = @('2022', '2019', '2017')
foreach ($y in $years) {
foreach ($r in $roots) {
foreach ($ed in $editions) {
$candidate = Join-Path $r "Microsoft Visual Studio\$y\$ed"
if (Test-Path $candidate) {
$vcDir = Join-Path $candidate "VC\Tools\MSVC"
if (Test-Path $vcDir) {
$cl = Get-ChildItem -Path $vcDir -Filter "cl.exe" -Recurse -ErrorAction SilentlyContinue | Select-Object -First 1
if ($cl) {
$n = $map[$y]
if ($n) {
return @{ Generator = "Visual Studio $n $y"; InstallPath = $candidate; Source = "filesystem ($ed)"; ClExe = $cl.FullName }
}
}
}
}
}
}
}
return $null
}
# ─────────────────────────────────────────────
# Output style (aligned with studio/setup.sh: step / substep)
# ─────────────────────────────────────────────
$Rule = [string]::new([char]0x2500, 52)
function Enable-StudioVirtualTerminal {
if ($env:NO_COLOR) { return $false }
try {
Add-Type -Namespace StudioVT -Name Native -MemberDefinition @'
[DllImport("kernel32.dll")] public static extern IntPtr GetStdHandle(int nStdHandle);
[DllImport("kernel32.dll")] public static extern bool GetConsoleMode(IntPtr h, out uint m);
[DllImport("kernel32.dll")] public static extern bool SetConsoleMode(IntPtr h, uint m);
'@ -ErrorAction Stop
$h = [StudioVT.Native]::GetStdHandle(-11)
[uint32]$mode = 0
if (-not [StudioVT.Native]::GetConsoleMode($h, [ref]$mode)) { return $false }
$mode = $mode -bor 0x0004
return [StudioVT.Native]::SetConsoleMode($h, $mode)
} catch {
return $false
}
}
$script:StudioVtOk = Enable-StudioVirtualTerminal
function Get-StudioAnsi {
param(
[Parameter(Mandatory = $true)]
[ValidateSet('Title', 'Dim', 'Ok', 'Warn', 'Err', 'Reset')]
[string]$Kind
)
$e = [char]27
switch ($Kind) {
'Title' { return "${e}[38;5;150m" }
'Dim' { return "${e}[38;5;245m" }
'Ok' { return "${e}[38;5;108m" }
'Warn' { return "${e}[38;5;136m" }
'Err' { return "${e}[91m" }
'Reset' { return "${e}[0m" }
}
}
function Write-SetupVerboseDetail {
param(
[Parameter(Mandatory = $true)][string]$Message,
[string]$Color = "Gray"
)
if (-not $script:UnslothVerbose) { return }
if ($script:StudioVtOk -and -not $env:NO_COLOR) {
$ansi = switch ($Color) {
'Green' { (Get-StudioAnsi Ok) }
'Gray' { (Get-StudioAnsi Dim) }
'DarkGray' { (Get-StudioAnsi Dim) }
'Yellow' { (Get-StudioAnsi Warn) }
'Cyan' { (Get-StudioAnsi Title) }
'Red' { (Get-StudioAnsi Err) }
default { (Get-StudioAnsi Dim) }
}
Write-Host ($ansi + $Message + (Get-StudioAnsi Reset))
} else {
$fc = switch ($Color) {
'Green' { 'DarkGreen' }
'Gray' { 'DarkGray' }
'Cyan' { 'Green' }
default { $Color }
}
Write-Host $Message -ForegroundColor $fc
}
}
function Invoke-SetupCommand {
param(
[Parameter(Mandatory = $true)][scriptblock]$Command,
[switch]$AlwaysQuiet
)
$prevEap = $ErrorActionPreference
$ErrorActionPreference = "Continue"
try {
# Reset to avoid stale values from prior native commands.
$global:LASTEXITCODE = 0
if ($script:UnslothVerbose -and -not $AlwaysQuiet) {
# Merge stderr into stdout so progress/warning output stays visible
# without flipping $? on successful native commands (PS 5.1 treats
# stderr records as errors that set $? = $false even on exit code 0).
& $Command 2>&1 | Out-Host
} else {
$output = & $Command 2>&1 | Out-String
if ($LASTEXITCODE -ne 0) {
Write-Host $output -ForegroundColor Red
}
}
return [int]$LASTEXITCODE
} finally {
$ErrorActionPreference = $prevEap
}
}
function Write-LlamaFailureLog {
param(
[string]$Output,
[int]$MaxLines = 120
)
if (-not $Output) { return }
$lines = @(
($Output -split "`r?`n") | Where-Object { -not [string]::IsNullOrWhiteSpace($_) }
)
if ($lines.Count -eq 0) { return }
if ($lines.Count -gt $MaxLines) {
Write-Host " Showing last $MaxLines lines:" -ForegroundColor DarkGray
$lines = $lines | Select-Object -Last $MaxLines
}
foreach ($line in $lines) {
Write-Host " | $line" -ForegroundColor DarkGray
}
}
# Mirror the plain (no ANSI) form of step/substep messages to the
# OS-level stdout handle when a parent is consuming our stdout via
# a pipe (CI `tee`, Python subprocess.PIPE, CREATE_NO_WINDOW grandchild).
# Write-Host on PS 5.1 routes through $Host.UI / the Information
# stream, neither of which propagates reliably across the
# install.ps1 -> unsloth.exe -> python -> powershell.exe ->
# setup.ps1 process chain. [Console]::Out always lands on the OS
# stdout file handle. Gated on IsOutputRedirected so the
# interactive-console path keeps the colorized Write-Host output
# only (no double-print).
function Write-StudioStdoutMirror {
param([Parameter(Mandatory = $true)][string]$Line)
try {
if ([Console]::IsOutputRedirected) {
[Console]::Out.WriteLine($Line)
[Console]::Out.Flush()
}
} catch {}
}
function step {
param(
[Parameter(Mandatory = $true)][string]$Label,
[Parameter(Mandatory = $true)][string]$Value,
[string]$Color = "Green"
)
$padded = if ($Label.Length -ge 15) { $Label.Substring(0, 15) } else { $Label.PadRight(15) }
if ($script:StudioVtOk -and -not $env:NO_COLOR) {
$dim = Get-StudioAnsi Dim
$rst = Get-StudioAnsi Reset
$val = switch ($Color) {
'Green' { Get-StudioAnsi Ok }
'Yellow' { Get-StudioAnsi Warn }
'Red' { Get-StudioAnsi Err }
'DarkGray' { Get-StudioAnsi Dim }
default { Get-StudioAnsi Ok }
}
Write-Host (" {0}{1}{2}{3}{4}{2}" -f $dim, $padded, $rst, $val, $Value)
} else {
Write-Host (" {0}" -f $padded) -NoNewline -ForegroundColor DarkGray
$fc = switch ($Color) {
'Green' { 'DarkGreen' }
'Yellow' { 'Yellow' }
'Red' { 'Red' }
'DarkGray' { 'DarkGray' }
default { 'DarkGreen' }
}
Write-Host $Value -ForegroundColor $fc
}
Write-StudioStdoutMirror (" {0}{1}" -f $padded, $Value)
}
function substep {
param(
[Parameter(Mandatory = $true)][string]$Message,
[string]$Color = "DarkGray"
)
if ($script:StudioVtOk -and -not $env:NO_COLOR) {
$msgCol = switch ($Color) {
'Yellow' { (Get-StudioAnsi Warn) }
default { (Get-StudioAnsi Dim) }
}
$pad = "".PadRight(15)
Write-Host (" {0}{1}{2}{3}" -f $msgCol, $pad, $Message, (Get-StudioAnsi Reset))
} else {
$fc = switch ($Color) {
'Yellow' { 'Yellow' }
default { 'DarkGray' }
}
Write-Host (" {0,-15}{1}" -f "", $Message) -ForegroundColor $fc
}
Write-StudioStdoutMirror (" {0,-15}{1}" -f "", $Message)
}
# ─────────────────────────────────────────────
# Banner
# ─────────────────────────────────────────────
Write-Host ""
if ($script:StudioVtOk -and -not $env:NO_COLOR) {
Write-Host (" " + (Get-StudioAnsi Title) + [char]::ConvertFromUtf32(0x1F9A5) + " Unsloth Studio Setup" + (Get-StudioAnsi Reset))
Write-Host (" {0}{1}{2}" -f (Get-StudioAnsi Dim), $Rule, (Get-StudioAnsi Reset))
} else {
Write-Host (" " + [char]::ConvertFromUtf32(0x1F9A5) + " Unsloth Studio Setup") -ForegroundColor Green
Write-Host " $Rule" -ForegroundColor DarkGray
}
# Back up User PATH under HKCU\Software\Unsloth before any modifications.
try {
$envKey = [Microsoft.Win32.Registry]::CurrentUser.OpenSubKey('Environment', $false)
if ($envKey) {
try {
$rawPath = $envKey.GetValue('Path', '', [Microsoft.Win32.RegistryValueOptions]::DoNotExpandEnvironmentNames)
} finally {
$envKey.Close()
}
if ($rawPath) {
$backupKey = [Microsoft.Win32.Registry]::CurrentUser.CreateSubKey('Software\Unsloth')
try {
$existingBackup = $backupKey.GetValue('PathBackup', $null)
if (-not $existingBackup) {
$backupKey.SetValue('PathBackup', $rawPath, [Microsoft.Win32.RegistryValueKind]::ExpandString)
}
} finally {
$backupKey.Close()
}
}
}
} catch {
Write-Host "[DEBUG] Could not back up User PATH: $($_.Exception.Message)" -ForegroundColor DarkGray
}
# ==========================================================================
# PHASE 1: System-level prerequisites (winget installs, env vars)
# All heavy system tool installs happen here BEFORE touching Python.
# ==========================================================================
# ============================================
# 1a. GPU detection
# ============================================
$HasNvidiaSmi = $false
$NvidiaSmiExe = $null # Absolute path -- survives Refresh-Environment
try {
$nvSmiCmd = Get-Command nvidia-smi -ErrorAction SilentlyContinue
if ($nvSmiCmd) {
& $nvSmiCmd.Source *> $null
if ($LASTEXITCODE -eq 0) {
$HasNvidiaSmi = $true
$NvidiaSmiExe = $nvSmiCmd.Source
}
}
} catch {}
# Fallback: nvidia-smi may not be on PATH even though a GPU + driver exist.
# Check the default install location and the Windows driver store.
if (-not $HasNvidiaSmi) {
$nvSmiDefaults = @(
"$env:ProgramFiles\NVIDIA Corporation\NVSMI\nvidia-smi.exe",
"$env:SystemRoot\System32\nvidia-smi.exe"
)
foreach ($p in $nvSmiDefaults) {
if (Test-Path $p) {
try {
& $p *> $null
if ($LASTEXITCODE -eq 0) {
$HasNvidiaSmi = $true
$NvidiaSmiExe = $p
Write-Host " Found nvidia-smi at $(Split-Path $p -Parent)" -ForegroundColor Gray
break
}
} catch {}
}
}
}
if (-not $HasNvidiaSmi) {
Write-Host ""
step "gpu" "none (chat-only / GGUF)" "Yellow"
substep "Training and GPU inference require an NVIDIA GPU with drivers installed." "Yellow"
Write-Host ""
} else {
step "gpu" "NVIDIA GPU detected"
}
# ============================================
# 1a.5. Windows Long Paths (required for deep node_modules / Python paths)
# ============================================
$LongPathsEnabled = $false
try {
$regVal = Get-ItemProperty -Path "HKLM:\SYSTEM\CurrentControlSet\Control\FileSystem" -Name "LongPathsEnabled" -ErrorAction SilentlyContinue
if ($regVal -and $regVal.LongPathsEnabled -eq 1) {
$LongPathsEnabled = $true
}
} catch {}
if ($LongPathsEnabled) {
step "long paths" "enabled"
} else {
Write-Host "Windows Long Paths not enabled (required for Triton compilation and deep dependency paths)." -ForegroundColor Yellow
Write-Host " Requesting admin access to fix..." -ForegroundColor Yellow
try {
# Spawn an elevated process to set the registry key (triggers UAC prompt)
$proc = Start-Process -FilePath "reg.exe" `
-ArgumentList 'add "HKLM\SYSTEM\CurrentControlSet\Control\FileSystem" /v LongPathsEnabled /t REG_DWORD /d 1 /f' `
-Verb RunAs -Wait -PassThru -ErrorAction Stop
if ($proc.ExitCode -eq 0) {
$LongPathsEnabled = $true
step "long paths" "enabled (via UAC)"
} else {
step "long paths" "failed to enable (exit code: $($proc.ExitCode))" "Yellow"
}
} catch {
step "long paths" "could not enable (UAC declined/unavailable)" "Yellow"
Write-Host " Run this manually in an Admin terminal:" -ForegroundColor Yellow
Write-Host ' reg add "HKLM\SYSTEM\CurrentControlSet\Control\FileSystem" /v LongPathsEnabled /t REG_DWORD /d 1 /f' -ForegroundColor Cyan
}
}
# ============================================
# 1b. Git (required by pip for git+https:// deps and by npm)
# ============================================
$HasGit = $null -ne (Get-Command git -ErrorAction SilentlyContinue)
if (-not $HasGit) {
Write-Host "Git not found -- installing via winget..." -ForegroundColor Yellow
$HasWinget = $null -ne (Get-Command winget -ErrorAction SilentlyContinue)
if ($HasWinget) {
try {
Invoke-SetupCommand { winget install Git.Git --source winget --accept-package-agreements --accept-source-agreements } | Out-Null
Refresh-Environment
$HasGit = $null -ne (Get-Command git -ErrorAction SilentlyContinue)
} catch { }
}
if (-not $HasGit) {
Write-Host "[ERROR] Git is required but could not be installed automatically." -ForegroundColor Red
Write-Host " Install Git from https://git-scm.com/download/win and re-run." -ForegroundColor Red
exit 1
}
step "git" "$(git --version)"
} else {
step "git" "$(git --version)"
}
# ============================================
# 1c. CMake (required for llama.cpp build)
# ============================================
$HasCmake = $null -ne (Get-Command cmake -ErrorAction SilentlyContinue)
if (-not $HasCmake) {
Write-Host "CMake not found -- installing via winget..." -ForegroundColor Yellow
$HasWinget = $null -ne (Get-Command winget -ErrorAction SilentlyContinue)
if ($HasWinget) {
try {
Invoke-SetupCommand { winget install Kitware.CMake --source winget --accept-package-agreements --accept-source-agreements } | Out-Null
Refresh-Environment
$HasCmake = $null -ne (Get-Command cmake -ErrorAction SilentlyContinue)
} catch { }
}
# winget may succeed but cmake isn't on PATH yet (MSI PATH changes need a
# new shell). Try the default install location as a fallback.
if (-not $HasCmake) {
$cmakeDefaults = @(
"$env:ProgramFiles\CMake\bin",
"${env:ProgramFiles(x86)}\CMake\bin",
"$env:LOCALAPPDATA\CMake\bin"
)
foreach ($d in $cmakeDefaults) {
if (Test-Path (Join-Path $d "cmake.exe")) {
$env:Path = "$d;$env:Path"
# Persist to user PATH (Prepend so this cmake wins over older ones).
Add-ToUserPath -Directory $d -Position 'Prepend' | Out-Null
$HasCmake = $null -ne (Get-Command cmake -ErrorAction SilentlyContinue)
if ($HasCmake) {
Write-Host " Found cmake at $d (added to PATH)" -ForegroundColor Gray
break
}
}
}
}
if ($HasCmake) {
step "cmake" "installed"
} else {
Write-Host "[ERROR] CMake is required but could not be installed." -ForegroundColor Red
Write-Host " Install CMake from https://cmake.org/download/ and re-run." -ForegroundColor Red
exit 1
}
} else {
step "cmake" "$(cmake --version | Select-Object -First 1)"
}
# ============================================
# 1d. Visual Studio Build Tools (C++ compiler for llama.cpp)
# ============================================
$CmakeGenerator = $null
$VsInstallPath = $null
$vsResult = Find-VsBuildTools
if (-not $vsResult) {
Write-Host "Visual Studio Build Tools not found -- installing via winget..." -ForegroundColor Yellow
Write-Host " (This is a one-time install, may take several minutes)" -ForegroundColor Gray
$HasWinget = $null -ne (Get-Command winget -ErrorAction SilentlyContinue)
if ($HasWinget) {
$prevEAPTemp = $ErrorActionPreference
$ErrorActionPreference = "Continue"
winget install Microsoft.VisualStudio.2022.BuildTools --source winget --accept-package-agreements --accept-source-agreements --override "--add Microsoft.VisualStudio.Workload.VCTools --includeRecommended --passive --wait"
$ErrorActionPreference = $prevEAPTemp
# Re-scan after install (don't trust vswhere catalog)
$vsResult = Find-VsBuildTools
}
}
if ($vsResult) {
$CmakeGenerator = $vsResult.Generator
$VsInstallPath = $vsResult.InstallPath
step "vs" "$CmakeGenerator ($($vsResult.Source))"
if ($vsResult.ClExe) { substep "cl.exe: $($vsResult.ClExe)" }
} else {
Write-Host "[ERROR] Visual Studio Build Tools could not be found or installed." -ForegroundColor Red
Write-Host " Manual install:" -ForegroundColor Red
Write-Host ' 1. winget install Microsoft.VisualStudio.2022.BuildTools --source winget' -ForegroundColor Yellow
Write-Host ' 2. Open Visual Studio Installer -> Modify -> check "Desktop development with C++"' -ForegroundColor Yellow
exit 1
}
# ============================================
# 1e. CUDA Toolkit (nvcc for llama.cpp build + env vars)
# ============================================
if ($HasNvidiaSmi) {
# IMPORTANT: The CUDA Toolkit version must be <= the max CUDA version the
# NVIDIA driver supports. nvidia-smi reports this as "CUDA Version: X.Y".
# If we install a toolkit newer than the driver supports, llama-server will
# fail at runtime with "ggml_cuda_init: failed to initialize CUDA: (null)".
# -- Detect max CUDA version the driver supports --
$DriverMaxCuda = $null
try {
$smiOut = & $NvidiaSmiExe 2>&1 | Out-String
if ($smiOut -match "CUDA Version:\s+([\d]+)\.([\d]+)") {
$DriverMaxCuda = "$($Matches[1]).$($Matches[2])"
substep "driver supports up to CUDA $DriverMaxCuda"
}
} catch {}
# Detect compute capability early so we can validate toolkit support
$CudaArch = Get-CudaComputeCapability
if ($CudaArch) {
substep "GPU Compute Capability = $($CudaArch.Insert($CudaArch.Length-1, '.')) (sm_$CudaArch)"
}
# -- Find a toolkit that's compatible with the driver AND the GPU --
# Strategy: prefer the toolkit at CUDA_PATH (user's existing setup) if it's
# compatible with the driver AND supports the GPU architecture. Only fall back
# to scanning side-by-side installs if CUDA_PATH is missing, points to an
# incompatible version, or can't compile for the GPU. This avoids
# header/binary mismatches when multiple toolkits are installed.
$IncompatibleToolkit = $null
$NvccPath = $null
if ($DriverMaxCuda) {
$drMajorCuda = [int]$DriverMaxCuda.Split('.')[0]
$drMinorCuda = [int]$DriverMaxCuda.Split('.')[1]
# --- Step 1: Check existing CUDA_PATH first ---
$existingCudaPath = [Environment]::GetEnvironmentVariable('CUDA_PATH', 'Machine')
if (-not $existingCudaPath) {
$existingCudaPath = [Environment]::GetEnvironmentVariable('CUDA_PATH', 'User')
}
if ($existingCudaPath -and (Test-Path (Join-Path $existingCudaPath 'bin\nvcc.exe'))) {
$candidateNvcc = Join-Path $existingCudaPath 'bin\nvcc.exe'
$verOut = & $candidateNvcc --version 2>&1 | Out-String
if ($verOut -match 'release\s+(\d+)\.(\d+)') {
$tkMaj = [int]$Matches[1]; $tkMin = [int]$Matches[2]
$isCompat = ($tkMaj -lt $drMajorCuda) -or ($tkMaj -eq $drMajorCuda -and $tkMin -le $drMinorCuda)
if ($isCompat) {
# Also verify the toolkit supports our GPU architecture
$archOk = $true
if ($CudaArch) {
$archOk = Test-NvccArchSupport -NvccExe $candidateNvcc -Arch $CudaArch
if (-not $archOk) {
substep "CUDA_PATH toolkit (CUDA $tkMaj.$tkMin) does not support GPU arch sm_$CudaArch" "Yellow"
substep "Looking for a newer toolkit..." "Yellow"
}
}
if ($archOk) {
$NvccPath = $candidateNvcc
substep "using existing CUDA Toolkit at CUDA_PATH (nvcc: $NvccPath)"
}
} else {
substep "CUDA_PATH ($existingCudaPath) has CUDA $tkMaj.$tkMin which exceeds driver max $DriverMaxCuda" "Yellow"
}
}
}
# --- Step 2: Fall back to scanning side-by-side installs ---
if (-not $NvccPath) {
$NvccPath = Find-Nvcc -MaxVersion $DriverMaxCuda
if ($NvccPath) {
substep "found compatible CUDA Toolkit (nvcc: $NvccPath)"
if ($existingCudaPath) {
$selectedRoot = Split-Path (Split-Path $NvccPath -Parent) -Parent
if ($existingCudaPath.TrimEnd('\') -ne $selectedRoot.TrimEnd('\')) {
substep "overriding CUDA_PATH from $existingCudaPath to $selectedRoot" "Yellow"
}
}
} else {
# Check if there's an incompatible (too new) toolkit installed
$AnyNvcc = Find-Nvcc
if ($AnyNvcc) {
$NvccOut = & $AnyNvcc --version 2>&1 | Out-String
if ($NvccOut -match "release\s+([\d]+\.[\d]+)") {
$IncompatibleToolkit = $Matches[1]
}
}
}
}
} else {
$NvccPath = Find-Nvcc
}
# -- If incompatible toolkit is blocking, tell user to uninstall it --
if (-not $NvccPath -and $IncompatibleToolkit) {
Write-Host "" -ForegroundColor Red
Write-Host "========================================================================" -ForegroundColor Red
Write-Host "[ERROR] CUDA Toolkit $IncompatibleToolkit is installed but INCOMPATIBLE" -ForegroundColor Red
Write-Host " with your NVIDIA driver (which supports up to CUDA $DriverMaxCuda)." -ForegroundColor Red
Write-Host "" -ForegroundColor Red
Write-Host " This will cause 'failed to initialize CUDA' errors at runtime." -ForegroundColor Red
Write-Host "" -ForegroundColor Red
Write-Host " To fix:" -ForegroundColor Yellow
Write-Host " 1. Open Control Panel -> Programs -> Uninstall a program" -ForegroundColor Yellow
Write-Host " 2. Uninstall 'NVIDIA CUDA Toolkit $IncompatibleToolkit'" -ForegroundColor Yellow
Write-Host " 3. Re-run setup.bat (it will install CUDA $DriverMaxCuda automatically)" -ForegroundColor Yellow
Write-Host "" -ForegroundColor Yellow
Write-Host " Alternatively, update your NVIDIA driver to one that supports CUDA $IncompatibleToolkit." -ForegroundColor Gray
Write-Host "========================================================================" -ForegroundColor Red
exit 1
}
# -- No toolkit at all: install via winget --
if (-not $NvccPath) {
Write-Host "CUDA toolkit (nvcc) not found -- installing via winget..." -ForegroundColor Yellow
$HasWinget = $null -ne (Get-Command winget -ErrorAction SilentlyContinue)
if ($HasWinget) {
if ($DriverMaxCuda) {
# Query winget for available CUDA Toolkit versions
$drMajor = [int]$DriverMaxCuda.Split('.')[0]
$drMinor = [int]$DriverMaxCuda.Split('.')[1]
$AvailableVersions = @()
try {
$rawOutput = winget show Nvidia.CUDA --versions --accept-source-agreements 2>&1 | Out-String
# Parse version lines (e.g. "12.6", "12.5", "11.8")
foreach ($line in $rawOutput -split "`n") {
$line = $line.Trim()
if ($line -match '^\d+\.\d+') {
$AvailableVersions += $line
}
}
} catch {}
# Filter to compatible versions (<= driver max) and pick the highest
$BestVersion = $null
foreach ($ver in $AvailableVersions) {
$parts = $ver.Split('.')
$vMajor = [int]$parts[0]
$vMinor = [int]$parts[1]
if ($vMajor -lt $drMajor -or ($vMajor -eq $drMajor -and $vMinor -le $drMinor)) {
$BestVersion = $ver
break # list is descending, first match is highest compatible
}
}
if ($BestVersion) {
substep "Installing CUDA Toolkit $BestVersion via winget..."
$prevEAPCuda = $ErrorActionPreference
$ErrorActionPreference = "Continue"
Invoke-SetupCommand { winget install --id=Nvidia.CUDA --version=$BestVersion -e --source winget --accept-package-agreements --accept-source-agreements } | Out-Null
$ErrorActionPreference = $prevEAPCuda
Refresh-Environment
$NvccPath = Find-Nvcc -MaxVersion $DriverMaxCuda
if ($NvccPath) {
substep "CUDA Toolkit $BestVersion installed (nvcc: $NvccPath)"
}
} else {
substep "no compatible CUDA Toolkit version found in winget (need <= $DriverMaxCuda)" "Yellow"
}
} else {
substep "Installing CUDA Toolkit (latest) via winget..."
winget install --id=Nvidia.CUDA -e --source winget --accept-package-agreements --accept-source-agreements
Refresh-Environment
$NvccPath = Find-Nvcc
if ($NvccPath) {
substep "CUDA Toolkit installed (nvcc: $NvccPath)"
}
}
}
}
if (-not $NvccPath) {
Write-Host "[ERROR] CUDA Toolkit (nvcc) is required but could not be found or installed." -ForegroundColor Red
if ($DriverMaxCuda) {
Write-Host " Install CUDA Toolkit $DriverMaxCuda from https://developer.nvidia.com/cuda-toolkit-archive" -ForegroundColor Yellow
} else {
Write-Host " Install CUDA Toolkit from https://developer.nvidia.com/cuda-downloads" -ForegroundColor Yellow
}
exit 1
}
# -- Set CUDA env vars so cmake AND MSBuild can find the toolkit --
$CudaToolkitRoot = Split-Path (Split-Path $NvccPath -Parent) -Parent
# CUDA_PATH: used by cmake's find_package(CUDAToolkit)
[Environment]::SetEnvironmentVariable('CUDA_PATH', $CudaToolkitRoot, 'Process')
# CudaToolkitDir: the MSBuild property that CUDA .targets checks directly
# Trailing backslash required -- the .targets file appends subpaths to it
[Environment]::SetEnvironmentVariable('CudaToolkitDir', "$CudaToolkitRoot\", 'Process')
# Always persist CUDA_PATH to User registry so the compatible toolkit is used
# in future sessions (overwrites any existing value pointing to a newer, incompatible version)
[Environment]::SetEnvironmentVariable('CUDA_PATH', $CudaToolkitRoot, 'User')
substep "Persisted CUDA_PATH=$CudaToolkitRoot to user environment"
# Clear all versioned CUDA_PATH_V* env vars in this process to prevent
# cmake/MSBuild from discovering a conflicting CUDA installation.
$cudaPathVars = @([Environment]::GetEnvironmentVariables('Process').Keys | Where-Object { $_ -match '^CUDA_PATH_V' })
foreach ($v in $cudaPathVars) {
[Environment]::SetEnvironmentVariable($v, $null, 'Process')
}
# Set only the versioned var matching the selected toolkit (e.g. CUDA_PATH_V13_0)
$tkDirName = Split-Path $CudaToolkitRoot -Leaf
if ($tkDirName -match '^v(\d+)\.(\d+)') {
$cudaPathVerVar = "CUDA_PATH_V$($Matches[1])_$($Matches[2])"
[Environment]::SetEnvironmentVariable($cudaPathVerVar, $CudaToolkitRoot, 'Process')
substep "Set $cudaPathVerVar (cleared other CUDA_PATH_V* vars)"
}
# Ensure nvcc's bin dir is on PATH for this process
$nvccBinDir = Split-Path $NvccPath -Parent
if ($env:PATH -notlike "*$nvccBinDir*") {
[Environment]::SetEnvironmentVariable('PATH', "$nvccBinDir;$env:PATH", 'Process')
}
# Persist nvcc bin dir (Prepend so the driver-compatible toolkit wins).
if (Add-ToUserPath -Directory $nvccBinDir -Position 'Prepend') {
substep "Persisted CUDA bin dir to user PATH"
}
# -- Ensure CUDA ↔ Visual Studio integration files exist --
# When CUDA is installed before VS Build Tools (or VS is reinstalled after CUDA),
# the MSBuild .targets/.props files that let VS compile .cu files are missing.
# cmake fails with "No CUDA toolset found". Fix: copy from CUDA extras dir.
if ($VsInstallPath -and $CudaToolkitRoot) {
$vsCustomizations = Join-Path $VsInstallPath "MSBuild\Microsoft\VC\v170\BuildCustomizations"
$cudaExtras = Join-Path $CudaToolkitRoot "extras\visual_studio_integration\MSBuildExtensions"
if ((Test-Path $cudaExtras) -and (Test-Path $vsCustomizations)) {
$hasTargets = Get-ChildItem $vsCustomizations -Filter "CUDA *.targets" -ErrorAction SilentlyContinue
if (-not $hasTargets) {
substep "CUDA VS integration missing -- copying .targets files..." "Yellow"
try {
Copy-Item "$cudaExtras\*" $vsCustomizations -Force -ErrorAction Stop
substep "CUDA VS integration files installed"
} catch {
# Direct copy failed (needs admin). Try elevated copy via Start-Process.
try {
$copyCmd = "Copy-Item '$cudaExtras\*' '$vsCustomizations' -Force"
Start-Process powershell -ArgumentList "-NoProfile -Command $copyCmd" -Verb RunAs -Wait -ErrorAction Stop
$hasTargetsRetry = Get-ChildItem $vsCustomizations -Filter "CUDA *.targets" -ErrorAction SilentlyContinue
if ($hasTargetsRetry) {
substep "CUDA VS integration files installed (elevated)"
} else {
throw "Copy did not produce .targets files"
}
} catch {
substep "could not copy CUDA VS integration files" "Yellow"
substep "The llama.cpp build may fail with 'No CUDA toolset found'." "Yellow"
substep "Manual fix: copy contents of" "Yellow"
substep "$cudaExtras"
substep "into:" "Yellow"
substep "$vsCustomizations"
}
}
}
}
}
step "cuda" $NvccPath
substep "CUDA_PATH = $CudaToolkitRoot"
substep "CudaToolkitDir = $CudaToolkitRoot\"
# $CudaArch was detected earlier (before toolkit selection) so it could
# influence which toolkit we picked. Just log the final state here.
if (-not $CudaArch) {
substep "could not detect compute capability -- cmake will use defaults" "Yellow"
}
} else {
step "cuda" "skipped (no NVIDIA GPU detected)" "Yellow"
}
# ============================================
# 1f. Node.js / npm (skip if pip-installed or Tauri -- only needed for frontend build)
# ============================================
$SkipFrontend = ($env:SKIP_STUDIO_FRONTEND -eq "1")
if ($IsPipInstall) {
step "frontend" "bundled (pip install)"
} elseif ($SkipFrontend) {
step "frontend" "bundled (Tauri)"
} else {
# setup.sh installs Node LTS (v22) via nvm. We enforce the same range here:
# Vite 8 requires Node ^20.19.0 || >=22.12.0, npm >= 11.
$NeedNode = $true
try {
$NodeVersion = (node -v 2>$null)
$NpmVersion = (npm -v 2>$null)
if ($NodeVersion -and $NpmVersion) {
$NodeParts = ($NodeVersion -replace 'v','').Split('.')
$NodeMajor = [int]$NodeParts[0]
$NodeMinor = [int]$NodeParts[1]
$NpmMajor = [int]$NpmVersion.Split('.')[0]
# Vite 8: ^20.19.0 || >=22.12.0
$NodeOk = ($NodeMajor -eq 20 -and $NodeMinor -ge 19) -or
($NodeMajor -eq 22 -and $NodeMinor -ge 12) -or
($NodeMajor -ge 23)
if ($NodeOk -and $NpmMajor -ge 11) {
substep "Node $NodeVersion and npm $NpmVersion already meet requirements."
$NeedNode = $false
} else {
substep "Node $NodeVersion / npm $NpmVersion too old." "Yellow"
}
}
} catch {
substep "Node/npm not found." "Yellow"
}
if ($NeedNode) {
substep "installing Node.js LTS via winget..."
try {
winget install OpenJS.NodeJS.LTS --source winget --accept-package-agreements --accept-source-agreements
Refresh-Environment
} catch {
Write-Host "[ERROR] Could not install Node.js automatically." -ForegroundColor Red
Write-Host "Please install Node.js >= 20 from https://nodejs.org/" -ForegroundColor Red
exit 1
}
}
step "node" "$(node -v) | npm $(npm -v)"
# ── bun (optional, faster package installs) ──
# Installed via npm — Node is already guaranteed above. Works on all platforms.
if (-not (Get-Command bun -ErrorAction SilentlyContinue)) {
substep "installing bun (faster frontend package installs)..."
$prevEAP_bun = $ErrorActionPreference
$ErrorActionPreference = "Continue"
Invoke-SetupCommand { npm install -g bun } | Out-Null
$ErrorActionPreference = $prevEAP_bun
Refresh-Environment
if (Get-Command bun -ErrorAction SilentlyContinue) {
substep "bun installed ($(bun --version))"
} else {
substep "bun install skipped (npm will be used instead)"
}
} else {
substep "bun already installed ($(bun --version))"
}
}
# 1g. Python (>= 3.11 and < 3.14). Prefer py.exe so a 3.14 ahead of 3.13 on PATH does not trip the gate.
$HasPython = $null -ne (Get-Command python -ErrorAction SilentlyContinue)
$PyLauncher = Get-Command py -CommandType Application -ErrorAction SilentlyContinue
$PythonOk = $false
$DetectedPyVer = $null
if ($PyLauncher) {
foreach ($minor in @("3.13", "3.12", "3.11")) {
try {
$out = & $PyLauncher.Source "-$minor" --version 2>&1 | Out-String
if ($out -match 'Python (3\.\d+\.\d+)') {
$DetectedPyVer = $Matches[1]
# Make `python` resolvable for the rest of setup. Without this,
# py-launcher-only installs (no python.exe on PATH) pass the gate
# and then crash on the first bare `python` call below.
try {
$resolvedExe = (& $PyLauncher.Source "-$minor" -c "import sys; print(sys.executable)" 2>$null | Select-Object -First 1)
if ($resolvedExe -and (Test-Path $resolvedExe)) {
$resolvedDir = Split-Path -Parent $resolvedExe
$alreadyOnPath = ($env:PATH -split ';' | Where-Object { $_.TrimEnd('\') -ieq $resolvedDir.TrimEnd('\') }).Count -gt 0
if (-not $alreadyOnPath) {
$env:PATH = "$resolvedDir;$env:PATH"
}
$HasPython = $true
}
} catch { }
$PythonOk = $true
break
}
} catch { }
}
}
if (-not $PythonOk -and $HasPython) {
$PyVer = python --version 2>&1
if ($PyVer -match "(\d+)\.(\d+)") {
$PyMajor = [int]$Matches[1]; $PyMinor = [int]$Matches[2]
if ($PyMajor -eq 3 -and $PyMinor -ge 11 -and $PyMinor -lt 14) {
$DetectedPyVer = "$PyMajor.$PyMinor"
$PythonOk = $true
}
}
}
if ($PythonOk) {
substep "Python $DetectedPyVer"
} elseif (-not $HasPython) {
# No `python` on PATH (and py.exe either absent or only had unsupported
# minors). Try winget as before -- gating on $HasPython alone, not also
# on $PyLauncher, so a launcher-only install with just 3.14 still gets
# an automatic 3.12 install instead of a hard error.
Write-Host "Python 3.11-3.13 not found -- installing Python 3.12 via winget..." -ForegroundColor Yellow
$HasWinget = $null -ne (Get-Command winget -ErrorAction SilentlyContinue)
if ($HasWinget) {
winget install -e --id Python.Python.3.12 --source winget --accept-package-agreements --accept-source-agreements
Refresh-Environment
}
$HasPython = $null -ne (Get-Command python -ErrorAction SilentlyContinue)
if (-not $HasPython) {
Write-Host "[ERROR] Python could not be installed automatically." -ForegroundColor Red
Write-Host " Install Python 3.12 from https://python.org/downloads/" -ForegroundColor Yellow
exit 1
}
step "python" "$(python --version 2>&1)"
$PythonOk = $true
} else {
# python.exe is on PATH but its version is unsupported, and py.exe (if
# present) had no supported minor either.
Write-Host "[ERROR] No supported Python (3.11-3.13) found on this system." -ForegroundColor Red
Write-Host " py.exe could not locate -3.11/-3.12/-3.13 and `python` on PATH is unsupported." -ForegroundColor Yellow
Write-Host " Install Python 3.12 from https://python.org/downloads/" -ForegroundColor Yellow
exit 1
}
# Add user-scheme Python Scripts dir to PATH (nt_user only, no venv fallback).
$ScriptsDir = python -c "import os, sysconfig; p = sysconfig.get_path('scripts', 'nt_user'); print(p if os.path.exists(p) else '')"
if ($LASTEXITCODE -eq 0 -and $ScriptsDir -and (Test-Path $ScriptsDir)) {
# Append (not Prepend) -- this dir has other pip scripts; shim handles unsloth.
if (Add-ToUserPath -Directory $ScriptsDir) {
# Also add to current process so it's available immediately
$ProcessPathEntries = $env:PATH.Split(';')
if (-not ($ProcessPathEntries | Where-Object { $_.TrimEnd('\') -eq $ScriptsDir })) {
$env:PATH = "$ScriptsDir;$env:PATH"
}
substep "Persisted Python Scripts dir to user PATH: $ScriptsDir"
}
}
Write-Host ""
step "system" "prerequisites ready"
Write-Host ""
# ==========================================================================
# PHASE 2: Frontend build (skip if pip-installed -- already bundled)
# ==========================================================================
$DistDir = Join-Path $FrontendDir "dist"
# Skip build if dist/ exists and no tracked input is newer than dist/.
# Checks src/, public/, package.json, config files -- not just src/.
$NeedFrontendBuild = $true
if ($IsPipInstall) {
$NeedFrontendBuild = $false
step "frontend" "bundled (pip install)"
} elseif ($SkipFrontend) {
$NeedFrontendBuild = $false
step "frontend" "bundled (Tauri)"
} elseif (Test-Path $DistDir) {
$DistTime = (Get-Item $DistDir).LastWriteTime
$NewerFile = $null
# Check src/ and public/ recursively (probe paths directly, not via -Include)
foreach ($subDir in @("src", "public")) {
$subPath = Join-Path $FrontendDir $subDir
if (Test-Path $subPath) {
$NewerFile = Get-ChildItem -Path $subPath -Recurse -File -ErrorAction SilentlyContinue |
Where-Object { $_.LastWriteTime -gt $DistTime } | Select-Object -First 1
if ($NewerFile) { break }
}
}
# Also check all top-level files (package.json, vite.config.ts, index.html, etc.)
if (-not $NewerFile) {
$NewerFile = Get-ChildItem -Path $FrontendDir -File -ErrorAction SilentlyContinue |
Where-Object { $_.Name -ne "bun.lock" -and $_.LastWriteTime -gt $DistTime } |
Select-Object -First 1
}
if (-not $NewerFile) {
$NeedFrontendBuild = $false
step "frontend" "up to date"
} else {
substep "Frontend source changed since last build -- rebuilding..." "Yellow"
}
}
if ($NeedFrontendBuild -and -not $IsPipInstall) {
Write-Host ""
substep "building frontend..."
# ── Tailwind v4 .gitignore workaround ──
# Tailwind v4's oxide scanner respects .gitignore in parent directories.
# Python venvs create a .gitignore with "*" (ignore everything), which
# prevents Tailwind from scanning .tsx source files for class names.
# Temporarily hide any such .gitignore during the build, then restore it.
$HiddenGitignores = @()
$WalkDir = (Get-Item $FrontendDir).Parent.FullName
while ($WalkDir -and $WalkDir -ne [System.IO.Path]::GetPathRoot($WalkDir)) {
$gi = Join-Path $WalkDir ".gitignore"
if (Test-Path $gi) {
$content = Get-Content $gi -Raw -ErrorAction SilentlyContinue
if ($content -and ($content.Trim() -match '^\*$')) {
$hidden = "$gi._twbuild"
Rename-Item -Path $gi -NewName (Split-Path $hidden -Leaf) -Force
$HiddenGitignores += $gi
substep "Temporarily hiding $gi (venv .gitignore blocks Tailwind scanner)"
}
}
$WalkDir = Split-Path $WalkDir -Parent
}
# Use bun if available (faster install), fall back to npm.
# Bun is used only as package manager; Node runs the actual build (Vite 8).
$prevEAP_npm = $ErrorActionPreference
$ErrorActionPreference = "Continue"
Push-Location $FrontendDir
$UseBun = $null -ne (Get-Command bun -ErrorAction SilentlyContinue)
# bun's package cache can become corrupt -- packages get stored with only
# metadata but no actual content (bin/, lib/). When this happens bun install
# exits 0 but leaves binaries missing. We validate after install and clear
# the cache + retry once before falling back to npm.
if ($UseBun) {
Write-Host " Using bun for package install (faster)" -ForegroundColor DarkGray
$bunExit = Invoke-SetupCommand { bun install }
# On Windows, .bin/ entries vary by package manager:
# npm → tsc, tsc.cmd, tsc.ps1
# bun → tsc.exe, tsc.bunx
$hasTsc = (Test-Path "node_modules\.bin\tsc") -or (Test-Path "node_modules\.bin\tsc.cmd") -or (Test-Path "node_modules\.bin\tsc.exe") -or (Test-Path "node_modules\.bin\tsc.bunx")
$hasVite = (Test-Path "node_modules\.bin\vite") -or (Test-Path "node_modules\.bin\vite.cmd") -or (Test-Path "node_modules\.bin\vite.exe") -or (Test-Path "node_modules\.bin\vite.bunx")
if ($bunExit -eq 0 -and $hasTsc -and $hasVite) {
# bun install succeeded and critical binaries are present
} elseif ($bunExit -eq 0) {
Write-Host " bun install exited 0 but critical binaries are missing, clearing cache and retrying..." -ForegroundColor Yellow
if (Test-Path "node_modules") {
Remove-Item "node_modules" -Recurse -Force -ErrorAction SilentlyContinue
}
Invoke-SetupCommand { bun pm cache rm } | Out-Null
$bunExit = Invoke-SetupCommand { bun install }
$hasTsc = (Test-Path "node_modules\.bin\tsc") -or (Test-Path "node_modules\.bin\tsc.cmd") -or (Test-Path "node_modules\.bin\tsc.exe") -or (Test-Path "node_modules\.bin\tsc.bunx")
$hasVite = (Test-Path "node_modules\.bin\vite") -or (Test-Path "node_modules\.bin\vite.cmd") -or (Test-Path "node_modules\.bin\vite.exe") -or (Test-Path "node_modules\.bin\vite.bunx")
if ($bunExit -ne 0 -or -not $hasTsc -or -not $hasVite) {
Write-Host " bun retry failed, falling back to npm" -ForegroundColor Yellow
if (Test-Path "node_modules") {
Remove-Item "node_modules" -Recurse -Force -ErrorAction SilentlyContinue
}
$UseBun = $false
}
} else {
substep "bun install failed (exit $bunExit), falling back to npm" "Yellow"
if (Test-Path "node_modules") {
Remove-Item "node_modules" -Recurse -Force -ErrorAction SilentlyContinue
}
$UseBun = $false
}
}
if (-not $UseBun) {
$npmExit = Invoke-SetupCommand { npm install }
if ($npmExit -ne 0) {
Pop-Location
$ErrorActionPreference = $prevEAP_npm
foreach ($gi in $HiddenGitignores) { Rename-Item -Path "$gi._twbuild" -NewName (Split-Path $gi -Leaf) -Force -ErrorAction SilentlyContinue }
Write-Host "[ERROR] npm install failed (exit code $npmExit)" -ForegroundColor Red
Write-Host " Try running 'npm install' manually in frontend/ to see errors" -ForegroundColor Yellow
exit 1
}
}
# Always use npm to run the build (Node runtime — avoids bun Windows runtime issues)
$buildExit = Invoke-SetupCommand { npm run build }
if ($buildExit -ne 0) {
Pop-Location
$ErrorActionPreference = $prevEAP_npm
foreach ($gi in $HiddenGitignores) { Rename-Item -Path "$gi._twbuild" -NewName (Split-Path $gi -Leaf) -Force -ErrorAction SilentlyContinue }
Write-Host "[ERROR] npm run build failed (exit code $buildExit)" -ForegroundColor Red
exit 1
}
Pop-Location
$ErrorActionPreference = $prevEAP_npm
# ── Restore hidden .gitignore files ──
foreach ($gi in $HiddenGitignores) {
Rename-Item -Path "$gi._twbuild" -NewName (Split-Path $gi -Leaf) -Force -ErrorAction SilentlyContinue
}
# ── Validate CSS output ──
$CssFiles = Get-ChildItem (Join-Path $DistDir "assets") -Filter "*.css" -ErrorAction SilentlyContinue
$MaxCssSize = ($CssFiles | Measure-Object -Property Length -Maximum).Maximum
if ($MaxCssSize -lt 100000) {
step "frontend" "built (warning: CSS may be truncated)" "Yellow"
} else {
step "frontend" "built"
}
}
if (Test-Path $OxcValidatorDir) {
substep "installing OXC validator runtime..."
$prevEAP_oxc = $ErrorActionPreference
$ErrorActionPreference = "Continue"
Push-Location $OxcValidatorDir
$oxcInstallExit = Invoke-SetupCommand { npm install }
if ($oxcInstallExit -ne 0) {
Pop-Location
$ErrorActionPreference = $prevEAP_oxc
Write-Host "[ERROR] OXC validator npm install failed (exit code $oxcInstallExit)" -ForegroundColor Red
exit 1
}
Pop-Location
$ErrorActionPreference = $prevEAP_oxc
step "oxc runtime" "installed"
}
# ==========================================================================
# PHASE 3: Python environment + dependencies
# ==========================================================================
Write-Host ""
substep "setting up Python environment..."
# Find Python -- skip Anaconda/Miniconda distributions.
# Conda-bundled CPython ships modified DLL search paths that break
# torch's c10.dll loading on Windows. Standalone CPython (python.org,
# winget, uv) does not have this issue.
# Uses Get-Command -All to look past conda entries that shadow a valid
# standalone Python further down PATH, and probes py.exe (the Python
# Launcher) which reliably finds python.org installs.
#
# NOTE: A venv created from conda Python inherits conda's base_prefix
# even though the venv path itself does not contain "conda". We check
# both the executable path AND sys.base_prefix to catch this case.
$CondaSkipPattern = '(?i)(conda|miniconda|anaconda|miniforge|mambaforge)'
$PythonCmd = $null
# Helper: check if a Python executable is conda-based by inspecting
# both the path and sys.base_prefix (catches venvs created from conda).
function Test-IsConda {
param([string]$Exe)
if ($Exe -match $CondaSkipPattern) { return $true }
try {
$basePrefix = (& $Exe -c "import sys; print(sys.base_prefix)" 2>$null | Out-String).Trim()
if ($basePrefix -match $CondaSkipPattern) { return $true }
} catch { }
return $false
}
# 1. Try the Python Launcher (py.exe) first -- most reliable on Windows.
# py.exe is installed by python.org and resolves to standalone CPython.
$pyLauncher = Get-Command py -CommandType Application -ErrorAction SilentlyContinue
if ($pyLauncher -and $pyLauncher.Source -notmatch $CondaSkipPattern) {
foreach ($minor in @("3.13", "3.12", "3.11")) {
try {
$out = & $pyLauncher.Source "-$minor" --version 2>&1 | Out-String
if ($out -match 'Python 3\.(\d+)') {
$pyMinor = [int]$Matches[1]
if ($pyMinor -ge 11 -and $pyMinor -le 13) {
# Resolve the actual executable path so venv creation
# does not re-resolve back to a conda interpreter.
$resolvedExe = (& $pyLauncher.Source "-$minor" -c "import sys; print(sys.executable)" 2>$null | Out-String).Trim()
if ($resolvedExe -and (Test-Path $resolvedExe) -and -not (Test-IsConda $resolvedExe)) {
$PythonCmd = $resolvedExe
break
}
}
}
} catch { }
}
}
# 2. Fall back to scanning python3.x / python3 / python on PATH.
# Use Get-Command -All to look past conda entries.
if (-not $PythonCmd) {
foreach ($candidate in @("python3.13", "python3.12", "python3.11", "python3", "python")) {
foreach ($cmdInfo in @(Get-Command $candidate -All -ErrorAction SilentlyContinue)) {
try {
if (-not $cmdInfo.Source) { continue }
if ($cmdInfo.Source -like "*\WindowsApps\*") { continue }
if (Test-IsConda $cmdInfo.Source) {
substep "skipping $($cmdInfo.Source) (conda Python breaks torch DLL loading)" "Yellow"
continue
}
$ver = & $cmdInfo.Source --version 2>&1
if ($ver -match 'Python 3\.(\d+)') {
$minor = [int]$Matches[1]
if ($minor -ge 11 -and $minor -le 13) {
$PythonCmd = $cmdInfo.Source
break
}
}
} catch { }
}
if ($PythonCmd) { break }
}
}
if (-not $PythonCmd) {
Write-Host "[ERROR] No standalone Python 3.11-3.13 found (conda Python is not supported)." -ForegroundColor Red
Write-Host " Install Python from https://python.org/downloads/ or via:" -ForegroundColor Yellow
Write-Host " winget install -e --id Python.Python.3.12" -ForegroundColor Yellow
exit 1
}
substep "Using $PythonCmd ($(& $PythonCmd --version 2>&1))"
# The venv must already exist (created by install.ps1); this script only
# updates packages. UNSLOTH_STUDIO_HOME (or STUDIO_HOME alias) overrides the
# root. UNSLOTH_STUDIO_HOME wins when both are set. Whitespace-only values
# are treated as unset to match Python .strip() semantics.
$_studioOverrideVar = $null
$_studioOverride = $null
if (-not [string]::IsNullOrWhiteSpace($env:UNSLOTH_STUDIO_HOME)) {
$_studioOverrideVar = "UNSLOTH_STUDIO_HOME"
$_studioOverride = $env:UNSLOTH_STUDIO_HOME.Trim()
} elseif (-not [string]::IsNullOrWhiteSpace($env:STUDIO_HOME)) {
$_studioOverrideVar = "STUDIO_HOME"
$_studioOverride = $env:STUDIO_HOME.Trim()
}
if ($_studioOverride) {
if ($_studioOverride -eq "~" -or $_studioOverride -like "~/*" -or $_studioOverride -like "~\*") {
$_studioOverride = (Join-Path $env:USERPROFILE $_studioOverride.Substring(1).TrimStart('/','\'))
}
if (Test-Path -LiteralPath $_studioOverride -PathType Container) {
$StudioHome = (Resolve-Path -LiteralPath $_studioOverride).Path
# why: mirror setup.sh:417 and install.ps1:130 -- fail fast when the
# custom root is read-only instead of erroring later while creating
# sidecar venvs / installing packages.
$_setupWriteProbe = Join-Path $StudioHome (".unsloth-write-probe-" + [guid]::NewGuid())
try {
[System.IO.File]::WriteAllText($_setupWriteProbe, "")
Remove-Item -LiteralPath $_setupWriteProbe -Force -ErrorAction SilentlyContinue
} catch {
Write-Host "ERROR: $_studioOverrideVar=$StudioHome is not writable." -ForegroundColor Red
exit 1
}
} else {
Write-Host "ERROR: $_studioOverrideVar=$_studioOverride does not exist." -ForegroundColor Red
Write-Host " Run install.ps1 to create the install root before 'unsloth studio update'." -ForegroundColor Red
exit 1
}
} else {
$StudioHome = Join-Path $env:USERPROFILE ".unsloth\studio"
}
$VenvDir = Join-Path $StudioHome "unsloth_studio"
# why: in env-override mode $StudioHome is user-chosen; require the
# ownership marker before Remove-Item so unrelated dirs survive. Gated on
# the canonical comparison so an override pointing at the legacy default
# still behaves like a default install.
$StudioOwnedMarker = ".unsloth-studio-owned"
$LegacyStudioHome = Join-Path $env:USERPROFILE ".unsloth\studio"
$_studioHomeCanon = $StudioHome
if (Test-Path -LiteralPath $_studioHomeCanon -PathType Container) {
$_studioHomeCanon = (Resolve-Path -LiteralPath $_studioHomeCanon).Path
}
if (Test-Path -LiteralPath $LegacyStudioHome -PathType Container) {
$LegacyStudioHome = (Resolve-Path -LiteralPath $LegacyStudioHome).Path
}
$StudioHomeIsCustom = ($_studioHomeCanon -ne $LegacyStudioHome)
function Assert-StudioOwnedOrAbsent {
param(
[Parameter(Mandatory = $true)][string]$Path,
[Parameter(Mandatory = $true)][string]$Label
)
if (-not (Test-Path -LiteralPath $Path -PathType Container)) { return }
if ($StudioHomeIsCustom -and -not (Test-Path -LiteralPath (Join-Path $Path $StudioOwnedMarker) -PathType Leaf)) {
Write-Host "[ERROR] $Path already exists and is not marked as a Studio-owned $Label." -ForegroundColor Red
Write-Host " Move it aside or choose an empty UNSLOTH_STUDIO_HOME before re-running." -ForegroundColor Yellow
exit 1
}
}
function Mark-StudioOwned {
param([Parameter(Mandatory = $true)][string]$Path)
if (-not (Test-Path -LiteralPath $Path -PathType Container)) { return }
try {
[System.IO.File]::WriteAllText((Join-Path $Path $StudioOwnedMarker), "")
} catch {}
}
# Stale-venv detection: if the venv exists but its torch flavor no longer
# matches the current machine, repair according to invocation context.
# - install.ps1 sets UNSLOTH_INSTALL_ROLLBACK_MANAGED=1 so setup can delegate
# to the installer-level rollback that restores the previous environment.
# - direct `unsloth studio update` keeps the pre-existing self-repair behavior.
# In no-torch mode, a missing torch package is expected.
$NoTorchMode = $env:UNSLOTH_NO_TORCH -match '^(?i:true|1|yes)$'
$InstallerManagedSetup = $env:UNSLOTH_INSTALL_ROLLBACK_MANAGED -match '^(?i:true|1|yes)$'
if ((Test-Path -LiteralPath $VenvDir -PathType Container) -and -not $NoTorchMode) {
$VenvPyExe = Join-Path $VenvDir "Scripts\python.exe"
$installedTorchTag = $null
$shouldRebuild = $false
if (Test-Path -LiteralPath $VenvPyExe) {
try {
$psi = New-Object System.Diagnostics.ProcessStartInfo
$psi.FileName = $VenvPyExe
$psi.Arguments = '-c "import torch; print(torch.__version__)"'
$psi.RedirectStandardOutput = $true
$psi.RedirectStandardError = $true
$psi.UseShellExecute = $false
$psi.CreateNoWindow = $true
$proc = [System.Diagnostics.Process]::Start($psi)
$torchVer = $proc.StandardOutput.ReadToEnd().Trim()
$finished = $proc.WaitForExit(30000)
if ($finished -and $proc.ExitCode -eq 0 -and $torchVer) {
if ($torchVer -match '\+(cu\d+)') {
$installedTorchTag = $Matches[1]
} elseif ($torchVer -match '\+cpu') {
$installedTorchTag = "cpu"
} else {
# Untagged wheel (plain "2.x.y" from PyPI) -- treat as cpu
$installedTorchTag = "cpu"
}
} else {
if (-not $finished) { try { $proc.Kill() } catch {} }
$shouldRebuild = $true
}
} catch {
$shouldRebuild = $true
}
} else {
# Missing python.exe means the venv is incomplete -- rebuild it.
$shouldRebuild = $true
}
if (-not $shouldRebuild) {
$expectedTorchTag = if ($HasNvidiaSmi) { Get-PytorchCudaTag } else { "cpu" }
if ($installedTorchTag -and $installedTorchTag -ne $expectedTorchTag) {
$shouldRebuild = $true
}
}
if ($shouldRebuild) {
$reason = if ($installedTorchTag) { "torch $installedTorchTag != required $expectedTorchTag" } else { "torch could not be imported" }
if ($InstallerManagedSetup) {
substep "Stale venv detected ($reason)." "Yellow"
Write-Host " [ERROR] The existing Studio environment needs repair." -ForegroundColor Red
Write-Host " Re-run install.ps1 so it can replace the environment safely with rollback." -ForegroundColor Yellow
exit 1
}
substep "Stale venv detected ($reason) -- rebuilding..." "Yellow"
# why: mirror install.ps1 env-mode guard so an update against a custom
# UNSLOTH_STUDIO_HOME never wipes an unrelated unsloth_studio venv;
# -PathType Leaf rejects a directory masquerading as the sentinel.
if (
$StudioHomeIsCustom -and
-not (Test-Path -LiteralPath (Join-Path $VenvDir $StudioOwnedMarker) -PathType Leaf) -and
-not (Test-Path -LiteralPath (Join-Path $StudioHome "share\studio.conf") -PathType Leaf) -and
-not (Test-Path -LiteralPath (Join-Path $StudioHome "bin\unsloth.exe") -PathType Leaf)
) {
Write-Host "[ERROR] $VenvDir already exists but does not look like an Unsloth Studio install." -ForegroundColor Red
Write-Host " Move it aside or choose an empty UNSLOTH_STUDIO_HOME before re-running." -ForegroundColor Yellow
exit 1
}
try {
Remove-Item -LiteralPath $VenvDir -Recurse -Force -ErrorAction Stop
} catch {
Write-Host " [ERROR] Could not remove stale venv: $($_.Exception.Message)" -ForegroundColor Red
Write-Host " Close any running Studio/Python processes and re-run setup." -ForegroundColor Red
exit 1
}
}
}
if (-not (Test-Path -LiteralPath $VenvDir)) {
Write-Host "[ERROR] Virtual environment not found at $VenvDir" -ForegroundColor Red
Write-Host " Run install.ps1 first to create the environment:" -ForegroundColor Yellow
Write-Host " irm https://unsloth.ai/install.ps1 | iex" -ForegroundColor Yellow
exit 1
} else {
substep "reusing existing virtual environment at $VenvDir"
}
# pip and python write to stderr even on success (progress bars, warnings).
# With $ErrorActionPreference = "Stop" (set at top of script), PS 5.1
# converts stderr lines into terminating ErrorRecords, breaking output.
# Lower to "Continue" for the pip/python section.
$prevEAP = $ErrorActionPreference
$ErrorActionPreference = "Continue"
$ActivateScript = Join-Path $VenvDir "Scripts\Activate.ps1"
. $ActivateScript
# Try to use uv (much faster than pip), fall back to pip if unavailable
$UseUv = $false
if (Get-Command uv -ErrorAction SilentlyContinue) {
$UseUv = $true
} else {
substep "installing uv package manager..."
try {
Invoke-SetupCommand { Invoke-Expression (Invoke-RestMethod -Uri "https://astral.sh/uv/install.ps1") } | Out-Null
Refresh-Environment
# Re-activate venv since Refresh-Environment rebuilds PATH from
# registry and drops the venv's Scripts directory
. $ActivateScript
if (Get-Command uv -ErrorAction SilentlyContinue) { $UseUv = $true }
} catch { }
}
# Helper: install a package, preferring uv with pip fallback
function Fast-Install {
param([Parameter(ValueFromRemainingArguments=$true)]$Args_)
if ($UseUv) {
$VenvPy = (Get-Command python).Source
$result = & uv pip install --python $VenvPy @Args_ 2>&1
if ($LASTEXITCODE -eq 0) { return }
}
& python -m pip install @Args_ 2>&1
}
# ── Check if Python deps need updating ──
# Compare installed package version against PyPI latest.
# Skip all Python dependency work if versions match (fast update path).
$_PkgName = if ($env:STUDIO_PACKAGE_NAME) { $env:STUDIO_PACKAGE_NAME } else { "unsloth" }
$SkipPythonDeps = $false
if ($env:SKIP_STUDIO_BASE -ne "1" -and $env:STUDIO_LOCAL_INSTALL -ne "1") {
# Only check when NOT called from install.ps1 (which just installed the package)
$InstalledVer = try { (& python -c "from importlib.metadata import version; print(version('$_PkgName'))" 2>$null | Out-String).Trim() } catch { "" }
$LatestVer = ""
try {
$pypiJson = Invoke-RestMethod -Uri "https://pypi.org/pypi/$_PkgName/json" -TimeoutSec 5 -ErrorAction Stop
$LatestVer = "$($pypiJson.info.version)".Trim()
} catch { }
if ($InstalledVer -and $LatestVer -and ($InstalledVer -eq $LatestVer)) {
step "python" "$_PkgName $InstalledVer is up to date"
$SkipPythonDeps = $true
} elseif ($InstalledVer -and $LatestVer) {
substep "$_PkgName $InstalledVer -> $LatestVer available, updating..."
} elseif (-not $LatestVer) {
substep "could not reach PyPI, updating to be safe..."
}
}
# if (-not $IsPipInstall) {
# # Running from repo: copy requirements and do editable install
# $RepoRoot = (Resolve-Path (Join-Path $ScriptDir "..\..")).Path
# $ReqsSrc = Join-Path $RepoRoot "backend\requirements"
# $ReqsDst = Join-Path $PackageDir "requirements"
# if (-not (Test-Path $ReqsDst)) { New-Item -ItemType Directory -Path $ReqsDst | Out-Null }
# Copy-Item (Join-Path $ReqsSrc "*.txt") $ReqsDst -Force
# Write-Host " Installing CLI entry point..." -ForegroundColor Cyan
# pip install -e $RepoRoot 2>&1 | Out-Null
# } else {
# # Running from pip install: the package is in system Python but not in
# # the fresh .venv. Install it so run_install() can find its modules
# # and bundled requirements files.
# Write-Host " Installing package into venv..." -ForegroundColor Cyan
# pip install unsloth-roland-test 2>&1 | Out-Null
# }
if (-not $SkipPythonDeps) {
if ($script:UnslothVerbose) {
Fast-Install --upgrade pip
} else {
Fast-Install --upgrade pip | Out-Null
}
# Pre-install PyTorch with CUDA support.
# On Windows, the default PyPI torch wheel is CPU-only.
# We need PyTorch's CUDA index to get GPU-enabled wheels.
# PyTorch bundles its own CUDA runtime, so this works regardless
# of whether the CUDA Toolkit is installed yet.
# The CUDA tag is chosen based on the driver's max supported CUDA version.
# Windows MAX_PATH (260 chars) causes Triton kernel compilation to fail because
# the auto-generated filenames are extremely long. Use a short cache directory.
$TorchCacheDir = "C:\tc"
if (-not (Test-Path $TorchCacheDir)) { New-Item -ItemType Directory -Path $TorchCacheDir -Force | Out-Null }
$env:TORCHINDUCTOR_CACHE_DIR = $TorchCacheDir
[Environment]::SetEnvironmentVariable('TORCHINDUCTOR_CACHE_DIR', $TorchCacheDir, 'User')
substep "TORCHINDUCTOR_CACHE_DIR set to $TorchCacheDir (avoids MAX_PATH issues)"
if ($HasNvidiaSmi) {
$CuTag = Get-PytorchCudaTag
} else {
$CuTag = "cpu"
}
$PyTorchWhlBase = if ($env:UNSLOTH_PYTORCH_MIRROR) { $env:UNSLOTH_PYTORCH_MIRROR.TrimEnd('/') } else { "https://download.pytorch.org/whl" }
if ($CuTag -eq "cpu") {
substep "installing PyTorch (CPU-only)..."
if ($script:UnslothVerbose) {
Fast-Install torch torchvision torchaudio --index-url "$PyTorchWhlBase/cpu"
$torchInstallExit = $LASTEXITCODE
$output = ""
} else {
$output = Fast-Install torch torchvision torchaudio --index-url "$PyTorchWhlBase/cpu" | Out-String
$torchInstallExit = $LASTEXITCODE
}
if ($torchInstallExit -ne 0) {
Write-Host "[FAILED] PyTorch install failed (exit code $torchInstallExit)" -ForegroundColor Red
Write-Host $output -ForegroundColor Red
exit 1
}
} else {
substep "installing PyTorch with CUDA support ($CuTag)..."
substep "(This download is ~2.8 GB -- may take a few minutes)"
if ($script:UnslothVerbose) {
Fast-Install torch torchvision torchaudio --index-url "$PyTorchWhlBase/$CuTag"
$torchInstallExit = $LASTEXITCODE
$output = ""
} else {
$output = Fast-Install torch torchvision torchaudio --index-url "$PyTorchWhlBase/$CuTag" | Out-String
$torchInstallExit = $LASTEXITCODE
}
if ($torchInstallExit -ne 0) {
Write-Host "[FAILED] PyTorch CUDA install failed (exit code $torchInstallExit)" -ForegroundColor Red
Write-Host $output -ForegroundColor Red
exit 1
}
# Install Triton for Windows (enables torch.compile -- without it training can hang)
substep "installing Triton for Windows..."
if ($script:UnslothVerbose) {
Fast-Install "triton-windows<3.7"
$tritonInstallExit = $LASTEXITCODE
$output = ""
} else {
$output = Fast-Install "triton-windows<3.7" | Out-String
$tritonInstallExit = $LASTEXITCODE
}
if ($tritonInstallExit -ne 0) {
substep "Triton install failed -- torch.compile may not work" "Yellow"
Write-Host $output -ForegroundColor Yellow
} else {
substep "Triton for Windows installed (enables torch.compile)"
}
}
# Rename running unsloth.exe so pip can replace it (Windows refuses to delete a mapped .exe).
$VenvScriptsDir = Join-Path $VenvDir "Scripts"
$RunningUnslothExe = Join-Path $VenvScriptsDir "unsloth.exe"
if (Test-Path -LiteralPath $RunningUnslothExe -PathType Leaf) {
$StaleUnslothExe = "$RunningUnslothExe.deleteme"
if (Test-Path -LiteralPath $StaleUnslothExe) {
Remove-Item -LiteralPath $StaleUnslothExe -Force -ErrorAction SilentlyContinue
}
try {
Rename-Item -LiteralPath $RunningUnslothExe -NewName "unsloth.exe.deleteme" -Force -ErrorAction Stop
} catch {
substep "could not rename unsloth.exe ($($_.Exception.Message)); pip may fail with WinError 32" "Yellow"
}
}
# Ordered heavy dependency installation -- shared cross-platform script
substep "running ordered dependency installation..."
python "$PSScriptRoot\install_python_stack.py"
$stackExit = $LASTEXITCODE
# Restore ErrorActionPreference after pip/python work
$ErrorActionPreference = $prevEAP
if ($stackExit -ne 0) {
Write-Host "[FAILED] Python dependency installation failed (exit code $stackExit)" -ForegroundColor Red
Write-Host " Re-run the installer or check the error above for details." -ForegroundColor Red
# Restore the pre-rename unsloth.exe so the user keeps a working CLI.
# Treat a zero-byte exe as "pip half-wrote a broken binary" -- prefer the
# stale-but-working copy in .deleteme.
if (Test-Path -LiteralPath "$RunningUnslothExe.deleteme") {
$needRestore = -not (Test-Path -LiteralPath $RunningUnslothExe)
if (-not $needRestore) {
try {
$needRestore = (Get-Item -LiteralPath $RunningUnslothExe -ErrorAction Stop).Length -eq 0
} catch { $needRestore = $true }
}
if ($needRestore) {
try {
if (Test-Path -LiteralPath $RunningUnslothExe) {
Remove-Item -LiteralPath $RunningUnslothExe -Force -ErrorAction SilentlyContinue
}
Rename-Item -LiteralPath "$RunningUnslothExe.deleteme" -NewName "unsloth.exe" -Force -ErrorAction Stop
substep "restored unsloth.exe after failed install"
} catch {
substep "could not restore unsloth.exe ($($_.Exception.Message))" "Yellow"
}
}
}
exit 1
}
} else {
step "python" "dependencies up to date"
# Restore ErrorActionPreference (was lowered for pip/python section)
$ErrorActionPreference = $prevEAP
}
# ── Pre-install transformers 5.x into .venv_t5_530/ and .venv_t5_550/ ──
# Runs outside the deps fast-path gate so that upgrades from the legacy
# single .venv_t5 are always migrated to the tiered layout.
# T5 sidecar venvs live under the resolved $StudioHome so custom installs are self-contained.
$VenvT5_530Dir = Join-Path $StudioHome ".venv_t5_530"
$VenvT5_550Dir = Join-Path $StudioHome ".venv_t5_550"
$VenvT5Legacy = Join-Path $StudioHome ".venv_t5"
$_NeedT5Install = $false
if (Test-Path -LiteralPath $VenvT5Legacy) {
Assert-StudioOwnedOrAbsent -Path $VenvT5Legacy -Label "legacy transformers sidecar venv"
Remove-Item -LiteralPath $VenvT5Legacy -Recurse -Force
$_NeedT5Install = $true
}
if (-not (Test-Path -LiteralPath $VenvT5_530Dir)) { $_NeedT5Install = $true }
if (-not (Test-Path -LiteralPath $VenvT5_550Dir)) { $_NeedT5Install = $true }
# Also reinstall when python deps were updated
if (-not $SkipPythonDeps) { $_NeedT5Install = $true }
if ($_NeedT5Install) {
Write-Host ""
$prevEAP_t5 = $ErrorActionPreference
$ErrorActionPreference = "Continue"
# --- .venv_t5_530 (transformers 5.3.0) ---
substep "pre-installing transformers 5.3.0 for newer model support..."
Assert-StudioOwnedOrAbsent -Path $VenvT5_530Dir -Label "transformers 5.3 sidecar venv"
if (Test-Path -LiteralPath $VenvT5_530Dir) { Remove-Item -LiteralPath $VenvT5_530Dir -Recurse -Force }
[System.IO.Directory]::CreateDirectory($VenvT5_530Dir) | Out-Null
Mark-StudioOwned -Path $VenvT5_530Dir
foreach ($pkg in @("transformers==5.3.0", "huggingface_hub==1.8.0", "hf_xet==1.4.2")) {
if ($script:UnslothVerbose) {
Fast-Install --target $VenvT5_530Dir --no-deps $pkg
$t5PkgExit = $LASTEXITCODE
$output = ""
} else {
$output = Fast-Install --target $VenvT5_530Dir --no-deps $pkg | Out-String
$t5PkgExit = $LASTEXITCODE
}
if ($t5PkgExit -ne 0) {
Write-Host "[FAIL] Could not install $pkg into .venv_t5_530/" -ForegroundColor Red
Write-Host $output -ForegroundColor Red
$ErrorActionPreference = $prevEAP_t5
exit 1
}
}
if ($script:UnslothVerbose) {
Fast-Install --target $VenvT5_530Dir tiktoken
$tiktokenInstallExit = $LASTEXITCODE
$output = ""
} else {
$output = Fast-Install --target $VenvT5_530Dir tiktoken | Out-String
$tiktokenInstallExit = $LASTEXITCODE
}
if ($tiktokenInstallExit -ne 0) {
substep "Could not install tiktoken into .venv_t5_530/ -- Qwen tokenizers may fail" "Yellow"
}
step "transformers" "5.3.0 pre-installed"
# --- .venv_t5_550 (transformers 5.5.0) ---
substep "pre-installing transformers 5.5.0 for Gemma 4 support..."
Assert-StudioOwnedOrAbsent -Path $VenvT5_550Dir -Label "transformers 5.5 sidecar venv"
if (Test-Path -LiteralPath $VenvT5_550Dir) { Remove-Item -LiteralPath $VenvT5_550Dir -Recurse -Force }
[System.IO.Directory]::CreateDirectory($VenvT5_550Dir) | Out-Null
Mark-StudioOwned -Path $VenvT5_550Dir
foreach ($pkg in @("transformers==5.5.0", "huggingface_hub==1.8.0", "hf_xet==1.4.2")) {
if ($script:UnslothVerbose) {
Fast-Install --target $VenvT5_550Dir --no-deps $pkg
$t5PkgExit = $LASTEXITCODE
$output = ""
} else {
$output = Fast-Install --target $VenvT5_550Dir --no-deps $pkg | Out-String
$t5PkgExit = $LASTEXITCODE
}
if ($t5PkgExit -ne 0) {
Write-Host "[FAIL] Could not install $pkg into .venv_t5_550/" -ForegroundColor Red
Write-Host $output -ForegroundColor Red
$ErrorActionPreference = $prevEAP_t5
exit 1
}
}
if ($script:UnslothVerbose) {
Fast-Install --target $VenvT5_550Dir tiktoken
$tiktokenInstallExit = $LASTEXITCODE
$output = ""
} else {
$output = Fast-Install --target $VenvT5_550Dir tiktoken | Out-String
$tiktokenInstallExit = $LASTEXITCODE
}
if ($tiktokenInstallExit -ne 0) {
substep "Could not install tiktoken into .venv_t5_550/ -- Qwen tokenizers may fail" "Yellow"
}
$ErrorActionPreference = $prevEAP_t5
step "transformers" "5.5.0 pre-installed"
} # end $_NeedT5Install
# ==========================================================================
# PHASE 3.4: Prefer prebuilt llama.cpp bundles before source build
# ==========================================================================
# Nest llama.cpp under $StudioHome only for real env-overrides, never the
# legacy default. Reuses $StudioHomeIsCustom from the canonical comparison
# computed above so the llama.cpp nest matches ownership-guard semantics.
if ($StudioHomeIsCustom) {
$UnslothHome = $StudioHome
} else {
$UnslothHome = Join-Path $env:USERPROFILE ".unsloth"
}
if (-not (Test-Path -LiteralPath $UnslothHome)) { [System.IO.Directory]::CreateDirectory($UnslothHome) | Out-Null }
$LlamaCppDir = Join-Path $UnslothHome "llama.cpp"
$NeedLlamaSourceBuild = $false
$SkipPrebuiltInstall = $false
$RequestedLlamaTag = if ($env:UNSLOTH_LLAMA_TAG) { $env:UNSLOTH_LLAMA_TAG } else { $DefaultLlamaTag }
$HelperReleaseRepo = "ggml-org/llama.cpp"
$LlamaPr = if ($env:UNSLOTH_LLAMA_PR) { $env:UNSLOTH_LLAMA_PR.Trim() } else { "" }
$LlamaPrForce = if ($env:UNSLOTH_LLAMA_PR_FORCE) { $env:UNSLOTH_LLAMA_PR_FORCE.Trim() } else { $DefaultLlamaPrForce }
$LlamaSource = $DefaultLlamaSource
if ($LlamaSource.EndsWith('.git')) { $LlamaSource = $LlamaSource.Substring(0, $LlamaSource.Length - 4) }
$ResolvedSourceUrl = $LlamaSource
$ResolvedSourceRef = $RequestedLlamaTag
$ResolvedSourceRefKind = "tag"
$ResolvedLlamaTag = $RequestedLlamaTag
if ($env:UNSLOTH_LLAMA_FORCE_COMPILE -eq "1") {
$NeedLlamaSourceBuild = $true
$SkipPrebuiltInstall = $true
}
function Invoke-LlamaHelper {
param(
[string[]]$Arguments,
[string]$StderrPath = $null
)
$previousErrorActionPreference = $ErrorActionPreference
$previousNativeErrorPreference = $null
$restoreNativeErrorPreference = $false
$ErrorActionPreference = "Continue"
if ($PSVersionTable.PSVersion.Major -ge 7) {
$previousNativeErrorPreference = $PSNativeCommandUseErrorActionPreference
$PSNativeCommandUseErrorActionPreference = $false
$restoreNativeErrorPreference = $true
}
try {
# Capture all output (stdout + stderr) so that PowerShell does not
# convert stderr lines into visible ErrorRecord objects. Separate
# stdout from stderr afterwards.
$allOutput = & python "$PSScriptRoot\install_llama_prebuilt.py" @Arguments 2>&1
$exitCode = $LASTEXITCODE
$stdoutLines = @()
$stderrLines = @()
foreach ($line in $allOutput) {
if ($line -is [System.Management.Automation.ErrorRecord]) {
$stderrLines += $line.ToString()
} else {
$stdoutLines += $line
}
}
if ($StderrPath -and $stderrLines.Count -gt 0) {
$stderrLines | Out-File -FilePath $StderrPath -Encoding utf8
}
return [pscustomobject]@{
Output = $stdoutLines
ExitCode = $exitCode
}
} finally {
$ErrorActionPreference = $previousErrorActionPreference
if ($restoreNativeErrorPreference) {
$PSNativeCommandUseErrorActionPreference = $previousNativeErrorPreference
}
}
}
if ($LlamaSource -ne "https://github.com/ggml-org/llama.cpp") {
step "llama.cpp" "custom source: $LlamaSource -- forcing source build" "Yellow"
$NeedLlamaSourceBuild = $true
$SkipPrebuiltInstall = $true
}
if (-not $LlamaPr -and $LlamaPrForce -and $LlamaPrForce -match '^\d+$' -and [int]$LlamaPrForce -gt 0) {
$LlamaPr = $LlamaPrForce
step "llama.cpp" "baked-in PR_FORCE=$LlamaPrForce" "Yellow"
}
if ($LlamaPr) {
if ($LlamaPr -notmatch '^\d+$' -or [int]$LlamaPr -le 0) {
Write-Host "[ERROR] UNSLOTH_LLAMA_PR=$LlamaPr is not a valid PR number" -ForegroundColor Red
exit 1
}
step "llama.cpp" "UNSLOTH_LLAMA_PR=$LlamaPr -- will build from PR head" "Yellow"
$ResolvedLlamaTag = "pr-$LlamaPr"
$ResolvedSourceUrl = $LlamaSource
$ResolvedSourceRef = "pr-$LlamaPr"
$ResolvedSourceRefKind = "pull"
$NeedLlamaSourceBuild = $true
$SkipPrebuiltInstall = $true
}
if ($env:UNSLOTH_LLAMA_FORCE_COMPILE -eq "1") {
Write-Host ""
substep "UNSLOTH_LLAMA_FORCE_COMPILE=1 -- skipping prebuilt llama.cpp install" "Yellow"
$NeedLlamaSourceBuild = $true
} elseif ($SkipPrebuiltInstall) {
Write-Host ""
substep "Skipping prebuilt install -- falling back to source build" "Yellow"
} else {
Write-Host ""
substep "installing prebuilt llama.cpp bundle (preferred path)..."
if (Test-Path -LiteralPath $LlamaCppDir) {
substep "Existing llama.cpp install detected -- validating staged prebuilt update before replacement"
}
# why: install_llama_prebuilt.py uses os.replace(), which would displace
# an unrelated $env:UNSLOTH_STUDIO_HOME\llama.cpp before the source-build
# ownership check below ever runs.
if ($StudioHomeIsCustom) {
Assert-StudioOwnedOrAbsent -Path $LlamaCppDir -Label "llama.cpp install"
}
$prebuiltArgs = @(
"$PSScriptRoot\install_llama_prebuilt.py",
"--install-dir", $LlamaCppDir,
"--llama-tag", $RequestedLlamaTag,
"--published-repo", $HelperReleaseRepo,
"--simple-policy"
)
if ($env:UNSLOTH_LLAMA_RELEASE_TAG) {
$prebuiltArgs += @("--published-release-tag", $env:UNSLOTH_LLAMA_RELEASE_TAG)
}
$prevEAPPrebuilt = $ErrorActionPreference
$ErrorActionPreference = "Continue"
$previousNativeErrorPreference = $null
$restoreNativeErrorPreference = $false
if ($PSVersionTable.PSVersion.Major -ge 7) {
$previousNativeErrorPreference = $PSNativeCommandUseErrorActionPreference
$PSNativeCommandUseErrorActionPreference = $false
$restoreNativeErrorPreference = $true
}
try {
if ($script:UnslothVerbose) {
# Show live output in verbose mode while still capturing for error log
$prebuiltLog = Join-Path $env:TEMP "unsloth-prebuilt-$PID.log"
& python @prebuiltArgs 2>&1 | Tee-Object -FilePath $prebuiltLog | Out-Host
$prebuiltExit = $LASTEXITCODE
$prebuiltOutput = if (Test-Path $prebuiltLog) { Get-Content $prebuiltLog -Raw } else { "" }
Remove-Item $prebuiltLog -ErrorAction SilentlyContinue
} else {
$prebuiltOutput = & python @prebuiltArgs 2>&1 | Out-String
$prebuiltExit = $LASTEXITCODE
}
} finally {
if ($restoreNativeErrorPreference) {
$PSNativeCommandUseErrorActionPreference = $previousNativeErrorPreference
}
}
$ErrorActionPreference = $prevEAPPrebuilt
if ($prebuiltExit -eq 0) {
if ($prebuiltOutput -match "already matches") {
step "llama.cpp" "prebuilt up to date and validated"
} else {
step "llama.cpp" "prebuilt installed and validated"
}
if ($StudioHomeIsCustom -and (Test-Path -LiteralPath $LlamaCppDir -PathType Container)) {
Mark-StudioOwned -Path $LlamaCppDir
}
$installedRelease = Get-InstalledLlamaPrebuiltRelease -InstallDir $LlamaCppDir
if ($installedRelease) {
substep $installedRelease
}
} elseif ($prebuiltExit -eq 3) {
step "llama.cpp" "install blocked by active llama.cpp process" "Yellow"
Write-LlamaFailureLog -Output $prebuiltOutput
if (Test-Path -LiteralPath $LlamaCppDir) {
substep "Existing install was restored" "Yellow"
}
substep "Close Studio or other llama.cpp users and retry" "Yellow"
exit 3
} else {
step "llama.cpp" "prebuilt install failed (continuing)" "Yellow"
Write-LlamaFailureLog -Output $prebuiltOutput
if (Test-Path -LiteralPath $LlamaCppDir) {
substep "Prebuilt update failed; existing install was restored or cleaned before source build fallback" "Yellow"
}
substep "Prebuilt llama.cpp path unavailable or failed validation -- falling back to source build" "Yellow"
$NeedLlamaSourceBuild = $true
}
}
# ==========================================================================
# PHASE 3.5: Install OpenSSL dev (for HTTPS support in llama-server)
# ==========================================================================
# llama-server needs OpenSSL to download models from HuggingFace via -hf.
# ShiningLight.OpenSSL.Dev includes headers + libs that cmake can find.
$OpenSslAvailable = $false
if ($NeedLlamaSourceBuild) {
# Check if OpenSSL dev is already installed (look for include dir)
$OpenSslRoots = @(
'C:\Program Files\OpenSSL-Win64',
'C:\Program Files\OpenSSL',
'C:\OpenSSL-Win64'
)
$OpenSslRoot = $null
foreach ($root in $OpenSslRoots) {
if (Test-Path (Join-Path $root 'include\openssl\ssl.h')) {
$OpenSslRoot = $root
break
}
}
if ($OpenSslRoot) {
$OpenSslAvailable = $true
substep "OpenSSL dev found at $OpenSslRoot"
} else {
Write-Host ""
substep "installing OpenSSL dev (for HTTPS in llama-server)..."
$HasWinget = $null -ne (Get-Command winget -ErrorAction SilentlyContinue)
if ($HasWinget) {
winget install -e --id ShiningLight.OpenSSL.Dev --accept-package-agreements --accept-source-agreements
# Re-check after install
foreach ($root in $OpenSslRoots) {
if (Test-Path (Join-Path $root 'include\openssl\ssl.h')) {
$OpenSslRoot = $root
$OpenSslAvailable = $true
substep "OpenSSL dev installed at $OpenSslRoot"
break
}
}
}
if (-not $OpenSslAvailable) {
substep "OpenSSL dev not available -- llama-server will be built without HTTPS" "Yellow"
}
}
} else {
substep "OpenSSL dev install skipped -- prebuilt llama.cpp already validated" "Yellow"
}
# ==========================================================================
# PHASE 4: Build llama.cpp with CUDA for GGUF inference + export
# ==========================================================================
# Builds at ~/.unsloth/llama.cpp — a single shared location under the user's
# home directory. This is used by both the inference server and the GGUF
# export pipeline (unsloth-zoo).
# We build:
# - llama-server: for GGUF model inference (with HTTPS if OpenSSL available)
# - llama-quantize: for GGUF export quantization
# Prerequisites (git, cmake, VS Build Tools, CUDA Toolkit) already installed in Phase 1.
$OriginalLlamaCppDir = $LlamaCppDir
$BuildDir = Join-Path $LlamaCppDir "build"
$LlamaServerBin = Join-Path $BuildDir "bin\Release\llama-server.exe"
$HasCmakeForBuild = $null -ne (Get-Command cmake -ErrorAction SilentlyContinue)
# Check if existing llama-server matches current GPU mode. A CUDA-built binary
# on a now-CPU-only machine (or vice versa) needs to be rebuilt.
$NeedRebuild = $false
if (Test-Path -LiteralPath $LlamaServerBin) {
$CmakeCacheFile = Join-Path $BuildDir "CMakeCache.txt"
if (Test-Path -LiteralPath $CmakeCacheFile) {
$cachedCuda = Select-String -LiteralPath $CmakeCacheFile -Pattern 'GGML_CUDA:BOOL=ON' -Quiet
if ($HasNvidiaSmi -and -not $cachedCuda) {
Write-Host " Existing llama-server is CPU-only but GPU is available -- rebuilding" -ForegroundColor Yellow
$NeedRebuild = $true
} elseif (-not $HasNvidiaSmi -and $cachedCuda) {
Write-Host " Existing llama-server was built with CUDA but no GPU detected -- rebuilding" -ForegroundColor Yellow
$NeedRebuild = $true
}
}
}
if (-not $NeedLlamaSourceBuild) {
Write-Host ""
step "llama.cpp" "prebuilt (validated)"
} elseif ((Test-Path -LiteralPath $LlamaServerBin) -and -not $NeedRebuild -and $RequestedLlamaTag -ne "master") {
# Skip rebuild only for pinned tags (e.g. b8635). When the requested
# tag is "master" (a moving target), always rebuild so the binary picks
# up new model architecture support (e.g. Gemma 4).
Write-Host ""
step "llama.cpp" "already built"
} elseif (-not $HasCmakeForBuild) {
Write-Host ""
if (-not $HasNvidiaSmi) {
# CPU-only machines depend entirely on llama-server for GGUF chat -- cmake is required
substep "CMake is required to build llama-server for GGUF chat mode." "Yellow"
substep "Continuing setup without llama.cpp build." "Yellow"
substep "Install CMake from https://cmake.org/download/ and re-run setup." "Yellow"
}
step "llama.cpp" "build skipped (cmake not available)" "Yellow"
substep "GGUF inference and export will not be available." "Yellow"
substep "Install CMake from https://cmake.org/download/ and re-run setup." "Yellow"
$script:LlamaCppDegraded = $true
} else {
Write-Host ""
if ($HasNvidiaSmi) {
substep "building llama.cpp with CUDA support..."
} else {
substep "building llama.cpp (CPU-only, no NVIDIA GPU detected)..."
}
substep "This typically takes 5-10 minutes on first build."
Write-Host ""
# Start total build timer
$totalSw = [System.Diagnostics.Stopwatch]::StartNew()
# Native commands (git, cmake) write to stderr even on success.
# With $ErrorActionPreference = "Stop" (set at top of script), PS 5.1
# converts stderr lines into terminating ErrorRecords, breaking output.
# Lower to "Continue" for the build section.
$prevEAP = $ErrorActionPreference
$ErrorActionPreference = "Continue"
$BuildOk = $true
$FailedStep = ""
# Re-sanitize CUDA_PATH_V* vars — Refresh-Environment (called during
# Node/Python installs above) may have repopulated conflicting versioned
# vars from the Machine registry.
if ($HasNvidiaSmi -and $CudaToolkitRoot) {
$cudaPathVars2 = @([Environment]::GetEnvironmentVariables('Process').Keys | Where-Object { $_ -match '^CUDA_PATH_V' })
foreach ($v2 in $cudaPathVars2) {
[Environment]::SetEnvironmentVariable($v2, $null, 'Process')
}
$tkDirName2 = Split-Path $CudaToolkitRoot -Leaf
if ($tkDirName2 -match '^v(\d+)\.(\d+)') {
[Environment]::SetEnvironmentVariable("CUDA_PATH_V$($Matches[1])_$($Matches[2])", $CudaToolkitRoot, 'Process')
}
# Also re-assert CUDA_PATH and CudaToolkitDir in case they were overwritten
[Environment]::SetEnvironmentVariable('CUDA_PATH', $CudaToolkitRoot, 'Process')
[Environment]::SetEnvironmentVariable('CudaToolkitDir', "$CudaToolkitRoot\", 'Process')
}
if (-not $LlamaPr) {
$ResolvedSourceUrl = $LlamaSource
if ($env:UNSLOTH_LLAMA_FORCE_COMPILE -eq "1") {
if ($RequestedLlamaTag -eq "latest") {
$ResolvedSourceRef = if ($env:UNSLOTH_LLAMA_FORCE_COMPILE_REF) {
$env:UNSLOTH_LLAMA_FORCE_COMPILE_REF
} else {
$DefaultLlamaForceCompileRef
}
$ResolvedSourceRefKind = "branch"
} else {
$ResolvedSourceRef = $RequestedLlamaTag
$ResolvedSourceRefKind = "tag"
}
} elseif ($RequestedLlamaTag -eq "latest") {
$resolveTagArgs = @("--resolve-llama-tag", "latest", "--published-repo", "ggml-org/llama.cpp", "--output-format", "json")
$resolveTagResult = Invoke-LlamaHelper -Arguments $resolveTagArgs
$resolveTagOutput = $resolveTagResult.Output
$resolveTagExit = $resolveTagResult.ExitCode
if ($resolveTagExit -eq 0 -and $resolveTagOutput) {
try {
$ResolvedSourceRef = (($resolveTagOutput | Out-String) | ConvertFrom-Json).llama_tag
} catch {
$ResolvedSourceRef = ""
}
} else {
$ResolvedSourceRef = ""
}
if ([string]::IsNullOrWhiteSpace($ResolvedSourceRef)) {
$ResolvedSourceRef = "latest"
}
$ResolvedSourceRefKind = "tag"
} else {
$ResolvedSourceRef = $RequestedLlamaTag
$ResolvedSourceRefKind = "tag"
}
if ([string]::IsNullOrWhiteSpace($ResolvedSourceUrl)) { $ResolvedSourceUrl = $LlamaSource }
if ([string]::IsNullOrWhiteSpace($ResolvedSourceRef)) { $ResolvedSourceRef = $RequestedLlamaTag }
}
# -- Step A: Clone or pull llama.cpp --
$UseConcreteRef = ($ResolvedSourceRef -ne "latest" -and -not [string]::IsNullOrWhiteSpace($ResolvedSourceRef))
if (Test-Path -LiteralPath (Join-Path $LlamaCppDir ".git")) {
# why: in-place git mutation (remote set-url, checkout -B, clean -fdx)
# rewrites $LlamaCppDir; mirror the prebuilt and temp-dir-swap guards
# so an unrelated workspace .git tree is never silently overwritten.
if ($StudioHomeIsCustom) {
Assert-StudioOwnedOrAbsent -Path $LlamaCppDir -Label "llama.cpp install"
}
Write-Host " Syncing llama.cpp to $ResolvedSourceRef..." -ForegroundColor Gray
# Always sync the remote URL so switching between default/fork sources works
Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir remote set-url origin "$ResolvedSourceUrl.git" } | Out-Null
if ($LlamaPr) {
$gitFetchExit = Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir fetch --depth 1 origin "pull/$LlamaPr/head" }
if ($gitFetchExit -ne 0) {
$BuildOk = $false
$FailedStep = "git fetch PR #$LlamaPr"
} else {
$gitCheckoutExit = Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir checkout -B "pr-$LlamaPr" FETCH_HEAD }
if ($gitCheckoutExit -ne 0) {
$BuildOk = $false
$FailedStep = "git checkout PR #$LlamaPr"
} else {
Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir clean -fdx } | Out-Null
}
}
} elseif ($ResolvedSourceRefKind -eq "pull") {
$gitFetchExit = Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir fetch --depth 1 origin $ResolvedSourceRef }
if ($gitFetchExit -ne 0) {
substep "git fetch failed -- using existing source" "Yellow"
} else {
$gitCheckoutExit = Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir checkout -B unsloth-llama-build FETCH_HEAD }
if ($gitCheckoutExit -ne 0) {
$BuildOk = $false
$FailedStep = "git checkout"
} else {
Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir clean -fdx } | Out-Null
}
}
} elseif ($ResolvedSourceRefKind -eq "commit") {
$gitFetchExit = Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir fetch --depth 1 origin $ResolvedSourceRef }
if ($gitFetchExit -ne 0) {
substep "git fetch failed -- using existing source" "Yellow"
} else {
$gitCheckoutExit = Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir checkout -B unsloth-llama-build FETCH_HEAD }
if ($gitCheckoutExit -ne 0) {
$BuildOk = $false
$FailedStep = "git checkout"
} else {
Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir clean -fdx } | Out-Null
}
}
} elseif ($UseConcreteRef) {
$gitFetchExit = Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir fetch --depth 1 origin $ResolvedSourceRef }
if ($gitFetchExit -ne 0) {
substep "git fetch failed -- using existing source" "Yellow"
} else {
$gitCheckoutExit = Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir checkout -B unsloth-llama-build FETCH_HEAD }
if ($gitCheckoutExit -ne 0) {
$BuildOk = $false
$FailedStep = "git checkout"
} else {
Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir clean -fdx } | Out-Null
}
}
} else {
$gitFetchExit = Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir fetch --depth 1 origin }
if ($gitFetchExit -ne 0) {
substep "git fetch failed -- using existing source" "Yellow"
} else {
$gitCheckoutExit = Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir checkout -B unsloth-llama-build FETCH_HEAD }
if ($gitCheckoutExit -ne 0) {
$BuildOk = $false
$FailedStep = "git checkout"
} else {
Invoke-SetupCommand -AlwaysQuiet { git -C $LlamaCppDir clean -fdx } | Out-Null
}
}
}
# why: in-place git-sync (the temp-dir clone path calls Mark-StudioOwned
# at swap-time) must mark the existing tree so a subsequent prebuilt
# update path's Assert-StudioOwnedOrAbsent does not exit on the same root.
if ($BuildOk -and $StudioHomeIsCustom) {
Mark-StudioOwned -Path $LlamaCppDir
}
} else {
Write-Host " Cloning llama.cpp @ $ResolvedSourceRef..." -ForegroundColor Gray
$buildTmp = "$LlamaCppDir.build.$PID"
$null = [System.IO.Directory]::CreateDirectory((Split-Path -LiteralPath $LlamaCppDir))
if (Test-Path -LiteralPath $buildTmp) { Remove-Item -LiteralPath $buildTmp -Recurse -Force }
if ($LlamaPr) {
$cloneExit = Invoke-SetupCommand -AlwaysQuiet { git clone --depth 1 "$LlamaSource.git" $buildTmp }
if ($cloneExit -ne 0) {
$BuildOk = $false
$FailedStep = "git clone"
if (Test-Path -LiteralPath $buildTmp) { Remove-Item -LiteralPath $buildTmp -Recurse -Force }
}
if ($BuildOk) {
$fetchExit = Invoke-SetupCommand -AlwaysQuiet { git -C $buildTmp fetch --depth 1 origin "pull/$LlamaPr/head:pr-$LlamaPr" }
if ($fetchExit -ne 0) {
$BuildOk = $false
$FailedStep = "git fetch PR #$LlamaPr"
if (Test-Path -LiteralPath $buildTmp) { Remove-Item -LiteralPath $buildTmp -Recurse -Force }
}
}
if ($BuildOk) {
$checkoutExit = Invoke-SetupCommand -AlwaysQuiet { git -C $buildTmp checkout "pr-$LlamaPr" }
if ($checkoutExit -ne 0) {
$BuildOk = $false
$FailedStep = "git checkout PR #$LlamaPr"
if (Test-Path -LiteralPath $buildTmp) { Remove-Item -LiteralPath $buildTmp -Recurse -Force }
}
}
} elseif ($ResolvedSourceRefKind -eq "pull") {
$cloneExit = Invoke-SetupCommand -AlwaysQuiet { git clone --depth 1 "$ResolvedSourceUrl.git" $buildTmp }
if ($cloneExit -ne 0) {
$BuildOk = $false
$FailedStep = "git clone"
if (Test-Path -LiteralPath $buildTmp) { Remove-Item -LiteralPath $buildTmp -Recurse -Force }
}
if ($BuildOk) {
$fetchExit = Invoke-SetupCommand -AlwaysQuiet { git -C $buildTmp fetch --depth 1 origin $ResolvedSourceRef }
if ($fetchExit -ne 0) {
$BuildOk = $false
$FailedStep = "git fetch source PR ref"
if (Test-Path -LiteralPath $buildTmp) { Remove-Item -LiteralPath $buildTmp -Recurse -Force }
}
}
if ($BuildOk) {
$checkoutExit = Invoke-SetupCommand -AlwaysQuiet { git -C $buildTmp checkout -B unsloth-llama-build FETCH_HEAD }
if ($checkoutExit -ne 0) {
$BuildOk = $false
$FailedStep = "git checkout source PR ref"
if (Test-Path -LiteralPath $buildTmp) { Remove-Item -LiteralPath $buildTmp -Recurse -Force }
}
}
} elseif ($ResolvedSourceRefKind -eq "commit") {
$cloneExit = Invoke-SetupCommand -AlwaysQuiet { git clone --depth 1 "$ResolvedSourceUrl.git" $buildTmp }
if ($cloneExit -ne 0) {
$BuildOk = $false
$FailedStep = "git clone"
if (Test-Path -LiteralPath $buildTmp) { Remove-Item -LiteralPath $buildTmp -Recurse -Force }
}
if ($BuildOk) {
$fetchExit = Invoke-SetupCommand -AlwaysQuiet { git -C $buildTmp fetch --depth 1 origin $ResolvedSourceRef }
if ($fetchExit -ne 0) {
$BuildOk = $false
$FailedStep = "git fetch source commit"
if (Test-Path -LiteralPath $buildTmp) { Remove-Item -LiteralPath $buildTmp -Recurse -Force }
}
}
if ($BuildOk) {
$checkoutExit = Invoke-SetupCommand -AlwaysQuiet { git -C $buildTmp checkout -B unsloth-llama-build FETCH_HEAD }
if ($checkoutExit -ne 0) {
$BuildOk = $false
$FailedStep = "git checkout source commit"
if (Test-Path -LiteralPath $buildTmp) { Remove-Item -LiteralPath $buildTmp -Recurse -Force }
}
}
} else {
$cloneArgs = @("clone", "--depth", "1")
if ($UseConcreteRef) {
$cloneArgs += @("--branch", $ResolvedSourceRef)
}
$cloneArgs += @("$ResolvedSourceUrl.git", $buildTmp)
$cloneExit = Invoke-SetupCommand -AlwaysQuiet { git @cloneArgs }
if ($cloneExit -ne 0) {
$BuildOk = $false
$FailedStep = "git clone"
if (Test-Path -LiteralPath $buildTmp) { Remove-Item -LiteralPath $buildTmp -Recurse -Force }
}
}
# Use temp dir for build; swap into $LlamaCppDir only after build succeeds
if ($BuildOk) {
$LlamaCppDir = $buildTmp
$BuildDir = Join-Path $LlamaCppDir "build"
}
}
# -- Step B: cmake configure --
if ($BuildOk) {
Write-Host ""
Write-Host "--- cmake configure ---" -ForegroundColor Cyan
$CmakeArgs = @(
'-S', $LlamaCppDir,
'-B', $BuildDir,
'-G', $CmakeGenerator,
'-Wno-dev'
)
# Tell cmake exactly where VS is (bypasses registry lookup)
if ($VsInstallPath) {
$CmakeArgs += "-DCMAKE_GENERATOR_INSTANCE=$VsInstallPath"
}
# Common flags
$CmakeArgs += '-DBUILD_SHARED_LIBS=OFF'
$CmakeArgs += '-DLLAMA_BUILD_TESTS=OFF'
$CmakeArgs += '-DLLAMA_BUILD_EXAMPLES=OFF'
$CmakeArgs += '-DLLAMA_BUILD_SERVER=ON'
$CmakeArgs += '-DGGML_NATIVE=ON'
# HTTPS support via OpenSSL
if ($OpenSslAvailable -and $OpenSslRoot) {
$CmakeArgs += "-DOPENSSL_ROOT_DIR=$OpenSslRoot"
$CmakeArgs += '-DLLAMA_OPENSSL=ON'
} else {
$CmakeArgs += '-DLLAMA_CURL=OFF'
}
$CmakeArgs += '-DCMAKE_EXE_LINKER_FLAGS=/NODEFAULTLIB:LIBCMT'
# CUDA flags -- only if GPU available, otherwise explicitly disable
if ($HasNvidiaSmi -and $NvccPath) {
$CmakeArgs += '-DGGML_CUDA=ON'
$CmakeArgs += "-DCUDAToolkit_ROOT=$CudaToolkitRoot"
$CmakeArgs += "-DCUDA_TOOLKIT_ROOT_DIR=$CudaToolkitRoot"
$CmakeArgs += "-DCMAKE_CUDA_COMPILER=$NvccPath"
if ($CudaArch) {
# Validate nvcc actually supports this architecture
if (Test-NvccArchSupport -NvccExe $NvccPath -Arch $CudaArch) {
$CmakeArgs += "-DCMAKE_CUDA_ARCHITECTURES=$CudaArch"
} else {
# GPU arch too new for this toolkit -- fall back to highest supported.
# PTX forward-compatibility will JIT-compile for the actual GPU at runtime.
$maxArch = Get-NvccMaxArch -NvccExe $NvccPath
if ($maxArch) {
$CmakeArgs += "-DCMAKE_CUDA_ARCHITECTURES=$maxArch"
substep "GPU is sm_$CudaArch but nvcc only supports up to sm_$maxArch" "Yellow"
substep "Building with sm_$maxArch (PTX will JIT for your GPU at runtime)" "Yellow"
}
# else: omit flag entirely, let cmake pick defaults
}
}
} else {
$CmakeArgs += '-DGGML_CUDA=OFF'
}
$cmakeOutput = cmake @CmakeArgs 2>&1 | Out-String
$cmakeConfigureExit = $LASTEXITCODE
if ($cmakeConfigureExit -ne 0) {
$BuildOk = $false
$FailedStep = "cmake configure"
Write-LlamaFailureLog -Output $cmakeOutput
if ($cmakeOutput -match 'No CUDA toolset found|CUDA_TOOLKIT_ROOT_DIR|nvcc') {
Write-Host ""
Write-Host " Hint: CUDA VS integration may be missing. Try running as admin:" -ForegroundColor Yellow
Write-Host " Copy contents of:" -ForegroundColor Yellow
Write-Host " <CUDA_PATH>\extras\visual_studio_integration\MSBuildExtensions" -ForegroundColor Yellow
Write-Host " into:" -ForegroundColor Yellow
Write-Host " <VS_PATH>\MSBuild\Microsoft\VC\v170\BuildCustomizations" -ForegroundColor Yellow
}
}
}
# -- Step C: Build llama-server --
$NumCpu = [Environment]::ProcessorCount
if ($NumCpu -lt 1) { $NumCpu = 4 }
if ($BuildOk) {
Write-Host ""
Write-Host "--- cmake build (llama-server) ---" -ForegroundColor Cyan
Write-Host " Parallel jobs: $NumCpu" -ForegroundColor Gray
Write-Host ""
$output = cmake --build $BuildDir --config Release --target llama-server -j $NumCpu 2>&1 | Out-String
$cmakeBuildServerExit = $LASTEXITCODE
if ($cmakeBuildServerExit -ne 0) {
$BuildOk = $false
$FailedStep = "cmake build (llama-server)"
Write-LlamaFailureLog -Output $output
}
}
# -- Step D: Build llama-quantize (optional, best-effort) --
if ($BuildOk) {
Write-Host ""
Write-Host "--- cmake build (llama-quantize) ---" -ForegroundColor Cyan
$output = cmake --build $BuildDir --config Release --target llama-quantize -j $NumCpu 2>&1 | Out-String
$cmakeBuildQuantizeExit = $LASTEXITCODE
if ($cmakeBuildQuantizeExit -ne 0) {
substep "llama-quantize build failed (GGUF export may be unavailable)" "Yellow"
Write-LlamaFailureLog -Output $output
}
}
# Swap temp build dir into final location (only if we built in a temp dir)
if ($BuildOk -and $LlamaCppDir -ne $OriginalLlamaCppDir) {
Assert-StudioOwnedOrAbsent -Path $OriginalLlamaCppDir -Label "llama.cpp install"
if (Test-Path -LiteralPath $OriginalLlamaCppDir) { Remove-Item -LiteralPath $OriginalLlamaCppDir -Recurse -Force }
Move-Item -LiteralPath $LlamaCppDir -Destination $OriginalLlamaCppDir
$LlamaCppDir = $OriginalLlamaCppDir
$BuildDir = Join-Path $LlamaCppDir "build"
$LlamaServerBin = Join-Path $BuildDir "bin\Release\llama-server.exe"
Mark-StudioOwned -Path $LlamaCppDir
} elseif (-not $BuildOk -and $LlamaCppDir -ne $OriginalLlamaCppDir) {
# Build failed -- clean up temp dir, preserve existing install
if (Test-Path -LiteralPath $LlamaCppDir) { Remove-Item -LiteralPath $LlamaCppDir -Recurse -Force }
$LlamaCppDir = $OriginalLlamaCppDir
$BuildDir = Join-Path $LlamaCppDir "build"
$LlamaServerBin = Join-Path $BuildDir "bin\Release\llama-server.exe"
}
# Restore ErrorActionPreference
$ErrorActionPreference = $prevEAP
# Stop timer
$totalSw.Stop()
$totalMin = [math]::Floor($totalSw.Elapsed.TotalMinutes)
$totalSec = [math]::Round($totalSw.Elapsed.TotalSeconds % 60, 1)
# -- Summary --
if ($BuildOk -and (Test-Path -LiteralPath $LlamaServerBin)) {
step "llama.cpp" "built"
$QuantizeBin = Join-Path $BuildDir "bin\Release\llama-quantize.exe"
if (Test-Path -LiteralPath $QuantizeBin) {
step "llama-quantize" "built"
}
step "build time" "${totalMin}m ${totalSec}s" "DarkGray"
} else {
$altBin = Join-Path $BuildDir "bin\llama-server.exe"
if ($BuildOk -and (Test-Path -LiteralPath $altBin)) {
step "llama.cpp" "built"
step "build time" "${totalMin}m ${totalSec}s" "DarkGray"
} else {
step "llama.cpp" "build failed at: $FailedStep (${totalMin}m ${totalSec}s); continuing" "Yellow"
substep "To retry: delete $LlamaCppDir and re-run setup." "Yellow"
$script:LlamaCppDegraded = $true
}
}
}
# ─────────────────────────────────────────────
# Footer
# ─────────────────────────────────────────────
$DoneLabel = if ($env:SKIP_STUDIO_BASE -eq "1") { "Unsloth Studio Setup Complete" } else { "Unsloth Studio Updated" }
if ($script:StudioVtOk -and -not $env:NO_COLOR) {
Write-Host (" {0}{1}{2}" -f (Get-StudioAnsi Dim), $Rule, (Get-StudioAnsi Reset))
if ($script:LlamaCppDegraded) {
Write-Host (" " + (Get-StudioAnsi Warn) + "$DoneLabel (limited: llama.cpp unavailable)" + (Get-StudioAnsi Reset))
} else {
Write-Host (" " + (Get-StudioAnsi Title) + $DoneLabel + (Get-StudioAnsi Reset))
}
Write-Host (" {0}{1}{2}" -f (Get-StudioAnsi Dim), $Rule, (Get-StudioAnsi Reset))
} else {
Write-Host " $Rule" -ForegroundColor DarkGray
if ($script:LlamaCppDegraded) {
Write-Host " $DoneLabel (limited: llama.cpp unavailable)" -ForegroundColor Yellow
} else {
Write-Host " $DoneLabel" -ForegroundColor Green
}
Write-Host " $Rule" -ForegroundColor DarkGray
}
step "launch" "unsloth studio -H 0.0.0.0 -p 8888"
Write-Host ""
# Match studio/setup.sh: exit non-zero for degraded llama.cpp when called
# from install.ps1 (SKIP_STUDIO_BASE=1) so the installer can detect the
# failure. Direct 'unsloth studio update' does not set SKIP_STUDIO_BASE,
# so it keeps degraded installs successful.
if ($script:LlamaCppDegraded -and $env:SKIP_STUDIO_BASE -eq "1") {
exit 1
}