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59 commits

Author SHA1 Message Date
Daniel Han
e6bf4c4cd6 Merge remote-tracking branch 'origin/diffusion-controlnet' into diffusion-sdxl 2026-07-02 02:28:33 +00:00
Daniel Han
a4d02dda73 Merge remote-tracking branch 'origin/image-generation' into diffusion-image-workflows
# Conflicts:
#	studio/backend/core/inference/diffusion.py
#	studio/frontend/src/features/images/images-page.tsx
2026-07-02 02:25:16 +00:00
Daniel Han
7f59cd6c1e Review pass over the merged diffusion phases: seven correctness fixes
Re-reviewed each merged phase PR against this branch's tip and fixed what is
still real:

- A superseded background load no longer cancels the current model's in-flight
  generation: the load-token check now runs BEFORE the cancel signal, with a
  re-check under the generate lock (Phase 1 review).
- enable_model_cpu_offload / enable_sequential_cpu_offload now forward the
  resolved target device; diffusers defaults to CUDA, which broke offloaded
  loads on non-CUDA accelerators such as Intel XPU (Phase 2 review).
- build_sd_cpp_command rejects a None prompt (str(None) previously slipped
  into argv as the literal "None") and a mask without an init image, which
  is an invalid sd-cli inpaint invocation (Phase 4/6 review).
- The dense-quant OOM fallback drops the caught exception before
  clear_gpu_cache(): the traceback pinned the partially built dense
  transformer, so the VRAM this cleanup exists to reclaim stayed allocated
  through the GGUF rebuild (Phase 8 review).
- Pre-quantized transformers (built via from_config) are eval()'d to match
  the from_pretrained paths, so train-mode layers cannot make prequant
  inference nondeterministic (Phase 9 review).
- FBCache state is reset before each generation when a step cache is engaged:
  diffusers never clears the stateful first-block residuals on the resident
  transformer, so a resolution or batch change on the next request hit a
  shape mismatch, and an unchanged request could reuse stale residuals
  (Phase 12 review).

Each fix carries a regression test; the full diffusion battery passes.
2026-07-02 02:06:08 +00:00
Daniel Han
74c3aa8a6d Merge remote-tracking branch 'origin/diffusion-controlnet' into diffusion-sdxl
# Conflicts:
#	studio/backend/core/inference/diffusion.py
2026-07-02 01:21:41 +00:00
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2026-07-02 01:14:22 +00:00
Daniel Han
94d74e8bbe Diffusion: guard trust check against OSError and validate conditioning inputs
- _is_trusted_diffusion_repo: wrap Path.exists() so a repo id with invalid
  characters (or a bare owner/name id) can't raise OSError; treat any failure as
  not-a-local-path and fall through to the unsloth/ allowlist. validate_load_request
  still raises the clear FileNotFoundError for a genuinely missing local pick.
- generate(): reject mask_image / upscale / reference_images supplied without an
  input image, and reject reference_images on a family that does not support
  reference conditioning, instead of silently degrading to txt2img / img2img.
2026-07-02 01:13:04 +00:00
Daniel Han
7262330f9a Merge remote-tracking branch 'origin/diffusion-controlnet' into diffusion-sdxl 2026-07-01 23:43:04 +00:00
Daniel Han
a4197d24c0 Merge remote-tracking branch 'origin/image-generation' into diffusion-image-workflows
# Conflicts:
#	studio/backend/core/inference/diffusion.py
#	studio/backend/core/inference/diffusion_families.py
#	studio/backend/core/inference/diffusion_speed.py
#	studio/backend/core/inference/sd_cpp_engine.py
#	studio/backend/tests/test_diffusion_speed.py
2026-07-01 23:39:29 +00:00
oobabooga
d0c5cf6e07 Fix diffusion flag leak, sd-cli orphan, and native family fallback
Six correctness fixes to the diffusion stack, found reviewing the merged
phase PRs on this branch:

- load_pipeline: restore the try/finally guard around the speed/quant/
  placement span. A failure after apply_speed_optims (e.g. OOM in quant or
  the memory plan) left TF32/cudnn flags flipped process-wide and the
  half-built pipe resident in VRAM. Now restores the flags and frees VRAM
  on a failed load.
- sd-cli Popen binds to the parent (PR_SET_PDEATHSIG via child_popen_kwargs,
  matching the llama.cpp sites), so a parent crash mid-generation can't
  orphan it holding VRAM/RAM.
- Native begin_load uses the filename-fallback family detector the route
  validated with, so a local .gguf whose family keyword lives only in the
  basename no longer dead-ends 400 on a no-GPU host.
- Generate error handler matches exact sentinel messages instead of the
  "cancelled" substring, fixing a 409 misroute and a raw sd-cli output leak.
- find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME/STUDIO_HOME like the
  installer, so a custom Studio home resolves.
- Drop the redundant _tf32_prev bookkeeping; snapshot/restore_backend_flags
  is now the single owner of the TF32/cudnn restore.

The two client-state messages are now shared constants so the 409-vs-500
contract can't drift. Adds a regression test for each behavioral fix.
2026-07-01 17:00:22 -03:00
Daniel Han
ddb6084ac4
Studio diffusion (Phase 9): pre-quantized transformer loading (#6700)
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict

Phase 1 of porting the richer diffusion stack onto the image-generation backend.

- Add a compartmentalized device/dtype policy module (diffusion_device.py)
  resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
  capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
  fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
  float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
  unload, and a new load are never blocked by a long denoise. Add per-generation
  cancellation via callback_on_step_end so an eviction or a superseding load
  preempts a running generation; a replacement load waits for it to stop before
  allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
  evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
  cancellation, and validate-before-evict, plus a GPU benchmark/regression
  script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
  against a saved reference.

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* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy

Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.

Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.

73 prior + 35 new CPU tests pass.

* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling

Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.

Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.

112 CPU tests pass.

* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness

Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.

Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.

* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)

Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.

Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.

121 CPU tests pass.

* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting

Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.

Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.

127 CPU tests pass.

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* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)

Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.

Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.

129 CPU tests pass.

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* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac

Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.

- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
  text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
  CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
  to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
  --vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
  with the same precedence as the llama finder (env override, then the Studio
  install root, then in-tree, then PATH), an is_available/version probe, and a
  one-shot subprocess generate that streams progress and returns the PNG.
  runtime_env() prepends the binary's directory to the platform library path
  so a prebuilt's bundled libstable-diffusion.so resolves.
  select_diffusion_engine() is the pure routing decision (GPU backends to
  diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
  (macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
  Studio install root. resolve_release_asset() is a pure, unit-tested
  host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.

Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.

Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.

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* Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine

Builds on Phase 4's native stable-diffusion.cpp engine, extending it from
text-to-image to the wider feature surface, since sd.cpp supports all of these
through the binary already. Pure command-builder additions plus one engine
method, so the txt2img path is unchanged.

- sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img +
  strength make a run img2img, adding mask makes it inpaint, ref_images drives
  FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and
  lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New
  SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run
  mode (input image + esrgan model, no prompt / text encoders).
- sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so
  generate() (now carrying the conditioning flags) and a new upscale() reuse
  the same streaming / error / output-check path.
- scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img /
  --strength / --upscale-model / --upscale-repeats.

Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the
upscale builder and its validation, and the engine's img2img + upscale paths.
Full diffusion suite 176 passing.

Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the
init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale
(512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing
coherent images. Video and the diffusers-path feature wiring are deferred.

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* Studio diffusion (Phase 7): accuracy-preserving speed pass

Re-review of the diffusion stack (#6675/#6679/#6680) surfaced one real accuracy
bug and a dead-on-arrival speed path; this fixes both and adds the lossless /
near-lossless wins, all measured on a B200.

Correctness:
- TF32 global-state leak (fix). speed_mode=max flipped torch.backends.*.allow_tf32
  process-wide and never restored them, so a later `off` load silently inherited
  TF32 and was no longer bit-identical. Added snapshot_backend_flags /
  restore_backend_flags (TF32 + cudnn.benchmark), captured before the speed layer
  runs and restored on unload. Verified: load max -> unload -> load off is now
  byte-identical (PSNR inf) to a fresh off.
- sd-cli timeout could hang forever. _run() blocked in `for line in stdout` and
  only checked the timeout after EOF, so a child stuck in model load / GPU init
  with no output ignored the timeout. Drained stdout on a reader thread with a
  wall-clock deadline. Added a silent-hang regression test.

Speed (diffusers path), near-lossless, opt-in tiers:
- Regional torch.compile now runs on the GGUF transformer. The is_gguf gate (and
  Z-Image's supports_torch_compile=False) were stale: compile_repeated_blocks
  compiles and runs ~2.2x faster on the GGUF Z-Image transformer on
  torch 2.9.1 / diffusers 0.38 (the per-op dequant stays eager, the rest of the
  block compiles). Measured: off 1.80s -> default 0.82s/gen (+54.7%), PSNR 37.7 dB
  vs eager -- far above the Q4 quant noise floor (~21 dB), so it does not move
  output quality. Gate relaxed; default tier delivers it.
- cudnn.benchmark added to the default tier (autotunes the fixed-shape VAE convs).
- torch.inference_mode() around the pipeline call (lossless, strictly faster than
  the no_grad diffusers uses internally).

Memory path:
- VAE tiling (not bit-identical >1MP) restricted to the model/sequential/CPU tiers;
  the balanced (group) tier keeps exact slicing only, so it is now bit-identical to
  the resident image (verified PSNR inf) and slightly faster.
- Group offload adds non_blocking + record_stream on the CUDA stream path to
  overlap each block's H2D copy with compute (lossless; gated on the installed
  diffusers signature so older versions still work).

Native (sd.cpp) path:
- native_speed_flags: a first-class speed knob (default -> --diffusion-fa, a
  near-lossless CUDA win that was previously only added on offload tiers; max also
  -> --diffusion-conv-direct). conv-direct stays opt-in: measured +45% on CUDA, so
  it is never auto-on. Engine generate() merges it, de-duped against offload flags.

Default profile: a GGUF model with no explicit speed_mode now resolves to the
`default` profile (resolve_speed_mode), since compile's perturbation sits below the
quantisation noise floor and so does not reduce quality versus the dense reference;
out of the box a GGUF Z-Image generation drops from 1.80s to 0.81s. Dense models
stay `off` / bit-identical, and an explicit speed_mode -- including "off" -- is
always honored, so the byte-identical path remains one flag away and is the
regression reference.

Tooling: scripts/compile_probe.py (eager vs compiled GGUF probe), scripts/
perf_verify.py (the B200 verification above), and diffusion_bench.py gains
--speed-mode so the speed tiers are benchmarkable.

Tests: 183 passing (was 166); new coverage for the backend-flag snapshot/restore,
GGUF compile eligibility, the balanced tiling/slicing split, native_speed_flags +
the engine de-dup, and the sd-cli silent-hang timeout.

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* Studio diffusion (Phase 7): max tier uses max-autotune-no-cudagraphs + engine/lever benchmarks

The opt-in `max` speed tier now compiles the repeated block with
mode=max-autotune-no-cudagraphs (dynamic=False) instead of the default mode:
Triton autotuning for GEMM/conv-heavier models, gated to the tier where a longer
cold compile is acceptable. CUDA-graph modes (reduce-overhead / max-autotune) are
deliberately avoided -- both crash on the regionally-compiled block (its static
output buffer is overwritten across denoise steps), measured.

Adds two reproducible benchmarks used to validate the optimization research:
- scripts/compare_engines.py: PyTorch (diffusers GGUF) vs native sd.cpp head-to-head.
- scripts/leverage_probe.py: coordinate_descent_tuning + FirstBlockCache probes.

Measured on B200 (Z-Image Q4_K_M, 1024px, 8 steps): default compile 0.80s/gen;
coordinate_descent_tuning 0.79s (within noise, already covered by max-autotune);
FirstBlockCache does not run on Z-Image (diffusers 0.38 block-detection / Dynamo).

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* Studio diffusion (Phase 8): opt-in fast transformer (torchao int8/fp8/fp4 on a dense source)

Add an opt-in transformer_quant mode that loads the dense bf16 transformer and
torchao-quantises it onto the low-precision tensor cores, instead of the GGUF
transformer (which dequantises to bf16 per matmul and so runs at bf16 rate). On a
B200 (Z-Image-Turbo, 1024px/8 steps): auto picks fp8 at 0.614s vs GGUF+compile's
0.823s (1.34x), int8 0.626s (1.32x), both at lower LPIPS than GGUF's own 4-bit floor.

GGUF+compile stays the low-memory default and the fallback. The mode is gated on
CUDA + bf16 + resident VRAM headroom (the dense load peaks ~21GB vs GGUF's 13GB);
any unsupported arch/scheme, OOM, or quant failure falls back to GGUF with a logged
reason. auto picks the best scheme per GPU via a real quantise+matmul smoke probe
(Blackwell nvfp4/fp8/mxfp8, Ada/Hopper fp8, Ampere int8); a min-features filter skips
the tiny projections that crash int8's torch._int_mm. New module mirrors
diffusion_precision.py; quant runs before compile before placement.

184 -> tests pass; new test_diffusion_transformer_quant.py plus backend/route
coverage. scripts/diffusion_bench.py gains --transformer-quant; scripts/quant_probe.py
is the standalone torchao lever probe.

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* Studio diffusion (Phase 8): consumer-GPU tuning - lock fp8 fast accumulate, prefer fp8 over mxfp8, reject 2:4 sparsity

Consumer Blackwell halves tensor-core throughput on FP32 accumulate (fp8 419 vs 838
TFLOPS with FP16 accumulate; bf16 209), so:
- fp8 config locks use_fast_accum=True (Float8MMConfig). torchao already defaults it on;
  pinning it guards consumer cards against a default change. On B200 it is identical
  speed and slightly better quality (LPIPS 0.050 vs 0.091).
- the Blackwell auto ladder prefers fp8 over mxfp8 (measured faster + more accurate).

2:4 semi-structured sparsity evaluated and rejected (scripts/sparse_accum_probe.py):
2:4 magnitude-prune + fp8 gives LPIPS 0.858 (broken image) with no fine-tune, the
cuSPARSELt kernel errors on torch 2.9, and it does not compose with torch.compile
(our main ~2x). Documented as a dead end, not shipped.

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* Studio diffusion (Phase 8): add fp8 fast-accum overflow verification probe

scripts/fp8_overflow_check.py hooks every quantised linear during a real Z-Image
generation and reports max-abs + non-finite counts for use_fast_accum True vs False.
Confirms fast accumulation is an accumulation-precision knob, not an overflow one:
across 276 linears, including Z-Image's ~1.0e6 activation peaks (which overflow FP16),
0 non-finite elements and identical max-abs for both modes.

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* Studio diffusion (Phase 8): detect consumer vs data-center GPU for fp8 accumulate, with user override

Consumer/workstation GPUs (GDDR) halve fp8 FP32-accumulate throughput, so they want
fast (FP16) accumulate; data-center HBM parts (B200/H100/A100/L40) are not nerfed and
prefer the higher-precision FP32 accumulate. Add _is_consumer_gpu() (token-exact match
on the device name per NVIDIA's GPU list, so workstation A4000 != data-center A40;
GeForce/TITAN and unknown default to consumer) and gate the fp8 use_fast_accum on it.

Measured: fast accumulate is ~2x on consumer Blackwell and ~8% on B200 (0.608 vs 0.665s),
no overflow, quality below the quant noise floor. So the default leans to accuracy on
data-center; a new request field transformer_quant_fast_accum (null=auto, true/false=force)
lets the operator override per load (scripts/diffusion_bench.py --fp8-fast-accum auto|on|off).

187 diffusion tests pass (+ consumer detection, _resolve_fast_accum, and the override
threading).

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* Studio diffusion (Phase 8): add NVFP4 probe documenting it is not yet a win on torch 2.9

scripts/nvfp4_probe.py measures NVFP4 via torchao on the real Z-Image transformer.
Finding (B200, 1024px/8 steps): NVFP4 is a torchao feature and DOES run with
use_triton_kernel=False (the default triton path needs the missing MSLK library), but
only at bf16-compile rate (0.667s vs fp8 0.592s) -- it dequantises FP4->bf16 rather than
using the FP4 tensor cores. The real FP4 speedup needs MSLK or torch>=2.11 + torchao's
CUTLASS FP4 GEMM. The smoke probe (default triton=True) already keeps NVFP4 out of auto
on this env, so auto correctly stays on fp8; NVFP4 activates automatically once fast.

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* Studio diffusion (Phase 8): prefer fp8 over nvfp4 in Blackwell auto ladder

Validated NVFP4 on torch 2.11 + torchao CUTLASS FP4 in an isolated env. The FP4
tensor-core GEMM is genuinely active there (a 16384^3 GEMM hits ~3826 TFLOPS,
2.52x bf16 and 1.37x fp8), but it only beats fp8 on very large GEMMs. At the
diffusion transformer's shapes (hidden ~3072, MLP ~12288, M~4096) NVFP4 is both
slower (0.81x fp8 end to end on Z-Image 1024px) and less accurate (LPIPS 0.166
vs fp8's 0.044). Reorder the Blackwell auto ladder to fp8 before nvfp4 so auto is
correct even on a future MSLK-equipped box; nvfp4 stays an explicit opt-in. Add
scripts/nvfp4_t211_probe.py (extension diagnostics + GEMM micro + end-to-end).

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* Studio diffusion (Phase 9): pre-quantized transformer loading

The Phase 8 fast transformer_quant path materialises the dense bf16 transformer on
the GPU and torchao-quantises it in place, so its load peak is ~2x GGUF's (~21 vs
13.4 GB) plus a ~12 GB download. Add a pre-quantized branch: quantise once offline
(scripts/build_prequant_checkpoint.py) and at runtime build the transformer skeleton
on the meta device (accelerate.init_empty_weights) and load_state_dict(assign=True)
the quantized weights, so the dense bf16 never touches the GPU.

Measured (B200, Z-Image fp8): full-pipeline GPU load peak 21.2 -> 14.6 GB (matching
GGUF's 13.4), on-disk 12 -> 6.28 GB, output bit-identical (LPIPS 0.0). It is the same
torchao config + min_features filter the runtime path uses, applied ahead of time.

New core/inference/diffusion_prequant.py (resolve_prequant_source +
load_prequantized_transformer, best-effort, lazy imports). diffusion.py
_load_dense_quant_pipeline tries the pre-quant source first and falls back to the
dense materialise+quantise path, then to GGUF, so the default is unchanged.
DiffusionLoadRequest gains transformer_prequant_path; DiffusionFamily gains an empty
prequant_repos map for hosted checkpoints (hosting deferred). Hermetic CPU tests for
the resolver, the meta-init+assign loader, and the backend branch selection +
fallbacks; GPU verification via scripts/verify_prequant_backend.py.

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* Studio diffusion (Phase 9): gate request-supplied local prequant paths behind operator opt-in

load_prequantized_transformer ends in torch.load(weights_only=False), which executes
arbitrary code from the pickle. The transformer_prequant_path load-request field reached
that unpickle for any local file an authenticated caller named, so a request could trigger
remote code execution. Refuse the source.kind=='path' branch unless the operator sets
UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1; the first-party hosted-repo checkpoint stays trusted
and unaffected. Document the requirement on the API field and add gate tests.

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* Studio diffusion (Phase 8): tolerate missing torch.float8_e4m3fn in the mxfp8 config

Accessing torch.float8_e4m3fn raises AttributeError on a torch build without it (not just
TypeError on older torchao), which would break the mxfp8 config helper instead of falling
back to the default. Catch both so the fallback is robust.

quant_probe.py: same AttributeError fallback; run LPIPS on CPU so the scorer never holds
CUDA memory during the per-row VRAM probe; output dir relative to the script.

* Studio diffusion (Phase 7): robust backend-flag snapshot/restore and restore on failed speeded load

- snapshot_backend_flags reads each flag defensively (getattr + hasattr), so a build/platform
  missing one (no cuda.matmul on CPU/MPS) still captures the rest instead of skipping the
  whole snapshot. restore_backend_flags restores each flag independently so one failure can't
  leave the others leaked process-wide.
- load_pipeline restores the flags (and clears the GPU cache) when the build fails after
  apply_speed_optims mutated the process-wide flags but before _state captured them for unload
  to restore -- otherwise a failed default/max load left cudnn.benchmark/TF32 on and
  contaminated later off generations.

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* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output

Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.

* Studio diffusion (Phase 9) review fixes: prequant safety + validation

- SECURITY: a request-supplied local pre-quant path is now unpickled only when it
  resolves inside an operator-configured ALLOWLIST of directories
  (UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH = dir[:dir...]). The previous boolean opt-in,
  once enabled for one trusted checkpoint, allowed torch.load(weights_only=False) on
  any path a load request named (arbitrary code execution). realpath() blocks symlink
  escapes; a bare on/off toggle is no longer a wildcard.
- Validate the checkpoint's min_features against the runtime Linear filter, so a
  checkpoint that quantised a different layer set is rejected instead of silently
  loading a model that mismatches the dense path while reporting the same scheme.
- Tolerant base_model_id compare (exact or same final path/repo segment), so a local
  path or fork of the canonical base is accepted instead of falling back to dense.
- _has_meta_tensors uses any(chain(...)) (no intermediate lists).
- prequant verify/probe scripts use repo-relative paths (+ env overrides), not the
  author's absolute /mnt paths.
- tests: allowlist-dir opt-in, outside-allowlist refusal, min_features mismatch, fork tail.

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* Studio diffusion (Phase 7) review fixes: offload fallback + bench scripts

- diffusion_memory: when group offload is unavailable and the plan falls back to
  whole-module offload, enable VAE tiling (the group plan left it off, but the fallback
  is the low-VRAM path where the decode spike can OOM). Covers both the group and
  sequential fallback branches.
- perf_verify: include the balanced-vs-off PSNR in the pass/fail condition, so a
  balanced bit-identity regression actually fails the check instead of exiting 0.
- compare_engines: --vae/--llm default to None (were author-absolute /mnt paths), and
  the load-progress poll has a 30 min deadline instead of looping forever on a hang.
- test for the group->model fallback enabling VAE tiling.

* Studio diffusion (Phase 8) review fixes: quant compile + nvfp4 path

- diffusion: a torchao-quantized transformer is committed only compiled. A dense model
  resolves to speed_mode=off, which would run the quant eager (~30x slower than the GGUF
  it replaced), so when transformer_quant engaged and speed resolved to off, promote to
  default (regional compile); warn loudly if compile still does not engage.
- diffusion_transformer_quant: build the nvfp4 config with use_triton_kernel=False so the
  CUTLASS FP4 path is used (torchao defaults to the Triton kernel, which needs MSLK);
  otherwise the smoke probe fails on CUTLASS-only Blackwell and silently drops to GGUF.
- nvfp4_probe: repo-relative output dir + --out-dir (was an author-absolute /mnt path).
- test asserts the eager-quant -> default-compile promotion.

* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening

- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
  timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
  extract through a per-member containment check (Zip-Slip guard); expanduser the
  --install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
  the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
  installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
  sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
  crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.

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* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs

Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.

Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.

* Studio diffusion (Phase 6) review round 2: img2img source dims + upscale repeats

Codex review on the native engine arg builder:

- build_sd_cpp_command emitted --width/--height unconditionally, so an
  img2img/inpaint/edit run that left dims unset forced a 1024x1024 resize/crop of
  the input. width/height are now Optional (None = unset): an image-conditioned
  run (init_img or ref_images) with unset dims omits the flags so sd.cpp derives
  the size from the input image (set_width_and_height_if_unset); a plain txt2img
  run with unset dims keeps the prior 1024x1024 default; explicit dims are always
  honored. width/height are read only by the builder, so the type change is local.

- build_sd_cpp_upscale_command used a truthiness guard (params.repeats and ...)
  that silently swallowed repeats=0 into sd-cli's default of one pass, turning an
  explicit no-op into a real upscale. It now rejects repeats < 1 with ValueError
  and emits the flag for any explicit value != 1.

Tests: img2img unset dims omit width/height (init_img and ref_images), explicit
dims emitted, txt2img keeps 1024; upscale rejects repeats=0 and omits the flag at
the default. (Two pre-existing binary-discovery tests fail only because a real
sd-cli is installed in this dev environment; unrelated to this change.)

* Studio diffusion (Phase 9) review round 2: correct prequant allowlist doc

Codex review: the transformer_prequant_path field description still told operators
to enable local checkpoints with UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1, but the
prior security fix made that variable a directory allowlist -- _allowed_prequant_roots
deliberately drops bare on/off toggle tokens (1/true/yes/...). An operator
following the documented =1 would have every transformer_prequant_path request
silently refused. The description now states it must name one or more allowlisted
directories and that a bare on/off value is not accepted.

Test: asserts the field help references UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH, does
not say =1, and describes an allowlist/directory (guards against doc drift).

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---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
2026-07-01 15:37:53 -03:00
Daniel Han
f43910a4a4
Studio diffusion (Phase 8): opt-in fast transformer (torchao int8/fp8/fp4 on a dense source) (#6694)
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict

Phase 1 of porting the richer diffusion stack onto the image-generation backend.

- Add a compartmentalized device/dtype policy module (diffusion_device.py)
  resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
  capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
  fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
  float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
  unload, and a new load are never blocked by a long denoise. Add per-generation
  cancellation via callback_on_step_end so an eviction or a superseding load
  preempts a running generation; a replacement load waits for it to stop before
  allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
  evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
  cancellation, and validate-before-evict, plus a GPU benchmark/regression
  script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
  against a saved reference.

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* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy

Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.

Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.

73 prior + 35 new CPU tests pass.

* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling

Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.

Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.

112 CPU tests pass.

* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness

Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.

Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.

* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)

Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.

Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.

121 CPU tests pass.

* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting

Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.

Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.

127 CPU tests pass.

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* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)

Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.

Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.

129 CPU tests pass.

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* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac

Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.

- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
  text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
  CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
  to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
  --vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
  with the same precedence as the llama finder (env override, then the Studio
  install root, then in-tree, then PATH), an is_available/version probe, and a
  one-shot subprocess generate that streams progress and returns the PNG.
  runtime_env() prepends the binary's directory to the platform library path
  so a prebuilt's bundled libstable-diffusion.so resolves.
  select_diffusion_engine() is the pure routing decision (GPU backends to
  diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
  (macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
  Studio install root. resolve_release_asset() is a pure, unit-tested
  host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.

Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.

Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.

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* Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine

Builds on Phase 4's native stable-diffusion.cpp engine, extending it from
text-to-image to the wider feature surface, since sd.cpp supports all of these
through the binary already. Pure command-builder additions plus one engine
method, so the txt2img path is unchanged.

- sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img +
  strength make a run img2img, adding mask makes it inpaint, ref_images drives
  FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and
  lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New
  SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run
  mode (input image + esrgan model, no prompt / text encoders).
- sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so
  generate() (now carrying the conditioning flags) and a new upscale() reuse
  the same streaming / error / output-check path.
- scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img /
  --strength / --upscale-model / --upscale-repeats.

Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the
upscale builder and its validation, and the engine's img2img + upscale paths.
Full diffusion suite 176 passing.

Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the
init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale
(512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing
coherent images. Video and the diffusers-path feature wiring are deferred.

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* Studio diffusion (Phase 7): accuracy-preserving speed pass

Re-review of the diffusion stack (#6675/#6679/#6680) surfaced one real accuracy
bug and a dead-on-arrival speed path; this fixes both and adds the lossless /
near-lossless wins, all measured on a B200.

Correctness:
- TF32 global-state leak (fix). speed_mode=max flipped torch.backends.*.allow_tf32
  process-wide and never restored them, so a later `off` load silently inherited
  TF32 and was no longer bit-identical. Added snapshot_backend_flags /
  restore_backend_flags (TF32 + cudnn.benchmark), captured before the speed layer
  runs and restored on unload. Verified: load max -> unload -> load off is now
  byte-identical (PSNR inf) to a fresh off.
- sd-cli timeout could hang forever. _run() blocked in `for line in stdout` and
  only checked the timeout after EOF, so a child stuck in model load / GPU init
  with no output ignored the timeout. Drained stdout on a reader thread with a
  wall-clock deadline. Added a silent-hang regression test.

Speed (diffusers path), near-lossless, opt-in tiers:
- Regional torch.compile now runs on the GGUF transformer. The is_gguf gate (and
  Z-Image's supports_torch_compile=False) were stale: compile_repeated_blocks
  compiles and runs ~2.2x faster on the GGUF Z-Image transformer on
  torch 2.9.1 / diffusers 0.38 (the per-op dequant stays eager, the rest of the
  block compiles). Measured: off 1.80s -> default 0.82s/gen (+54.7%), PSNR 37.7 dB
  vs eager -- far above the Q4 quant noise floor (~21 dB), so it does not move
  output quality. Gate relaxed; default tier delivers it.
- cudnn.benchmark added to the default tier (autotunes the fixed-shape VAE convs).
- torch.inference_mode() around the pipeline call (lossless, strictly faster than
  the no_grad diffusers uses internally).

Memory path:
- VAE tiling (not bit-identical >1MP) restricted to the model/sequential/CPU tiers;
  the balanced (group) tier keeps exact slicing only, so it is now bit-identical to
  the resident image (verified PSNR inf) and slightly faster.
- Group offload adds non_blocking + record_stream on the CUDA stream path to
  overlap each block's H2D copy with compute (lossless; gated on the installed
  diffusers signature so older versions still work).

Native (sd.cpp) path:
- native_speed_flags: a first-class speed knob (default -> --diffusion-fa, a
  near-lossless CUDA win that was previously only added on offload tiers; max also
  -> --diffusion-conv-direct). conv-direct stays opt-in: measured +45% on CUDA, so
  it is never auto-on. Engine generate() merges it, de-duped against offload flags.

Default profile: a GGUF model with no explicit speed_mode now resolves to the
`default` profile (resolve_speed_mode), since compile's perturbation sits below the
quantisation noise floor and so does not reduce quality versus the dense reference;
out of the box a GGUF Z-Image generation drops from 1.80s to 0.81s. Dense models
stay `off` / bit-identical, and an explicit speed_mode -- including "off" -- is
always honored, so the byte-identical path remains one flag away and is the
regression reference.

Tooling: scripts/compile_probe.py (eager vs compiled GGUF probe), scripts/
perf_verify.py (the B200 verification above), and diffusion_bench.py gains
--speed-mode so the speed tiers are benchmarkable.

Tests: 183 passing (was 166); new coverage for the backend-flag snapshot/restore,
GGUF compile eligibility, the balanced tiling/slicing split, native_speed_flags +
the engine de-dup, and the sd-cli silent-hang timeout.

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* Studio diffusion (Phase 7): max tier uses max-autotune-no-cudagraphs + engine/lever benchmarks

The opt-in `max` speed tier now compiles the repeated block with
mode=max-autotune-no-cudagraphs (dynamic=False) instead of the default mode:
Triton autotuning for GEMM/conv-heavier models, gated to the tier where a longer
cold compile is acceptable. CUDA-graph modes (reduce-overhead / max-autotune) are
deliberately avoided -- both crash on the regionally-compiled block (its static
output buffer is overwritten across denoise steps), measured.

Adds two reproducible benchmarks used to validate the optimization research:
- scripts/compare_engines.py: PyTorch (diffusers GGUF) vs native sd.cpp head-to-head.
- scripts/leverage_probe.py: coordinate_descent_tuning + FirstBlockCache probes.

Measured on B200 (Z-Image Q4_K_M, 1024px, 8 steps): default compile 0.80s/gen;
coordinate_descent_tuning 0.79s (within noise, already covered by max-autotune);
FirstBlockCache does not run on Z-Image (diffusers 0.38 block-detection / Dynamo).

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* Studio diffusion (Phase 8): opt-in fast transformer (torchao int8/fp8/fp4 on a dense source)

Add an opt-in transformer_quant mode that loads the dense bf16 transformer and
torchao-quantises it onto the low-precision tensor cores, instead of the GGUF
transformer (which dequantises to bf16 per matmul and so runs at bf16 rate). On a
B200 (Z-Image-Turbo, 1024px/8 steps): auto picks fp8 at 0.614s vs GGUF+compile's
0.823s (1.34x), int8 0.626s (1.32x), both at lower LPIPS than GGUF's own 4-bit floor.

GGUF+compile stays the low-memory default and the fallback. The mode is gated on
CUDA + bf16 + resident VRAM headroom (the dense load peaks ~21GB vs GGUF's 13GB);
any unsupported arch/scheme, OOM, or quant failure falls back to GGUF with a logged
reason. auto picks the best scheme per GPU via a real quantise+matmul smoke probe
(Blackwell nvfp4/fp8/mxfp8, Ada/Hopper fp8, Ampere int8); a min-features filter skips
the tiny projections that crash int8's torch._int_mm. New module mirrors
diffusion_precision.py; quant runs before compile before placement.

184 -> tests pass; new test_diffusion_transformer_quant.py plus backend/route
coverage. scripts/diffusion_bench.py gains --transformer-quant; scripts/quant_probe.py
is the standalone torchao lever probe.

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* Studio diffusion (Phase 8): consumer-GPU tuning - lock fp8 fast accumulate, prefer fp8 over mxfp8, reject 2:4 sparsity

Consumer Blackwell halves tensor-core throughput on FP32 accumulate (fp8 419 vs 838
TFLOPS with FP16 accumulate; bf16 209), so:
- fp8 config locks use_fast_accum=True (Float8MMConfig). torchao already defaults it on;
  pinning it guards consumer cards against a default change. On B200 it is identical
  speed and slightly better quality (LPIPS 0.050 vs 0.091).
- the Blackwell auto ladder prefers fp8 over mxfp8 (measured faster + more accurate).

2:4 semi-structured sparsity evaluated and rejected (scripts/sparse_accum_probe.py):
2:4 magnitude-prune + fp8 gives LPIPS 0.858 (broken image) with no fine-tune, the
cuSPARSELt kernel errors on torch 2.9, and it does not compose with torch.compile
(our main ~2x). Documented as a dead end, not shipped.

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* Studio diffusion (Phase 8): add fp8 fast-accum overflow verification probe

scripts/fp8_overflow_check.py hooks every quantised linear during a real Z-Image
generation and reports max-abs + non-finite counts for use_fast_accum True vs False.
Confirms fast accumulation is an accumulation-precision knob, not an overflow one:
across 276 linears, including Z-Image's ~1.0e6 activation peaks (which overflow FP16),
0 non-finite elements and identical max-abs for both modes.

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* Studio diffusion (Phase 8): detect consumer vs data-center GPU for fp8 accumulate, with user override

Consumer/workstation GPUs (GDDR) halve fp8 FP32-accumulate throughput, so they want
fast (FP16) accumulate; data-center HBM parts (B200/H100/A100/L40) are not nerfed and
prefer the higher-precision FP32 accumulate. Add _is_consumer_gpu() (token-exact match
on the device name per NVIDIA's GPU list, so workstation A4000 != data-center A40;
GeForce/TITAN and unknown default to consumer) and gate the fp8 use_fast_accum on it.

Measured: fast accumulate is ~2x on consumer Blackwell and ~8% on B200 (0.608 vs 0.665s),
no overflow, quality below the quant noise floor. So the default leans to accuracy on
data-center; a new request field transformer_quant_fast_accum (null=auto, true/false=force)
lets the operator override per load (scripts/diffusion_bench.py --fp8-fast-accum auto|on|off).

187 diffusion tests pass (+ consumer detection, _resolve_fast_accum, and the override
threading).

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* Studio diffusion (Phase 8): add NVFP4 probe documenting it is not yet a win on torch 2.9

scripts/nvfp4_probe.py measures NVFP4 via torchao on the real Z-Image transformer.
Finding (B200, 1024px/8 steps): NVFP4 is a torchao feature and DOES run with
use_triton_kernel=False (the default triton path needs the missing MSLK library), but
only at bf16-compile rate (0.667s vs fp8 0.592s) -- it dequantises FP4->bf16 rather than
using the FP4 tensor cores. The real FP4 speedup needs MSLK or torch>=2.11 + torchao's
CUTLASS FP4 GEMM. The smoke probe (default triton=True) already keeps NVFP4 out of auto
on this env, so auto correctly stays on fp8; NVFP4 activates automatically once fast.

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* Studio diffusion (Phase 8): prefer fp8 over nvfp4 in Blackwell auto ladder

Validated NVFP4 on torch 2.11 + torchao CUTLASS FP4 in an isolated env. The FP4
tensor-core GEMM is genuinely active there (a 16384^3 GEMM hits ~3826 TFLOPS,
2.52x bf16 and 1.37x fp8), but it only beats fp8 on very large GEMMs. At the
diffusion transformer's shapes (hidden ~3072, MLP ~12288, M~4096) NVFP4 is both
slower (0.81x fp8 end to end on Z-Image 1024px) and less accurate (LPIPS 0.166
vs fp8's 0.044). Reorder the Blackwell auto ladder to fp8 before nvfp4 so auto is
correct even on a future MSLK-equipped box; nvfp4 stays an explicit opt-in. Add
scripts/nvfp4_t211_probe.py (extension diagnostics + GEMM micro + end-to-end).

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* Studio diffusion (Phase 8): tolerate missing torch.float8_e4m3fn in the mxfp8 config

Accessing torch.float8_e4m3fn raises AttributeError on a torch build without it (not just
TypeError on older torchao), which would break the mxfp8 config helper instead of falling
back to the default. Catch both so the fallback is robust.

quant_probe.py: same AttributeError fallback; run LPIPS on CPU so the scorer never holds
CUDA memory during the per-row VRAM probe; output dir relative to the script.

* Studio diffusion (Phase 7): robust backend-flag snapshot/restore and restore on failed speeded load

- snapshot_backend_flags reads each flag defensively (getattr + hasattr), so a build/platform
  missing one (no cuda.matmul on CPU/MPS) still captures the rest instead of skipping the
  whole snapshot. restore_backend_flags restores each flag independently so one failure can't
  leave the others leaked process-wide.
- load_pipeline restores the flags (and clears the GPU cache) when the build fails after
  apply_speed_optims mutated the process-wide flags but before _state captured them for unload
  to restore -- otherwise a failed default/max load left cudnn.benchmark/TF32 on and
  contaminated later off generations.

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* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output

Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.

* Studio diffusion (Phase 7) review fixes: offload fallback + bench scripts

- diffusion_memory: when group offload is unavailable and the plan falls back to
  whole-module offload, enable VAE tiling (the group plan left it off, but the fallback
  is the low-VRAM path where the decode spike can OOM). Covers both the group and
  sequential fallback branches.
- perf_verify: include the balanced-vs-off PSNR in the pass/fail condition, so a
  balanced bit-identity regression actually fails the check instead of exiting 0.
- compare_engines: --vae/--llm default to None (were author-absolute /mnt paths), and
  the load-progress poll has a 30 min deadline instead of looping forever on a hang.
- test for the group->model fallback enabling VAE tiling.

* Studio diffusion (Phase 8) review fixes: quant compile + nvfp4 path

- diffusion: a torchao-quantized transformer is committed only compiled. A dense model
  resolves to speed_mode=off, which would run the quant eager (~30x slower than the GGUF
  it replaced), so when transformer_quant engaged and speed resolved to off, promote to
  default (regional compile); warn loudly if compile still does not engage.
- diffusion_transformer_quant: build the nvfp4 config with use_triton_kernel=False so the
  CUTLASS FP4 path is used (torchao defaults to the Triton kernel, which needs MSLK);
  otherwise the smoke probe fails on CUTLASS-only Blackwell and silently drops to GGUF.
- nvfp4_probe: repo-relative output dir + --out-dir (was an author-absolute /mnt path).
- test asserts the eager-quant -> default-compile promotion.

* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening

- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
  timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
  extract through a per-member containment check (Zip-Slip guard); expanduser the
  --install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
  the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
  installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
  sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
  crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.

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* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs

Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.

Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.

* Studio diffusion (Phase 6) review round 2: img2img source dims + upscale repeats

Codex review on the native engine arg builder:

- build_sd_cpp_command emitted --width/--height unconditionally, so an
  img2img/inpaint/edit run that left dims unset forced a 1024x1024 resize/crop of
  the input. width/height are now Optional (None = unset): an image-conditioned
  run (init_img or ref_images) with unset dims omits the flags so sd.cpp derives
  the size from the input image (set_width_and_height_if_unset); a plain txt2img
  run with unset dims keeps the prior 1024x1024 default; explicit dims are always
  honored. width/height are read only by the builder, so the type change is local.

- build_sd_cpp_upscale_command used a truthiness guard (params.repeats and ...)
  that silently swallowed repeats=0 into sd-cli's default of one pass, turning an
  explicit no-op into a real upscale. It now rejects repeats < 1 with ValueError
  and emits the flag for any explicit value != 1.

Tests: img2img unset dims omit width/height (init_img and ref_images), explicit
dims emitted, txt2img keeps 1024; upscale rejects repeats=0 and omits the flag at
the default. (Two pre-existing binary-discovery tests fail only because a real
sd-cli is installed in this dev environment; unrelated to this change.)

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---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
2026-07-01 15:36:43 -03:00
Daniel Han
6b9b1c72d3
Studio diffusion (Phase 7): accuracy-preserving speed pass (2.2x via GGUF compile) (#6690)
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict

Phase 1 of porting the richer diffusion stack onto the image-generation backend.

- Add a compartmentalized device/dtype policy module (diffusion_device.py)
  resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
  capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
  fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
  float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
  unload, and a new load are never blocked by a long denoise. Add per-generation
  cancellation via callback_on_step_end so an eviction or a superseding load
  preempts a running generation; a replacement load waits for it to stop before
  allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
  evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
  cancellation, and validate-before-evict, plus a GPU benchmark/regression
  script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
  against a saved reference.

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* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy

Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.

Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.

73 prior + 35 new CPU tests pass.

* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling

Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.

Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.

112 CPU tests pass.

* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness

Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.

Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.

* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)

Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.

Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.

121 CPU tests pass.

* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting

Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.

Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.

127 CPU tests pass.

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* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)

Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.

Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.

129 CPU tests pass.

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* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac

Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.

- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
  text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
  CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
  to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
  --vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
  with the same precedence as the llama finder (env override, then the Studio
  install root, then in-tree, then PATH), an is_available/version probe, and a
  one-shot subprocess generate that streams progress and returns the PNG.
  runtime_env() prepends the binary's directory to the platform library path
  so a prebuilt's bundled libstable-diffusion.so resolves.
  select_diffusion_engine() is the pure routing decision (GPU backends to
  diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
  (macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
  Studio install root. resolve_release_asset() is a pure, unit-tested
  host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.

Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.

Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.

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* Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine

Builds on Phase 4's native stable-diffusion.cpp engine, extending it from
text-to-image to the wider feature surface, since sd.cpp supports all of these
through the binary already. Pure command-builder additions plus one engine
method, so the txt2img path is unchanged.

- sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img +
  strength make a run img2img, adding mask makes it inpaint, ref_images drives
  FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and
  lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New
  SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run
  mode (input image + esrgan model, no prompt / text encoders).
- sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so
  generate() (now carrying the conditioning flags) and a new upscale() reuse
  the same streaming / error / output-check path.
- scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img /
  --strength / --upscale-model / --upscale-repeats.

Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the
upscale builder and its validation, and the engine's img2img + upscale paths.
Full diffusion suite 176 passing.

Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the
init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale
(512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing
coherent images. Video and the diffusers-path feature wiring are deferred.

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* Studio diffusion (Phase 7): accuracy-preserving speed pass

Re-review of the diffusion stack (#6675/#6679/#6680) surfaced one real accuracy
bug and a dead-on-arrival speed path; this fixes both and adds the lossless /
near-lossless wins, all measured on a B200.

Correctness:
- TF32 global-state leak (fix). speed_mode=max flipped torch.backends.*.allow_tf32
  process-wide and never restored them, so a later `off` load silently inherited
  TF32 and was no longer bit-identical. Added snapshot_backend_flags /
  restore_backend_flags (TF32 + cudnn.benchmark), captured before the speed layer
  runs and restored on unload. Verified: load max -> unload -> load off is now
  byte-identical (PSNR inf) to a fresh off.
- sd-cli timeout could hang forever. _run() blocked in `for line in stdout` and
  only checked the timeout after EOF, so a child stuck in model load / GPU init
  with no output ignored the timeout. Drained stdout on a reader thread with a
  wall-clock deadline. Added a silent-hang regression test.

Speed (diffusers path), near-lossless, opt-in tiers:
- Regional torch.compile now runs on the GGUF transformer. The is_gguf gate (and
  Z-Image's supports_torch_compile=False) were stale: compile_repeated_blocks
  compiles and runs ~2.2x faster on the GGUF Z-Image transformer on
  torch 2.9.1 / diffusers 0.38 (the per-op dequant stays eager, the rest of the
  block compiles). Measured: off 1.80s -> default 0.82s/gen (+54.7%), PSNR 37.7 dB
  vs eager -- far above the Q4 quant noise floor (~21 dB), so it does not move
  output quality. Gate relaxed; default tier delivers it.
- cudnn.benchmark added to the default tier (autotunes the fixed-shape VAE convs).
- torch.inference_mode() around the pipeline call (lossless, strictly faster than
  the no_grad diffusers uses internally).

Memory path:
- VAE tiling (not bit-identical >1MP) restricted to the model/sequential/CPU tiers;
  the balanced (group) tier keeps exact slicing only, so it is now bit-identical to
  the resident image (verified PSNR inf) and slightly faster.
- Group offload adds non_blocking + record_stream on the CUDA stream path to
  overlap each block's H2D copy with compute (lossless; gated on the installed
  diffusers signature so older versions still work).

Native (sd.cpp) path:
- native_speed_flags: a first-class speed knob (default -> --diffusion-fa, a
  near-lossless CUDA win that was previously only added on offload tiers; max also
  -> --diffusion-conv-direct). conv-direct stays opt-in: measured +45% on CUDA, so
  it is never auto-on. Engine generate() merges it, de-duped against offload flags.

Default profile: a GGUF model with no explicit speed_mode now resolves to the
`default` profile (resolve_speed_mode), since compile's perturbation sits below the
quantisation noise floor and so does not reduce quality versus the dense reference;
out of the box a GGUF Z-Image generation drops from 1.80s to 0.81s. Dense models
stay `off` / bit-identical, and an explicit speed_mode -- including "off" -- is
always honored, so the byte-identical path remains one flag away and is the
regression reference.

Tooling: scripts/compile_probe.py (eager vs compiled GGUF probe), scripts/
perf_verify.py (the B200 verification above), and diffusion_bench.py gains
--speed-mode so the speed tiers are benchmarkable.

Tests: 183 passing (was 166); new coverage for the backend-flag snapshot/restore,
GGUF compile eligibility, the balanced tiling/slicing split, native_speed_flags +
the engine de-dup, and the sd-cli silent-hang timeout.

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for more information, see https://pre-commit.ci

* Studio diffusion (Phase 7): max tier uses max-autotune-no-cudagraphs + engine/lever benchmarks

The opt-in `max` speed tier now compiles the repeated block with
mode=max-autotune-no-cudagraphs (dynamic=False) instead of the default mode:
Triton autotuning for GEMM/conv-heavier models, gated to the tier where a longer
cold compile is acceptable. CUDA-graph modes (reduce-overhead / max-autotune) are
deliberately avoided -- both crash on the regionally-compiled block (its static
output buffer is overwritten across denoise steps), measured.

Adds two reproducible benchmarks used to validate the optimization research:
- scripts/compare_engines.py: PyTorch (diffusers GGUF) vs native sd.cpp head-to-head.
- scripts/leverage_probe.py: coordinate_descent_tuning + FirstBlockCache probes.

Measured on B200 (Z-Image Q4_K_M, 1024px, 8 steps): default compile 0.80s/gen;
coordinate_descent_tuning 0.79s (within noise, already covered by max-autotune);
FirstBlockCache does not run on Z-Image (diffusers 0.38 block-detection / Dynamo).

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Studio diffusion (Phase 7): robust backend-flag snapshot/restore and restore on failed speeded load

- snapshot_backend_flags reads each flag defensively (getattr + hasattr), so a build/platform
  missing one (no cuda.matmul on CPU/MPS) still captures the rest instead of skipping the
  whole snapshot. restore_backend_flags restores each flag independently so one failure can't
  leave the others leaked process-wide.
- load_pipeline restores the flags (and clears the GPU cache) when the build fails after
  apply_speed_optims mutated the process-wide flags but before _state captured them for unload
  to restore -- otherwise a failed default/max load left cudnn.benchmark/TF32 on and
  contaminated later off generations.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output

Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.

* Studio diffusion (Phase 7) review fixes: offload fallback + bench scripts

- diffusion_memory: when group offload is unavailable and the plan falls back to
  whole-module offload, enable VAE tiling (the group plan left it off, but the fallback
  is the low-VRAM path where the decode spike can OOM). Covers both the group and
  sequential fallback branches.
- perf_verify: include the balanced-vs-off PSNR in the pass/fail condition, so a
  balanced bit-identity regression actually fails the check instead of exiting 0.
- compare_engines: --vae/--llm default to None (were author-absolute /mnt paths), and
  the load-progress poll has a 30 min deadline instead of looping forever on a hang.
- test for the group->model fallback enabling VAE tiling.

* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening

- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
  timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
  extract through a per-member containment check (Zip-Slip guard); expanduser the
  --install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
  the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
  installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
  sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
  crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs

Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.

Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.

* Studio diffusion (Phase 6) review round 2: img2img source dims + upscale repeats

Codex review on the native engine arg builder:

- build_sd_cpp_command emitted --width/--height unconditionally, so an
  img2img/inpaint/edit run that left dims unset forced a 1024x1024 resize/crop of
  the input. width/height are now Optional (None = unset): an image-conditioned
  run (init_img or ref_images) with unset dims omits the flags so sd.cpp derives
  the size from the input image (set_width_and_height_if_unset); a plain txt2img
  run with unset dims keeps the prior 1024x1024 default; explicit dims are always
  honored. width/height are read only by the builder, so the type change is local.

- build_sd_cpp_upscale_command used a truthiness guard (params.repeats and ...)
  that silently swallowed repeats=0 into sd-cli's default of one pass, turning an
  explicit no-op into a real upscale. It now rejects repeats < 1 with ValueError
  and emits the flag for any explicit value != 1.

Tests: img2img unset dims omit width/height (init_img and ref_images), explicit
dims emitted, txt2img keeps 1024; upscale rejects repeats=0 and omits the flag at
the default. (Two pre-existing binary-discovery tests fail only because a real
sd-cli is installed in this dev environment; unrelated to this change.)

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
2026-07-01 15:31:50 -03:00
Daniel Han
96940d87b7
Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac (#6679)
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict

Phase 1 of porting the richer diffusion stack onto the image-generation backend.

- Add a compartmentalized device/dtype policy module (diffusion_device.py)
  resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
  capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
  fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
  float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
  unload, and a new load are never blocked by a long denoise. Add per-generation
  cancellation via callback_on_step_end so an eviction or a superseding load
  preempts a running generation; a replacement load waits for it to stop before
  allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
  evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
  cancellation, and validate-before-evict, plus a GPU benchmark/regression
  script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
  against a saved reference.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy

Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.

Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.

73 prior + 35 new CPU tests pass.

* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling

Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.

Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.

112 CPU tests pass.

* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness

Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.

Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.

* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)

Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.

Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.

121 CPU tests pass.

* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting

Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.

Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.

127 CPU tests pass.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)

Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.

Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.

129 CPU tests pass.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac

Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.

- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
  text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
  CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
  to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
  --vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
  with the same precedence as the llama finder (env override, then the Studio
  install root, then in-tree, then PATH), an is_available/version probe, and a
  one-shot subprocess generate that streams progress and returns the PNG.
  runtime_env() prepends the binary's directory to the platform library path
  so a prebuilt's bundled libstable-diffusion.so resolves.
  select_diffusion_engine() is the pure routing decision (GPU backends to
  diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
  (macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
  Studio install root. resolve_release_asset() is a pure, unit-tested
  host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.

Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.

Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output

Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.

* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening

- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
  timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
  extract through a per-member containment check (Zip-Slip guard); expanduser the
  --install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
  the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
  installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
  sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
  crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs

Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.

Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.

---------

Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
2026-07-01 15:03:53 -03:00
pre-commit-ci[bot]
a927f4dc1e [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2026-07-01 13:58:13 +00:00
Daniel Han
977c9b7dd0 Add SDXL diffusion family (U-Net pipeline support)
SDXL is the first U-Net family in the diffusion backend: its denoiser is
pipe.unet (UNet2DConditionModel), not a DiT pipe.transformer, and a single-file
.safetensors is the whole pipeline rather than a transformer-only file. The
backend previously assumed a DiT transformer everywhere, so add the two hooks a
U-Net family needs and register SDXL.

DiffusionFamily gains denoiser_attr ("transformer" for DiT, "unet" for SDXL) and
single_file_is_pipeline (SDXL loads a single file via pipeline_class.from_single_file
with the base repo as config, instead of transformer_class.from_single_file plus a
companion assembly). _align_vae_dtype now reads the denoiser generically so img2img
and inpaint keep the VAE and U-Net dtypes aligned.

The non-GGUF trust gate is extended with a short, exact-match, safetensors-only
allowlist of official base repos (the SDXL base/refiner and sdxl-turbo), because
SDXL ships only as a full pipeline and has no unsloth-hosted GGUF. Local paths stay
trusted as before; a random repo, even one that detects as SDXL, is still rejected.

The image-conditioned and ControlNet workflows are the standard SDXL pipelines,
built around the resident modules via from_pipe like every other family, so SDXL
gets txt2img, img2img, inpaint, outpaint, upscale, LoRA and ControlNet. There is no
native sd.cpp mapping yet, so the no-GPU route falls back to diffusers.

Frontend catalog gains SDXL Base 1.0 and SDXL Turbo entries with SDXL step/guidance
defaults (Turbo: few steps, no CFG; base: ~30 steps, real CFG).

Tests: new test_diffusion_sdxl.py (family shape, detection, trust allowlist, model
kind, U-Net VAE-dtype alignment, LoRA gate) plus loader-branch tests in
test_diffusion_backend.py (pipeline-kind from_pretrained, single-file whole-pipeline
from_single_file, allowlist accept/reject). Verified live on GPU: sdxl-turbo loads
both as a pipeline and as a single file and generates coherent txt2img + img2img.
2026-07-01 13:57:07 +00:00
Daniel Han
38ed3ce5b5 Merge remote-tracking branch 'origin/diffusion-phase16-native-engine-routing' into diffusion-image-workflows
# Conflicts:
#	studio/backend/core/inference/diffusion.py
#	studio/backend/core/inference/diffusion_families.py
#	studio/backend/tests/test_sd_cpp_install.py
#	studio/frontend/src/components/assistant-ui/model-selector/pickers.tsx
#	studio/frontend/src/features/images/api.ts
#	studio/frontend/src/features/images/images-page.tsx
#	studio/install_sd_cpp_prebuilt.py
2026-07-01 11:48:33 +00:00
Daniel Han
4fec0bb79c Merge branch 'diffusion-phase8-quant' into diffusion-phase9-prequant
# Conflicts:
#	scripts/compare_engines.py
2026-07-01 11:29:36 +00:00
Daniel Han
5d86a7685a Merge branch 'diffusion-phase7-perf' into diffusion-phase8-quant
# Conflicts:
#	studio/backend/core/inference/diffusion.py
2026-07-01 11:29:00 +00:00
Daniel Han
114baa6607 Merge branch 'diffusion-phase6-features' into diffusion-phase7-perf
# Conflicts:
#	studio/backend/core/inference/diffusion_memory.py
#	studio/backend/core/inference/diffusion_speed.py
2026-07-01 11:27:02 +00:00
Daniel Han
48628252bd Merge remote-tracking branch 'origin/image-generation' into diffusion-phase4-native
# Conflicts:
#	scripts/diffusion_bench.py
#	scripts/diffusion_quality.py
#	studio/backend/core/inference/diffusion.py
#	studio/backend/core/inference/diffusion_device.py
#	studio/backend/core/inference/diffusion_families.py
#	studio/backend/core/inference/diffusion_memory.py
#	studio/backend/core/inference/diffusion_precision.py
#	studio/backend/core/inference/diffusion_speed.py
#	studio/backend/models/inference.py
#	studio/backend/routes/inference.py
#	studio/backend/tests/test_diffusion_backend.py
#	studio/backend/tests/test_diffusion_device.py
#	studio/backend/tests/test_diffusion_memory.py
#	studio/backend/tests/test_diffusion_precision.py
#	studio/backend/tests/test_diffusion_speed.py
2026-07-01 11:19:15 +00:00
Daniel Han
237d07b035 Studio Images: clearer error for an unsupported diffusion model
When a repo id resolves to no diffusion family the load raised 'Could not infer a
diffusion family... Pass family_override (z-image)', which points at an unrelated
family and doesn't say what is supported. Replace it with a message that lists the
supported families (from a new supported_family_names helper) and notes that video
models and image models whose diffusers transformer has no single-file loader are
not supported. Applies to both the diffusers and native sd.cpp load paths. Also
refreshes two stale family-registry comments that still called FLUX.2-dev omitted.
2026-07-01 10:17:35 +00:00
Daniel Han
dfa9777fe3 Studio Images: add the FLUX.2-dev model family
Loading unsloth/FLUX.2-dev-GGUF failed because detect_family knew only the
Qwen3-based FLUX.2-klein, so FLUX.2-dev (the full, Mistral-based Flux2Pipeline)
resolved to nothing and the load errored. Add a flux.2-dev family: Flux2Pipeline
+ Flux2Transformer2DModel over the black-forest-labs/FLUX.2-dev base repo (gated,
reachable with an HF token), with its FLUX.2 32-channel VAE and Mistral text
encoder wired for the sd-cli path from the open Comfy-Org/flux2-dev mirror.
text-to-image only: diffusers 0.38 ships no Flux2 img2img / inpaint pipeline for
dev. Frontend gets sensible dev defaults (28 steps, guidance 4), distinct from
klein's turbo defaults. Verified live: GGUF load resolves the family + gated base
repo and generates a real 1024x1024 image on GPU.
2026-07-01 09:58:09 +00:00
pre-commit-ci[bot]
a62dc39303 [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2026-07-01 01:25:36 +00:00
Daniel Han
b14e2f9be7 Studio diffusion: image workflows (safetensors, image-conditioned, editing) + Images UI
Backend:
- Load non-GGUF safetensors models: full bnb-4bit pipelines and single-file
  fp8 transformers, gated to the unsloth org plus a curated allowlist.
- Image-conditioned workflows built with Pipeline.from_pipe so they reuse the
  loaded transformer/VAE/text-encoder with no extra VRAM: img2img, inpaint,
  outpaint, and a hires-fix upscale pass.
- Instruction editing as its own family kind (Qwen-Image-Edit-2511,
  FLUX.1-Kontext-dev) and FLUX.2-klein reference conditioning (single and
  multi-reference) plus klein inpaint.
- Auto-resize odd-sized inputs to a multiple of 16 (and resize the matched
  mask) so img2img/inpaint/edit no longer reject non-/16 uploads. Bound the
  decoded image size and cap upscale output to avoid OOM on large inputs.
- Fixes: from_pipe defaulting to a float32 recast that crashed torchao
  quantized transformers; image-conditioned calls forcing the slider size
  onto the input image. Native sd.cpp engine rejects image-conditioned and
  reference requests it cannot serve.

Frontend:
- Redesigned Images page with capability-gated workflow tabs (Create,
  Transform, Inpaint, Extend, Upscale, Reference, Edit), a brush mask editor,
  client-side outpaint, and a multi-reference picker.
- Advanced options moved to a right-docked panel mirroring Chat: closed by
  default, toggled by a single fixed top-bar button that stays in place.

sd.cpp installer: pin the release, verify each download's sha256, add a
download timeout, and make the source repo configurable for a future mirror.
2026-07-01 01:23:52 +00:00
Daniel Han
6ae6fb1c45
Studio diffusion (Phase 2): memory planner, streamed offload, fp8 TE, speed layer, quality harness (#6675)
---------

Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
2026-06-30 19:30:57 -03:00
Daniel Han
ecf028780d
Studio diffusion (Phase 1): cross-platform device policy, fp16 guard, lock split, validate-before-evict (#6670)
---------

Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
2026-06-30 16:33:47 -03:00
Daniel Han
8bdd307889 Studio diffusion (Phase 8) review fixes: quant compile + nvfp4 path
- diffusion: a torchao-quantized transformer is committed only compiled. A dense model
  resolves to speed_mode=off, which would run the quant eager (~30x slower than the GGUF
  it replaced), so when transformer_quant engaged and speed resolved to off, promote to
  default (regional compile); warn loudly if compile still does not engage.
- diffusion_transformer_quant: build the nvfp4 config with use_triton_kernel=False so the
  CUTLASS FP4 path is used (torchao defaults to the Triton kernel, which needs MSLK);
  otherwise the smoke probe fails on CUTLASS-only Blackwell and silently drops to GGUF.
- nvfp4_probe: repo-relative output dir + --out-dir (was an author-absolute /mnt path).
- test asserts the eager-quant -> default-compile promotion.
2026-06-29 05:38:41 +00:00
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2026-06-26 11:24:35 +00:00
Daniel Han
b90f833469 Studio diffusion (Phase 9): pre-quantized transformer loading
The Phase 8 fast transformer_quant path materialises the dense bf16 transformer on
the GPU and torchao-quantises it in place, so its load peak is ~2x GGUF's (~21 vs
13.4 GB) plus a ~12 GB download. Add a pre-quantized branch: quantise once offline
(scripts/build_prequant_checkpoint.py) and at runtime build the transformer skeleton
on the meta device (accelerate.init_empty_weights) and load_state_dict(assign=True)
the quantized weights, so the dense bf16 never touches the GPU.

Measured (B200, Z-Image fp8): full-pipeline GPU load peak 21.2 -> 14.6 GB (matching
GGUF's 13.4), on-disk 12 -> 6.28 GB, output bit-identical (LPIPS 0.0). It is the same
torchao config + min_features filter the runtime path uses, applied ahead of time.

New core/inference/diffusion_prequant.py (resolve_prequant_source +
load_prequantized_transformer, best-effort, lazy imports). diffusion.py
_load_dense_quant_pipeline tries the pre-quant source first and falls back to the
dense materialise+quantise path, then to GGUF, so the default is unchanged.
DiffusionLoadRequest gains transformer_prequant_path; DiffusionFamily gains an empty
prequant_repos map for hosted checkpoints (hosting deferred). Hermetic CPU tests for
the resolver, the meta-init+assign loader, and the backend branch selection +
fallbacks; GPU verification via scripts/verify_prequant_backend.py.
2026-06-26 11:23:20 +00:00
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2026-06-26 06:17:18 +00:00
Daniel Han
983f2c14a0 Studio diffusion (Phase 8): opt-in fast transformer (torchao int8/fp8/fp4 on a dense source)
Add an opt-in transformer_quant mode that loads the dense bf16 transformer and
torchao-quantises it onto the low-precision tensor cores, instead of the GGUF
transformer (which dequantises to bf16 per matmul and so runs at bf16 rate). On a
B200 (Z-Image-Turbo, 1024px/8 steps): auto picks fp8 at 0.614s vs GGUF+compile's
0.823s (1.34x), int8 0.626s (1.32x), both at lower LPIPS than GGUF's own 4-bit floor.

GGUF+compile stays the low-memory default and the fallback. The mode is gated on
CUDA + bf16 + resident VRAM headroom (the dense load peaks ~21GB vs GGUF's 13GB);
any unsupported arch/scheme, OOM, or quant failure falls back to GGUF with a logged
reason. auto picks the best scheme per GPU via a real quantise+matmul smoke probe
(Blackwell nvfp4/fp8/mxfp8, Ada/Hopper fp8, Ampere int8); a min-features filter skips
the tiny projections that crash int8's torch._int_mm. New module mirrors
diffusion_precision.py; quant runs before compile before placement.

184 -> tests pass; new test_diffusion_transformer_quant.py plus backend/route
coverage. scripts/diffusion_bench.py gains --transformer-quant; scripts/quant_probe.py
is the standalone torchao lever probe.
2026-06-26 06:15:18 +00:00
oobabooga
a0472d2bff Match edit keywords by id segment and sanitize generate-route errors 2026-06-26 01:44:59 -03:00
Daniel Han
395816cf7e Studio diffusion (Phase 7): accuracy-preserving speed pass
Re-review of the diffusion stack (#6675/#6679/#6680) surfaced one real accuracy
bug and a dead-on-arrival speed path; this fixes both and adds the lossless /
near-lossless wins, all measured on a B200.

Correctness:
- TF32 global-state leak (fix). speed_mode=max flipped torch.backends.*.allow_tf32
  process-wide and never restored them, so a later `off` load silently inherited
  TF32 and was no longer bit-identical. Added snapshot_backend_flags /
  restore_backend_flags (TF32 + cudnn.benchmark), captured before the speed layer
  runs and restored on unload. Verified: load max -> unload -> load off is now
  byte-identical (PSNR inf) to a fresh off.
- sd-cli timeout could hang forever. _run() blocked in `for line in stdout` and
  only checked the timeout after EOF, so a child stuck in model load / GPU init
  with no output ignored the timeout. Drained stdout on a reader thread with a
  wall-clock deadline. Added a silent-hang regression test.

Speed (diffusers path), near-lossless, opt-in tiers:
- Regional torch.compile now runs on the GGUF transformer. The is_gguf gate (and
  Z-Image's supports_torch_compile=False) were stale: compile_repeated_blocks
  compiles and runs ~2.2x faster on the GGUF Z-Image transformer on
  torch 2.9.1 / diffusers 0.38 (the per-op dequant stays eager, the rest of the
  block compiles). Measured: off 1.80s -> default 0.82s/gen (+54.7%), PSNR 37.7 dB
  vs eager -- far above the Q4 quant noise floor (~21 dB), so it does not move
  output quality. Gate relaxed; default tier delivers it.
- cudnn.benchmark added to the default tier (autotunes the fixed-shape VAE convs).
- torch.inference_mode() around the pipeline call (lossless, strictly faster than
  the no_grad diffusers uses internally).

Memory path:
- VAE tiling (not bit-identical >1MP) restricted to the model/sequential/CPU tiers;
  the balanced (group) tier keeps exact slicing only, so it is now bit-identical to
  the resident image (verified PSNR inf) and slightly faster.
- Group offload adds non_blocking + record_stream on the CUDA stream path to
  overlap each block's H2D copy with compute (lossless; gated on the installed
  diffusers signature so older versions still work).

Native (sd.cpp) path:
- native_speed_flags: a first-class speed knob (default -> --diffusion-fa, a
  near-lossless CUDA win that was previously only added on offload tiers; max also
  -> --diffusion-conv-direct). conv-direct stays opt-in: measured +45% on CUDA, so
  it is never auto-on. Engine generate() merges it, de-duped against offload flags.

Default profile: a GGUF model with no explicit speed_mode now resolves to the
`default` profile (resolve_speed_mode), since compile's perturbation sits below the
quantisation noise floor and so does not reduce quality versus the dense reference;
out of the box a GGUF Z-Image generation drops from 1.80s to 0.81s. Dense models
stay `off` / bit-identical, and an explicit speed_mode -- including "off" -- is
always honored, so the byte-identical path remains one flag away and is the
regression reference.

Tooling: scripts/compile_probe.py (eager vs compiled GGUF probe), scripts/
perf_verify.py (the B200 verification above), and diffusion_bench.py gains
--speed-mode so the speed tiers are benchmarkable.

Tests: 183 passing (was 166); new coverage for the backend-flag snapshot/restore,
GGUF compile eligibility, the balanced tiling/slicing split, native_speed_flags +
the engine de-dup, and the sd-cli silent-hang timeout.
2026-06-26 03:18:44 +00:00
oobabooga
7699ce763d Guard superseded loads, redact load errors, drop chat models from the image picker, clamp runs 2026-06-25 12:59:34 -03:00
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2026-06-25 14:43:45 +00:00
Daniel Han
dbb0292561 Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)
Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.

Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.

129 CPU tests pass.
2026-06-25 14:42:54 +00:00
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2026-06-25 13:56:37 +00:00
Daniel Han
817e14ad19 Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting
Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.

Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.

127 CPU tests pass.
2026-06-25 13:55:08 +00:00
Daniel Han
9de8684a98 Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)
Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.

Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.

121 CPU tests pass.
2026-06-25 13:55:08 +00:00
Daniel Han
2f00c77e75 Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling
Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.

Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.

112 CPU tests pass.
2026-06-25 13:55:08 +00:00
Daniel Han
3a0bd55bdf Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy
Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.

Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.

73 prior + 35 new CPU tests pass.
2026-06-25 13:55:08 +00:00
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2026-06-25 11:30:41 +00:00
Daniel Han
8ef51d744b Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict
Phase 1 of porting the richer diffusion stack onto the image-generation backend.

- Add a compartmentalized device/dtype policy module (diffusion_device.py)
  resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
  capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
  fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
  float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
  unload, and a new load are never blocked by a long denoise. Add per-generation
  cancellation via callback_on_step_end so an eviction or a superseding load
  preempts a running generation; a replacement load waits for it to stop before
  allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
  evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
  cancellation, and validate-before-evict, plus a GPU benchmark/regression
  script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
  against a saved reference.
2026-06-25 11:14:39 +00:00
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2026-06-25 04:11:49 +00:00
oobabooga
002b1216ee Address Codex review: FP16 fallback on pre-Ampere, forward HF token, hide edit models, download outside the load lock 2026-06-25 01:08:18 -03:00
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2026-06-25 03:21:55 +00:00
oobabooga
2a5de505df Cancel diffusion loads on unload, mask seeds to JS-safe range, skip malformed gallery records 2026-06-24 23:30:29 -03:00
oobabooga
818ddb828f Add FLUX.2-klein-9B to the curated image models 2026-06-24 22:31:57 -03:00
oobabooga
6411f9464a Add FLUX.2-klein-4B via Flux2KleinPipeline 2026-06-24 22:09:59 -03:00
oobabooga
5d80d30168 Support Qwen-Image and FLUX.1 image models alongside Z-Image 2026-06-24 21:42:57 -03:00