Memory planning and dense-quant path: size a local diffusers base's
resident companions from its on-disk VAE and text-encoder weights instead
of folding them to zero, feed the distilled variant hint into the runtime
headroom estimate so turbo and schnell models are not over-reserved, place
group-offload companions resident before attaching the transformer hooks
so a failed placement falls back to whole-module offload instead of
crashing, and bail out of the dense transformer download before it starts
when the requested quant scheme is unsupported so the load falls back to
GGUF cleanly.
sd.cpp stack: scrub the native path lease secret from sd-cli child env,
redact native load-progress errors, forward the resolved accelerator when
auto-installing a forced-native binary, release stale diffusion GPU
ownership on CPU-native loads, and remove the sd.cpp install tree on
uninstall.
Prequant and scripts: reject prequant artifacts missing base_model_id
when a base is requested, expanduser before checkpoint existence checks,
record and validate the int8 exclusion filter and fp8 fast-accum in
checkpoint metadata, make verify_prequant_backend allowlist its local
checkpoint and fail on missing or bad LPIPS and on load-peak regressions,
average only finite PSNR values in diffusion_quality, and reset the
process-wide attention backend between perf probe variants.
API and UI: normalize attention_backend casing before Literal validation,
close hidden popovers when leaving the Images page, and clear the stale
quant label when loading a direct local GGUF file.
Backend:
- Sanitize a blank hf_token to None in begin_load and load_pipeline, so the
default empty Studio token loads anonymously instead of 401ing as an explicit
empty credential.
- Free the ACTIVE diffusion engine before LLM training and in the delete-cached
guard: on a native (sd_cpp) selection the diffusers singleton reports
unloaded, so training could start against a live sd-cli generation and
delete-cached could remove a GGUF the native engine is using. Both now go
through diffusion_engine_router.get_active_diffusion_engine().
- Refuse delete-cached while a background image load is downloading the repo
(or its companion base): status().loaded is False in that window, but the
delete would yank blobs from under the in-flight assembly. Both engines
expose the in-flight ids via a new loading_repo_ids().
- Cap request seeds at 2**53-1: seeds round-trip through JSON gallery recipes,
where JavaScript rounds larger integers, so a restored recipe generated a
different image. Random seeds were already masked to this range.
- Add the task field to CachedModelRepo: the handler sets it for cached
diffusers image repos but response_model silently dropped it, letting
image-only repos pass the chat picker's task gate.
Frontend:
- Offset sequential run seeds by the batch size: the native engine seeds image
j of a run at seed+j, so a +1 run offset regenerated the previous run's
batch-mates.
- Revert the optimistic quant selection when a load fails to start.
- Stop disabling the Images page on chat-only hosts: the native sd.cpp engine
exists exactly for the no-GPU route.
Re-reviewed each merged phase PR against this branch's tip and fixed what is
still real:
- A superseded background load no longer cancels the current model's in-flight
generation: the load-token check now runs BEFORE the cancel signal, with a
re-check under the generate lock (Phase 1 review).
- enable_model_cpu_offload / enable_sequential_cpu_offload now forward the
resolved target device; diffusers defaults to CUDA, which broke offloaded
loads on non-CUDA accelerators such as Intel XPU (Phase 2 review).
- build_sd_cpp_command rejects a None prompt (str(None) previously slipped
into argv as the literal "None") and a mask without an init image, which
is an invalid sd-cli inpaint invocation (Phase 4/6 review).
- The dense-quant OOM fallback drops the caught exception before
clear_gpu_cache(): the traceback pinned the partially built dense
transformer, so the VRAM this cleanup exists to reclaim stayed allocated
through the GGUF rebuild (Phase 8 review).
- Pre-quantized transformers (built via from_config) are eval()'d to match
the from_pretrained paths, so train-mode layers cannot make prequant
inference nondeterministic (Phase 9 review).
- FBCache state is reset before each generation when a step cache is engaged:
diffusers never clears the stateful first-block residuals on the resident
transformer, so a resolution or batch change on the next request hit a
shape mismatch, and an unchanged request could reuse stale residuals
(Phase 12 review).
Each fix carries a regression test; the full diffusion battery passes.
- _is_trusted_diffusion_repo: wrap Path.exists() so a repo id with invalid
characters (or a bare owner/name id) can't raise OSError; treat any failure as
not-a-local-path and fall through to the unsloth/ allowlist. validate_load_request
still raises the clear FileNotFoundError for a genuinely missing local pick.
- generate(): reject mask_image / upscale / reference_images supplied without an
input image, and reject reference_images on a family that does not support
reference conditioning, instead of silently degrading to txt2img / img2img.
Three chained bugs that made Z-Image (and other GGUF DiTs) crash at generation
on anything but a huge, fully-idle GPU. Verified end to end on an RTX 6000 Ada:
Q2_K now plans resident and generates a real 1024x1024 PNG on both the resident
and forced-group-offload paths.
- Memory planner over-estimated the GGUF transformer's resident size. diffusers
keeps GGUF weights PACKED (uint8 GGUFParameter) and dequantises per-matmul
transiently, so resident VRAM is ~= the on-disk size, not the unpacked bf16
size (measured: Q2_K 3.64->3.68 GiB, Q8_0 7.22->7.25 GiB). The old per-quant
expansion (x8 for Q2) over-estimated ~7.6x, so a 3.6 GB model on a 48 GB-free
card was judged a "tight fit" and forced into group offload. Replace the
multiplier table with estimate_gguf_resident_mib = storage * 1.05 (matches
diffusers' own get_memory_footprint of a loaded GGUF model).
- torch.compile with fullgraph=True crashed under CPU offload: group/model/
sequential offload installs a @torch.compiler.disable'd ModuleGroup.onload_
hook, which graph-breaks. Drop fullgraph when offloading is planned, same as
the existing step-cache case (fullgraph = not (cache_active or offload_active)).
This mirrors diffusers' documented compile+offload guidance.
- compile_repeated_blocks compiles one graph per distinct block shape, but
Z-Image's "repeated" blocks are heterogeneous (~11 variants), above dynamo's
default recompile_limit of 8, so a resident load hard-errored under fullgraph.
Raise the limit (diffusers' documented fix for regional-compile recompilation).
Confirmed force_parameter_static_shapes=False is the wrong lever: same variant
count, ~6x slower compile.
Also drops the now-dead infer_gguf_quant_label / gguf_filename plumbing and adds
regression tests for the estimate and the offload fullgraph drop.
Six correctness fixes to the diffusion stack, found reviewing the merged
phase PRs on this branch:
- load_pipeline: restore the try/finally guard around the speed/quant/
placement span. A failure after apply_speed_optims (e.g. OOM in quant or
the memory plan) left TF32/cudnn flags flipped process-wide and the
half-built pipe resident in VRAM. Now restores the flags and frees VRAM
on a failed load.
- sd-cli Popen binds to the parent (PR_SET_PDEATHSIG via child_popen_kwargs,
matching the llama.cpp sites), so a parent crash mid-generation can't
orphan it holding VRAM/RAM.
- Native begin_load uses the filename-fallback family detector the route
validated with, so a local .gguf whose family keyword lives only in the
basename no longer dead-ends 400 on a no-GPU host.
- Generate error handler matches exact sentinel messages instead of the
"cancelled" substring, fixing a 409 misroute and a raw sd-cli output leak.
- find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME/STUDIO_HOME like the
installer, so a custom Studio home resolves.
- Drop the redundant _tf32_prev bookkeeping; snapshot/restore_backend_flags
is now the single owner of the TF32/cudnn restore.
The two client-state messages are now shared constants so the 409-vs-500
contract can't drift. Adds a regression test for each behavioral fix.
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict
Phase 1 of porting the richer diffusion stack onto the image-generation backend.
- Add a compartmentalized device/dtype policy module (diffusion_device.py)
resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
unload, and a new load are never blocked by a long denoise. Add per-generation
cancellation via callback_on_step_end so an eviction or a superseding load
preempts a running generation; a replacement load waits for it to stop before
allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
cancellation, and validate-before-evict, plus a GPU benchmark/regression
script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
against a saved reference.
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* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy
Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.
Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.
73 prior + 35 new CPU tests pass.
* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling
Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.
Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.
112 CPU tests pass.
* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness
Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.
Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.
* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)
Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.
Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.
121 CPU tests pass.
* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting
Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.
Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.
127 CPU tests pass.
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* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)
Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.
Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.
129 CPU tests pass.
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* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac
Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.
- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
--vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
with the same precedence as the llama finder (env override, then the Studio
install root, then in-tree, then PATH), an is_available/version probe, and a
one-shot subprocess generate that streams progress and returns the PNG.
runtime_env() prepends the binary's directory to the platform library path
so a prebuilt's bundled libstable-diffusion.so resolves.
select_diffusion_engine() is the pure routing decision (GPU backends to
diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
(macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
Studio install root. resolve_release_asset() is a pure, unit-tested
host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.
Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.
Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.
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* Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine
Builds on Phase 4's native stable-diffusion.cpp engine, extending it from
text-to-image to the wider feature surface, since sd.cpp supports all of these
through the binary already. Pure command-builder additions plus one engine
method, so the txt2img path is unchanged.
- sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img +
strength make a run img2img, adding mask makes it inpaint, ref_images drives
FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and
lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New
SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run
mode (input image + esrgan model, no prompt / text encoders).
- sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so
generate() (now carrying the conditioning flags) and a new upscale() reuse
the same streaming / error / output-check path.
- scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img /
--strength / --upscale-model / --upscale-repeats.
Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the
upscale builder and its validation, and the engine's img2img + upscale paths.
Full diffusion suite 176 passing.
Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the
init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale
(512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing
coherent images. Video and the diffusers-path feature wiring are deferred.
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* Studio diffusion (Phase 7): accuracy-preserving speed pass
Re-review of the diffusion stack (#6675/#6679/#6680) surfaced one real accuracy
bug and a dead-on-arrival speed path; this fixes both and adds the lossless /
near-lossless wins, all measured on a B200.
Correctness:
- TF32 global-state leak (fix). speed_mode=max flipped torch.backends.*.allow_tf32
process-wide and never restored them, so a later `off` load silently inherited
TF32 and was no longer bit-identical. Added snapshot_backend_flags /
restore_backend_flags (TF32 + cudnn.benchmark), captured before the speed layer
runs and restored on unload. Verified: load max -> unload -> load off is now
byte-identical (PSNR inf) to a fresh off.
- sd-cli timeout could hang forever. _run() blocked in `for line in stdout` and
only checked the timeout after EOF, so a child stuck in model load / GPU init
with no output ignored the timeout. Drained stdout on a reader thread with a
wall-clock deadline. Added a silent-hang regression test.
Speed (diffusers path), near-lossless, opt-in tiers:
- Regional torch.compile now runs on the GGUF transformer. The is_gguf gate (and
Z-Image's supports_torch_compile=False) were stale: compile_repeated_blocks
compiles and runs ~2.2x faster on the GGUF Z-Image transformer on
torch 2.9.1 / diffusers 0.38 (the per-op dequant stays eager, the rest of the
block compiles). Measured: off 1.80s -> default 0.82s/gen (+54.7%), PSNR 37.7 dB
vs eager -- far above the Q4 quant noise floor (~21 dB), so it does not move
output quality. Gate relaxed; default tier delivers it.
- cudnn.benchmark added to the default tier (autotunes the fixed-shape VAE convs).
- torch.inference_mode() around the pipeline call (lossless, strictly faster than
the no_grad diffusers uses internally).
Memory path:
- VAE tiling (not bit-identical >1MP) restricted to the model/sequential/CPU tiers;
the balanced (group) tier keeps exact slicing only, so it is now bit-identical to
the resident image (verified PSNR inf) and slightly faster.
- Group offload adds non_blocking + record_stream on the CUDA stream path to
overlap each block's H2D copy with compute (lossless; gated on the installed
diffusers signature so older versions still work).
Native (sd.cpp) path:
- native_speed_flags: a first-class speed knob (default -> --diffusion-fa, a
near-lossless CUDA win that was previously only added on offload tiers; max also
-> --diffusion-conv-direct). conv-direct stays opt-in: measured +45% on CUDA, so
it is never auto-on. Engine generate() merges it, de-duped against offload flags.
Default profile: a GGUF model with no explicit speed_mode now resolves to the
`default` profile (resolve_speed_mode), since compile's perturbation sits below the
quantisation noise floor and so does not reduce quality versus the dense reference;
out of the box a GGUF Z-Image generation drops from 1.80s to 0.81s. Dense models
stay `off` / bit-identical, and an explicit speed_mode -- including "off" -- is
always honored, so the byte-identical path remains one flag away and is the
regression reference.
Tooling: scripts/compile_probe.py (eager vs compiled GGUF probe), scripts/
perf_verify.py (the B200 verification above), and diffusion_bench.py gains
--speed-mode so the speed tiers are benchmarkable.
Tests: 183 passing (was 166); new coverage for the backend-flag snapshot/restore,
GGUF compile eligibility, the balanced tiling/slicing split, native_speed_flags +
the engine de-dup, and the sd-cli silent-hang timeout.
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* Studio diffusion (Phase 7): max tier uses max-autotune-no-cudagraphs + engine/lever benchmarks
The opt-in `max` speed tier now compiles the repeated block with
mode=max-autotune-no-cudagraphs (dynamic=False) instead of the default mode:
Triton autotuning for GEMM/conv-heavier models, gated to the tier where a longer
cold compile is acceptable. CUDA-graph modes (reduce-overhead / max-autotune) are
deliberately avoided -- both crash on the regionally-compiled block (its static
output buffer is overwritten across denoise steps), measured.
Adds two reproducible benchmarks used to validate the optimization research:
- scripts/compare_engines.py: PyTorch (diffusers GGUF) vs native sd.cpp head-to-head.
- scripts/leverage_probe.py: coordinate_descent_tuning + FirstBlockCache probes.
Measured on B200 (Z-Image Q4_K_M, 1024px, 8 steps): default compile 0.80s/gen;
coordinate_descent_tuning 0.79s (within noise, already covered by max-autotune);
FirstBlockCache does not run on Z-Image (diffusers 0.38 block-detection / Dynamo).
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* Studio diffusion (Phase 8): opt-in fast transformer (torchao int8/fp8/fp4 on a dense source)
Add an opt-in transformer_quant mode that loads the dense bf16 transformer and
torchao-quantises it onto the low-precision tensor cores, instead of the GGUF
transformer (which dequantises to bf16 per matmul and so runs at bf16 rate). On a
B200 (Z-Image-Turbo, 1024px/8 steps): auto picks fp8 at 0.614s vs GGUF+compile's
0.823s (1.34x), int8 0.626s (1.32x), both at lower LPIPS than GGUF's own 4-bit floor.
GGUF+compile stays the low-memory default and the fallback. The mode is gated on
CUDA + bf16 + resident VRAM headroom (the dense load peaks ~21GB vs GGUF's 13GB);
any unsupported arch/scheme, OOM, or quant failure falls back to GGUF with a logged
reason. auto picks the best scheme per GPU via a real quantise+matmul smoke probe
(Blackwell nvfp4/fp8/mxfp8, Ada/Hopper fp8, Ampere int8); a min-features filter skips
the tiny projections that crash int8's torch._int_mm. New module mirrors
diffusion_precision.py; quant runs before compile before placement.
184 -> tests pass; new test_diffusion_transformer_quant.py plus backend/route
coverage. scripts/diffusion_bench.py gains --transformer-quant; scripts/quant_probe.py
is the standalone torchao lever probe.
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* Studio diffusion (Phase 8): consumer-GPU tuning - lock fp8 fast accumulate, prefer fp8 over mxfp8, reject 2:4 sparsity
Consumer Blackwell halves tensor-core throughput on FP32 accumulate (fp8 419 vs 838
TFLOPS with FP16 accumulate; bf16 209), so:
- fp8 config locks use_fast_accum=True (Float8MMConfig). torchao already defaults it on;
pinning it guards consumer cards against a default change. On B200 it is identical
speed and slightly better quality (LPIPS 0.050 vs 0.091).
- the Blackwell auto ladder prefers fp8 over mxfp8 (measured faster + more accurate).
2:4 semi-structured sparsity evaluated and rejected (scripts/sparse_accum_probe.py):
2:4 magnitude-prune + fp8 gives LPIPS 0.858 (broken image) with no fine-tune, the
cuSPARSELt kernel errors on torch 2.9, and it does not compose with torch.compile
(our main ~2x). Documented as a dead end, not shipped.
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* Studio diffusion (Phase 8): add fp8 fast-accum overflow verification probe
scripts/fp8_overflow_check.py hooks every quantised linear during a real Z-Image
generation and reports max-abs + non-finite counts for use_fast_accum True vs False.
Confirms fast accumulation is an accumulation-precision knob, not an overflow one:
across 276 linears, including Z-Image's ~1.0e6 activation peaks (which overflow FP16),
0 non-finite elements and identical max-abs for both modes.
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* Studio diffusion (Phase 8): detect consumer vs data-center GPU for fp8 accumulate, with user override
Consumer/workstation GPUs (GDDR) halve fp8 FP32-accumulate throughput, so they want
fast (FP16) accumulate; data-center HBM parts (B200/H100/A100/L40) are not nerfed and
prefer the higher-precision FP32 accumulate. Add _is_consumer_gpu() (token-exact match
on the device name per NVIDIA's GPU list, so workstation A4000 != data-center A40;
GeForce/TITAN and unknown default to consumer) and gate the fp8 use_fast_accum on it.
Measured: fast accumulate is ~2x on consumer Blackwell and ~8% on B200 (0.608 vs 0.665s),
no overflow, quality below the quant noise floor. So the default leans to accuracy on
data-center; a new request field transformer_quant_fast_accum (null=auto, true/false=force)
lets the operator override per load (scripts/diffusion_bench.py --fp8-fast-accum auto|on|off).
187 diffusion tests pass (+ consumer detection, _resolve_fast_accum, and the override
threading).
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* Studio diffusion (Phase 8): add NVFP4 probe documenting it is not yet a win on torch 2.9
scripts/nvfp4_probe.py measures NVFP4 via torchao on the real Z-Image transformer.
Finding (B200, 1024px/8 steps): NVFP4 is a torchao feature and DOES run with
use_triton_kernel=False (the default triton path needs the missing MSLK library), but
only at bf16-compile rate (0.667s vs fp8 0.592s) -- it dequantises FP4->bf16 rather than
using the FP4 tensor cores. The real FP4 speedup needs MSLK or torch>=2.11 + torchao's
CUTLASS FP4 GEMM. The smoke probe (default triton=True) already keeps NVFP4 out of auto
on this env, so auto correctly stays on fp8; NVFP4 activates automatically once fast.
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* Studio diffusion (Phase 8): prefer fp8 over nvfp4 in Blackwell auto ladder
Validated NVFP4 on torch 2.11 + torchao CUTLASS FP4 in an isolated env. The FP4
tensor-core GEMM is genuinely active there (a 16384^3 GEMM hits ~3826 TFLOPS,
2.52x bf16 and 1.37x fp8), but it only beats fp8 on very large GEMMs. At the
diffusion transformer's shapes (hidden ~3072, MLP ~12288, M~4096) NVFP4 is both
slower (0.81x fp8 end to end on Z-Image 1024px) and less accurate (LPIPS 0.166
vs fp8's 0.044). Reorder the Blackwell auto ladder to fp8 before nvfp4 so auto is
correct even on a future MSLK-equipped box; nvfp4 stays an explicit opt-in. Add
scripts/nvfp4_t211_probe.py (extension diagnostics + GEMM micro + end-to-end).
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* Studio diffusion (Phase 9): pre-quantized transformer loading
The Phase 8 fast transformer_quant path materialises the dense bf16 transformer on
the GPU and torchao-quantises it in place, so its load peak is ~2x GGUF's (~21 vs
13.4 GB) plus a ~12 GB download. Add a pre-quantized branch: quantise once offline
(scripts/build_prequant_checkpoint.py) and at runtime build the transformer skeleton
on the meta device (accelerate.init_empty_weights) and load_state_dict(assign=True)
the quantized weights, so the dense bf16 never touches the GPU.
Measured (B200, Z-Image fp8): full-pipeline GPU load peak 21.2 -> 14.6 GB (matching
GGUF's 13.4), on-disk 12 -> 6.28 GB, output bit-identical (LPIPS 0.0). It is the same
torchao config + min_features filter the runtime path uses, applied ahead of time.
New core/inference/diffusion_prequant.py (resolve_prequant_source +
load_prequantized_transformer, best-effort, lazy imports). diffusion.py
_load_dense_quant_pipeline tries the pre-quant source first and falls back to the
dense materialise+quantise path, then to GGUF, so the default is unchanged.
DiffusionLoadRequest gains transformer_prequant_path; DiffusionFamily gains an empty
prequant_repos map for hosted checkpoints (hosting deferred). Hermetic CPU tests for
the resolver, the meta-init+assign loader, and the backend branch selection +
fallbacks; GPU verification via scripts/verify_prequant_backend.py.
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* Studio diffusion (Phase 10): attention-backend selection
Add a selectable attention kernel via the diffusers set_attention_backend
dispatcher. Attention is memory-bandwidth bound, so a better kernel is an
end-to-end win orthogonal to the linear-weight quantisation (it speeds the QK/PV
matmuls torchao never touches) and composes with torch.compile.
auto picks the best exact backend for the device: cuDNN fused attention
(_native_cudnn) on NVIDIA when a speed profile is active, measured ~1.18x
end-to-end on a B200 (Z-Image 1024px/8 steps) with LPIPS ~0.004 vs the default
(below the compile/quant noise floor); native SDPA elsewhere and when speed=off
(so off stays bit-identical). Explicit native/cudnn/flash/flash3/flash4/sage/
xformers/aiter are honored, and an unavailable kernel falls back to the default
rather than failing the load.
New core/inference/diffusion_attention.py (normalize + per-device select + apply,
best-effort, lazy imports). Set on pipe.transformer BEFORE compile in load_pipeline;
attention_backend threads through begin_load / load_pipeline / status like the other
load knobs. New request field attention_backend + status field. Hermetic CPU tests
for normalize / select policy / apply fallback, plus route threading + 422. Measured
via scripts/perf_levers_probe.py.
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* Studio diffusion (Phase 11): prefer int8 on consumer GPUs in the auto ladder
Consumer / workstation GPUs halve fp8 (and fp16/bf16) FP32-accumulate tensor-core
throughput, while int8 runs at full rate (int32 accumulate is not nerfed). Public
benchmarks (SDNQ across RTX 3090/4090/5090, AMD, Intel) confirm int8 via torch._int_mm
is as fast or faster than fp8 on every consumer part, and the only path on pre-Ada
consumer cards without fp8 tensor cores. So when transformer_quant=auto, reorder the
arch tier to put int8 first on a consumer/workstation GPU (detected by the existing
_is_consumer_gpu name heuristic), while data-center HBM parts keep fp8 first.
Pure ladder reorder via _prefer_consumer_scheme; no new flags. Verified non-regression
on a B200 (still picks fp8). Hermetic tests for consumer Blackwell/Ada/workstation
(-> int8) and data-center Ada/Hopper/Blackwell (-> fp8).
* Studio diffusion (Phase 12): First-Block-Cache step caching for many-step DiT
Add opt-in step caching (First-Block-Cache) for the diffusion transformer. Across
denoise steps a DiT's output settles, so once the first block's residual barely
changes the remaining blocks are skipped and their cached output reused. diffusers
ships it natively (FirstBlockCacheConfig + transformer.enable_cache, with the
standalone apply_first_block_cache hook as a fallback).
Measured on Flux.1-dev (28 steps, 1024px): ~1.4x on top of torch.compile (2.83 ->
2.03s) at LPIPS ~0.08 vs the no-cache output, well inside the quality bar.
OFF by default and a per-load opt-in: the win scales with step count, so it is for
many-step models (Flux / Qwen-Image) and pointless for few-step distilled models
(e.g. Z-Image-Turbo at ~8 steps), where a single skipped step is a large fraction
of the trajectory. It composes with regional compile only with fullgraph=False (the
cache's per-step decision is a torch.compiler.disable graph break), which the speed
layer now switches to automatically when a cache is engaged. Best-effort: a model
whose block signature the hook does not recognise is caught and the load proceeds
uncached.
- new core/inference/diffusion_cache.py: normalize_transformer_cache + apply_step_cache
(enable_cache / apply_first_block_cache fallback; threshold auto-raised for a
quantised transformer per ParaAttention's fp8 guidance; lazy diffusers import).
- diffusion_speed.py: apply_speed_optims takes cache_active; compile drops fullgraph
when a cache is engaged.
- diffusion.py: apply_step_cache before compile; thread transformer_cache /
transformer_cache_threshold through begin_load -> load_pipeline and report the
engaged mode in status().
- models/inference.py + routes/inference.py: transformer_cache (off | fbcache) and
transformer_cache_threshold request fields, engaged mode in the status response.
- hermetic tests for normalisation, the enable_cache / hook-fallback paths, threshold
selection, and best-effort failure handling, plus route threading + validation.
- scripts/fbcache_flux_probe.py: the Flux validation probe (latency / speedup / VRAM /
LPIPS vs the compiled no-cache baseline).
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* Studio diffusion (Phase 14): fix int8 dense quant on Flux / Qwen (skip M=1 modulation linears)
The opt-in dense int8 transformer path crashed on Flux.1 and Qwen-Image with
'torch._int_mm: self.size(0) needs to be greater than 16, but got 1'. int8 dynamic quant
goes through torch._int_mm, which requires the activation row count M > 16. A DiT's AdaLN
modulation projections (Flux norm1.linear 3072->18432, Qwen img_mod.1 / txt_mod.1, Flux.2
*_modulation.linear) and its timestep / guidance / pooled-text conditioning embedders are
computed once from the [batch, dim] conditioning vector (M = batch = 1), not per token, so
they hit _int_mm at M=1 and crash. Their feature dims are large, so the existing
min_features filter did not exclude them.
Fix: the int8 filter now also skips any Linear whose fully-qualified name matches a
modulation / conditioning-embedder token (norm, _mod, modulation, timestep_embed,
guidance_embed, time_text_embed, pooled). These layers run at M=1 once per block and are a
negligible share of the FLOPs, so int8 keeps the full speedup on the attention / FFN layers
(M = sequence length). fp8 / nvfp4 / mxfp8 use scaled_mm, which has no M>16 limit and
quantises these layers fine, so the exclusion is int8-only. Sequence embedders
(context_embedder / x_embedder / txt_in, M = seq) are deliberately not excluded -- note
'context_embedder' contains the substring 'text_embed', which is why the token is the
specific 'time_text_embed', not 'text_embed'.
Measured on a B200 (1024px, transformer_quant=int8 + speed=default), int8 now runs on every
supported model and is the fastest dense path on Flux/Qwen (int8 runs full-rate vs fp8's
FP32-accumulate): FLUX.1-dev 9.62s eager -> 1.98s (4.86x, vs fp8 2.15s), Qwen-Image -> 1.87s
(5.57x, vs fp8 2.09s), FLUX.1-schnell -> 0.41s (3.59x). Z-Image and Flux.2-klein (already
working) are unchanged.
- diffusion_transformer_quant.py: add _INT8_EXCLUDE_NAME_TOKENS; make_filter_fn takes
exclude_name_tokens; quantize_transformer passes it for int8 only.
- hermetic test that the int8 filter excludes the modulation / embedder linears (and keeps
attention / FFN / sequence-embedder linears), while fp8 keeps them.
- scripts/int8_linear_probe.py: the meta-device probe used to enumerate each transformer's
Linear layers and derive the exclusion list.
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* Studio diffusion (Phase 15): build int8 pre-quantized checkpoints (skip M=1 modulation linears)
The prequant-checkpoint builder applied the dense quant filter without the int8-only
M=1 modulation / conditioning-embedder exclusion the runtime path uses, so a built int8
checkpoint baked those projections as int8 and crashed (torch._int_mm needs M>16) at the
first denoise step on Flux / Qwen. Factor the scheme->exclusion decision into a shared
exclude_tokens_for_scheme() used by both the runtime quantise path and the offline builder
so they can never drift, and apply it in build_prequant_checkpoint.py. int8 prequant now
produces a working checkpoint on every supported model, giving int8 (the consumer-preferred
scheme) the same ~2x load-VRAM and download reduction fp8 already had.
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* Studio diffusion (Phase 16): route no-GPU loads to the native sd.cpp engine
When no CUDA/ROCm/XPU GPU is available, route diffusion load/generate to the
native stable-diffusion.cpp engine instead of diffusers, with diffusers as the
guaranteed fallback. On CPU sd.cpp is 1.4-2.8x faster and uses 1.5-2.2x less RAM.
- diffusion_engine_router: centralised engine selection (built on the existing
select_diffusion_engine), env opt-outs, MPS gating, recorded fallback reason.
- sd_cpp_backend (SdCppDiffusionBackend): the diffusers backend method surface
backed by sd-cli, with lazy binary install, registry-driven asset fetch,
step-progress parsing, and cancellation.
- diffusion_families: per-family single-file VAE + text-encoder asset mapping.
- sd_cpp_engine: cancellation support (process-group kill + SdCppCancelled).
- routes/inference + gpu_arbiter: drive the active engine via the router; the
API now reports the active engine and any fallback reason.
- tests for the backend, router, route selection, and cancellation.
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* Phase 16 review fixes: engine-switch unload, sd.cpp error mapping, per-image seeds, Qwen sampler
Address review feedback on #6724:
- engine router: unload the engine being deactivated on a switch, so the old
model is not left resident-but-unreachable (the evictor only targets the active
engine).
- generate route: sd.cpp execution errors (nonzero exit / timeout / missing
output) now map to 500, not 409 (which only means not-loaded / cancelled).
- native batch: return per-image seeds and persist the actual seed for each image
so every batch image is reproducible.
- Qwen-Image native path: apply --sampling-method euler --flow-shift 3 per the
stable-diffusion.cpp docs; other families keep sd-cli defaults.
- honor speed_mode (native --diffusion-fa) and, off-CPU, memory_mode/cpu_offload
offload flags on the native load instead of hardcoding them off.
- fail the load when the sd-cli binary is present but not runnable (version()
now returns None on exec error / nonzero exit).
- size estimate: only treat the transformer asset as a possible local path.
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* Studio diffusion (Phase 9): gate request-supplied local prequant paths behind operator opt-in
load_prequantized_transformer ends in torch.load(weights_only=False), which executes
arbitrary code from the pickle. The transformer_prequant_path load-request field reached
that unpickle for any local file an authenticated caller named, so a request could trigger
remote code execution. Refuse the source.kind=='path' branch unless the operator sets
UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1; the first-party hosted-repo checkpoint stays trusted
and unaffected. Document the requirement on the API field and add gate tests.
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* Studio diffusion (Phase 10): reset the global attention backend on native, gate arch-specific kernels, accept sdpa
- apply_attention_backend now restores the native default when no backend is requested or a
kernel fails. diffusers keeps a process-wide active attention backend that
set_attention_backend updates, and a fresh transformer's processors follow it, so a load
that wanted native could silently inherit a backend (e.g. cuDNN) an earlier speed-profile
load pinned, breaking the bit-identical/off guarantee.
- select_attention_backend drops flash3/flash4 up front when the CUDA capability is below
Hopper/Blackwell. diffusers only checks the kernels package at set time, so an explicit
request on the wrong card set fine then crashed mid-generation; it now falls back to native.
- Add the sdpa alias to the attention_backend Literal so an API request with sdpa (already a
valid alias of native) is accepted instead of 422-rejected by Pydantic.
- Drop the dead replace('-','_') normalization (no alias uses dashes/underscores).
- perf_levers_probe.py output dir is now relative to the script, not a hardcoded path.
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* Studio diffusion (Phase 12): only engage FBCache on context-aware transformers; quantized threshold for GGUF
- apply_step_cache now engages only via the transformer's native enable_cache (the diffusers
CacheMixin path), which exists exactly when the pipeline wraps the transformer call in a
cache_context. The standalone apply_first_block_cache fallback installed on non-CacheMixin
transformers too (e.g. Z-Image), whose pipeline opens no cache_context, so the load reported
transformer_cache=fbcache and then the first generation crashed inside the hook. Such a model
now runs uncached per the best-effort contract.
- GGUF transformers are quantized (the default Studio load path), so they now use the higher
quantized FBCache threshold when the caller leaves it unset, instead of the dense default
that could keep the cache from triggering.
- fbcache_flux_probe.py: compile cached runs with fullgraph=False (FBCache is a graph break, so
fullgraph=True failed warmup and silently measured an eager cached run); output dir is now
relative to the script, not a hardcoded path.
* Studio diffusion (Phase 11): keep professional RTX cards on the fp8 ladder
_is_consumer_gpu treated professional parts (RTX PRO 6000 Blackwell, RTX 6000 Ada) as
consumer because their names carry no datacenter token, so the auto ladder moved int8 ahead
of fp8 and the fp8 path chose fast accumulate for them. The rest of the backend already
classifies these as datacenter/professional (llama_cpp.py _DATACENTER_GPU_RE), so detect the
same RTX PRO 6000 / RTX 6000 Ada markers here and keep fp8 first with precise accumulate.
Also fix the consumer-Blackwell test to use compute capability (10, 0) instead of (12, 0).
* Studio diffusion (Phase 8): tolerate missing torch.float8_e4m3fn in the mxfp8 config
Accessing torch.float8_e4m3fn raises AttributeError on a torch build without it (not just
TypeError on older torchao), which would break the mxfp8 config helper instead of falling
back to the default. Catch both so the fallback is robust.
quant_probe.py: same AttributeError fallback; run LPIPS on CPU so the scorer never holds
CUDA memory during the per-row VRAM probe; output dir relative to the script.
* Studio diffusion (Phase 7): robust backend-flag snapshot/restore and restore on failed speeded load
- snapshot_backend_flags reads each flag defensively (getattr + hasattr), so a build/platform
missing one (no cuda.matmul on CPU/MPS) still captures the rest instead of skipping the
whole snapshot. restore_backend_flags restores each flag independently so one failure can't
leave the others leaked process-wide.
- load_pipeline restores the flags (and clears the GPU cache) when the build fails after
apply_speed_optims mutated the process-wide flags but before _state captured them for unload
to restore -- otherwise a failed default/max load left cudnn.benchmark/TF32 on and
contaminated later off generations.
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* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output
Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.
* Studio diffusion (Phase 14): guard the int8 exclusion filter against a None fqn
The filter callback can be invoked without a module name, so fqn.lower() would raise
AttributeError on None. Fall back to an empty name (nothing matches the exclusion tokens,
so the linear is kept) instead of crashing the quantise pass.
* Studio diffusion (Phase 16) review fixes: native engine robustness
- sd_cpp_backend: stop truncating explicit seeds to 53 bits (mask to int64);
a large requested seed was silently collapsed (2**53 -> 0) and distinct seeds
aliased to the same image. Random seeds stay 53-bit (JS-safe).
- sd_cpp_backend: sanitize empty/whitespace hf_token to None so HfApi/hf_hub
fall back to anonymous instead of failing auth on a blank token.
- sd_cpp_backend: a superseding load now cancels the in-flight generation, so the
old sd-cli can no longer return/persist an image from the previous model.
- diffusion_engine_router: run the previous engine's unload() OUTSIDE the lock so a
slow 10+ GB free / CUDA sync does not block engine selection.
- diffusion_engine_router: probe sd-cli runnability (version()) before committing to
native, so a present-but-unrunnable binary falls back to diffusers at selection.
- diffusion_device: resolve a torch-free CPU target when torch is unavailable, so a
CPU-only install can still reach the native sd.cpp engine instead of failing load.
- tests updated for the runnability probe + a not-runnable fallback case.
* Studio diffusion (Phase 9) review fixes: prequant safety + validation
- SECURITY: a request-supplied local pre-quant path is now unpickled only when it
resolves inside an operator-configured ALLOWLIST of directories
(UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH = dir[:dir...]). The previous boolean opt-in,
once enabled for one trusted checkpoint, allowed torch.load(weights_only=False) on
any path a load request named (arbitrary code execution). realpath() blocks symlink
escapes; a bare on/off toggle is no longer a wildcard.
- Validate the checkpoint's min_features against the runtime Linear filter, so a
checkpoint that quantised a different layer set is rejected instead of silently
loading a model that mismatches the dense path while reporting the same scheme.
- Tolerant base_model_id compare (exact or same final path/repo segment), so a local
path or fork of the canonical base is accepted instead of falling back to dense.
- _has_meta_tensors uses any(chain(...)) (no intermediate lists).
- prequant verify/probe scripts use repo-relative paths (+ env overrides), not the
author's absolute /mnt paths.
- tests: allowlist-dir opt-in, outside-allowlist refusal, min_features mismatch, fork tail.
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* Studio diffusion (Phase 7) review fixes: offload fallback + bench scripts
- diffusion_memory: when group offload is unavailable and the plan falls back to
whole-module offload, enable VAE tiling (the group plan left it off, but the fallback
is the low-VRAM path where the decode spike can OOM). Covers both the group and
sequential fallback branches.
- perf_verify: include the balanced-vs-off PSNR in the pass/fail condition, so a
balanced bit-identity regression actually fails the check instead of exiting 0.
- compare_engines: --vae/--llm default to None (were author-absolute /mnt paths), and
the load-progress poll has a 30 min deadline instead of looping forever on a hang.
- test for the group->model fallback enabling VAE tiling.
* Studio diffusion (Phase 8) review fixes: quant compile + nvfp4 path
- diffusion: a torchao-quantized transformer is committed only compiled. A dense model
resolves to speed_mode=off, which would run the quant eager (~30x slower than the GGUF
it replaced), so when transformer_quant engaged and speed resolved to off, promote to
default (regional compile); warn loudly if compile still does not engage.
- diffusion_transformer_quant: build the nvfp4 config with use_triton_kernel=False so the
CUTLASS FP4 path is used (torchao defaults to the Triton kernel, which needs MSLK);
otherwise the smoke probe fails on CUTLASS-only Blackwell and silently drops to GGUF.
- nvfp4_probe: repo-relative output dir + --out-dir (was an author-absolute /mnt path).
- test asserts the eager-quant -> default-compile promotion.
* Studio diffusion (Phase 10) review fixes: attention gating + probe isolation
- diffusion_attention: gate the auto cuDNN-attention upgrade on SM80+; on pre-Ampere
NVIDIA (T4/V100) cuDNN fused SDPA is accepted at set time but fails at first generation,
so auto now stays on native SDPA there.
- diffusion_attention: _active_attention_backend handles get_active_backend() returning an
enum/None (not a tuple); the old unpack always raised and was swallowed, so
the native-restore short-circuit never fired.
- perf_levers_probe: free the resident pipe on a skipped (attn/fbcache) variant; run LPIPS
on CPU so it isn't charged to every variant's peak VRAM; reset force_fuse_int_mm_with_mul
so the inductor_flags variant doesn't leak into later compiled rows.
- tests for the SM80 cuDNN gate.
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* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening
- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
extract through a per-member containment check (Zip-Slip guard); expanduser the
--install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.
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* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs
Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.
Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.
* Studio diffusion (Phase 6) review round 2: img2img source dims + upscale repeats
Codex review on the native engine arg builder:
- build_sd_cpp_command emitted --width/--height unconditionally, so an
img2img/inpaint/edit run that left dims unset forced a 1024x1024 resize/crop of
the input. width/height are now Optional (None = unset): an image-conditioned
run (init_img or ref_images) with unset dims omits the flags so sd.cpp derives
the size from the input image (set_width_and_height_if_unset); a plain txt2img
run with unset dims keeps the prior 1024x1024 default; explicit dims are always
honored. width/height are read only by the builder, so the type change is local.
- build_sd_cpp_upscale_command used a truthiness guard (params.repeats and ...)
that silently swallowed repeats=0 into sd-cli's default of one pass, turning an
explicit no-op into a real upscale. It now rejects repeats < 1 with ValueError
and emits the flag for any explicit value != 1.
Tests: img2img unset dims omit width/height (init_img and ref_images), explicit
dims emitted, txt2img keeps 1024; upscale rejects repeats=0 and omits the flag at
the default. (Two pre-existing binary-discovery tests fail only because a real
sd-cli is installed in this dev environment; unrelated to this change.)
* Studio diffusion (Phase 9) review round 2: correct prequant allowlist doc
Codex review: the transformer_prequant_path field description still told operators
to enable local checkpoints with UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1, but the
prior security fix made that variable a directory allowlist -- _allowed_prequant_roots
deliberately drops bare on/off toggle tokens (1/true/yes/...). An operator
following the documented =1 would have every transformer_prequant_path request
silently refused. The description now states it must name one or more allowlisted
directories and that a bare on/off value is not accepted.
Test: asserts the field help references UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH, does
not say =1, and describes an allowlist/directory (guards against doc drift).
* Studio diffusion (Phase 10) review round 2: cudnn/flash3 gating + registry reset
Codex review on attention-backend selection:
- Explicit attention_backend=cudnn skipped the SM80 gate that auto applies, so on
pre-Ampere NVIDIA (T4 SM75 / V100 SM70) it set fine then crashed at the first
generation with no fallback. select_attention_backend now applies
_cudnn_attention_supported() to an explicit cuDNN request too.
- flash3 used a minimum-only capability gate (>= SM90), so an explicit flash3 on a
Blackwell B200 (SM100) passed and then failed at generation -- FlashAttention 3
is a Hopper-SM90 rewrite with no Blackwell kernel. The arch gate is now a
(min, max-exclusive) range: flash3 is SM9x-only, flash4 stays SM100+.
- apply_attention_backend's success path left diffusers' process-wide active
backend pinned to the kernel it set; a later component whose processors are
unconfigured (backend None) would inherit it. It now resets the global registry
to native after a successful per-transformer set (the transformer keeps its own
backend), best-effort. Also fixed _active_attention_backend: get_active_backend()
returns a (name, fn) tuple, so the prior code stringified the tuple and never
matched a name, defeating the native-restore short-circuit.
Tests: explicit cudnn dropped below SM80; flash3 dropped on SM100 and allowed on
SM90; global registry reset after a successful set; _active_attention_backend
reads the tuple return.
* Studio diffusion (Phase 11) review round 2: keep GH200/B300 on the fp8 ladder
Codex review: _DATACENTER_GPU_TOKENS omitted GH200 (Grace-Hopper) and B300
(Blackwell Ultra), though it has the distinct GB200/GB300 superchip tokens. So
_is_consumer_gpu returned True for 'NVIDIA GH200 480GB' / 'NVIDIA B300', and the
auto ladder moved int8 ahead of fp8 on those data-center parts -- contradicting
llama_cpp.py's datacenter regex, which lists both. Added GH200 and B300 so they
are treated as data-center class and keep the intended fp8-first behavior.
Test: extends the datacenter parametrize with 'NVIDIA B300' and
'NVIDIA GH200 480GB' (now _is_consumer_gpu False).
* Studio diffusion (Phase 14) review round 2: apply int8 M=1 exclusion in the builder
Codex review: the M=1 modulation/embedder exclusion was wired only into the dense
runtime quantiser; the offline builder scripts/build_prequant_checkpoint.py called
make_filter_fn(min_features) with no exclusion. So an int8 prequant checkpoint
quantised the AdaLN modulation and conditioning-embedder linears, and loading it
via transformer_prequant_path (the load path only loads already-quantised tensors,
it can't re-skip them) reintroduced the torch._int_mm M=1 crash this phase fixes
for the runtime path.
Extracted int8_exclude_name_tokens(scheme) as the single source of truth (int8 ->
the M=1 exclusion, every other scheme -> none) and use it in both the runtime
quantiser and the builder, so a prequant artifact's quantised-layer set always
matches the runtime. fp8/fp4/mx artifacts are byte-identical (empty exclusion).
Test: int8_exclude_name_tokens returns the exclusion for int8 and () for
fp8/nvfp4/mxfp8.
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* Studio diffusion (Phase 16) review round 2: native CPU arbiter, status offload, load race
Codex review on the native-engine routing:
- The /images/load route took the GPU arbiter (acquire_for(DIFFUSION) -> evict chat)
unconditionally after engine selection. A native sd.cpp load on a pure-CPU host
never touches the GPU, so that needlessly tore down the resident chat model. The
handoff is now gated: diffusers always takes it, a force-native sd.cpp load on a
CUDA/XPU/MPS box still takes it, but a native sd.cpp load on a CPU host skips it.
- sd_cpp status() hardcoded offload_policy 'none' / cpu_offload False even when
_run_load computed real offload flags (balanced/low_vram/cpu_offload off-CPU), so
the setting was unverifiable. status now derives them from state.offload_flags
(still 'none' on CPU, where the flags are empty).
- _run_load committed the new state without cancelling/waiting on a generation that
started during the (slow) asset download, so a stale sd-cli run against the OLD
model could finish afterward and persist an image from the previous model once the
new load reported ready. The commit now signals the in-flight cancel and waits on
_generate_lock before swapping _state (taken only at commit, so the download never
serialises against generation), mirroring the diffusers load path.
Tests: CPU native load skips the arbiter while a GPU native load takes it; status
reports offload active when flags are set; _run_load cancels and waits for an
in-flight generation before committing.
* Studio diffusion (Phase 14) review round 2: align helper name with the stack
Rename the int8 exclusion helper to exclude_tokens_for_scheme, matching the
identical helper already present higher in the diffusion stack (Phase 16). The
helper definition, the runtime quantiser call, and the offline builder are now
byte-identical to that version, so the two branches no longer introduce a
divergent name for the same single-source-of-truth and the stack merges without
a conflict on this fix. No behavior change.
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---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict
Phase 1 of porting the richer diffusion stack onto the image-generation backend.
- Add a compartmentalized device/dtype policy module (diffusion_device.py)
resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
unload, and a new load are never blocked by a long denoise. Add per-generation
cancellation via callback_on_step_end so an eviction or a superseding load
preempts a running generation; a replacement load waits for it to stop before
allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
cancellation, and validate-before-evict, plus a GPU benchmark/regression
script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
against a saved reference.
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* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy
Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.
Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.
73 prior + 35 new CPU tests pass.
* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling
Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.
Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.
112 CPU tests pass.
* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness
Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.
Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.
* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)
Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.
Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.
121 CPU tests pass.
* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting
Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.
Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.
127 CPU tests pass.
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* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)
Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.
Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.
129 CPU tests pass.
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* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac
Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.
- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
--vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
with the same precedence as the llama finder (env override, then the Studio
install root, then in-tree, then PATH), an is_available/version probe, and a
one-shot subprocess generate that streams progress and returns the PNG.
runtime_env() prepends the binary's directory to the platform library path
so a prebuilt's bundled libstable-diffusion.so resolves.
select_diffusion_engine() is the pure routing decision (GPU backends to
diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
(macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
Studio install root. resolve_release_asset() is a pure, unit-tested
host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.
Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.
Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.
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* Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine
Builds on Phase 4's native stable-diffusion.cpp engine, extending it from
text-to-image to the wider feature surface, since sd.cpp supports all of these
through the binary already. Pure command-builder additions plus one engine
method, so the txt2img path is unchanged.
- sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img +
strength make a run img2img, adding mask makes it inpaint, ref_images drives
FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and
lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New
SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run
mode (input image + esrgan model, no prompt / text encoders).
- sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so
generate() (now carrying the conditioning flags) and a new upscale() reuse
the same streaming / error / output-check path.
- scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img /
--strength / --upscale-model / --upscale-repeats.
Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the
upscale builder and its validation, and the engine's img2img + upscale paths.
Full diffusion suite 176 passing.
Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the
init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale
(512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing
coherent images. Video and the diffusers-path feature wiring are deferred.
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* Studio diffusion (Phase 7): accuracy-preserving speed pass
Re-review of the diffusion stack (#6675/#6679/#6680) surfaced one real accuracy
bug and a dead-on-arrival speed path; this fixes both and adds the lossless /
near-lossless wins, all measured on a B200.
Correctness:
- TF32 global-state leak (fix). speed_mode=max flipped torch.backends.*.allow_tf32
process-wide and never restored them, so a later `off` load silently inherited
TF32 and was no longer bit-identical. Added snapshot_backend_flags /
restore_backend_flags (TF32 + cudnn.benchmark), captured before the speed layer
runs and restored on unload. Verified: load max -> unload -> load off is now
byte-identical (PSNR inf) to a fresh off.
- sd-cli timeout could hang forever. _run() blocked in `for line in stdout` and
only checked the timeout after EOF, so a child stuck in model load / GPU init
with no output ignored the timeout. Drained stdout on a reader thread with a
wall-clock deadline. Added a silent-hang regression test.
Speed (diffusers path), near-lossless, opt-in tiers:
- Regional torch.compile now runs on the GGUF transformer. The is_gguf gate (and
Z-Image's supports_torch_compile=False) were stale: compile_repeated_blocks
compiles and runs ~2.2x faster on the GGUF Z-Image transformer on
torch 2.9.1 / diffusers 0.38 (the per-op dequant stays eager, the rest of the
block compiles). Measured: off 1.80s -> default 0.82s/gen (+54.7%), PSNR 37.7 dB
vs eager -- far above the Q4 quant noise floor (~21 dB), so it does not move
output quality. Gate relaxed; default tier delivers it.
- cudnn.benchmark added to the default tier (autotunes the fixed-shape VAE convs).
- torch.inference_mode() around the pipeline call (lossless, strictly faster than
the no_grad diffusers uses internally).
Memory path:
- VAE tiling (not bit-identical >1MP) restricted to the model/sequential/CPU tiers;
the balanced (group) tier keeps exact slicing only, so it is now bit-identical to
the resident image (verified PSNR inf) and slightly faster.
- Group offload adds non_blocking + record_stream on the CUDA stream path to
overlap each block's H2D copy with compute (lossless; gated on the installed
diffusers signature so older versions still work).
Native (sd.cpp) path:
- native_speed_flags: a first-class speed knob (default -> --diffusion-fa, a
near-lossless CUDA win that was previously only added on offload tiers; max also
-> --diffusion-conv-direct). conv-direct stays opt-in: measured +45% on CUDA, so
it is never auto-on. Engine generate() merges it, de-duped against offload flags.
Default profile: a GGUF model with no explicit speed_mode now resolves to the
`default` profile (resolve_speed_mode), since compile's perturbation sits below the
quantisation noise floor and so does not reduce quality versus the dense reference;
out of the box a GGUF Z-Image generation drops from 1.80s to 0.81s. Dense models
stay `off` / bit-identical, and an explicit speed_mode -- including "off" -- is
always honored, so the byte-identical path remains one flag away and is the
regression reference.
Tooling: scripts/compile_probe.py (eager vs compiled GGUF probe), scripts/
perf_verify.py (the B200 verification above), and diffusion_bench.py gains
--speed-mode so the speed tiers are benchmarkable.
Tests: 183 passing (was 166); new coverage for the backend-flag snapshot/restore,
GGUF compile eligibility, the balanced tiling/slicing split, native_speed_flags +
the engine de-dup, and the sd-cli silent-hang timeout.
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* Studio diffusion (Phase 7): max tier uses max-autotune-no-cudagraphs + engine/lever benchmarks
The opt-in `max` speed tier now compiles the repeated block with
mode=max-autotune-no-cudagraphs (dynamic=False) instead of the default mode:
Triton autotuning for GEMM/conv-heavier models, gated to the tier where a longer
cold compile is acceptable. CUDA-graph modes (reduce-overhead / max-autotune) are
deliberately avoided -- both crash on the regionally-compiled block (its static
output buffer is overwritten across denoise steps), measured.
Adds two reproducible benchmarks used to validate the optimization research:
- scripts/compare_engines.py: PyTorch (diffusers GGUF) vs native sd.cpp head-to-head.
- scripts/leverage_probe.py: coordinate_descent_tuning + FirstBlockCache probes.
Measured on B200 (Z-Image Q4_K_M, 1024px, 8 steps): default compile 0.80s/gen;
coordinate_descent_tuning 0.79s (within noise, already covered by max-autotune);
FirstBlockCache does not run on Z-Image (diffusers 0.38 block-detection / Dynamo).
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* Studio diffusion (Phase 8): opt-in fast transformer (torchao int8/fp8/fp4 on a dense source)
Add an opt-in transformer_quant mode that loads the dense bf16 transformer and
torchao-quantises it onto the low-precision tensor cores, instead of the GGUF
transformer (which dequantises to bf16 per matmul and so runs at bf16 rate). On a
B200 (Z-Image-Turbo, 1024px/8 steps): auto picks fp8 at 0.614s vs GGUF+compile's
0.823s (1.34x), int8 0.626s (1.32x), both at lower LPIPS than GGUF's own 4-bit floor.
GGUF+compile stays the low-memory default and the fallback. The mode is gated on
CUDA + bf16 + resident VRAM headroom (the dense load peaks ~21GB vs GGUF's 13GB);
any unsupported arch/scheme, OOM, or quant failure falls back to GGUF with a logged
reason. auto picks the best scheme per GPU via a real quantise+matmul smoke probe
(Blackwell nvfp4/fp8/mxfp8, Ada/Hopper fp8, Ampere int8); a min-features filter skips
the tiny projections that crash int8's torch._int_mm. New module mirrors
diffusion_precision.py; quant runs before compile before placement.
184 -> tests pass; new test_diffusion_transformer_quant.py plus backend/route
coverage. scripts/diffusion_bench.py gains --transformer-quant; scripts/quant_probe.py
is the standalone torchao lever probe.
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* Studio diffusion (Phase 8): consumer-GPU tuning - lock fp8 fast accumulate, prefer fp8 over mxfp8, reject 2:4 sparsity
Consumer Blackwell halves tensor-core throughput on FP32 accumulate (fp8 419 vs 838
TFLOPS with FP16 accumulate; bf16 209), so:
- fp8 config locks use_fast_accum=True (Float8MMConfig). torchao already defaults it on;
pinning it guards consumer cards against a default change. On B200 it is identical
speed and slightly better quality (LPIPS 0.050 vs 0.091).
- the Blackwell auto ladder prefers fp8 over mxfp8 (measured faster + more accurate).
2:4 semi-structured sparsity evaluated and rejected (scripts/sparse_accum_probe.py):
2:4 magnitude-prune + fp8 gives LPIPS 0.858 (broken image) with no fine-tune, the
cuSPARSELt kernel errors on torch 2.9, and it does not compose with torch.compile
(our main ~2x). Documented as a dead end, not shipped.
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* Studio diffusion (Phase 8): add fp8 fast-accum overflow verification probe
scripts/fp8_overflow_check.py hooks every quantised linear during a real Z-Image
generation and reports max-abs + non-finite counts for use_fast_accum True vs False.
Confirms fast accumulation is an accumulation-precision knob, not an overflow one:
across 276 linears, including Z-Image's ~1.0e6 activation peaks (which overflow FP16),
0 non-finite elements and identical max-abs for both modes.
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* Studio diffusion (Phase 8): detect consumer vs data-center GPU for fp8 accumulate, with user override
Consumer/workstation GPUs (GDDR) halve fp8 FP32-accumulate throughput, so they want
fast (FP16) accumulate; data-center HBM parts (B200/H100/A100/L40) are not nerfed and
prefer the higher-precision FP32 accumulate. Add _is_consumer_gpu() (token-exact match
on the device name per NVIDIA's GPU list, so workstation A4000 != data-center A40;
GeForce/TITAN and unknown default to consumer) and gate the fp8 use_fast_accum on it.
Measured: fast accumulate is ~2x on consumer Blackwell and ~8% on B200 (0.608 vs 0.665s),
no overflow, quality below the quant noise floor. So the default leans to accuracy on
data-center; a new request field transformer_quant_fast_accum (null=auto, true/false=force)
lets the operator override per load (scripts/diffusion_bench.py --fp8-fast-accum auto|on|off).
187 diffusion tests pass (+ consumer detection, _resolve_fast_accum, and the override
threading).
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* Studio diffusion (Phase 8): add NVFP4 probe documenting it is not yet a win on torch 2.9
scripts/nvfp4_probe.py measures NVFP4 via torchao on the real Z-Image transformer.
Finding (B200, 1024px/8 steps): NVFP4 is a torchao feature and DOES run with
use_triton_kernel=False (the default triton path needs the missing MSLK library), but
only at bf16-compile rate (0.667s vs fp8 0.592s) -- it dequantises FP4->bf16 rather than
using the FP4 tensor cores. The real FP4 speedup needs MSLK or torch>=2.11 + torchao's
CUTLASS FP4 GEMM. The smoke probe (default triton=True) already keeps NVFP4 out of auto
on this env, so auto correctly stays on fp8; NVFP4 activates automatically once fast.
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* Studio diffusion (Phase 8): prefer fp8 over nvfp4 in Blackwell auto ladder
Validated NVFP4 on torch 2.11 + torchao CUTLASS FP4 in an isolated env. The FP4
tensor-core GEMM is genuinely active there (a 16384^3 GEMM hits ~3826 TFLOPS,
2.52x bf16 and 1.37x fp8), but it only beats fp8 on very large GEMMs. At the
diffusion transformer's shapes (hidden ~3072, MLP ~12288, M~4096) NVFP4 is both
slower (0.81x fp8 end to end on Z-Image 1024px) and less accurate (LPIPS 0.166
vs fp8's 0.044). Reorder the Blackwell auto ladder to fp8 before nvfp4 so auto is
correct even on a future MSLK-equipped box; nvfp4 stays an explicit opt-in. Add
scripts/nvfp4_t211_probe.py (extension diagnostics + GEMM micro + end-to-end).
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* Studio diffusion (Phase 9): pre-quantized transformer loading
The Phase 8 fast transformer_quant path materialises the dense bf16 transformer on
the GPU and torchao-quantises it in place, so its load peak is ~2x GGUF's (~21 vs
13.4 GB) plus a ~12 GB download. Add a pre-quantized branch: quantise once offline
(scripts/build_prequant_checkpoint.py) and at runtime build the transformer skeleton
on the meta device (accelerate.init_empty_weights) and load_state_dict(assign=True)
the quantized weights, so the dense bf16 never touches the GPU.
Measured (B200, Z-Image fp8): full-pipeline GPU load peak 21.2 -> 14.6 GB (matching
GGUF's 13.4), on-disk 12 -> 6.28 GB, output bit-identical (LPIPS 0.0). It is the same
torchao config + min_features filter the runtime path uses, applied ahead of time.
New core/inference/diffusion_prequant.py (resolve_prequant_source +
load_prequantized_transformer, best-effort, lazy imports). diffusion.py
_load_dense_quant_pipeline tries the pre-quant source first and falls back to the
dense materialise+quantise path, then to GGUF, so the default is unchanged.
DiffusionLoadRequest gains transformer_prequant_path; DiffusionFamily gains an empty
prequant_repos map for hosted checkpoints (hosting deferred). Hermetic CPU tests for
the resolver, the meta-init+assign loader, and the backend branch selection +
fallbacks; GPU verification via scripts/verify_prequant_backend.py.
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* Studio diffusion (Phase 10): attention-backend selection
Add a selectable attention kernel via the diffusers set_attention_backend
dispatcher. Attention is memory-bandwidth bound, so a better kernel is an
end-to-end win orthogonal to the linear-weight quantisation (it speeds the QK/PV
matmuls torchao never touches) and composes with torch.compile.
auto picks the best exact backend for the device: cuDNN fused attention
(_native_cudnn) on NVIDIA when a speed profile is active, measured ~1.18x
end-to-end on a B200 (Z-Image 1024px/8 steps) with LPIPS ~0.004 vs the default
(below the compile/quant noise floor); native SDPA elsewhere and when speed=off
(so off stays bit-identical). Explicit native/cudnn/flash/flash3/flash4/sage/
xformers/aiter are honored, and an unavailable kernel falls back to the default
rather than failing the load.
New core/inference/diffusion_attention.py (normalize + per-device select + apply,
best-effort, lazy imports). Set on pipe.transformer BEFORE compile in load_pipeline;
attention_backend threads through begin_load / load_pipeline / status like the other
load knobs. New request field attention_backend + status field. Hermetic CPU tests
for normalize / select policy / apply fallback, plus route threading + 422. Measured
via scripts/perf_levers_probe.py.
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* Studio diffusion (Phase 11): prefer int8 on consumer GPUs in the auto ladder
Consumer / workstation GPUs halve fp8 (and fp16/bf16) FP32-accumulate tensor-core
throughput, while int8 runs at full rate (int32 accumulate is not nerfed). Public
benchmarks (SDNQ across RTX 3090/4090/5090, AMD, Intel) confirm int8 via torch._int_mm
is as fast or faster than fp8 on every consumer part, and the only path on pre-Ada
consumer cards without fp8 tensor cores. So when transformer_quant=auto, reorder the
arch tier to put int8 first on a consumer/workstation GPU (detected by the existing
_is_consumer_gpu name heuristic), while data-center HBM parts keep fp8 first.
Pure ladder reorder via _prefer_consumer_scheme; no new flags. Verified non-regression
on a B200 (still picks fp8). Hermetic tests for consumer Blackwell/Ada/workstation
(-> int8) and data-center Ada/Hopper/Blackwell (-> fp8).
* Studio diffusion (Phase 12): First-Block-Cache step caching for many-step DiT
Add opt-in step caching (First-Block-Cache) for the diffusion transformer. Across
denoise steps a DiT's output settles, so once the first block's residual barely
changes the remaining blocks are skipped and their cached output reused. diffusers
ships it natively (FirstBlockCacheConfig + transformer.enable_cache, with the
standalone apply_first_block_cache hook as a fallback).
Measured on Flux.1-dev (28 steps, 1024px): ~1.4x on top of torch.compile (2.83 ->
2.03s) at LPIPS ~0.08 vs the no-cache output, well inside the quality bar.
OFF by default and a per-load opt-in: the win scales with step count, so it is for
many-step models (Flux / Qwen-Image) and pointless for few-step distilled models
(e.g. Z-Image-Turbo at ~8 steps), where a single skipped step is a large fraction
of the trajectory. It composes with regional compile only with fullgraph=False (the
cache's per-step decision is a torch.compiler.disable graph break), which the speed
layer now switches to automatically when a cache is engaged. Best-effort: a model
whose block signature the hook does not recognise is caught and the load proceeds
uncached.
- new core/inference/diffusion_cache.py: normalize_transformer_cache + apply_step_cache
(enable_cache / apply_first_block_cache fallback; threshold auto-raised for a
quantised transformer per ParaAttention's fp8 guidance; lazy diffusers import).
- diffusion_speed.py: apply_speed_optims takes cache_active; compile drops fullgraph
when a cache is engaged.
- diffusion.py: apply_step_cache before compile; thread transformer_cache /
transformer_cache_threshold through begin_load -> load_pipeline and report the
engaged mode in status().
- models/inference.py + routes/inference.py: transformer_cache (off | fbcache) and
transformer_cache_threshold request fields, engaged mode in the status response.
- hermetic tests for normalisation, the enable_cache / hook-fallback paths, threshold
selection, and best-effort failure handling, plus route threading + validation.
- scripts/fbcache_flux_probe.py: the Flux validation probe (latency / speedup / VRAM /
LPIPS vs the compiled no-cache baseline).
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* Studio diffusion (Phase 14): fix int8 dense quant on Flux / Qwen (skip M=1 modulation linears)
The opt-in dense int8 transformer path crashed on Flux.1 and Qwen-Image with
'torch._int_mm: self.size(0) needs to be greater than 16, but got 1'. int8 dynamic quant
goes through torch._int_mm, which requires the activation row count M > 16. A DiT's AdaLN
modulation projections (Flux norm1.linear 3072->18432, Qwen img_mod.1 / txt_mod.1, Flux.2
*_modulation.linear) and its timestep / guidance / pooled-text conditioning embedders are
computed once from the [batch, dim] conditioning vector (M = batch = 1), not per token, so
they hit _int_mm at M=1 and crash. Their feature dims are large, so the existing
min_features filter did not exclude them.
Fix: the int8 filter now also skips any Linear whose fully-qualified name matches a
modulation / conditioning-embedder token (norm, _mod, modulation, timestep_embed,
guidance_embed, time_text_embed, pooled). These layers run at M=1 once per block and are a
negligible share of the FLOPs, so int8 keeps the full speedup on the attention / FFN layers
(M = sequence length). fp8 / nvfp4 / mxfp8 use scaled_mm, which has no M>16 limit and
quantises these layers fine, so the exclusion is int8-only. Sequence embedders
(context_embedder / x_embedder / txt_in, M = seq) are deliberately not excluded -- note
'context_embedder' contains the substring 'text_embed', which is why the token is the
specific 'time_text_embed', not 'text_embed'.
Measured on a B200 (1024px, transformer_quant=int8 + speed=default), int8 now runs on every
supported model and is the fastest dense path on Flux/Qwen (int8 runs full-rate vs fp8's
FP32-accumulate): FLUX.1-dev 9.62s eager -> 1.98s (4.86x, vs fp8 2.15s), Qwen-Image -> 1.87s
(5.57x, vs fp8 2.09s), FLUX.1-schnell -> 0.41s (3.59x). Z-Image and Flux.2-klein (already
working) are unchanged.
- diffusion_transformer_quant.py: add _INT8_EXCLUDE_NAME_TOKENS; make_filter_fn takes
exclude_name_tokens; quantize_transformer passes it for int8 only.
- hermetic test that the int8 filter excludes the modulation / embedder linears (and keeps
attention / FFN / sequence-embedder linears), while fp8 keeps them.
- scripts/int8_linear_probe.py: the meta-device probe used to enumerate each transformer's
Linear layers and derive the exclusion list.
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* Studio diffusion (Phase 15): build int8 pre-quantized checkpoints (skip M=1 modulation linears)
The prequant-checkpoint builder applied the dense quant filter without the int8-only
M=1 modulation / conditioning-embedder exclusion the runtime path uses, so a built int8
checkpoint baked those projections as int8 and crashed (torch._int_mm needs M>16) at the
first denoise step on Flux / Qwen. Factor the scheme->exclusion decision into a shared
exclude_tokens_for_scheme() used by both the runtime quantise path and the offline builder
so they can never drift, and apply it in build_prequant_checkpoint.py. int8 prequant now
produces a working checkpoint on every supported model, giving int8 (the consumer-preferred
scheme) the same ~2x load-VRAM and download reduction fp8 already had.
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* Studio diffusion (Phase 9): gate request-supplied local prequant paths behind operator opt-in
load_prequantized_transformer ends in torch.load(weights_only=False), which executes
arbitrary code from the pickle. The transformer_prequant_path load-request field reached
that unpickle for any local file an authenticated caller named, so a request could trigger
remote code execution. Refuse the source.kind=='path' branch unless the operator sets
UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1; the first-party hosted-repo checkpoint stays trusted
and unaffected. Document the requirement on the API field and add gate tests.
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* Studio diffusion (Phase 10): reset the global attention backend on native, gate arch-specific kernels, accept sdpa
- apply_attention_backend now restores the native default when no backend is requested or a
kernel fails. diffusers keeps a process-wide active attention backend that
set_attention_backend updates, and a fresh transformer's processors follow it, so a load
that wanted native could silently inherit a backend (e.g. cuDNN) an earlier speed-profile
load pinned, breaking the bit-identical/off guarantee.
- select_attention_backend drops flash3/flash4 up front when the CUDA capability is below
Hopper/Blackwell. diffusers only checks the kernels package at set time, so an explicit
request on the wrong card set fine then crashed mid-generation; it now falls back to native.
- Add the sdpa alias to the attention_backend Literal so an API request with sdpa (already a
valid alias of native) is accepted instead of 422-rejected by Pydantic.
- Drop the dead replace('-','_') normalization (no alias uses dashes/underscores).
- perf_levers_probe.py output dir is now relative to the script, not a hardcoded path.
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* Studio diffusion (Phase 12): only engage FBCache on context-aware transformers; quantized threshold for GGUF
- apply_step_cache now engages only via the transformer's native enable_cache (the diffusers
CacheMixin path), which exists exactly when the pipeline wraps the transformer call in a
cache_context. The standalone apply_first_block_cache fallback installed on non-CacheMixin
transformers too (e.g. Z-Image), whose pipeline opens no cache_context, so the load reported
transformer_cache=fbcache and then the first generation crashed inside the hook. Such a model
now runs uncached per the best-effort contract.
- GGUF transformers are quantized (the default Studio load path), so they now use the higher
quantized FBCache threshold when the caller leaves it unset, instead of the dense default
that could keep the cache from triggering.
- fbcache_flux_probe.py: compile cached runs with fullgraph=False (FBCache is a graph break, so
fullgraph=True failed warmup and silently measured an eager cached run); output dir is now
relative to the script, not a hardcoded path.
* Studio diffusion (Phase 11): keep professional RTX cards on the fp8 ladder
_is_consumer_gpu treated professional parts (RTX PRO 6000 Blackwell, RTX 6000 Ada) as
consumer because their names carry no datacenter token, so the auto ladder moved int8 ahead
of fp8 and the fp8 path chose fast accumulate for them. The rest of the backend already
classifies these as datacenter/professional (llama_cpp.py _DATACENTER_GPU_RE), so detect the
same RTX PRO 6000 / RTX 6000 Ada markers here and keep fp8 first with precise accumulate.
Also fix the consumer-Blackwell test to use compute capability (10, 0) instead of (12, 0).
* Studio diffusion (Phase 8): tolerate missing torch.float8_e4m3fn in the mxfp8 config
Accessing torch.float8_e4m3fn raises AttributeError on a torch build without it (not just
TypeError on older torchao), which would break the mxfp8 config helper instead of falling
back to the default. Catch both so the fallback is robust.
quant_probe.py: same AttributeError fallback; run LPIPS on CPU so the scorer never holds
CUDA memory during the per-row VRAM probe; output dir relative to the script.
* Studio diffusion (Phase 7): robust backend-flag snapshot/restore and restore on failed speeded load
- snapshot_backend_flags reads each flag defensively (getattr + hasattr), so a build/platform
missing one (no cuda.matmul on CPU/MPS) still captures the rest instead of skipping the
whole snapshot. restore_backend_flags restores each flag independently so one failure can't
leave the others leaked process-wide.
- load_pipeline restores the flags (and clears the GPU cache) when the build fails after
apply_speed_optims mutated the process-wide flags but before _state captured them for unload
to restore -- otherwise a failed default/max load left cudnn.benchmark/TF32 on and
contaminated later off generations.
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* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output
Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.
* Studio diffusion (Phase 14): guard the int8 exclusion filter against a None fqn
The filter callback can be invoked without a module name, so fqn.lower() would raise
AttributeError on None. Fall back to an empty name (nothing matches the exclusion tokens,
so the linear is kept) instead of crashing the quantise pass.
* Studio diffusion (Phase 9) review fixes: prequant safety + validation
- SECURITY: a request-supplied local pre-quant path is now unpickled only when it
resolves inside an operator-configured ALLOWLIST of directories
(UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH = dir[:dir...]). The previous boolean opt-in,
once enabled for one trusted checkpoint, allowed torch.load(weights_only=False) on
any path a load request named (arbitrary code execution). realpath() blocks symlink
escapes; a bare on/off toggle is no longer a wildcard.
- Validate the checkpoint's min_features against the runtime Linear filter, so a
checkpoint that quantised a different layer set is rejected instead of silently
loading a model that mismatches the dense path while reporting the same scheme.
- Tolerant base_model_id compare (exact or same final path/repo segment), so a local
path or fork of the canonical base is accepted instead of falling back to dense.
- _has_meta_tensors uses any(chain(...)) (no intermediate lists).
- prequant verify/probe scripts use repo-relative paths (+ env overrides), not the
author's absolute /mnt paths.
- tests: allowlist-dir opt-in, outside-allowlist refusal, min_features mismatch, fork tail.
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* Studio diffusion (Phase 7) review fixes: offload fallback + bench scripts
- diffusion_memory: when group offload is unavailable and the plan falls back to
whole-module offload, enable VAE tiling (the group plan left it off, but the fallback
is the low-VRAM path where the decode spike can OOM). Covers both the group and
sequential fallback branches.
- perf_verify: include the balanced-vs-off PSNR in the pass/fail condition, so a
balanced bit-identity regression actually fails the check instead of exiting 0.
- compare_engines: --vae/--llm default to None (were author-absolute /mnt paths), and
the load-progress poll has a 30 min deadline instead of looping forever on a hang.
- test for the group->model fallback enabling VAE tiling.
* Studio diffusion (Phase 8) review fixes: quant compile + nvfp4 path
- diffusion: a torchao-quantized transformer is committed only compiled. A dense model
resolves to speed_mode=off, which would run the quant eager (~30x slower than the GGUF
it replaced), so when transformer_quant engaged and speed resolved to off, promote to
default (regional compile); warn loudly if compile still does not engage.
- diffusion_transformer_quant: build the nvfp4 config with use_triton_kernel=False so the
CUTLASS FP4 path is used (torchao defaults to the Triton kernel, which needs MSLK);
otherwise the smoke probe fails on CUTLASS-only Blackwell and silently drops to GGUF.
- nvfp4_probe: repo-relative output dir + --out-dir (was an author-absolute /mnt path).
- test asserts the eager-quant -> default-compile promotion.
* Studio diffusion (Phase 10) review fixes: attention gating + probe isolation
- diffusion_attention: gate the auto cuDNN-attention upgrade on SM80+; on pre-Ampere
NVIDIA (T4/V100) cuDNN fused SDPA is accepted at set time but fails at first generation,
so auto now stays on native SDPA there.
- diffusion_attention: _active_attention_backend handles get_active_backend() returning an
enum/None (not a tuple); the old unpack always raised and was swallowed, so
the native-restore short-circuit never fired.
- perf_levers_probe: free the resident pipe on a skipped (attn/fbcache) variant; run LPIPS
on CPU so it isn't charged to every variant's peak VRAM; reset force_fuse_int_mm_with_mul
so the inductor_flags variant doesn't leak into later compiled rows.
- tests for the SM80 cuDNN gate.
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* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening
- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
extract through a per-member containment check (Zip-Slip guard); expanduser the
--install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.
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* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs
Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.
Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.
* Studio diffusion (Phase 6) review round 2: img2img source dims + upscale repeats
Codex review on the native engine arg builder:
- build_sd_cpp_command emitted --width/--height unconditionally, so an
img2img/inpaint/edit run that left dims unset forced a 1024x1024 resize/crop of
the input. width/height are now Optional (None = unset): an image-conditioned
run (init_img or ref_images) with unset dims omits the flags so sd.cpp derives
the size from the input image (set_width_and_height_if_unset); a plain txt2img
run with unset dims keeps the prior 1024x1024 default; explicit dims are always
honored. width/height are read only by the builder, so the type change is local.
- build_sd_cpp_upscale_command used a truthiness guard (params.repeats and ...)
that silently swallowed repeats=0 into sd-cli's default of one pass, turning an
explicit no-op into a real upscale. It now rejects repeats < 1 with ValueError
and emits the flag for any explicit value != 1.
Tests: img2img unset dims omit width/height (init_img and ref_images), explicit
dims emitted, txt2img keeps 1024; upscale rejects repeats=0 and omits the flag at
the default. (Two pre-existing binary-discovery tests fail only because a real
sd-cli is installed in this dev environment; unrelated to this change.)
* Studio diffusion (Phase 9) review round 2: correct prequant allowlist doc
Codex review: the transformer_prequant_path field description still told operators
to enable local checkpoints with UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1, but the
prior security fix made that variable a directory allowlist -- _allowed_prequant_roots
deliberately drops bare on/off toggle tokens (1/true/yes/...). An operator
following the documented =1 would have every transformer_prequant_path request
silently refused. The description now states it must name one or more allowlisted
directories and that a bare on/off value is not accepted.
Test: asserts the field help references UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH, does
not say =1, and describes an allowlist/directory (guards against doc drift).
* Studio diffusion (Phase 10) review round 2: cudnn/flash3 gating + registry reset
Codex review on attention-backend selection:
- Explicit attention_backend=cudnn skipped the SM80 gate that auto applies, so on
pre-Ampere NVIDIA (T4 SM75 / V100 SM70) it set fine then crashed at the first
generation with no fallback. select_attention_backend now applies
_cudnn_attention_supported() to an explicit cuDNN request too.
- flash3 used a minimum-only capability gate (>= SM90), so an explicit flash3 on a
Blackwell B200 (SM100) passed and then failed at generation -- FlashAttention 3
is a Hopper-SM90 rewrite with no Blackwell kernel. The arch gate is now a
(min, max-exclusive) range: flash3 is SM9x-only, flash4 stays SM100+.
- apply_attention_backend's success path left diffusers' process-wide active
backend pinned to the kernel it set; a later component whose processors are
unconfigured (backend None) would inherit it. It now resets the global registry
to native after a successful per-transformer set (the transformer keeps its own
backend), best-effort. Also fixed _active_attention_backend: get_active_backend()
returns a (name, fn) tuple, so the prior code stringified the tuple and never
matched a name, defeating the native-restore short-circuit.
Tests: explicit cudnn dropped below SM80; flash3 dropped on SM100 and allowed on
SM90; global registry reset after a successful set; _active_attention_backend
reads the tuple return.
* Studio diffusion (Phase 11) review round 2: keep GH200/B300 on the fp8 ladder
Codex review: _DATACENTER_GPU_TOKENS omitted GH200 (Grace-Hopper) and B300
(Blackwell Ultra), though it has the distinct GB200/GB300 superchip tokens. So
_is_consumer_gpu returned True for 'NVIDIA GH200 480GB' / 'NVIDIA B300', and the
auto ladder moved int8 ahead of fp8 on those data-center parts -- contradicting
llama_cpp.py's datacenter regex, which lists both. Added GH200 and B300 so they
are treated as data-center class and keep the intended fp8-first behavior.
Test: extends the datacenter parametrize with 'NVIDIA B300' and
'NVIDIA GH200 480GB' (now _is_consumer_gpu False).
* Studio diffusion (Phase 14) review round 2: apply int8 M=1 exclusion in the builder
Codex review: the M=1 modulation/embedder exclusion was wired only into the dense
runtime quantiser; the offline builder scripts/build_prequant_checkpoint.py called
make_filter_fn(min_features) with no exclusion. So an int8 prequant checkpoint
quantised the AdaLN modulation and conditioning-embedder linears, and loading it
via transformer_prequant_path (the load path only loads already-quantised tensors,
it can't re-skip them) reintroduced the torch._int_mm M=1 crash this phase fixes
for the runtime path.
Extracted int8_exclude_name_tokens(scheme) as the single source of truth (int8 ->
the M=1 exclusion, every other scheme -> none) and use it in both the runtime
quantiser and the builder, so a prequant artifact's quantised-layer set always
matches the runtime. fp8/fp4/mx artifacts are byte-identical (empty exclusion).
Test: int8_exclude_name_tokens returns the exclusion for int8 and () for
fp8/nvfp4/mxfp8.
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* Studio diffusion (Phase 14) review round 2: align helper name with the stack
Rename the int8 exclusion helper to exclude_tokens_for_scheme, matching the
identical helper already present higher in the diffusion stack (Phase 16). The
helper definition, the runtime quantiser call, and the offline builder are now
byte-identical to that version, so the two branches no longer introduce a
divergent name for the same single-source-of-truth and the stack merges without
a conflict on this fix. No behavior change.
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---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict
Phase 1 of porting the richer diffusion stack onto the image-generation backend.
- Add a compartmentalized device/dtype policy module (diffusion_device.py)
resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
unload, and a new load are never blocked by a long denoise. Add per-generation
cancellation via callback_on_step_end so an eviction or a superseding load
preempts a running generation; a replacement load waits for it to stop before
allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
cancellation, and validate-before-evict, plus a GPU benchmark/regression
script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
against a saved reference.
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* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy
Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.
Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.
73 prior + 35 new CPU tests pass.
* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling
Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.
Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.
112 CPU tests pass.
* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness
Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.
Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.
* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)
Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.
Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.
121 CPU tests pass.
* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting
Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.
Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.
127 CPU tests pass.
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* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)
Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.
Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.
129 CPU tests pass.
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* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac
Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.
- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
--vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
with the same precedence as the llama finder (env override, then the Studio
install root, then in-tree, then PATH), an is_available/version probe, and a
one-shot subprocess generate that streams progress and returns the PNG.
runtime_env() prepends the binary's directory to the platform library path
so a prebuilt's bundled libstable-diffusion.so resolves.
select_diffusion_engine() is the pure routing decision (GPU backends to
diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
(macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
Studio install root. resolve_release_asset() is a pure, unit-tested
host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.
Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.
Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.
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* Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine
Builds on Phase 4's native stable-diffusion.cpp engine, extending it from
text-to-image to the wider feature surface, since sd.cpp supports all of these
through the binary already. Pure command-builder additions plus one engine
method, so the txt2img path is unchanged.
- sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img +
strength make a run img2img, adding mask makes it inpaint, ref_images drives
FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and
lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New
SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run
mode (input image + esrgan model, no prompt / text encoders).
- sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so
generate() (now carrying the conditioning flags) and a new upscale() reuse
the same streaming / error / output-check path.
- scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img /
--strength / --upscale-model / --upscale-repeats.
Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the
upscale builder and its validation, and the engine's img2img + upscale paths.
Full diffusion suite 176 passing.
Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the
init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale
(512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing
coherent images. Video and the diffusers-path feature wiring are deferred.
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* Studio diffusion (Phase 7): accuracy-preserving speed pass
Re-review of the diffusion stack (#6675/#6679/#6680) surfaced one real accuracy
bug and a dead-on-arrival speed path; this fixes both and adds the lossless /
near-lossless wins, all measured on a B200.
Correctness:
- TF32 global-state leak (fix). speed_mode=max flipped torch.backends.*.allow_tf32
process-wide and never restored them, so a later `off` load silently inherited
TF32 and was no longer bit-identical. Added snapshot_backend_flags /
restore_backend_flags (TF32 + cudnn.benchmark), captured before the speed layer
runs and restored on unload. Verified: load max -> unload -> load off is now
byte-identical (PSNR inf) to a fresh off.
- sd-cli timeout could hang forever. _run() blocked in `for line in stdout` and
only checked the timeout after EOF, so a child stuck in model load / GPU init
with no output ignored the timeout. Drained stdout on a reader thread with a
wall-clock deadline. Added a silent-hang regression test.
Speed (diffusers path), near-lossless, opt-in tiers:
- Regional torch.compile now runs on the GGUF transformer. The is_gguf gate (and
Z-Image's supports_torch_compile=False) were stale: compile_repeated_blocks
compiles and runs ~2.2x faster on the GGUF Z-Image transformer on
torch 2.9.1 / diffusers 0.38 (the per-op dequant stays eager, the rest of the
block compiles). Measured: off 1.80s -> default 0.82s/gen (+54.7%), PSNR 37.7 dB
vs eager -- far above the Q4 quant noise floor (~21 dB), so it does not move
output quality. Gate relaxed; default tier delivers it.
- cudnn.benchmark added to the default tier (autotunes the fixed-shape VAE convs).
- torch.inference_mode() around the pipeline call (lossless, strictly faster than
the no_grad diffusers uses internally).
Memory path:
- VAE tiling (not bit-identical >1MP) restricted to the model/sequential/CPU tiers;
the balanced (group) tier keeps exact slicing only, so it is now bit-identical to
the resident image (verified PSNR inf) and slightly faster.
- Group offload adds non_blocking + record_stream on the CUDA stream path to
overlap each block's H2D copy with compute (lossless; gated on the installed
diffusers signature so older versions still work).
Native (sd.cpp) path:
- native_speed_flags: a first-class speed knob (default -> --diffusion-fa, a
near-lossless CUDA win that was previously only added on offload tiers; max also
-> --diffusion-conv-direct). conv-direct stays opt-in: measured +45% on CUDA, so
it is never auto-on. Engine generate() merges it, de-duped against offload flags.
Default profile: a GGUF model with no explicit speed_mode now resolves to the
`default` profile (resolve_speed_mode), since compile's perturbation sits below the
quantisation noise floor and so does not reduce quality versus the dense reference;
out of the box a GGUF Z-Image generation drops from 1.80s to 0.81s. Dense models
stay `off` / bit-identical, and an explicit speed_mode -- including "off" -- is
always honored, so the byte-identical path remains one flag away and is the
regression reference.
Tooling: scripts/compile_probe.py (eager vs compiled GGUF probe), scripts/
perf_verify.py (the B200 verification above), and diffusion_bench.py gains
--speed-mode so the speed tiers are benchmarkable.
Tests: 183 passing (was 166); new coverage for the backend-flag snapshot/restore,
GGUF compile eligibility, the balanced tiling/slicing split, native_speed_flags +
the engine de-dup, and the sd-cli silent-hang timeout.
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* Studio diffusion (Phase 7): max tier uses max-autotune-no-cudagraphs + engine/lever benchmarks
The opt-in `max` speed tier now compiles the repeated block with
mode=max-autotune-no-cudagraphs (dynamic=False) instead of the default mode:
Triton autotuning for GEMM/conv-heavier models, gated to the tier where a longer
cold compile is acceptable. CUDA-graph modes (reduce-overhead / max-autotune) are
deliberately avoided -- both crash on the regionally-compiled block (its static
output buffer is overwritten across denoise steps), measured.
Adds two reproducible benchmarks used to validate the optimization research:
- scripts/compare_engines.py: PyTorch (diffusers GGUF) vs native sd.cpp head-to-head.
- scripts/leverage_probe.py: coordinate_descent_tuning + FirstBlockCache probes.
Measured on B200 (Z-Image Q4_K_M, 1024px, 8 steps): default compile 0.80s/gen;
coordinate_descent_tuning 0.79s (within noise, already covered by max-autotune);
FirstBlockCache does not run on Z-Image (diffusers 0.38 block-detection / Dynamo).
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* Studio diffusion (Phase 8): opt-in fast transformer (torchao int8/fp8/fp4 on a dense source)
Add an opt-in transformer_quant mode that loads the dense bf16 transformer and
torchao-quantises it onto the low-precision tensor cores, instead of the GGUF
transformer (which dequantises to bf16 per matmul and so runs at bf16 rate). On a
B200 (Z-Image-Turbo, 1024px/8 steps): auto picks fp8 at 0.614s vs GGUF+compile's
0.823s (1.34x), int8 0.626s (1.32x), both at lower LPIPS than GGUF's own 4-bit floor.
GGUF+compile stays the low-memory default and the fallback. The mode is gated on
CUDA + bf16 + resident VRAM headroom (the dense load peaks ~21GB vs GGUF's 13GB);
any unsupported arch/scheme, OOM, or quant failure falls back to GGUF with a logged
reason. auto picks the best scheme per GPU via a real quantise+matmul smoke probe
(Blackwell nvfp4/fp8/mxfp8, Ada/Hopper fp8, Ampere int8); a min-features filter skips
the tiny projections that crash int8's torch._int_mm. New module mirrors
diffusion_precision.py; quant runs before compile before placement.
184 -> tests pass; new test_diffusion_transformer_quant.py plus backend/route
coverage. scripts/diffusion_bench.py gains --transformer-quant; scripts/quant_probe.py
is the standalone torchao lever probe.
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* Studio diffusion (Phase 8): consumer-GPU tuning - lock fp8 fast accumulate, prefer fp8 over mxfp8, reject 2:4 sparsity
Consumer Blackwell halves tensor-core throughput on FP32 accumulate (fp8 419 vs 838
TFLOPS with FP16 accumulate; bf16 209), so:
- fp8 config locks use_fast_accum=True (Float8MMConfig). torchao already defaults it on;
pinning it guards consumer cards against a default change. On B200 it is identical
speed and slightly better quality (LPIPS 0.050 vs 0.091).
- the Blackwell auto ladder prefers fp8 over mxfp8 (measured faster + more accurate).
2:4 semi-structured sparsity evaluated and rejected (scripts/sparse_accum_probe.py):
2:4 magnitude-prune + fp8 gives LPIPS 0.858 (broken image) with no fine-tune, the
cuSPARSELt kernel errors on torch 2.9, and it does not compose with torch.compile
(our main ~2x). Documented as a dead end, not shipped.
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* Studio diffusion (Phase 8): add fp8 fast-accum overflow verification probe
scripts/fp8_overflow_check.py hooks every quantised linear during a real Z-Image
generation and reports max-abs + non-finite counts for use_fast_accum True vs False.
Confirms fast accumulation is an accumulation-precision knob, not an overflow one:
across 276 linears, including Z-Image's ~1.0e6 activation peaks (which overflow FP16),
0 non-finite elements and identical max-abs for both modes.
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* Studio diffusion (Phase 8): detect consumer vs data-center GPU for fp8 accumulate, with user override
Consumer/workstation GPUs (GDDR) halve fp8 FP32-accumulate throughput, so they want
fast (FP16) accumulate; data-center HBM parts (B200/H100/A100/L40) are not nerfed and
prefer the higher-precision FP32 accumulate. Add _is_consumer_gpu() (token-exact match
on the device name per NVIDIA's GPU list, so workstation A4000 != data-center A40;
GeForce/TITAN and unknown default to consumer) and gate the fp8 use_fast_accum on it.
Measured: fast accumulate is ~2x on consumer Blackwell and ~8% on B200 (0.608 vs 0.665s),
no overflow, quality below the quant noise floor. So the default leans to accuracy on
data-center; a new request field transformer_quant_fast_accum (null=auto, true/false=force)
lets the operator override per load (scripts/diffusion_bench.py --fp8-fast-accum auto|on|off).
187 diffusion tests pass (+ consumer detection, _resolve_fast_accum, and the override
threading).
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* Studio diffusion (Phase 8): add NVFP4 probe documenting it is not yet a win on torch 2.9
scripts/nvfp4_probe.py measures NVFP4 via torchao on the real Z-Image transformer.
Finding (B200, 1024px/8 steps): NVFP4 is a torchao feature and DOES run with
use_triton_kernel=False (the default triton path needs the missing MSLK library), but
only at bf16-compile rate (0.667s vs fp8 0.592s) -- it dequantises FP4->bf16 rather than
using the FP4 tensor cores. The real FP4 speedup needs MSLK or torch>=2.11 + torchao's
CUTLASS FP4 GEMM. The smoke probe (default triton=True) already keeps NVFP4 out of auto
on this env, so auto correctly stays on fp8; NVFP4 activates automatically once fast.
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* Studio diffusion (Phase 8): prefer fp8 over nvfp4 in Blackwell auto ladder
Validated NVFP4 on torch 2.11 + torchao CUTLASS FP4 in an isolated env. The FP4
tensor-core GEMM is genuinely active there (a 16384^3 GEMM hits ~3826 TFLOPS,
2.52x bf16 and 1.37x fp8), but it only beats fp8 on very large GEMMs. At the
diffusion transformer's shapes (hidden ~3072, MLP ~12288, M~4096) NVFP4 is both
slower (0.81x fp8 end to end on Z-Image 1024px) and less accurate (LPIPS 0.166
vs fp8's 0.044). Reorder the Blackwell auto ladder to fp8 before nvfp4 so auto is
correct even on a future MSLK-equipped box; nvfp4 stays an explicit opt-in. Add
scripts/nvfp4_t211_probe.py (extension diagnostics + GEMM micro + end-to-end).
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* Studio diffusion (Phase 9): pre-quantized transformer loading
The Phase 8 fast transformer_quant path materialises the dense bf16 transformer on
the GPU and torchao-quantises it in place, so its load peak is ~2x GGUF's (~21 vs
13.4 GB) plus a ~12 GB download. Add a pre-quantized branch: quantise once offline
(scripts/build_prequant_checkpoint.py) and at runtime build the transformer skeleton
on the meta device (accelerate.init_empty_weights) and load_state_dict(assign=True)
the quantized weights, so the dense bf16 never touches the GPU.
Measured (B200, Z-Image fp8): full-pipeline GPU load peak 21.2 -> 14.6 GB (matching
GGUF's 13.4), on-disk 12 -> 6.28 GB, output bit-identical (LPIPS 0.0). It is the same
torchao config + min_features filter the runtime path uses, applied ahead of time.
New core/inference/diffusion_prequant.py (resolve_prequant_source +
load_prequantized_transformer, best-effort, lazy imports). diffusion.py
_load_dense_quant_pipeline tries the pre-quant source first and falls back to the
dense materialise+quantise path, then to GGUF, so the default is unchanged.
DiffusionLoadRequest gains transformer_prequant_path; DiffusionFamily gains an empty
prequant_repos map for hosted checkpoints (hosting deferred). Hermetic CPU tests for
the resolver, the meta-init+assign loader, and the backend branch selection +
fallbacks; GPU verification via scripts/verify_prequant_backend.py.
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* Studio diffusion (Phase 10): attention-backend selection
Add a selectable attention kernel via the diffusers set_attention_backend
dispatcher. Attention is memory-bandwidth bound, so a better kernel is an
end-to-end win orthogonal to the linear-weight quantisation (it speeds the QK/PV
matmuls torchao never touches) and composes with torch.compile.
auto picks the best exact backend for the device: cuDNN fused attention
(_native_cudnn) on NVIDIA when a speed profile is active, measured ~1.18x
end-to-end on a B200 (Z-Image 1024px/8 steps) with LPIPS ~0.004 vs the default
(below the compile/quant noise floor); native SDPA elsewhere and when speed=off
(so off stays bit-identical). Explicit native/cudnn/flash/flash3/flash4/sage/
xformers/aiter are honored, and an unavailable kernel falls back to the default
rather than failing the load.
New core/inference/diffusion_attention.py (normalize + per-device select + apply,
best-effort, lazy imports). Set on pipe.transformer BEFORE compile in load_pipeline;
attention_backend threads through begin_load / load_pipeline / status like the other
load knobs. New request field attention_backend + status field. Hermetic CPU tests
for normalize / select policy / apply fallback, plus route threading + 422. Measured
via scripts/perf_levers_probe.py.
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* Studio diffusion (Phase 11): prefer int8 on consumer GPUs in the auto ladder
Consumer / workstation GPUs halve fp8 (and fp16/bf16) FP32-accumulate tensor-core
throughput, while int8 runs at full rate (int32 accumulate is not nerfed). Public
benchmarks (SDNQ across RTX 3090/4090/5090, AMD, Intel) confirm int8 via torch._int_mm
is as fast or faster than fp8 on every consumer part, and the only path on pre-Ada
consumer cards without fp8 tensor cores. So when transformer_quant=auto, reorder the
arch tier to put int8 first on a consumer/workstation GPU (detected by the existing
_is_consumer_gpu name heuristic), while data-center HBM parts keep fp8 first.
Pure ladder reorder via _prefer_consumer_scheme; no new flags. Verified non-regression
on a B200 (still picks fp8). Hermetic tests for consumer Blackwell/Ada/workstation
(-> int8) and data-center Ada/Hopper/Blackwell (-> fp8).
* Studio diffusion (Phase 12): First-Block-Cache step caching for many-step DiT
Add opt-in step caching (First-Block-Cache) for the diffusion transformer. Across
denoise steps a DiT's output settles, so once the first block's residual barely
changes the remaining blocks are skipped and their cached output reused. diffusers
ships it natively (FirstBlockCacheConfig + transformer.enable_cache, with the
standalone apply_first_block_cache hook as a fallback).
Measured on Flux.1-dev (28 steps, 1024px): ~1.4x on top of torch.compile (2.83 ->
2.03s) at LPIPS ~0.08 vs the no-cache output, well inside the quality bar.
OFF by default and a per-load opt-in: the win scales with step count, so it is for
many-step models (Flux / Qwen-Image) and pointless for few-step distilled models
(e.g. Z-Image-Turbo at ~8 steps), where a single skipped step is a large fraction
of the trajectory. It composes with regional compile only with fullgraph=False (the
cache's per-step decision is a torch.compiler.disable graph break), which the speed
layer now switches to automatically when a cache is engaged. Best-effort: a model
whose block signature the hook does not recognise is caught and the load proceeds
uncached.
- new core/inference/diffusion_cache.py: normalize_transformer_cache + apply_step_cache
(enable_cache / apply_first_block_cache fallback; threshold auto-raised for a
quantised transformer per ParaAttention's fp8 guidance; lazy diffusers import).
- diffusion_speed.py: apply_speed_optims takes cache_active; compile drops fullgraph
when a cache is engaged.
- diffusion.py: apply_step_cache before compile; thread transformer_cache /
transformer_cache_threshold through begin_load -> load_pipeline and report the
engaged mode in status().
- models/inference.py + routes/inference.py: transformer_cache (off | fbcache) and
transformer_cache_threshold request fields, engaged mode in the status response.
- hermetic tests for normalisation, the enable_cache / hook-fallback paths, threshold
selection, and best-effort failure handling, plus route threading + validation.
- scripts/fbcache_flux_probe.py: the Flux validation probe (latency / speedup / VRAM /
LPIPS vs the compiled no-cache baseline).
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* Studio diffusion (Phase 14): fix int8 dense quant on Flux / Qwen (skip M=1 modulation linears)
The opt-in dense int8 transformer path crashed on Flux.1 and Qwen-Image with
'torch._int_mm: self.size(0) needs to be greater than 16, but got 1'. int8 dynamic quant
goes through torch._int_mm, which requires the activation row count M > 16. A DiT's AdaLN
modulation projections (Flux norm1.linear 3072->18432, Qwen img_mod.1 / txt_mod.1, Flux.2
*_modulation.linear) and its timestep / guidance / pooled-text conditioning embedders are
computed once from the [batch, dim] conditioning vector (M = batch = 1), not per token, so
they hit _int_mm at M=1 and crash. Their feature dims are large, so the existing
min_features filter did not exclude them.
Fix: the int8 filter now also skips any Linear whose fully-qualified name matches a
modulation / conditioning-embedder token (norm, _mod, modulation, timestep_embed,
guidance_embed, time_text_embed, pooled). These layers run at M=1 once per block and are a
negligible share of the FLOPs, so int8 keeps the full speedup on the attention / FFN layers
(M = sequence length). fp8 / nvfp4 / mxfp8 use scaled_mm, which has no M>16 limit and
quantises these layers fine, so the exclusion is int8-only. Sequence embedders
(context_embedder / x_embedder / txt_in, M = seq) are deliberately not excluded -- note
'context_embedder' contains the substring 'text_embed', which is why the token is the
specific 'time_text_embed', not 'text_embed'.
Measured on a B200 (1024px, transformer_quant=int8 + speed=default), int8 now runs on every
supported model and is the fastest dense path on Flux/Qwen (int8 runs full-rate vs fp8's
FP32-accumulate): FLUX.1-dev 9.62s eager -> 1.98s (4.86x, vs fp8 2.15s), Qwen-Image -> 1.87s
(5.57x, vs fp8 2.09s), FLUX.1-schnell -> 0.41s (3.59x). Z-Image and Flux.2-klein (already
working) are unchanged.
- diffusion_transformer_quant.py: add _INT8_EXCLUDE_NAME_TOKENS; make_filter_fn takes
exclude_name_tokens; quantize_transformer passes it for int8 only.
- hermetic test that the int8 filter excludes the modulation / embedder linears (and keeps
attention / FFN / sequence-embedder linears), while fp8 keeps them.
- scripts/int8_linear_probe.py: the meta-device probe used to enumerate each transformer's
Linear layers and derive the exclusion list.
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* Studio diffusion (Phase 9): gate request-supplied local prequant paths behind operator opt-in
load_prequantized_transformer ends in torch.load(weights_only=False), which executes
arbitrary code from the pickle. The transformer_prequant_path load-request field reached
that unpickle for any local file an authenticated caller named, so a request could trigger
remote code execution. Refuse the source.kind=='path' branch unless the operator sets
UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1; the first-party hosted-repo checkpoint stays trusted
and unaffected. Document the requirement on the API field and add gate tests.
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* Studio diffusion (Phase 10): reset the global attention backend on native, gate arch-specific kernels, accept sdpa
- apply_attention_backend now restores the native default when no backend is requested or a
kernel fails. diffusers keeps a process-wide active attention backend that
set_attention_backend updates, and a fresh transformer's processors follow it, so a load
that wanted native could silently inherit a backend (e.g. cuDNN) an earlier speed-profile
load pinned, breaking the bit-identical/off guarantee.
- select_attention_backend drops flash3/flash4 up front when the CUDA capability is below
Hopper/Blackwell. diffusers only checks the kernels package at set time, so an explicit
request on the wrong card set fine then crashed mid-generation; it now falls back to native.
- Add the sdpa alias to the attention_backend Literal so an API request with sdpa (already a
valid alias of native) is accepted instead of 422-rejected by Pydantic.
- Drop the dead replace('-','_') normalization (no alias uses dashes/underscores).
- perf_levers_probe.py output dir is now relative to the script, not a hardcoded path.
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* Studio diffusion (Phase 12): only engage FBCache on context-aware transformers; quantized threshold for GGUF
- apply_step_cache now engages only via the transformer's native enable_cache (the diffusers
CacheMixin path), which exists exactly when the pipeline wraps the transformer call in a
cache_context. The standalone apply_first_block_cache fallback installed on non-CacheMixin
transformers too (e.g. Z-Image), whose pipeline opens no cache_context, so the load reported
transformer_cache=fbcache and then the first generation crashed inside the hook. Such a model
now runs uncached per the best-effort contract.
- GGUF transformers are quantized (the default Studio load path), so they now use the higher
quantized FBCache threshold when the caller leaves it unset, instead of the dense default
that could keep the cache from triggering.
- fbcache_flux_probe.py: compile cached runs with fullgraph=False (FBCache is a graph break, so
fullgraph=True failed warmup and silently measured an eager cached run); output dir is now
relative to the script, not a hardcoded path.
* Studio diffusion (Phase 11): keep professional RTX cards on the fp8 ladder
_is_consumer_gpu treated professional parts (RTX PRO 6000 Blackwell, RTX 6000 Ada) as
consumer because their names carry no datacenter token, so the auto ladder moved int8 ahead
of fp8 and the fp8 path chose fast accumulate for them. The rest of the backend already
classifies these as datacenter/professional (llama_cpp.py _DATACENTER_GPU_RE), so detect the
same RTX PRO 6000 / RTX 6000 Ada markers here and keep fp8 first with precise accumulate.
Also fix the consumer-Blackwell test to use compute capability (10, 0) instead of (12, 0).
* Studio diffusion (Phase 8): tolerate missing torch.float8_e4m3fn in the mxfp8 config
Accessing torch.float8_e4m3fn raises AttributeError on a torch build without it (not just
TypeError on older torchao), which would break the mxfp8 config helper instead of falling
back to the default. Catch both so the fallback is robust.
quant_probe.py: same AttributeError fallback; run LPIPS on CPU so the scorer never holds
CUDA memory during the per-row VRAM probe; output dir relative to the script.
* Studio diffusion (Phase 7): robust backend-flag snapshot/restore and restore on failed speeded load
- snapshot_backend_flags reads each flag defensively (getattr + hasattr), so a build/platform
missing one (no cuda.matmul on CPU/MPS) still captures the rest instead of skipping the
whole snapshot. restore_backend_flags restores each flag independently so one failure can't
leave the others leaked process-wide.
- load_pipeline restores the flags (and clears the GPU cache) when the build fails after
apply_speed_optims mutated the process-wide flags but before _state captured them for unload
to restore -- otherwise a failed default/max load left cudnn.benchmark/TF32 on and
contaminated later off generations.
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* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output
Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.
* Studio diffusion (Phase 14): guard the int8 exclusion filter against a None fqn
The filter callback can be invoked without a module name, so fqn.lower() would raise
AttributeError on None. Fall back to an empty name (nothing matches the exclusion tokens,
so the linear is kept) instead of crashing the quantise pass.
* Studio diffusion (Phase 9) review fixes: prequant safety + validation
- SECURITY: a request-supplied local pre-quant path is now unpickled only when it
resolves inside an operator-configured ALLOWLIST of directories
(UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH = dir[:dir...]). The previous boolean opt-in,
once enabled for one trusted checkpoint, allowed torch.load(weights_only=False) on
any path a load request named (arbitrary code execution). realpath() blocks symlink
escapes; a bare on/off toggle is no longer a wildcard.
- Validate the checkpoint's min_features against the runtime Linear filter, so a
checkpoint that quantised a different layer set is rejected instead of silently
loading a model that mismatches the dense path while reporting the same scheme.
- Tolerant base_model_id compare (exact or same final path/repo segment), so a local
path or fork of the canonical base is accepted instead of falling back to dense.
- _has_meta_tensors uses any(chain(...)) (no intermediate lists).
- prequant verify/probe scripts use repo-relative paths (+ env overrides), not the
author's absolute /mnt paths.
- tests: allowlist-dir opt-in, outside-allowlist refusal, min_features mismatch, fork tail.
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* Studio diffusion (Phase 7) review fixes: offload fallback + bench scripts
- diffusion_memory: when group offload is unavailable and the plan falls back to
whole-module offload, enable VAE tiling (the group plan left it off, but the fallback
is the low-VRAM path where the decode spike can OOM). Covers both the group and
sequential fallback branches.
- perf_verify: include the balanced-vs-off PSNR in the pass/fail condition, so a
balanced bit-identity regression actually fails the check instead of exiting 0.
- compare_engines: --vae/--llm default to None (were author-absolute /mnt paths), and
the load-progress poll has a 30 min deadline instead of looping forever on a hang.
- test for the group->model fallback enabling VAE tiling.
* Studio diffusion (Phase 8) review fixes: quant compile + nvfp4 path
- diffusion: a torchao-quantized transformer is committed only compiled. A dense model
resolves to speed_mode=off, which would run the quant eager (~30x slower than the GGUF
it replaced), so when transformer_quant engaged and speed resolved to off, promote to
default (regional compile); warn loudly if compile still does not engage.
- diffusion_transformer_quant: build the nvfp4 config with use_triton_kernel=False so the
CUTLASS FP4 path is used (torchao defaults to the Triton kernel, which needs MSLK);
otherwise the smoke probe fails on CUTLASS-only Blackwell and silently drops to GGUF.
- nvfp4_probe: repo-relative output dir + --out-dir (was an author-absolute /mnt path).
- test asserts the eager-quant -> default-compile promotion.
* Studio diffusion (Phase 10) review fixes: attention gating + probe isolation
- diffusion_attention: gate the auto cuDNN-attention upgrade on SM80+; on pre-Ampere
NVIDIA (T4/V100) cuDNN fused SDPA is accepted at set time but fails at first generation,
so auto now stays on native SDPA there.
- diffusion_attention: _active_attention_backend handles get_active_backend() returning an
enum/None (not a tuple); the old unpack always raised and was swallowed, so
the native-restore short-circuit never fired.
- perf_levers_probe: free the resident pipe on a skipped (attn/fbcache) variant; run LPIPS
on CPU so it isn't charged to every variant's peak VRAM; reset force_fuse_int_mm_with_mul
so the inductor_flags variant doesn't leak into later compiled rows.
- tests for the SM80 cuDNN gate.
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* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening
- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
extract through a per-member containment check (Zip-Slip guard); expanduser the
--install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.
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* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs
Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.
Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.
* Studio diffusion (Phase 6) review round 2: img2img source dims + upscale repeats
Codex review on the native engine arg builder:
- build_sd_cpp_command emitted --width/--height unconditionally, so an
img2img/inpaint/edit run that left dims unset forced a 1024x1024 resize/crop of
the input. width/height are now Optional (None = unset): an image-conditioned
run (init_img or ref_images) with unset dims omits the flags so sd.cpp derives
the size from the input image (set_width_and_height_if_unset); a plain txt2img
run with unset dims keeps the prior 1024x1024 default; explicit dims are always
honored. width/height are read only by the builder, so the type change is local.
- build_sd_cpp_upscale_command used a truthiness guard (params.repeats and ...)
that silently swallowed repeats=0 into sd-cli's default of one pass, turning an
explicit no-op into a real upscale. It now rejects repeats < 1 with ValueError
and emits the flag for any explicit value != 1.
Tests: img2img unset dims omit width/height (init_img and ref_images), explicit
dims emitted, txt2img keeps 1024; upscale rejects repeats=0 and omits the flag at
the default. (Two pre-existing binary-discovery tests fail only because a real
sd-cli is installed in this dev environment; unrelated to this change.)
* Studio diffusion (Phase 9) review round 2: correct prequant allowlist doc
Codex review: the transformer_prequant_path field description still told operators
to enable local checkpoints with UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1, but the
prior security fix made that variable a directory allowlist -- _allowed_prequant_roots
deliberately drops bare on/off toggle tokens (1/true/yes/...). An operator
following the documented =1 would have every transformer_prequant_path request
silently refused. The description now states it must name one or more allowlisted
directories and that a bare on/off value is not accepted.
Test: asserts the field help references UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH, does
not say =1, and describes an allowlist/directory (guards against doc drift).
* Studio diffusion (Phase 10) review round 2: cudnn/flash3 gating + registry reset
Codex review on attention-backend selection:
- Explicit attention_backend=cudnn skipped the SM80 gate that auto applies, so on
pre-Ampere NVIDIA (T4 SM75 / V100 SM70) it set fine then crashed at the first
generation with no fallback. select_attention_backend now applies
_cudnn_attention_supported() to an explicit cuDNN request too.
- flash3 used a minimum-only capability gate (>= SM90), so an explicit flash3 on a
Blackwell B200 (SM100) passed and then failed at generation -- FlashAttention 3
is a Hopper-SM90 rewrite with no Blackwell kernel. The arch gate is now a
(min, max-exclusive) range: flash3 is SM9x-only, flash4 stays SM100+.
- apply_attention_backend's success path left diffusers' process-wide active
backend pinned to the kernel it set; a later component whose processors are
unconfigured (backend None) would inherit it. It now resets the global registry
to native after a successful per-transformer set (the transformer keeps its own
backend), best-effort. Also fixed _active_attention_backend: get_active_backend()
returns a (name, fn) tuple, so the prior code stringified the tuple and never
matched a name, defeating the native-restore short-circuit.
Tests: explicit cudnn dropped below SM80; flash3 dropped on SM100 and allowed on
SM90; global registry reset after a successful set; _active_attention_backend
reads the tuple return.
* Studio diffusion (Phase 11) review round 2: keep GH200/B300 on the fp8 ladder
Codex review: _DATACENTER_GPU_TOKENS omitted GH200 (Grace-Hopper) and B300
(Blackwell Ultra), though it has the distinct GB200/GB300 superchip tokens. So
_is_consumer_gpu returned True for 'NVIDIA GH200 480GB' / 'NVIDIA B300', and the
auto ladder moved int8 ahead of fp8 on those data-center parts -- contradicting
llama_cpp.py's datacenter regex, which lists both. Added GH200 and B300 so they
are treated as data-center class and keep the intended fp8-first behavior.
Test: extends the datacenter parametrize with 'NVIDIA B300' and
'NVIDIA GH200 480GB' (now _is_consumer_gpu False).
* Studio diffusion (Phase 14) review round 2: apply int8 M=1 exclusion in the builder
Codex review: the M=1 modulation/embedder exclusion was wired only into the dense
runtime quantiser; the offline builder scripts/build_prequant_checkpoint.py called
make_filter_fn(min_features) with no exclusion. So an int8 prequant checkpoint
quantised the AdaLN modulation and conditioning-embedder linears, and loading it
via transformer_prequant_path (the load path only loads already-quantised tensors,
it can't re-skip them) reintroduced the torch._int_mm M=1 crash this phase fixes
for the runtime path.
Extracted int8_exclude_name_tokens(scheme) as the single source of truth (int8 ->
the M=1 exclusion, every other scheme -> none) and use it in both the runtime
quantiser and the builder, so a prequant artifact's quantised-layer set always
matches the runtime. fp8/fp4/mx artifacts are byte-identical (empty exclusion).
Test: int8_exclude_name_tokens returns the exclusion for int8 and () for
fp8/nvfp4/mxfp8.
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* Studio diffusion (Phase 14) review round 2: align helper name with the stack
Rename the int8 exclusion helper to exclude_tokens_for_scheme, matching the
identical helper already present higher in the diffusion stack (Phase 16). The
helper definition, the runtime quantiser call, and the offline builder are now
byte-identical to that version, so the two branches no longer introduce a
divergent name for the same single-source-of-truth and the stack merges without
a conflict on this fix. No behavior change.
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---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict
Phase 1 of porting the richer diffusion stack onto the image-generation backend.
- Add a compartmentalized device/dtype policy module (diffusion_device.py)
resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
unload, and a new load are never blocked by a long denoise. Add per-generation
cancellation via callback_on_step_end so an eviction or a superseding load
preempts a running generation; a replacement load waits for it to stop before
allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
cancellation, and validate-before-evict, plus a GPU benchmark/regression
script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
against a saved reference.
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* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy
Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.
Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.
73 prior + 35 new CPU tests pass.
* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling
Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.
Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.
112 CPU tests pass.
* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness
Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.
Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.
* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)
Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.
Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.
121 CPU tests pass.
* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting
Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.
Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.
127 CPU tests pass.
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* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)
Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.
Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.
129 CPU tests pass.
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* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac
Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.
- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
--vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
with the same precedence as the llama finder (env override, then the Studio
install root, then in-tree, then PATH), an is_available/version probe, and a
one-shot subprocess generate that streams progress and returns the PNG.
runtime_env() prepends the binary's directory to the platform library path
so a prebuilt's bundled libstable-diffusion.so resolves.
select_diffusion_engine() is the pure routing decision (GPU backends to
diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
(macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
Studio install root. resolve_release_asset() is a pure, unit-tested
host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.
Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.
Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.
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* Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine
Builds on Phase 4's native stable-diffusion.cpp engine, extending it from
text-to-image to the wider feature surface, since sd.cpp supports all of these
through the binary already. Pure command-builder additions plus one engine
method, so the txt2img path is unchanged.
- sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img +
strength make a run img2img, adding mask makes it inpaint, ref_images drives
FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and
lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New
SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run
mode (input image + esrgan model, no prompt / text encoders).
- sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so
generate() (now carrying the conditioning flags) and a new upscale() reuse
the same streaming / error / output-check path.
- scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img /
--strength / --upscale-model / --upscale-repeats.
Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the
upscale builder and its validation, and the engine's img2img + upscale paths.
Full diffusion suite 176 passing.
Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the
init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale
(512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing
coherent images. Video and the diffusers-path feature wiring are deferred.
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* Studio diffusion (Phase 7): accuracy-preserving speed pass
Re-review of the diffusion stack (#6675/#6679/#6680) surfaced one real accuracy
bug and a dead-on-arrival speed path; this fixes both and adds the lossless /
near-lossless wins, all measured on a B200.
Correctness:
- TF32 global-state leak (fix). speed_mode=max flipped torch.backends.*.allow_tf32
process-wide and never restored them, so a later `off` load silently inherited
TF32 and was no longer bit-identical. Added snapshot_backend_flags /
restore_backend_flags (TF32 + cudnn.benchmark), captured before the speed layer
runs and restored on unload. Verified: load max -> unload -> load off is now
byte-identical (PSNR inf) to a fresh off.
- sd-cli timeout could hang forever. _run() blocked in `for line in stdout` and
only checked the timeout after EOF, so a child stuck in model load / GPU init
with no output ignored the timeout. Drained stdout on a reader thread with a
wall-clock deadline. Added a silent-hang regression test.
Speed (diffusers path), near-lossless, opt-in tiers:
- Regional torch.compile now runs on the GGUF transformer. The is_gguf gate (and
Z-Image's supports_torch_compile=False) were stale: compile_repeated_blocks
compiles and runs ~2.2x faster on the GGUF Z-Image transformer on
torch 2.9.1 / diffusers 0.38 (the per-op dequant stays eager, the rest of the
block compiles). Measured: off 1.80s -> default 0.82s/gen (+54.7%), PSNR 37.7 dB
vs eager -- far above the Q4 quant noise floor (~21 dB), so it does not move
output quality. Gate relaxed; default tier delivers it.
- cudnn.benchmark added to the default tier (autotunes the fixed-shape VAE convs).
- torch.inference_mode() around the pipeline call (lossless, strictly faster than
the no_grad diffusers uses internally).
Memory path:
- VAE tiling (not bit-identical >1MP) restricted to the model/sequential/CPU tiers;
the balanced (group) tier keeps exact slicing only, so it is now bit-identical to
the resident image (verified PSNR inf) and slightly faster.
- Group offload adds non_blocking + record_stream on the CUDA stream path to
overlap each block's H2D copy with compute (lossless; gated on the installed
diffusers signature so older versions still work).
Native (sd.cpp) path:
- native_speed_flags: a first-class speed knob (default -> --diffusion-fa, a
near-lossless CUDA win that was previously only added on offload tiers; max also
-> --diffusion-conv-direct). conv-direct stays opt-in: measured +45% on CUDA, so
it is never auto-on. Engine generate() merges it, de-duped against offload flags.
Default profile: a GGUF model with no explicit speed_mode now resolves to the
`default` profile (resolve_speed_mode), since compile's perturbation sits below the
quantisation noise floor and so does not reduce quality versus the dense reference;
out of the box a GGUF Z-Image generation drops from 1.80s to 0.81s. Dense models
stay `off` / bit-identical, and an explicit speed_mode -- including "off" -- is
always honored, so the byte-identical path remains one flag away and is the
regression reference.
Tooling: scripts/compile_probe.py (eager vs compiled GGUF probe), scripts/
perf_verify.py (the B200 verification above), and diffusion_bench.py gains
--speed-mode so the speed tiers are benchmarkable.
Tests: 183 passing (was 166); new coverage for the backend-flag snapshot/restore,
GGUF compile eligibility, the balanced tiling/slicing split, native_speed_flags +
the engine de-dup, and the sd-cli silent-hang timeout.
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* Studio diffusion (Phase 7): max tier uses max-autotune-no-cudagraphs + engine/lever benchmarks
The opt-in `max` speed tier now compiles the repeated block with
mode=max-autotune-no-cudagraphs (dynamic=False) instead of the default mode:
Triton autotuning for GEMM/conv-heavier models, gated to the tier where a longer
cold compile is acceptable. CUDA-graph modes (reduce-overhead / max-autotune) are
deliberately avoided -- both crash on the regionally-compiled block (its static
output buffer is overwritten across denoise steps), measured.
Adds two reproducible benchmarks used to validate the optimization research:
- scripts/compare_engines.py: PyTorch (diffusers GGUF) vs native sd.cpp head-to-head.
- scripts/leverage_probe.py: coordinate_descent_tuning + FirstBlockCache probes.
Measured on B200 (Z-Image Q4_K_M, 1024px, 8 steps): default compile 0.80s/gen;
coordinate_descent_tuning 0.79s (within noise, already covered by max-autotune);
FirstBlockCache does not run on Z-Image (diffusers 0.38 block-detection / Dynamo).
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* Studio diffusion (Phase 8): opt-in fast transformer (torchao int8/fp8/fp4 on a dense source)
Add an opt-in transformer_quant mode that loads the dense bf16 transformer and
torchao-quantises it onto the low-precision tensor cores, instead of the GGUF
transformer (which dequantises to bf16 per matmul and so runs at bf16 rate). On a
B200 (Z-Image-Turbo, 1024px/8 steps): auto picks fp8 at 0.614s vs GGUF+compile's
0.823s (1.34x), int8 0.626s (1.32x), both at lower LPIPS than GGUF's own 4-bit floor.
GGUF+compile stays the low-memory default and the fallback. The mode is gated on
CUDA + bf16 + resident VRAM headroom (the dense load peaks ~21GB vs GGUF's 13GB);
any unsupported arch/scheme, OOM, or quant failure falls back to GGUF with a logged
reason. auto picks the best scheme per GPU via a real quantise+matmul smoke probe
(Blackwell nvfp4/fp8/mxfp8, Ada/Hopper fp8, Ampere int8); a min-features filter skips
the tiny projections that crash int8's torch._int_mm. New module mirrors
diffusion_precision.py; quant runs before compile before placement.
184 -> tests pass; new test_diffusion_transformer_quant.py plus backend/route
coverage. scripts/diffusion_bench.py gains --transformer-quant; scripts/quant_probe.py
is the standalone torchao lever probe.
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* Studio diffusion (Phase 8): consumer-GPU tuning - lock fp8 fast accumulate, prefer fp8 over mxfp8, reject 2:4 sparsity
Consumer Blackwell halves tensor-core throughput on FP32 accumulate (fp8 419 vs 838
TFLOPS with FP16 accumulate; bf16 209), so:
- fp8 config locks use_fast_accum=True (Float8MMConfig). torchao already defaults it on;
pinning it guards consumer cards against a default change. On B200 it is identical
speed and slightly better quality (LPIPS 0.050 vs 0.091).
- the Blackwell auto ladder prefers fp8 over mxfp8 (measured faster + more accurate).
2:4 semi-structured sparsity evaluated and rejected (scripts/sparse_accum_probe.py):
2:4 magnitude-prune + fp8 gives LPIPS 0.858 (broken image) with no fine-tune, the
cuSPARSELt kernel errors on torch 2.9, and it does not compose with torch.compile
(our main ~2x). Documented as a dead end, not shipped.
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* Studio diffusion (Phase 8): add fp8 fast-accum overflow verification probe
scripts/fp8_overflow_check.py hooks every quantised linear during a real Z-Image
generation and reports max-abs + non-finite counts for use_fast_accum True vs False.
Confirms fast accumulation is an accumulation-precision knob, not an overflow one:
across 276 linears, including Z-Image's ~1.0e6 activation peaks (which overflow FP16),
0 non-finite elements and identical max-abs for both modes.
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* Studio diffusion (Phase 8): detect consumer vs data-center GPU for fp8 accumulate, with user override
Consumer/workstation GPUs (GDDR) halve fp8 FP32-accumulate throughput, so they want
fast (FP16) accumulate; data-center HBM parts (B200/H100/A100/L40) are not nerfed and
prefer the higher-precision FP32 accumulate. Add _is_consumer_gpu() (token-exact match
on the device name per NVIDIA's GPU list, so workstation A4000 != data-center A40;
GeForce/TITAN and unknown default to consumer) and gate the fp8 use_fast_accum on it.
Measured: fast accumulate is ~2x on consumer Blackwell and ~8% on B200 (0.608 vs 0.665s),
no overflow, quality below the quant noise floor. So the default leans to accuracy on
data-center; a new request field transformer_quant_fast_accum (null=auto, true/false=force)
lets the operator override per load (scripts/diffusion_bench.py --fp8-fast-accum auto|on|off).
187 diffusion tests pass (+ consumer detection, _resolve_fast_accum, and the override
threading).
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* Studio diffusion (Phase 8): add NVFP4 probe documenting it is not yet a win on torch 2.9
scripts/nvfp4_probe.py measures NVFP4 via torchao on the real Z-Image transformer.
Finding (B200, 1024px/8 steps): NVFP4 is a torchao feature and DOES run with
use_triton_kernel=False (the default triton path needs the missing MSLK library), but
only at bf16-compile rate (0.667s vs fp8 0.592s) -- it dequantises FP4->bf16 rather than
using the FP4 tensor cores. The real FP4 speedup needs MSLK or torch>=2.11 + torchao's
CUTLASS FP4 GEMM. The smoke probe (default triton=True) already keeps NVFP4 out of auto
on this env, so auto correctly stays on fp8; NVFP4 activates automatically once fast.
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* Studio diffusion (Phase 8): prefer fp8 over nvfp4 in Blackwell auto ladder
Validated NVFP4 on torch 2.11 + torchao CUTLASS FP4 in an isolated env. The FP4
tensor-core GEMM is genuinely active there (a 16384^3 GEMM hits ~3826 TFLOPS,
2.52x bf16 and 1.37x fp8), but it only beats fp8 on very large GEMMs. At the
diffusion transformer's shapes (hidden ~3072, MLP ~12288, M~4096) NVFP4 is both
slower (0.81x fp8 end to end on Z-Image 1024px) and less accurate (LPIPS 0.166
vs fp8's 0.044). Reorder the Blackwell auto ladder to fp8 before nvfp4 so auto is
correct even on a future MSLK-equipped box; nvfp4 stays an explicit opt-in. Add
scripts/nvfp4_t211_probe.py (extension diagnostics + GEMM micro + end-to-end).
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* Studio diffusion (Phase 9): pre-quantized transformer loading
The Phase 8 fast transformer_quant path materialises the dense bf16 transformer on
the GPU and torchao-quantises it in place, so its load peak is ~2x GGUF's (~21 vs
13.4 GB) plus a ~12 GB download. Add a pre-quantized branch: quantise once offline
(scripts/build_prequant_checkpoint.py) and at runtime build the transformer skeleton
on the meta device (accelerate.init_empty_weights) and load_state_dict(assign=True)
the quantized weights, so the dense bf16 never touches the GPU.
Measured (B200, Z-Image fp8): full-pipeline GPU load peak 21.2 -> 14.6 GB (matching
GGUF's 13.4), on-disk 12 -> 6.28 GB, output bit-identical (LPIPS 0.0). It is the same
torchao config + min_features filter the runtime path uses, applied ahead of time.
New core/inference/diffusion_prequant.py (resolve_prequant_source +
load_prequantized_transformer, best-effort, lazy imports). diffusion.py
_load_dense_quant_pipeline tries the pre-quant source first and falls back to the
dense materialise+quantise path, then to GGUF, so the default is unchanged.
DiffusionLoadRequest gains transformer_prequant_path; DiffusionFamily gains an empty
prequant_repos map for hosted checkpoints (hosting deferred). Hermetic CPU tests for
the resolver, the meta-init+assign loader, and the backend branch selection +
fallbacks; GPU verification via scripts/verify_prequant_backend.py.
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* Studio diffusion (Phase 10): attention-backend selection
Add a selectable attention kernel via the diffusers set_attention_backend
dispatcher. Attention is memory-bandwidth bound, so a better kernel is an
end-to-end win orthogonal to the linear-weight quantisation (it speeds the QK/PV
matmuls torchao never touches) and composes with torch.compile.
auto picks the best exact backend for the device: cuDNN fused attention
(_native_cudnn) on NVIDIA when a speed profile is active, measured ~1.18x
end-to-end on a B200 (Z-Image 1024px/8 steps) with LPIPS ~0.004 vs the default
(below the compile/quant noise floor); native SDPA elsewhere and when speed=off
(so off stays bit-identical). Explicit native/cudnn/flash/flash3/flash4/sage/
xformers/aiter are honored, and an unavailable kernel falls back to the default
rather than failing the load.
New core/inference/diffusion_attention.py (normalize + per-device select + apply,
best-effort, lazy imports). Set on pipe.transformer BEFORE compile in load_pipeline;
attention_backend threads through begin_load / load_pipeline / status like the other
load knobs. New request field attention_backend + status field. Hermetic CPU tests
for normalize / select policy / apply fallback, plus route threading + 422. Measured
via scripts/perf_levers_probe.py.
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* Studio diffusion (Phase 11): prefer int8 on consumer GPUs in the auto ladder
Consumer / workstation GPUs halve fp8 (and fp16/bf16) FP32-accumulate tensor-core
throughput, while int8 runs at full rate (int32 accumulate is not nerfed). Public
benchmarks (SDNQ across RTX 3090/4090/5090, AMD, Intel) confirm int8 via torch._int_mm
is as fast or faster than fp8 on every consumer part, and the only path on pre-Ada
consumer cards without fp8 tensor cores. So when transformer_quant=auto, reorder the
arch tier to put int8 first on a consumer/workstation GPU (detected by the existing
_is_consumer_gpu name heuristic), while data-center HBM parts keep fp8 first.
Pure ladder reorder via _prefer_consumer_scheme; no new flags. Verified non-regression
on a B200 (still picks fp8). Hermetic tests for consumer Blackwell/Ada/workstation
(-> int8) and data-center Ada/Hopper/Blackwell (-> fp8).
* Studio diffusion (Phase 12): First-Block-Cache step caching for many-step DiT
Add opt-in step caching (First-Block-Cache) for the diffusion transformer. Across
denoise steps a DiT's output settles, so once the first block's residual barely
changes the remaining blocks are skipped and their cached output reused. diffusers
ships it natively (FirstBlockCacheConfig + transformer.enable_cache, with the
standalone apply_first_block_cache hook as a fallback).
Measured on Flux.1-dev (28 steps, 1024px): ~1.4x on top of torch.compile (2.83 ->
2.03s) at LPIPS ~0.08 vs the no-cache output, well inside the quality bar.
OFF by default and a per-load opt-in: the win scales with step count, so it is for
many-step models (Flux / Qwen-Image) and pointless for few-step distilled models
(e.g. Z-Image-Turbo at ~8 steps), where a single skipped step is a large fraction
of the trajectory. It composes with regional compile only with fullgraph=False (the
cache's per-step decision is a torch.compiler.disable graph break), which the speed
layer now switches to automatically when a cache is engaged. Best-effort: a model
whose block signature the hook does not recognise is caught and the load proceeds
uncached.
- new core/inference/diffusion_cache.py: normalize_transformer_cache + apply_step_cache
(enable_cache / apply_first_block_cache fallback; threshold auto-raised for a
quantised transformer per ParaAttention's fp8 guidance; lazy diffusers import).
- diffusion_speed.py: apply_speed_optims takes cache_active; compile drops fullgraph
when a cache is engaged.
- diffusion.py: apply_step_cache before compile; thread transformer_cache /
transformer_cache_threshold through begin_load -> load_pipeline and report the
engaged mode in status().
- models/inference.py + routes/inference.py: transformer_cache (off | fbcache) and
transformer_cache_threshold request fields, engaged mode in the status response.
- hermetic tests for normalisation, the enable_cache / hook-fallback paths, threshold
selection, and best-effort failure handling, plus route threading + validation.
- scripts/fbcache_flux_probe.py: the Flux validation probe (latency / speedup / VRAM /
LPIPS vs the compiled no-cache baseline).
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* Studio diffusion (Phase 9): gate request-supplied local prequant paths behind operator opt-in
load_prequantized_transformer ends in torch.load(weights_only=False), which executes
arbitrary code from the pickle. The transformer_prequant_path load-request field reached
that unpickle for any local file an authenticated caller named, so a request could trigger
remote code execution. Refuse the source.kind=='path' branch unless the operator sets
UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1; the first-party hosted-repo checkpoint stays trusted
and unaffected. Document the requirement on the API field and add gate tests.
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* Studio diffusion (Phase 10): reset the global attention backend on native, gate arch-specific kernels, accept sdpa
- apply_attention_backend now restores the native default when no backend is requested or a
kernel fails. diffusers keeps a process-wide active attention backend that
set_attention_backend updates, and a fresh transformer's processors follow it, so a load
that wanted native could silently inherit a backend (e.g. cuDNN) an earlier speed-profile
load pinned, breaking the bit-identical/off guarantee.
- select_attention_backend drops flash3/flash4 up front when the CUDA capability is below
Hopper/Blackwell. diffusers only checks the kernels package at set time, so an explicit
request on the wrong card set fine then crashed mid-generation; it now falls back to native.
- Add the sdpa alias to the attention_backend Literal so an API request with sdpa (already a
valid alias of native) is accepted instead of 422-rejected by Pydantic.
- Drop the dead replace('-','_') normalization (no alias uses dashes/underscores).
- perf_levers_probe.py output dir is now relative to the script, not a hardcoded path.
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* Studio diffusion (Phase 12): only engage FBCache on context-aware transformers; quantized threshold for GGUF
- apply_step_cache now engages only via the transformer's native enable_cache (the diffusers
CacheMixin path), which exists exactly when the pipeline wraps the transformer call in a
cache_context. The standalone apply_first_block_cache fallback installed on non-CacheMixin
transformers too (e.g. Z-Image), whose pipeline opens no cache_context, so the load reported
transformer_cache=fbcache and then the first generation crashed inside the hook. Such a model
now runs uncached per the best-effort contract.
- GGUF transformers are quantized (the default Studio load path), so they now use the higher
quantized FBCache threshold when the caller leaves it unset, instead of the dense default
that could keep the cache from triggering.
- fbcache_flux_probe.py: compile cached runs with fullgraph=False (FBCache is a graph break, so
fullgraph=True failed warmup and silently measured an eager cached run); output dir is now
relative to the script, not a hardcoded path.
* Studio diffusion (Phase 11): keep professional RTX cards on the fp8 ladder
_is_consumer_gpu treated professional parts (RTX PRO 6000 Blackwell, RTX 6000 Ada) as
consumer because their names carry no datacenter token, so the auto ladder moved int8 ahead
of fp8 and the fp8 path chose fast accumulate for them. The rest of the backend already
classifies these as datacenter/professional (llama_cpp.py _DATACENTER_GPU_RE), so detect the
same RTX PRO 6000 / RTX 6000 Ada markers here and keep fp8 first with precise accumulate.
Also fix the consumer-Blackwell test to use compute capability (10, 0) instead of (12, 0).
* Studio diffusion (Phase 8): tolerate missing torch.float8_e4m3fn in the mxfp8 config
Accessing torch.float8_e4m3fn raises AttributeError on a torch build without it (not just
TypeError on older torchao), which would break the mxfp8 config helper instead of falling
back to the default. Catch both so the fallback is robust.
quant_probe.py: same AttributeError fallback; run LPIPS on CPU so the scorer never holds
CUDA memory during the per-row VRAM probe; output dir relative to the script.
* Studio diffusion (Phase 7): robust backend-flag snapshot/restore and restore on failed speeded load
- snapshot_backend_flags reads each flag defensively (getattr + hasattr), so a build/platform
missing one (no cuda.matmul on CPU/MPS) still captures the rest instead of skipping the
whole snapshot. restore_backend_flags restores each flag independently so one failure can't
leave the others leaked process-wide.
- load_pipeline restores the flags (and clears the GPU cache) when the build fails after
apply_speed_optims mutated the process-wide flags but before _state captured them for unload
to restore -- otherwise a failed default/max load left cudnn.benchmark/TF32 on and
contaminated later off generations.
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* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output
Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.
* Studio diffusion (Phase 9) review fixes: prequant safety + validation
- SECURITY: a request-supplied local pre-quant path is now unpickled only when it
resolves inside an operator-configured ALLOWLIST of directories
(UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH = dir[:dir...]). The previous boolean opt-in,
once enabled for one trusted checkpoint, allowed torch.load(weights_only=False) on
any path a load request named (arbitrary code execution). realpath() blocks symlink
escapes; a bare on/off toggle is no longer a wildcard.
- Validate the checkpoint's min_features against the runtime Linear filter, so a
checkpoint that quantised a different layer set is rejected instead of silently
loading a model that mismatches the dense path while reporting the same scheme.
- Tolerant base_model_id compare (exact or same final path/repo segment), so a local
path or fork of the canonical base is accepted instead of falling back to dense.
- _has_meta_tensors uses any(chain(...)) (no intermediate lists).
- prequant verify/probe scripts use repo-relative paths (+ env overrides), not the
author's absolute /mnt paths.
- tests: allowlist-dir opt-in, outside-allowlist refusal, min_features mismatch, fork tail.
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* Studio diffusion (Phase 7) review fixes: offload fallback + bench scripts
- diffusion_memory: when group offload is unavailable and the plan falls back to
whole-module offload, enable VAE tiling (the group plan left it off, but the fallback
is the low-VRAM path where the decode spike can OOM). Covers both the group and
sequential fallback branches.
- perf_verify: include the balanced-vs-off PSNR in the pass/fail condition, so a
balanced bit-identity regression actually fails the check instead of exiting 0.
- compare_engines: --vae/--llm default to None (were author-absolute /mnt paths), and
the load-progress poll has a 30 min deadline instead of looping forever on a hang.
- test for the group->model fallback enabling VAE tiling.
* Studio diffusion (Phase 8) review fixes: quant compile + nvfp4 path
- diffusion: a torchao-quantized transformer is committed only compiled. A dense model
resolves to speed_mode=off, which would run the quant eager (~30x slower than the GGUF
it replaced), so when transformer_quant engaged and speed resolved to off, promote to
default (regional compile); warn loudly if compile still does not engage.
- diffusion_transformer_quant: build the nvfp4 config with use_triton_kernel=False so the
CUTLASS FP4 path is used (torchao defaults to the Triton kernel, which needs MSLK);
otherwise the smoke probe fails on CUTLASS-only Blackwell and silently drops to GGUF.
- nvfp4_probe: repo-relative output dir + --out-dir (was an author-absolute /mnt path).
- test asserts the eager-quant -> default-compile promotion.
* Studio diffusion (Phase 10) review fixes: attention gating + probe isolation
- diffusion_attention: gate the auto cuDNN-attention upgrade on SM80+; on pre-Ampere
NVIDIA (T4/V100) cuDNN fused SDPA is accepted at set time but fails at first generation,
so auto now stays on native SDPA there.
- diffusion_attention: _active_attention_backend handles get_active_backend() returning an
enum/None (not a tuple); the old unpack always raised and was swallowed, so
the native-restore short-circuit never fired.
- perf_levers_probe: free the resident pipe on a skipped (attn/fbcache) variant; run LPIPS
on CPU so it isn't charged to every variant's peak VRAM; reset force_fuse_int_mm_with_mul
so the inductor_flags variant doesn't leak into later compiled rows.
- tests for the SM80 cuDNN gate.
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* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening
- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
extract through a per-member containment check (Zip-Slip guard); expanduser the
--install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.
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* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs
Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.
Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.
* Studio diffusion (Phase 6) review round 2: img2img source dims + upscale repeats
Codex review on the native engine arg builder:
- build_sd_cpp_command emitted --width/--height unconditionally, so an
img2img/inpaint/edit run that left dims unset forced a 1024x1024 resize/crop of
the input. width/height are now Optional (None = unset): an image-conditioned
run (init_img or ref_images) with unset dims omits the flags so sd.cpp derives
the size from the input image (set_width_and_height_if_unset); a plain txt2img
run with unset dims keeps the prior 1024x1024 default; explicit dims are always
honored. width/height are read only by the builder, so the type change is local.
- build_sd_cpp_upscale_command used a truthiness guard (params.repeats and ...)
that silently swallowed repeats=0 into sd-cli's default of one pass, turning an
explicit no-op into a real upscale. It now rejects repeats < 1 with ValueError
and emits the flag for any explicit value != 1.
Tests: img2img unset dims omit width/height (init_img and ref_images), explicit
dims emitted, txt2img keeps 1024; upscale rejects repeats=0 and omits the flag at
the default. (Two pre-existing binary-discovery tests fail only because a real
sd-cli is installed in this dev environment; unrelated to this change.)
* Studio diffusion (Phase 9) review round 2: correct prequant allowlist doc
Codex review: the transformer_prequant_path field description still told operators
to enable local checkpoints with UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1, but the
prior security fix made that variable a directory allowlist -- _allowed_prequant_roots
deliberately drops bare on/off toggle tokens (1/true/yes/...). An operator
following the documented =1 would have every transformer_prequant_path request
silently refused. The description now states it must name one or more allowlisted
directories and that a bare on/off value is not accepted.
Test: asserts the field help references UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH, does
not say =1, and describes an allowlist/directory (guards against doc drift).
* Studio diffusion (Phase 10) review round 2: cudnn/flash3 gating + registry reset
Codex review on attention-backend selection:
- Explicit attention_backend=cudnn skipped the SM80 gate that auto applies, so on
pre-Ampere NVIDIA (T4 SM75 / V100 SM70) it set fine then crashed at the first
generation with no fallback. select_attention_backend now applies
_cudnn_attention_supported() to an explicit cuDNN request too.
- flash3 used a minimum-only capability gate (>= SM90), so an explicit flash3 on a
Blackwell B200 (SM100) passed and then failed at generation -- FlashAttention 3
is a Hopper-SM90 rewrite with no Blackwell kernel. The arch gate is now a
(min, max-exclusive) range: flash3 is SM9x-only, flash4 stays SM100+.
- apply_attention_backend's success path left diffusers' process-wide active
backend pinned to the kernel it set; a later component whose processors are
unconfigured (backend None) would inherit it. It now resets the global registry
to native after a successful per-transformer set (the transformer keeps its own
backend), best-effort. Also fixed _active_attention_backend: get_active_backend()
returns a (name, fn) tuple, so the prior code stringified the tuple and never
matched a name, defeating the native-restore short-circuit.
Tests: explicit cudnn dropped below SM80; flash3 dropped on SM100 and allowed on
SM90; global registry reset after a successful set; _active_attention_backend
reads the tuple return.
* Studio diffusion (Phase 11) review round 2: keep GH200/B300 on the fp8 ladder
Codex review: _DATACENTER_GPU_TOKENS omitted GH200 (Grace-Hopper) and B300
(Blackwell Ultra), though it has the distinct GB200/GB300 superchip tokens. So
_is_consumer_gpu returned True for 'NVIDIA GH200 480GB' / 'NVIDIA B300', and the
auto ladder moved int8 ahead of fp8 on those data-center parts -- contradicting
llama_cpp.py's datacenter regex, which lists both. Added GH200 and B300 so they
are treated as data-center class and keep the intended fp8-first behavior.
Test: extends the datacenter parametrize with 'NVIDIA B300' and
'NVIDIA GH200 480GB' (now _is_consumer_gpu False).
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---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict
Phase 1 of porting the richer diffusion stack onto the image-generation backend.
- Add a compartmentalized device/dtype policy module (diffusion_device.py)
resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
unload, and a new load are never blocked by a long denoise. Add per-generation
cancellation via callback_on_step_end so an eviction or a superseding load
preempts a running generation; a replacement load waits for it to stop before
allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
cancellation, and validate-before-evict, plus a GPU benchmark/regression
script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
against a saved reference.
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* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy
Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.
Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.
73 prior + 35 new CPU tests pass.
* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling
Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.
Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.
112 CPU tests pass.
* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness
Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.
Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.
* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)
Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.
Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.
121 CPU tests pass.
* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting
Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.
Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.
127 CPU tests pass.
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* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)
Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.
Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.
129 CPU tests pass.
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* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac
Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.
- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
--vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
with the same precedence as the llama finder (env override, then the Studio
install root, then in-tree, then PATH), an is_available/version probe, and a
one-shot subprocess generate that streams progress and returns the PNG.
runtime_env() prepends the binary's directory to the platform library path
so a prebuilt's bundled libstable-diffusion.so resolves.
select_diffusion_engine() is the pure routing decision (GPU backends to
diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
(macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
Studio install root. resolve_release_asset() is a pure, unit-tested
host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.
Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.
Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.
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* Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine
Builds on Phase 4's native stable-diffusion.cpp engine, extending it from
text-to-image to the wider feature surface, since sd.cpp supports all of these
through the binary already. Pure command-builder additions plus one engine
method, so the txt2img path is unchanged.
- sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img +
strength make a run img2img, adding mask makes it inpaint, ref_images drives
FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and
lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New
SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run
mode (input image + esrgan model, no prompt / text encoders).
- sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so
generate() (now carrying the conditioning flags) and a new upscale() reuse
the same streaming / error / output-check path.
- scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img /
--strength / --upscale-model / --upscale-repeats.
Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the
upscale builder and its validation, and the engine's img2img + upscale paths.
Full diffusion suite 176 passing.
Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the
init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale
(512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing
coherent images. Video and the diffusers-path feature wiring are deferred.
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* Studio diffusion (Phase 7): accuracy-preserving speed pass
Re-review of the diffusion stack (#6675/#6679/#6680) surfaced one real accuracy
bug and a dead-on-arrival speed path; this fixes both and adds the lossless /
near-lossless wins, all measured on a B200.
Correctness:
- TF32 global-state leak (fix). speed_mode=max flipped torch.backends.*.allow_tf32
process-wide and never restored them, so a later `off` load silently inherited
TF32 and was no longer bit-identical. Added snapshot_backend_flags /
restore_backend_flags (TF32 + cudnn.benchmark), captured before the speed layer
runs and restored on unload. Verified: load max -> unload -> load off is now
byte-identical (PSNR inf) to a fresh off.
- sd-cli timeout could hang forever. _run() blocked in `for line in stdout` and
only checked the timeout after EOF, so a child stuck in model load / GPU init
with no output ignored the timeout. Drained stdout on a reader thread with a
wall-clock deadline. Added a silent-hang regression test.
Speed (diffusers path), near-lossless, opt-in tiers:
- Regional torch.compile now runs on the GGUF transformer. The is_gguf gate (and
Z-Image's supports_torch_compile=False) were stale: compile_repeated_blocks
compiles and runs ~2.2x faster on the GGUF Z-Image transformer on
torch 2.9.1 / diffusers 0.38 (the per-op dequant stays eager, the rest of the
block compiles). Measured: off 1.80s -> default 0.82s/gen (+54.7%), PSNR 37.7 dB
vs eager -- far above the Q4 quant noise floor (~21 dB), so it does not move
output quality. Gate relaxed; default tier delivers it.
- cudnn.benchmark added to the default tier (autotunes the fixed-shape VAE convs).
- torch.inference_mode() around the pipeline call (lossless, strictly faster than
the no_grad diffusers uses internally).
Memory path:
- VAE tiling (not bit-identical >1MP) restricted to the model/sequential/CPU tiers;
the balanced (group) tier keeps exact slicing only, so it is now bit-identical to
the resident image (verified PSNR inf) and slightly faster.
- Group offload adds non_blocking + record_stream on the CUDA stream path to
overlap each block's H2D copy with compute (lossless; gated on the installed
diffusers signature so older versions still work).
Native (sd.cpp) path:
- native_speed_flags: a first-class speed knob (default -> --diffusion-fa, a
near-lossless CUDA win that was previously only added on offload tiers; max also
-> --diffusion-conv-direct). conv-direct stays opt-in: measured +45% on CUDA, so
it is never auto-on. Engine generate() merges it, de-duped against offload flags.
Default profile: a GGUF model with no explicit speed_mode now resolves to the
`default` profile (resolve_speed_mode), since compile's perturbation sits below the
quantisation noise floor and so does not reduce quality versus the dense reference;
out of the box a GGUF Z-Image generation drops from 1.80s to 0.81s. Dense models
stay `off` / bit-identical, and an explicit speed_mode -- including "off" -- is
always honored, so the byte-identical path remains one flag away and is the
regression reference.
Tooling: scripts/compile_probe.py (eager vs compiled GGUF probe), scripts/
perf_verify.py (the B200 verification above), and diffusion_bench.py gains
--speed-mode so the speed tiers are benchmarkable.
Tests: 183 passing (was 166); new coverage for the backend-flag snapshot/restore,
GGUF compile eligibility, the balanced tiling/slicing split, native_speed_flags +
the engine de-dup, and the sd-cli silent-hang timeout.
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* Studio diffusion (Phase 7): max tier uses max-autotune-no-cudagraphs + engine/lever benchmarks
The opt-in `max` speed tier now compiles the repeated block with
mode=max-autotune-no-cudagraphs (dynamic=False) instead of the default mode:
Triton autotuning for GEMM/conv-heavier models, gated to the tier where a longer
cold compile is acceptable. CUDA-graph modes (reduce-overhead / max-autotune) are
deliberately avoided -- both crash on the regionally-compiled block (its static
output buffer is overwritten across denoise steps), measured.
Adds two reproducible benchmarks used to validate the optimization research:
- scripts/compare_engines.py: PyTorch (diffusers GGUF) vs native sd.cpp head-to-head.
- scripts/leverage_probe.py: coordinate_descent_tuning + FirstBlockCache probes.
Measured on B200 (Z-Image Q4_K_M, 1024px, 8 steps): default compile 0.80s/gen;
coordinate_descent_tuning 0.79s (within noise, already covered by max-autotune);
FirstBlockCache does not run on Z-Image (diffusers 0.38 block-detection / Dynamo).
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* Studio diffusion (Phase 8): opt-in fast transformer (torchao int8/fp8/fp4 on a dense source)
Add an opt-in transformer_quant mode that loads the dense bf16 transformer and
torchao-quantises it onto the low-precision tensor cores, instead of the GGUF
transformer (which dequantises to bf16 per matmul and so runs at bf16 rate). On a
B200 (Z-Image-Turbo, 1024px/8 steps): auto picks fp8 at 0.614s vs GGUF+compile's
0.823s (1.34x), int8 0.626s (1.32x), both at lower LPIPS than GGUF's own 4-bit floor.
GGUF+compile stays the low-memory default and the fallback. The mode is gated on
CUDA + bf16 + resident VRAM headroom (the dense load peaks ~21GB vs GGUF's 13GB);
any unsupported arch/scheme, OOM, or quant failure falls back to GGUF with a logged
reason. auto picks the best scheme per GPU via a real quantise+matmul smoke probe
(Blackwell nvfp4/fp8/mxfp8, Ada/Hopper fp8, Ampere int8); a min-features filter skips
the tiny projections that crash int8's torch._int_mm. New module mirrors
diffusion_precision.py; quant runs before compile before placement.
184 -> tests pass; new test_diffusion_transformer_quant.py plus backend/route
coverage. scripts/diffusion_bench.py gains --transformer-quant; scripts/quant_probe.py
is the standalone torchao lever probe.
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* Studio diffusion (Phase 8): consumer-GPU tuning - lock fp8 fast accumulate, prefer fp8 over mxfp8, reject 2:4 sparsity
Consumer Blackwell halves tensor-core throughput on FP32 accumulate (fp8 419 vs 838
TFLOPS with FP16 accumulate; bf16 209), so:
- fp8 config locks use_fast_accum=True (Float8MMConfig). torchao already defaults it on;
pinning it guards consumer cards against a default change. On B200 it is identical
speed and slightly better quality (LPIPS 0.050 vs 0.091).
- the Blackwell auto ladder prefers fp8 over mxfp8 (measured faster + more accurate).
2:4 semi-structured sparsity evaluated and rejected (scripts/sparse_accum_probe.py):
2:4 magnitude-prune + fp8 gives LPIPS 0.858 (broken image) with no fine-tune, the
cuSPARSELt kernel errors on torch 2.9, and it does not compose with torch.compile
(our main ~2x). Documented as a dead end, not shipped.
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* Studio diffusion (Phase 8): add fp8 fast-accum overflow verification probe
scripts/fp8_overflow_check.py hooks every quantised linear during a real Z-Image
generation and reports max-abs + non-finite counts for use_fast_accum True vs False.
Confirms fast accumulation is an accumulation-precision knob, not an overflow one:
across 276 linears, including Z-Image's ~1.0e6 activation peaks (which overflow FP16),
0 non-finite elements and identical max-abs for both modes.
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* Studio diffusion (Phase 8): detect consumer vs data-center GPU for fp8 accumulate, with user override
Consumer/workstation GPUs (GDDR) halve fp8 FP32-accumulate throughput, so they want
fast (FP16) accumulate; data-center HBM parts (B200/H100/A100/L40) are not nerfed and
prefer the higher-precision FP32 accumulate. Add _is_consumer_gpu() (token-exact match
on the device name per NVIDIA's GPU list, so workstation A4000 != data-center A40;
GeForce/TITAN and unknown default to consumer) and gate the fp8 use_fast_accum on it.
Measured: fast accumulate is ~2x on consumer Blackwell and ~8% on B200 (0.608 vs 0.665s),
no overflow, quality below the quant noise floor. So the default leans to accuracy on
data-center; a new request field transformer_quant_fast_accum (null=auto, true/false=force)
lets the operator override per load (scripts/diffusion_bench.py --fp8-fast-accum auto|on|off).
187 diffusion tests pass (+ consumer detection, _resolve_fast_accum, and the override
threading).
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* Studio diffusion (Phase 8): add NVFP4 probe documenting it is not yet a win on torch 2.9
scripts/nvfp4_probe.py measures NVFP4 via torchao on the real Z-Image transformer.
Finding (B200, 1024px/8 steps): NVFP4 is a torchao feature and DOES run with
use_triton_kernel=False (the default triton path needs the missing MSLK library), but
only at bf16-compile rate (0.667s vs fp8 0.592s) -- it dequantises FP4->bf16 rather than
using the FP4 tensor cores. The real FP4 speedup needs MSLK or torch>=2.11 + torchao's
CUTLASS FP4 GEMM. The smoke probe (default triton=True) already keeps NVFP4 out of auto
on this env, so auto correctly stays on fp8; NVFP4 activates automatically once fast.
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* Studio diffusion (Phase 8): prefer fp8 over nvfp4 in Blackwell auto ladder
Validated NVFP4 on torch 2.11 + torchao CUTLASS FP4 in an isolated env. The FP4
tensor-core GEMM is genuinely active there (a 16384^3 GEMM hits ~3826 TFLOPS,
2.52x bf16 and 1.37x fp8), but it only beats fp8 on very large GEMMs. At the
diffusion transformer's shapes (hidden ~3072, MLP ~12288, M~4096) NVFP4 is both
slower (0.81x fp8 end to end on Z-Image 1024px) and less accurate (LPIPS 0.166
vs fp8's 0.044). Reorder the Blackwell auto ladder to fp8 before nvfp4 so auto is
correct even on a future MSLK-equipped box; nvfp4 stays an explicit opt-in. Add
scripts/nvfp4_t211_probe.py (extension diagnostics + GEMM micro + end-to-end).
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* Studio diffusion (Phase 9): pre-quantized transformer loading
The Phase 8 fast transformer_quant path materialises the dense bf16 transformer on
the GPU and torchao-quantises it in place, so its load peak is ~2x GGUF's (~21 vs
13.4 GB) plus a ~12 GB download. Add a pre-quantized branch: quantise once offline
(scripts/build_prequant_checkpoint.py) and at runtime build the transformer skeleton
on the meta device (accelerate.init_empty_weights) and load_state_dict(assign=True)
the quantized weights, so the dense bf16 never touches the GPU.
Measured (B200, Z-Image fp8): full-pipeline GPU load peak 21.2 -> 14.6 GB (matching
GGUF's 13.4), on-disk 12 -> 6.28 GB, output bit-identical (LPIPS 0.0). It is the same
torchao config + min_features filter the runtime path uses, applied ahead of time.
New core/inference/diffusion_prequant.py (resolve_prequant_source +
load_prequantized_transformer, best-effort, lazy imports). diffusion.py
_load_dense_quant_pipeline tries the pre-quant source first and falls back to the
dense materialise+quantise path, then to GGUF, so the default is unchanged.
DiffusionLoadRequest gains transformer_prequant_path; DiffusionFamily gains an empty
prequant_repos map for hosted checkpoints (hosting deferred). Hermetic CPU tests for
the resolver, the meta-init+assign loader, and the backend branch selection +
fallbacks; GPU verification via scripts/verify_prequant_backend.py.
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* Studio diffusion (Phase 10): attention-backend selection
Add a selectable attention kernel via the diffusers set_attention_backend
dispatcher. Attention is memory-bandwidth bound, so a better kernel is an
end-to-end win orthogonal to the linear-weight quantisation (it speeds the QK/PV
matmuls torchao never touches) and composes with torch.compile.
auto picks the best exact backend for the device: cuDNN fused attention
(_native_cudnn) on NVIDIA when a speed profile is active, measured ~1.18x
end-to-end on a B200 (Z-Image 1024px/8 steps) with LPIPS ~0.004 vs the default
(below the compile/quant noise floor); native SDPA elsewhere and when speed=off
(so off stays bit-identical). Explicit native/cudnn/flash/flash3/flash4/sage/
xformers/aiter are honored, and an unavailable kernel falls back to the default
rather than failing the load.
New core/inference/diffusion_attention.py (normalize + per-device select + apply,
best-effort, lazy imports). Set on pipe.transformer BEFORE compile in load_pipeline;
attention_backend threads through begin_load / load_pipeline / status like the other
load knobs. New request field attention_backend + status field. Hermetic CPU tests
for normalize / select policy / apply fallback, plus route threading + 422. Measured
via scripts/perf_levers_probe.py.
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* Studio diffusion (Phase 11): prefer int8 on consumer GPUs in the auto ladder
Consumer / workstation GPUs halve fp8 (and fp16/bf16) FP32-accumulate tensor-core
throughput, while int8 runs at full rate (int32 accumulate is not nerfed). Public
benchmarks (SDNQ across RTX 3090/4090/5090, AMD, Intel) confirm int8 via torch._int_mm
is as fast or faster than fp8 on every consumer part, and the only path on pre-Ada
consumer cards without fp8 tensor cores. So when transformer_quant=auto, reorder the
arch tier to put int8 first on a consumer/workstation GPU (detected by the existing
_is_consumer_gpu name heuristic), while data-center HBM parts keep fp8 first.
Pure ladder reorder via _prefer_consumer_scheme; no new flags. Verified non-regression
on a B200 (still picks fp8). Hermetic tests for consumer Blackwell/Ada/workstation
(-> int8) and data-center Ada/Hopper/Blackwell (-> fp8).
* Studio diffusion (Phase 9): gate request-supplied local prequant paths behind operator opt-in
load_prequantized_transformer ends in torch.load(weights_only=False), which executes
arbitrary code from the pickle. The transformer_prequant_path load-request field reached
that unpickle for any local file an authenticated caller named, so a request could trigger
remote code execution. Refuse the source.kind=='path' branch unless the operator sets
UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1; the first-party hosted-repo checkpoint stays trusted
and unaffected. Document the requirement on the API field and add gate tests.
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* Studio diffusion (Phase 10): reset the global attention backend on native, gate arch-specific kernels, accept sdpa
- apply_attention_backend now restores the native default when no backend is requested or a
kernel fails. diffusers keeps a process-wide active attention backend that
set_attention_backend updates, and a fresh transformer's processors follow it, so a load
that wanted native could silently inherit a backend (e.g. cuDNN) an earlier speed-profile
load pinned, breaking the bit-identical/off guarantee.
- select_attention_backend drops flash3/flash4 up front when the CUDA capability is below
Hopper/Blackwell. diffusers only checks the kernels package at set time, so an explicit
request on the wrong card set fine then crashed mid-generation; it now falls back to native.
- Add the sdpa alias to the attention_backend Literal so an API request with sdpa (already a
valid alias of native) is accepted instead of 422-rejected by Pydantic.
- Drop the dead replace('-','_') normalization (no alias uses dashes/underscores).
- perf_levers_probe.py output dir is now relative to the script, not a hardcoded path.
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* Studio diffusion (Phase 11): keep professional RTX cards on the fp8 ladder
_is_consumer_gpu treated professional parts (RTX PRO 6000 Blackwell, RTX 6000 Ada) as
consumer because their names carry no datacenter token, so the auto ladder moved int8 ahead
of fp8 and the fp8 path chose fast accumulate for them. The rest of the backend already
classifies these as datacenter/professional (llama_cpp.py _DATACENTER_GPU_RE), so detect the
same RTX PRO 6000 / RTX 6000 Ada markers here and keep fp8 first with precise accumulate.
Also fix the consumer-Blackwell test to use compute capability (10, 0) instead of (12, 0).
* Studio diffusion (Phase 8): tolerate missing torch.float8_e4m3fn in the mxfp8 config
Accessing torch.float8_e4m3fn raises AttributeError on a torch build without it (not just
TypeError on older torchao), which would break the mxfp8 config helper instead of falling
back to the default. Catch both so the fallback is robust.
quant_probe.py: same AttributeError fallback; run LPIPS on CPU so the scorer never holds
CUDA memory during the per-row VRAM probe; output dir relative to the script.
* Studio diffusion (Phase 7): robust backend-flag snapshot/restore and restore on failed speeded load
- snapshot_backend_flags reads each flag defensively (getattr + hasattr), so a build/platform
missing one (no cuda.matmul on CPU/MPS) still captures the rest instead of skipping the
whole snapshot. restore_backend_flags restores each flag independently so one failure can't
leave the others leaked process-wide.
- load_pipeline restores the flags (and clears the GPU cache) when the build fails after
apply_speed_optims mutated the process-wide flags but before _state captured them for unload
to restore -- otherwise a failed default/max load left cudnn.benchmark/TF32 on and
contaminated later off generations.
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* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output
Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.
* Studio diffusion (Phase 9) review fixes: prequant safety + validation
- SECURITY: a request-supplied local pre-quant path is now unpickled only when it
resolves inside an operator-configured ALLOWLIST of directories
(UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH = dir[:dir...]). The previous boolean opt-in,
once enabled for one trusted checkpoint, allowed torch.load(weights_only=False) on
any path a load request named (arbitrary code execution). realpath() blocks symlink
escapes; a bare on/off toggle is no longer a wildcard.
- Validate the checkpoint's min_features against the runtime Linear filter, so a
checkpoint that quantised a different layer set is rejected instead of silently
loading a model that mismatches the dense path while reporting the same scheme.
- Tolerant base_model_id compare (exact or same final path/repo segment), so a local
path or fork of the canonical base is accepted instead of falling back to dense.
- _has_meta_tensors uses any(chain(...)) (no intermediate lists).
- prequant verify/probe scripts use repo-relative paths (+ env overrides), not the
author's absolute /mnt paths.
- tests: allowlist-dir opt-in, outside-allowlist refusal, min_features mismatch, fork tail.
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* Studio diffusion (Phase 7) review fixes: offload fallback + bench scripts
- diffusion_memory: when group offload is unavailable and the plan falls back to
whole-module offload, enable VAE tiling (the group plan left it off, but the fallback
is the low-VRAM path where the decode spike can OOM). Covers both the group and
sequential fallback branches.
- perf_verify: include the balanced-vs-off PSNR in the pass/fail condition, so a
balanced bit-identity regression actually fails the check instead of exiting 0.
- compare_engines: --vae/--llm default to None (were author-absolute /mnt paths), and
the load-progress poll has a 30 min deadline instead of looping forever on a hang.
- test for the group->model fallback enabling VAE tiling.
* Studio diffusion (Phase 8) review fixes: quant compile + nvfp4 path
- diffusion: a torchao-quantized transformer is committed only compiled. A dense model
resolves to speed_mode=off, which would run the quant eager (~30x slower than the GGUF
it replaced), so when transformer_quant engaged and speed resolved to off, promote to
default (regional compile); warn loudly if compile still does not engage.
- diffusion_transformer_quant: build the nvfp4 config with use_triton_kernel=False so the
CUTLASS FP4 path is used (torchao defaults to the Triton kernel, which needs MSLK);
otherwise the smoke probe fails on CUTLASS-only Blackwell and silently drops to GGUF.
- nvfp4_probe: repo-relative output dir + --out-dir (was an author-absolute /mnt path).
- test asserts the eager-quant -> default-compile promotion.
* Studio diffusion (Phase 10) review fixes: attention gating + probe isolation
- diffusion_attention: gate the auto cuDNN-attention upgrade on SM80+; on pre-Ampere
NVIDIA (T4/V100) cuDNN fused SDPA is accepted at set time but fails at first generation,
so auto now stays on native SDPA there.
- diffusion_attention: _active_attention_backend handles get_active_backend() returning an
enum/None (not a tuple); the old unpack always raised and was swallowed, so
the native-restore short-circuit never fired.
- perf_levers_probe: free the resident pipe on a skipped (attn/fbcache) variant; run LPIPS
on CPU so it isn't charged to every variant's peak VRAM; reset force_fuse_int_mm_with_mul
so the inductor_flags variant doesn't leak into later compiled rows.
- tests for the SM80 cuDNN gate.
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* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening
- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
extract through a per-member containment check (Zip-Slip guard); expanduser the
--install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.
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* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs
Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.
Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.
* Studio diffusion (Phase 6) review round 2: img2img source dims + upscale repeats
Codex review on the native engine arg builder:
- build_sd_cpp_command emitted --width/--height unconditionally, so an
img2img/inpaint/edit run that left dims unset forced a 1024x1024 resize/crop of
the input. width/height are now Optional (None = unset): an image-conditioned
run (init_img or ref_images) with unset dims omits the flags so sd.cpp derives
the size from the input image (set_width_and_height_if_unset); a plain txt2img
run with unset dims keeps the prior 1024x1024 default; explicit dims are always
honored. width/height are read only by the builder, so the type change is local.
- build_sd_cpp_upscale_command used a truthiness guard (params.repeats and ...)
that silently swallowed repeats=0 into sd-cli's default of one pass, turning an
explicit no-op into a real upscale. It now rejects repeats < 1 with ValueError
and emits the flag for any explicit value != 1.
Tests: img2img unset dims omit width/height (init_img and ref_images), explicit
dims emitted, txt2img keeps 1024; upscale rejects repeats=0 and omits the flag at
the default. (Two pre-existing binary-discovery tests fail only because a real
sd-cli is installed in this dev environment; unrelated to this change.)
* Studio diffusion (Phase 9) review round 2: correct prequant allowlist doc
Codex review: the transformer_prequant_path field description still told operators
to enable local checkpoints with UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1, but the
prior security fix made that variable a directory allowlist -- _allowed_prequant_roots
deliberately drops bare on/off toggle tokens (1/true/yes/...). An operator
following the documented =1 would have every transformer_prequant_path request
silently refused. The description now states it must name one or more allowlisted
directories and that a bare on/off value is not accepted.
Test: asserts the field help references UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH, does
not say =1, and describes an allowlist/directory (guards against doc drift).
* Studio diffusion (Phase 10) review round 2: cudnn/flash3 gating + registry reset
Codex review on attention-backend selection:
- Explicit attention_backend=cudnn skipped the SM80 gate that auto applies, so on
pre-Ampere NVIDIA (T4 SM75 / V100 SM70) it set fine then crashed at the first
generation with no fallback. select_attention_backend now applies
_cudnn_attention_supported() to an explicit cuDNN request too.
- flash3 used a minimum-only capability gate (>= SM90), so an explicit flash3 on a
Blackwell B200 (SM100) passed and then failed at generation -- FlashAttention 3
is a Hopper-SM90 rewrite with no Blackwell kernel. The arch gate is now a
(min, max-exclusive) range: flash3 is SM9x-only, flash4 stays SM100+.
- apply_attention_backend's success path left diffusers' process-wide active
backend pinned to the kernel it set; a later component whose processors are
unconfigured (backend None) would inherit it. It now resets the global registry
to native after a successful per-transformer set (the transformer keeps its own
backend), best-effort. Also fixed _active_attention_backend: get_active_backend()
returns a (name, fn) tuple, so the prior code stringified the tuple and never
matched a name, defeating the native-restore short-circuit.
Tests: explicit cudnn dropped below SM80; flash3 dropped on SM100 and allowed on
SM90; global registry reset after a successful set; _active_attention_backend
reads the tuple return.
* Studio diffusion (Phase 11) review round 2: keep GH200/B300 on the fp8 ladder
Codex review: _DATACENTER_GPU_TOKENS omitted GH200 (Grace-Hopper) and B300
(Blackwell Ultra), though it has the distinct GB200/GB300 superchip tokens. So
_is_consumer_gpu returned True for 'NVIDIA GH200 480GB' / 'NVIDIA B300', and the
auto ladder moved int8 ahead of fp8 on those data-center parts -- contradicting
llama_cpp.py's datacenter regex, which lists both. Added GH200 and B300 so they
are treated as data-center class and keep the intended fp8-first behavior.
Test: extends the datacenter parametrize with 'NVIDIA B300' and
'NVIDIA GH200 480GB' (now _is_consumer_gpu False).
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---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict
Phase 1 of porting the richer diffusion stack onto the image-generation backend.
- Add a compartmentalized device/dtype policy module (diffusion_device.py)
resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
unload, and a new load are never blocked by a long denoise. Add per-generation
cancellation via callback_on_step_end so an eviction or a superseding load
preempts a running generation; a replacement load waits for it to stop before
allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
cancellation, and validate-before-evict, plus a GPU benchmark/regression
script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
against a saved reference.
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* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy
Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.
Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.
73 prior + 35 new CPU tests pass.
* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling
Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.
Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.
112 CPU tests pass.
* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness
Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.
Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.
* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)
Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.
Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.
121 CPU tests pass.
* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting
Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.
Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.
127 CPU tests pass.
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* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)
Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.
Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.
129 CPU tests pass.
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* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac
Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.
- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
--vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
with the same precedence as the llama finder (env override, then the Studio
install root, then in-tree, then PATH), an is_available/version probe, and a
one-shot subprocess generate that streams progress and returns the PNG.
runtime_env() prepends the binary's directory to the platform library path
so a prebuilt's bundled libstable-diffusion.so resolves.
select_diffusion_engine() is the pure routing decision (GPU backends to
diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
(macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
Studio install root. resolve_release_asset() is a pure, unit-tested
host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.
Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.
Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.
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* Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine
Builds on Phase 4's native stable-diffusion.cpp engine, extending it from
text-to-image to the wider feature surface, since sd.cpp supports all of these
through the binary already. Pure command-builder additions plus one engine
method, so the txt2img path is unchanged.
- sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img +
strength make a run img2img, adding mask makes it inpaint, ref_images drives
FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and
lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New
SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run
mode (input image + esrgan model, no prompt / text encoders).
- sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so
generate() (now carrying the conditioning flags) and a new upscale() reuse
the same streaming / error / output-check path.
- scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img /
--strength / --upscale-model / --upscale-repeats.
Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the
upscale builder and its validation, and the engine's img2img + upscale paths.
Full diffusion suite 176 passing.
Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the
init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale
(512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing
coherent images. Video and the diffusers-path feature wiring are deferred.
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* Studio diffusion (Phase 7): accuracy-preserving speed pass
Re-review of the diffusion stack (#6675/#6679/#6680) surfaced one real accuracy
bug and a dead-on-arrival speed path; this fixes both and adds the lossless /
near-lossless wins, all measured on a B200.
Correctness:
- TF32 global-state leak (fix). speed_mode=max flipped torch.backends.*.allow_tf32
process-wide and never restored them, so a later `off` load silently inherited
TF32 and was no longer bit-identical. Added snapshot_backend_flags /
restore_backend_flags (TF32 + cudnn.benchmark), captured before the speed layer
runs and restored on unload. Verified: load max -> unload -> load off is now
byte-identical (PSNR inf) to a fresh off.
- sd-cli timeout could hang forever. _run() blocked in `for line in stdout` and
only checked the timeout after EOF, so a child stuck in model load / GPU init
with no output ignored the timeout. Drained stdout on a reader thread with a
wall-clock deadline. Added a silent-hang regression test.
Speed (diffusers path), near-lossless, opt-in tiers:
- Regional torch.compile now runs on the GGUF transformer. The is_gguf gate (and
Z-Image's supports_torch_compile=False) were stale: compile_repeated_blocks
compiles and runs ~2.2x faster on the GGUF Z-Image transformer on
torch 2.9.1 / diffusers 0.38 (the per-op dequant stays eager, the rest of the
block compiles). Measured: off 1.80s -> default 0.82s/gen (+54.7%), PSNR 37.7 dB
vs eager -- far above the Q4 quant noise floor (~21 dB), so it does not move
output quality. Gate relaxed; default tier delivers it.
- cudnn.benchmark added to the default tier (autotunes the fixed-shape VAE convs).
- torch.inference_mode() around the pipeline call (lossless, strictly faster than
the no_grad diffusers uses internally).
Memory path:
- VAE tiling (not bit-identical >1MP) restricted to the model/sequential/CPU tiers;
the balanced (group) tier keeps exact slicing only, so it is now bit-identical to
the resident image (verified PSNR inf) and slightly faster.
- Group offload adds non_blocking + record_stream on the CUDA stream path to
overlap each block's H2D copy with compute (lossless; gated on the installed
diffusers signature so older versions still work).
Native (sd.cpp) path:
- native_speed_flags: a first-class speed knob (default -> --diffusion-fa, a
near-lossless CUDA win that was previously only added on offload tiers; max also
-> --diffusion-conv-direct). conv-direct stays opt-in: measured +45% on CUDA, so
it is never auto-on. Engine generate() merges it, de-duped against offload flags.
Default profile: a GGUF model with no explicit speed_mode now resolves to the
`default` profile (resolve_speed_mode), since compile's perturbation sits below the
quantisation noise floor and so does not reduce quality versus the dense reference;
out of the box a GGUF Z-Image generation drops from 1.80s to 0.81s. Dense models
stay `off` / bit-identical, and an explicit speed_mode -- including "off" -- is
always honored, so the byte-identical path remains one flag away and is the
regression reference.
Tooling: scripts/compile_probe.py (eager vs compiled GGUF probe), scripts/
perf_verify.py (the B200 verification above), and diffusion_bench.py gains
--speed-mode so the speed tiers are benchmarkable.
Tests: 183 passing (was 166); new coverage for the backend-flag snapshot/restore,
GGUF compile eligibility, the balanced tiling/slicing split, native_speed_flags +
the engine de-dup, and the sd-cli silent-hang timeout.
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* Studio diffusion (Phase 7): max tier uses max-autotune-no-cudagraphs + engine/lever benchmarks
The opt-in `max` speed tier now compiles the repeated block with
mode=max-autotune-no-cudagraphs (dynamic=False) instead of the default mode:
Triton autotuning for GEMM/conv-heavier models, gated to the tier where a longer
cold compile is acceptable. CUDA-graph modes (reduce-overhead / max-autotune) are
deliberately avoided -- both crash on the regionally-compiled block (its static
output buffer is overwritten across denoise steps), measured.
Adds two reproducible benchmarks used to validate the optimization research:
- scripts/compare_engines.py: PyTorch (diffusers GGUF) vs native sd.cpp head-to-head.
- scripts/leverage_probe.py: coordinate_descent_tuning + FirstBlockCache probes.
Measured on B200 (Z-Image Q4_K_M, 1024px, 8 steps): default compile 0.80s/gen;
coordinate_descent_tuning 0.79s (within noise, already covered by max-autotune);
FirstBlockCache does not run on Z-Image (diffusers 0.38 block-detection / Dynamo).
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* Studio diffusion (Phase 8): opt-in fast transformer (torchao int8/fp8/fp4 on a dense source)
Add an opt-in transformer_quant mode that loads the dense bf16 transformer and
torchao-quantises it onto the low-precision tensor cores, instead of the GGUF
transformer (which dequantises to bf16 per matmul and so runs at bf16 rate). On a
B200 (Z-Image-Turbo, 1024px/8 steps): auto picks fp8 at 0.614s vs GGUF+compile's
0.823s (1.34x), int8 0.626s (1.32x), both at lower LPIPS than GGUF's own 4-bit floor.
GGUF+compile stays the low-memory default and the fallback. The mode is gated on
CUDA + bf16 + resident VRAM headroom (the dense load peaks ~21GB vs GGUF's 13GB);
any unsupported arch/scheme, OOM, or quant failure falls back to GGUF with a logged
reason. auto picks the best scheme per GPU via a real quantise+matmul smoke probe
(Blackwell nvfp4/fp8/mxfp8, Ada/Hopper fp8, Ampere int8); a min-features filter skips
the tiny projections that crash int8's torch._int_mm. New module mirrors
diffusion_precision.py; quant runs before compile before placement.
184 -> tests pass; new test_diffusion_transformer_quant.py plus backend/route
coverage. scripts/diffusion_bench.py gains --transformer-quant; scripts/quant_probe.py
is the standalone torchao lever probe.
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* Studio diffusion (Phase 8): consumer-GPU tuning - lock fp8 fast accumulate, prefer fp8 over mxfp8, reject 2:4 sparsity
Consumer Blackwell halves tensor-core throughput on FP32 accumulate (fp8 419 vs 838
TFLOPS with FP16 accumulate; bf16 209), so:
- fp8 config locks use_fast_accum=True (Float8MMConfig). torchao already defaults it on;
pinning it guards consumer cards against a default change. On B200 it is identical
speed and slightly better quality (LPIPS 0.050 vs 0.091).
- the Blackwell auto ladder prefers fp8 over mxfp8 (measured faster + more accurate).
2:4 semi-structured sparsity evaluated and rejected (scripts/sparse_accum_probe.py):
2:4 magnitude-prune + fp8 gives LPIPS 0.858 (broken image) with no fine-tune, the
cuSPARSELt kernel errors on torch 2.9, and it does not compose with torch.compile
(our main ~2x). Documented as a dead end, not shipped.
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* Studio diffusion (Phase 8): add fp8 fast-accum overflow verification probe
scripts/fp8_overflow_check.py hooks every quantised linear during a real Z-Image
generation and reports max-abs + non-finite counts for use_fast_accum True vs False.
Confirms fast accumulation is an accumulation-precision knob, not an overflow one:
across 276 linears, including Z-Image's ~1.0e6 activation peaks (which overflow FP16),
0 non-finite elements and identical max-abs for both modes.
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* Studio diffusion (Phase 8): detect consumer vs data-center GPU for fp8 accumulate, with user override
Consumer/workstation GPUs (GDDR) halve fp8 FP32-accumulate throughput, so they want
fast (FP16) accumulate; data-center HBM parts (B200/H100/A100/L40) are not nerfed and
prefer the higher-precision FP32 accumulate. Add _is_consumer_gpu() (token-exact match
on the device name per NVIDIA's GPU list, so workstation A4000 != data-center A40;
GeForce/TITAN and unknown default to consumer) and gate the fp8 use_fast_accum on it.
Measured: fast accumulate is ~2x on consumer Blackwell and ~8% on B200 (0.608 vs 0.665s),
no overflow, quality below the quant noise floor. So the default leans to accuracy on
data-center; a new request field transformer_quant_fast_accum (null=auto, true/false=force)
lets the operator override per load (scripts/diffusion_bench.py --fp8-fast-accum auto|on|off).
187 diffusion tests pass (+ consumer detection, _resolve_fast_accum, and the override
threading).
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* Studio diffusion (Phase 8): add NVFP4 probe documenting it is not yet a win on torch 2.9
scripts/nvfp4_probe.py measures NVFP4 via torchao on the real Z-Image transformer.
Finding (B200, 1024px/8 steps): NVFP4 is a torchao feature and DOES run with
use_triton_kernel=False (the default triton path needs the missing MSLK library), but
only at bf16-compile rate (0.667s vs fp8 0.592s) -- it dequantises FP4->bf16 rather than
using the FP4 tensor cores. The real FP4 speedup needs MSLK or torch>=2.11 + torchao's
CUTLASS FP4 GEMM. The smoke probe (default triton=True) already keeps NVFP4 out of auto
on this env, so auto correctly stays on fp8; NVFP4 activates automatically once fast.
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* Studio diffusion (Phase 8): prefer fp8 over nvfp4 in Blackwell auto ladder
Validated NVFP4 on torch 2.11 + torchao CUTLASS FP4 in an isolated env. The FP4
tensor-core GEMM is genuinely active there (a 16384^3 GEMM hits ~3826 TFLOPS,
2.52x bf16 and 1.37x fp8), but it only beats fp8 on very large GEMMs. At the
diffusion transformer's shapes (hidden ~3072, MLP ~12288, M~4096) NVFP4 is both
slower (0.81x fp8 end to end on Z-Image 1024px) and less accurate (LPIPS 0.166
vs fp8's 0.044). Reorder the Blackwell auto ladder to fp8 before nvfp4 so auto is
correct even on a future MSLK-equipped box; nvfp4 stays an explicit opt-in. Add
scripts/nvfp4_t211_probe.py (extension diagnostics + GEMM micro + end-to-end).
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* Studio diffusion (Phase 9): pre-quantized transformer loading
The Phase 8 fast transformer_quant path materialises the dense bf16 transformer on
the GPU and torchao-quantises it in place, so its load peak is ~2x GGUF's (~21 vs
13.4 GB) plus a ~12 GB download. Add a pre-quantized branch: quantise once offline
(scripts/build_prequant_checkpoint.py) and at runtime build the transformer skeleton
on the meta device (accelerate.init_empty_weights) and load_state_dict(assign=True)
the quantized weights, so the dense bf16 never touches the GPU.
Measured (B200, Z-Image fp8): full-pipeline GPU load peak 21.2 -> 14.6 GB (matching
GGUF's 13.4), on-disk 12 -> 6.28 GB, output bit-identical (LPIPS 0.0). It is the same
torchao config + min_features filter the runtime path uses, applied ahead of time.
New core/inference/diffusion_prequant.py (resolve_prequant_source +
load_prequantized_transformer, best-effort, lazy imports). diffusion.py
_load_dense_quant_pipeline tries the pre-quant source first and falls back to the
dense materialise+quantise path, then to GGUF, so the default is unchanged.
DiffusionLoadRequest gains transformer_prequant_path; DiffusionFamily gains an empty
prequant_repos map for hosted checkpoints (hosting deferred). Hermetic CPU tests for
the resolver, the meta-init+assign loader, and the backend branch selection +
fallbacks; GPU verification via scripts/verify_prequant_backend.py.
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* Studio diffusion (Phase 10): attention-backend selection
Add a selectable attention kernel via the diffusers set_attention_backend
dispatcher. Attention is memory-bandwidth bound, so a better kernel is an
end-to-end win orthogonal to the linear-weight quantisation (it speeds the QK/PV
matmuls torchao never touches) and composes with torch.compile.
auto picks the best exact backend for the device: cuDNN fused attention
(_native_cudnn) on NVIDIA when a speed profile is active, measured ~1.18x
end-to-end on a B200 (Z-Image 1024px/8 steps) with LPIPS ~0.004 vs the default
(below the compile/quant noise floor); native SDPA elsewhere and when speed=off
(so off stays bit-identical). Explicit native/cudnn/flash/flash3/flash4/sage/
xformers/aiter are honored, and an unavailable kernel falls back to the default
rather than failing the load.
New core/inference/diffusion_attention.py (normalize + per-device select + apply,
best-effort, lazy imports). Set on pipe.transformer BEFORE compile in load_pipeline;
attention_backend threads through begin_load / load_pipeline / status like the other
load knobs. New request field attention_backend + status field. Hermetic CPU tests
for normalize / select policy / apply fallback, plus route threading + 422. Measured
via scripts/perf_levers_probe.py.
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* Studio diffusion (Phase 9): gate request-supplied local prequant paths behind operator opt-in
load_prequantized_transformer ends in torch.load(weights_only=False), which executes
arbitrary code from the pickle. The transformer_prequant_path load-request field reached
that unpickle for any local file an authenticated caller named, so a request could trigger
remote code execution. Refuse the source.kind=='path' branch unless the operator sets
UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1; the first-party hosted-repo checkpoint stays trusted
and unaffected. Document the requirement on the API field and add gate tests.
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* Studio diffusion (Phase 10): reset the global attention backend on native, gate arch-specific kernels, accept sdpa
- apply_attention_backend now restores the native default when no backend is requested or a
kernel fails. diffusers keeps a process-wide active attention backend that
set_attention_backend updates, and a fresh transformer's processors follow it, so a load
that wanted native could silently inherit a backend (e.g. cuDNN) an earlier speed-profile
load pinned, breaking the bit-identical/off guarantee.
- select_attention_backend drops flash3/flash4 up front when the CUDA capability is below
Hopper/Blackwell. diffusers only checks the kernels package at set time, so an explicit
request on the wrong card set fine then crashed mid-generation; it now falls back to native.
- Add the sdpa alias to the attention_backend Literal so an API request with sdpa (already a
valid alias of native) is accepted instead of 422-rejected by Pydantic.
- Drop the dead replace('-','_') normalization (no alias uses dashes/underscores).
- perf_levers_probe.py output dir is now relative to the script, not a hardcoded path.
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* Studio diffusion (Phase 8): tolerate missing torch.float8_e4m3fn in the mxfp8 config
Accessing torch.float8_e4m3fn raises AttributeError on a torch build without it (not just
TypeError on older torchao), which would break the mxfp8 config helper instead of falling
back to the default. Catch both so the fallback is robust.
quant_probe.py: same AttributeError fallback; run LPIPS on CPU so the scorer never holds
CUDA memory during the per-row VRAM probe; output dir relative to the script.
* Studio diffusion (Phase 7): robust backend-flag snapshot/restore and restore on failed speeded load
- snapshot_backend_flags reads each flag defensively (getattr + hasattr), so a build/platform
missing one (no cuda.matmul on CPU/MPS) still captures the rest instead of skipping the
whole snapshot. restore_backend_flags restores each flag independently so one failure can't
leave the others leaked process-wide.
- load_pipeline restores the flags (and clears the GPU cache) when the build fails after
apply_speed_optims mutated the process-wide flags but before _state captured them for unload
to restore -- otherwise a failed default/max load left cudnn.benchmark/TF32 on and
contaminated later off generations.
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* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output
Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.
* Studio diffusion (Phase 9) review fixes: prequant safety + validation
- SECURITY: a request-supplied local pre-quant path is now unpickled only when it
resolves inside an operator-configured ALLOWLIST of directories
(UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH = dir[:dir...]). The previous boolean opt-in,
once enabled for one trusted checkpoint, allowed torch.load(weights_only=False) on
any path a load request named (arbitrary code execution). realpath() blocks symlink
escapes; a bare on/off toggle is no longer a wildcard.
- Validate the checkpoint's min_features against the runtime Linear filter, so a
checkpoint that quantised a different layer set is rejected instead of silently
loading a model that mismatches the dense path while reporting the same scheme.
- Tolerant base_model_id compare (exact or same final path/repo segment), so a local
path or fork of the canonical base is accepted instead of falling back to dense.
- _has_meta_tensors uses any(chain(...)) (no intermediate lists).
- prequant verify/probe scripts use repo-relative paths (+ env overrides), not the
author's absolute /mnt paths.
- tests: allowlist-dir opt-in, outside-allowlist refusal, min_features mismatch, fork tail.
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* Studio diffusion (Phase 7) review fixes: offload fallback + bench scripts
- diffusion_memory: when group offload is unavailable and the plan falls back to
whole-module offload, enable VAE tiling (the group plan left it off, but the fallback
is the low-VRAM path where the decode spike can OOM). Covers both the group and
sequential fallback branches.
- perf_verify: include the balanced-vs-off PSNR in the pass/fail condition, so a
balanced bit-identity regression actually fails the check instead of exiting 0.
- compare_engines: --vae/--llm default to None (were author-absolute /mnt paths), and
the load-progress poll has a 30 min deadline instead of looping forever on a hang.
- test for the group->model fallback enabling VAE tiling.
* Studio diffusion (Phase 8) review fixes: quant compile + nvfp4 path
- diffusion: a torchao-quantized transformer is committed only compiled. A dense model
resolves to speed_mode=off, which would run the quant eager (~30x slower than the GGUF
it replaced), so when transformer_quant engaged and speed resolved to off, promote to
default (regional compile); warn loudly if compile still does not engage.
- diffusion_transformer_quant: build the nvfp4 config with use_triton_kernel=False so the
CUTLASS FP4 path is used (torchao defaults to the Triton kernel, which needs MSLK);
otherwise the smoke probe fails on CUTLASS-only Blackwell and silently drops to GGUF.
- nvfp4_probe: repo-relative output dir + --out-dir (was an author-absolute /mnt path).
- test asserts the eager-quant -> default-compile promotion.
* Studio diffusion (Phase 10) review fixes: attention gating + probe isolation
- diffusion_attention: gate the auto cuDNN-attention upgrade on SM80+; on pre-Ampere
NVIDIA (T4/V100) cuDNN fused SDPA is accepted at set time but fails at first generation,
so auto now stays on native SDPA there.
- diffusion_attention: _active_attention_backend handles get_active_backend() returning an
enum/None (not a tuple); the old unpack always raised and was swallowed, so
the native-restore short-circuit never fired.
- perf_levers_probe: free the resident pipe on a skipped (attn/fbcache) variant; run LPIPS
on CPU so it isn't charged to every variant's peak VRAM; reset force_fuse_int_mm_with_mul
so the inductor_flags variant doesn't leak into later compiled rows.
- tests for the SM80 cuDNN gate.
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* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening
- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
extract through a per-member containment check (Zip-Slip guard); expanduser the
--install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.
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* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs
Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.
Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.
* Studio diffusion (Phase 6) review round 2: img2img source dims + upscale repeats
Codex review on the native engine arg builder:
- build_sd_cpp_command emitted --width/--height unconditionally, so an
img2img/inpaint/edit run that left dims unset forced a 1024x1024 resize/crop of
the input. width/height are now Optional (None = unset): an image-conditioned
run (init_img or ref_images) with unset dims omits the flags so sd.cpp derives
the size from the input image (set_width_and_height_if_unset); a plain txt2img
run with unset dims keeps the prior 1024x1024 default; explicit dims are always
honored. width/height are read only by the builder, so the type change is local.
- build_sd_cpp_upscale_command used a truthiness guard (params.repeats and ...)
that silently swallowed repeats=0 into sd-cli's default of one pass, turning an
explicit no-op into a real upscale. It now rejects repeats < 1 with ValueError
and emits the flag for any explicit value != 1.
Tests: img2img unset dims omit width/height (init_img and ref_images), explicit
dims emitted, txt2img keeps 1024; upscale rejects repeats=0 and omits the flag at
the default. (Two pre-existing binary-discovery tests fail only because a real
sd-cli is installed in this dev environment; unrelated to this change.)
* Studio diffusion (Phase 9) review round 2: correct prequant allowlist doc
Codex review: the transformer_prequant_path field description still told operators
to enable local checkpoints with UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1, but the
prior security fix made that variable a directory allowlist -- _allowed_prequant_roots
deliberately drops bare on/off toggle tokens (1/true/yes/...). An operator
following the documented =1 would have every transformer_prequant_path request
silently refused. The description now states it must name one or more allowlisted
directories and that a bare on/off value is not accepted.
Test: asserts the field help references UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH, does
not say =1, and describes an allowlist/directory (guards against doc drift).
* Studio diffusion (Phase 10) review round 2: cudnn/flash3 gating + registry reset
Codex review on attention-backend selection:
- Explicit attention_backend=cudnn skipped the SM80 gate that auto applies, so on
pre-Ampere NVIDIA (T4 SM75 / V100 SM70) it set fine then crashed at the first
generation with no fallback. select_attention_backend now applies
_cudnn_attention_supported() to an explicit cuDNN request too.
- flash3 used a minimum-only capability gate (>= SM90), so an explicit flash3 on a
Blackwell B200 (SM100) passed and then failed at generation -- FlashAttention 3
is a Hopper-SM90 rewrite with no Blackwell kernel. The arch gate is now a
(min, max-exclusive) range: flash3 is SM9x-only, flash4 stays SM100+.
- apply_attention_backend's success path left diffusers' process-wide active
backend pinned to the kernel it set; a later component whose processors are
unconfigured (backend None) would inherit it. It now resets the global registry
to native after a successful per-transformer set (the transformer keeps its own
backend), best-effort. Also fixed _active_attention_backend: get_active_backend()
returns a (name, fn) tuple, so the prior code stringified the tuple and never
matched a name, defeating the native-restore short-circuit.
Tests: explicit cudnn dropped below SM80; flash3 dropped on SM100 and allowed on
SM90; global registry reset after a successful set; _active_attention_backend
reads the tuple return.
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---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict
Phase 1 of porting the richer diffusion stack onto the image-generation backend.
- Add a compartmentalized device/dtype policy module (diffusion_device.py)
resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
unload, and a new load are never blocked by a long denoise. Add per-generation
cancellation via callback_on_step_end so an eviction or a superseding load
preempts a running generation; a replacement load waits for it to stop before
allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
cancellation, and validate-before-evict, plus a GPU benchmark/regression
script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
against a saved reference.
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* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy
Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.
Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.
73 prior + 35 new CPU tests pass.
* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling
Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.
Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.
112 CPU tests pass.
* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness
Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.
Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.
* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)
Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.
Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.
121 CPU tests pass.
* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting
Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.
Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.
127 CPU tests pass.
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* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)
Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.
Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.
129 CPU tests pass.
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* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac
Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.
- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
--vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
with the same precedence as the llama finder (env override, then the Studio
install root, then in-tree, then PATH), an is_available/version probe, and a
one-shot subprocess generate that streams progress and returns the PNG.
runtime_env() prepends the binary's directory to the platform library path
so a prebuilt's bundled libstable-diffusion.so resolves.
select_diffusion_engine() is the pure routing decision (GPU backends to
diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
(macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
Studio install root. resolve_release_asset() is a pure, unit-tested
host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.
Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.
Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.
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* Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine
Builds on Phase 4's native stable-diffusion.cpp engine, extending it from
text-to-image to the wider feature surface, since sd.cpp supports all of these
through the binary already. Pure command-builder additions plus one engine
method, so the txt2img path is unchanged.
- sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img +
strength make a run img2img, adding mask makes it inpaint, ref_images drives
FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and
lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New
SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run
mode (input image + esrgan model, no prompt / text encoders).
- sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so
generate() (now carrying the conditioning flags) and a new upscale() reuse
the same streaming / error / output-check path.
- scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img /
--strength / --upscale-model / --upscale-repeats.
Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the
upscale builder and its validation, and the engine's img2img + upscale paths.
Full diffusion suite 176 passing.
Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the
init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale
(512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing
coherent images. Video and the diffusers-path feature wiring are deferred.
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* Studio diffusion (Phase 7): accuracy-preserving speed pass
Re-review of the diffusion stack (#6675/#6679/#6680) surfaced one real accuracy
bug and a dead-on-arrival speed path; this fixes both and adds the lossless /
near-lossless wins, all measured on a B200.
Correctness:
- TF32 global-state leak (fix). speed_mode=max flipped torch.backends.*.allow_tf32
process-wide and never restored them, so a later `off` load silently inherited
TF32 and was no longer bit-identical. Added snapshot_backend_flags /
restore_backend_flags (TF32 + cudnn.benchmark), captured before the speed layer
runs and restored on unload. Verified: load max -> unload -> load off is now
byte-identical (PSNR inf) to a fresh off.
- sd-cli timeout could hang forever. _run() blocked in `for line in stdout` and
only checked the timeout after EOF, so a child stuck in model load / GPU init
with no output ignored the timeout. Drained stdout on a reader thread with a
wall-clock deadline. Added a silent-hang regression test.
Speed (diffusers path), near-lossless, opt-in tiers:
- Regional torch.compile now runs on the GGUF transformer. The is_gguf gate (and
Z-Image's supports_torch_compile=False) were stale: compile_repeated_blocks
compiles and runs ~2.2x faster on the GGUF Z-Image transformer on
torch 2.9.1 / diffusers 0.38 (the per-op dequant stays eager, the rest of the
block compiles). Measured: off 1.80s -> default 0.82s/gen (+54.7%), PSNR 37.7 dB
vs eager -- far above the Q4 quant noise floor (~21 dB), so it does not move
output quality. Gate relaxed; default tier delivers it.
- cudnn.benchmark added to the default tier (autotunes the fixed-shape VAE convs).
- torch.inference_mode() around the pipeline call (lossless, strictly faster than
the no_grad diffusers uses internally).
Memory path:
- VAE tiling (not bit-identical >1MP) restricted to the model/sequential/CPU tiers;
the balanced (group) tier keeps exact slicing only, so it is now bit-identical to
the resident image (verified PSNR inf) and slightly faster.
- Group offload adds non_blocking + record_stream on the CUDA stream path to
overlap each block's H2D copy with compute (lossless; gated on the installed
diffusers signature so older versions still work).
Native (sd.cpp) path:
- native_speed_flags: a first-class speed knob (default -> --diffusion-fa, a
near-lossless CUDA win that was previously only added on offload tiers; max also
-> --diffusion-conv-direct). conv-direct stays opt-in: measured +45% on CUDA, so
it is never auto-on. Engine generate() merges it, de-duped against offload flags.
Default profile: a GGUF model with no explicit speed_mode now resolves to the
`default` profile (resolve_speed_mode), since compile's perturbation sits below the
quantisation noise floor and so does not reduce quality versus the dense reference;
out of the box a GGUF Z-Image generation drops from 1.80s to 0.81s. Dense models
stay `off` / bit-identical, and an explicit speed_mode -- including "off" -- is
always honored, so the byte-identical path remains one flag away and is the
regression reference.
Tooling: scripts/compile_probe.py (eager vs compiled GGUF probe), scripts/
perf_verify.py (the B200 verification above), and diffusion_bench.py gains
--speed-mode so the speed tiers are benchmarkable.
Tests: 183 passing (was 166); new coverage for the backend-flag snapshot/restore,
GGUF compile eligibility, the balanced tiling/slicing split, native_speed_flags +
the engine de-dup, and the sd-cli silent-hang timeout.
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* Studio diffusion (Phase 7): max tier uses max-autotune-no-cudagraphs + engine/lever benchmarks
The opt-in `max` speed tier now compiles the repeated block with
mode=max-autotune-no-cudagraphs (dynamic=False) instead of the default mode:
Triton autotuning for GEMM/conv-heavier models, gated to the tier where a longer
cold compile is acceptable. CUDA-graph modes (reduce-overhead / max-autotune) are
deliberately avoided -- both crash on the regionally-compiled block (its static
output buffer is overwritten across denoise steps), measured.
Adds two reproducible benchmarks used to validate the optimization research:
- scripts/compare_engines.py: PyTorch (diffusers GGUF) vs native sd.cpp head-to-head.
- scripts/leverage_probe.py: coordinate_descent_tuning + FirstBlockCache probes.
Measured on B200 (Z-Image Q4_K_M, 1024px, 8 steps): default compile 0.80s/gen;
coordinate_descent_tuning 0.79s (within noise, already covered by max-autotune);
FirstBlockCache does not run on Z-Image (diffusers 0.38 block-detection / Dynamo).
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* Studio diffusion (Phase 8): opt-in fast transformer (torchao int8/fp8/fp4 on a dense source)
Add an opt-in transformer_quant mode that loads the dense bf16 transformer and
torchao-quantises it onto the low-precision tensor cores, instead of the GGUF
transformer (which dequantises to bf16 per matmul and so runs at bf16 rate). On a
B200 (Z-Image-Turbo, 1024px/8 steps): auto picks fp8 at 0.614s vs GGUF+compile's
0.823s (1.34x), int8 0.626s (1.32x), both at lower LPIPS than GGUF's own 4-bit floor.
GGUF+compile stays the low-memory default and the fallback. The mode is gated on
CUDA + bf16 + resident VRAM headroom (the dense load peaks ~21GB vs GGUF's 13GB);
any unsupported arch/scheme, OOM, or quant failure falls back to GGUF with a logged
reason. auto picks the best scheme per GPU via a real quantise+matmul smoke probe
(Blackwell nvfp4/fp8/mxfp8, Ada/Hopper fp8, Ampere int8); a min-features filter skips
the tiny projections that crash int8's torch._int_mm. New module mirrors
diffusion_precision.py; quant runs before compile before placement.
184 -> tests pass; new test_diffusion_transformer_quant.py plus backend/route
coverage. scripts/diffusion_bench.py gains --transformer-quant; scripts/quant_probe.py
is the standalone torchao lever probe.
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* Studio diffusion (Phase 8): consumer-GPU tuning - lock fp8 fast accumulate, prefer fp8 over mxfp8, reject 2:4 sparsity
Consumer Blackwell halves tensor-core throughput on FP32 accumulate (fp8 419 vs 838
TFLOPS with FP16 accumulate; bf16 209), so:
- fp8 config locks use_fast_accum=True (Float8MMConfig). torchao already defaults it on;
pinning it guards consumer cards against a default change. On B200 it is identical
speed and slightly better quality (LPIPS 0.050 vs 0.091).
- the Blackwell auto ladder prefers fp8 over mxfp8 (measured faster + more accurate).
2:4 semi-structured sparsity evaluated and rejected (scripts/sparse_accum_probe.py):
2:4 magnitude-prune + fp8 gives LPIPS 0.858 (broken image) with no fine-tune, the
cuSPARSELt kernel errors on torch 2.9, and it does not compose with torch.compile
(our main ~2x). Documented as a dead end, not shipped.
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* Studio diffusion (Phase 8): add fp8 fast-accum overflow verification probe
scripts/fp8_overflow_check.py hooks every quantised linear during a real Z-Image
generation and reports max-abs + non-finite counts for use_fast_accum True vs False.
Confirms fast accumulation is an accumulation-precision knob, not an overflow one:
across 276 linears, including Z-Image's ~1.0e6 activation peaks (which overflow FP16),
0 non-finite elements and identical max-abs for both modes.
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* Studio diffusion (Phase 8): detect consumer vs data-center GPU for fp8 accumulate, with user override
Consumer/workstation GPUs (GDDR) halve fp8 FP32-accumulate throughput, so they want
fast (FP16) accumulate; data-center HBM parts (B200/H100/A100/L40) are not nerfed and
prefer the higher-precision FP32 accumulate. Add _is_consumer_gpu() (token-exact match
on the device name per NVIDIA's GPU list, so workstation A4000 != data-center A40;
GeForce/TITAN and unknown default to consumer) and gate the fp8 use_fast_accum on it.
Measured: fast accumulate is ~2x on consumer Blackwell and ~8% on B200 (0.608 vs 0.665s),
no overflow, quality below the quant noise floor. So the default leans to accuracy on
data-center; a new request field transformer_quant_fast_accum (null=auto, true/false=force)
lets the operator override per load (scripts/diffusion_bench.py --fp8-fast-accum auto|on|off).
187 diffusion tests pass (+ consumer detection, _resolve_fast_accum, and the override
threading).
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* Studio diffusion (Phase 8): add NVFP4 probe documenting it is not yet a win on torch 2.9
scripts/nvfp4_probe.py measures NVFP4 via torchao on the real Z-Image transformer.
Finding (B200, 1024px/8 steps): NVFP4 is a torchao feature and DOES run with
use_triton_kernel=False (the default triton path needs the missing MSLK library), but
only at bf16-compile rate (0.667s vs fp8 0.592s) -- it dequantises FP4->bf16 rather than
using the FP4 tensor cores. The real FP4 speedup needs MSLK or torch>=2.11 + torchao's
CUTLASS FP4 GEMM. The smoke probe (default triton=True) already keeps NVFP4 out of auto
on this env, so auto correctly stays on fp8; NVFP4 activates automatically once fast.
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* Studio diffusion (Phase 8): prefer fp8 over nvfp4 in Blackwell auto ladder
Validated NVFP4 on torch 2.11 + torchao CUTLASS FP4 in an isolated env. The FP4
tensor-core GEMM is genuinely active there (a 16384^3 GEMM hits ~3826 TFLOPS,
2.52x bf16 and 1.37x fp8), but it only beats fp8 on very large GEMMs. At the
diffusion transformer's shapes (hidden ~3072, MLP ~12288, M~4096) NVFP4 is both
slower (0.81x fp8 end to end on Z-Image 1024px) and less accurate (LPIPS 0.166
vs fp8's 0.044). Reorder the Blackwell auto ladder to fp8 before nvfp4 so auto is
correct even on a future MSLK-equipped box; nvfp4 stays an explicit opt-in. Add
scripts/nvfp4_t211_probe.py (extension diagnostics + GEMM micro + end-to-end).
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* Studio diffusion (Phase 9): pre-quantized transformer loading
The Phase 8 fast transformer_quant path materialises the dense bf16 transformer on
the GPU and torchao-quantises it in place, so its load peak is ~2x GGUF's (~21 vs
13.4 GB) plus a ~12 GB download. Add a pre-quantized branch: quantise once offline
(scripts/build_prequant_checkpoint.py) and at runtime build the transformer skeleton
on the meta device (accelerate.init_empty_weights) and load_state_dict(assign=True)
the quantized weights, so the dense bf16 never touches the GPU.
Measured (B200, Z-Image fp8): full-pipeline GPU load peak 21.2 -> 14.6 GB (matching
GGUF's 13.4), on-disk 12 -> 6.28 GB, output bit-identical (LPIPS 0.0). It is the same
torchao config + min_features filter the runtime path uses, applied ahead of time.
New core/inference/diffusion_prequant.py (resolve_prequant_source +
load_prequantized_transformer, best-effort, lazy imports). diffusion.py
_load_dense_quant_pipeline tries the pre-quant source first and falls back to the
dense materialise+quantise path, then to GGUF, so the default is unchanged.
DiffusionLoadRequest gains transformer_prequant_path; DiffusionFamily gains an empty
prequant_repos map for hosted checkpoints (hosting deferred). Hermetic CPU tests for
the resolver, the meta-init+assign loader, and the backend branch selection +
fallbacks; GPU verification via scripts/verify_prequant_backend.py.
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* Studio diffusion (Phase 9): gate request-supplied local prequant paths behind operator opt-in
load_prequantized_transformer ends in torch.load(weights_only=False), which executes
arbitrary code from the pickle. The transformer_prequant_path load-request field reached
that unpickle for any local file an authenticated caller named, so a request could trigger
remote code execution. Refuse the source.kind=='path' branch unless the operator sets
UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1; the first-party hosted-repo checkpoint stays trusted
and unaffected. Document the requirement on the API field and add gate tests.
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* Studio diffusion (Phase 8): tolerate missing torch.float8_e4m3fn in the mxfp8 config
Accessing torch.float8_e4m3fn raises AttributeError on a torch build without it (not just
TypeError on older torchao), which would break the mxfp8 config helper instead of falling
back to the default. Catch both so the fallback is robust.
quant_probe.py: same AttributeError fallback; run LPIPS on CPU so the scorer never holds
CUDA memory during the per-row VRAM probe; output dir relative to the script.
* Studio diffusion (Phase 7): robust backend-flag snapshot/restore and restore on failed speeded load
- snapshot_backend_flags reads each flag defensively (getattr + hasattr), so a build/platform
missing one (no cuda.matmul on CPU/MPS) still captures the rest instead of skipping the
whole snapshot. restore_backend_flags restores each flag independently so one failure can't
leave the others leaked process-wide.
- load_pipeline restores the flags (and clears the GPU cache) when the build fails after
apply_speed_optims mutated the process-wide flags but before _state captured them for unload
to restore -- otherwise a failed default/max load left cudnn.benchmark/TF32 on and
contaminated later off generations.
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* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output
Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.
* Studio diffusion (Phase 9) review fixes: prequant safety + validation
- SECURITY: a request-supplied local pre-quant path is now unpickled only when it
resolves inside an operator-configured ALLOWLIST of directories
(UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH = dir[:dir...]). The previous boolean opt-in,
once enabled for one trusted checkpoint, allowed torch.load(weights_only=False) on
any path a load request named (arbitrary code execution). realpath() blocks symlink
escapes; a bare on/off toggle is no longer a wildcard.
- Validate the checkpoint's min_features against the runtime Linear filter, so a
checkpoint that quantised a different layer set is rejected instead of silently
loading a model that mismatches the dense path while reporting the same scheme.
- Tolerant base_model_id compare (exact or same final path/repo segment), so a local
path or fork of the canonical base is accepted instead of falling back to dense.
- _has_meta_tensors uses any(chain(...)) (no intermediate lists).
- prequant verify/probe scripts use repo-relative paths (+ env overrides), not the
author's absolute /mnt paths.
- tests: allowlist-dir opt-in, outside-allowlist refusal, min_features mismatch, fork tail.
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* Studio diffusion (Phase 7) review fixes: offload fallback + bench scripts
- diffusion_memory: when group offload is unavailable and the plan falls back to
whole-module offload, enable VAE tiling (the group plan left it off, but the fallback
is the low-VRAM path where the decode spike can OOM). Covers both the group and
sequential fallback branches.
- perf_verify: include the balanced-vs-off PSNR in the pass/fail condition, so a
balanced bit-identity regression actually fails the check instead of exiting 0.
- compare_engines: --vae/--llm default to None (were author-absolute /mnt paths), and
the load-progress poll has a 30 min deadline instead of looping forever on a hang.
- test for the group->model fallback enabling VAE tiling.
* Studio diffusion (Phase 8) review fixes: quant compile + nvfp4 path
- diffusion: a torchao-quantized transformer is committed only compiled. A dense model
resolves to speed_mode=off, which would run the quant eager (~30x slower than the GGUF
it replaced), so when transformer_quant engaged and speed resolved to off, promote to
default (regional compile); warn loudly if compile still does not engage.
- diffusion_transformer_quant: build the nvfp4 config with use_triton_kernel=False so the
CUTLASS FP4 path is used (torchao defaults to the Triton kernel, which needs MSLK);
otherwise the smoke probe fails on CUTLASS-only Blackwell and silently drops to GGUF.
- nvfp4_probe: repo-relative output dir + --out-dir (was an author-absolute /mnt path).
- test asserts the eager-quant -> default-compile promotion.
* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening
- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
extract through a per-member containment check (Zip-Slip guard); expanduser the
--install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.
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* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs
Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.
Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.
* Studio diffusion (Phase 6) review round 2: img2img source dims + upscale repeats
Codex review on the native engine arg builder:
- build_sd_cpp_command emitted --width/--height unconditionally, so an
img2img/inpaint/edit run that left dims unset forced a 1024x1024 resize/crop of
the input. width/height are now Optional (None = unset): an image-conditioned
run (init_img or ref_images) with unset dims omits the flags so sd.cpp derives
the size from the input image (set_width_and_height_if_unset); a plain txt2img
run with unset dims keeps the prior 1024x1024 default; explicit dims are always
honored. width/height are read only by the builder, so the type change is local.
- build_sd_cpp_upscale_command used a truthiness guard (params.repeats and ...)
that silently swallowed repeats=0 into sd-cli's default of one pass, turning an
explicit no-op into a real upscale. It now rejects repeats < 1 with ValueError
and emits the flag for any explicit value != 1.
Tests: img2img unset dims omit width/height (init_img and ref_images), explicit
dims emitted, txt2img keeps 1024; upscale rejects repeats=0 and omits the flag at
the default. (Two pre-existing binary-discovery tests fail only because a real
sd-cli is installed in this dev environment; unrelated to this change.)
* Studio diffusion (Phase 9) review round 2: correct prequant allowlist doc
Codex review: the transformer_prequant_path field description still told operators
to enable local checkpoints with UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1, but the
prior security fix made that variable a directory allowlist -- _allowed_prequant_roots
deliberately drops bare on/off toggle tokens (1/true/yes/...). An operator
following the documented =1 would have every transformer_prequant_path request
silently refused. The description now states it must name one or more allowlisted
directories and that a bare on/off value is not accepted.
Test: asserts the field help references UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH, does
not say =1, and describes an allowlist/directory (guards against doc drift).
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---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict
Phase 1 of porting the richer diffusion stack onto the image-generation backend.
- Add a compartmentalized device/dtype policy module (diffusion_device.py)
resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
unload, and a new load are never blocked by a long denoise. Add per-generation
cancellation via callback_on_step_end so an eviction or a superseding load
preempts a running generation; a replacement load waits for it to stop before
allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
cancellation, and validate-before-evict, plus a GPU benchmark/regression
script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
against a saved reference.
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* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy
Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.
Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.
73 prior + 35 new CPU tests pass.
* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling
Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.
Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.
112 CPU tests pass.
* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness
Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.
Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.
* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)
Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.
Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.
121 CPU tests pass.
* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting
Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.
Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.
127 CPU tests pass.
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* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)
Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.
Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.
129 CPU tests pass.
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* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac
Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.
- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
--vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
with the same precedence as the llama finder (env override, then the Studio
install root, then in-tree, then PATH), an is_available/version probe, and a
one-shot subprocess generate that streams progress and returns the PNG.
runtime_env() prepends the binary's directory to the platform library path
so a prebuilt's bundled libstable-diffusion.so resolves.
select_diffusion_engine() is the pure routing decision (GPU backends to
diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
(macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
Studio install root. resolve_release_asset() is a pure, unit-tested
host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.
Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.
Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.
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* Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine
Builds on Phase 4's native stable-diffusion.cpp engine, extending it from
text-to-image to the wider feature surface, since sd.cpp supports all of these
through the binary already. Pure command-builder additions plus one engine
method, so the txt2img path is unchanged.
- sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img +
strength make a run img2img, adding mask makes it inpaint, ref_images drives
FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and
lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New
SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run
mode (input image + esrgan model, no prompt / text encoders).
- sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so
generate() (now carrying the conditioning flags) and a new upscale() reuse
the same streaming / error / output-check path.
- scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img /
--strength / --upscale-model / --upscale-repeats.
Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the
upscale builder and its validation, and the engine's img2img + upscale paths.
Full diffusion suite 176 passing.
Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the
init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale
(512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing
coherent images. Video and the diffusers-path feature wiring are deferred.
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* Studio diffusion (Phase 7): accuracy-preserving speed pass
Re-review of the diffusion stack (#6675/#6679/#6680) surfaced one real accuracy
bug and a dead-on-arrival speed path; this fixes both and adds the lossless /
near-lossless wins, all measured on a B200.
Correctness:
- TF32 global-state leak (fix). speed_mode=max flipped torch.backends.*.allow_tf32
process-wide and never restored them, so a later `off` load silently inherited
TF32 and was no longer bit-identical. Added snapshot_backend_flags /
restore_backend_flags (TF32 + cudnn.benchmark), captured before the speed layer
runs and restored on unload. Verified: load max -> unload -> load off is now
byte-identical (PSNR inf) to a fresh off.
- sd-cli timeout could hang forever. _run() blocked in `for line in stdout` and
only checked the timeout after EOF, so a child stuck in model load / GPU init
with no output ignored the timeout. Drained stdout on a reader thread with a
wall-clock deadline. Added a silent-hang regression test.
Speed (diffusers path), near-lossless, opt-in tiers:
- Regional torch.compile now runs on the GGUF transformer. The is_gguf gate (and
Z-Image's supports_torch_compile=False) were stale: compile_repeated_blocks
compiles and runs ~2.2x faster on the GGUF Z-Image transformer on
torch 2.9.1 / diffusers 0.38 (the per-op dequant stays eager, the rest of the
block compiles). Measured: off 1.80s -> default 0.82s/gen (+54.7%), PSNR 37.7 dB
vs eager -- far above the Q4 quant noise floor (~21 dB), so it does not move
output quality. Gate relaxed; default tier delivers it.
- cudnn.benchmark added to the default tier (autotunes the fixed-shape VAE convs).
- torch.inference_mode() around the pipeline call (lossless, strictly faster than
the no_grad diffusers uses internally).
Memory path:
- VAE tiling (not bit-identical >1MP) restricted to the model/sequential/CPU tiers;
the balanced (group) tier keeps exact slicing only, so it is now bit-identical to
the resident image (verified PSNR inf) and slightly faster.
- Group offload adds non_blocking + record_stream on the CUDA stream path to
overlap each block's H2D copy with compute (lossless; gated on the installed
diffusers signature so older versions still work).
Native (sd.cpp) path:
- native_speed_flags: a first-class speed knob (default -> --diffusion-fa, a
near-lossless CUDA win that was previously only added on offload tiers; max also
-> --diffusion-conv-direct). conv-direct stays opt-in: measured +45% on CUDA, so
it is never auto-on. Engine generate() merges it, de-duped against offload flags.
Default profile: a GGUF model with no explicit speed_mode now resolves to the
`default` profile (resolve_speed_mode), since compile's perturbation sits below the
quantisation noise floor and so does not reduce quality versus the dense reference;
out of the box a GGUF Z-Image generation drops from 1.80s to 0.81s. Dense models
stay `off` / bit-identical, and an explicit speed_mode -- including "off" -- is
always honored, so the byte-identical path remains one flag away and is the
regression reference.
Tooling: scripts/compile_probe.py (eager vs compiled GGUF probe), scripts/
perf_verify.py (the B200 verification above), and diffusion_bench.py gains
--speed-mode so the speed tiers are benchmarkable.
Tests: 183 passing (was 166); new coverage for the backend-flag snapshot/restore,
GGUF compile eligibility, the balanced tiling/slicing split, native_speed_flags +
the engine de-dup, and the sd-cli silent-hang timeout.
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* Studio diffusion (Phase 7): max tier uses max-autotune-no-cudagraphs + engine/lever benchmarks
The opt-in `max` speed tier now compiles the repeated block with
mode=max-autotune-no-cudagraphs (dynamic=False) instead of the default mode:
Triton autotuning for GEMM/conv-heavier models, gated to the tier where a longer
cold compile is acceptable. CUDA-graph modes (reduce-overhead / max-autotune) are
deliberately avoided -- both crash on the regionally-compiled block (its static
output buffer is overwritten across denoise steps), measured.
Adds two reproducible benchmarks used to validate the optimization research:
- scripts/compare_engines.py: PyTorch (diffusers GGUF) vs native sd.cpp head-to-head.
- scripts/leverage_probe.py: coordinate_descent_tuning + FirstBlockCache probes.
Measured on B200 (Z-Image Q4_K_M, 1024px, 8 steps): default compile 0.80s/gen;
coordinate_descent_tuning 0.79s (within noise, already covered by max-autotune);
FirstBlockCache does not run on Z-Image (diffusers 0.38 block-detection / Dynamo).
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* Studio diffusion (Phase 8): opt-in fast transformer (torchao int8/fp8/fp4 on a dense source)
Add an opt-in transformer_quant mode that loads the dense bf16 transformer and
torchao-quantises it onto the low-precision tensor cores, instead of the GGUF
transformer (which dequantises to bf16 per matmul and so runs at bf16 rate). On a
B200 (Z-Image-Turbo, 1024px/8 steps): auto picks fp8 at 0.614s vs GGUF+compile's
0.823s (1.34x), int8 0.626s (1.32x), both at lower LPIPS than GGUF's own 4-bit floor.
GGUF+compile stays the low-memory default and the fallback. The mode is gated on
CUDA + bf16 + resident VRAM headroom (the dense load peaks ~21GB vs GGUF's 13GB);
any unsupported arch/scheme, OOM, or quant failure falls back to GGUF with a logged
reason. auto picks the best scheme per GPU via a real quantise+matmul smoke probe
(Blackwell nvfp4/fp8/mxfp8, Ada/Hopper fp8, Ampere int8); a min-features filter skips
the tiny projections that crash int8's torch._int_mm. New module mirrors
diffusion_precision.py; quant runs before compile before placement.
184 -> tests pass; new test_diffusion_transformer_quant.py plus backend/route
coverage. scripts/diffusion_bench.py gains --transformer-quant; scripts/quant_probe.py
is the standalone torchao lever probe.
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* Studio diffusion (Phase 8): consumer-GPU tuning - lock fp8 fast accumulate, prefer fp8 over mxfp8, reject 2:4 sparsity
Consumer Blackwell halves tensor-core throughput on FP32 accumulate (fp8 419 vs 838
TFLOPS with FP16 accumulate; bf16 209), so:
- fp8 config locks use_fast_accum=True (Float8MMConfig). torchao already defaults it on;
pinning it guards consumer cards against a default change. On B200 it is identical
speed and slightly better quality (LPIPS 0.050 vs 0.091).
- the Blackwell auto ladder prefers fp8 over mxfp8 (measured faster + more accurate).
2:4 semi-structured sparsity evaluated and rejected (scripts/sparse_accum_probe.py):
2:4 magnitude-prune + fp8 gives LPIPS 0.858 (broken image) with no fine-tune, the
cuSPARSELt kernel errors on torch 2.9, and it does not compose with torch.compile
(our main ~2x). Documented as a dead end, not shipped.
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* Studio diffusion (Phase 8): add fp8 fast-accum overflow verification probe
scripts/fp8_overflow_check.py hooks every quantised linear during a real Z-Image
generation and reports max-abs + non-finite counts for use_fast_accum True vs False.
Confirms fast accumulation is an accumulation-precision knob, not an overflow one:
across 276 linears, including Z-Image's ~1.0e6 activation peaks (which overflow FP16),
0 non-finite elements and identical max-abs for both modes.
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* Studio diffusion (Phase 8): detect consumer vs data-center GPU for fp8 accumulate, with user override
Consumer/workstation GPUs (GDDR) halve fp8 FP32-accumulate throughput, so they want
fast (FP16) accumulate; data-center HBM parts (B200/H100/A100/L40) are not nerfed and
prefer the higher-precision FP32 accumulate. Add _is_consumer_gpu() (token-exact match
on the device name per NVIDIA's GPU list, so workstation A4000 != data-center A40;
GeForce/TITAN and unknown default to consumer) and gate the fp8 use_fast_accum on it.
Measured: fast accumulate is ~2x on consumer Blackwell and ~8% on B200 (0.608 vs 0.665s),
no overflow, quality below the quant noise floor. So the default leans to accuracy on
data-center; a new request field transformer_quant_fast_accum (null=auto, true/false=force)
lets the operator override per load (scripts/diffusion_bench.py --fp8-fast-accum auto|on|off).
187 diffusion tests pass (+ consumer detection, _resolve_fast_accum, and the override
threading).
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* Studio diffusion (Phase 8): add NVFP4 probe documenting it is not yet a win on torch 2.9
scripts/nvfp4_probe.py measures NVFP4 via torchao on the real Z-Image transformer.
Finding (B200, 1024px/8 steps): NVFP4 is a torchao feature and DOES run with
use_triton_kernel=False (the default triton path needs the missing MSLK library), but
only at bf16-compile rate (0.667s vs fp8 0.592s) -- it dequantises FP4->bf16 rather than
using the FP4 tensor cores. The real FP4 speedup needs MSLK or torch>=2.11 + torchao's
CUTLASS FP4 GEMM. The smoke probe (default triton=True) already keeps NVFP4 out of auto
on this env, so auto correctly stays on fp8; NVFP4 activates automatically once fast.
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* Studio diffusion (Phase 8): prefer fp8 over nvfp4 in Blackwell auto ladder
Validated NVFP4 on torch 2.11 + torchao CUTLASS FP4 in an isolated env. The FP4
tensor-core GEMM is genuinely active there (a 16384^3 GEMM hits ~3826 TFLOPS,
2.52x bf16 and 1.37x fp8), but it only beats fp8 on very large GEMMs. At the
diffusion transformer's shapes (hidden ~3072, MLP ~12288, M~4096) NVFP4 is both
slower (0.81x fp8 end to end on Z-Image 1024px) and less accurate (LPIPS 0.166
vs fp8's 0.044). Reorder the Blackwell auto ladder to fp8 before nvfp4 so auto is
correct even on a future MSLK-equipped box; nvfp4 stays an explicit opt-in. Add
scripts/nvfp4_t211_probe.py (extension diagnostics + GEMM micro + end-to-end).
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* Studio diffusion (Phase 8): tolerate missing torch.float8_e4m3fn in the mxfp8 config
Accessing torch.float8_e4m3fn raises AttributeError on a torch build without it (not just
TypeError on older torchao), which would break the mxfp8 config helper instead of falling
back to the default. Catch both so the fallback is robust.
quant_probe.py: same AttributeError fallback; run LPIPS on CPU so the scorer never holds
CUDA memory during the per-row VRAM probe; output dir relative to the script.
* Studio diffusion (Phase 7): robust backend-flag snapshot/restore and restore on failed speeded load
- snapshot_backend_flags reads each flag defensively (getattr + hasattr), so a build/platform
missing one (no cuda.matmul on CPU/MPS) still captures the rest instead of skipping the
whole snapshot. restore_backend_flags restores each flag independently so one failure can't
leave the others leaked process-wide.
- load_pipeline restores the flags (and clears the GPU cache) when the build fails after
apply_speed_optims mutated the process-wide flags but before _state captured them for unload
to restore -- otherwise a failed default/max load left cudnn.benchmark/TF32 on and
contaminated later off generations.
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* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output
Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.
* Studio diffusion (Phase 7) review fixes: offload fallback + bench scripts
- diffusion_memory: when group offload is unavailable and the plan falls back to
whole-module offload, enable VAE tiling (the group plan left it off, but the fallback
is the low-VRAM path where the decode spike can OOM). Covers both the group and
sequential fallback branches.
- perf_verify: include the balanced-vs-off PSNR in the pass/fail condition, so a
balanced bit-identity regression actually fails the check instead of exiting 0.
- compare_engines: --vae/--llm default to None (were author-absolute /mnt paths), and
the load-progress poll has a 30 min deadline instead of looping forever on a hang.
- test for the group->model fallback enabling VAE tiling.
* Studio diffusion (Phase 8) review fixes: quant compile + nvfp4 path
- diffusion: a torchao-quantized transformer is committed only compiled. A dense model
resolves to speed_mode=off, which would run the quant eager (~30x slower than the GGUF
it replaced), so when transformer_quant engaged and speed resolved to off, promote to
default (regional compile); warn loudly if compile still does not engage.
- diffusion_transformer_quant: build the nvfp4 config with use_triton_kernel=False so the
CUTLASS FP4 path is used (torchao defaults to the Triton kernel, which needs MSLK);
otherwise the smoke probe fails on CUTLASS-only Blackwell and silently drops to GGUF.
- nvfp4_probe: repo-relative output dir + --out-dir (was an author-absolute /mnt path).
- test asserts the eager-quant -> default-compile promotion.
* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening
- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
extract through a per-member containment check (Zip-Slip guard); expanduser the
--install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.
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* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs
Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.
Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.
* Studio diffusion (Phase 6) review round 2: img2img source dims + upscale repeats
Codex review on the native engine arg builder:
- build_sd_cpp_command emitted --width/--height unconditionally, so an
img2img/inpaint/edit run that left dims unset forced a 1024x1024 resize/crop of
the input. width/height are now Optional (None = unset): an image-conditioned
run (init_img or ref_images) with unset dims omits the flags so sd.cpp derives
the size from the input image (set_width_and_height_if_unset); a plain txt2img
run with unset dims keeps the prior 1024x1024 default; explicit dims are always
honored. width/height are read only by the builder, so the type change is local.
- build_sd_cpp_upscale_command used a truthiness guard (params.repeats and ...)
that silently swallowed repeats=0 into sd-cli's default of one pass, turning an
explicit no-op into a real upscale. It now rejects repeats < 1 with ValueError
and emits the flag for any explicit value != 1.
Tests: img2img unset dims omit width/height (init_img and ref_images), explicit
dims emitted, txt2img keeps 1024; upscale rejects repeats=0 and omits the flag at
the default. (Two pre-existing binary-discovery tests fail only because a real
sd-cli is installed in this dev environment; unrelated to this change.)
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---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict
Phase 1 of porting the richer diffusion stack onto the image-generation backend.
- Add a compartmentalized device/dtype policy module (diffusion_device.py)
resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
unload, and a new load are never blocked by a long denoise. Add per-generation
cancellation via callback_on_step_end so an eviction or a superseding load
preempts a running generation; a replacement load waits for it to stop before
allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
cancellation, and validate-before-evict, plus a GPU benchmark/regression
script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
against a saved reference.
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* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy
Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.
Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.
73 prior + 35 new CPU tests pass.
* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling
Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.
Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.
112 CPU tests pass.
* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness
Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.
Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.
* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)
Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.
Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.
121 CPU tests pass.
* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting
Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.
Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.
127 CPU tests pass.
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* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)
Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.
Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.
129 CPU tests pass.
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* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac
Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.
- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
--vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
with the same precedence as the llama finder (env override, then the Studio
install root, then in-tree, then PATH), an is_available/version probe, and a
one-shot subprocess generate that streams progress and returns the PNG.
runtime_env() prepends the binary's directory to the platform library path
so a prebuilt's bundled libstable-diffusion.so resolves.
select_diffusion_engine() is the pure routing decision (GPU backends to
diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
(macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
Studio install root. resolve_release_asset() is a pure, unit-tested
host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.
Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.
Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.
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* Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine
Builds on Phase 4's native stable-diffusion.cpp engine, extending it from
text-to-image to the wider feature surface, since sd.cpp supports all of these
through the binary already. Pure command-builder additions plus one engine
method, so the txt2img path is unchanged.
- sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img +
strength make a run img2img, adding mask makes it inpaint, ref_images drives
FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and
lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New
SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run
mode (input image + esrgan model, no prompt / text encoders).
- sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so
generate() (now carrying the conditioning flags) and a new upscale() reuse
the same streaming / error / output-check path.
- scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img /
--strength / --upscale-model / --upscale-repeats.
Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the
upscale builder and its validation, and the engine's img2img + upscale paths.
Full diffusion suite 176 passing.
Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the
init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale
(512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing
coherent images. Video and the diffusers-path feature wiring are deferred.
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* Studio diffusion (Phase 7): accuracy-preserving speed pass
Re-review of the diffusion stack (#6675/#6679/#6680) surfaced one real accuracy
bug and a dead-on-arrival speed path; this fixes both and adds the lossless /
near-lossless wins, all measured on a B200.
Correctness:
- TF32 global-state leak (fix). speed_mode=max flipped torch.backends.*.allow_tf32
process-wide and never restored them, so a later `off` load silently inherited
TF32 and was no longer bit-identical. Added snapshot_backend_flags /
restore_backend_flags (TF32 + cudnn.benchmark), captured before the speed layer
runs and restored on unload. Verified: load max -> unload -> load off is now
byte-identical (PSNR inf) to a fresh off.
- sd-cli timeout could hang forever. _run() blocked in `for line in stdout` and
only checked the timeout after EOF, so a child stuck in model load / GPU init
with no output ignored the timeout. Drained stdout on a reader thread with a
wall-clock deadline. Added a silent-hang regression test.
Speed (diffusers path), near-lossless, opt-in tiers:
- Regional torch.compile now runs on the GGUF transformer. The is_gguf gate (and
Z-Image's supports_torch_compile=False) were stale: compile_repeated_blocks
compiles and runs ~2.2x faster on the GGUF Z-Image transformer on
torch 2.9.1 / diffusers 0.38 (the per-op dequant stays eager, the rest of the
block compiles). Measured: off 1.80s -> default 0.82s/gen (+54.7%), PSNR 37.7 dB
vs eager -- far above the Q4 quant noise floor (~21 dB), so it does not move
output quality. Gate relaxed; default tier delivers it.
- cudnn.benchmark added to the default tier (autotunes the fixed-shape VAE convs).
- torch.inference_mode() around the pipeline call (lossless, strictly faster than
the no_grad diffusers uses internally).
Memory path:
- VAE tiling (not bit-identical >1MP) restricted to the model/sequential/CPU tiers;
the balanced (group) tier keeps exact slicing only, so it is now bit-identical to
the resident image (verified PSNR inf) and slightly faster.
- Group offload adds non_blocking + record_stream on the CUDA stream path to
overlap each block's H2D copy with compute (lossless; gated on the installed
diffusers signature so older versions still work).
Native (sd.cpp) path:
- native_speed_flags: a first-class speed knob (default -> --diffusion-fa, a
near-lossless CUDA win that was previously only added on offload tiers; max also
-> --diffusion-conv-direct). conv-direct stays opt-in: measured +45% on CUDA, so
it is never auto-on. Engine generate() merges it, de-duped against offload flags.
Default profile: a GGUF model with no explicit speed_mode now resolves to the
`default` profile (resolve_speed_mode), since compile's perturbation sits below the
quantisation noise floor and so does not reduce quality versus the dense reference;
out of the box a GGUF Z-Image generation drops from 1.80s to 0.81s. Dense models
stay `off` / bit-identical, and an explicit speed_mode -- including "off" -- is
always honored, so the byte-identical path remains one flag away and is the
regression reference.
Tooling: scripts/compile_probe.py (eager vs compiled GGUF probe), scripts/
perf_verify.py (the B200 verification above), and diffusion_bench.py gains
--speed-mode so the speed tiers are benchmarkable.
Tests: 183 passing (was 166); new coverage for the backend-flag snapshot/restore,
GGUF compile eligibility, the balanced tiling/slicing split, native_speed_flags +
the engine de-dup, and the sd-cli silent-hang timeout.
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* Studio diffusion (Phase 7): max tier uses max-autotune-no-cudagraphs + engine/lever benchmarks
The opt-in `max` speed tier now compiles the repeated block with
mode=max-autotune-no-cudagraphs (dynamic=False) instead of the default mode:
Triton autotuning for GEMM/conv-heavier models, gated to the tier where a longer
cold compile is acceptable. CUDA-graph modes (reduce-overhead / max-autotune) are
deliberately avoided -- both crash on the regionally-compiled block (its static
output buffer is overwritten across denoise steps), measured.
Adds two reproducible benchmarks used to validate the optimization research:
- scripts/compare_engines.py: PyTorch (diffusers GGUF) vs native sd.cpp head-to-head.
- scripts/leverage_probe.py: coordinate_descent_tuning + FirstBlockCache probes.
Measured on B200 (Z-Image Q4_K_M, 1024px, 8 steps): default compile 0.80s/gen;
coordinate_descent_tuning 0.79s (within noise, already covered by max-autotune);
FirstBlockCache does not run on Z-Image (diffusers 0.38 block-detection / Dynamo).
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* Studio diffusion (Phase 7): robust backend-flag snapshot/restore and restore on failed speeded load
- snapshot_backend_flags reads each flag defensively (getattr + hasattr), so a build/platform
missing one (no cuda.matmul on CPU/MPS) still captures the rest instead of skipping the
whole snapshot. restore_backend_flags restores each flag independently so one failure can't
leave the others leaked process-wide.
- load_pipeline restores the flags (and clears the GPU cache) when the build fails after
apply_speed_optims mutated the process-wide flags but before _state captured them for unload
to restore -- otherwise a failed default/max load left cudnn.benchmark/TF32 on and
contaminated later off generations.
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* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output
Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.
* Studio diffusion (Phase 7) review fixes: offload fallback + bench scripts
- diffusion_memory: when group offload is unavailable and the plan falls back to
whole-module offload, enable VAE tiling (the group plan left it off, but the fallback
is the low-VRAM path where the decode spike can OOM). Covers both the group and
sequential fallback branches.
- perf_verify: include the balanced-vs-off PSNR in the pass/fail condition, so a
balanced bit-identity regression actually fails the check instead of exiting 0.
- compare_engines: --vae/--llm default to None (were author-absolute /mnt paths), and
the load-progress poll has a 30 min deadline instead of looping forever on a hang.
- test for the group->model fallback enabling VAE tiling.
* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening
- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
extract through a per-member containment check (Zip-Slip guard); expanduser the
--install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.
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* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs
Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.
Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.
* Studio diffusion (Phase 6) review round 2: img2img source dims + upscale repeats
Codex review on the native engine arg builder:
- build_sd_cpp_command emitted --width/--height unconditionally, so an
img2img/inpaint/edit run that left dims unset forced a 1024x1024 resize/crop of
the input. width/height are now Optional (None = unset): an image-conditioned
run (init_img or ref_images) with unset dims omits the flags so sd.cpp derives
the size from the input image (set_width_and_height_if_unset); a plain txt2img
run with unset dims keeps the prior 1024x1024 default; explicit dims are always
honored. width/height are read only by the builder, so the type change is local.
- build_sd_cpp_upscale_command used a truthiness guard (params.repeats and ...)
that silently swallowed repeats=0 into sd-cli's default of one pass, turning an
explicit no-op into a real upscale. It now rejects repeats < 1 with ValueError
and emits the flag for any explicit value != 1.
Tests: img2img unset dims omit width/height (init_img and ref_images), explicit
dims emitted, txt2img keeps 1024; upscale rejects repeats=0 and omits the flag at
the default. (Two pre-existing binary-discovery tests fail only because a real
sd-cli is installed in this dev environment; unrelated to this change.)
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict
Phase 1 of porting the richer diffusion stack onto the image-generation backend.
- Add a compartmentalized device/dtype policy module (diffusion_device.py)
resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
unload, and a new load are never blocked by a long denoise. Add per-generation
cancellation via callback_on_step_end so an eviction or a superseding load
preempts a running generation; a replacement load waits for it to stop before
allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
cancellation, and validate-before-evict, plus a GPU benchmark/regression
script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
against a saved reference.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy
Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.
Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.
73 prior + 35 new CPU tests pass.
* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling
Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.
Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.
112 CPU tests pass.
* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness
Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.
Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.
* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)
Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.
Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.
121 CPU tests pass.
* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting
Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.
Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.
127 CPU tests pass.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)
Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.
Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.
129 CPU tests pass.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac
Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.
- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
--vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
with the same precedence as the llama finder (env override, then the Studio
install root, then in-tree, then PATH), an is_available/version probe, and a
one-shot subprocess generate that streams progress and returns the PNG.
runtime_env() prepends the binary's directory to the platform library path
so a prebuilt's bundled libstable-diffusion.so resolves.
select_diffusion_engine() is the pure routing decision (GPU backends to
diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
(macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
Studio install root. resolve_release_asset() is a pure, unit-tested
host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.
Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.
Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine
Builds on Phase 4's native stable-diffusion.cpp engine, extending it from
text-to-image to the wider feature surface, since sd.cpp supports all of these
through the binary already. Pure command-builder additions plus one engine
method, so the txt2img path is unchanged.
- sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img +
strength make a run img2img, adding mask makes it inpaint, ref_images drives
FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and
lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New
SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run
mode (input image + esrgan model, no prompt / text encoders).
- sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so
generate() (now carrying the conditioning flags) and a new upscale() reuse
the same streaming / error / output-check path.
- scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img /
--strength / --upscale-model / --upscale-repeats.
Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the
upscale builder and its validation, and the engine's img2img + upscale paths.
Full diffusion suite 176 passing.
Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the
init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale
(512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing
coherent images. Video and the diffusers-path feature wiring are deferred.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output
Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.
* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening
- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
extract through a per-member containment check (Zip-Slip guard); expanduser the
--install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs
Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.
Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.
* Studio diffusion (Phase 6) review round 2: img2img source dims + upscale repeats
Codex review on the native engine arg builder:
- build_sd_cpp_command emitted --width/--height unconditionally, so an
img2img/inpaint/edit run that left dims unset forced a 1024x1024 resize/crop of
the input. width/height are now Optional (None = unset): an image-conditioned
run (init_img or ref_images) with unset dims omits the flags so sd.cpp derives
the size from the input image (set_width_and_height_if_unset); a plain txt2img
run with unset dims keeps the prior 1024x1024 default; explicit dims are always
honored. width/height are read only by the builder, so the type change is local.
- build_sd_cpp_upscale_command used a truthiness guard (params.repeats and ...)
that silently swallowed repeats=0 into sd-cli's default of one pass, turning an
explicit no-op into a real upscale. It now rejects repeats < 1 with ValueError
and emits the flag for any explicit value != 1.
Tests: img2img unset dims omit width/height (init_img and ref_images), explicit
dims emitted, txt2img keeps 1024; upscale rejects repeats=0 and omits the flag at
the default. (Two pre-existing binary-discovery tests fail only because a real
sd-cli is installed in this dev environment; unrelated to this change.)
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict
Phase 1 of porting the richer diffusion stack onto the image-generation backend.
- Add a compartmentalized device/dtype policy module (diffusion_device.py)
resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
unload, and a new load are never blocked by a long denoise. Add per-generation
cancellation via callback_on_step_end so an eviction or a superseding load
preempts a running generation; a replacement load waits for it to stop before
allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
cancellation, and validate-before-evict, plus a GPU benchmark/regression
script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
against a saved reference.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy
Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.
Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.
73 prior + 35 new CPU tests pass.
* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling
Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.
Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.
112 CPU tests pass.
* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness
Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.
Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.
* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)
Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.
Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.
121 CPU tests pass.
* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting
Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.
Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.
127 CPU tests pass.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)
Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.
Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.
129 CPU tests pass.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac
Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.
- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
--vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
with the same precedence as the llama finder (env override, then the Studio
install root, then in-tree, then PATH), an is_available/version probe, and a
one-shot subprocess generate that streams progress and returns the PNG.
runtime_env() prepends the binary's directory to the platform library path
so a prebuilt's bundled libstable-diffusion.so resolves.
select_diffusion_engine() is the pure routing decision (GPU backends to
diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
(macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
Studio install root. resolve_release_asset() is a pure, unit-tested
host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.
Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.
Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output
Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.
* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening
- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
extract through a per-member containment check (Zip-Slip guard); expanduser the
--install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.
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* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs
Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.
Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.
---------
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
* Studio: opt-in OpenAI /v1 model auto-switch and idle keep-warm
The OpenAI-compatible endpoints serve whichever GGUF is loaded and ignore the
request model field, so an OpenAI client that changes model never reloads. Add
an opt-in setting that, when a /v1 request names a downloaded local GGUF
different from the loaded one, loads it before serving by reusing the existing
/load path (its dedup, tensor fallback, and threading apply). Unknown names
still serve the loaded model, so drop-in compatibility is preserved and no
remote download is triggered.
Also add an optional idle auto-unload (TTL keep-warm): a pure-ASGI middleware
tracks in-flight inference requests so a stream is never unloaded mid-response,
and a lifespan loop unloads the model after the configured idle seconds. Both
settings default off and live in the app_settings store, exposed via
GET/PUT /api/settings/openai-auto-switch.
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* Studio: variant-aware auto-switch, /v1/responses coverage, keep-warm load stamp
Follow-ups from review of the opt-in OpenAI auto-switch path:
1. Variant-aware dedup. _maybe_auto_switch_model compared only the repo id, so
requesting another quant of the loaded repo (e.g. Q4_K_M loaded, Q8_0 asked)
was served by the old quant. Compare hf_variant too, matching /load dedup.
2. Streaming /v1/responses now calls the auto-switch hook. It went straight into
_responses_stream and only checked is_loaded, so stream=True could serve the
old model or 400. Non-streaming already routed through chat completions; the
hook is idempotent once loaded.
3. resolve_local_gguf tries an exact id match before splitting a trailing
:VARIANT, so local ids that contain a colon (e.g. a Windows path) resolve
instead of being cut at the drive letter.
4. Idle keep-warm stamps activity on a load/swap transition. _last_active was
only refreshed by inference requests, so a model loaded after the server sat
idle past the TTL could be unloaded before its first request.
Tests cover each case.
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* Studio: make the /v1/responses auto-switch test order-independent
The new streaming-responses test passed in isolation but failed under the CI's
randomized collection order with "object has no attribute 'state'": it passed a
bare object() as the request and stubbed only one dispatcher, so an ordering
where the real dispatcher ran hit request.state. Give the request a state and
stub both dispatchers; the test still asserts the hook fires before dispatch.
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* Studio: assert /v1/responses auto-switch wiring on source, not at runtime
The behavioral version executed openai_responses and relied on stubbing its
callees, which a randomized collection order in CI could defeat (the real
dispatcher ran and hit request attributes). Assert on the function source that
the hook precedes both dispatchers instead; the hook's runtime behavior is
already covered by the direct _maybe_auto_switch_model tests.
* Studio: auto-switch on /v1/embeddings, GGUF-only targets, idle-unload race gate
Second-pass review follow-ups on the opt-in auto-switch path:
1. /v1/embeddings now calls the auto-switch hook before the loaded-state check,
matching the other model-bearing OpenAI endpoints (the keep-warm middleware
already treats embeddings as inference).
2. The resolver index is now GGUF-only. The local-model scanners also surface
Transformers/safetensors repos; without a filter, auto-switch could unload
the GGUF and route a request into the non-GGUF loader. _has_local_gguf checks
a direct .gguf, a models-dir folder, and the HF-cache snapshots layout.
3. Idle keep-warm now holds an asyncio gate across the idle check and the
unload, and a request bumps inflight under the same gate, so the loop can no
longer unload in the window between "looks idle" and the kill.
Tests cover each. Broader local-model source parity (LM Studio, Ollama, legacy
caches, custom scan folders) is a follow-up; missing one of those today just
falls through to the loaded model.
* Studio: variant-aware local resolver, count_tokens + audio auto-switch coverage
Third-pass review follow-ups on the opt-in auto-switch path:
1. The resolver is now variant-aware via list_local_gguf_variants. It indexes
only the quants actually on disk, recursing snapshots and quant subdirs such
as the nested per-quant folders, so a requested repo:VARIANT resolves only
when that quant is local and a bare repo resolves to a concrete local quant.
This fixes two gaps: the previous shallow glob rejected nested-variant GGUF
repos, and a request for an uncached quant could send /load down the remote
download path, breaking the local-only contract.
2. /v1/messages/count_tokens now auto-switches like its sibling /v1/messages, so
a count uses the requested model's tokenizer.
3. /api/inference/audio/generate (direct GGUF TTS) is now tracked as in-flight
inference, so the idle loop cannot unload the model mid-generation.
Tests cover each. Two reviewer items are left as follow-ups: indexing the
remaining local sources (LM Studio, Ollama, legacy/default caches, custom scan
folders), which fails safe today by falling through to the loaded model; and
fully serializing concurrent different-model requests, an inherent limit of the
single-slot llama backend that the opt-in feature is not designed around.
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* Studio: make local GGUF resolver fail-safe so a bad model name cannot 500
The auto-switch hook calls resolve_local_gguf without its own guard, and
/v1/completions and /v1/embeddings pass body.get("model") through unchanged.
A non-string model (e.g. {"model": 123}) or any internal scan failure would
then raise out of the resolver and turn a request that would otherwise be
served by the loaded model into a 500, breaking the drop-in compatibility the
feature is built on.
Guard the resolver at its boundary: reject non-string input up front and wrap
the lookup so any failure returns None (fall through to the loaded model).
Add regression tests for both paths.
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* Studio: per-model launch flags for auto-switched GGUF models
* Studio: list switch-eligible GGUFs in /v1/models when auto-switch is on
* Studio: settings UI for OpenAI model auto-switch and idle auto-unload
* Studio: show save error over the disabled-idle hint in auto-switch settings
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* Studio: address gemini review (case-insensitive /v1/models retrieve, idle-input empty guard)
* Studio: address codex review (deterministic override args, exclude probe/embedding models from discovery)
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* Studio: keep-warm count_tokens, gate idle on auto-switch, drop hidden models
Three hardening fixes to the opt-in auto-switch path surfaced while reviewing
the work that builds on it:
1. count_tokens keep-warm. /v1/messages/count_tokens counts via the loaded
tokenizer and already auto-switches, but the keep-warm middleware did not
track it, so idle auto-unload could free the model mid-count. It is now a
tracked in-flight path.
2. "Off means unchanged" for idle unload. get_auto_unload_idle_seconds now
reports 0 while auto-switch is disabled. Idle unload only makes sense with
auto-switch on (an unloaded model returns only via the next request's swap),
so a stray TTL can no longer trigger a destructive unload while the feature
is off, keeping the disabled state identical to pre-feature behavior.
3. Hidden models are not switch targets. The resolver index now skips what
Studio hides from its own pickers (the llama.cpp validation probe, RAG
embedding weights) via _is_hidden_model, so they can never be auto-switched
to by name.
Tests added for each.
* Studio: bare-id reuse, responses validation order, in-flight tracking
Review follow-ups after folding in the per-model overrides and discovery work:
1. A bare model id (no :VARIANT) is now satisfied by any loaded quant of that
repo. Previously a bare name resolved to the largest local quant, so it could
force a slow reload when a different quant of the same repo was already
serving. An explicit repo:VARIANT request still honors the quant.
2. /v1/responses now runs the auto-switch hook after the empty-input validation
so a request that 400s can no longer trigger a multi-minute model load before
being rejected. The hook still precedes both dispatchers, so streaming
requests switch.
3. The keep-warm middleware now tracks in-flight requests whenever auto-switch
is enabled rather than only when the idle TTL is already positive, so a stream
that starts with the TTL at 0 is still protected if idle-unload is enabled
mid-stream. Off still passes straight through.
Tests added for each.
* Studio: tighten auto-switch code comments
Comment/docstring-only pass over the OpenAI auto-switch feature: collapse
multi-line blocks, drop a comment that restated the gate it sits next to, and
trim verbose docstrings on internal helpers while keeping the load-bearing
rationale (concurrency, API behavior, drop-in compat, gotchas). No logic
change: verified comment-only with the AST/printer signature check.
* Studio: bind auto-switch locks per running loop
Review follow-up. The auto-switch swap lock and the keep-warm unload gate were
module-level asyncio.Lock objects. That is safe under the single uvicorn loop
and on Python 3.10+ (the Lock resolves the running loop lazily on acquire), but
a module-level Lock binds to one loop on pre-3.10, which can raise a loop
mismatch in multi-loop runners. Resolve each lock through a per-loop accessor
backed by a WeakKeyDictionary so every running loop gets its own Lock and stale
loops are collected. No behavior change under the server's single loop.
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* Studio: auto-switch re-review fixes (body codes, coverage, swap, alias, tracking)
Follow-ups from a second review pass over the opt-in OpenAI auto-switch feature:
1. OFF-state status codes: /v1/completions and /v1/embeddings moved the body
read ahead of the loaded-state check, so a malformed/empty body with no model
loaded returned 500 instead of the prior 503. A shared helper reads the body
defensively (an unparseable/non-dict body yields no model), and the handler
re-reads after the 503 gate to surface the original parse error exactly as
before. OFF behavior is unchanged.
2. Local-model coverage: the resolver index only scanned ./models and the active
HF cache, while the model picker also lists the legacy/default HF caches, LM
Studio dirs, and user scan folders. A request for one of those named models
silently served the loaded model instead. _build_index now scans the same
roots (Ollama's symlink-creating scanner is skipped on the request path), and
resolution is offloaded with asyncio.to_thread so the wider scan never blocks
the event loop.
3. Swap vs in-flight stream: a cross-model swap killed the llama-server while
another client was still streaming from it. The hook now tracks how many
requests are streaming on the loaded model (in-flight minus those still inside
the hook) and returns 409 instead of swapping while one is active. Concurrent
same-model requests never reach this path, so they are unaffected.
4. Idle-unload + alias: after idle-unload freed the model, an unknown/alias name
resolved to nothing and 503'd, though it served the active model before the
TTL. Idle-unload now remembers the freed id and an alias request reloads it
(only an already-local model, so no remote download), cleared once a model is
loaded again.
5. In-flight tracking: the keep-warm middleware tracked in-flight only while the
feature was on, so a stream started while off could be unloaded if idle-unload
was enabled mid-stream. It now tracks on every inference path; counting is
cheap and invisible to clients.
Tests added for each.
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* Remove stray async_task_outputs files committed by mistake
* Studio: auto-switch review round 3 (revert swap guard, hardening)
Addressing a third review pass:
- Revert the cross-model swap guard. It counted keep-warm in-flight (which
includes external-provider calls that never touch the local model) and so
could 409 a local swap spuriously, and it still left a same-model request able
to start streaming on the model a concurrent swap was unloading. A correct fix
needs a request-lifetime reader/writer barrier; a partial guard was worse than
the honest single-slot behavior, so concurrent different-model use is back to
being serialized (documented), like llama-swap's single slot.
- Non-string request model (e.g. {"model": 123} on a raw-body endpoint) is now
treated as absent, so it falls through instead of raising in the membership
checks once an idle-unload stash exists.
- Idle-unload now stashes and replays the freed quant: an alias reload restores
the exact (id, variant) that was freed rather than the largest local quant.
- Anthropic /v1/messages validates max_tokens before the auto-switch hook, so a
request that 400s never triggers a model load.
- Keep-warm tracks a pending count for requests waiting on the unload gate, so
the idle loop cannot unload the model out from under a request that is blocked
on the gate but not yet counted as in-flight.
- The idle-unload task is awaited after cancel on shutdown to avoid pending-task
warnings.
- The resolver's HF cache scan is None-safe and logs at debug instead of letting
a bad root abort the whole index build.
- upsert_app_setting_map_entry rolls back explicitly on error.
Tests updated/added for each.
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* Studio: keep saved idle-unload seconds when auto-switch is toggled off
* Studio: auto-switch hardening (thread-safe lock maps, body validation)
Defensive fixes from review:
- Guard the per-loop WeakKeyDictionary get-or-create for both the unload gate and
the auto-switch lock with a threading lock, since WeakKeyDictionary mutation is
not thread-safe when two event loops run on different threads.
- Build the resolver index under the cache lock so concurrent callers with an
expired cache don't all run the multi-dir scan at once.
- /v1/completions and /v1/embeddings return a clean 400 for a valid JSON body
that is not an object (e.g. a list), instead of a 500 from body.get(...).
- The keep-warm middleware only tracks POST requests (inference is always POST),
so CORS preflight (OPTIONS) is not counted, and tolerates a None path.
Tests added for the list-body 400 and the non-POST skip.
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* Studio: auto-switch review round 4 (local-path load, swap guard, idle fixes)
From a 10-reviewer pass:
- HF-cache entries now load by a concrete local path, not the bare repo id. The
resolver records a load_path (the snapshot dir for a models--* cache repo, the
file/dir otherwise) so /load takes the local branch and can never trigger a
download to satisfy a partial cache. The advertised loader_id (repo id) is kept
as the launch-override key. resolve_local_gguf now returns
(load_path, variant, loader_id).
- Re-add a single-slot swap guard: a cross-model swap returns 409 model_switch_busy
while another inference request is active rather than killing its stream (the
caller is excluded from the count), and holds the keep-warm gate across the load
so no new inference starts mid-swap. Concurrent same-model requests never reach
this path. A residual spurious 409 is possible while a concurrent or external-
provider request is active; that is the documented single-slot tradeoff.
- Idle keep-warm tracks (model_identifier, hf_variant): reloading the same repo at
a different quant counts as a fresh model, so it is not unloaded before one TTL.
- Track Studio's own /api/inference/generate/stream so the idle loop can't unload
the model mid-stream on that route.
- A successful manual /load clears the idle-unload reload stash synchronously, not
only on the next idle poll.
Also merged origin/main (the branch had fallen behind, which would have reverted
unrelated files on merge). Tests added/updated for each.
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* Studio: auto-switch review round 5 (concurrency, identity, load gate)
From a 10-reviewer pass (9 request-changes, 1 approve):
- Concurrent same-target requests load once instead of each returning 409. The
count-based busy guard could not tell "another request wants the same model"
(safe, load once) from "another request is using the loaded model" (refuse).
Track in-flight auto-switch requests per (target, variant) and subtract
same-target waiters from the busy count; a cross-model swap still 409s while a
genuinely different request is active.
- Fix the identity confusion introduced when round 4 began loading by concrete
local path: the backend identifier became a filesystem path. Record the
advertised repo id on the backend after an auto-switch load and use it so
(a) a model loaded manually by repo id is recognized as already serving
(no spurious reswap/409), (b) /v1/models reports the repo id, never a host
path or a duplicate, and (c) the idle-unload stash keeps the override keyed by
the repo id, so an alias reload after TTL keeps the user's saved launch flags.
- Gate the manual /load route with the keep-warm lifecycle gate so idle
auto-unload can't unload a model mid-load. load_model now wraps _load_model_impl
in the gate; auto-switch calls _load_model_impl directly since it already holds
the gate.
- Restore default-off parity on Anthropic /v1/messages: an unloaded backend with
auto-switch disabled 503s before the max_tokens 400 check, as it did pre-feature.
When the feature is on, request-shape validation still runs before any load.
Tests added for each; full backend suite diff vs baseline is unchanged.
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* Studio: auto-switch review round 6 (concurrency ordering, leaks, unload gate)
From a second 10-reviewer pass (8 request-changes, 2 approve):
- Same-target concurrency: register a waiter by the raw requested model before
the (slow) resolve, and exclude pending requests from the swap busy count. The
middleware counts a concurrent same-model request as in-flight before it
resolves and joins the resolved-target waiter map, so the prior fix could still
409 it. The guard now subtracts max(same resolved-target, same raw-request)
waiters and ignores pending (a pending request is blocked in the middleware,
not generating, so a swap can't interrupt it).
- External-provider requests no longer block a local swap. The keep-warm
middleware counts every inference-path POST, but external-provider chat returns
before the auto-switch hook and never touches the local GGUF. The chat handler
now untracks itself before proxying, so its in-flight stream can't trip
model_switch_busy on a concurrent local auto-switch. The middleware skips its
own end-decrement for an untracked request.
- Manual /unload is gated like load and idle-unload: it holds the lifecycle gate
and returns 409 rather than tearing down llama-server while an inference request
is in flight.
- Response model id no longer leaks the load path. /v1/models already advertised
the repo id; chat, completions, embeddings, Anthropic messages, and audio
response bodies now use the same _llama_public_model_id helper instead of the
concrete on-disk model_identifier.
- Chat completions validates the non-system-message requirement before the
auto-switch hook (as /responses and /messages already do), so an invalid
request can't swap the resident model before returning 400.
Tests added for each; full backend suite diff vs baseline is unchanged.
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* Studio: auto-switch review round 7 (teardown policy, Unsloth-active swap, training)
From a third 10-reviewer pass (9 request-changes, 1 approve), all on the same
asymmetric-teardown theme. Resolved per the intended policy that only automatic
paths defer to an active stream; deliberate user actions stay interrupting:
- Revert the manual /unload in-flight guard added last round. A manual /load or
/unload is a deliberate action and tears down immediately, as before; only the
automatic idle-unload loop and auto-switch defer to an active request. This
removes the asymmetry the reviewers flagged (manual /load, the /unload Unsloth
branch, and the opposite-backend swaps inside _load_model_impl) by not
extending the guard to deliberate paths, rather than spreading it.
- Auto-switch now refuses a swap whenever another inference request is in flight,
not only when a GGUF is already loaded. _load_model_impl also unloads an active
Unsloth/transformers backend before loading a GGUF, so the busy guard must cover
that case too; otherwise an Unsloth stream could be killed by an auto-switch.
- Refuse API-initiated training while inference is active. When Studio is driven
as an inference API (sk-unsloth key auth), POST /api/training/start returns 409
if a request is in flight, since training frees VRAM by unloading the chat
model and would kill the stream. The Studio UI (session auth) still starts
training and coexists/frees VRAM as before. A mixed UI+API session is not yet
special-cased. Adds auth.authentication.authenticated_via_api_key.
Tests added/updated for each; full backend suite diff vs baseline is unchanged.
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* Studio: add UNSLOTH_MODEL_IDLE_TTL env override for idle-unload
Borrowed from PR 6517: a startup env var that sets the idle-unload TTL without
the settings UI. Unlike the stored setting (gated on auto-switch), the env value
is a standalone default that enables idle-unload even with auto-switch off, for
headless/container deploys. An explicit UI/API value still overrides it and stays
gated. The settings GET reflects the env default when nothing is stored.
* Studio: auto-switch fixes from review (paths, embeddings input, env idle reload)
- /v1/models advertises a client-facing alias instead of a filesystem path:
the ./models and LM Studio scanners report the on-disk path as the model id,
so the index now prefers model_id/display_name as the advertised/override id
and keeps the concrete path internal as load_path, still resolvable by path.
- /v1/embeddings validates input before auto-switch: a request with a model but
no input now 400s before the hook (like chat/responses/messages), so an
invalid embeddings request cannot unload or swap the resident model.
- Standalone UNSLOTH_MODEL_IDLE_TTL reloads the freed model: the hook now runs
when auto-switch or idle-unload is active, and with auto-switch off it skips
the resolver and only restores the idle-unloaded model, so the first idle
timeout no longer leaves later /v1 requests with nothing loaded.
- Do not resurrect a stale GGUF over an active Unsloth model: the reload-stash
path bails when a non-GGUF backend is loaded, so an unknown /v1 name cannot
tear down a live Transformers/Unsloth model.
- Defensive HF cache scan: each cache root's resolve/dedup is wrapped so a
missing or malformed root skips that root rather than aborting the index.
- Single-model retrieve checks the id is a string before lowercasing.
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* Studio: fix automatic-load asymmetry, audio reload, preview, idle timer
The standalone UNSLOTH_MODEL_IDLE_TTL reload is a second automatic-load
trigger, but several validate-before-switch guards and reload hooks only
checked the auto-switch toggle. Add a shared _automatic_model_load_may_run()
(auto-switch on, or idle TTL > 0) and route every guard through it.
- /v1/completions validates prompt before any automatic load (it was the one
model-bearing route with no pre-check).
- /v1/chat/completions and /v1/embeddings pre-checks gate on the shared
predicate so a standalone idle TTL cannot reload then reject.
- /v1/messages no longer 503s before the reload hook can restore an idle-freed
model when auto-switch is off.
- Raw completions/embeddings with no model field pass a non-empty sentinel so
the idle-stash reload runs, restoring the legacy "omit model, use loaded" path.
- /api/inference/audio/generate gains the reload hook (after message validation)
so an idle-freed audio GGUF is restored.
- Public preview opts out of auto-switch via a request-scope flag, so a caller's
model field cannot swap away from the pinned checkpoint; preview chat streams
are now matched by _is_inference_path so idle-unload cannot kill them.
- Keep-warm no longer stamps activity on request start, and external-provider
untracking decrements without restamping, so periodic external traffic can no
longer keep the local GGUF warm forever.
Merges origin/main (the branch had fallen behind, which also brought in the
preview route the review flagged).
* Studio: surface model auto-switch in the API tab and demo it in examples
The OpenAI auto-switch toggle previously lived only in Settings -> General.
Add the same toggle to the API tab's usage-examples panel (it shares the
settings cache), and make the examples reflect it: when on, the Python
examples append a second call naming a different downloaded GGUF (so the
model field visibly selects which model serves), and the curl examples gain
a one-line note. Reuses the existing settings API client and i18n keys.
* Studio: harden OpenAI auto-switch reload-only path and Anthropic tool validation
- Omitted-model raw-body requests pass a reload-only sentinel so the idle-stash
reload still restores an idle-freed model, but the resolver never matches a
downloaded GGUF literally named "default".
- Reject malformed Anthropic client tools before _maybe_auto_switch_model so an
invalid request can no longer evict the loaded model.
* Studio: extend auto-switch reload-only and tool validation to schema endpoints
- Schema-backed endpoints (chat completions, responses, count_tokens, messages,
audio) defaulted an omitted model to "default" and passed it to the switch
hook, so a downloaded GGUF named "default" could be swapped to. Route the hook
through a helper that switches only on an explicitly set model, else reload-only.
- Propagate the explicit-set status when building the chat request from a
Responses request, so the non-streaming chat re-check stays reload-only too.
- Validate Responses function tools before the switch hook so a malformed tool
returns 400 without evicting the loaded model.
* Studio: serialize auto-switch swaps across event loops with a process-wide gate
The auto-switch lock is a per-event-loop asyncio.Lock, so two /v1 swaps on
different loops in one process could both pass it and race the single model slot
(the backend and _load_model_impl are process-wide). Add a process-wide
threading gate around the swap, acquired off the loop so a cross-loop wait never
blocks it, layered with the existing per-loop lock. Add a cross-loop test that
fails without the gate (two slow loads overlap) and passes with it.
* Studio: make the auto-switch swap gate wait cancellation-safe
_acquire_swap_gate awaited asyncio.to_thread(lock.acquire) when another loop held
the process-wide gate. to_thread cancellation doesn't stop the worker thread, so a
/v1 request cancelled mid-wait (client disconnect during a cross-loop swap) would
have its thread acquire the gate after the fact, while the finally that releases it
never runs -- permanently deadlocking later auto-switch swaps.
Poll a non-blocking acquire off a short asyncio.sleep instead: it still keeps the
wait off the loop and serializes across loops, but a cancel now lands during the
sleep, when the gate is not held, so nothing leaks. Add a test that deadlocks the
to_thread variant (it times out) and passes with the poll.
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* Studio: validate modality and tool-confirmation before auto-switch
Two more request shapes could load a named GGUF and only then 400, evicting the
resident model:
- An image request naming a different text-only GGUF. The switch hook now takes
require_vision and rejects a swap to a non-vision target before loading it; a
GGUF's vision capability is its companion mmproj, knowable without a load, and
matches the post-load guard. Only the resolver branch is checked, never the
reload-stash restore.
- confirm_tool_calls=true with stream=false and local tools. /v1/chat/completions
now rejects that shape before the hook, mirroring the local tool path's
bypass_permissions exemption and intent signal.
The vision probe threads the ambient HF token to keep the capability-probe
invariant. Reload-only and idle-reload paths are unaffected.
* Studio: extend validate-before-switch and make the lifecycle gate process-wide
- /v1/messages/count_tokens now rejects malformed client tools before the switch
hook, like /messages (shared _validate_anthropic_client_tools helper), so a
count request can't evict the loaded model.
- /v1/chat/completions rejects a malformed tool_choice forcing object (a
{"type":"function","function":{}} with no name) before the switch hook.
- The inference lifecycle gate that blocks new inference during a swap is now
process-wide (a poll-acquired threading lock, cancellation-safe), not a
per-loop asyncio lock, so a request on another event loop can't start inference
while a swap tears the single backend down.
- Usage examples no longer hard-code a switch-demo repo most users lack; the
model is an explicit placeholder the user replaces.
* Studio: extend the auto-switch modality guard to /v1/responses and /v1/messages
The pre-load vision check that guards /v1/chat/completions now also runs on
/v1/responses and /v1/messages, so an image request naming a text-only GGUF is
rejected before the swap and never evicts the resident vision model. Run the
vision capability probe off the event loop. Make the /v1/models retrieve
loaded fast-path case-insensitive, and never advertise a host path from the
resolver. Remove the dead list_switch_eligible_ids helper, superseded by the
/v1/models catalog.
* Studio: filter /v1/models to GGUF, per-loop catalog lock, reject system-only Responses
Address review findings on the auto-switch path:
- /v1/models advertises only GGUF models the API can actually switch to; a
safetensors/LoRA entry would be selectable but never loadable via llama.cpp.
- The /v1/models catalog cache uses a per-loop lock (like the auto-switch path)
so a second event loop awaiting it can't hang in a multi-loop process.
- /v1/responses rejects system/developer-only input before the switch, mirroring
chat, so an invalid request can't evict the resident model.
- _build_index guards each scan source on its own so one bad root drops only
that source; the vision probe logs a real detection failure instead of
swallowing it.
* Studio: list cached GGUFs in /v1/models by inspecting files, not model_format
The HF-cache scanner leaves model_format unset for GGUF snapshots, so the
previous model_format == "gguf" filter dropped every downloaded HF-cache GGUF
from /v1/models and the retrieve fallback. Decide GGUF-ness from the on-disk
files via the resolver (info_has_local_gguf) instead, run off the event loop, so
the catalog advertises exactly what /v1 can serve.
* Studio: fix /v1/messages/count_tokens route binding plus auto-switch review fixes
The @router.post decorator for /messages/count_tokens had been separated from
anthropic_count_tokens by the _validate_anthropic_client_tools helper, so the
route bound to the validator and dropped its auth dependency. Move the decorator
back onto the handler. Add route-binding tests asserting each /v1 endpoint maps
to its handler with the auth dependency, so a decorator/handler split is caught
at the route level (the direct-call tests missed it).
Also from review:
- update_openai_auto_switch writes both settings keys in one transaction so a PUT
can't leave one updated and the other stale (drop the now-unused single setters).
- max_seq_length override rejects 0 at the boundary (ge=1) instead of accepting
then silently dropping it.
- Document that embeddings auto-switch is best-effort: GGUF pooling has no cheap
pre-load probe like vision's mmproj, so a guard would false-reject GGUF embedders.
- Add a positive idle-unload test (loop frees the model and stashes it for reload).
* Studio: validate Responses tool_choice + Anthropic mixed tools before switch, filter Ollama from catalog
More auto-switch review findings:
- /v1/responses rejects a forcing-function tool_choice with no name before the
switch, mirroring chat, so a malformed request can't evict the resident model.
- /v1/messages rejects mixing Anthropic server tools with custom client tools
before the switch (the check depends only on the payload, so it moves up cleanly).
- /v1/models no longer advertises Ollama-link models: info_has_local_gguf excludes
.studio_links / ollama_links entries, which the resolver skips and can't switch
to, so an advertised id never silently falls through.
* Studio: guard chat audio input before switch; surface env-backed idle unload in settings UI
A chat request carrying audio_base64 rides the same companion mmproj
projector as a vision request, so a text-only target cannot serve it
either. Flag require_vision for audio input as well so the multimodal
probe runs before the switch and a rejected request never evicts the
working model. Generalize the reject message to cover image and audio.
The settings response now reports idle_unload_active (effective TTL > 0)
so the UI can distinguish idle-unload that is active via the
UNSLOTH_MODEL_IDLE_TTL env var from the case where it needs the toggle
enabled.
* Studio: harden auto-switch eviction guards (count_tokens vision, TTS reload-only, mmproj/stash)
Four eviction/correctness fixes on the opt-in /v1 auto-switch path:
- /v1/messages/count_tokens now carries the same require_vision guard as
/messages, so an image count naming a text-only GGUF can't evict a loaded
vision model for a swap that can't serve the request.
- /audio/generate is now reload-only. A local GGUF's audio-input capability
is not a cheap pre-load probe (the companion mmproj signal can't tell an
audio projector from a vision one, and codec TTS ships no projector), so
resolving the client model could load a text/vision-only target and evict
the working audio model before the audio check fails. Only the idle-stash
restore runs here; switching TTS models is an explicit /load.
- The resolver no longer treats a standalone mmproj .gguf as a servable
model. _scan_models_dir's standalone-file pass does not filter mmproj the
way its directory scan does, so /v1/models could advertise a projector and
a switch could load it over the real weights.
- A non-GGUF (Transformers/Unsloth) load and a deliberate /unload now clear
the idle reload stash, so a manual load/unload is never superseded by a
stale idle-freed GGUF that the next /v1 request resurrects.
* Studio: report advertised repo id consistently after an auto-switch
Two model-id reporting fixes so an auto-switched cached HF GGUF is named by
its repo id everywhere, not its snapshot path:
- Streamed /v1/responses envelopes now derive the model id from
_llama_public_model_id (which prefers _openai_advertised_id) instead of the
raw model_identifier. After an auto-switch the identifier is the snapshot
path while the repo id lives in _openai_advertised_id, so the stream used to
report a snapshot basename while /v1/models, chat completions, and
non-streaming Responses all reported the repo id.
- When an advertised alias already resolves to the loaded model (a model
loaded by local path, requested by its repo or LM Studio id), the
already-serving early return now records the alias as the advertised id, so
/v1/models and responses report the alias and mark it loaded instead of the
path-derived basename. Resolver branch only; safe lock-free because an
in-flight request blocks any concurrent swap via the single-slot busy guard.
* Studio: validate request shapes before auto-switch (prompt/input/audio/mcp confirm)
Four more validate-before-switch guards so a deterministic client error never
evicts the resident model on the opt-in /v1 auto-switch path:
- /v1/completions rejects an object/number prompt (only a string or array is
valid) before the switch, instead of loading the named GGUF and letting
llama-server reject the shape afterward.
- /v1/embeddings rejects an object/number input the same way.
- Chat rejects an oversized audio_base64 upload (413) before the switch. The
size cap is a cheap, target-independent length check; the decode itself
stays post-switch to avoid decoding a valid upload twice.
- The chat confirm-without-stream pre-switch guard now mirrors the tool loop's
actual enablement: _effective_enable_tools (honoring a CLI --enable-tools
policy) and mcp_enabled (which opens the tool loop on its own but defers to a
CLI --disable-tools policy). Previously a confirm+no-stream request with only
mcp_enabled slipped past and 400'd after the swap.
* Studio: fix model-id retrieval, streaming n>1, resolver cache TTL, keep-warm auth
Four fixes from review:
- GET /v1/models/{id} legacy raw-path fallback now maps the raw identifier to
the same public id its /v1/models entry uses. After an auto-switch load the
identifier is the snapshot path while the entry is keyed by the advertised
repo id, so a client that cached the old absolute path no longer 404s on a
model that is in fact loaded.
- stream=true with n>1 is now rejected before the switch. Only the
non-streaming GGUF path returns multiple choices, so streaming n>1 is invalid
on every local serving path; both fields are known pre-switch, so it must not
load model B only to 400 and evict model A. Non-streaming n>1 stays
post-switch where the serving path decides.
- The resolver index cache is stamped after _build_index, not with the pre-scan
timestamp. On installs with enough local models for the multi-root scan to
exceed the 5s TTL, the cache was stored already expired and every request
rebuilt it.
- The keep-warm middleware no longer stamps model activity for 401/403
responses. It runs before FastAPI auth, so unauthenticated probes used to
refresh the idle timer without touching llama.cpp; they now decrement the
in-flight count without keeping the model warm.
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
Extracted and narrowed from unslothai/unsloth#6543 by @TheJagStudio.
This keeps the startup/banner and text file encoding hardening separate from the already-merged Python code-exec UTF-8 fix in #6548.
Co-authored-by: Jagrat Patel <81472856+TheJagStudio@users.noreply.github.com>
* Studio RAG: disable trust_env on loopback llama-server httpx clients
The RAG embedder health probe (embed_llama_server.py), its pooled httpx.Client, and the vision captioner (captioner.py) call the local 127.0.0.1 llama-server with httpx's default trust_env=True, so an ambient HTTP(S)_PROXY that returns 503 for loopback breaks embedder startup and captioning. Set trust_env=False on these loopback clients, matching the existing fix on the main llama_cpp and inference clients. External provider calls are untouched.
Follow-up to the loopback trust_env fix; covers the remaining local llama-server clients in the RAG path.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Studio RAG tests: accept trust_env kwarg in captioner httpx.post mocks
The loopback captioner now passes trust_env=False; update the _vision_complete
fake_post stubs to accept it and assert it is False.
* Trim comments in Studio RAG trust_env fix (comment-only)
* RAG trust_env test: explicit UTF-8 read + scan all package .py files
Addresses review: utf-8 open avoids a Windows decode error, and scanning every
.py in core/rag catches any future file that adds an httpx call.
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
When a repo id resolves to no diffusion family the load raised 'Could not infer a
diffusion family... Pass family_override (z-image)', which points at an unrelated
family and doesn't say what is supported. Replace it with a message that lists the
supported families (from a new supported_family_names helper) and notes that video
models and image models whose diffusers transformer has no single-file loader are
not supported. Applies to both the diffusers and native sd.cpp load paths. Also
refreshes two stale family-registry comments that still called FLUX.2-dev omitted.
Loading unsloth/FLUX.2-dev-GGUF failed because detect_family knew only the
Qwen3-based FLUX.2-klein, so FLUX.2-dev (the full, Mistral-based Flux2Pipeline)
resolved to nothing and the load errored. Add a flux.2-dev family: Flux2Pipeline
+ Flux2Transformer2DModel over the black-forest-labs/FLUX.2-dev base repo (gated,
reachable with an HF token), with its FLUX.2 32-channel VAE and Mistral text
encoder wired for the sd-cli path from the open Comfy-Org/flux2-dev mirror.
text-to-image only: diffusers 0.38 ships no Flux2 img2img / inpaint pipeline for
dev. Frontend gets sensible dev defaults (28 steps, guidance 4), distinct from
klein's turbo defaults. Verified live: GGUF load resolves the family + gated base
repo and generates a real 1024x1024 image on GPU.