* Add vision detection cache to is_vision_model() to avoid redundant subprocess spawns
is_vision_model() is called 4-5 times per training run for the same model
with zero caching. For transformers 5.x models, each call spawns a full
subprocess (~6s each). This adds a module-level _vision_detection_cache dict
following the same pattern as the existing _audio_detection_cache used by
detect_audio_type(). The function is refactored into a thin cache wrapper
around _is_vision_model_uncached(), saving ~12s per training run.
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* Include hf_token in vision cache key for gated model correctness
Cache key is now (model_name, hf_token) instead of just model_name.
This prevents stale False results when an unauthenticated probe for a
gated model is followed by an authenticated call.
* Remove test file from main PR - will be submitted separately
* Fix vision cache: normalize model names and skip caching transient failures
- Normalize model names in cache key using resolve_cached_repo_id_case()
to avoid duplicate entries for different casings of the same HF repo
(aligns with case normalization from #4822)
- Return None instead of False on transient failures (network errors,
subprocess timeouts, HF API issues) so the cache layer can distinguish
"definitely not a vision model" from "failed to check"
- Only cache definitive True/False results; transient failures are retried
on the next call instead of being permanently locked in as False
* Refine failure handling: cache deterministic failures, guard normalization
- Subprocess non-zero exit, JSON errors, and general exceptions return
False (deterministic, cached) instead of None (retryable). Only
subprocess.TimeoutExpired returns None since timeouts are transient.
- Wrap cache key normalization in try/except so resolve_cached_repo_id_case
or normalize_path failures fall back to raw model_name instead of
crashing callers.
* Harden vision detection cache: fix transient failure handling, thread safety, token security
- All subprocess failure paths now return None (transient) instead of False,
preventing permanent misclassification of VLMs after temporary HF/auth/network errors
- Use SHA256 fingerprint for hf_token in cache key instead of raw bearer token
- Add threading.Lock with double-checked locking to prevent thundering herd
of concurrent subprocess spawns for the same uncached model
- Distinguish permanent failures (RepositoryNotFoundError, GatedRepoError,
ValueError) from transient ones in _is_vision_model_uncached
- Pass resolved/normalized model name to detection (not just cache key)
- Log normalization fallback at debug level instead of silent swallow
- Thread hf_token through callers in routes/models.py and trainer.py
that previously omitted it
* Refine lock strategy and token fingerprint
- Move detection computation outside the lock to avoid serializing
long-running subprocess spawns (60s timeout) and HF API calls across
all concurrent model checks. Lock is now only held for cache writes.
- Use full SHA256 digest for token fingerprint instead of truncated
16-char prefix to eliminate collision risk.
* Fix huggingface_hub import fallback and use atomic cache read
- Add fallback import path for RepositoryNotFoundError/GatedRepoError
from huggingface_hub.utils (older hub versions) when .errors is
not available
- Use sentinel-based dict.get() for single atomic cache read instead
of two-step in/[] pattern (future-proof for no-GIL runtimes)
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* fix(studio): change default weight_decay from 0.01 to 0.001
The default weight decay across Studio was 0.01 but should be 0.001.
Updated the default in all backend fallbacks, the Pydantic model, the
frontend config, and every YAML preset/model-default config.
* fix(studio): auto-set learning rate based on training method
Default LR should be 2e-4 for LoRA/QLoRA and 2e-5 for full fine-tuning.
Frontend: track whether the user has manually edited the LR field via a
_learningRateManuallySet flag (same pattern as trainOnCompletions).
When switching training method and the user has not touched the LR,
auto-set it to the appropriate default. Reset the flag on model load.
Backend: change trainer.py start_training default from 5e-5 to 2e-4,
update default.yaml fallback from 5e-5 to 2e-4, and fix
full_finetune.yaml from 0.0002 (2e-4) to 2e-5.
* refactor(studio): centralize weight_decay and learning rate defaults
Create studio/backend/core/training/constants.py as the single source of
truth for DEFAULT_WEIGHT_DECAY (0.001), DEFAULT_LEARNING_RATE (2e-4),
DEFAULT_LEARNING_RATE_FULL (2e-5), and DEFAULT_LEARNING_RATE_STR ("2e-4").
All backend modules (trainer.py, training.py, worker.py, models/training.py)
now import from constants.py instead of hardcoding values.
On the frontend, add LR_DEFAULT_LORA and LR_DEFAULT_FULL to
config/training.ts and use them in the store instead of magic numbers.
A comment cross-references the backend constants file.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Fix model-specific LR override, persist migration, and flag resets
- Preserve model-specific learning rates from YAML configs when the
async autoSelectTrainingMethod callback fires (fixes Qwen2.5-1.5B
getting 2e-4 instead of its configured 1e-5, etc.)
- Bump zustand persist version to 9 with migration so existing users
with weightDecay=0.01 get updated to 0.001
- Clear _learningRateManuallySet in reset() and applyConfigPatch()
for consistency with trainOnCompletions flag behavior
- Add DEFAULT_LEARNING_RATE_FULL_STR to constants.py
* Refine applyConfigPatch to only clear LR flag when patch includes LR
Only reset _learningRateManuallySet when the applied config patch
actually provides a learningRate value. This prevents unrelated config
patches from silently disarming the manual-edit guard, which would
cause a subsequent setTrainingMethod call to overwrite the user's
custom LR.
* Preserve model-specific LR when switching between qlora and lora
Only auto-switch the learning rate when the training category changes
(adapter <-> full fine-tuning). Switching between qlora and lora keeps
the current LR since both methods share the same learning rate range.
This preserves curated per-model defaults (e.g. 1e-5 for
Qwen2.5-1.5B-Instruct) when the user toggles between adapter methods.
* Remove constants.py, use YAML configs as the source of truth
The YAML config files (model-specific + default.yaml) are the intended
config layer for training defaults. The Python backend fallbacks now use
inline values that match the YAML configs, rather than importing from a
separate constants module. This keeps the config architecture simple:
YAML files are the single source of truth, and the inline Python
fallbacks are just safety nets that mirror them.
* fix(studio): preserve model-specific LR when switching training method
Stash YAML-provided learning rate and use it to restore the correct
value when switching between adapter and full fine-tune modes.
- qlora <-> lora no longer overwrites the model's LR
- full -> adapter restores the YAML LR instead of a hardcoded constant
- selecting a model while on full fine-tune uses LR_DEFAULT_FULL
instead of applying the YAML adapter LR
---------
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Co-authored-by: Daniel Han <danielhanchen@users.noreply.github.com>
Co-authored-by: Roland Tannous <rolandtannous@gravityq.ai>
* [WIP] balanced device map for studio
* gpus as a request parameter
* API for multi GPU stuff
* return multi gpu util in new API
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* Use balanced_low0 instead of balanced
* Use balanced_low0 instead of balanced
* Fix device_map typo, UUID parsing crash, set() filter bug, and broken tests
- balanced_low0 -> balanced_low_0 (transformers/accelerate rejects the old string)
- get_parent_visible_gpu_ids() now handles UUID/MIG CUDA_VISIBLE_DEVICES
gracefully instead of crashing on int() parse
- _get_backend_visible_gpu_info() set() or None bug: empty set is falsy so
CUDA_VISIBLE_DEVICES=-1 would disable filtering and report all GPUs
- test_gpu_selection.py: add missing get_visible_gpu_utilization import and
add required job_id arg to start_training() calls
* Smart GPU determinism using estimates
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* disallow gpu selection for gguf for now
* cleanup
* Slightly larger baseline
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Treat empty list as auto
* Verbose logging/debug
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Cleanup and revert unnecessary deletions
* Cleanup excessive logs and guard against disk/cpu offload
* auth for visibility API. cleanup redundant imports. Adjust QLoRA estimate
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* support for non cuda gpus
* Fix multi-GPU auto-selection memory accounting
The multi_gpu_factor was applied uniformly to all GPUs including the
first one, which unfairly penalizes single-GPU capacity when
transitioning to multi-GPU. This created a discontinuity where a model
that barely fits 1 GPU would suddenly require 2 GPUs because the first
GPU's free memory was discounted by 20%.
Now the first GPU keeps its full free memory, and only additional GPUs
have an overhead factor (0.85) applied to account for inter-GPU
communication and sharding overhead. This gives more accurate
auto-selection and avoids unnecessary multi-GPU for models that
comfortably fit on one device.
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* Add sandbox tests for multi-GPU selection logic
24 tests covering model size estimation, memory requirements, automatic
GPU selection, device map generation, GPU ID validation, and multi-GPU
overhead accounting. All tests use mocks so they run without GPUs on
Linux, macOS, and Windows.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Fix reviewer findings: 4bit inference estimate, fallback, GGUF gpu_ids, retry
1. 4-bit inference now uses reduced memory estimate (model_size/3 + buffer)
instead of the FP16 1.3x multiplier. This prevents over-sharding
quantized models across unnecessary GPUs.
2. When model size estimation fails, auto_select_gpu_ids now falls back to
all visible GPUs instead of returning None (which could default to
single-GPU loading for an unknown-size model).
3. GGUF inference route now treats gpu_ids=[] as auto-selection (same as
None) instead of rejecting it as an unsupported explicit request.
4. Training retry path for "could not get source code" now preserves the
gpu_ids parameter so the retry lands on the same GPUs.
5. Updated sandbox tests to cover the new 4-bit inference estimate branch.
* Remove accidentally added unsloth-zoo submodule
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Fix UUID/MIG visibility and update test expectations
1. nvidia.py: When CUDA_VISIBLE_DEVICES uses UUID/MIG tokens, the
visibility APIs now return "unresolved" with empty device lists instead
of exposing all physical GPUs. This prevents the UI from showing GPUs
that the backend process cannot actually use.
2. test_gpu_selection.py: Updated test expectations to match the new
multi-GPU overhead accounting (first GPU at full capacity, 0.85x for
additional GPUs) and 4-bit inference memory estimation formula.
All 60 tests now pass.
* Add CPU/disk offload guard to audio inference path
The audio model loading branch returned before the common
get_offloaded_device_map_entries() check, so audio models loaded with a
multi-GPU device_map that spilled layers to CPU/disk would be accepted
instead of rejected. Now audio loads also verify no modules are offloaded.
* Improve VRAM requirement estimates
* Replace balanced_low_0 with balanced
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* refine calculations for slightly easier nums
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* adjust estimates
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Use nums instead of obj to avoid seralisation error
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Harden nvidia-smi parsing and fix fallback GPU list
1. nvidia.py: Wrap int() casts for GPU index and memory in try/except
so MIG slices, N/A values, or unexpected nvidia-smi output skip the
unparseable row instead of aborting the entire GPU list.
2. nvidia.py: Handle GPU names containing commas by using the last
field as memory instead of a fixed positional index.
3. hardware.py: fallback_all now uses gpu_candidates (GPUs with verified
VRAM data) instead of raw devices list, which could include GPUs
with null VRAM that were excluded from the ranking.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* cleanup
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* consolidate raise_if_offload
* Improve MoE support. Guard against nvidia-smi failures
* Improve MoE support. Guard against nvidia-smi failures
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fix shared-expert LoRA undercount, torch VRAM fallback, and apply_gpu_ids edge case
1. vram_estimation.py: compute_lora_params now includes shared experts
(n_shared_experts) alongside routed experts when computing MoE LoRA
adapter parameters. Previously only n_experts were counted, causing
the estimator to undercount adapter, optimizer, and gradient memory
for DeepSeek/GLM-style models with shared experts.
2. hardware.py: _torch_get_per_device_info now uses mem_get_info (which
reports system-wide VRAM usage) instead of memory_allocated (which
only reports this process's PyTorch allocations). This prevents
auto-selection from treating a GPU as mostly free when another
process is consuming VRAM. Falls back to memory_allocated when
mem_get_info is unavailable.
3. hardware.py: apply_gpu_ids([]) now returns early instead of setting
CUDA_VISIBLE_DEVICES="" which would disable CUDA entirely. Empty
list inherits the parent visibility, same as None.
4. hardware.py: Upgraded fallback_all GPU selection log from debug to
warning so operators are notified when the model likely will not fit
in available VRAM.
* Guard nvidia-smi subprocess calls against OSError and TimeoutExpired
get_visible_gpu_utilization and get_backend_visible_gpu_info now catch
OSError (nvidia-smi not found) and TimeoutExpired internally instead
of relying on callers to wrap every invocation. Returns the standard
available=False sentinel on failure so the torch-based fallback in
hardware.py can take over.
* Guard get_primary_gpu_utilization and reset GPU caches between tests
1. nvidia.py: get_primary_gpu_utilization now catches OSError and
TimeoutExpired internally, matching the pattern already used in
get_visible_gpu_utilization and get_backend_visible_gpu_info. All
three nvidia-smi callers are now self-contained.
2. test_gpu_selection.py: Added _GpuCacheResetMixin that resets the
module-level _physical_gpu_count and _visible_gpu_count caches in
tearDown. Applied to all test classes that exercise GPU selection,
device map, or visibility functions. This prevents stale cache
values from leaking between tests and causing flaky results on
machines with real GPUs.
* Fix nvidia-smi fallback regression and physical GPU count validation
1. hardware.py: get_gpu_utilization, get_visible_gpu_utilization, and
get_backend_visible_gpu_info now check result.get("available") before
returning the nvidia-smi result. When nvidia-smi is unavailable or
returns no data (e.g., containers without nvidia-smi, UUID/MIG masks),
the functions fall through to the torch-based fallback instead of
returning an empty result. This fixes a regression where the internal
exception handling in nvidia.py prevented the caller's except block
from triggering the fallback.
2. hardware.py: resolve_requested_gpu_ids now separates negative-ID
validation from physical upper-bound validation. The physical count
check is only enforced when it is plausibly a true physical count
(i.e., higher than the largest parent-visible ID), since
torch.cuda.device_count() under CUDA_VISIBLE_DEVICES returns the
visible count, not the physical total. The parent-visible-set check
remains authoritative in all cases. This prevents valid physical IDs
like [2, 3] from being rejected as "out of range" when nvidia-smi is
unavailable and CUDA_VISIBLE_DEVICES="2,3" makes torch report only
2 devices.
* Fix UUID/MIG torch fallback to enumerate devices by ordinal
When CUDA_VISIBLE_DEVICES uses UUID or MIG identifiers,
get_parent_visible_gpu_ids() returns [] because the tokens are
non-numeric. The torch fallback in get_visible_gpu_utilization() and
get_backend_visible_gpu_info() previously passed that empty list to
_torch_get_per_device_info(), getting nothing back.
Now both functions detect the empty-list case and fall back to
enumerating torch-visible ordinals (0..device_count-1) with
index_kind="relative". This means the UI and auto-selection still
see real device data in Kubernetes, MIG, and Slurm-style UUID
environments where nvidia-smi output cannot be mapped to physical
indices.
Updated test_uuid_parent_visibility to verify the new torch fallback
path returns available=True with relative ordinals.
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* Add type hint for gpu_ids parameter in InferenceOrchestrator.load_model
---------
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* feat(db): add SQLite storage layer for training history
* feat(api): add training history endpoints and response models
* feat(training): integrate DB persistence into training event loop
* feat(ui): add training history views and card grid
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix(studio): address review issues in training history persistence
- Strip hf_token/wandb_token from config before SQLite storage
- Add UUID suffix to job_id for collision resistance
- Use isfinite() for 0.0 metric handling throughout
- Respect _should_stop in error event finalization
- Run schema DDL once per process, not per connection
- Close connection on schema init failure
- Guard cleanup_orphaned_runs at startup
- Cap _metric_buffer at 500 entries
- Make FLUSH_THRESHOLD a class constant
- Map 'running' to 'training' phase in historical view
- Derive LR/GradNorm from history arrays in historical view
- Fix nested button with div[role=button] in history cards
- Guard String(value) against null/undefined in config popover
- Clear selectedHistoryRunId on auto tab switch
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* fix(studio): address round-2 review findings across training backend and frontend
Backend (training.py):
- Move state mutation after proc.start() so a failed spawn does not wedge
the backend with is_training=True
- Create DB run row eagerly after proc.start() so runs appear in history
during model loading, not after first metric event
- Rewrite _flush_metrics_to_db() with snapshot-before-insert pattern to
preserve metrics arriving during the write and retain buffer on failure
- Guard eval_loss with float() coercion and math.isfinite(), matching the
existing grad_norm guard
- Increase pump thread join timeout from 3s to 8s to cover SQLite's
default 5s lock timeout
Frontend (studio-page.tsx):
- Fix history navigation: check isTrainingRunning instead of
showTrainingView in onSelectRun so completed runs are not misrouted
- Replace activeTab state + auto-switch useEffect with derived tab to
eliminate react-hooks/set-state-in-effect lint violation
Frontend (historical-training-view.tsx):
- Add explicit "running" branch to message ternary so running runs no
longer fall through to "Training errored"
- Derive loading from detail/error state and move cleanup to effect
return to eliminate react-hooks/set-state-in-effect lint violation
Frontend (progress-section.tsx):
- Derive stopRequested from isTrainingRunning && stopRequestedLocal to
eliminate react-hooks/set-state-in-effect lint violation and remove
unused useEffect import
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* fix(studio): resolve 3 remaining bugs from round-2 review
1. Stuck on Current Run tab [12/20]: Only force "current-run" tab when
isTrainingRunning is true, not when stale completed-run data exists.
After training ends, users can freely navigate to Configure.
2. Incomplete metric sanitization [7/20]: Apply float() coercion and
isfinite() guards to loss and learning_rate, matching the existing
pattern used by grad_norm and eval_loss. Prevents TypeError from
string values and NaN leaks into history arrays.
3. Stop button state leak across runs [10/20]: Add key={runtime.jobId}
to ProgressSection so React remounts it when a new run starts,
resetting stopRequestedLocal state.
* fix(studio): deduplicate loss/lr sanitization in training event handler
Reuse _safe_loss/_safe_lr from the progress update block instead of
re-sanitizing the same raw event values for metric history.
* fix(studio): restore loss > 0 guard to prevent eval steps injecting 0.0 into metric histories
Round-2/3 fixes relaxed the history append guard from `loss > 0` to
`loss is not None`, which let eval-only log events (where loss defaults
to 0.0) append fake zeros into loss_history and lr_history. Restore the
`loss > 0` check to match the worker's own has_train_loss gate. The
float() coercion and isfinite() sanitization from round-3 remain intact.
* fix(studio): resolve training history bugs — nullable loss/lr, tab nav, sparkline
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Co-authored-by: Daniel Han <danielhanchen@gmail.com>
* fix(studio): prevent ModuleNotFoundError in dataset.map() on Windows
On Windows, dataset.map() uses "spawn", which requires workers to
import compiled modules from disk. Previously, clear_unsloth_compiled_cache()
deleted the entire directory, causing workers to crash when looking for
UnslothSFTTrainer.py.
Changes:
1. Added `preserve_patterns` to cache cleanup to keep `Unsloth*Trainer.py`
on Windows while clearing model-specific files.
2. Added the cache directory to PYTHONPATH for spawn workers.
Linux/macOS behavior is unchanged.
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* Fix spawn-platform coverage, CWD path mismatch, and race condition for PR #4473
- Extend platform guard from win32-only to include macOS (also uses spawn
since Python 3.8, same ModuleNotFoundError would occur)
- Replace fragile CWD-based PYTHONPATH registration with centralized
register_compiled_cache_on_path() that uses the same __file__-relative
_CACHE_DIRS already used by cache_cleanup -- fixes path mismatch when
studio is launched from a directory other than the repo root
- Move PYTHONPATH registration to the top of _train_worker(), before any
dataset.map() call (previously it ran late in config assembly, after
dataset formatting which also calls dataset.map())
- Update inference.py model-unload to preserve trainer files on spawn
platforms, preventing a race where unloading a model via inference tab
would delete UnslothSFTTrainer.py while training workers are importing it
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Fix cache-dir precedence reversal in register_compiled_cache_on_path()
Iterating _CACHE_DIRS in forward order while calling insert(0) each time
reverses the declared priority: later entries shadow earlier ones. When
multiple compiled-cache directories exist, spawned workers could import a
stale trainer from the wrong cache.
Fix: iterate in reverse so that the highest-priority entry (first in
_CACHE_DIRS) is inserted last and ends up at position 0 in sys.path and
PYTHONPATH.
* fix: harden worker-count helpers against cpu_count=None and desired<=0
- safe_num_proc: guard os.cpu_count() with `or 1`, clamp multi-GPU
path with max(1, min(4, desired)), clamp return with max(1, desired)
- safe_thread_num_proc: same os.cpu_count() guard and return clamp
- Add regression tests (31 L1 unit + 10 sandbox edge-case tests)
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* remove regression tests from PR
---------
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Co-authored-by: Daniel Han <danielhanchen@gmail.com>
* fix: handle Windows subprocess crash during dataset.map()
Windows uses spawn (not fork) for multiprocessing. Spawned workers
cannot resolve Unsloth's dynamically compiled cache modules from
unsloth_compiled_cache/, causing ModuleNotFoundError and RuntimeError
during dataset.map() tokenization.
Add two platform-guarded patches for sys.platform == "win32":
1. Force HF_DATASETS_MULTITHREADING_MAX_WORKERS=1 and set spawn method
2. Monkey-patch Dataset.map() to force num_proc=None
Fixes#4490
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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* address review: extend spawn fix to macOS, add multiprocess fallback
- Change platform checks from sys.platform == "win32" to
sys.platform != "linux" so macOS (also spawn-based) is covered
- Wrap multiprocess import in try/except falling back to stdlib
multiprocessing when the multiprocess package isn't installed
- Rename _win32_safe_map to _spawn_safe_map to reflect broader scope
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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* fix: replace global Dataset.map monkey-patch with targeted num_proc routing
The previous approach had issues: Patch 1 set HF_DATASETS_MULTITHREADING_MAX_WORKERS
and forced set_start_method (dead code on platforms already using spawn), and Patch 2
globally monkey-patched Dataset.map() (too broad, missed Dataset.filter()).
Replace with a two-layer fix:
1. Studio layer: Add dataset_map_num_proc() that returns None on spawn platforms
(Windows, macOS). Unlike num_proc=1 which still creates Pool(1) and spawns a
worker, num_proc=None runs Dataset.map()/filter() truly in-process.
Update all dataset.map() callsites to use it. ThreadPoolExecutor callers
(format_conversion.py) keep using safe_num_proc() since threads are unaffected.
2. Root-cause layer: Propagate UNSLOTH_COMPILE_LOCATION via PYTHONPATH on spawn
platforms so spawned workers can import compiled modules. Mirrors the .venv_t5
pattern in worker.py. Does not import unsloth_zoo.compiler (heavy torch/triton
imports). Completely skipped on Linux.
Also extend safe_num_proc() to return 1 on macOS (was only guarding Windows),
and narrow the transformers 5.x dataloader guard from != "linux" to explicit
("win32", "darwin").
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* fix: add safe_thread_num_proc() for ThreadPoolExecutor callsites
safe_num_proc() correctly caps to 1 on macOS/Windows for process-based
multiprocessing, but format_conversion.py reuses it for ThreadPoolExecutor
workers. Threads share address space and are unaffected by spawn, so
capping to 1 makes image URL downloads sequential -- a real regression.
Add safe_thread_num_proc() that skips the platform guard but keeps the
cpu_count heuristic, and switch both ThreadPoolExecutor callsites in
format_conversion.py to use it.
* fix: remove double-wrap in dataset_num_proc + fix num_proc=1 in datasets route
- trainer.py:3009: Replace safe_num_proc(max(1, os.cpu_count() // 4))
with max(1, (os.cpu_count() or 1) // 4) to avoid double-wrapping
inside dataset_map_num_proc which already calls safe_num_proc
- trainer.py:15-20: Clarify comment on PYTHONPATH propagation
- datasets.py:445: Change num_proc=1 to num_proc=None for 10-row
preview slice (avoids unnecessary multiprocessing overhead)
* fix: guard os.cpu_count() against None in worker-count helpers
os.cpu_count() can return None on some platforms. Use (os.cpu_count() or 1)
to prevent TypeError in safe_num_proc() and safe_thread_num_proc().
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
* full finetuning studio
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Update studio/backend/core/training/trainer.py
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
## Summary
- Add web search tool calling for GGUF models (Search toggle, DuckDuckGo via ddgs)
- Add KV cache dtype dropdown (f16/bf16/q8_0/q5_1/q4_1) in Chat Settings
- Fix Qwen3/3.5 inference defaults per official docs (thinking on/off params)
- Enable reasoning by default for Qwen3.5 4B and 9B
- Replace "Generating" toast with inline spinner
- Fix stop button via asyncio.to_thread (event loop no longer blocked)
- Fix CUDA 12 compat lib paths for llama-server on CUDA 13 systems
- Fix auto-load model name not appearing in selector
- Training progress messages + dataset_num_proc fix
Integrated PRs:
- #4327 (imagineer99): BETA badge alignment (already in tree)
- #4340 (Manan Shah): prioritize training models in model selection
- #4344 (Roland Tannous): setup.sh macOS python version compatibility
- #4345 (Manan Shah): revamp model+dataset checking logic
* user can upload eval dataset, removed bugs
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* resolving merge conflicts
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* resolving gpt comments
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Roland Tannous <115670425+rolandtannous@users.noreply.github.com>
Instead of downloading the full dataset and then slicing, use
streaming mode to only fetch the rows needed (up to slice_end + 1)
when a manual dataset slice is configured.
- Add 200-sample parallel probe using ThreadPoolExecutor + safe_num_proc
to estimate download speed and failure rate before full conversion
- Abort with clear error if >=30% of probe images fail to download
- Show estimated download time in the training overlay modal
- Parallel batch conversion for URL-based datasets (vs sequential for local)
- Add warning field to /check-format response for URL-based image datasets
- Display URL warning in dataset preview dialog (amber banner)
- Thread progress_callback from trainer through format_and_template_dataset
to convert_to_vlm_format for real-time status updates
Add Start/End index inputs under Advanced in the dataset card,
allowing users to slice a dataset by row range before training.
Wired end-to-end: frontend store, API payload, backend Pydantic
model, and trainer dataset loading (inclusive on both ends).
Add Start/End index inputs under Advanced in the dataset card,
allowing users to slice a dataset by row range before training.
Wired end-to-end: frontend store, API payload, backend Pydantic
model, and trainer dataset loading (inclusive on both ends).