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Author SHA1 Message Date
Daniel Han
71ab68fd55 Merge remote-tracking branch 'origin/main' into image-generation
# Conflicts:
#	studio/frontend/src/app/router.tsx
2026-07-04 02:18:20 +00:00
Daniel Han
467e74baee
Studio diffusion: image workflows (safetensors, image-conditioned, editing) + Images UI redesign (#6769)
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict

Phase 1 of porting the richer diffusion stack onto the image-generation backend.

- Add a compartmentalized device/dtype policy module (diffusion_device.py)
  resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA
  capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or
  fp32, never a silent fp16 that renders a black image.
- Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved
  float16 to float32 for those families so they do not produce black images.
- Split the backend locks: a generation holds only _generate_lock, so status,
  unload, and a new load are never blocked by a long denoise. Add per-generation
  cancellation via callback_on_step_end so an eviction or a superseding load
  preempts a running generation; a replacement load waits for it to stop before
  allocating, so two pipelines never sit in VRAM at once.
- Validate a load request before the GPU handoff so an unloadable pick never
  evicts a working chat model, and reject missing local paths up front.
- Add CPU-only tests for the device policy, dtype guard, lock split and
  cancellation, and validate-before-evict, plus a GPU benchmark/regression
  script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR
  against a saved reference.

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* Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy

Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and
VAE tiling/slicing from measured free device memory vs the model's estimated
resident footprint, then applies it to the built pipeline. auto stays resident
when the model fits (byte-identical to the prior resident path), and falls to
whole-module offload when tight; fast/balanced/low_vram are explicit overrides.
Sequential submodule offload is unreliable for GGUF transformers on diffusers
0.38, so it falls back to whole-module offload and status reports the policy
actually engaged.

Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with
no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM
47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost.

73 prior + 35 new CPU tests pass.

* Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling

Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level,
use_stream) that keeps the transformer flowing through the GPU a few blocks at a
time while the text encoder / VAE stay resident, and fix VAE tiling to drive the
VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the
pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so
status never overstates either, and group falls back to whole-module offload when
the transformer can't be streamed.

Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group
cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 ->
2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names
now match that tradeoff: balanced = stream the transformer, low_vram = offload
every component. auto picks group when the companions fit resident, else model.

112 CPU tests pass.

* Studio diffusion (Phase 5): image quality-vs-quant accuracy harness

Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold
prompt + seed fixed, render a grid with a reference quant (default BF16), then render
each candidate quant and measure drift from the reference. Records mean PSNR + SSIM
(pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity
(transformers, --clip), plus file size, latency, and peak VRAM, then prints a
quality-vs-cost table and recommends the smallest quant within a quality budget.
--selftest validates the metrics on synthetic images with no GPU or model.

Verified on Z-Image (B200): the table degrades monotonically with quant size
(Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat
(~0.34) -- quantization erodes fine detail far more than prompt adherence.

* Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32)

Add a speed_mode knob (off by default, so the render path stays bit-identical):
default applies channels_last VAE + regional torch.compile of the denoiser's
repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional
compile is gated off for the GGUF transformer (dequantises per-op) and for families
flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image),
so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed
optims run before placement/offload, per the diffusers composition order. status now
reports speed_mode + the optims actually engaged.

Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last',
'tf32'], compile correctly skipped for GGUF; generation works in every mode.

121 CPU tests pass.

* Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting

Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3)
storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16
compute dtype while normalisations and embeddings stay full precision. Applied
before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder
dense). status reports which encoders were cast.

Verified on Z-Image (B200, balanced/group mode where the encoder stays resident):
generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload)
at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR
vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off
by default and documented as such, with the Phase 5 harness to size the cost.

127 CPU tests pass.

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* Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob)

Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant
(fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao
NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8
stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run
before placement; status reports the mode actually engaged. This is the lean
realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the
3045-line port.

Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the
bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE
option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and
both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default);
size it per model with the Phase 5 quality harness. diffusion_bench gains
--text-encoder-quant.

129 CPU tests pass.

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* Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac

Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the
chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm
/ XPU; this covers the hardware diffusers serves poorly, consuming the same
split GGUF assets Studio already curates.

- sd_cpp_args.py: pure sd-cli command builder. Maps the family to its
  text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1
  CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential)
  to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu /
  --vae-tiling / --diffusion-fa), so one user knob drives both engines.
- sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary()
  with the same precedence as the llama finder (env override, then the Studio
  install root, then in-tree, then PATH), an is_available/version probe, and a
  one-shot subprocess generate that streams progress and returns the PNG.
  runtime_env() prepends the binary's directory to the platform library path
  so a prebuilt's bundled libstable-diffusion.so resolves.
  select_diffusion_engine() is the pure routing decision (GPU backends to
  diffusers, CPU/MPS to native when present).
- install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt
  (macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the
  Studio install root. resolve_release_asset() is a pure, unit-tested
  host-to-asset matrix.
- scripts/sd_cpp_smoke.py: end-to-end native generation harness.

Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine,
routing, runtime env, and the installer resolver. Full diffusion suite 166
passing.

Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both
generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group
offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the
dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.

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* Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine

Builds on Phase 4's native stable-diffusion.cpp engine, extending it from
text-to-image to the wider feature surface, since sd.cpp supports all of these
through the binary already. Pure command-builder additions plus one engine
method, so the txt2img path is unchanged.

- sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img +
  strength make a run img2img, adding mask makes it inpaint, ref_images drives
  FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and
  lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New
  SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run
  mode (input image + esrgan model, no prompt / text encoders).
- sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so
  generate() (now carrying the conditioning flags) and a new upscale() reuse
  the same streaming / error / output-check path.
- scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img /
  --strength / --upscale-model / --upscale-repeats.

Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the
upscale builder and its validation, and the engine's img2img + upscale paths.
Full diffusion suite 176 passing.

Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the
init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale
(512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing
coherent images. Video and the diffusers-path feature wiring are deferred.

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* Studio diffusion (Phase 7): accuracy-preserving speed pass

Re-review of the diffusion stack (#6675/#6679/#6680) surfaced one real accuracy
bug and a dead-on-arrival speed path; this fixes both and adds the lossless /
near-lossless wins, all measured on a B200.

Correctness:
- TF32 global-state leak (fix). speed_mode=max flipped torch.backends.*.allow_tf32
  process-wide and never restored them, so a later `off` load silently inherited
  TF32 and was no longer bit-identical. Added snapshot_backend_flags /
  restore_backend_flags (TF32 + cudnn.benchmark), captured before the speed layer
  runs and restored on unload. Verified: load max -> unload -> load off is now
  byte-identical (PSNR inf) to a fresh off.
- sd-cli timeout could hang forever. _run() blocked in `for line in stdout` and
  only checked the timeout after EOF, so a child stuck in model load / GPU init
  with no output ignored the timeout. Drained stdout on a reader thread with a
  wall-clock deadline. Added a silent-hang regression test.

Speed (diffusers path), near-lossless, opt-in tiers:
- Regional torch.compile now runs on the GGUF transformer. The is_gguf gate (and
  Z-Image's supports_torch_compile=False) were stale: compile_repeated_blocks
  compiles and runs ~2.2x faster on the GGUF Z-Image transformer on
  torch 2.9.1 / diffusers 0.38 (the per-op dequant stays eager, the rest of the
  block compiles). Measured: off 1.80s -> default 0.82s/gen (+54.7%), PSNR 37.7 dB
  vs eager -- far above the Q4 quant noise floor (~21 dB), so it does not move
  output quality. Gate relaxed; default tier delivers it.
- cudnn.benchmark added to the default tier (autotunes the fixed-shape VAE convs).
- torch.inference_mode() around the pipeline call (lossless, strictly faster than
  the no_grad diffusers uses internally).

Memory path:
- VAE tiling (not bit-identical >1MP) restricted to the model/sequential/CPU tiers;
  the balanced (group) tier keeps exact slicing only, so it is now bit-identical to
  the resident image (verified PSNR inf) and slightly faster.
- Group offload adds non_blocking + record_stream on the CUDA stream path to
  overlap each block's H2D copy with compute (lossless; gated on the installed
  diffusers signature so older versions still work).

Native (sd.cpp) path:
- native_speed_flags: a first-class speed knob (default -> --diffusion-fa, a
  near-lossless CUDA win that was previously only added on offload tiers; max also
  -> --diffusion-conv-direct). conv-direct stays opt-in: measured +45% on CUDA, so
  it is never auto-on. Engine generate() merges it, de-duped against offload flags.

Default profile: a GGUF model with no explicit speed_mode now resolves to the
`default` profile (resolve_speed_mode), since compile's perturbation sits below the
quantisation noise floor and so does not reduce quality versus the dense reference;
out of the box a GGUF Z-Image generation drops from 1.80s to 0.81s. Dense models
stay `off` / bit-identical, and an explicit speed_mode -- including "off" -- is
always honored, so the byte-identical path remains one flag away and is the
regression reference.

Tooling: scripts/compile_probe.py (eager vs compiled GGUF probe), scripts/
perf_verify.py (the B200 verification above), and diffusion_bench.py gains
--speed-mode so the speed tiers are benchmarkable.

Tests: 183 passing (was 166); new coverage for the backend-flag snapshot/restore,
GGUF compile eligibility, the balanced tiling/slicing split, native_speed_flags +
the engine de-dup, and the sd-cli silent-hang timeout.

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* Studio diffusion (Phase 7): max tier uses max-autotune-no-cudagraphs + engine/lever benchmarks

The opt-in `max` speed tier now compiles the repeated block with
mode=max-autotune-no-cudagraphs (dynamic=False) instead of the default mode:
Triton autotuning for GEMM/conv-heavier models, gated to the tier where a longer
cold compile is acceptable. CUDA-graph modes (reduce-overhead / max-autotune) are
deliberately avoided -- both crash on the regionally-compiled block (its static
output buffer is overwritten across denoise steps), measured.

Adds two reproducible benchmarks used to validate the optimization research:
- scripts/compare_engines.py: PyTorch (diffusers GGUF) vs native sd.cpp head-to-head.
- scripts/leverage_probe.py: coordinate_descent_tuning + FirstBlockCache probes.

Measured on B200 (Z-Image Q4_K_M, 1024px, 8 steps): default compile 0.80s/gen;
coordinate_descent_tuning 0.79s (within noise, already covered by max-autotune);
FirstBlockCache does not run on Z-Image (diffusers 0.38 block-detection / Dynamo).

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* Studio diffusion (Phase 8): opt-in fast transformer (torchao int8/fp8/fp4 on a dense source)

Add an opt-in transformer_quant mode that loads the dense bf16 transformer and
torchao-quantises it onto the low-precision tensor cores, instead of the GGUF
transformer (which dequantises to bf16 per matmul and so runs at bf16 rate). On a
B200 (Z-Image-Turbo, 1024px/8 steps): auto picks fp8 at 0.614s vs GGUF+compile's
0.823s (1.34x), int8 0.626s (1.32x), both at lower LPIPS than GGUF's own 4-bit floor.

GGUF+compile stays the low-memory default and the fallback. The mode is gated on
CUDA + bf16 + resident VRAM headroom (the dense load peaks ~21GB vs GGUF's 13GB);
any unsupported arch/scheme, OOM, or quant failure falls back to GGUF with a logged
reason. auto picks the best scheme per GPU via a real quantise+matmul smoke probe
(Blackwell nvfp4/fp8/mxfp8, Ada/Hopper fp8, Ampere int8); a min-features filter skips
the tiny projections that crash int8's torch._int_mm. New module mirrors
diffusion_precision.py; quant runs before compile before placement.

184 -> tests pass; new test_diffusion_transformer_quant.py plus backend/route
coverage. scripts/diffusion_bench.py gains --transformer-quant; scripts/quant_probe.py
is the standalone torchao lever probe.

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* Studio diffusion (Phase 8): consumer-GPU tuning - lock fp8 fast accumulate, prefer fp8 over mxfp8, reject 2:4 sparsity

Consumer Blackwell halves tensor-core throughput on FP32 accumulate (fp8 419 vs 838
TFLOPS with FP16 accumulate; bf16 209), so:
- fp8 config locks use_fast_accum=True (Float8MMConfig). torchao already defaults it on;
  pinning it guards consumer cards against a default change. On B200 it is identical
  speed and slightly better quality (LPIPS 0.050 vs 0.091).
- the Blackwell auto ladder prefers fp8 over mxfp8 (measured faster + more accurate).

2:4 semi-structured sparsity evaluated and rejected (scripts/sparse_accum_probe.py):
2:4 magnitude-prune + fp8 gives LPIPS 0.858 (broken image) with no fine-tune, the
cuSPARSELt kernel errors on torch 2.9, and it does not compose with torch.compile
(our main ~2x). Documented as a dead end, not shipped.

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* Studio diffusion (Phase 8): add fp8 fast-accum overflow verification probe

scripts/fp8_overflow_check.py hooks every quantised linear during a real Z-Image
generation and reports max-abs + non-finite counts for use_fast_accum True vs False.
Confirms fast accumulation is an accumulation-precision knob, not an overflow one:
across 276 linears, including Z-Image's ~1.0e6 activation peaks (which overflow FP16),
0 non-finite elements and identical max-abs for both modes.

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* Studio diffusion (Phase 8): detect consumer vs data-center GPU for fp8 accumulate, with user override

Consumer/workstation GPUs (GDDR) halve fp8 FP32-accumulate throughput, so they want
fast (FP16) accumulate; data-center HBM parts (B200/H100/A100/L40) are not nerfed and
prefer the higher-precision FP32 accumulate. Add _is_consumer_gpu() (token-exact match
on the device name per NVIDIA's GPU list, so workstation A4000 != data-center A40;
GeForce/TITAN and unknown default to consumer) and gate the fp8 use_fast_accum on it.

Measured: fast accumulate is ~2x on consumer Blackwell and ~8% on B200 (0.608 vs 0.665s),
no overflow, quality below the quant noise floor. So the default leans to accuracy on
data-center; a new request field transformer_quant_fast_accum (null=auto, true/false=force)
lets the operator override per load (scripts/diffusion_bench.py --fp8-fast-accum auto|on|off).

187 diffusion tests pass (+ consumer detection, _resolve_fast_accum, and the override
threading).

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* Studio diffusion (Phase 8): add NVFP4 probe documenting it is not yet a win on torch 2.9

scripts/nvfp4_probe.py measures NVFP4 via torchao on the real Z-Image transformer.
Finding (B200, 1024px/8 steps): NVFP4 is a torchao feature and DOES run with
use_triton_kernel=False (the default triton path needs the missing MSLK library), but
only at bf16-compile rate (0.667s vs fp8 0.592s) -- it dequantises FP4->bf16 rather than
using the FP4 tensor cores. The real FP4 speedup needs MSLK or torch>=2.11 + torchao's
CUTLASS FP4 GEMM. The smoke probe (default triton=True) already keeps NVFP4 out of auto
on this env, so auto correctly stays on fp8; NVFP4 activates automatically once fast.

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* Studio diffusion (Phase 8): prefer fp8 over nvfp4 in Blackwell auto ladder

Validated NVFP4 on torch 2.11 + torchao CUTLASS FP4 in an isolated env. The FP4
tensor-core GEMM is genuinely active there (a 16384^3 GEMM hits ~3826 TFLOPS,
2.52x bf16 and 1.37x fp8), but it only beats fp8 on very large GEMMs. At the
diffusion transformer's shapes (hidden ~3072, MLP ~12288, M~4096) NVFP4 is both
slower (0.81x fp8 end to end on Z-Image 1024px) and less accurate (LPIPS 0.166
vs fp8's 0.044). Reorder the Blackwell auto ladder to fp8 before nvfp4 so auto is
correct even on a future MSLK-equipped box; nvfp4 stays an explicit opt-in. Add
scripts/nvfp4_t211_probe.py (extension diagnostics + GEMM micro + end-to-end).

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* Studio diffusion (Phase 9): pre-quantized transformer loading

The Phase 8 fast transformer_quant path materialises the dense bf16 transformer on
the GPU and torchao-quantises it in place, so its load peak is ~2x GGUF's (~21 vs
13.4 GB) plus a ~12 GB download. Add a pre-quantized branch: quantise once offline
(scripts/build_prequant_checkpoint.py) and at runtime build the transformer skeleton
on the meta device (accelerate.init_empty_weights) and load_state_dict(assign=True)
the quantized weights, so the dense bf16 never touches the GPU.

Measured (B200, Z-Image fp8): full-pipeline GPU load peak 21.2 -> 14.6 GB (matching
GGUF's 13.4), on-disk 12 -> 6.28 GB, output bit-identical (LPIPS 0.0). It is the same
torchao config + min_features filter the runtime path uses, applied ahead of time.

New core/inference/diffusion_prequant.py (resolve_prequant_source +
load_prequantized_transformer, best-effort, lazy imports). diffusion.py
_load_dense_quant_pipeline tries the pre-quant source first and falls back to the
dense materialise+quantise path, then to GGUF, so the default is unchanged.
DiffusionLoadRequest gains transformer_prequant_path; DiffusionFamily gains an empty
prequant_repos map for hosted checkpoints (hosting deferred). Hermetic CPU tests for
the resolver, the meta-init+assign loader, and the backend branch selection +
fallbacks; GPU verification via scripts/verify_prequant_backend.py.

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* Studio diffusion (Phase 10): attention-backend selection

Add a selectable attention kernel via the diffusers set_attention_backend
dispatcher. Attention is memory-bandwidth bound, so a better kernel is an
end-to-end win orthogonal to the linear-weight quantisation (it speeds the QK/PV
matmuls torchao never touches) and composes with torch.compile.

auto picks the best exact backend for the device: cuDNN fused attention
(_native_cudnn) on NVIDIA when a speed profile is active, measured ~1.18x
end-to-end on a B200 (Z-Image 1024px/8 steps) with LPIPS ~0.004 vs the default
(below the compile/quant noise floor); native SDPA elsewhere and when speed=off
(so off stays bit-identical). Explicit native/cudnn/flash/flash3/flash4/sage/
xformers/aiter are honored, and an unavailable kernel falls back to the default
rather than failing the load.

New core/inference/diffusion_attention.py (normalize + per-device select + apply,
best-effort, lazy imports). Set on pipe.transformer BEFORE compile in load_pipeline;
attention_backend threads through begin_load / load_pipeline / status like the other
load knobs. New request field attention_backend + status field. Hermetic CPU tests
for normalize / select policy / apply fallback, plus route threading + 422. Measured
via scripts/perf_levers_probe.py.

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* Studio diffusion (Phase 11): prefer int8 on consumer GPUs in the auto ladder

Consumer / workstation GPUs halve fp8 (and fp16/bf16) FP32-accumulate tensor-core
throughput, while int8 runs at full rate (int32 accumulate is not nerfed). Public
benchmarks (SDNQ across RTX 3090/4090/5090, AMD, Intel) confirm int8 via torch._int_mm
is as fast or faster than fp8 on every consumer part, and the only path on pre-Ada
consumer cards without fp8 tensor cores. So when transformer_quant=auto, reorder the
arch tier to put int8 first on a consumer/workstation GPU (detected by the existing
_is_consumer_gpu name heuristic), while data-center HBM parts keep fp8 first.

Pure ladder reorder via _prefer_consumer_scheme; no new flags. Verified non-regression
on a B200 (still picks fp8). Hermetic tests for consumer Blackwell/Ada/workstation
(-> int8) and data-center Ada/Hopper/Blackwell (-> fp8).

* Studio diffusion (Phase 12): First-Block-Cache step caching for many-step DiT

Add opt-in step caching (First-Block-Cache) for the diffusion transformer. Across
denoise steps a DiT's output settles, so once the first block's residual barely
changes the remaining blocks are skipped and their cached output reused. diffusers
ships it natively (FirstBlockCacheConfig + transformer.enable_cache, with the
standalone apply_first_block_cache hook as a fallback).

Measured on Flux.1-dev (28 steps, 1024px): ~1.4x on top of torch.compile (2.83 ->
2.03s) at LPIPS ~0.08 vs the no-cache output, well inside the quality bar.

OFF by default and a per-load opt-in: the win scales with step count, so it is for
many-step models (Flux / Qwen-Image) and pointless for few-step distilled models
(e.g. Z-Image-Turbo at ~8 steps), where a single skipped step is a large fraction
of the trajectory. It composes with regional compile only with fullgraph=False (the
cache's per-step decision is a torch.compiler.disable graph break), which the speed
layer now switches to automatically when a cache is engaged. Best-effort: a model
whose block signature the hook does not recognise is caught and the load proceeds
uncached.

- new core/inference/diffusion_cache.py: normalize_transformer_cache + apply_step_cache
  (enable_cache / apply_first_block_cache fallback; threshold auto-raised for a
  quantised transformer per ParaAttention's fp8 guidance; lazy diffusers import).
- diffusion_speed.py: apply_speed_optims takes cache_active; compile drops fullgraph
  when a cache is engaged.
- diffusion.py: apply_step_cache before compile; thread transformer_cache /
  transformer_cache_threshold through begin_load -> load_pipeline and report the
  engaged mode in status().
- models/inference.py + routes/inference.py: transformer_cache (off | fbcache) and
  transformer_cache_threshold request fields, engaged mode in the status response.
- hermetic tests for normalisation, the enable_cache / hook-fallback paths, threshold
  selection, and best-effort failure handling, plus route threading + validation.
- scripts/fbcache_flux_probe.py: the Flux validation probe (latency / speedup / VRAM /
  LPIPS vs the compiled no-cache baseline).

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* Studio diffusion (Phase 14): fix int8 dense quant on Flux / Qwen (skip M=1 modulation linears)

The opt-in dense int8 transformer path crashed on Flux.1 and Qwen-Image with
'torch._int_mm: self.size(0) needs to be greater than 16, but got 1'. int8 dynamic quant
goes through torch._int_mm, which requires the activation row count M > 16. A DiT's AdaLN
modulation projections (Flux norm1.linear 3072->18432, Qwen img_mod.1 / txt_mod.1, Flux.2
*_modulation.linear) and its timestep / guidance / pooled-text conditioning embedders are
computed once from the [batch, dim] conditioning vector (M = batch = 1), not per token, so
they hit _int_mm at M=1 and crash. Their feature dims are large, so the existing
min_features filter did not exclude them.

Fix: the int8 filter now also skips any Linear whose fully-qualified name matches a
modulation / conditioning-embedder token (norm, _mod, modulation, timestep_embed,
guidance_embed, time_text_embed, pooled). These layers run at M=1 once per block and are a
negligible share of the FLOPs, so int8 keeps the full speedup on the attention / FFN layers
(M = sequence length). fp8 / nvfp4 / mxfp8 use scaled_mm, which has no M>16 limit and
quantises these layers fine, so the exclusion is int8-only. Sequence embedders
(context_embedder / x_embedder / txt_in, M = seq) are deliberately not excluded -- note
'context_embedder' contains the substring 'text_embed', which is why the token is the
specific 'time_text_embed', not 'text_embed'.

Measured on a B200 (1024px, transformer_quant=int8 + speed=default), int8 now runs on every
supported model and is the fastest dense path on Flux/Qwen (int8 runs full-rate vs fp8's
FP32-accumulate): FLUX.1-dev 9.62s eager -> 1.98s (4.86x, vs fp8 2.15s), Qwen-Image -> 1.87s
(5.57x, vs fp8 2.09s), FLUX.1-schnell -> 0.41s (3.59x). Z-Image and Flux.2-klein (already
working) are unchanged.

- diffusion_transformer_quant.py: add _INT8_EXCLUDE_NAME_TOKENS; make_filter_fn takes
  exclude_name_tokens; quantize_transformer passes it for int8 only.
- hermetic test that the int8 filter excludes the modulation / embedder linears (and keeps
  attention / FFN / sequence-embedder linears), while fp8 keeps them.
- scripts/int8_linear_probe.py: the meta-device probe used to enumerate each transformer's
  Linear layers and derive the exclusion list.

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* Studio diffusion (Phase 15): build int8 pre-quantized checkpoints (skip M=1 modulation linears)

The prequant-checkpoint builder applied the dense quant filter without the int8-only
M=1 modulation / conditioning-embedder exclusion the runtime path uses, so a built int8
checkpoint baked those projections as int8 and crashed (torch._int_mm needs M>16) at the
first denoise step on Flux / Qwen. Factor the scheme->exclusion decision into a shared
exclude_tokens_for_scheme() used by both the runtime quantise path and the offline builder
so they can never drift, and apply it in build_prequant_checkpoint.py. int8 prequant now
produces a working checkpoint on every supported model, giving int8 (the consumer-preferred
scheme) the same ~2x load-VRAM and download reduction fp8 already had.

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* Studio diffusion (Phase 16): route no-GPU loads to the native sd.cpp engine

When no CUDA/ROCm/XPU GPU is available, route diffusion load/generate to the
native stable-diffusion.cpp engine instead of diffusers, with diffusers as the
guaranteed fallback. On CPU sd.cpp is 1.4-2.8x faster and uses 1.5-2.2x less RAM.

- diffusion_engine_router: centralised engine selection (built on the existing
  select_diffusion_engine), env opt-outs, MPS gating, recorded fallback reason.
- sd_cpp_backend (SdCppDiffusionBackend): the diffusers backend method surface
  backed by sd-cli, with lazy binary install, registry-driven asset fetch,
  step-progress parsing, and cancellation.
- diffusion_families: per-family single-file VAE + text-encoder asset mapping.
- sd_cpp_engine: cancellation support (process-group kill + SdCppCancelled).
- routes/inference + gpu_arbiter: drive the active engine via the router; the
  API now reports the active engine and any fallback reason.
- tests for the backend, router, route selection, and cancellation.

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* Phase 16 review fixes: engine-switch unload, sd.cpp error mapping, per-image seeds, Qwen sampler

Address review feedback on #6724:
- engine router: unload the engine being deactivated on a switch, so the old
  model is not left resident-but-unreachable (the evictor only targets the active
  engine).
- generate route: sd.cpp execution errors (nonzero exit / timeout / missing
  output) now map to 500, not 409 (which only means not-loaded / cancelled).
- native batch: return per-image seeds and persist the actual seed for each image
  so every batch image is reproducible.
- Qwen-Image native path: apply --sampling-method euler --flow-shift 3 per the
  stable-diffusion.cpp docs; other families keep sd-cli defaults.
- honor speed_mode (native --diffusion-fa) and, off-CPU, memory_mode/cpu_offload
  offload flags on the native load instead of hardcoding them off.
- fail the load when the sd-cli binary is present but not runnable (version()
  now returns None on exec error / nonzero exit).
- size estimate: only treat the transformer asset as a possible local path.

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* Studio diffusion (Phase 9): gate request-supplied local prequant paths behind operator opt-in

load_prequantized_transformer ends in torch.load(weights_only=False), which executes
arbitrary code from the pickle. The transformer_prequant_path load-request field reached
that unpickle for any local file an authenticated caller named, so a request could trigger
remote code execution. Refuse the source.kind=='path' branch unless the operator sets
UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1; the first-party hosted-repo checkpoint stays trusted
and unaffected. Document the requirement on the API field and add gate tests.

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* Studio diffusion (Phase 10): reset the global attention backend on native, gate arch-specific kernels, accept sdpa

- apply_attention_backend now restores the native default when no backend is requested or a
  kernel fails. diffusers keeps a process-wide active attention backend that
  set_attention_backend updates, and a fresh transformer's processors follow it, so a load
  that wanted native could silently inherit a backend (e.g. cuDNN) an earlier speed-profile
  load pinned, breaking the bit-identical/off guarantee.
- select_attention_backend drops flash3/flash4 up front when the CUDA capability is below
  Hopper/Blackwell. diffusers only checks the kernels package at set time, so an explicit
  request on the wrong card set fine then crashed mid-generation; it now falls back to native.
- Add the sdpa alias to the attention_backend Literal so an API request with sdpa (already a
  valid alias of native) is accepted instead of 422-rejected by Pydantic.
- Drop the dead replace('-','_') normalization (no alias uses dashes/underscores).
- perf_levers_probe.py output dir is now relative to the script, not a hardcoded path.

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* Studio diffusion (Phase 12): only engage FBCache on context-aware transformers; quantized threshold for GGUF

- apply_step_cache now engages only via the transformer's native enable_cache (the diffusers
  CacheMixin path), which exists exactly when the pipeline wraps the transformer call in a
  cache_context. The standalone apply_first_block_cache fallback installed on non-CacheMixin
  transformers too (e.g. Z-Image), whose pipeline opens no cache_context, so the load reported
  transformer_cache=fbcache and then the first generation crashed inside the hook. Such a model
  now runs uncached per the best-effort contract.
- GGUF transformers are quantized (the default Studio load path), so they now use the higher
  quantized FBCache threshold when the caller leaves it unset, instead of the dense default
  that could keep the cache from triggering.
- fbcache_flux_probe.py: compile cached runs with fullgraph=False (FBCache is a graph break, so
  fullgraph=True failed warmup and silently measured an eager cached run); output dir is now
  relative to the script, not a hardcoded path.

* Studio diffusion (Phase 11): keep professional RTX cards on the fp8 ladder

_is_consumer_gpu treated professional parts (RTX PRO 6000 Blackwell, RTX 6000 Ada) as
consumer because their names carry no datacenter token, so the auto ladder moved int8 ahead
of fp8 and the fp8 path chose fast accumulate for them. The rest of the backend already
classifies these as datacenter/professional (llama_cpp.py _DATACENTER_GPU_RE), so detect the
same RTX PRO 6000 / RTX 6000 Ada markers here and keep fp8 first with precise accumulate.

Also fix the consumer-Blackwell test to use compute capability (10, 0) instead of (12, 0).

* Studio diffusion (Phase 8): tolerate missing torch.float8_e4m3fn in the mxfp8 config

Accessing torch.float8_e4m3fn raises AttributeError on a torch build without it (not just
TypeError on older torchao), which would break the mxfp8 config helper instead of falling
back to the default. Catch both so the fallback is robust.

quant_probe.py: same AttributeError fallback; run LPIPS on CPU so the scorer never holds
CUDA memory during the per-row VRAM probe; output dir relative to the script.

* Studio diffusion (Phase 7): robust backend-flag snapshot/restore and restore on failed speeded load

- snapshot_backend_flags reads each flag defensively (getattr + hasattr), so a build/platform
  missing one (no cuda.matmul on CPU/MPS) still captures the rest instead of skipping the
  whole snapshot. restore_backend_flags restores each flag independently so one failure can't
  leave the others leaked process-wide.
- load_pipeline restores the flags (and clears the GPU cache) when the build fails after
  apply_speed_optims mutated the process-wide flags but before _state captured them for unload
  to restore -- otherwise a failed default/max load left cudnn.benchmark/TF32 on and
  contaminated later off generations.

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* Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output

Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs
without producing output (or without closing stdout) would never reach proc.wait and the
wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the
PROCESS, so the main thread always enforces the timeout and kills a hung process (which
closes the pipe and ends the reader). Add a test that times out even when stdout blocks,
and make the no-binary test hermetic so a host-installed sd-cli can't leak in.

* Studio diffusion (Phase 14): guard the int8 exclusion filter against a None fqn

The filter callback can be invoked without a module name, so fqn.lower() would raise
AttributeError on None. Fall back to an empty name (nothing matches the exclusion tokens,
so the linear is kept) instead of crashing the quantise pass.

* Studio diffusion (Phase 16) review fixes: native engine robustness

- sd_cpp_backend: stop truncating explicit seeds to 53 bits (mask to int64);
  a large requested seed was silently collapsed (2**53 -> 0) and distinct seeds
  aliased to the same image. Random seeds stay 53-bit (JS-safe).
- sd_cpp_backend: sanitize empty/whitespace hf_token to None so HfApi/hf_hub
  fall back to anonymous instead of failing auth on a blank token.
- sd_cpp_backend: a superseding load now cancels the in-flight generation, so the
  old sd-cli can no longer return/persist an image from the previous model.
- diffusion_engine_router: run the previous engine's unload() OUTSIDE the lock so a
  slow 10+ GB free / CUDA sync does not block engine selection.
- diffusion_engine_router: probe sd-cli runnability (version()) before committing to
  native, so a present-but-unrunnable binary falls back to diffusers at selection.
- diffusion_device: resolve a torch-free CPU target when torch is unavailable, so a
  CPU-only install can still reach the native sd.cpp engine instead of failing load.
- tests updated for the runnability probe + a not-runnable fallback case.

* Studio diffusion (Phase 9) review fixes: prequant safety + validation

- SECURITY: a request-supplied local pre-quant path is now unpickled only when it
  resolves inside an operator-configured ALLOWLIST of directories
  (UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH = dir[:dir...]). The previous boolean opt-in,
  once enabled for one trusted checkpoint, allowed torch.load(weights_only=False) on
  any path a load request named (arbitrary code execution). realpath() blocks symlink
  escapes; a bare on/off toggle is no longer a wildcard.
- Validate the checkpoint's min_features against the runtime Linear filter, so a
  checkpoint that quantised a different layer set is rejected instead of silently
  loading a model that mismatches the dense path while reporting the same scheme.
- Tolerant base_model_id compare (exact or same final path/repo segment), so a local
  path or fork of the canonical base is accepted instead of falling back to dense.
- _has_meta_tensors uses any(chain(...)) (no intermediate lists).
- prequant verify/probe scripts use repo-relative paths (+ env overrides), not the
  author's absolute /mnt paths.
- tests: allowlist-dir opt-in, outside-allowlist refusal, min_features mismatch, fork tail.

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* Studio diffusion (Phase 7) review fixes: offload fallback + bench scripts

- diffusion_memory: when group offload is unavailable and the plan falls back to
  whole-module offload, enable VAE tiling (the group plan left it off, but the fallback
  is the low-VRAM path where the decode spike can OOM). Covers both the group and
  sequential fallback branches.
- perf_verify: include the balanced-vs-off PSNR in the pass/fail condition, so a
  balanced bit-identity regression actually fails the check instead of exiting 0.
- compare_engines: --vae/--llm default to None (were author-absolute /mnt paths), and
  the load-progress poll has a 30 min deadline instead of looping forever on a hang.
- test for the group->model fallback enabling VAE tiling.

* Studio diffusion (Phase 8) review fixes: quant compile + nvfp4 path

- diffusion: a torchao-quantized transformer is committed only compiled. A dense model
  resolves to speed_mode=off, which would run the quant eager (~30x slower than the GGUF
  it replaced), so when transformer_quant engaged and speed resolved to off, promote to
  default (regional compile); warn loudly if compile still does not engage.
- diffusion_transformer_quant: build the nvfp4 config with use_triton_kernel=False so the
  CUTLASS FP4 path is used (torchao defaults to the Triton kernel, which needs MSLK);
  otherwise the smoke probe fails on CUTLASS-only Blackwell and silently drops to GGUF.
- nvfp4_probe: repo-relative output dir + --out-dir (was an author-absolute /mnt path).
- test asserts the eager-quant -> default-compile promotion.

* Studio diffusion (Phase 10) review fixes: attention gating + probe isolation

- diffusion_attention: gate the auto cuDNN-attention upgrade on SM80+; on pre-Ampere
  NVIDIA (T4/V100) cuDNN fused SDPA is accepted at set time but fails at first generation,
  so auto now stays on native SDPA there.
- diffusion_attention: _active_attention_backend handles get_active_backend() returning an
  enum/None (not a tuple); the old  unpack always raised and was swallowed, so
  the native-restore short-circuit never fired.
- perf_levers_probe: free the resident pipe on a skipped (attn/fbcache) variant; run LPIPS
  on CPU so it isn't charged to every variant's peak VRAM; reset force_fuse_int_mm_with_mul
  so the inductor_flags variant doesn't leak into later compiled rows.
- tests for the SM80 cuDNN gate.

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* Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening

- install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit
  timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket);
  extract through a per-member containment check (Zip-Slip guard); expanduser the
  --install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch
  the separately-published cudart runtime DLL archive so sd-cli.exe can start.
- sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the
  installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start
  sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend
  crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie.
- tests: Zip-Slip rejection, normal extraction, studio-home discovery.

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* Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs

Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes
the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of
the literal --output path. SdCppEngine.generate checked only the literal path, so
a batch generation would exit 0 and then raise 'no image' (or return a stale
file). generate now returns the literal path when present and otherwise falls
back to the numbered siblings; single-image behavior is unchanged.

Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected
without error.

* Studio diffusion (Phase 6) review round 2: img2img source dims + upscale repeats

Codex review on the native engine arg builder:

- build_sd_cpp_command emitted --width/--height unconditionally, so an
  img2img/inpaint/edit run that left dims unset forced a 1024x1024 resize/crop of
  the input. width/height are now Optional (None = unset): an image-conditioned
  run (init_img or ref_images) with unset dims omits the flags so sd.cpp derives
  the size from the input image (set_width_and_height_if_unset); a plain txt2img
  run with unset dims keeps the prior 1024x1024 default; explicit dims are always
  honored. width/height are read only by the builder, so the type change is local.

- build_sd_cpp_upscale_command used a truthiness guard (params.repeats and ...)
  that silently swallowed repeats=0 into sd-cli's default of one pass, turning an
  explicit no-op into a real upscale. It now rejects repeats < 1 with ValueError
  and emits the flag for any explicit value != 1.

Tests: img2img unset dims omit width/height (init_img and ref_images), explicit
dims emitted, txt2img keeps 1024; upscale rejects repeats=0 and omits the flag at
the default. (Two pre-existing binary-discovery tests fail only because a real
sd-cli is installed in this dev environment; unrelated to this change.)

* Studio diffusion (Phase 9) review round 2: correct prequant allowlist doc

Codex review: the transformer_prequant_path field description still told operators
to enable local checkpoints with UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH=1, but the
prior security fix made that variable a directory allowlist -- _allowed_prequant_roots
deliberately drops bare on/off toggle tokens (1/true/yes/...). An operator
following the documented =1 would have every transformer_prequant_path request
silently refused. The description now states it must name one or more allowlisted
directories and that a bare on/off value is not accepted.

Test: asserts the field help references UNSLOTH_ALLOW_LOCAL_PREQUANT_PATH, does
not say =1, and describes an allowlist/directory (guards against doc drift).

* Studio diffusion (Phase 10) review round 2: cudnn/flash3 gating + registry reset

Codex review on attention-backend selection:

- Explicit attention_backend=cudnn skipped the SM80 gate that auto applies, so on
  pre-Ampere NVIDIA (T4 SM75 / V100 SM70) it set fine then crashed at the first
  generation with no fallback. select_attention_backend now applies
  _cudnn_attention_supported() to an explicit cuDNN request too.

- flash3 used a minimum-only capability gate (>= SM90), so an explicit flash3 on a
  Blackwell B200 (SM100) passed and then failed at generation -- FlashAttention 3
  is a Hopper-SM90 rewrite with no Blackwell kernel. The arch gate is now a
  (min, max-exclusive) range: flash3 is SM9x-only, flash4 stays SM100+.

- apply_attention_backend's success path left diffusers' process-wide active
  backend pinned to the kernel it set; a later component whose processors are
  unconfigured (backend None) would inherit it. It now resets the global registry
  to native after a successful per-transformer set (the transformer keeps its own
  backend), best-effort. Also fixed _active_attention_backend: get_active_backend()
  returns a (name, fn) tuple, so the prior code stringified the tuple and never
  matched a name, defeating the native-restore short-circuit.

Tests: explicit cudnn dropped below SM80; flash3 dropped on SM100 and allowed on
SM90; global registry reset after a successful set; _active_attention_backend
reads the tuple return.

* Studio diffusion (Phase 11) review round 2: keep GH200/B300 on the fp8 ladder

Codex review: _DATACENTER_GPU_TOKENS omitted GH200 (Grace-Hopper) and B300
(Blackwell Ultra), though it has the distinct GB200/GB300 superchip tokens. So
_is_consumer_gpu returned True for 'NVIDIA GH200 480GB' / 'NVIDIA B300', and the
auto ladder moved int8 ahead of fp8 on those data-center parts -- contradicting
llama_cpp.py's datacenter regex, which lists both. Added GH200 and B300 so they
are treated as data-center class and keep the intended fp8-first behavior.

Test: extends the datacenter parametrize with 'NVIDIA B300' and
'NVIDIA GH200 480GB' (now _is_consumer_gpu False).

* Studio diffusion (Phase 14) review round 2: apply int8 M=1 exclusion in the builder

Codex review: the M=1 modulation/embedder exclusion was wired only into the dense
runtime quantiser; the offline builder scripts/build_prequant_checkpoint.py called
make_filter_fn(min_features) with no exclusion. So an int8 prequant checkpoint
quantised the AdaLN modulation and conditioning-embedder linears, and loading it
via transformer_prequant_path (the load path only loads already-quantised tensors,
it can't re-skip them) reintroduced the torch._int_mm M=1 crash this phase fixes
for the runtime path.

Extracted int8_exclude_name_tokens(scheme) as the single source of truth (int8 ->
the M=1 exclusion, every other scheme -> none) and use it in both the runtime
quantiser and the builder, so a prequant artifact's quantised-layer set always
matches the runtime. fp8/fp4/mx artifacts are byte-identical (empty exclusion).

Test: int8_exclude_name_tokens returns the exclusion for int8 and () for
fp8/nvfp4/mxfp8.

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* Studio diffusion (Phase 16) review round 2: native CPU arbiter, status offload, load race

Codex review on the native-engine routing:

- The /images/load route took the GPU arbiter (acquire_for(DIFFUSION) -> evict chat)
  unconditionally after engine selection. A native sd.cpp load on a pure-CPU host
  never touches the GPU, so that needlessly tore down the resident chat model. The
  handoff is now gated: diffusers always takes it, a force-native sd.cpp load on a
  CUDA/XPU/MPS box still takes it, but a native sd.cpp load on a CPU host skips it.

- sd_cpp status() hardcoded offload_policy 'none' / cpu_offload False even when
  _run_load computed real offload flags (balanced/low_vram/cpu_offload off-CPU), so
  the setting was unverifiable. status now derives them from state.offload_flags
  (still 'none' on CPU, where the flags are empty).

- _run_load committed the new state without cancelling/waiting on a generation that
  started during the (slow) asset download, so a stale sd-cli run against the OLD
  model could finish afterward and persist an image from the previous model once the
  new load reported ready. The commit now signals the in-flight cancel and waits on
  _generate_lock before swapping _state (taken only at commit, so the download never
  serialises against generation), mirroring the diffusers load path.

Tests: CPU native load skips the arbiter while a GPU native load takes it; status
reports offload active when flags are set; _run_load cancels and waits for an
in-flight generation before committing.

* Studio diffusion (Phase 14) review round 2: align helper name with the stack

Rename the int8 exclusion helper to exclude_tokens_for_scheme, matching the
identical helper already present higher in the diffusion stack (Phase 16). The
helper definition, the runtime quantiser call, and the offline builder are now
byte-identical to that version, so the two branches no longer introduce a
divergent name for the same single-source-of-truth and the stack merges without
a conflict on this fix. No behavior change.

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* Studio diffusion: eager patches + torch.compile cache speed phase

Adds the opt-in speed path for the GGUF diffusion transformer behind a
selectable speed mode (default off, so output is unchanged until a profile
is chosen):

- diffusion_eager_patches.py: shared eager fast-paths (channels_last,
  attention/backend selection, fused norms and QKV) installed at load and
  rolled back on unload or failed load.
- diffusion_compile_cache.py / diffusion_gguf_compile.py: a persistent
  torch.compile cache and the GGUF-transformer compile wiring.
- diffusion_arch_patches.py: architecture-specific patches.
- diffusion_patch_backend.py: shared install/restore plumbing.
- diffusion_speed.py: speed-profile planning.

Tests for each module plus the benchmarking and probe scripts used to
measure speed, memory, and accuracy of the path.

* Studio diffusion: image workflows (safetensors, image-conditioned, editing) + Images UI

Backend:
- Load non-GGUF safetensors models: full bnb-4bit pipelines and single-file
  fp8 transformers, gated to the unsloth org plus a curated allowlist.
- Image-conditioned workflows built with Pipeline.from_pipe so they reuse the
  loaded transformer/VAE/text-encoder with no extra VRAM: img2img, inpaint,
  outpaint, and a hires-fix upscale pass.
- Instruction editing as its own family kind (Qwen-Image-Edit-2511,
  FLUX.1-Kontext-dev) and FLUX.2-klein reference conditioning (single and
  multi-reference) plus klein inpaint.
- Auto-resize odd-sized inputs to a multiple of 16 (and resize the matched
  mask) so img2img/inpaint/edit no longer reject non-/16 uploads. Bound the
  decoded image size and cap upscale output to avoid OOM on large inputs.
- Fixes: from_pipe defaulting to a float32 recast that crashed torchao
  quantized transformers; image-conditioned calls forcing the slider size
  onto the input image. Native sd.cpp engine rejects image-conditioned and
  reference requests it cannot serve.

Frontend:
- Redesigned Images page with capability-gated workflow tabs (Create,
  Transform, Inpaint, Extend, Upscale, Reference, Edit), a brush mask editor,
  client-side outpaint, and a multi-reference picker.
- Advanced options moved to a right-docked panel mirroring Chat: closed by
  default, toggled by a single fixed top-bar button that stays in place.

sd.cpp installer: pin the release, verify each download's sha256, add a
download timeout, and make the source repo configurable for a future mirror.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Studio Images: correct the Advanced panel comment (closed by default, fixed toggle)

* Studio: do not force diffusers pipelines cross-tagged gguf into the GGUF variant expander

Some diffusers image repos (e.g. unsloth/Qwen-Image-2512-unsloth-bnb-4bit) carry a
stray "gguf" tag on the Hub but ship no .gguf files. The model search classified
them as GGUF from the bare tag, so the picker rendered the GGUF variant expander,
which then dead-ended at "No GGUF variants found." Trust the bare gguf tag only when
the repo is not a diffusers pipeline; the -GGUF name suffix and real gguf metadata
(populated via expand=gguf) remain authoritative, so genuine GGUF repos are unaffected.

* Studio Images: load non-curated unsloth/on-device diffusers repos instead of no-op

handleModelSelect only loaded curated safetensors ids and GGUF variant picks; any other
non-GGUF pick (an on-device diffusers folder, or a future unsloth diffusers image repo
surfaced by search) silently did nothing. Treat such a pick as a full diffusers pipeline
load when the id is unsloth-hosted or on-device (the backend infers the family + base repo
and gates loads to unsloth/* or local paths), and show a clear message otherwise instead
of silently ignoring the click. Curated and GGUF paths are unchanged.

* Studio Images: keep curated safetensors models in Recommended after download

The curated bnb-4bit / fp8 diffusion rows were filtered out of the Images picker's
Recommended list once cached (curatedSafetensorsRows dropped anything in downloadedSet),
so they vanished from the picker after the first load and could only be found by typing an
exact search. The row already renders a downloaded badge, matching how GGUF Recommended
rows stay visible when cached. Drop the exclusion so the curated safetensors always list.

* Studio Images: clarify the GGUF transformer-quant Advanced control

Renamed the confusing "Transformer quant / GGUF default" control to "GGUF speed mode"
with an "Off (run the GGUF)" default, and reworded the hint to state plainly that FP8/INT8/
FP4 load the FULL base model (larger download + more VRAM) rather than re-packing the GGUF,
falling back to the GGUF if it can't fit. Behavior unchanged; labels/hint only.

* Studio Images: list on-device unsloth diffusion models in the picker

The Images picker's On Device tab hid every non-GGUF cached repo whenever a
task filter was active, so downloaded unsloth diffusion pipelines (bnb-4bit
and FP8 safetensors) never showed up there. List cached repos that pass the
task gate, limited under a filter to unsloth-hosted ones so base repos (which
fail the diffusion load trust gate) don't appear only to dead-end on click.
Chat behavior is unchanged: the task gate still drops image repos there.

* Studio: hide single-file image checkpoints from the chat model picker

The chat picker treats a cached repo as an image model, and hides it, only
when it ships a diffusers model_index.json. Single-file, ComfyUI, and
ControlNet image checkpoints (an FP8 Qwen-Image, a z-image safetensors, a
Qwen-Image ControlNet) carry none, so they surfaced as loadable chat models.
Fall back to resolving the repo id against the known diffusion families, the
same resolver the Images backend loads from, so these checkpoints are tagged
text-to-image and stay in the Images picker only.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Studio Images: add the FLUX.2-dev model family

Loading unsloth/FLUX.2-dev-GGUF failed because detect_family knew only the
Qwen3-based FLUX.2-klein, so FLUX.2-dev (the full, Mistral-based Flux2Pipeline)
resolved to nothing and the load errored. Add a flux.2-dev family: Flux2Pipeline
+ Flux2Transformer2DModel over the black-forest-labs/FLUX.2-dev base repo (gated,
reachable with an HF token), with its FLUX.2 32-channel VAE and Mistral text
encoder wired for the sd-cli path from the open Comfy-Org/flux2-dev mirror.
text-to-image only: diffusers 0.38 ships no Flux2 img2img / inpaint pipeline for
dev. Frontend gets sensible dev defaults (28 steps, guidance 4), distinct from
klein's turbo defaults. Verified live: GGUF load resolves the family + gated base
repo and generates a real 1024x1024 image on GPU.

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* Studio Images: clearer error for an unsupported diffusion model

When a repo id resolves to no diffusion family the load raised 'Could not infer a
diffusion family... Pass family_override (z-image)', which points at an unrelated
family and doesn't say what is supported. Replace it with a message that lists the
supported families (from a new supported_family_names helper) and notes that video
models and image models whose diffusers transformer has no single-file loader are
not supported. Applies to both the diffusers and native sd.cpp load paths. Also
refreshes two stale family-registry comments that still called FLUX.2-dev omitted.

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* Remove stray async task scratch outputs committed by mistake

* Diffusion: guard trust check against OSError and validate conditioning inputs

- _is_trusted_diffusion_repo: wrap Path.exists() so a repo id with invalid
  characters (or a bare owner/name id) can't raise OSError; treat any failure as
  not-a-local-path and fall through to the unsloth/ allowlist. validate_load_request
  still raises the clear FileNotFoundError for a genuinely missing local pick.
- generate(): reject mask_image / upscale / reference_images supplied without an
  input image, and reject reference_images on a family that does not support
  reference conditioning, instead of silently degrading to txt2img / img2img.

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* Address Codex review findings on the image-workflows PR

Keep diffusion.py importable without torch: the compile/arch patch modules
import torch at module level, so import them lazily at their load/unload
call sites instead of at module load. This restores the torchless contract
so get_diffusion_backend() works on a CPU/native sd.cpp install.

Match family reject keywords and aliases as whole path/name segments, not
raw substrings, so an unrelated word like edited, edition, or kontextual no
longer misroutes or hides a valid base image model, while supported edit
families (Qwen-Image-Edit, FLUX Kontext) still resolve. Mirror the same
segment matching in the picker task filter.

Route FLUX.2-dev native guidance through --guidance like the other FLUX
families rather than --cfg-scale. Reject native upscale requests that have
no input image. Read image header dimensions and reject over-limit inputs
before decoding pixels, so a crafted small-payload image cannot spike
memory. Reject an upscale that would shrink the source below its input
size. Validate the model_kind against the filename extension before the
GPU handoff. Estimate a local diffusers pipeline's size from its on-disk
weights so auto memory planning does not skip offload and OOM. Report
workflows: [txt2img] from the native backend status so the Create tab
stays enabled for a loaded native model. Clamp the outpaint canvas to the
backend's 4096px decode limit.

Adds regression tests for segment matching and kind/extension validation.

* Address further Codex findings on the image-workflows PR

- Persist the actual output image size in the gallery recipe instead of the
  request sliders: Transform/Inpaint/Edit derive the size from the uploaded
  image, Extend grows the canvas, and Upscale resizes it, so the sliders
  recorded (and later restored) the wrong dimensions for those workflows.
- Reject a remote '*-GGUF' repo loaded as a full pipeline (no single-file
  name) in validate_load_request, so the unloadable pick fails before chat is
  evicted rather than deep in from_pretrained.
- Only publish an image-conditioned from_pipe wrapper to the shared aux cache
  when the load is still current: from_pipe runs under the generate lock but
  not the state lock, so an unload racing its construction could otherwise
  cache a wrapper over torn-down modules that a later load would reuse.
- Verify the Windows CUDA runtime archive checksum before extracting it, like
  the main sd-cli archive, so a corrupt or tampered runtime is rejected rather
  than extracted next to the binary.

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---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
2026-07-03 13:45:14 -03:00
Gabriel Pereira Góes
22cd26f75d
feat: Implementation of the Portuguese (Brazil) language and VRAM/RAM monitor (#6509)
* feat: Implementation of the Portuguese (Brazil) language and VRAM/RAM monitor.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Update studio/frontend/src/hooks/use-gpu-utilization.ts

Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>

* Update studio/backend/main.py

Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>

* Update studio/backend/main.py

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* Update studio/backend/utils/hardware/hardware.py

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* Update studio/backend/utils/hardware/hardware.py

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* Update studio/frontend/src/features/settings/components/usage-examples.tsx

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* Update studio/backend/main.py

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* Update studio/backend/utils/hardware/hardware.py

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* Update studio/frontend/src/features/studio/sections/progress-section.tsx

Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>

* fix: resolve automated review feedback on API shape

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Fix review issues for PR #6509: Cpu icon, VRAM percent, system polling

- model-inspector: use the exported CpuIcon (Cpu is not a Hugeicons export)
- app-sidebar: guard the VRAM percent on totalVram to avoid Infinity, and
  reset the system poll cache only after each request settles so a slow probe
  is reused instead of stacking overlapping requests
- use-gpu-info: populate CPU/RAM on hosts without a GPU
- progress-section: label GPUs by visible_ordinal instead of array index
- hub-page: base the RAM label on systemRamTotalGb
- usage-examples: emit JS sampling and tool options at the top level instead
  of nesting them under extra_body (the JS SDK does not unwrap extra_body)
- main: read torch and transformers versions from package metadata instead of
  importing the libraries on every system poll, and guard the VRAM math
  against null values
- hardware: translate a leftover comment to English

* Harden /api/system: guard psutil.boot_time for PR #6509

Simulating restricted containers and some VMs (where psutil.boot_time can raise)
showed the /api/system endpoint would 500 on the unguarded boot_time call, the
same failure class already handled for cpu_freq, disk_usage, and Process. Wrap
boot_time and return uptime_seconds as null when it is unavailable so the sidebar
monitor degrades gracefully instead of breaking. Widen the uptime_seconds type to
number | null to match.

* Studio: make the sidebar hardware monitor a toggle (default on) for PR #6509

Adds a "Show hardware monitor" switch under Settings > Appearance > Layout,
backed by a localStorage preference (default on), mirroring the existing
useSidebarPin pattern. When turned off, the sidebar hides the VRAM/RAM meters
and useSystemInfo stops the 3s /api/system poll entirely, so no nvidia-smi /
SMI probes run while the monitor is disabled. Adds the en and pt-BR strings.

* Studio: default the sidebar hardware monitor to off (opt-in) for PR #6509

* Studio pt-BR: fix three small translation defects for PR #6509

- learningRateDescription: "5e-5 for CPT" -> "5e-5 para CPT" (leftover English)
- exportScopeRecents: "Recents" -> "Recentes" (untranslated)
- relativeMonthsAgo/relativeYearsAgo: add the missing space ("há {count} meses"/
  "há {count} anos") so they no longer render as "há 3meses"

* Studio pt-BR: translate the last 10 fallback keys for PR #6509

Adds the settings.general.storage block (Armazenamento) and the
settings.chat.modelDisclaimer pair, so pt-BR now covers all en keys
(679/679) with no English fallbacks.

* Studio: hide sidebar VRAM row on CPU-only hosts for PR #6509

* Studio: tighten and trim code comments for PR #6509

* fix: UI issue in the stop button dialog box (fine-tuning)

* Studio pt-BR: translate 18 new keys from main merge (password dialog, GGUF export, dataset streaming) for PR #6509

* Rounding to GB

* Fix/adjust System resources tab for PR #6509

* Fix/adjust GPU monitor review items for PR #6509

* Fix/adjust remaining GPU monitor review items for PR #6509

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Fix/adjust MLX resource fallback for PR #6509

* floating window implementation

* resize for floating window

* Fix resource monitor review items

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Restore frontend optional dependency lock entries

* Make GPU selection tests hermetic

* Fix GPU monitor CI test failures

* Bound MLX GGUF reload smoke

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* Fix MLX GGUF reload smoke exit

---------

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Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
Co-authored-by: wasimysaid <wasimysdev@gmail.com>
2026-07-02 18:06:39 +02:00
Michael Han
ac6ba96f9e
Add a fits-on-device filter to the model selects (#6802)
* Add a shared fits-on-device filter to the model selects

The chat model selector gains an Only show models that fit on this
device tick under its filter row, and the Hub page gains a matching
Fits device pill next to the sort menu. Both read one persisted
preference (unsloth_models_fit_on_device_only), so toggling either
applies to both.

The filter reuses the Recommended sort's existing fit math, extracted
into hfModelFitsDevice: size from safetensors metadata, GGUF param
count, or the repo name, against the 0.7 GPU + 0.7 RAM budget, with
unsizable models hidden. In the chat selector it extends the fit
filtering to the Trending and Recent sorts and to search results;
downloaded models stay visible regardless. An unknown device budget
keeps everything. The preference is cleared by Reset all local
preferences like the other picker toggles.

* Move the device-fit toggle into the sort dropdowns

* Tighten sort menu footer spacing and shorten the label

* Align the footer checkbox with the option text

* Make the footer checkbox circular with a smaller tick

* Clear menu highlight when the pointer leaves the options

* Address review: fit filter coverage and sizing

Exempt on-disk models from the Hub fit filter, apply it to the feed
trending rows and curated search results, size safetensors and MLX rows
by the quantized load estimate instead of checkpoint bytes, and replace
the native title hint with the app Tooltip.

* Make the whole device-fit row toggle the filter
2026-07-02 02:18:20 -07:00
Anish Umale
d0f8d40c36
studio: allow updating HF models through UI (#5388)
* add models for /update endpoint

* add logic for identifying out of date hf models

* add endpoint for updating hf models

* add relevant field to GgufVariantDetail

* make exception handling better

* add update_available flag for cached_models, and moved /update endpoint from inference -> models

* hook up /update endpoint on the frontend

* implement update scenarios for the model picker

* fix bug where downloaded flag for an older revision was being wrongly set to false

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* fix import and make hf calls async

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* remove has_vision from UpdateRequest

* fix ci

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* clear cancel event before updating gguf variant

* set _cancel_event back if it was set initially

* add hf_token to get_paths_info

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* studio: harden model update endpoint and update checks

- update_hf_model: pass snapshot_download local_dir (local_path is not a
  valid kwarg and 500s when updating bicodec audio models)
- get_gguf_variants: wrap the remote update check so a network, rate-limit,
  gated, or offline failure degrades to "no update info" instead of failing
  the whole variant listing, matching list_cached_models
- add regression tests for both paths

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Studio: HF model update detection and Update action for cached models

Surface an "Update available" cue and a managed Update action for cached
on-device models. /api/hub/update-status compares each cached main GGUF
file's local blobs against the remote main revision using set membership
across all cached revisions, so a repo that was already updated (and still
holds the old snapshot alongside the new one) is not falsely flagged.

The Update action re-downloads through the download manager so it shows in
the Downloads panel with progress and cancel. The frontend wires the Update
button into the GGUF, on-device, and model-selector cards and keeps the
quant label fully visible when the action buttons crowd the row.

Adds regression tests for the multi-revision update check.

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* Studio: accept force_download kwarg in hf_xet_fallback test double

The download seam now passes force_download to the attempt callable; the _FakeAttempt mock did not accept it, failing 6 tests with TypeError. Add the keyword (default False) so the scripted-results double matches the seam.

* Fix Studio model update regressions

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Address Studio update review feedback

* Address Studio update edge cases

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Share GGUF update status helper

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fix GGUF update detection and cache cleanup

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Fix cached GGUF update badges

---------

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Co-authored-by: shimmyshimmer <107991372+shimmyshimmer@users.noreply.github.com>
Co-authored-by: Etherll <61019402+Etherll@users.noreply.github.com>
Co-authored-by: Lee Jackson <130007945+Imagineer99@users.noreply.github.com>
2026-07-01 01:54:57 +03:00
Lee Jackson
07578eab60
Fix on-device locations dialog layout (#6743)
* Fix on-device location path overflow

* Remove redundant native path tooltip
2026-06-29 15:50:55 +02:00
Daniel Han
0ad814a452
Revert "feat: add GPU-aware model filtering and For You section- Add fit filt…" (#6722)
This reverts commit a636693019.
2026-06-27 17:48:16 -07:00
Time
a636693019
feat: add GPU-aware model filtering and For You section- Add fit filt… (#6645)
* feat: add GPU-aware model filtering and For You section- Add fit filter toggle (All / Fits GPU / Comfortable) to Hub discover tab- Add For You section showing only hardware-compatible models- Fix MoE active parameter extraction (Qwen3.5-35B-A3B now correctly reads as 3B active, not 35B)- Add gpu-fit-filter.ts with instant VRAM estimation from HF metadata without fetching model configs- Add fit badges to model cards and table rows- No backend changes- Closes #6556

* fix: handle unified memory systems in GPU fit classification

* fix: tighten GPU model fit filtering

---------

Co-authored-by: imagineer99 <samleejackson0@gmail.com>
Co-authored-by: Lee Jackson <130007945+Imagineer99@users.noreply.github.com>
2026-06-25 14:52:22 +01:00
oobabooga
2193b7f314
Studio: scope "Remember settings next time" per GGUF quant and apply on every load path (#6594)
* Studio: remember load settings per GGUF quant

* Studio: apply remembered load settings on load-on-selection

* Studio: apply remembered load settings on the Hub load path

* Studio: reset staged knobs before seeding remembered settings on Hub load
2026-06-23 14:35:21 +02:00
Michael Han
88e451c63d
Hub: restore Unsloth owner avatar to HF profile picture (#6606)
PR #6364 added a branch that overrode the unsloth owner avatar with the
bundled circle-logo-small.png sticker. Revert it so unsloth uploads use
the live Hugging Face org avatar again, falling back to the colored
initial tile. Upstream re-uploads are unaffected since they still
resolve through provider logos.

Co-authored-by: Unsloth <michaelhan@Michaels-MacBook-Pro.local>
2026-06-23 05:16:57 -07:00
Daniel Han
71e6b1874a
Studio: fall back to anonymous HF browsing on a malformed token (#6605)
* Studio: fall back to anonymous HF browsing on a malformed token

The Discover/Recommended feeds call the Hugging Face JS client
(`listModels`/`listDatasets`) directly from the browser. That client
throws `Your access token must start with 'hf_'` when handed a non-empty
token that isn't a well-formed HF token, instead of falling back to
anonymous access. A single bad value left in the HF token field (e.g. a
placeholder someone typed) therefore takes down the entire discovery feed
even though it works fine with no token at all.

Add `hfApiToken()` to the HF token store, which returns the token only
when it looks like a real `hf_...` credential and `undefined` otherwise,
and route hub-page's four HF call sites through it. Malformed tokens now
degrade to anonymous public browsing rather than erroring. The raw token
is still stored and shown in the settings field unchanged.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* Studio: trim hfApiToken comments

Collapse the 11-line JSDoc to a 2-line note and drop the redundant
call-site comment in hub-page. AST signature check confirms code is
unchanged (comments only).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 05:16:10 -07:00
Michael Han
655b0cbcee
Studio: default Hub Discover scope to all models (#6593)
- Discover defaults to the whole Hub instead of the unsloth org; an explicit
  Unsloth choice is still remembered
- Discover models placeholder reads Search all models to match
- Give the Unsloth/All scope pill a min width so it stays readable
2026-06-22 20:57:01 -07:00
Michael Han
0689bd3842
Studio: keep model downloads running across navigation and loads (#6573)
* Studio: keep model downloads running across navigation and loads

Downloads started from the chat model selector were tied to the staged
pick lifecycle, so they were cancelled in cases where Hub downloads keep
going. This makes the chat download flow behave like the Hub.

- Leaving the chat route or switching thread/project/new chat now detaches
  the staging UI but keeps the in-flight transfer running in the global
  download manager (new keepDownload option on abandonStagedModel).
- Staging a second pick no longer cancels the previous pick's download, so
  multiple models/variants can download at once.
- Picking a model to download while another model is loading now starts the
  download in the background instead of refusing, since a download is
  independent of a load.

* Studio: also background-download remote GGUF quants while a model loads

isDownloadableHubRepo (wantManagerDownload) excludes GGUF sources, so an
uncached remote GGUF quant picked from the chat selector while another model
was loading fell through to the 'Another model is already loading' toast
instead of downloading in the background. Treat an uncached remote hub GGUF as
a background download too, matching the staged-pick download path.

Addresses review feedback from gemini-code-assist and codex on PR #6573.

* Studio: only toast a background download once it actually starts

The chat background-download path (used when a model is already loading)
fired the "Downloading in the background" toast unconditionally, but
requestStart can return without starting a job: a cross-transport partial
records a conflict that is only resolvable from the Hub download card, and
a busy sibling variant returns after its own toast. So the user could be
told a download started when none did, with no way to resolve the conflict
from chat.

requestStart now reports an outcome (started/conflict/busy/error). The
chat path only shows the success toast on an actual start and points the
user to the Hub when a transport conflict needs resolving. The Hub card
surface keeps its existing behavior (it renders the conflict resolver, so
it ignores the outcome).

* Studio: report background-download outcome from real job state

The chat background-download toast trusted requestStart's optimistic
"started", but a start can no-op without throwing: startJob finalizes the
job as "error" when the backend refuses or fails apiStart, its peer guard
skips a fresh start, and hasActiveOrPendingStart trips on a snapshot, peer
variant, or pending preflight that is not this request. So the user could
be told a download started when none did.

Derive the outcome from the actual job state of the exact key
(running/cancelling = started, otherwise error/busy), so the toast only
fires for a transfer that is really live.

Also guard against re-downloading the model that is already loading: the
/load flow downloads before it sets the checkpoint, and that fetch is not
a download-manager job, so picking the same id+variant again would start a
second transfer against the same cache. Detect that pick and surface a
"this model is already loading" toast instead.

---------

Co-authored-by: Daniel Han <danielhanchen@gmail.com>
2026-06-22 08:51:14 -07:00
Michael Han
a2423e614a
Studio: hide RAG embedder from the On Device list (#6572)
* Studio: hide RAG embedder from the On Device list

The bge-small-en-v1.5 RAG embedder (and other infra models) were already
hidden from Discover but still showed up in the On Device browse list,
cluttering the user's downloaded models. They are now filtered out of On
Device the same way, while a search that matches still reveals the row so
the user can confirm it is already downloaded.

* Studio: also check path/title when hiding infra models from On Device

isHiddenModelId only saw row.id and row.repoId, but local inventory rows can
have a null repoId and an id that is a hash rather than the file path/name, so
the llama.cpp validation probe (stories260K.gguf) could slip into the On Device
list. Pass the local row's path and title too, mirroring the backend's
_is_hidden_model(m.id, m.path).

Addresses review feedback from gemini-code-assist on PR #6572.

* Studio: exclude infra models from On Device count and dataset list

The On Device hidden-model filter was applied to datasets too, so a
dataset whose id/title/path contained an infra needle (bge-small-en-v1.5,
stories260k.gguf) was wrongly hidden. Bypass the filter for datasets, the
same way Discover and the format filter already do.

The On Device header count and the Cache/Local stat pills still used the
unfiltered row counts, so a fresh install with only the bge embedder
cached read 1 over an empty list. Count visible (non-infra) rows instead,
keeping full counts for datasets.

* Studio: count search-revealed infra rows in the On Device tally

The visible-row counts excluded every hidden row unconditionally, but the
On Device list reveals a hidden row when the search query matches it. So
with only the bge embedder cached and a "bge" search, the list showed one
row while the header and Cache stat stayed 0. Reuse isVisibleInventoryRow
for the counts so a query-revealed row is counted, keeping them in step
with the list.

---------

Co-authored-by: Daniel Han <danielhanchen@gmail.com>
2026-06-22 08:33:17 -07:00
Michael Han
44d6727c65
Studio: redesign Select model dropdown to match Hub design (#6364)
* Studio: redesign Select model dropdown to match Hub design

Make the chat Select model picker easier to scan by reusing the Hub
on-device card's visual language.

- Rows now split owner/name, add a param chip, a DotTag format pill,
  a tabular size, and a Loaded marker on the active model.
- Hub models / Fine-tuned tabs reuse the Hub's exact .hub-tab-toggle
  styling (selectors extended in hub.css to the selector menu).
- Add a Downloaded / Recommended / Custom section toggle on the Hub
  tab to filter the list.
- Widen the popover and nudge the scrollbar toward the edge.

* Studio: move section toggle below search, size tabs to label

Put Downloaded / Recommended / Custom under the search bar in their own
row so Hub models / Fine-tuned no longer wrap. The section toggle uses a
smaller font and sizes each tab to its label instead of equal widths.

* Studio: extract pure row-meta helpers into their own module

Move splitRepoLabel, classifyMetaToken, and parseMetaTokens out of
pickers.tsx into row-meta.ts. No behaviour change; keeps the presentation
logic free of React/DOM deps so it is easy to test in isolation.

* Studio: content-size the source tabs and add section icons

Size the Hub models / Fine-tuned tabs to their labels (with side
padding) like the section toggle, instead of stretching full width. Add
a leading download, star, and folder icon to Downloaded, Recommended,
and Custom.

* Studio: stop source tabs stretching and hide empty Fine-tuned tab

The popover is a flex column, so the fit toggle stretched full width;
add w-fit/self-start so it sizes to its content. Also hide the
Fine-tuned tab when there are no fine-tuned models, defaulting to Hub
models.

* Studio: keep only fine-tuned models in the Fine-tuned tab

Local models (LM Studio, Ollama, custom folders) carry source "local"
and already show in the Hub tab's Downloaded / Custom sections, so
exclude them from the Fine-tuned tab and from its visibility count.
Extract the tab rules into source-tabs.ts.

* Studio: show local providers under Downloaded, Recommended first

Show LM Studio and other local provider models in the Downloaded
section in all modes (was chat-only). Put Recommended first and make it
the default section. Add a little more space below the search bar.

* Studio: make Recommended a sortable live Unsloth listing

Replace the static Recommended list (and its collapse chevron) with a
sort dropdown over Unsloth's own models: Recommended, Trending, Most
likes, Downloads, Recently updated. Recommended shows recently uploaded
GGUF/MLX models that fit the device (hidden if they do not); the other
sorts list all Unsloth models, badged but never hidden. Adds a sort
option to useHfModelSearch and a pure recommended-fit helper.

* Studio: size Recommended models from the repo name when metadata is missing

GGUF and MLX repos rarely expose safetensors metadata, so a large model
with no size could pass the Recommended fit check because unknown size was
treated as fitting. Parse the parameter count from the repo id, including
the Gemma E series, and hide anything we still cannot size.

* Studio: detect model capabilities and family from HF tags

Thread tags and the pipeline tag through the model search results and add a
pure helper that infers vision, reasoning and audio plus the architecture
family, falling back to repo-name keywords when tags are absent.

* Studio: add row details and inline section sorting to Select model

Give each model row more detail and make the Hub sections easier to scan:

- Show vision, reasoning and audio badges plus the architecture family tag
  on each row, alongside the params, format and size.
- Drop the redundant unsloth/ prefix on the Recommended rows.
- Rename the Recommended section tab to Unsloth and enlarge the section tabs.
- Move the sort dropdown inline to the right of the tabs at a fixed width.
- Add Recent, Size and Downloaded sorting to the Downloaded and Custom tabs.
- Remove the header icons, pad the subheadings, and grow the list height.

* Studio: tune the Select model sort dropdown and trim row badges

- Recommended now lists the most recently created Unsloth repos.
- Narrow the sort dropdown, remove its border, and truncate long labels.
- Tighten the gap between the section tab icons and their labels.
- Remove the architecture family tag from rows since it repeats the name.

* Studio: extract the PillTabs toggle into a shared module

Move the segmented pill toggle out of the model selector into its own file so
the Hub picker can reuse it for a format filter without duplicating the markup.

* Studio: fix Recommended infinite scroll and add a format filter

- Re-attach the scroll observer on each loaded page so a filtered Recommended
  list keeps paging until the viewport fills instead of spinning forever with
  nothing new appearing.
- Add an All / GGUF / MLX / Safetensors toggle on the Unsloth listing that
  filters every sort.

* Studio: default Recommended to Trending, rename Downloaded to On Device, and fade the scroll edge

Sort: default the Recommended view to Trending and add a Name option to
the On Device / Custom sort. Recent now orders by last load time while
Downloaded orders by file date, tracked in localStorage (model-usage.ts).

Formats: show the format filter on all three tabs (Unsloth, On Device,
Custom), exclude mobile GGUF builds from Recommended, and flag GGUF rows
that exceed the device with the same OOM badge as safetensors.

Polish: download-icon badge on already-downloaded Recommended rows, the
hugeicons view stroke-rounded vision badge, Search all models placeholder,
matched popover padding, and a top-edge mask fade once the list scrolls.

* Studio: size GGUF repos from gguf metadata so large ones flag OOM

Repos with no <n>B token in the name (Kimi, MiniMax) had no param count
and so never showed an OOM badge. Request the gguf expand field from
Hugging Face and read gguf.total, so those repos get a param chip and an
OOM badge when they exceed the device budget.

Keep the row name full contrast when over budget (the OOM badge already
signals the fit), shorten the format and sort dropdowns, narrow the
popover, and rename Recently updated to Recent and All formats to All.

* Studio: address selector review feedback

Add WAI-ARIA roving tabindex and Arrow Left/Right navigation to the pill
toggle so only the active tab is in the tab order. Keep the chat-only
GGUF/MLX filter for every Recommended sort, not just Recommended, so
chat-only users do not see unrunnable checkpoints under Trending. Feed
both listings' GGUF hints into repo detection so a tag-only GGUF in
Recommended expands variants instead of loading as a checkpoint.

* Studio: scope Select model search per tab and add an MLX tag

Search is now per section. The Unsloth tab searches the Unsloth HF
listing only, On Device filters downloaded and LM Studio models by name,
and Custom filters custom-folder models, each with its own empty state.

MLX repos get an MLX pill mirroring the GGUF tag. Downloaded quants in
the Unsloth and search lists get the same delete action as On Device.

Also: revert the model name to normal weight, narrow the popover to
558px so the format and sort dropdowns sit one gap-2 from the tabs,
tighten the dropdown menus to match the Projects activity Select, and
make the empty On Device state name the active format filter.

* Studio: show local ./models on the On Device tab so they stay selectable

Models under the local models directory (source models_dir) flow in as local
models but were dropped from every list: filtered out of Fine-tuned and never
re-added by the Hub picker, which kept only LM Studio and custom-folder
sources. Capture them in the local refresh and render a Local models group on
the On Device tab, with the same format, search, and chat-only GGUF rules as
the other local groups.

* Studio: add a Hub button beside the Select model search bar

Adds a Hub button next to the search bar that opens the full Hub Discover
page to browse more models. Styled like the section tabs (rounded, no
border, soft shadow with a faint top layer) and darkens on hover. Also
nudges the format and sort dropdown chevrons a touch toward the edge.

* Studio: align Select model padding and tighten the format pills

Sizes the popover to the tab cluster so the left and right padding match,
and drops the top row below the rounded corner so the Hub button lines up
with the Trending dropdown. Gives the Hub button a fixed width, lets the
list scrollbar sit inside the box, and shrinks the format pill dot with a
tighter dot-to-label gap.

* Studio: label the Hub button Search Hub and match the dropdown width

Renames the button to Search Hub, sets its width to the format and sort
dropdown width so it lines up above them, and tightens the icon gap.

* Studio: drop the vision and reasoning row badges to declutter

Removes the vision and reasoning capability icons from the model rows so
they read cleaner. Audio is kept.

* Studio: add a safetensors pill, hide diffusion models, eye on Vision

Gives safetensors rows a format pill and size so their meta matches GGUF
and MLX, drops image and video diffusion models from the listing since they
cannot run in chat, and shows an eye icon next to the Vision tag. Also
removes the em dashes from the Projects export and import labels.

* Studio: gate recommended folders on real weights and polish the selector

Only show a Recommended chip once the well-known dir actually holds
weights, so an empty LM Studio or Ollama scaffold no longer suggests
itself. _dir_has_downloaded_model checks for a GGUF/safetensors file or
a non-empty Ollama manifests store, with a bounded walk.

Selector polish: round the popover and option menus a touch more,
lighten the OOM badge in dark mode, soften the inner dropdown shadow,
even out the padding, and lift the toggle track and field triggers so
their edges read against the popover.

Also catch CogVideoX in the diffusion name fallback.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Studio: align the dark Select model panel with the sidebar

Match the popover, fields, dropdowns, tab toggle and row states to the
sidebar surface and accent so the dropdown reads as one piece in dark
mode. The active tab pill and Search Hub button sit a touch lighter
than the track, and the inner option menus drop their drop shadow for a
flatter look. Light mode is unchanged.

* Studio: re-derive the Select model tab on open

The picker remounts each time the dropdown opens, but the source tab
state did not, so a persisted fine-tuned or connected selection that
only lands in its list after an async load would reopen on Hub. Reset
the active tab to the selection-derived default on the open edge, while
still letting the user switch tabs freely within a session.

* Studio: fold Custom into On Device and polish the picker

Merge the Custom tab into On Device so custom folders sit right below
the downloaded models, with a folder shortcut on the group header.
Rename the first Hub tab to Recommended, give the format dropdown
colored dots, even out the tab row spacing, and tighten the popover
width. Align the folder browser with the app dialogs (soft surface,
roomier padding, green confirm, grey hover).

* Studio: fix On Device controls and nudge the folder browser close

The Hub redesign merge dropped the old Search Hub button styling, so the
On Device search row rendered flat. Point the search input and Search
Hub button at the shared .field-soft surface so they match the rest of
the Hub controls, and lift the folder browser close button slightly.

* Studio: run the Select model search on the Hub search stack

Point the picker at the Hub's useHubModelSearch and useHubInfiniteScroll
instead of its own useHfModelSearch/useInfiniteScroll, scoped to unsloth
so the listing matches the old one. Both the search and the recommended
feed now share the Hub implementation, so there is one search path. The
Hub result folds GGUF params into totalParams, so the dead ggufParams
fallback is dropped.

* Studio: trim the recommended sort to Recommended, Trending, Recent

Drop Downloads and Most likes from the sort dropdown.

* Studio: give the section tabs room off the rounded edge

The fit-mode toggle wrapped the tabs with no inset, so On Device sat
tight against the rounded-full edge. Add a small horizontal inset and
widen the popover a touch to fit it.

* Studio: drop the legacy HF search hooks for the Hub ones

Migrate the training model and dataset sections, export page, onboarding
steps and recipe dataset combobox off useHfModelSearch, useHfDatasetSearch
and useInfiniteScroll onto the Hub equivalents, scoped to unsloth so the
listings match. The picker reads recommended param counts off the search
results it already has instead of a separate fetch. Removes the duplicate
search stack: use-hf-model-search, use-hf-dataset-search,
use-hf-paginated-search, use-infinite-scroll, use-recommended-model-vram
and the old lib/hf-cache.

* Fix model selector section toggle proportions

Remove the fit-mode track inset so the active pill sits flush to the
track edge, matching the Hub's segmented controls.

* Tighten model selector width and tab padding

Reduce the popover width so the right edge aligns with the row, and
widen the fit-mode tab padding so On Device clears the track edge.

* Refine Recommended formats, sort width and tab padding

Recommended now suggests GGUF anywhere and MLX only on Mac, never
safetensors. Size the sort dropdown to its label so Recommended no
longer truncates, and match the On Device trailing gap to the active
pill's leading inset.

* Flush section toggle and match dropdown font to Search Hub

Drop the trailing track pad so the active pill fits the track exactly
at either end. Size the sort and format dropdown text to text-xs like
the Search Hub button, and clip long labels without an ellipsis.

* Fix sort menu checkmark overlap and lock dropdown widths

Keep the option's right padding so the selected checkmark no longer
overlaps the label, and let the open menu expand to fit it. Set the
format and sort triggers to a fixed width matching the Search Hub
button so they always line up.

* Keep section toggle and dropdowns on one row

Drop the wrap and size the Search Hub button, format and sort dropdowns
to a shared 100px so they stay equal width and fit on one row without
widening the box.

* Studio: pre-load inference settings dialog with native context

Add a gear on downloaded GGUF quant rows that opens a settings dialog
to adjust inference parameters before loading a model:

- Context length, KV cache dtype, speculative decoding and tensor
  parallelism, all written to the runtime store the load call reads.
- Settings can be remembered per model in localStorage.
- The context slider ceiling and "Model supports up to N tokens" come
  from the model's native context, read from GGUF metadata and returned
  by /api/models/gguf-variants once a variant is downloaded.

Also drop models Studio can't run for chat (diffusion, image, video)
from the recommended feed and Hub search, plus minor selector polish
on row hover padding, Search Hub and dropdown widths, and tab spacing.

* Studio: model selector polish and memory-aware load warning

Search and listing:
- Drop the "Recommended" and "Hugging Face" section labels while
  searching so results read as one list; keep the format and sort
  dropdowns visible so search results can still be sorted and filtered.
- Request gguf metadata in the Hub listing so GGUF repos report a
  parameter count, restoring the OOM badge for repos without a size
  token in the name (Kimi, MiniMax, GLM).

Load settings dialog:
- Warn when weights plus the KV cache at the chosen context exceed
  available memory. The KV size is sized by the backend's
  architecture-aware estimator via a new kv-cache-estimate endpoint;
  the budget uses VRAM plus system RAM. Best-effort, no warning on
  failure or on auto context.
- Context Length placeholder reads "auto"; dark background slightly
  lighter.

Other:
- Clicking the Custom Folders header opens the folder browser; its
  title now reads "Select folder to detect models".
- On Device sort lists Downloaded last.
- Smaller chat template editor font; rounded wrapper clips the prompt
  and template editor scrollbars so the right corners stay round.

* Studio: fix load dialog memory warning budget and KV dropdown width

- The memory warning never fired without a discrete GPU. useGpuInfo
  returned zero system RAM in that case, so the budget was always zero.
  Surface system RAM even when no GPU is present (Mac unified memory),
  and have the load dialog read memory directly instead of through props.
- Give the dialog fields shrink-0 so the KV Cache Dtype value (e.g.
  q8_0) is not squeezed and clipped by the row.

* Studio: fold fine-tuned models into On Device tab

Remove the Hub models and Fine-tuned source tabs. Fine-tuned models now
show as a section in the Hub tab's On Device view, above Custom Folders,
with the Train icon and a collapse toggle. The section only appears when
the user has fine-tuned models. With no external providers the lone Hub
tab hides its own toggle.

Also: tick-circle Show hidden checkbox and drop the divider above Eject;
keep run settings load params (KV cache dtype, speculative, tensor
parallel) from being clobbered by a mid-load status poll.

* Studio: stage load settings in the sidebar with a Load on selection toggle

Replace the pre-load settings popup with a staging flow in the Run settings
sidebar. The gear on a downloaded quant row now stages the model and opens
Run settings with Load model and Cancel buttons, so options like context
length, KV cache, speculative decoding and tensor parallelism are set before
the model loads. A "Remember these settings" tick reuses them next time.

Add a global Load on selection toggle in Settings, Chat tab (default on).
On: Unsloth auto-picks the best settings for your hardware and loads on
selection. Off: picking a model stages it in Run settings to customize first.
The gear always stages, regardless of the toggle.

Other polish in this change:
- Fine-tuned models live under the On Device tab, with a train icon on the
  header that jumps to the Fine-tuned section.
- Default to the On Device tab when downloads exist, otherwise the last used
  section.
- Standard Unsloth tooltips on the train, folder and gear icons.
- Request the gguf param count on every Hub listing fetch so Kimi, MiniMax
  and GLM show a size badge.
- Search Hub hover state, scrollbar position and minor spacing fixes.

Remove the old inference load settings dialog.

* Studio: always show the fine-tuned shortcut and smooth out the picker

- Fine-tuned section and its train shortcut now always show on On Device,
  with an empty state when no fine-tuned models exist yet.
- Folder icon on the header jumps to Custom Folders instead of opening the
  browse popup, matching the train shortcut.
- Folder browser keeps the list mounted and dims it while refetching, so
  toggling Show hidden or changing folders no longer flashes.
- Drop the tooltip hover grace area in the picker so moving between the
  train, folder and gear icons switches the tooltip at once.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Studio: add quantization display options and drop the fine-tuned empty text

- Settings, Chat: 'Expand quantizations' toggle. On expands every On Device
  GGUF model's quantizations by default; off keeps them behind a click
  (default).
- Settings, Chat: 'Show all quantizations' toggle. On lists every quant
  including ones not downloaded (default); off shows downloaded only.
- Remove the empty-state line under the Fine-tuned header; the header still
  shows on its own.

* Studio: let expanded quantizations collapse on click and split the On/Off help

- With Expand quantizations on, clicking an On Device model now collapses or
  re-expands its quantizations. The collapse state is in memory only, so it
  resets on reload and when the setting is toggled.
- Put the Off sentence on its own line in the quantization setting descriptions.

* Studio: reorder chat settings and rename the model section

- Rename the Models section to Select model settings and move it above the
  Chat menu section.
- Trim the section and Load on selection descriptions.

* Studio: tighten the On/Off lines in the model setting descriptions

Use a line break instead of separate spans so the On and Off lines sit on
consecutive lines without the extra paragraph gap.

* Studio: top-align the Load on selection toggle

Add an alignTop option to SettingsRow and use it so the toggle sits at the top
of the row next to the label, not centered against the tall description.

* Studio: put the gear hint and example chip on one line

Move the gear example chip inline with its label so it reads as a single line
instead of wrapping onto its own row.

* Studio: move the New badge from API keys to Chat settings

Add the New badge to the Chat settings tab and drop it from API keys.

* Studio: line the Load on selection toggle up with the first description line

Offset the top-aligned control past the label row so it sits next to the On
line instead of the label.

* Studio: label the chat menu item Chat with Files (RAG)

Rename the Chat with Files entry in the chat menu settings to clarify it is RAG.

* Studio: drop the pill around the gear example so it fits on one line

Remove the background and padding from the gear example chip so it sits inline
with its label at a lower height.

* Studio: fold the gear example into the description line spacing

Render the gear example inline in the same text block so its line spacing
matches the On and Off lines instead of an extra flex gap.

* Studio: scope Show all quantizations to On Device only

Gate the downloaded-only filter on an onDevice flag so Recommended and other
browse lists always show every quant, and note On Device in the setting copy.

* Studio: tidy On Device GGUF rows

- Drop the redundant Quantizations subheading under On Device models.
- Relay GGUF vision support up to the model name as a Vision badge instead.
- Drop the repo size from On Device GGUF model rows since the quants already
  show their size.

* Studio: pin the eject button and tidy General settings

- Move Eject loaded model out of the scrollable list into a centered footer so
  it stays in view no matter how far the list is scrolled.
- Space out and center the gear example in the Load on selection description.
- General: drop the duplicate Unsloth version section, move llama.cpp
  notifications above Helper LLM, and note new models in its description.

* Studio: add left padding before the gear example

Nudge the gear example away from its label with a small left margin.

* Studio: make the eject footer a sticky bar over the list

Pin Eject loaded model to the bottom of the scroll area with the menu
background so rows scroll under it, and drop the divider line.

* Studio: drop the eject footer background, keep it a sticky button

Make the sticky eject a centered transparent button so it coexists with the
rows scrolling behind it. The wrapper ignores pointer events so only the button
is clickable.

* Studio: give the eject button a solid background

Add the menu background, a border and a soft shadow to the sticky eject button
so it reads as a floating button over the list.

* Studio: restore the eject footer block, keep hover on the button only

Bring back the full-width menu background behind the sticky eject footer, but
keep the button compact and centered so the hover stays on the button.

* Studio: show the vision badge on On Device rows without expanding

- cached-gguf listing reports has_vision (mmproj present), so the badge shows
  on the model name without opening the quantizations.
- Make the vision badge icon-only with a tooltip: "This model can process
  image inputs". Falls back to the expander-reported value on older backends.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Make LM Studio and Local models sections collapsible

* Fade the eject footer instead of a solid block

* Wrap the vision badge in a bordered pill

* Taller model list with the eject footer pinned to the bottom

* Use purple for the vision badge to set it apart from GGUF

* Reduce the model list height

* Make the eject button inline with no background block

* Match the vision badge color to the Hub indigo tone

* Shorten the model list and square off the format tags

* Pin the eject button so it floats at the bottom of the list

* Give the floating eject button a tinted background

* Add bottom clearance so the list ends on white space under the eject button

* Match eject button to the menu background and unify the settings gear icon

* Move eject below the list and match its shadow and dark background

* Drop the min height so short model lists leave no white space

* Remove the eject button fill so it never covers the list

* Nest dropdown hover radius inside the menu corners

* Float the eject pill again and fix sort dropdown hover radius

* Make the eject button opaque in both themes on hover and dark

* Trim the model menu bottom padding so it stops clipping the last row

* Match dark eject background to the Search Hub button and pad row indicators

* Fade the model list bottom edge while rows sit below the fold

* Lift the eject button and trim the section toggle right padding

* Nudge the model list taller and run the bottom fade to the box edge

* Nudge the model list slightly taller

* Remove the eject button shadow

* Align the eject button to the right

* Widen the Search Hub and dropdowns and right-align them

* Seat the eject button at the base and restore On Device right padding

* Reduce the Search Hub and dropdown width by 4px

* Widen the model menu so the section toggle keeps its padding

* Make the eject button an icon-only button with shadow

* Tighten section tab padding to cut the grey between tabs

* Revert section tab padding back to px-3

* Remove the section toggle trailing padding

* Add an eject button beside the model selector trigger

* Shrink the in-list eject button to a smaller proportional size

* Raise the in-list eject button

* Make the trigger eject a bare icon next to the dropdown arrow

* Revert eject back to the labeled button on the right

* Place the format and sort dropdowns next to the section toggle

* Raise the eject button and shorten its label to Eject model

* Widen the gap between the toggle and dropdowns slightly

* Align Search Hub with the last dropdown via a shared-width grid

* Narrow the model menu for symmetric padding

* Stretch the search row so Search Hub lines up with the last dropdown

* Inset the list so the right padding matches the left

* Right-align dropdowns and full-width search so Search Hub meets the last dropdown

* Pack section toggle and dropdowns with a uniform gap

* Inset search row so Search Hub aligns with the Trending dropdown

* Trim model menu right padding to match the left

* Nudge model list scrollbar inward

* Move eject button to the bottom left with a light shadow

* Shorten show all quantizations description

* Keep eject button right-aligned, nudged in from the edge

* Move Connected into the section toggle as a cloud-icon tab

* Align eject button with the format tag edge

* Right-align Connected layout so Search Hub meets Trending

* Download selected models through the Hub download manager

* Add Other models section for non-Unsloth downloads

* Add directions icon and shortcut for Other models section

* Space out subheadings and gate Other models on non-Unsloth downloads

* Use direction-right icon for Other models

* Use flag icon for Other models

* Widen Connected menu so dropdowns align with Search Hub

* Model selector: truncate long quant labels and tidy layout

- Hub GGUF card: truncate long file-path quant labels with an ellipsis
  instead of overflowing the row.
- Connected layout: left-pack the dropdowns and size the box so the last
  dropdown's right gap matches the pill's left gap, with Search Hub on its edge.
- On Device: show MLX/Safetensors with the size on non-GGUF rows.
- Connected list rows use the same grey hover as the tabs; the selected
  section tab no longer shows a hover change.

* Model selector: drop stale custom section on restore

A persisted custom section value no longer maps to a tab, so restoring it
opened the picker to an empty view. Fall back to recommended instead.

* Model selector: align the non-connected search bar with the All dropdown

Nudge the non-connected box width so the search bar's right edge meets the
All dropdown, which lands Search Hub on the last dropdown's edge.

* Studio chat model selector: remember last tab, route non-GGUF downloads through Hub, stack overlays

- Restore the last Hub section (Recommended / On Device) on every open instead of always snapping to On Device when downloads exist.
- Route uncached non-GGUF repos (safetensors / MLX) through the Hub download manager via a snapshot download, so every model download shows in the bottom-right indicator and follows Load on selection like GGUF.
- Allow safetensors in Recommended on Mac (they run locally there now), and honor the Safetensors format filter instead of dropping it via the recommendation default.
- Stack bottom-right overlays in one column so the download panel and banners never overlap.
- Add evenly spaced divider lines between the On Device subheadings.
- Pad the bottom of the list so the floating Eject pill never covers the last row.

* Studio downloads panel: widen left padding on header and rows

Bump the left inset to pl-4 while keeping pr-3 so the collapse and cancel buttons stay put.

* Studio: update cached-gguf route tests for the has_vision field

list_cached_gguf now returns has_vision per row (vision badge on On Device);
the expected dicts were missing it. True for the mmproj vision repo, False elsewhere.

* Studio: keep MLX/safetensors selectable in chat-only Mac search

The empty Recommended view allows GGUF plus MLX/safetensors on Mac, but the
curated and HF search lists dropped non-GGUF in chat-only via a GGUF-only filter,
so typing a query hid runnable Mac models. Reuse isRecommendableFormat in both
lists so search matches the empty view (chat-only non-Mac stays GGUF-only).

* Model selector: restore global model search and fix GGUF/device-fit regressions

- Search: training, export and onboarding pickers searched only the unsloth org
  on a typed query. Restore the prior behavior (global Hub search with unsloth
  floated first when a query is typed, curated unsloth listing when empty).
- Recommended browse: the GGUF/MLX-only gate ran before the format filter, so
  the Safetensors filter and the Trending/Recent sorts always came back empty.
  Apply that gate only for the Recommended sort and chat-only mode.
- GGUF metadata: request the gguf expand field through listModels so repos with
  no size token in the name (Kimi, MiniMax, GLM) report a param count for the
  size and OOM badge.
- Local GGUF: custom-folder and standalone ./models/*.gguf files now load
  directly with the GGUF marker instead of dead-ending in the variant expander,
  and scanned GGUF folders are classified via a backend model_format hint.
- Device fit: use system RAM in the budget on unified-memory hosts, and keep MLX
  rows selectable on chat-only Macs.
- kv-cache-estimate: resolve the quant from the snapshot-relative path, skip MTP
  drafter files, and prefer the most complete snapshot (mirrors the variant
  scanner). Bound the Ollama manifest walk.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Model selector: classify suffixless local GGUF folders consistently

Complete the model_format plumbing so a GGUF folder is detected and loaded
through the same GGUF path that the format filter already uses:

- _scan_models_dir: a config.json no longer disqualifies a folder whose only
  weights are .gguf, so HF GGUF repos shipping a config still classify as GGUF.
- _scan_lmstudio_dir: emit model_format for every GGUF row (LM Studio dirs
  rarely carry a -GGUF suffix), via a shared _dir_model_format helper.
- Custom Folders and LM Studio rows: use localModelIsGguf (the same helper the
  filter uses) so the row label, expand-vs-direct-load, and isGguf flag agree;
  a suffixless GGUF folder no longer filters as GGUF but loads as non-GGUF.

Adds tests/test_local_model_format.py covering the classification rule.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Studio model selector: tighten section spacing

Trim each subheading's gap to its rows (pb-1.5 to pb-1) and pull the On Device
heading block tight to the controls while Recommended keeps a little top room.

* Hub: format filter fix, sort defaults, avatar and layout polish

- Format dropdown now filters the feed's Latest list too, so the default
  GGUF hides fp8/safetensors and picking a format changes the rows.
- Latest Unsloth Models sorts by newest created, not recently updated.
- Sort dropdown order: Newest, Trending, Most downloads, Recently
  updated, Most likes.
- Unsloth uploads with no upstream provider logo show the Unsloth avatar
  instead of a colored initial.
- Owner scope pill gets a little more room before the chevron.
- README detail column lines up with the top bar (both-edges gutter).
- Long file-path quant labels truncate instead of overflowing the row.
- Model list keyboard nav no longer clips the focus ring.
- Run settings sheet: restore the Remember settings toggle and larger
  Load/Cancel buttons on the staged load flow.

* Hub: hide the RAG embedding model from browse previews

The Hub discover feed and chat model selector pull from the Hugging Face
listing on the client, which the backend _is_hidden_model filter never
touches, so the RAG embedder (unsloth/bge-small-en-v1.5-GGUF) and the
llama.cpp validation probe leaked into the lists.

Added isHiddenModelId mirroring the backend needles and filtered it out of
the discover rows, the trending feed, and the selector's recommended and
Hugging Face search lists. Per-repo file and download views are untouched,
so the model is never deleted and a reinstall still shows it as already
downloaded.

* Studio: skip hidden dirs when checking a folder for downloaded models

_dir_has_downloaded_model walked the tree with rglob("*") bounded by
max_entries. rglob yields entries in arbitrary order and counts every one, so a
model directory that also holds a large hidden subtree (.git/.cache/venv) could
exhaust the budget before reaching the real weights and falsely report no model,
hiding a valid Recommended-folder chip. Replace the generic-weights pass with a
bounded BFS that skips hidden directories so their entries can't starve the walk.

Adds a regression test (50-entry .git beside the weights, max_entries=10).

* Fix/adjust model selector handling for PR #6364

* Studio: address codex review on the staging/recommended-folder paths

- chat-page auto-load: selectModel only clears pendingSelection on success, so a
  failed auto-load left the hidden stage (and its edited load knobs) behind.
  Abandon the stage when it still matches the failed pick.
- model picker: count fine-tuned rows in the On Device empty check so a
  fine-tuned-only tab no longer shows a false 'No models on device' message
  above the Fine-tuned section.
- general settings: add the remembered per-model load settings key to PREFS_KEYS
  so 'Reset all local preferences' actually clears it.
- recommended-folders: recognize PyTorch .bin weights (gated by the scanner's
  weight-name prefixes) so a .bin-only model folder still earns a chip; add tests.

* Studio: name-gate .bin weight detection and complete selector preference reset

Follow-up to the codex review on the model_format/recommended-folder paths:

- _dir_model_format and _scan_models_dir treated any .bin (incl. tokenizer.bin)
  as a non-GGUF weight, so a suffixless GGUF folder shipping a companion .bin was
  misclassified as a plain checkpoint and routed through the wrong load path.
  Factor the scanner's weight-name gating into shared _is_weight_bin /
  _has_non_gguf_weights helpers and use them everywhere (also in
  _dir_has_downloaded_model).
- PREFS_KEYS was missing the new 'Select model settings' keys (load on selection,
  expand/show-all quantizations), so 'Reset all local preferences' left them set.
- On Device cached search dropped the active format filter while a query was
  typed; keep matchesFormatFilter applied so the format dropdown stays consistent.

Adds tests for the tokenizer.bin vs weight-.bin classification.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Studio: validate Ollama blobs, gate staged context, honor RAM budget on no-GPU hosts

- recommended-folders: only count an Ollama dir once its manifest resolves to an
  on-disk model blob, so a failed/pruned pull no longer surfaces an empty chip
- GGUF variant click: only seed the staged contextLength for already-downloaded
  picks, so choosing an undownloaded quant from a partially cached repo still
  starts its download (the staging effect short-circuits on a known context)
- device fit: classify GGUF variants against the system-RAM budget on no-GPU /
  unified-memory hosts instead of reporting everything as fits, and pass
  systemRamGb to every variant expander regardless of gpu.available

* Studio: scope Hub search to Recommended, fix staged non-GGUF settings, keep local MLX on Mac

- model picker: only run the Hub search hooks on the Recommended section. On
  Device / Connected render local data, so typing there no longer fires HF
  requests or a spinner and the local/offline flow is preserved
- chat settings: when a pick is staged, decide the GGUF-only controls from the
  staged model's type, not the currently loaded model's. A staged non-GGUF Hub
  repo no longer inherits a loaded GGUF's context/KV/speculative controls
- On Device: keep local MLX builds in ./models selectable on Mac (chat-only ran
  GGUF/MLX only, but the filter dropped MLX before the format toggle)

---------

Co-authored-by: shimmyshimmer <info@unsloth.ai>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Lee Jackson <130007945+Imagineer99@users.noreply.github.com>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
Co-authored-by: wasimysaid <wasimysdev@gmail.com>
2026-06-22 04:33:04 -07:00
oobabooga
420799b61e
Studio: add an Open button to reveal the models folder in the file manager (#6452)
* Studio: add an Open button to reveal the models folder in the file manager

* Studio: report models folder creation failures

---------

Co-authored-by: Wasim Yousef Said <wasimysdev@gmail.com>
2026-06-19 05:14:58 -07:00
Michael Han
aec27263e7
Polish the Hub card carousel: edge shadows, fades, and drag-to-scroll (#6461)
* Fix clipped card shadows in Hub trending carousel

The carousel scroller only had vertical padding, so with overflow-x set
the first and last cards had their drop shadow clipped on the horizontal
edges. Add px-2 with a matching -mx-2 so the shadow has room while the
cards stay aligned with the section heading, and scroll-px-2 so snap-start
does not scroll the padding away on load.

* Align carousel edge fades with the scroll clip edge

The shadow fix gave the scroller an -mx-2 bleed, but the left/right fade
overlays stayed pinned to the wrapper edges, 8px inside the clip edge. That
left a thin strip where a card showed beside the fade, so the fade read as a
separate block instead of blending into the background. Offset both fades by
the same 8px so their opaque edge sits on the clip edge.

* Add click-and-drag panning to the Hub card carousel

The rows only scrolled by wheel or trackpad, and grabbing a card started
a native drag of its avatar image, so the cards could not be dragged to
move the row. Add mouse drag-to-scroll (touch and pen keep native
scrolling), swallow the click a drag would otherwise fire on a card, keep
plain clicks working, and block the avatar's native drag.

* Trim carousel edge fade width from 56px to 44px

* Smooth out carousel drag panning

Scroll snap was correcting the position on every drag frame, which made
the pan feel sticky. Disable snap while a drag is active and restore it on
release so the row follows the pointer and then settles on a card.

* Drop stale carousel drag when the button is released off-element

If a press ended outside the scroller before the drag threshold was
crossed, no pointerup reached us and the drag stayed armed, so a later
buttonless mousemove would scroll the row. Bail out and clear the drag
whenever the primary button is no longer held.
2026-06-19 01:54:33 -07:00
Michael Han
93572648b6
Studio Hub: default downloads to Xet transport (#6433)
* Studio Hub: default downloads to Xet transport

Model and dataset downloads defaulted to HTTP; flip the default to Xet for faster parallel chunked transfers.

- Frontend: DEFAULT_TRANSPORT_MODE is now Xet, so a user with no saved preference starts on Xet. effectiveTransportMode() already downgrades to HTTP and warns when hf_xet is unavailable, so this degrades gracefully.
- Backend: DownloadModelRequest.use_xet and DownloadDatasetRequest.use_xet default to True, keeping the API in step with the UI. Set use_xet=False for sequential HTTP Range-resume.
- Align the internal _spawn_download_worker default so no caller silently falls back to HTTP.

Inference and training model loads were already Xet-first with an HTTP stall fallback, so this brings explicit downloads in line with the rest of Studio.

* Studio Hub: gracefully fall back to HTTP when Xet is unavailable

With Xet now the default, an omitted or explicit use_xet=True from a non-UI API caller would 400 on installs without hf_xet, since resolve_transport raises when the transport is unavailable.

Add resolve_effective_use_xet(), which downgrades a Xet request to HTTP (with a warning) when hf_xet is missing, mirroring the frontend's own downgrade. Both the model and dataset flows now derive a single effective use_xet and feed it to resolve_transport and spawn_worker, so the recorded transport and the worker env can never disagree. The UI is unaffected: it already resolves availability and passes use_xet explicitly.

* Add tests for resolve_effective_use_xet Xet to HTTP fallback

* Trim comments for PR #6433

---------

Co-authored-by: Daniel Han <danielhanchen@gmail.com>
2026-06-18 04:39:07 -07:00
Michael Han
17000516f6
Studio Hub: show Google logo for diffusiongemma and future gemma derivatives (#6432)
* Studio Hub: show Google logo for diffusiongemma and future gemma derivatives

The provider-logo matcher only did a startsWith() prefix match, so qualifier-prefixed family names like diffusiongemma-* never matched Google's gemma- prefixes and fell back to the owner-initial (Unsloth U) tile.

Add an optional per-provider stems list: a case-insensitive substring fallback that runs only after every prefix misses, so prefix precedence (e.g. DeepSeek-R1-Distill- over Qwen) is preserved. Google gets stems: [gemma], which future-proofs the whole *gemma family (paligemma, codegemma, diffusiongemma, etc.) without enumerating each one.

* Studio Hub: match gemma stem only at a word boundary

Address review: a plain substring stem could over-match contrived names like gemmafy or gemman. Require the stem to end at a word boundary (next char not a letter), so gemma still catches diffusiongemma- and gemma-3n but never gemmafy. Splitting on delimiters would not work here, since the qualifier and family share one token (diffusiongemma).

* Trim comments for PR #6432

---------

Co-authored-by: Daniel Han <danielhanchen@gmail.com>
2026-06-18 04:38:56 -07:00
oobabooga
c6cf53759b
Studio: add 'Load on selection' toggle to configure load options before loading (#6348)
* Studio: add 'Load on selection' toggle to configure load options before loading

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Studio: seed staged speculative decoding from the standing default

* Studio: address PR review for load-on-selection staging

* Studio: handle direct GGUF staging and stale-stage edge cases from load-on-selection review

* Studio: cancel replaced staged downloads and keep staged pick on load failure

* Studio: centralize staged-download cancel and guard staged-load restore

* fix: address staged GGUF load review

* fix: honor staged GGUF load metadata

* fix: clarify load-on-selection tooltip

Keep the load-on-selection hint visually anchored to the control and make the on/off behavior explicit without changing the broader deferred-load flow.

* Studio: reset orphaned staged knobs on abandon and cap Max Tokens to staged context

* Studio: remove dead code and cancel staged download when loading a different model

* fix: surface staged model in run settings before deferred load

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Lee Jackson <130007945+Imagineer99@users.noreply.github.com>
Co-authored-by: imagineer99 <samleejackson0@gmail.com>
2026-06-17 16:24:10 +01:00
Michael Han
68396ad125
Studio Hub: preview first README in split view feed and round status chips into pills (#6404)
Co-authored-by: Unsloth <michaelhan@Michaels-MacBook-Pro.local>
2026-06-17 06:13:33 -07:00
Eyera
435cdbc372
feat(hub): full-page redesign with trending feed, search, and persisted state (#6349)
* fix(hub): stop demoting cached gguf variants on mmproj or filename mismatch

- bug: a quant with its bytes on disk was marked not fully downloaded when the API-preferred main filenames did not match or the mmproj adapter was absent
- fix: fall back to the on-disk quant byte signal, the same one inventory uses for on-device, so a present quant is no longer demoted
- broaden mmproj detection to accept any mmproj-looking cached file, not only the API-preferred name

* feat(hub): full-page redesign with trending feed, search, and persisted state

- convert the hub to a full-page view with a new layout, model cards, and a sortable models table
- add a trending/latest/finetune feed with model and section deep-link params validated on the hub route
- add recent searches and rework model and dataset search with pagination and infinite scroll
- persist feed and token state through a dedicated store and persist-storage layer

* fix(hub): browse sorting, deep-link presets, dataset URLs, and persistence

- sort dropdown: drive HF-wide browse across all repos by the chosen sort, respecting format and capability filters
- section deep-link: apply the section preset (format and sort) on refresh and deep-link, not only on click
- dataset detail URL: persist the resource kind so refresh and share resolve datasets correctly
- gguf card: show a Loading state for hub-cache dir-path repos via repo-id match
- active-model CTA: New Chat now actually opens a fresh chat
- persist-storage: fix throttle keying with a Map and dedupe a duplicated util
- transport-toggle: drop redundant controlled-tooltip state

* Studio: polish hub redesign UI and unify segmented tabs

Refinements on top of the hub full-page redesign:

- Unify every segmented control (Discover/On Device, models/datasets,
  Unsloth/All, recent/name/size, settings tabs, train dataset source,
  profile shape, theme, OS toggle) on one filled-pill design.
- Hub list now loads in larger batches with a shorter fetch interval so
  results fill in fast instead of dripping one row at a time.
- Disable remote avatar fetches in list rows and brighten the colored
  initial fallbacks so they read clearly without network calls.
- Add a split master-detail view for model lists and make it the default.
- Left-align the split "Showing GGUF models" header with the rows below.
- Round the "Load more" footer box and tidy On Device stats layout.
- Show recent trainings on Recipes and Export, falling back to recent
  chats when there is no training history.

* Studio: address hub review comments (filter warning + scrollMargin)

- DiscoverFetchMoreFooter only shows the "results may be hidden by your
  filters" note when a filter is actually active, instead of always.
- Use the destructured scrollMargin prop directly in the row transform
  rather than reaching into virtualizer.options.scrollMargin.

* Fix/adjust Hub metadata and deep links for PR #6349

* Studio: drop avatar ring in hub split view

The split master-pane rows (discover + on device) added a ring-1 around
the owner avatar that read as a shadow. Remove it so split-view avatars
match the flat avatars elsewhere; grid cards and the full list keep theirs.

* Studio: hub sort + scope as dropdown pills beside view tabs

Recent/Name/Size and Unsloth/All were segmented controls that dropped to
their own row in the narrow split pane. Make each a compact dropdown pill
(HubOptionMenu) that sits in the header actions slot next to the view-mode
tabs in every layout, so split view no longer needs a separate row.

* Studio: align hub list header with the view tabs and rows

- Vertically center the "On device" / "Showing GGUF models" title with the
  dropdown pill and view-mode tabs (items-center instead of items-end), so a
  short title no longer sits low against the taller tab row.
- Nudge the back chevron 2px further left (-ml-2) so its glyph edge lines up
  with the start of the row hover below it.

* Studio: align back chevron tip with the row hover edge

The arrow glyph is inset ~6px inside its centered icon box, so an
edge-aligned button left the visible chevron sitting in from the column.
Pull the button out (-ml-3.5) so the chevron tip lands on the row hover's
left edge instead of floating to its right.

* Studio: unify every bare tick on the shared check mark

Point all plain checkmarks at the canonical @/lib/tick-icon tick (the one
already used in the chat composer and menus), so there is a single tick
across the app:

- Hub: model-inspector, hub-option-menu, path-info-button were importing
  the stock hugeicons Tick02Icon; switch them to the shared icon.
- Chat / assistant-ui: artifact-surface, prompt-storage-dialog, reasoning,
  tool-ui-python, tool-ui-terminal, tool-ui-code-execution, and the
  tool-fallback status map used lucide CheckIcon; render the shared tick
  via HugeiconsIcon instead (tool-fallback wraps it to fit its icon map).

The circular CheckmarkCircle success badges are intentionally left as-is.
No bare CheckIcon/stock Tick02Icon references remain; verified the tick
renders in every converted spot via typecheck + build.

* Studio: nudge back chevron 2px right

-ml-3.5 pushed the chevron a touch too far left; -ml-3 sits it just
inside the row hover edge, aligned with the avatars below.

* Studio: search base-model chips across all publishers

Clicking a Base model chip searches the Hub for the upstream repo, which
lives under another publisher (google, meta, etc.). It left ownerScope at
the default "unsloth", so the search hard-restricted to the Unsloth org and
could never surface the base model. Switch the scope to "all" for this action.

* Studio: label the safetensors list header "Safetensors"

The focused list heading showed "Showing Checkpoint ... models" while the
format dropdown labels the same checkpoint filter value "Safetensors". Match
the dropdown so the header reads "Showing Safetensors ... models".

* Studio: simplify the focused list heading to "Models"

Drop the format/capability composition (e.g. "Showing Safetensors Reasoning
models") so the focused list heading just reads "Models" (or "Datasets").
Search keeps its "Results for ..." label.

* Studio: drop the header refresh button to the text baseline

The refresh button sat at the heading's vertical centre. Nudge it down so
it lines up with the bottom of the title text instead.

* Studio: hide redundant "Back to Hub" in the split detail pane

In split view on large screens the master list sits beside the detail, so
the back button is redundant. Hide it there (lg) and reclaim the top space.
It stays on the small-screen overlay and the full-page detail, where the
list is hidden and back is the only way out.

* Studio: match the readme scroll fade to the left column

The detail pane relied on the sticky back-bar's fade, which is now hidden in
split view. Add the same hub-scroll-fade overlay the master list uses so the
readme fades consistently at the top when scrolled. The back-bar, when shown,
sits above and covers it.

* Studio: align Hub refresh button to the heading text bottom

* Studio: nudge Hub refresh button up to the heading text

* Studio: optically centre the HF token shield in its circle

* Studio: preview the first visible on-device row in split view

* Studio: calm the on-device row colour and fix size tooltip contrast

* Studio: fix Hub reset tab and clear search when opening a section

* Studio: fix Hub feed defaults, filter sync, and GGUF vision download state

* Studio: condense Hub redesign code comments

---------

Co-authored-by: Lee Jackson <130007945+Imagineer99@users.noreply.github.com>
Co-authored-by: shimmyshimmer <info@unsloth.ai>
Co-authored-by: Michael Han <107991372+shimmyshimmer@users.noreply.github.com>
Co-authored-by: wasimysaid <wasimysdev@gmail.com>
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
Co-authored-by: danielhanchen <michaelhan2050@gmail.com>
2026-06-17 04:50:34 -07:00
Michael Han
2262e02b1a
Studio: UI polish for sidebar, menus, hub and toasts (#6288)
* Studio: UI polish for sidebar, menus, hub and toasts

- Pinned chats: add a Pinned section above Recents with a Pin/Unpin menu
  action and a hover unpin button on each pinned row
- Sidebar: align the Recents and Pinned section labels with Train, and
  switch the chat Archive icon to archive-03
- Dropdown menus: pull separators in to match item width, and even out the
  projects menu padding and radius to match the composer menu
- Account menu: match the divider width to the row hover width
- Hub toolbar: equalize the format, capability and sort filter widths so
  the search field has more room
- Model run bar: make the quant selector hover a full pill
- Tooltips: slightly larger corner radius
- Auth: reduce horizontal padding on the submit button
- Toasts: center the model load content so top and bottom padding match

* Studio: shrink pinned unpin icon, match projects menu to composer menu

* Studio: inset dropdown separators slightly from item width

* Studio: move archived chats from the sidebar into chat settings

Archive now shows a toast pointing to Settings. Archived chats are listed
and managed (open, unarchive, delete) under Settings, Chat, Data.

* Studio: make the archive toast open the archived chats list

* Studio: keep chats archived when opened from the archived list

* Chat settings: optional delete confirmation and menu cleanup

Add a "Confirm before deleting" toggle in Settings > Chat > Data. When
turned off, deleting a chat from the sidebar skips the confirm dialog
and removes it instantly. The preference is stored client-side.

Add a separator above Archive in the chat row menu so Archive and
Delete read as a group separate from Export.

Drop the duplicate divider above "Clear all chats". The section already
draws a divide-y separator between rows, so the destructive row no
longer adds its own top border.

* Hub, dialog and page polish

Hub catalog:
- Drop "inference" from the Hub subtitle.
- Make the HF token shield a circle in the header.
- Equal, narrower filter triggers that stay a fixed width; long labels
  truncate with an ellipsis instead of clipping.
- Tighter gap between the label and the dropdown chevron so one more
  character fits.
- Keep the toolbar on one row at desktop widths.
- Align the model list and row hover with the Discover tab, add right
  side breathing room.
- Make the dark-mode scrollbar lighter so it is easier to see.
- Filled size and quant chips no longer draw a border.
- Column divider uses the sidebar border color.
- Hub card extends into the bottom space.

Filters and channels:
- Add an MLX format option; detect MLX repos by library or tag.
- "Fine-tune ready" now includes 16bit safetensors, not only bnb-4bit.
- Shorten the curated channel descriptions.

Shared UI:
- New standard chevron icons (down and submenu right) shared across the
  Hub, dropdown menu, menubar, project switcher and model selector.
- Dialogs get more top and bottom padding and a larger heading.
- Guided Tour hides itself on pages with no tour.

Other pages:
- Export and Data Recipes use the same page padding as the Hub.

* Soften popup overlays and refine hub filters

Dialogs, alert dialogs and sheets now use a light blur with a slight
darken instead of a heavy black scrim, so popups stay legible without
dimming the whole screen. Edit System Prompt and Edit Chat Template
drop their custom overlays and share the same look.

Also limit the Fine-tune ready channel to checkpoints Unsloth can
actually fine-tune (drops fp8, nvfp4, w4a16 and similar), revert chip
borders so filled chips stay visible, nudge the Run icon to center it,
and shrink the submenu chevron a touch.

* Inline chat rename and review-feedback fixes

Rename a chat inline as a rounded pill on the row instead of opening a
dialog. Enter saves, Escape cancels, clicking away saves. Projects and
training runs keep the existing dialog.

Address review feedback:
- Route the no-confirm chat delete through the shared cleanup helper so
  it gets the same error toast and pin removal as the confirmed path.
- Archived chats now confirm before deleting (respecting the setting)
  and pass the active thread, so deleting the open chat resets to a new
  chat instead of leaving a stale thread URL.
- Only offer the MLX format filter on Discover, since downloaded
  inventory rows are never tagged mlx and would filter to empty.
- Tighten the non-finetunable name match so a dot-delimited token such
  as .tflite is also excluded from the Fine-tune ready channel.

* Sidebar: borderless inline rename, no name flash, align titles

Rename now edits the title as plain highlighted text with no pill or
box. While the debounced sidebar refresh catches up after a rename the
row shows the new name optimistically, so the old name no longer flashes
back in. Recent chat titles now line up flush under the Recents label.

* Profile: preferred name and avatar shape options

Add a "What should Unsloth call you?" preferred name that drives the
new-chat greeting, falling back to the first name then the login id.
Add a toggle to show the avatar as a full circle or a rounded
rectangle, applied everywhere the avatar appears.

* Settings: show version block at the top of General

Surface the Unsloth and package versions at the top of General, not
just in About. Both tabs share one StudioVersionSection so the version
fetch and markup live in a single place.

* Profile: pick a sloth sticker as your avatar

Add a curated set of sloth stickers users can choose as a profile
picture, shown below the picture shape toggle in Settings > Profile.

- Only squarish, low-whitespace stickers are listed so each one fills
  the avatar frame cleanly.
- Selecting one reuses the existing avatar persistence (localStorage),
  so it sits alongside the photo upload with no backend changes.
- Image avatars now get a neutral background so transparent stickers
  read cleanly in both shapes.

* Profile: keep transparent avatars transparent

A transparent upload is now kept as WebP and shrunk to fit instead of
falling back to JPEG, which has no alpha and was painting a background
behind the image. The image avatar is also explicitly transparent.

* Profile: fall back to PNG for transparent avatars on Safari

Safari cannot encode WebP via canvas, so a transparent upload was
throwing instead of saving. Fall back to PNG, which keeps alpha and
works in every browser, before giving up. Still never uses JPEG.

* Archived chats: reset nav when deleting the open compare too

Compare panes do not write the active thread to the store, so the pair
id only lives in the route search. Derive the open chat id from the
route (thread or compare) like the sidebar does, so deleting the open
archived compare resets to a new chat instead of a dead URL.

* Profile: trim three sloth stickers from the picker

Drop the duplicate computer sloth without text on the screen (keeping
the Local one), the nature-screen sloth, and the gift sloth.

* Chat: tighten model selector right padding

Use less right padding than left so the trailing chevron does not leave
a heavy gap on the right of the trigger.

* Address review feedback on profile, reset and rename

- Give each sloth avatar button an accessible name so screen readers
  can tell the options apart.
- Reset all local preferences now clears the delete-confirmation pref,
  so it returns to the safe confirm default.
- A no-op Enter in inline rename now closes the editor instead of
  leaving the row stuck as an input with its blur suppressed.

* Chat: rebalance model selector padding and chevron

More left padding than right and pull the chevron close to the label so
the trigger reads balanced around the text instead of heavy on the right.

* Hub: shrink the external link dialog icon

Set the icon to size-6 so it sits proportionally in the media circle
instead of filling it.

* Hub: shrink the external link dialog media circle

Override the media circle to size-12 with a size-5 icon on this dialog
only, so it is more compact without changing the shared component.
2026-06-13 03:50:36 -07:00
alkinun
c2b8da704d
studio: add keyboard navigation to model picker (#5628)
* Fix model picker keyboard navigation

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Address model picker review feedback

* Fix model picker tab order with row actions

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Remove model picker keyboard contract test

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Etherll <61019402+Etherll@users.noreply.github.com>
2026-06-12 17:36:11 +03:00
Michael Han
587e59ca83
Studio: clearer check mark and even plus-menu hover padding (#6253)
* Studio: use a clearer check mark for the app-wide tick

Route every check mark through a shared tick-icon module with a plain
tick geometry, sized slightly larger than the stock icon so it reads
clearly in menus. No Pro icon assets are vendored.

* Studio: even out plus-menu hover padding on all sides

Trim the plus-menu side gutter to 9px so it matches the 0.5rem top/bottom
padding, and drop the container radius to 21px to keep corners concentric.

* Studio: bake the tick fallback stroke at 1.5 to match the icon set

---------

Co-authored-by: shimmyshimmer <info@unsloth.ai>
2026-06-12 06:44:08 -07:00
Michael Han
cd8e6c1e77
Studio: use px-2.5 for Hub option menu padding (#6249)
Swaps the arbitrary px-[10px] on the Hub option menu surface for the
standard px-2.5 utility. Both resolve to 10px, so this is a no-op
visually and just keeps to the standard spacing scale.
2026-06-12 04:57:28 -07:00
Michael Han
9df607c0de
Studio: fully rounded Hub pills and refreshed menu icons (#6248)
Rounds out the Hub chrome and aligns a handful of icons with the rest
of the app. The header stat pills, HTTP/Xet toggle, HF token button,
info chips, status badges and the single-row download card are now full
pills, and the All formats style dropdown matches the composer + menu
geometry. Also widens the chat options menu so "Move to project" fits
on one line, and swaps a few icons to their HugeIcons equivalents.

Changes:
- hub.css: hub-tag-soft/hub-tag-meta pills go fully rounded; a single-
  row hub-download-card reads as a full pill via :has(), while the
  expanded card keeps its 22px radius, border and background.
- hub-option-menu.tsx: dropdown surface and items match the composer
  + menu (22px container, 10px side padding, 12px item radius).
- hf-token-indicator.tsx, transport-toggle.tsx: fully rounded with a
  fixed 26px height so they line up with the neighbouring pills.
- model-inspector.tsx, dot-tag.tsx, gguf-download-card.tsx: status and
  info chips go fully rounded.
- models-header.tsx: Eject uses RemoveCircleIcon; active model pill
  fully rounded.
- on-device-folders-dialog.tsx: folder rows use Folder02Icon.
- pickers.tsx: Recommended star uses the HugeIcons star.
- command.tsx, chat-search-dialog.tsx, prompt-storage-dialog.tsx: search
  fields use the HugeIcons Search01Icon.
- app-sidebar.tsx: chat options menu widened to w-56.

Pure styling and icon swaps, no behavior changes.
2026-06-12 04:51:19 -07:00
Michael Han
b2b1dcd6ad
Studio: llama.cpp update banner redesign, About tab license info, UI polish (#6196)
* Studio: llama.cpp update banner redesign, About tab license info, inline system prompt editing, naming cleanup

- Redesign the llama.cpp update banner to match the chat composer surface
  (borderless rounded card, composer shadow, Hellix Medium title), rename
  actions to Update and add a 15 minute Remind me later snooze
- Keep the banner up until the user explicitly acts on it; drop the
  outside click dismissal
- Add a Settings > General > Notifications toggle to disable the banner
  for training-only setups (on by default)
- Rename the Help settings tab to About and add a License section
  (Unsloth Studio AGPL-3.0, Unsloth Core Apache-2.0) linking to the
  license files in this repo
- Make the run settings system prompt box an inline editable textarea;
  the popup editor opens when the prompt overflows the box
- Pointer cursor on the preset dropdown chevron
- Dark mode toasts use the chat composer surface color
- Replace standalone Studio with Unsloth in user facing strings; keep
  Unsloth Studio, LM Studio, Fine-tuning Studio, Recipe Studio and CLI
  commands unchanged

* Studio: open the system prompt popup on box click, balance banner padding

- The system prompt box opens the Edit System Prompt dialog on click,
  matching the pencil action
- Slightly more bottom padding on the llama.cpp update banner so the
  spacing reads even next to the action pills

* Studio: replace unsloth studio update with the installer commands in update guidance

- The unsloth studio update command no longer works, so the About tab
  update section now shows the one-line installer (curl or irm) for
  PyPI and unknown installs, and git pull plus the local installer for
  checkouts
- Add a short note that unsloth studio update is no longer supported
- Link the Installation, Updating and Windows install docs pages
- The package update banner now copies the platform installer command
  instead of unsloth studio update

* Studio: rounder account menu, inline system prompt box with popup from the label

- Account menu corners go from 14px to 18px via a specific override,
  since list menus pin border-radius globally
- llama.cpp banner bottom padding 22px
- System prompt is an inline editable textarea again; clicking the
  System Prompt label opens the popup editor, and an overflowing
  prompt opens it on box click

* Studio: show the standard install commands in the About update section

- Both one-line install commands (MacOS/Linux/WSL and Windows
  PowerShell) are always shown, labeled like the docs, since running
  them again updates an existing install
- Drop the unsloth studio update deprecation note
- Add the Mac install guide to the docs links

* Studio: clearer platform toggle and layout in the About update section

- Section heading is Update
- Platform picker is a pair of pill buttons, MacOS / Linux and Windows,
  and only the selected platform's install command is shown
- Intro reads: To install or update Unsloth
- Local update heading separates checkout guidance from the standard
  install command

* Studio: report GitHub branch instead of dev for source checkouts

A source checkout not on an exact release tag now shows
GitHub <branch> (e.g. GitHub main) as the Studio version in About.
Detached or unusual HEADs still fall back to dev.

* Studio: tighten the About update section copy and toggle styling

- Platform toggle buttons are borderless pills
- Shorter local update wording and restart note
- Docs links read Mac and Windows

* Studio: tighten line spacing in the sidebar account button

* Studio: fix vanishing compact MCP icon on hover, single line pill tooltips

- Compact caret pills (MCP, RAG) keep their icon on hover for inactive
  pills too; the off switch hover rules hid the icon while compact mode
  hid the X, leaving an empty slot
- Compact icon tooltips and single line compact tooltips render as full
  pills; wrapped tooltips keep the 9px corners. TooltipContent measures
  line count in a ref callback since Radix mounts portal content
  without re-rendering the wrapper
- 1px gap between the name and Unsloth lines in the sidebar account
  button

* Studio: Projects hover plus button, align recents with the label

- Hovering the Projects nav item reveals a plus button that opens the
  New project dialog, with the same circular hover treatment as the
  chat row actions
- Recent chat titles start at the same x as the Recents label
- The system prompt overflow lock only engages for a non-empty prompt
  with a laid-out box, so a mis-measure cannot turn clicks into the
  popup

* Clip system prompt overflow inside the rounded box

Wrap the inline system prompt textarea in a rounded overflow-hidden
surface so scrolled text and the scrollbar stay inside the box. The
focus ring moves to the wrapper via focus-within.

* Add updating progress bar to llama banner and shorten settings copy

While an update is applying, the banner action row becomes an
indeterminate progress bar that keeps animating under reduced motion,
matching the other loading indicators. Settings descriptions across
General, Profile, Appearance, Chat, Connections, API, and About are
trimmed without losing meaning.

* Address review: desktop update note, server platform detection, zh-CN keys

The About tab no longer shows terminal install commands in the desktop
app, where the bundled backend updates through the built-in updater;
it shows a short note and the docs links instead.

fetchDeviceType now sends the auth token to /api/health, which only
reports the server platform to authed callers, and caches only a
server-reported value. Copied install commands then match the host
platform rather than the browser when they differ (WSL, SSH).

zh-CN gains translations for the new notification and license keys,
the renamed About tab title, and the desktop update note.

* Real download progress for llama.cpp updates, prompt and sidebar polish

The update worker now streams the installer output and parses its
download percent lines into job progress, exposed via the update-status
API. The installer emits finer non-tty milestones when
UNSLOTH_PROGRESS_PERCENT_STEP is set; the worker requests 5 percent
steps. The banner renders a determinate bar from the reported fraction
and falls back to the sweep until the first percent arrives.

Also removes the focus ring on the inline system prompt box and
slightly shrinks the Projects hover plus icon.
2026-06-11 09:27:34 -07:00
Eyera
cae12b793f
feat(hub): enable Run/New Chat for downloaded GGUF models, fix README (#6152)
* feat(hub): enable Run/New Chat for downloaded GGUF models, fix README bottom spacing

- enable the Run / New Chat action for GGUF models that are already downloaded, across the download card, on-device card, and hub page
- remove the extra bottom spacing under the model inspector README

* fix(hub): sync active GGUF variant on mount

* feat(hub): open a new chat immediately when Run is clicked

---------

Co-authored-by: Lee Jackson <130007945+Imagineer99@users.noreply.github.com>
2026-06-10 10:04:17 -07:00
Michael Han
fa01a02a6d
Studio UI polish: search dialog shadow, model picker pills, sidebar spacing, white Hub background (#6147)
* Studio UI polish: search dialog shadow, picker pills, sidebar spacing, white Hub

- Chat search dialog: keep a page-bg shadow in dark mode so the dialog
  does not merge into same-color content behind it
- Model selector: hover and selected rows are fully rounded pills
- Sidebar: nudge nav items, recents and section labels 2px right and
  widen the hover pill 2px left so its side gaps match
- Hub: pure white page background in light mode and drop the ambient
  card glow that tinted the page gray

* Lighten sidebar border, widen model picker rows

- Sidebar border is #f2f2f2 in light mode
- Model picker rows extend 4px further left and right, lining up with
  the search bar

* Plus menu: restore the intended 18px corner radius

The global 14px !important dropdown radius overrode the menu's own
18px, so the plus menu and its submenus rendered squarer than designed.
Mark the menu radius !important so it wins.

* Projects: borderless import/export button; picker search border #f2f2f2

- The import/export button on the Projects page drops its outline
  border and matches the Sort by pill next to it
- The model picker search inputs use a #f2f2f2 border in light mode,
  dark mode keeps the default

* Model selector: align the popup with the trigger label

The popover lined up with the trigger button edge, 14px left of the
label text. A 10px alignOffset starts it just before the label.

* Model picker: shorten search placeholder to Search models

* Pill-shaped model trigger and panel controls; chat template edit button

- Select model trigger: rounded pill with slightly tighter horizontal
  padding
- KV cache, speculative decoding, draft N and preset controls in the
  chat settings panel are rounded pills
- Chat Template: replace the three-line preview box with an edit icon
  button next to the label; it opens the existing editor dialog

* Training overlay: borderless console, sloth attached to the box

- Drop the terminal border for the training start console
- Remove the gap between the sloth image and the console so they touch

* Settings panel: more left padding in pill controls, smaller template edit icon

- f16, Auto and draft N pills get 12px left padding, widths bumped 4px
  to keep the values from truncating
- Chat template edit icon shrinks to 14px and the Chat Template label
  also opens the editor

* Model picker: more padding inside row pills, hugeicons delete icon

- Row pills get 12px horizontal padding so text is not pressed against
  the highlight boundary
- The cached model delete button uses the hugeicons Delete02 icon
  instead of the lucide trash icon

* Address review: hub bg layering, dead shadow utilities, merged paddings

- Remove bg-background from the Hub root: the white rule lives in the
  base layer and the utility was winning the cascade, so the white
  background never applied
- Drop the inline shadow utilities on the chat search dialog: the
  chat-search-surface rules sit later in the utilities layer and
  already win, making the inline ones dead
- Merge symmetric pl/pr pairs into px on the sidebar group wrappers
2026-06-10 07:28:28 -07:00
Michael Han
f542ffb023
Studio: unify shadows, backgrounds and dark mode consistency in chat UI (#6116)
* Studio: refine chat UI shadow, background and sidebar divider

- Give both chat composers a Gemini style drop shadow with a short
  transition, and add a visible shadow in dark mode.
- Set the main chat surface to a soft off white (#fbfbfc) in light mode
  so the white composer reads as a card; dark mode is unchanged.
- Remove the divider line between the side menu and the page.

* Studio: lighten chat background to #fcfcfd

* Studio: make dark mode composer shadow visible

* Studio: drop composer shadow in dark mode

* Studio: unify all light mode shadows on the chatbox shadow

* Studio: unify dark mode surface colors and make hover states visible

* Studio: fix barely visible dark mode hover in account and plus menus

* Studio: lift settings dialog off the page background in dark mode

* Studio: drop greeting periods and restyle projects page to match the chatbox

* Studio: chatbox shadow on search dialog, grey sort pill on projects

* Studio: slimmer sidebar profile row, borderless login card

* Studio: match select popups to their trigger, taller profile hover target

* Studio: bigger projects search pill with the original chatbox glow

* Studio: keep select trigger shape while open

* Studio: center and narrow the projects search pill like Gemini

* Studio: borderless export card with the chatbox shadow

* Studio: chatbox shadow for selectable pills, warmer composer, search pill tweaks

* Studio: one warm background token for every page, softer search glow

* Studio: keep off white depth when warming the page background

* Studio: distinct sidebar surface from the page background

* Studio: white sidebar on the warm page background

* Studio: soften projects search shadow

* Studio: nudge the chat zero state up 5px

* Studio: darker dark mode page background, 28.5vh welcome offset

* Studio: dark mode shadows match the chatbox geometry, borderless recipes empty state

* Studio: revert dark mode shadows, desaturate dark recipe cards

* Studio: lift dark recipe cards, no hover shadow in dark

* Studio: drop the pale hover halo on recipe cards

* Studio: lighter dark recipe text, flat dark menus, flush select popups

* Studio: page-bg shadow on model selector, flush popovers and dropdowns

* Studio: zero menu offsets so dropdowns sit flush against triggers

* Studio: one 14px radius for list menus and sidebar buttons

* Studio: 14px buttons, pill hover shapes, narrower slider inputs

* Studio: pill buttons, keep profile row rectangular

* Studio: pill Save and Delete, small gap under account menu

* Studio: skinnier dropdown popups, larger account menu gap

* Studio: dropdown popups slightly wider than their trigger

* Restore light mode sidebar separator line

* Size panel number input pills to their content

* Lighten light mode page background

* Pure white composer, nudge page background whiter

* Use inline ch width for panel number pills

* Fix panel number pills at uniform 4ch width

---------

Co-authored-by: Daniel Han <danielhanchen@gmail.com>
2026-06-10 03:09:37 -07:00
Eyera
aec41d17ed
feat(studio): Hub + Download Manager (#5916)
Adds the Studio Hub and download manager: browse Hugging Face models and datasets, download GGUF and safetensors with live progress and cancellation, and manage on-device inventory. The Hub does not require a GPU, so it is available on chat-only hosts.

CI: all substantive checks pass, including the three Core jobs after unsloth-zoo#736. The two red checks are non-code flakes, a transient npm-registry DNS resolution failure in the package scan and one quantized vision-model output assertion whose sibling shards passed.
2026-06-09 04:11:24 -07:00