- Run GGUF load_model in asyncio.to_thread so the event loop stays free
for progress polling during download (was blocking all requests).
- Extract download phase out of the lock in LlamaCppBackend.load_model
so unload_model/cancel can take effect immediately during download.
- Fix "downloaded" badge for split GGUFs: check total cached bytes
across all shards vs expected size, not just first shard existence.
- Respect CUDA_VISIBLE_DEVICES in /api/system GPU reporting so the
frontend GGUF fit estimation uses actual available VRAM.
- Sort tight variants (need CPU offload) smallest-first instead of
largest-first -- closer to GPU budget = faster inference.
- Fix cancel: use refs instead of React state for abort controller and
toast ID so both cancel buttons (text + toast) work reliably. Make
cancel synchronous (fire-and-forget unload) for instant UI response.
Check abortCtrl.signal.aborted after loadModel returns to prevent
ghost model state. Skip rollback and suppress errors on cancel.
- Dynamic top 4 GGUF models fetched from HF API sorted by downloads,
prepended to the default recommended list.
- Remove turnAnchor="top" for auto-scroll to bottom during generation.
- Set default toast duration to 10s (was infinite for loading toasts).
- Deduplicate cached GGUF repos using scan_cache_dir API (fixes
Qwen/X-GGUF vs qwen/x-gguf duplicates from lowercased HF cache).
- Pre-compile repo_id validation regex to silence CodeQL ReDoS warning.
- Change welcome text and default suggestion text.
Two fixes for accurate GGUF OOM detection:
1. /api/system now uses nvidia-smi to enumerate all physical GPUs
instead of torch.cuda which only sees CUDA_VISIBLE_DEVICES. This
matches llama-server which can use all GPUs regardless of the env
var. Falls back to torch-based detection if nvidia-smi unavailable.
2. Frontend GGUF OOM check now uses 70% of total GPU memory as the
budget, matching the PR's _select_gpus logic (30% reserved for KV
cache and compute buffers). Previously used checkVramFit's 100%
threshold which was too generous.
* fix: quotation marks
* diceware passphrase generation
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: Roland Tannous <rolandtannous@gravityq.ai>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
The studio was disabling flex attention entirely on Blackwell+ GPUs
(sm_120 and above) by setting UNSLOTH_ENABLE_FLEX_ATTENTION=0 at
startup. This was a workaround for the flex_attention backward kernel
exceeding shared memory limits on these GPUs.
The root cause is now fixed in unsloth-zoo (PR #542) which patches the
backward kernel config selection to generate safe fallback configs that
fit within the GPU's shared memory limit. With that fix, flex attention
works correctly on Blackwell GPUs and provides a ~1.3x speedup over
the SDPA fallback.
All version switching now uses .venv_t5/ (pre-installed by setup.sh).
The old .venv_overlay/ with runtime pip installs is removed.
ensure_transformers_version() (used only by export) now does a
lightweight sys.path swap instead of pip installing at runtime.