* feat(windows): add Studio desktop/Start shortcuts with health-check launcher
* chore(windows): bundle sloth.ico and set shortcut icons when valid
* chore(windows):add images/sloth.ico
* fix(windows): guard PSScriptRoot for Studio shortcut icon in iex installs
* fix(install): high-DPI sloth.ico and relocate to studio/frontend/publi
* chore(studio): update sloth.ico for clearer desktop and shell icons
* chore(studio): use unsloth.ico for Studio shortcut icon
* feat(windows): improve Studio shortcut launcher (fast health + browser UX)
* fix(windows): stable unsloth.ico URL and Unicode-safe Studio launcher scripts
* fix(windows): escape $ in exe path and write launcher UTF-8 with BOM
* fix(windows): skip shortcuts when Desktop or APPDATA paths are missing
* fix(install): log shortcut/icon/port failures and warn early on missing paths
* fix(install): guard missing LOCALAPPDATA before shortcut paths
* fix(install): harden New-StudioShortcuts and improve success messaging
* fix(install): include port 8908 in studio health check
* fix(install): fix launch-studio.ps1 quoting
* Fix launcher edge cases and normalize indentation in install.ps1
- Handle silent timeout: show a message when Studio is still starting
but did not become healthy within the timeout, instead of exiting
with no feedback
- Add -NoProfile to the visible PowerShell terminal launch so the
user profile cannot hang or error before Studio runs
- Add a named mutex (Local\UnslothStudioLauncher) to prevent
double-click from spawning duplicate terminals; second instance
polls for health and opens the browser when ready
- Normalize indentation inside New-StudioShortcuts outer try block
from mixed 8/12-space to consistent 12-space
* Simplify Get-CandidatePorts port dedup with Sort-Object -Unique
Replace the foreach/-notcontains loop with a single pipeline:
$ports = (@($basePort) + $listening) | Sort-Object -Unique
* Harden health probe and handle abandoned mutex in launcher
- Test-StudioHealth now checks resp.service == 'Unsloth UI Backend' to
avoid fingerprinting collisions with other local services on the same
port range.
- Wrap the mutex WaitOne(0) call in a try/catch for
AbandonedMutexException so the launcher recovers gracefully when a
previous instance was killed while holding the mutex.
---------
Co-authored-by: Daniel Han <danielhanchen@gmail.com>
* Removing .precommit config
* edited colab comments
* studio: update Unsloth_Studio_Colab.ipynb
* studio: update Unsloth_Studio_Colab.ipynb
* studio: add Colab T4 GPU metadata to force T4 instance
* style: update colab popup to black/white theme with gem icon and play button
* feat: center landscape image in colab notebook
* style: shrink popup to fit content, truncate URL display
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* feat: center landscape image in colab notebook
* feat: use GitHub raw URL for studio landscape image in notebook
* chore: update colab notebook
* feat: add studio landscape colab display image and update notebook
* feat: update notebook with studio landscape image
* style: remove colors, add progress bar, add VERBOSE flag to install output
* docs: add comments explaining VERBOSE flag and progress bar
* chore: update colab notebook
* fix: define VERBOSE, _STEP, _TOTAL at module level to fix NameError
---------
Co-authored-by: LeoBorcherding <LeoBorcherding@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>