Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac
Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm / XPU; this covers the hardware diffusers serves poorly, consuming the same split GGUF assets Studio already curates. - sd_cpp_args.py: pure sd-cli command builder. Maps the family to its text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1 CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential) to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu / --vae-tiling / --diffusion-fa), so one user knob drives both engines. - sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary() with the same precedence as the llama finder (env override, then the Studio install root, then in-tree, then PATH), an is_available/version probe, and a one-shot subprocess generate that streams progress and returns the PNG. runtime_env() prepends the binary's directory to the platform library path so a prebuilt's bundled libstable-diffusion.so resolves. select_diffusion_engine() is the pure routing decision (GPU backends to diffusers, CPU/MPS to native when present). - install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt (macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the Studio install root. resolve_release_asset() is a pure, unit-tested host-to-asset matrix. - scripts/sd_cpp_smoke.py: end-to-end native generation harness. Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine, routing, runtime env, and the installer resolver. Full diffusion suite 166 passing. Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images.
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201
studio/backend/core/inference/sd_cpp_args.py
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studio/backend/core/inference/sd_cpp_args.py
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# SPDX-License-Identifier: AGPL-3.0-only
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# Copyright 2026-present the Unsloth AI Inc. team. All rights reserved. See /studio/LICENSE.AGPL-3.0
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"""Pure command builder for the ``sd-cli`` (stable-diffusion.cpp) native engine.
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No torch / diffusers / subprocess here: everything is a pure function of its
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arguments so the whole argv construction can be unit-tested without a GPU, the
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binary, or any model files. The engine (``sd_cpp_engine.py``) calls
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``build_sd_cpp_command`` and runs the result.
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stable-diffusion.cpp consumes the *same* split GGUF assets Studio already
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curates for the diffusers path: a transformer (``--diffusion-model``), a VAE
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(``--vae``), and one or more text encoders, wired to the family-specific flag
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(Z-Image's Qwen3 -> ``--llm``, Qwen-Image's Qwen2-VL -> ``--qwen2vl``,
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FLUX.1's CLIP-L + T5 -> ``--clip_l`` / ``--t5xxl``). The memory policy the
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diffusers planner picks (``none`` / ``group`` / ``model`` / ``sequential``)
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maps to sd.cpp's own offload flags here, so one user-facing knob drives both
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engines.
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Ref (flag names): stable-diffusion.cpp ``examples/cli`` and ``docs/z_image.md``.
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"""
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from __future__ import annotations
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from dataclasses import dataclass, field
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from typing import Optional
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from core.inference.diffusion_memory import (
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OFFLOAD_GROUP,
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OFFLOAD_MODEL,
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OFFLOAD_NONE,
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OFFLOAD_SEQUENTIAL,
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)
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# Per-family text-encoder wiring: ordered (sd-cli flag, human label) pairs in the
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# order the text encoders are supplied. Z-Image uses a single Qwen3 LLM; FLUX.1
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# pairs CLIP-L with a T5; Qwen-Image uses Qwen2-VL; FLUX.2-klein uses a Qwen3 LLM.
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# Keyed by ``DiffusionFamily.name`` so the engine stays data-driven and the
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# family registry (diffusion_families.py) need not import sd.cpp specifics.
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_TE_FLAGS_BY_FAMILY: dict[str, tuple[str, ...]] = {
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"z-image": ("--llm",),
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"flux.2-klein": ("--llm",),
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"qwen-image": ("--qwen2vl",),
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"flux.1": ("--clip_l", "--t5xxl"),
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}
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def text_encoder_flags_for_family(family_name: str) -> tuple[str, ...]:
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"""sd-cli text-encoder flags for ``family_name`` (empty if unknown)."""
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return _TE_FLAGS_BY_FAMILY.get(family_name, ())
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# sd-cli's image-generation mode. Current stable-diffusion.cpp uses ``img_gen``
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# (the older spelling was ``txt2img``); img2img is the same mode with --init-img,
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# so this one token covers both text- and image-conditioned generation.
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DEFAULT_MODE = "img_gen"
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@dataclass(frozen = True)
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class SdCppModelFiles:
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"""Resolved on-disk paths for one diffusion checkpoint's components.
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``diffusion_model`` (the transformer) is required; the rest are optional so a
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single-file checkpoint that bundles the VAE / encoders still builds a valid
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command. Any field left None is simply omitted from the argv.
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"""
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diffusion_model: str
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vae: Optional[str] = None
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clip_l: Optional[str] = None
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clip_g: Optional[str] = None
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t5xxl: Optional[str] = None
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llm: Optional[str] = None
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qwen2vl: Optional[str] = None
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@dataclass(frozen = True)
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class SdCppGenParams:
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"""Generation parameters, mapped 1:1 onto sd-cli's sampling flags."""
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prompt: str
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negative_prompt: Optional[str] = None
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width: int = 1024
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height: int = 1024
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steps: Optional[int] = None
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cfg_scale: Optional[float] = None
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guidance: Optional[float] = None
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seed: Optional[int] = None
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sampling_method: Optional[str] = None
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batch_count: int = 1
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def offload_flags(
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policy: str,
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*,
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vae_tiling: bool = False,
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diffusion_fa: bool = False,
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) -> list[str]:
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"""Translate a diffusers memory *policy* into sd-cli offload flags.
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- ``none``: weights stay resident, no offload flags.
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- ``group`` (balanced): stream the model through VRAM (``--offload-to-cpu``);
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flash attention shrinks the activation peak.
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- ``model`` / ``sequential`` (low-VRAM): offload everything, also push the
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CLIP/VAE to CPU and tile the VAE so the decode fits a tiny budget.
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``vae_tiling`` / ``diffusion_fa`` force those flags on regardless of policy.
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"""
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flags: list[str] = []
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fa = diffusion_fa
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tile = vae_tiling
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if policy in (OFFLOAD_GROUP, OFFLOAD_MODEL, OFFLOAD_SEQUENTIAL):
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flags.append("--offload-to-cpu")
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fa = True
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if policy in (OFFLOAD_MODEL, OFFLOAD_SEQUENTIAL):
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flags.append("--clip-on-cpu")
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flags.append("--vae-on-cpu")
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tile = True
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if fa:
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flags.append("--diffusion-fa")
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if tile:
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flags.append("--vae-tiling")
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# Stable order, de-duplicated (a forced flag can coincide with a policy one).
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seen: set[str] = set()
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out: list[str] = []
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for f in flags:
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if f not in seen:
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seen.add(f)
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out.append(f)
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return out
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def build_sd_cpp_command(
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binary: str,
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files: SdCppModelFiles,
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params: SdCppGenParams,
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*,
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output_path: str,
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offload: Optional[list[str]] = None,
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threads: Optional[int] = None,
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verbose: bool = False,
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extra_args: Optional[list[str]] = None,
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) -> list[str]:
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"""Build the full ``sd-cli`` argv for one text-to-image generation.
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Required model/IO flags come first (so a failure points at the obvious
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place), then sampling params (only those that are set), then offload flags,
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then any caller ``extra_args`` last so sd.cpp's last-wins parser lets a power
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user override anything Studio set.
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"""
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if not files.diffusion_model:
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raise ValueError("diffusion_model path is required")
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if not str(params.prompt).strip():
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raise ValueError("prompt is required")
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cmd: list[str] = [binary, "--mode", DEFAULT_MODE, "--diffusion-model", files.diffusion_model]
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for flag, value in (
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("--vae", files.vae),
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("--clip_l", files.clip_l),
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("--clip_g", files.clip_g),
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("--t5xxl", files.t5xxl),
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("--llm", files.llm),
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("--qwen2vl", files.qwen2vl),
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):
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if value:
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cmd += [flag, value]
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cmd += ["--prompt", params.prompt]
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if params.negative_prompt:
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cmd += ["--negative-prompt", params.negative_prompt]
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cmd += ["--width", str(int(params.width)), "--height", str(int(params.height))]
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if params.steps is not None:
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cmd += ["--steps", str(int(params.steps))]
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if params.cfg_scale is not None:
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cmd += ["--cfg-scale", _fmt_float(params.cfg_scale)]
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if params.guidance is not None:
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cmd += ["--guidance", _fmt_float(params.guidance)]
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if params.sampling_method:
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cmd += ["--sampling-method", str(params.sampling_method)]
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if params.seed is not None:
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cmd += ["--seed", str(int(params.seed))]
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if params.batch_count and params.batch_count != 1:
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cmd += ["--batch-count", str(int(params.batch_count))]
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cmd += ["--output", output_path]
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if threads is not None:
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cmd += ["--threads", str(int(threads))]
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if offload:
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cmd += list(offload)
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if verbose:
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cmd += ["-v"]
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if extra_args:
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cmd += list(extra_args)
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return cmd
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def _fmt_float(value: float) -> str:
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"""Compact float -> str: drop a trailing ``.0`` so ``1.0`` -> ``1`` (sd-cli
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accepts both, but the tidy form keeps logged commands readable)."""
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f = float(value)
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return str(int(f)) if f.is_integer() else repr(f)
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289
studio/backend/core/inference/sd_cpp_engine.py
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studio/backend/core/inference/sd_cpp_engine.py
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# SPDX-License-Identifier: AGPL-3.0-only
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# Copyright 2026-present the Unsloth AI Inc. team. All rights reserved. See /studio/LICENSE.AGPL-3.0
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"""Native stable-diffusion.cpp (``sd-cli``) engine for the diffusion backend.
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This mirrors the chat backend's llama.cpp shell-out: locate a prebuilt / built
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binary, then run it as a one-shot subprocess. It is the CPU / Apple-Silicon
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(and low-VRAM) tier of the two-engine strategy -- the diffusers path stays the
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default on CUDA / ROCm / XPU, this covers the hardware diffusers serves poorly.
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Kept deliberately thin:
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* ``find_sd_cpp_binary()`` -- env override -> ``~/.unsloth/stable-diffusion.cpp``
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build layouts -> in-tree build -> PATH. Same precedence as the llama finder.
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* ``SdCppEngine`` -- ``is_available`` / ``version`` probe + a ``generate`` that
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builds the argv (``sd_cpp_args``), runs ``sd-cli``, and returns the PNG path.
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* ``select_diffusion_engine(...)`` -- the routing decision (which backend gets
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diffusers vs. sd.cpp), a pure function so the device layer can call it.
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Everything heavy (the subprocess, the binary) is reached only inside ``generate``
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/ ``version`` so importing this module is free and unit tests stay hermetic.
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"""
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from __future__ import annotations
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import logging
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import os
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import shutil
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import subprocess
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import sys
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import time
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from pathlib import Path
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from typing import Callable, Optional
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from core.inference.sd_cpp_args import (
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SdCppGenParams,
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SdCppModelFiles,
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build_sd_cpp_command,
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)
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logger = logging.getLogger(__name__)
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# Binary name: sd-cli (sd-cli.exe on Windows). The stable-diffusion.cpp CMake
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# target is ``sd-cli``; older builds shipped ``sd`` -- both are probed on PATH.
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_BINARY_STEM = "sd-cli"
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_LEGACY_STEM = "sd"
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def _binary_name(stem: str) -> str:
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return f"{stem}.exe" if sys.platform == "win32" else stem
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def _lib_path_var() -> str:
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"""The platform's shared-library search env var."""
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if sys.platform == "darwin":
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return "DYLD_LIBRARY_PATH"
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if sys.platform == "win32":
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return "PATH"
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return "LD_LIBRARY_PATH"
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def runtime_env(binary: str, base_env: Optional[dict[str, str]] = None) -> dict[str, str]:
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"""Environment that lets ``binary`` find its bundled shared libraries.
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The prebuilt archives ship ``libstable-diffusion.so`` (/ ``.dylib`` / DLLs)
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next to ``sd-cli``, so prepend the binary's own directory to the platform
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library path. A locally-built binary that is already linked finds its libs
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regardless, so this is harmless there.
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"""
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env = dict(os.environ if base_env is None else base_env)
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var = _lib_path_var()
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bindir = str(Path(binary).resolve().parent)
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existing = env.get(var, "")
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env[var] = bindir + (os.pathsep + existing if existing else "")
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return env
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def _layout_candidates(root: Path) -> list[Path]:
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"""sd-cli locations under a stable-diffusion.cpp checkout/install ``root``,
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highest priority first: the cmake ``build/bin`` tree, then a Windows Release
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subdir, then the root itself."""
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name = _binary_name(_BINARY_STEM)
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cands = [
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root / "build" / "bin" / name,
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root / "build" / "bin" / "Release" / name,
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root / "bin" / name,
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root / name,
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]
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return cands
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def find_sd_cpp_binary() -> Optional[str]:
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"""Locate the ``sd-cli`` binary, or None.
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Search order (mirrors the llama.cpp finder so a Studio install lands where
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both engines look):
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1. ``SD_CLI_PATH`` env -- a direct path to the binary.
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2. ``UNSLOTH_SD_CPP_PATH`` env -- a stable-diffusion.cpp install dir.
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3. ``~/.unsloth/stable-diffusion.cpp`` build layouts (the installer target).
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4. ``./stable-diffusion.cpp`` in-tree build (developer checkout).
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5. ``sd-cli`` (then legacy ``sd``) on PATH.
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"""
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def _first_file(paths: list[Path]) -> Optional[str]:
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for p in paths:
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try:
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if p.is_file():
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return str(p)
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except OSError:
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continue
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return None
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# 1. Direct binary path.
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env_bin = os.environ.get("SD_CLI_PATH")
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if env_bin and Path(env_bin).is_file():
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return env_bin
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# 2. Custom install dir.
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custom = os.environ.get("UNSLOTH_SD_CPP_PATH")
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if custom:
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hit = _first_file(_layout_candidates(Path(custom)))
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if hit:
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return hit
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# 3. Default install root (sibling of ~/.unsloth/llama.cpp).
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hit = _first_file(_layout_candidates(Path.home() / ".unsloth" / "stable-diffusion.cpp"))
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if hit:
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return hit
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# 4. In-tree developer build: <repo_root>/stable-diffusion.cpp.
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try:
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project_root = Path(__file__).resolve().parents[4]
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hit = _first_file(_layout_candidates(project_root / "stable-diffusion.cpp"))
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if hit:
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return hit
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except (OSError, IndexError):
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pass
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# 5. PATH.
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for stem in (_BINARY_STEM, _LEGACY_STEM):
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on_path = shutil.which(stem)
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if on_path:
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return on_path
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return None
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class SdCppEngine:
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"""A thin handle over a located ``sd-cli`` binary.
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Construct it (cheap -- just resolves the path), check ``is_available``, then
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call ``generate``. Holds no process: each generation is an independent
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one-shot ``sd-cli`` run, so there is nothing to leak or clean up.
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"""
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def __init__(self, binary: Optional[str] = None) -> None:
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self.binary = binary or find_sd_cpp_binary()
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self._version: Optional[str] = None
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def is_available(self) -> bool:
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return bool(self.binary) and Path(self.binary).is_file()
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def version(self, *, timeout: float = 10.0) -> Optional[str]:
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"""First line of ``sd-cli --version``, cached. None if it can't run."""
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if not self.is_available():
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return None
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if self._version is not None:
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return self._version
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try:
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res = subprocess.run(
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[self.binary, "--version"],
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capture_output = True,
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text = True,
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errors = "replace",
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timeout = timeout,
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check = False,
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env = runtime_env(self.binary),
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)
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text = ((res.stdout or "") + "\n" + (res.stderr or "")).strip()
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self._version = text.splitlines()[0] if text else ""
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except (OSError, subprocess.SubprocessError):
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self._version = ""
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return self._version
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def generate(
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self,
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files: SdCppModelFiles,
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params: SdCppGenParams,
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*,
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output_path: str,
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offload: Optional[list[str]] = None,
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threads: Optional[int] = None,
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verbose: bool = False,
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extra_args: Optional[list[str]] = None,
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timeout: Optional[float] = 1800.0,
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env: Optional[dict[str, str]] = None,
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on_log: Optional[Callable[[str], None]] = None,
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) -> Path:
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"""Run one ``sd-cli`` generation; return the written image path.
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|
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Raises ``RuntimeError`` if the binary is missing, the process exits
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nonzero, or no output file is produced. ``on_log`` (if given) receives
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each line of sd-cli's progress output as it arrives.
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"""
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if not self.is_available():
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raise RuntimeError(
|
||||
"sd-cli (stable-diffusion.cpp) binary not found. Build it or set "
|
||||
"SD_CLI_PATH / UNSLOTH_SD_CPP_PATH."
|
||||
)
|
||||
out = Path(output_path)
|
||||
out.parent.mkdir(parents = True, exist_ok = True)
|
||||
cmd = build_sd_cpp_command(
|
||||
self.binary, files, params,
|
||||
output_path = str(out), offload = offload, threads = threads,
|
||||
verbose = verbose, extra_args = extra_args,
|
||||
)
|
||||
base = dict(os.environ)
|
||||
if env:
|
||||
base.update(env)
|
||||
run_env = runtime_env(self.binary, base)
|
||||
logger.info("sd-cli generate: %s", " ".join(cmd))
|
||||
|
||||
t0 = time.time()
|
||||
proc = subprocess.Popen(
|
||||
cmd,
|
||||
stdout = subprocess.PIPE,
|
||||
stderr = subprocess.STDOUT,
|
||||
text = True,
|
||||
errors = "replace",
|
||||
env = run_env,
|
||||
)
|
||||
tail: list[str] = []
|
||||
try:
|
||||
assert proc.stdout is not None
|
||||
for line in proc.stdout:
|
||||
line = line.rstrip("\n")
|
||||
tail.append(line)
|
||||
if len(tail) > 40:
|
||||
tail.pop(0)
|
||||
if on_log is not None:
|
||||
on_log(line)
|
||||
ret = proc.wait(timeout = timeout)
|
||||
except subprocess.TimeoutExpired:
|
||||
proc.kill()
|
||||
raise RuntimeError(f"sd-cli timed out after {timeout}s")
|
||||
finally:
|
||||
if proc.poll() is None:
|
||||
proc.kill()
|
||||
|
||||
if ret != 0:
|
||||
raise RuntimeError(
|
||||
f"sd-cli exited {ret}. Last output:\n" + "\n".join(tail[-12:])
|
||||
)
|
||||
if not out.is_file():
|
||||
raise RuntimeError(
|
||||
f"sd-cli reported success but no image at {out}. Last output:\n"
|
||||
+ "\n".join(tail[-12:])
|
||||
)
|
||||
logger.info("sd-cli generate ok in %.1fs -> %s", time.time() - t0, out)
|
||||
return out
|
||||
|
||||
|
||||
# ── engine routing ──────────────────────────────────────────────────────────
|
||||
|
||||
ENGINE_DIFFUSERS = "diffusers"
|
||||
ENGINE_SD_CPP = "sd_cpp"
|
||||
|
||||
# Backends diffusers serves well with GPU acceleration. Everything else (CPU,
|
||||
# Apple MPS) is where the native engine earns its place.
|
||||
_GPU_BACKENDS = frozenset({"cuda", "rocm", "xpu"})
|
||||
|
||||
|
||||
def select_diffusion_engine(
|
||||
backend: str,
|
||||
*,
|
||||
native_available: bool,
|
||||
prefer_native: bool = False,
|
||||
) -> str:
|
||||
"""Choose the engine for a resolved device ``backend``.
|
||||
|
||||
- ``prefer_native`` + an available binary always wins (a user can force the
|
||||
native engine even on a CUDA box, e.g. to fit a tiny VRAM budget).
|
||||
- CPU / MPS route to sd.cpp when the binary is available, else fall back to
|
||||
diffusers (which still runs there, just slowly).
|
||||
- CUDA / ROCm / XPU stay on diffusers.
|
||||
"""
|
||||
if prefer_native and native_available:
|
||||
return ENGINE_SD_CPP
|
||||
if backend not in _GPU_BACKENDS and native_available:
|
||||
return ENGINE_SD_CPP
|
||||
return ENGINE_DIFFUSERS
|
||||
Loading…
Add table
Add a link
Reference in a new issue