Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine (#6680)
* Studio diffusion: cross-platform device policy, fp16 guard, lock split, validate-before-evict Phase 1 of porting the richer diffusion stack onto the image-generation backend. - Add a compartmentalized device/dtype policy module (diffusion_device.py) resolving CUDA/ROCm/XPU/MPS/CPU with capability flags. Keeps the NVIDIA capability-based bf16 choice; ROCm and XPU are isolated; MPS uses bf16 or fp32, never a silent fp16 that renders a black image. - Add a per-family fp16_incompatible flag (Z-Image) and promote a resolved float16 to float32 for those families so they do not produce black images. - Split the backend locks: a generation holds only _generate_lock, so status, unload, and a new load are never blocked by a long denoise. Add per-generation cancellation via callback_on_step_end so an eviction or a superseding load preempts a running generation; a replacement load waits for it to stop before allocating, so two pipelines never sit in VRAM at once. - Validate a load request before the GPU handoff so an unloadable pick never evicts a working chat model, and reject missing local paths up front. - Add CPU-only tests for the device policy, dtype guard, lock split and cancellation, and validate-before-evict, plus a GPU benchmark/regression script (scripts/diffusion_bench.py) measuring latency, peak VRAM, and PSNR against a saved reference. * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Studio diffusion (Phase 2A): measured-budget memory planner + offload/VAE policy Add a lean, backend-agnostic memory policy that picks a CPU-offload policy and VAE tiling/slicing from measured free device memory vs the model's estimated resident footprint, then applies it to the built pipeline. auto stays resident when the model fits (byte-identical to the prior resident path), and falls to whole-module offload when tight; fast/balanced/low_vram are explicit overrides. Sequential submodule offload is unreliable for GGUF transformers on diffusers 0.38, so it falls back to whole-module offload and status reports the policy actually engaged. Verified on Z-Image-Turbo Q4_K_M (B200): auto reproduces the resident image with no VRAM/latency regression (PSNR inf); balanced/low_vram cut generation peak VRAM 47.9% (15951 -> 8318 MB) with byte-identical output, at the expected latency cost. 73 prior + 35 new CPU tests pass. * Studio diffusion (Phase 2D): streamed block-level offload + functional VAE tiling Add a streamed 'group' offload tier (diffusers apply_group_offloading, block_level, use_stream) that keeps the transformer flowing through the GPU a few blocks at a time while the text encoder / VAE stay resident, and fix VAE tiling to drive the VAE submodule (pipelines like Z-Image expose enable_tiling on pipe.vae, not the pipeline). apply_memory_plan now returns the (policy, tiling) actually engaged so status never overstates either, and group falls back to whole-module offload when the transformer can't be streamed. Measured on Z-Image (B200), all lossless (PSNR inf vs resident): balanced/group cuts generation peak VRAM 32% (15951 -> 10840 MB) at near-resident speed (2.07 -> 2.99s); low_vram/model cuts it 48% (-> 8318 MB) but is slower (7.99s). Mode names now match that tradeoff: balanced = stream the transformer, low_vram = offload every component. auto picks group when the companions fit resident, else model. 112 CPU tests pass. * Studio diffusion (Phase 5): image quality-vs-quant accuracy harness Add scripts/diffusion_quality.py, the accuracy analogue of the KLD workflow: hold prompt + seed fixed, render a grid with a reference quant (default BF16), then render each candidate quant and measure drift from the reference. Records mean PSNR + SSIM (pure-numpy, no skimage/scipy) and optional CLIP text-alignment + image-similarity (transformers, --clip), plus file size, latency, and peak VRAM, then prints a quality-vs-cost table and recommends the smallest quant within a quality budget. --selftest validates the metrics on synthetic images with no GPU or model. Verified on Z-Image (B200): the table degrades monotonically with quant size (Q8 -> Q4 -> Q2: PSNR 21.7 -> 15.5, SSIM 0.82 -> 0.61), while CLIP-text stays flat (~0.34) -- quantization erodes fine detail far more than prompt adherence. * Studio diffusion (Phase 3): opt-in speed layer (channels_last / compile / TF32) Add a speed_mode knob (off by default, so the render path stays bit-identical): default applies channels_last VAE + regional torch.compile of the denoiser's repeated block where eligible; max also enables TF32 matmul and fused QKV. Regional compile is gated off for the GGUF transformer (dequantises per-op) and for families flagged not compile-friendly (a new supports_torch_compile flag, False for Z-Image), so it activates automatically only once a non-GGUF bf16 transformer is loaded. Speed optims run before placement/offload, per the diffusers composition order. status now reports speed_mode + the optims actually engaged. Verified on Z-Image (B200): default -> ['channels_last'], max -> ['channels_last', 'tf32'], compile correctly skipped for GGUF; generation works in every mode. 121 CPU tests pass. * Studio diffusion (Phase 2B): opt-in fp8 text-encoder layerwise casting Add a text_encoder_fp8 knob that casts the companion text encoder(s) to fp8 (e4m3) storage via diffusers apply_layerwise_casting, upcasting per layer to the bf16 compute dtype while normalisations and embeddings stay full precision. Applied before placement, gated to CUDA + bf16, best-effort (a failure leaves the encoder dense). status reports which encoders were cast. Verified on Z-Image (B200, balanced/group mode where the encoder stays resident): generation peak VRAM dropped 37% (10840 -> 6791 MB, below the lowest-VRAM offload) at near-resident speed. It is a memory-vs-quality tradeoff, not free -- ~20 dB PSNR vs the bf16 encoder, a larger shift than one transformer quant step -- so it is off by default and documented as such, with the Phase 5 harness to size the cost. 127 CPU tests pass. * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Studio diffusion (Phase 2C): NVFP4 text-encoder quant (+ generalise fp8 knob) Generalise the text-encoder precision knob from a fp8 bool to text_encoder_quant (fp8 | nvfp4). nvfp4 quantises the companion text encoder to 4-bit via torchao NVFP4 weight-only (two-level microscaling) on Blackwell's FP4 tensor cores; fp8 stays the broader-hardware path (cc>=8.9). Both are gated, best-effort, and run before placement; status reports the mode actually engaged. This is the lean realisation of GGUF-native text-encoder quant: 4-bit on the encoder without the 3045-line port. Verified on Z-Image (B200, balanced/group where the encoder stays resident), vs the bf16 encoder: nvfp4 cut generation peak VRAM 48% (10840 -> 5593 MB, the lowest TE option, below whole-model offload) at near-fp8 quality (16.4 vs 17.1 dB PSNR), and both quants ran faster than bf16. A memory-vs-quality tradeoff (off by default); size it per model with the Phase 5 quality harness. diffusion_bench gains --text-encoder-quant. 129 CPU tests pass. * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Studio diffusion (Phase 4): native stable-diffusion.cpp engine for CPU/Mac Adds the CPU / Apple-Silicon tier of the two-engine strategy, mirroring the chat backend's llama.cpp shell-out. Diffusers stays the default on CUDA / ROCm / XPU; this covers the hardware diffusers serves poorly, consuming the same split GGUF assets Studio already curates. - sd_cpp_args.py: pure sd-cli command builder. Maps the family to its text-encoder flag (Z-Image Qwen3 to --llm, Qwen-Image to --qwen2vl, FLUX.1 CLIP-L + T5), and the diffusers memory policy (none/group/model/sequential) to sd.cpp's offload flags (--offload-to-cpu / --clip-on-cpu / --vae-on-cpu / --vae-tiling / --diffusion-fa), so one user knob drives both engines. - sd_cpp_engine.py: SdCppEngine over a located sd-cli. find_sd_cpp_binary() with the same precedence as the llama finder (env override, then the Studio install root, then in-tree, then PATH), an is_available/version probe, and a one-shot subprocess generate that streams progress and returns the PNG. runtime_env() prepends the binary's directory to the platform library path so a prebuilt's bundled libstable-diffusion.so resolves. select_diffusion_engine() is the pure routing decision (GPU backends to diffusers, CPU/MPS to native when present). - install_sd_cpp_prebuilt.py: resolve + download the per-host prebuilt (macOS-arm64/Metal, Linux x86_64 CPU, Vulkan/ROCm/Windows variants) into the Studio install root. resolve_release_asset() is a pure, unit-tested host-to-asset matrix. - scripts/sd_cpp_smoke.py: end-to-end native generation harness. Tests (CPU-only, subprocess/filesystem stubbed): 49 new across args, engine, routing, runtime env, and the installer resolver. Full diffusion suite 166 passing. Verified on a B200 box: built sd-cli (CUDA) and the prebuilt (CPU) both generate Z-Image-Turbo Q4_K end to end through SdCppEngine: balanced (group offload, 5.0s gen), low_vram (full CPU offload + VAE tiling, 13.4s), and the dynamically-linked CPU prebuilt (50.4s on CPU), all producing coherent images. * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Studio diffusion (Phase 6): img2img / inpaint / edit / LoRA / upscale on the native engine Builds on Phase 4's native stable-diffusion.cpp engine, extending it from text-to-image to the wider feature surface, since sd.cpp supports all of these through the binary already. Pure command-builder additions plus one engine method, so the txt2img path is unchanged. - sd_cpp_args.py: SdCppGenParams gains image-conditioning fields. init_img + strength make a run img2img, adding mask makes it inpaint, ref_images drives FLUX-Kontext / Qwen-Image-Edit style editing (repeated --ref-image), and lora_dir + the <lora:name:weight> prompt syntax select LoRAs. New SdCppUpscaleParams + build_sd_cpp_upscale_command for the ESRGAN upscale run mode (input image + esrgan model, no prompt / text encoders). - sd_cpp_engine.py: the subprocess runner is factored into a shared _run() so generate() (now carrying the conditioning flags) and a new upscale() reuse the same streaming / error / output-check path. - scripts/sd_cpp_smoke.py: --task {txt2img,img2img,upscale} with --init-img / --strength / --upscale-model / --upscale-repeats. Tests: 10 new across the img2img / inpaint / edit / LoRA flag construction, the upscale builder and its validation, and the engine's img2img + upscale paths. Full diffusion suite 176 passing. Verified on a B200 box through SdCppEngine: img2img (Z-Image-Turbo Q4_K, the init image conditioned at strength 0.6, 4.8s) and ESRGAN upscale (512x512 -> 2048x2048 via RealESRGAN_x4plus_anime_6B, 2.7s), both producing coherent images. Video and the diffusers-path feature wiring are deferred. * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Studio diffusion (Phase 4): enforce the sd-cli timeout while reading output Iterating proc.stdout directly blocks until the stream closes, so a sd-cli that hangs without producing output (or without closing stdout) would never reach proc.wait and the wall-clock timeout was silently bypassed. Drain stdout on a daemon thread and wait on the PROCESS, so the main thread always enforces the timeout and kills a hung process (which closes the pipe and ends the reader). Add a test that times out even when stdout blocks, and make the no-binary test hermetic so a host-installed sd-cli can't leak in. * Studio diffusion (Phase 4) review fixes: sd.cpp installer + engine hardening - install_sd_cpp_prebuilt: download the release archive with urlopen + an explicit timeout + copyfileobj (urlretrieve has no timeout and hangs on a stalled socket); extract through a per-member containment check (Zip-Slip guard); expanduser the --install-dir so a tilde path is not taken literally; and on Windows CUDA also fetch the separately-published cudart runtime DLL archive so sd-cli.exe can start. - sd_cpp_engine: find_sd_cpp_binary honors UNSLOTH_STUDIO_HOME / STUDIO_HOME like the installer, so a custom-root install is discovered without UNSLOTH_SD_CPP_PATH; start sd-cli with the parent-death child_popen_kwargs so it is not orphaned on a backend crash; reap the SIGKILLed child (proc.wait) so a cancel/timeout does not leave a zombie. - tests: Zip-Slip rejection, normal extraction, studio-home discovery. * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Studio diffusion (Phase 4) review round 2: collect sd-cli batch outputs Codex review: when batch_count > 1, stable-diffusion.cpp's save_results() writes the numbered files <stem>_<idx><suffix> (base_0.png, base_1.png, ...) instead of the literal --output path. SdCppEngine.generate checked only the literal path, so a batch generation would exit 0 and then raise 'no image' (or return a stale file). generate now returns the literal path when present and otherwise falls back to the numbered siblings; single-image behavior is unchanged. Test: a fake sd-cli that writes img_0.png/img_1.png (not img.png) is collected without error. * Studio diffusion (Phase 6) review round 2: img2img source dims + upscale repeats Codex review on the native engine arg builder: - build_sd_cpp_command emitted --width/--height unconditionally, so an img2img/inpaint/edit run that left dims unset forced a 1024x1024 resize/crop of the input. width/height are now Optional (None = unset): an image-conditioned run (init_img or ref_images) with unset dims omits the flags so sd.cpp derives the size from the input image (set_width_and_height_if_unset); a plain txt2img run with unset dims keeps the prior 1024x1024 default; explicit dims are always honored. width/height are read only by the builder, so the type change is local. - build_sd_cpp_upscale_command used a truthiness guard (params.repeats and ...) that silently swallowed repeats=0 into sd-cli's default of one pass, turning an explicit no-op into a real upscale. It now rejects repeats < 1 with ValueError and emits the flag for any explicit value != 1. Tests: img2img unset dims omit width/height (init_img and ref_images), explicit dims emitted, txt2img keeps 1024; upscale rejects repeats=0 and omits the flag at the default. (Two pre-existing binary-discovery tests fail only because a real sd-cli is installed in this dev environment; unrelated to this change.) * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci --------- Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: oobabooga <112222186+oobabooga@users.noreply.github.com>
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parent
96940d87b7
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2d09508951
5 changed files with 394 additions and 139 deletions
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@ -26,7 +26,7 @@ from core.inference.sd_cpp_engine import (
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runtime_env,
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select_diffusion_engine,
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)
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from core.inference.sd_cpp_args import SdCppGenParams, SdCppModelFiles
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from core.inference.sd_cpp_args import SdCppGenParams, SdCppModelFiles, SdCppUpscaleParams
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# ── binary discovery ────────────────────────────────────────────────────────
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@ -77,10 +77,7 @@ def test_find_returns_none_when_absent(tmp_path, monkeypatch):
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# ── availability / version ──────────────────────────────────────────────────
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def test_engine_unavailable_when_no_binary(monkeypatch):
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# Hermetic: force discovery to find nothing so a real sd-cli installed on the host
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# (e.g. ~/.unsloth) can't leak in and make binary=None resolve to a real binary.
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monkeypatch.setattr(eng, "find_sd_cpp_binary", lambda: None)
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def test_engine_unavailable_when_no_binary():
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e = SdCppEngine(binary = None)
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assert e.is_available() is False
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assert e.version() is None
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@ -211,31 +208,6 @@ def test_generate_success_returns_path_and_collects_logs(tmp_path, monkeypatch):
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assert str(Path(e.binary).resolve().parent) in _FakePopen.captured_env.get(var, "")
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def test_generate_collects_batch_output_paths(tmp_path, monkeypatch):
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# batch_count > 1: stable-diffusion.cpp writes "<stem>_<idx><suffix>"
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# (img_0.png, img_1.png, ...) rather than the literal --output path, so the
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# single-path check must fall back to the numbered siblings.
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e = _engine(tmp_path)
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out = tmp_path / "img.png"
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def _factory(cmd, **kw):
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# Emulate batch save_results(): write the numbered files, NOT the literal path.
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(tmp_path / "img_0.png").write_bytes(b"\x89PNG\r\n")
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(tmp_path / "img_1.png").write_bytes(b"\x89PNG\r\n")
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return _FakePopen(
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cmd, lines = ["done"], returncode = 0, out_file = out, write = False, env = kw.get("env")
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)
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monkeypatch.setattr(eng.subprocess, "Popen", _factory)
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result = e.generate(
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SdCppModelFiles(diffusion_model = "/m/z.gguf"),
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SdCppGenParams(prompt = "x", batch_count = 2),
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output_path = str(out),
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)
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assert result == tmp_path / "img_0.png" and result.is_file()
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assert not out.exists() # the literal --output path was never written
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def test_generate_raises_on_nonzero_exit(tmp_path, monkeypatch):
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e = _engine(tmp_path)
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out = tmp_path / "img.png"
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@ -270,60 +242,41 @@ def test_generate_raises_when_binary_missing():
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)
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def test_generate_times_out_even_when_stdout_blocks(tmp_path, monkeypatch):
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# A sd-cli that hangs WITHOUT closing stdout must still hit the wall-clock timeout:
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# the reader drains on a thread while the main thread waits on the PROCESS, so the
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# timeout can no longer be bypassed by an unending stdout stream.
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import subprocess as _sp
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import threading as _threading
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released = _threading.Event()
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class _Block:
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def __iter__(self):
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return self
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def __next__(self):
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# Models a hung stream that only ends once the process is killed.
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if not released.wait(5.0):
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raise AssertionError("stdout was never released by kill()")
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raise StopIteration
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class _HangingPopen:
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def __init__(self, cmd, **kw):
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self.killed = False
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@property
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def stdout(self):
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return _Block()
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def wait(self, timeout = None):
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raise _sp.TimeoutExpired(cmd = "sd-cli", timeout = timeout)
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def poll(self):
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return 0 if self.killed else None
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def kill(self):
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self.killed = True
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released.set() # killing closes the pipe, so the reader unblocks
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holder: dict = {}
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def _factory(cmd, **kw):
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holder["proc"] = _HangingPopen(cmd, **kw)
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return holder["proc"]
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monkeypatch.setattr(eng.subprocess, "Popen", _factory)
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def test_img2img_generate_passes_init_image(tmp_path, monkeypatch):
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e = _engine(tmp_path)
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with pytest.raises(RuntimeError, match = "timed out"):
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e.generate(
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SdCppModelFiles(diffusion_model = "/m/z.gguf"),
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SdCppGenParams(prompt = "x"),
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output_path = str(tmp_path / "o.png"),
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timeout = 0.01,
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out = tmp_path / "img.png"
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src = tmp_path / "src.png"
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src.write_bytes(b"\x89PNG\r\n")
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_patch_popen(monkeypatch, lines = ["img2img"], returncode = 0, out_file = out)
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e.generate(
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SdCppModelFiles(diffusion_model = "/m/z.gguf"),
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SdCppGenParams(prompt = "x", init_img = str(src), strength = 0.5),
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output_path = str(out),
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)
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assert "--init-img" in _FakePopen.captured_cmd
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assert str(src) == _FakePopen.captured_cmd[_FakePopen.captured_cmd.index("--init-img") + 1]
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def test_upscale_runs_and_returns_path(tmp_path, monkeypatch):
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e = _engine(tmp_path)
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out = tmp_path / "big.png"
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_patch_popen(monkeypatch, lines = ["upscaling", "done"], returncode = 0, out_file = out)
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result = e.upscale(
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SdCppUpscaleParams(input_image = "/in/small.png", upscale_model = "/m/esrgan.pth", repeats = 2),
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output_path = str(out),
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)
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assert result == out and out.is_file()
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assert _FakePopen.captured_cmd[_FakePopen.captured_cmd.index("--mode") + 1] == "upscale"
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assert "--upscale-model" in _FakePopen.captured_cmd
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def test_upscale_raises_when_binary_missing():
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e = SdCppEngine(binary = None)
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with pytest.raises(RuntimeError, match = "not found"):
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e.upscale(
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SdCppUpscaleParams(input_image = "/i.png", upscale_model = "/m/e.pth"),
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output_path = "/tmp/x.png",
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)
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assert holder["proc"].killed is True
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# ── engine routing ──────────────────────────────────────────────────────────
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