opencode/packages/app/src/components/debug-bar.tsx
opencode-agent[bot] 4c9a4309ce
chore: merge dev into v2 (#37996)
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2026-07-20 15:20:59 -05:00

550 lines
16 KiB
TypeScript

import { useIsRouting, useLocation } from "@solidjs/router"
import { batch, createEffect, onCleanup, onMount } from "solid-js"
import { createStore } from "solid-js/store"
import { makeEventListener } from "@solid-primitives/event-listener"
import { Tooltip } from "@opencode-ai/ui/tooltip"
import { TooltipV2 } from "@opencode-ai/ui/v2/tooltip-v2"
import { useLanguage } from "@/context/language"
import { usePlatform } from "@/context/platform"
type Mem = Performance & {
memory?: {
usedJSHeapSize: number
jsHeapSizeLimit: number
}
}
type Evt = PerformanceEntry & {
interactionId?: number
processingStart?: number
}
type Shift = PerformanceEntry & {
hadRecentInput: boolean
value: number
}
type Obs = PerformanceObserverInit & {
durationThreshold?: number
}
const span = 5000
const ms = (n?: number, d = 0) => {
if (n === undefined || Number.isNaN(n)) return
return `${n.toFixed(d)}ms`
}
const time = (n?: number) => {
if (n === undefined || Number.isNaN(n)) return
return `${Math.round(n)}`
}
const mb = (n?: number) => {
if (n === undefined || Number.isNaN(n)) return
const v = n / 1024 / 1024
return `${v >= 1024 ? v.toFixed(0) : v.toFixed(1)}MB`
}
const bad = (n: number | undefined, limit: number, low = false) => {
if (n === undefined || Number.isNaN(n)) return false
return low ? n < limit : n > limit
}
const session = (path: string) => path.includes("/session")
function Cell(props: {
bad?: boolean
dim?: boolean
inline?: boolean
label: string
tip: string
value: string
wide?: boolean
}) {
const content = () => (
<div
classList={{
"flex min-w-0 items-center": true,
"min-h-[20px] w-fit flex-row justify-start gap-1.5 px-1.5 py-0.5 text-left": !!props.inline,
"justify-center text-center": !props.inline,
"min-h-[42px] w-full flex-col rounded-[8px] px-0.5 py-1": !props.inline,
"col-span-2": !!props.wide && !props.inline,
}}
>
<div
classList={{
"text-[10px] leading-none font-black uppercase tracking-[0.04em] opacity-70": true,
}}
>
{props.label}
</div>
<div
classList={{
"uppercase leading-none font-bold tabular-nums": true,
"text-[11px]": !!props.inline,
"text-[13px] sm:text-[14px]": !props.inline,
"text-text-on-critical-base": !!props.bad,
"opacity-70": !!props.dim,
}}
>
{props.value}
</div>
</div>
)
if (props.inline) {
return (
<TooltipV2 value={props.tip} placement="top">
{content()}
</TooltipV2>
)
}
return (
<Tooltip value={props.tip} placement="top">
{content()}
</Tooltip>
)
}
function FocusCell(props: { active: boolean; inline?: boolean; onClick: () => void }) {
const content = () => (
<button
type="button"
aria-label="Force focus styles on all interactive elements"
aria-pressed={props.active}
classList={{
"flex min-w-0 items-center font-mono uppercase hover:bg-surface-raised-base focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-[-2px] focus-visible:outline-border-focus": true,
"min-h-[20px] w-fit flex-row justify-start gap-1.5 rounded px-1.5 py-0.5 text-left": !!props.inline,
"min-h-[42px] w-full flex-col justify-center rounded-[8px] px-0.5 py-1 text-center": !props.inline,
"bg-surface-raised-base text-text-strong": props.active,
}}
onClick={props.onClick}
>
<span class="text-[10px] leading-none font-black tracking-[0.04em] opacity-70">FOCUS</span>
<span classList={{ "leading-none font-bold": true, "text-[11px]": !!props.inline, "text-[13px]": !props.inline }}>
{props.active ? "ON" : "OFF"}
</span>
</button>
)
if (props.inline) {
return (
<TooltipV2 value="Force focus styles on all interactive elements" placement="top">
{content()}
</TooltipV2>
)
}
return (
<Tooltip value="Force focus styles on all interactive elements" placement="top">
{content()}
</Tooltip>
)
}
export function DebugBar(props: { inline?: boolean } = {}) {
const language = useLanguage()
const platform = usePlatform()
const location = useLocation()
const routing = useIsRouting()
const [state, setState] = createStore({
cls: undefined as number | undefined,
delay: undefined as number | undefined,
fps: undefined as number | undefined,
gap: undefined as number | undefined,
focus: false,
heap: {
limit: undefined as number | undefined,
used: undefined as number | undefined,
},
inp: undefined as number | undefined,
jank: undefined as number | undefined,
long: {
block: undefined as number | undefined,
count: undefined as number | undefined,
max: undefined as number | undefined,
},
nav: {
dur: undefined as number | undefined,
pending: false,
},
})
const na = () => language.t("debugBar.na").toUpperCase()
const heap = () => (state.heap.limit ? (state.heap.used ?? 0) / state.heap.limit : undefined)
const heapv = () => {
const value = heap()
if (value === undefined) return na()
return `${Math.round(value * 100)}%`
}
const longv = () => (state.long.count === undefined ? na() : `${time(state.long.block) ?? na()}/${state.long.count}`)
const navv = () => (state.nav.pending ? "..." : (time(state.nav.dur) ?? na()))
const toggleFocus = async () => {
if (!platform.setForceFocus) return
const enabled = !state.focus
await platform.setForceFocus(enabled)
setState("focus", enabled)
}
onCleanup(() => {
if (state.focus) void platform.setForceFocus?.(false).catch(() => undefined)
})
let prev = ""
let start = 0
let init = false
let one = 0
let two = 0
createEffect(() => {
const busy = routing()
const next = `${location.pathname}${location.search}`
if (!init) {
init = true
prev = next
return
}
if (busy) {
if (one !== 0) cancelAnimationFrame(one)
if (two !== 0) cancelAnimationFrame(two)
one = 0
two = 0
if (start !== 0) return
start = performance.now()
if (session(prev)) setState("nav", { dur: undefined, pending: true })
return
}
if (start === 0) {
prev = next
return
}
const at = start
const from = prev
start = 0
prev = next
if (!(session(from) || session(next))) return
if (one !== 0) cancelAnimationFrame(one)
if (two !== 0) cancelAnimationFrame(two)
one = requestAnimationFrame(() => {
one = 0
two = requestAnimationFrame(() => {
two = 0
setState("nav", { dur: performance.now() - at, pending: false })
})
})
})
onMount(() => {
const obs: PerformanceObserver[] = []
const fps: Array<{ at: number; dur: number }> = []
const long: Array<{ at: number; dur: number }> = []
const seen = new Map<number | string, { at: number; delay: number; dur: number }>()
let hasLong = false
let poll: number | undefined
let raf = 0
let last = 0
let snap = 0
const trim = (list: Array<{ at: number; dur: number }>, span: number, at: number) => {
while (list[0] && at - list[0].at > span) list.shift()
}
const syncFrame = (at: number) => {
trim(fps, span, at)
const total = fps.reduce((sum, entry) => sum + entry.dur, 0)
const gap = fps.reduce((max, entry) => Math.max(max, entry.dur), 0)
const jank = fps.filter((entry) => entry.dur > 32).length
batch(() => {
setState("fps", total > 0 ? (fps.length * 1000) / total : undefined)
setState("gap", gap > 0 ? gap : undefined)
setState("jank", jank)
})
}
const syncLong = (at = performance.now()) => {
if (!hasLong) return
trim(long, span, at)
const block = long.reduce((sum, entry) => sum + Math.max(0, entry.dur - 50), 0)
const max = long.reduce((hi, entry) => Math.max(hi, entry.dur), 0)
setState("long", { block, count: long.length, max })
}
const syncInp = (at = performance.now()) => {
for (const [key, entry] of seen) {
if (at - entry.at > span) seen.delete(key)
}
let delay = 0
let inp = 0
for (const entry of seen.values()) {
delay = Math.max(delay, entry.delay)
inp = Math.max(inp, entry.dur)
}
batch(() => {
setState("delay", delay > 0 ? delay : undefined)
setState("inp", inp > 0 ? inp : undefined)
})
}
const syncHeap = () => {
const mem = (performance as Mem).memory
if (!mem) return
setState("heap", { limit: mem.jsHeapSizeLimit, used: mem.usedJSHeapSize })
}
const reset = () => {
fps.length = 0
long.length = 0
seen.clear()
last = 0
snap = 0
batch(() => {
setState("fps", undefined)
setState("gap", undefined)
setState("jank", undefined)
setState("delay", undefined)
setState("inp", undefined)
if (hasLong) setState("long", { block: 0, count: 0, max: 0 })
})
}
const watch = (type: string, init: Obs, fn: (entries: PerformanceEntry[]) => void) => {
if (typeof PerformanceObserver === "undefined") return false
if (!(PerformanceObserver.supportedEntryTypes ?? []).includes(type)) return false
const ob = new PerformanceObserver((list) => fn(list.getEntries()))
try {
ob.observe(init)
obs.push(ob)
return true
} catch {
ob.disconnect()
return false
}
}
if (
watch("layout-shift", { buffered: true, type: "layout-shift" }, (entries) => {
const add = entries.reduce((sum, entry) => {
const item = entry as Shift
if (item.hadRecentInput) return sum
return sum + item.value
}, 0)
if (add === 0) return
setState("cls", (value) => (value ?? 0) + add)
})
) {
setState("cls", 0)
}
if (
watch("longtask", { buffered: true, type: "longtask" }, (entries) => {
const at = performance.now()
long.push(...entries.map((entry) => ({ at: entry.startTime, dur: entry.duration })))
syncLong(at)
})
) {
hasLong = true
setState("long", { block: 0, count: 0, max: 0 })
}
watch("event", { buffered: true, durationThreshold: 16, type: "event" }, (entries) => {
for (const raw of entries) {
const entry = raw as Evt
if (entry.duration < 16) continue
const key =
entry.interactionId && entry.interactionId > 0
? entry.interactionId
: `${entry.name}:${Math.round(entry.startTime)}`
const prev = seen.get(key)
const delay = Math.max(0, (entry.processingStart ?? entry.startTime) - entry.startTime)
seen.set(key, {
at: entry.startTime,
delay: Math.max(prev?.delay ?? 0, delay),
dur: Math.max(prev?.dur ?? 0, entry.duration),
})
if (seen.size <= 200) continue
const first = seen.keys().next().value
if (first !== undefined) seen.delete(first)
}
syncInp()
})
const loop = (at: number) => {
if (document.visibilityState !== "visible") {
raf = 0
return
}
if (last === 0) {
last = at
raf = requestAnimationFrame(loop)
return
}
fps.push({ at, dur: at - last })
last = at
if (at - snap >= 250) {
snap = at
syncFrame(at)
}
raf = requestAnimationFrame(loop)
}
const stop = () => {
if (raf !== 0) cancelAnimationFrame(raf)
raf = 0
if (poll === undefined) return
clearInterval(poll)
poll = undefined
}
const start = () => {
if (document.visibilityState !== "visible") return
if (poll === undefined) {
poll = window.setInterval(() => {
syncLong()
syncInp()
syncHeap()
}, 1000)
}
if (raf !== 0) return
raf = requestAnimationFrame(loop)
}
const vis = () => {
if (document.visibilityState !== "visible") {
stop()
return
}
reset()
start()
}
syncHeap()
start()
makeEventListener(document, "visibilitychange", vis)
onCleanup(() => {
if (one !== 0) cancelAnimationFrame(one)
if (two !== 0) cancelAnimationFrame(two)
stop()
for (const ob of obs) ob.disconnect()
})
})
return (
<aside
aria-label={language.t("debugBar.ariaLabel")}
classList={{
"pointer-events-auto hidden overflow-hidden text-text-strong md:block": true,
"mt-[-6px] w-full shrink-0 px-3 py-1": !!props.inline,
"fixed bottom-3 right-3 z-50 w-[308px] max-w-[calc(100vw-1.5rem)] rounded-xl border border-border-base bg-surface-raised-stronger-non-alpha p-0.5 shadow-[var(--shadow-lg-border-base)] sm:bottom-4 sm:right-4 sm:w-[324px]":
!props.inline,
}}
>
<div
classList={{
"font-mono": true,
"gap-[9px]": !!props.inline,
"gap-px": !props.inline,
"flex w-full flex-nowrap items-center justify-start": !!props.inline,
"grid-cols-5": !props.inline,
grid: !props.inline,
}}
>
<Cell
label={language.t("debugBar.nav.label")}
tip={language.t("debugBar.nav.tip")}
value={navv()}
bad={bad(state.nav.dur, 400)}
dim={state.nav.dur === undefined && !state.nav.pending}
inline={props.inline}
/>
<Cell
label={language.t("debugBar.fps.label")}
tip={language.t("debugBar.fps.tip")}
value={state.fps === undefined ? na() : `${Math.round(state.fps)}`}
bad={bad(state.fps, 50, true)}
dim={state.fps === undefined}
inline={props.inline}
/>
<Cell
label={language.t("debugBar.frame.label")}
tip={language.t("debugBar.frame.tip")}
value={time(state.gap) ?? na()}
bad={bad(state.gap, 50)}
dim={state.gap === undefined}
inline={props.inline}
/>
<Cell
label={language.t("debugBar.jank.label")}
tip={language.t("debugBar.jank.tip")}
value={state.jank === undefined ? na() : `${state.jank}`}
bad={bad(state.jank, 8)}
dim={state.jank === undefined}
inline={props.inline}
/>
<Cell
label={language.t("debugBar.long.label")}
tip={language.t("debugBar.long.tip", { max: ms(state.long.max) ?? na() })}
value={longv()}
bad={bad(state.long.block, 200)}
dim={state.long.count === undefined}
inline={props.inline}
/>
<Cell
label={language.t("debugBar.delay.label")}
tip={language.t("debugBar.delay.tip")}
value={time(state.delay) ?? na()}
bad={bad(state.delay, 100)}
dim={state.delay === undefined}
inline={props.inline}
/>
<Cell
label={language.t("debugBar.inp.label")}
tip={language.t("debugBar.inp.tip")}
value={time(state.inp) ?? na()}
bad={bad(state.inp, 200)}
dim={state.inp === undefined}
inline={props.inline}
/>
<Cell
label={language.t("debugBar.cls.label")}
tip={language.t("debugBar.cls.tip")}
value={state.cls === undefined ? na() : state.cls.toFixed(2)}
bad={bad(state.cls, 0.1)}
dim={state.cls === undefined}
inline={props.inline}
/>
<Cell
label={language.t("debugBar.mem.label")}
tip={
state.heap.used === undefined
? language.t("debugBar.mem.tipUnavailable")
: language.t("debugBar.mem.tip", {
used: mb(state.heap.used) ?? na(),
limit: mb(state.heap.limit) ?? na(),
})
}
value={heapv()}
bad={bad(heap(), 0.8)}
dim={state.heap.used === undefined}
inline={props.inline}
wide={!platform.setForceFocus}
/>
{platform.setForceFocus && (
<FocusCell active={state.focus} inline={props.inline} onClick={() => void toggleFocus()} />
)}
</div>
</aside>
)
}