export function reconcileSelection(selected: number, count: number) { return Math.max(0, Math.min(count - 1, selected)) } export function moveSelection(selected: number, input: { count: number; delta: number; policy: "clamp" | "wrap" }) { if (input.count <= 0) return 0 const next = selected + input.delta if (input.policy === "clamp") return reconcileSelection(next, input.count) if (next < 0) return input.count - 1 if (next >= input.count) return 0 return next } export function revealSelectionOffset(offset: number, input: { count: number; limit: number; selected: number }) { const max = maxOffset(input.count, input.limit) if (input.selected < offset) return Math.min(max, input.selected) if (input.selected >= offset + input.limit) return Math.min(max, input.selected - input.limit + 1) return Math.max(0, Math.min(max, offset)) } export function moveSelectionOffset( offset: number, input: { count: number; limit: number; selected: number; direction: -1 | 1 }, ) { const max = maxOffset(input.count, input.limit) const margin = Math.max(0, Math.min(2, Math.floor((input.limit - 1) / 2))) if (input.direction < 0 && input.selected < offset + margin) { return Math.max(0, Math.min(max, input.selected - margin)) } if (input.direction > 0 && input.selected > offset + input.limit - margin - 1) { return Math.min(max, input.selected - input.limit + margin + 1) } return Math.max(0, Math.min(max, offset)) } function maxOffset(count: number, limit: number) { return Math.max(0, count - limit) }