refactor(core): simplify session run coordination (#33388)
This commit is contained in:
parent
f50e4accf3
commit
fe840d42b8
20 changed files with 211 additions and 1378 deletions
|
|
@ -1,7 +1,7 @@
|
|||
export * as SessionV2 from "./session"
|
||||
export * from "./session/schema"
|
||||
|
||||
import { Cause, DateTime, Effect, Layer, Schema, Context, Stream } from "effect"
|
||||
import { DateTime, Effect, Layer, Schema, Context, Stream } from "effect"
|
||||
import { and, asc, desc, eq, gt, like, lt, or, type SQL } from "drizzle-orm"
|
||||
import { ProjectV2 } from "./project"
|
||||
import { WorkspaceV2 } from "./workspace"
|
||||
|
|
@ -25,7 +25,6 @@ import { fromRow } from "./session/info"
|
|||
import { SessionRunner } from "./session/runner/index"
|
||||
import { SessionStore } from "./session/store"
|
||||
import { SessionExecution } from "./session/execution"
|
||||
import { logFailure } from "./session/logging"
|
||||
import { MessageDecodeError } from "./session/error"
|
||||
import { SessionEvent } from "./session/event"
|
||||
import { SessionInput } from "./session/input"
|
||||
|
|
@ -168,20 +167,6 @@ export const layer = Layer.effect(
|
|||
const store = yield* SessionStore.Service
|
||||
const decodeMessage = Schema.decodeUnknownEffect(SessionMessage.Message)
|
||||
const isDurableSessionEvent = Schema.is(SessionEvent.Durable)
|
||||
const scope = yield* Effect.scope
|
||||
|
||||
const enqueueWake = (admitted: SessionInput.Admitted) =>
|
||||
execution.wake(admitted.sessionID, admitted.admittedSeq).pipe(
|
||||
Effect.tapCause((cause) =>
|
||||
Cause.hasInterruptsOnly(cause)
|
||||
? Effect.void
|
||||
: logFailure("Failed to wake Session", admitted.sessionID, cause),
|
||||
),
|
||||
Effect.ignore,
|
||||
Effect.forkIn(scope, { startImmediately: true }),
|
||||
Effect.asVoid,
|
||||
)
|
||||
|
||||
const decode = (row: typeof SessionMessageTable.$inferSelect) =>
|
||||
decodeMessage({ ...row.data, id: row.id, type: row.type }).pipe(
|
||||
Effect.mapError(
|
||||
|
|
@ -342,10 +327,6 @@ export const layer = Layer.effect(
|
|||
Effect.uninterruptible(
|
||||
Effect.gen(function* () {
|
||||
yield* result.get(input.sessionID)
|
||||
const returnPrompt = Effect.fnUntraced(function* (admitted: SessionInput.Admitted) {
|
||||
if (input.resume !== false) yield* enqueueWake(admitted)
|
||||
return admitted
|
||||
}, Effect.uninterruptible)
|
||||
const messageID = input.id ?? SessionMessage.ID.create()
|
||||
const delivery = input.delivery ?? "steer"
|
||||
const expected = { sessionID: input.sessionID, messageID, prompt: input.prompt, delivery }
|
||||
|
|
@ -363,7 +344,8 @@ export const layer = Layer.effect(
|
|||
)
|
||||
if (!SessionInput.equivalent(admitted, expected))
|
||||
return yield* new PromptConflictError({ sessionID: input.sessionID, messageID })
|
||||
return yield* returnPrompt(admitted)
|
||||
if (input.resume !== false) yield* execution.wake(admitted.sessionID)
|
||||
return admitted
|
||||
}),
|
||||
),
|
||||
),
|
||||
|
|
@ -404,19 +386,7 @@ export const layer = Layer.effect(
|
|||
yield* execution.resume(sessionID)
|
||||
}),
|
||||
interrupt: Effect.fn("V2Session.interrupt")((sessionID) =>
|
||||
Effect.uninterruptible(
|
||||
Effect.gen(function* () {
|
||||
const session = yield* store.get(sessionID)
|
||||
if (!session) return yield* execution.interrupt(sessionID)
|
||||
const event = yield* events.publish(SessionEvent.InterruptRequested, {
|
||||
sessionID,
|
||||
timestamp: yield* DateTime.now,
|
||||
})
|
||||
if (event.durable === undefined)
|
||||
return yield* Effect.die("Interrupt request event is missing aggregate sequence")
|
||||
yield* execution.interrupt(sessionID, event.durable.seq)
|
||||
}),
|
||||
),
|
||||
Effect.uninterruptible(execution.interrupt(sessionID)),
|
||||
),
|
||||
})
|
||||
|
||||
|
|
|
|||
|
|
@ -118,13 +118,6 @@ export namespace PromptLifecycle {
|
|||
export type Promoted = typeof Promoted.Type
|
||||
}
|
||||
|
||||
export const InterruptRequested = EventV2.define({
|
||||
type: "session.next.interrupt.requested",
|
||||
...options,
|
||||
schema: Base,
|
||||
})
|
||||
export type InterruptRequested = typeof InterruptRequested.Type
|
||||
|
||||
export const ContextUpdated = EventV2.define({
|
||||
type: "session.next.context.updated",
|
||||
...options,
|
||||
|
|
@ -475,7 +468,6 @@ const DurableDefinitions = [
|
|||
Prompted,
|
||||
PromptLifecycle.Admitted,
|
||||
PromptLifecycle.Promoted,
|
||||
InterruptRequested,
|
||||
ContextUpdated,
|
||||
Synthetic,
|
||||
Shell.Started,
|
||||
|
|
|
|||
|
|
@ -5,12 +5,12 @@ import { SessionRunner } from "./runner/index"
|
|||
import { SessionSchema } from "./schema"
|
||||
|
||||
export interface Interface {
|
||||
/** Explicitly drain one Session, making at least one provider attempt. */
|
||||
/** Starts execution while idle or joins the active execution. */
|
||||
readonly resume: (sessionID: SessionSchema.ID) => Effect.Effect<void, SessionRunner.RunError>
|
||||
/** Schedule a drain after durable work is recorded. Repeated wakeups may coalesce. */
|
||||
readonly wake: (sessionID: SessionSchema.ID, seq?: number) => Effect.Effect<void, SessionRunner.RunError>
|
||||
/** Registers newly recorded work. Repeated wakeups may coalesce. */
|
||||
readonly wake: (sessionID: SessionSchema.ID) => Effect.Effect<void>
|
||||
/** Interrupt active work owned by this process. Idle interruption is a no-op. */
|
||||
readonly interrupt: (sessionID: SessionSchema.ID, seq?: number) => Effect.Effect<void>
|
||||
readonly interrupt: (sessionID: SessionSchema.ID) => Effect.Effect<void>
|
||||
}
|
||||
|
||||
/** Routes execution from a Session ID to the runner owned by that Session's Location. */
|
||||
|
|
|
|||
|
|
@ -1,11 +1,10 @@
|
|||
import { Effect, Layer } from "effect"
|
||||
import { Cause, Effect, Layer } from "effect"
|
||||
import { LocationServiceMap } from "../../location-layer"
|
||||
import { SessionRunCoordinator } from "../run-coordinator"
|
||||
import { SessionRunner } from "../runner"
|
||||
import { SessionSchema } from "../schema"
|
||||
import { SessionStore } from "../store"
|
||||
import { SessionExecution } from "../execution"
|
||||
import { logFailure } from "../logging"
|
||||
|
||||
/** Current-process routing for implicit-local Locations. Future remote placement belongs here. */
|
||||
export const layer = Layer.effect(
|
||||
|
|
@ -13,15 +12,19 @@ export const layer = Layer.effect(
|
|||
Effect.gen(function* () {
|
||||
const store = yield* SessionStore.Service
|
||||
const locations = yield* LocationServiceMap
|
||||
const coordinator = yield* SessionRunCoordinator.make<SessionSchema.ID, void, SessionRunner.RunError>({
|
||||
drain: Effect.fnUntraced(function* (sessionID: SessionSchema.ID, mode) {
|
||||
const coordinator = yield* SessionRunCoordinator.make<SessionSchema.ID, SessionRunner.RunError>({
|
||||
drain: Effect.fnUntraced(function* (sessionID: SessionSchema.ID, force) {
|
||||
const session = yield* store.get(sessionID)
|
||||
if (!session) return yield* Effect.die(`Session not found: ${sessionID}`)
|
||||
return yield* SessionRunner.Service.use((runner) => runner.run({ sessionID, force: mode === "run" })).pipe(
|
||||
return yield* SessionRunner.Service.use((runner) => runner.run({ sessionID, force })).pipe(
|
||||
Effect.provide(locations.get(session.location)),
|
||||
Effect.tapCause((cause) =>
|
||||
Cause.hasInterruptsOnly(cause)
|
||||
? Effect.void
|
||||
: Effect.logError("Failed to drain Session", cause).pipe(Effect.annotateLogs({ sessionID })),
|
||||
),
|
||||
)
|
||||
}),
|
||||
onFailure: (sessionID, cause) => logFailure("Failed to drain Session", sessionID, cause),
|
||||
})
|
||||
|
||||
return SessionExecution.Service.of({
|
||||
|
|
|
|||
|
|
@ -1,8 +0,0 @@
|
|||
import { Cause, Effect } from "effect"
|
||||
import { SessionSchema } from "./schema"
|
||||
|
||||
export const logFailure = (
|
||||
message: "Failed to drain Session" | "Failed to wake Session",
|
||||
sessionID: SessionSchema.ID,
|
||||
cause: Cause.Cause<unknown>,
|
||||
) => Effect.logError(message, cause).pipe(Effect.annotateLogs({ sessionID }))
|
||||
|
|
@ -138,7 +138,6 @@ export function update(adapter: Adapter, event: SessionEvent.Event) {
|
|||
},
|
||||
"session.next.prompt.admitted": () => Effect.void,
|
||||
"session.next.prompt.promoted": () => Effect.void,
|
||||
"session.next.interrupt.requested": () => Effect.void,
|
||||
"session.next.context.updated": (event) =>
|
||||
adapter.appendMessage(
|
||||
new SessionMessage.System({
|
||||
|
|
|
|||
|
|
@ -399,7 +399,6 @@ export const layer = Layer.effectDiscard(
|
|||
)
|
||||
}),
|
||||
)
|
||||
yield* events.project(SessionEvent.InterruptRequested, () => Effect.void)
|
||||
yield* events.project(SessionEvent.ContextUpdated, (event) => run(db, event))
|
||||
yield* events.project(SessionEvent.Synthetic, (event) => run(db, event))
|
||||
yield* events.project(SessionEvent.Shell.Started, (event) => run(db, event))
|
||||
|
|
|
|||
|
|
@ -1,106 +1,46 @@
|
|||
export * as SessionRunCoordinator from "./run-coordinator"
|
||||
|
||||
import { Cause, Context, Deferred, Effect, Exit, Fiber, FiberSet, Layer, Scope } from "effect"
|
||||
import { SessionRunner } from "./runner"
|
||||
import { logFailure } from "./logging"
|
||||
import { SessionSchema } from "./schema"
|
||||
import { Deferred, Effect, Exit, Fiber, FiberSet, Scope } from "effect"
|
||||
|
||||
export type Mode = "run" | "wake"
|
||||
|
||||
/** Why one drain generation should run. Explicit runs dominate advisory wakes when demands coalesce. */
|
||||
type Demand = { readonly _tag: "run" } | { readonly _tag: "wake"; readonly seq?: number }
|
||||
|
||||
/**
|
||||
* Runs at most one drain chain per key while allowing different keys to drain concurrently.
|
||||
*
|
||||
* For each key:
|
||||
*
|
||||
* idle --run/wake--> draining --run/wake--> draining + one coalesced rerun --> idle
|
||||
*
|
||||
* `run` is an explicit drain request. It starts a chain or joins the current chain and
|
||||
* upgrades a pending follow-up so the caller receives explicit-run semantics.
|
||||
*
|
||||
* `wake` reports that durable work may now be available. It starts a chain while idle or
|
||||
* requests one coalesced follow-up while draining. Repeated wakes collapse together.
|
||||
*
|
||||
* `interrupt` stops the current ownership chain. Advisory wakes from before the interrupt
|
||||
* boundary are suppressed; advisory wakes after the boundary run after cleanup.
|
||||
*/
|
||||
export interface Coordinator<Key, A, E> {
|
||||
/** Starts or joins one explicit drain generation. */
|
||||
readonly run: (key: Key) => Effect.Effect<A, E>
|
||||
/** Coalesces one wake-up after durable work is recorded. */
|
||||
readonly wake: (key: Key, seq?: number) => Effect.Effect<void>
|
||||
/** Waits until the current ownership chain settles. */
|
||||
readonly awaitIdle: (key: Key) => Effect.Effect<void, E>
|
||||
/** Interrupts the active ownership chain without automatically draining pending wakes. */
|
||||
readonly interrupt: (key: Key, seq?: number) => Effect.Effect<void>
|
||||
/** Serializes execution for each key while allowing different keys to run concurrently. */
|
||||
export interface Coordinator<Key, E> {
|
||||
/** Starts execution while idle or joins the active execution. */
|
||||
readonly run: (key: Key) => Effect.Effect<void, E>
|
||||
/** Registers one coalesced follow-up after newly recorded work. */
|
||||
readonly wake: (key: Key) => Effect.Effect<void>
|
||||
/** Stops active execution and waits for its cleanup. */
|
||||
readonly interrupt: (key: Key) => Effect.Effect<void>
|
||||
}
|
||||
|
||||
/** One Session's process-local execution lane: one active demand and at most one coalesced follow-up. */
|
||||
type Entry<A, E> = {
|
||||
readonly done: Deferred.Deferred<A, E>
|
||||
readonly settled: Deferred.Deferred<Exit.Exit<A, E>>
|
||||
current: Demand
|
||||
pending?: Demand
|
||||
explicitWaiter?: Deferred.Deferred<A, E>
|
||||
interruptSeq?: number
|
||||
type Entry<E> = {
|
||||
readonly done: Deferred.Deferred<void, E>
|
||||
owner?: Fiber.Fiber<void, never>
|
||||
pendingWake: boolean
|
||||
stopping: boolean
|
||||
}
|
||||
|
||||
/** Combines follow-up demand: runs dominate, while wakes retain the newest durable admission sequence. */
|
||||
const coalesce = (left: Demand | undefined, right: Demand): Demand => {
|
||||
if (left?._tag === "run" || right._tag === "run") return { _tag: "run" }
|
||||
return { _tag: "wake", seq: maxSeq(left?.seq, right.seq) }
|
||||
}
|
||||
|
||||
const maxSeq = (left: number | undefined, right: number | undefined) => {
|
||||
if (left === undefined) return right
|
||||
if (right === undefined) return left
|
||||
return Math.max(left, right)
|
||||
}
|
||||
|
||||
/** Constructs a scoped coordinator. Every in-memory transition is synchronous. */
|
||||
export const make = <Key, A, E>(options: {
|
||||
readonly drain: (key: Key, mode: Mode) => Effect.Effect<A, E>
|
||||
readonly onFailure?: (key: Key, cause: Cause.Cause<E>) => Effect.Effect<void>
|
||||
}): Effect.Effect<Coordinator<Key, A, E>, never, Scope.Scope> =>
|
||||
export const make = <Key, E>(options: {
|
||||
readonly drain: (key: Key, force: boolean) => Effect.Effect<void, E>
|
||||
}): Effect.Effect<Coordinator<Key, E>, never, Scope.Scope> =>
|
||||
Effect.gen(function* () {
|
||||
const active = new Map<Key, Entry<A, E>>()
|
||||
const interruptSeq = new Map<Key, number>()
|
||||
const report = yield* FiberSet.makeRuntime<never, void, never>()
|
||||
const active = new Map<Key, Entry<E>>()
|
||||
const fork = yield* FiberSet.makeRuntime<never, void, never>()
|
||||
const shutdown = Deferred.makeUnsafe<void>()
|
||||
let closed = false
|
||||
yield* Effect.addFinalizer(() =>
|
||||
Effect.sync(() => {
|
||||
closed = true
|
||||
Deferred.doneUnsafe(shutdown, Effect.void)
|
||||
active.clear()
|
||||
interruptSeq.clear()
|
||||
}),
|
||||
)
|
||||
|
||||
const makeEntry = (current: Demand, explicitWaiter?: Deferred.Deferred<A, E>): Entry<A, E> => ({
|
||||
done: Deferred.makeUnsafe<A, E>(),
|
||||
settled: Deferred.makeUnsafe<Exit.Exit<A, E>>(),
|
||||
current,
|
||||
explicitWaiter,
|
||||
const makeEntry = (): Entry<E> => ({
|
||||
done: Deferred.makeUnsafe<void, E>(),
|
||||
pendingWake: false,
|
||||
stopping: false,
|
||||
})
|
||||
|
||||
const start = (key: Key, entry: Entry<A, E>, demand: Demand, successor = false) => {
|
||||
const start = (key: Key, entry: Entry<E>, force: boolean, successor = false) => {
|
||||
const ready = Deferred.makeUnsafe<void>()
|
||||
const drain = Effect.suspend(() => options.drain(key, demand._tag))
|
||||
// Initial work retains immediate-start behavior but cannot run before ownership is published.
|
||||
// Observer-started successors yield once so synchronous drains cannot recurse on the JS stack.
|
||||
const owner = fork(
|
||||
(successor
|
||||
? Effect.yieldNow.pipe(Effect.andThen(drain))
|
||||
: Deferred.await(ready).pipe(Effect.andThen(drain))
|
||||
? Effect.yieldNow
|
||||
: Deferred.await(ready)
|
||||
).pipe(
|
||||
Effect.onExit((exit) => Effect.sync(() => settle(key, entry, demand, exit))),
|
||||
Effect.andThen(Effect.suspend(() => options.drain(key, force))),
|
||||
Effect.onExit((exit) => Effect.sync(() => settle(key, entry, exit))),
|
||||
Effect.exit,
|
||||
Effect.asVoid,
|
||||
),
|
||||
|
|
@ -109,176 +49,57 @@ export const make = <Key, A, E>(options: {
|
|||
if (!successor) Deferred.doneUnsafe(ready, Effect.void)
|
||||
}
|
||||
|
||||
const settle = (key: Key, entry: Entry<A, E>, demand: Demand, exit: Exit.Exit<A, E>) => {
|
||||
if (closed) {
|
||||
Deferred.doneUnsafe(entry.done, exit)
|
||||
Deferred.doneUnsafe(entry.settled, Effect.succeed(exit))
|
||||
return
|
||||
}
|
||||
if (demand._tag === "run" && entry.explicitWaiter !== undefined) {
|
||||
Deferred.doneUnsafe(entry.explicitWaiter, exit)
|
||||
entry.explicitWaiter = undefined
|
||||
}
|
||||
if (entry.stopping && demand._tag === "wake" && entry.explicitWaiter !== undefined) {
|
||||
Deferred.doneUnsafe(entry.explicitWaiter, exit)
|
||||
entry.explicitWaiter = undefined
|
||||
}
|
||||
if (active.get(key) !== entry) {
|
||||
Deferred.doneUnsafe(entry.done, exit)
|
||||
Deferred.doneUnsafe(entry.settled, Effect.succeed(exit))
|
||||
return
|
||||
}
|
||||
if (exit._tag === "Success" && !entry.stopping) {
|
||||
if (entry.pending !== undefined) {
|
||||
const pending = entry.pending
|
||||
entry.pending = undefined
|
||||
entry.current = pending
|
||||
start(key, entry, pending, true)
|
||||
return
|
||||
}
|
||||
active.delete(key)
|
||||
Deferred.doneUnsafe(entry.done, exit)
|
||||
Deferred.doneUnsafe(entry.settled, Effect.succeed(exit))
|
||||
const settle = (key: Key, entry: Entry<E>, exit: Exit.Exit<void, E>) => {
|
||||
if (Exit.isSuccess(exit) && !entry.stopping && entry.pendingWake) {
|
||||
entry.pendingWake = false
|
||||
start(key, entry, false, true)
|
||||
return
|
||||
}
|
||||
|
||||
const successor = entry.pending !== undefined ? makeEntry(entry.pending, entry.explicitWaiter) : undefined
|
||||
const successor = entry.pendingWake ? makeEntry() : undefined
|
||||
if (successor === undefined) active.delete(key)
|
||||
else active.set(key, successor)
|
||||
if (successor !== undefined) start(key, successor, successor.current, true)
|
||||
Deferred.doneUnsafe(entry.done, exit)
|
||||
Deferred.doneUnsafe(entry.settled, Effect.succeed(exit))
|
||||
if (
|
||||
exit._tag === "Failure" &&
|
||||
!(entry.stopping && Cause.hasInterruptsOnly(exit.cause)) &&
|
||||
demand._tag === "wake" &&
|
||||
options.onFailure !== undefined
|
||||
) {
|
||||
report(Effect.suspend(() => options.onFailure!(key, exit.cause)))
|
||||
else {
|
||||
active.set(key, successor)
|
||||
start(key, successor, false, true)
|
||||
}
|
||||
Deferred.doneUnsafe(entry.done, exit)
|
||||
}
|
||||
|
||||
const wake = (key: Key, seq?: number) =>
|
||||
Effect.sync(() => {
|
||||
if (closed) return
|
||||
if (!isAfterInterrupt(key, seq)) return
|
||||
const run = (key: Key): Effect.Effect<void, E> =>
|
||||
Effect.uninterruptibleMask((restore) => {
|
||||
const entry = active.get(key)
|
||||
if (entry !== undefined) {
|
||||
if (!acceptsWake(entry, seq)) return
|
||||
entry.pending = coalesce(entry.pending, { _tag: "wake", seq })
|
||||
if (entry.stopping) return restore(Deferred.await(entry.done).pipe(Effect.andThen(run(key))))
|
||||
return restore(Deferred.await(entry.done))
|
||||
}
|
||||
|
||||
const next = makeEntry()
|
||||
active.set(key, next)
|
||||
start(key, next, true)
|
||||
return restore(Deferred.await(next.done))
|
||||
})
|
||||
|
||||
const wake = (key: Key) =>
|
||||
Effect.sync(() => {
|
||||
const entry = active.get(key)
|
||||
if (entry !== undefined) {
|
||||
entry.pendingWake = true
|
||||
return
|
||||
}
|
||||
|
||||
const next = makeEntry({ _tag: "wake", seq })
|
||||
const next = makeEntry()
|
||||
active.set(key, next)
|
||||
start(key, next, next.current)
|
||||
start(key, next, false)
|
||||
})
|
||||
|
||||
const awaitIdle = (key: Key): Effect.Effect<void, E> =>
|
||||
Effect.gen(function* () {
|
||||
let firstFailure: Cause.Cause<E> | undefined
|
||||
while (!closed) {
|
||||
const entry = active.get(key)
|
||||
if (entry === undefined) break
|
||||
const exit = yield* Effect.raceFirst(
|
||||
Deferred.await(entry.settled),
|
||||
Deferred.await(shutdown).pipe(Effect.as(Exit.void)),
|
||||
)
|
||||
if (closed) break
|
||||
if (exit._tag === "Failure" && firstFailure === undefined) firstFailure = exit.cause
|
||||
}
|
||||
if (firstFailure !== undefined) return yield* Effect.failCause(firstFailure)
|
||||
})
|
||||
|
||||
const interrupt = (key: Key, seq?: number): Effect.Effect<void> =>
|
||||
const interrupt = (key: Key): Effect.Effect<void> =>
|
||||
Effect.suspend(() => {
|
||||
const entry = active.get(key)
|
||||
const latest = interruptSeq.get(key)
|
||||
if (seq !== undefined && latest !== undefined && seq <= latest)
|
||||
return entry?.stopping && entry.owner !== undefined ? Fiber.interrupt(entry.owner) : Effect.void
|
||||
if (seq !== undefined) interruptSeq.set(key, seq)
|
||||
if (entry?.owner === undefined) return Effect.void
|
||||
if (
|
||||
seq !== undefined &&
|
||||
entry.current._tag === "wake" &&
|
||||
entry.current.seq !== undefined &&
|
||||
entry.current.seq > seq
|
||||
)
|
||||
return Effect.void
|
||||
if (entry.stopping) {
|
||||
entry.interruptSeq = maxSeq(entry.interruptSeq, seq)
|
||||
suppressPendingAtOrBefore(entry, seq)
|
||||
return Fiber.interrupt(entry.owner)
|
||||
}
|
||||
entry.stopping = true
|
||||
entry.interruptSeq = seq
|
||||
suppressPendingAtOrBefore(entry, seq)
|
||||
entry.pendingWake = false
|
||||
return Fiber.interrupt(entry.owner)
|
||||
})
|
||||
|
||||
return { run, wake, awaitIdle, interrupt }
|
||||
|
||||
function run(key: Key): Effect.Effect<A, E> {
|
||||
return Effect.uninterruptibleMask((restore) => {
|
||||
if (closed) return Effect.interrupt
|
||||
const entry = active.get(key)
|
||||
if (entry !== undefined) {
|
||||
if (entry.stopping) {
|
||||
return restore(Deferred.await(entry.settled).pipe(Effect.andThen(run(key))))
|
||||
}
|
||||
if (entry.current._tag === "wake") {
|
||||
entry.pending = coalesce(entry.pending, { _tag: "run" })
|
||||
entry.explicitWaiter ??= Deferred.makeUnsafe<A, E>()
|
||||
return restore(awaitRun(entry.explicitWaiter))
|
||||
}
|
||||
return restore(awaitRun(entry.done))
|
||||
}
|
||||
|
||||
const next = makeEntry({ _tag: "run" })
|
||||
active.set(key, next)
|
||||
start(key, next, next.current)
|
||||
return restore(awaitRun(next.done))
|
||||
})
|
||||
}
|
||||
|
||||
function awaitRun(done: Deferred.Deferred<A, E>): Effect.Effect<A, E> {
|
||||
return Effect.raceFirst(Deferred.await(done), Deferred.await(shutdown).pipe(Effect.andThen(Effect.interrupt)))
|
||||
}
|
||||
|
||||
function acceptsWake(entry: Entry<A, E>, seq: number | undefined) {
|
||||
return !entry.stopping || (entry.interruptSeq !== undefined && seq !== undefined && seq > entry.interruptSeq)
|
||||
}
|
||||
|
||||
function isAfterInterrupt(key: Key, seq: number | undefined) {
|
||||
const latest = interruptSeq.get(key)
|
||||
return latest === undefined || (seq !== undefined && seq > latest)
|
||||
}
|
||||
|
||||
function suppressPendingAtOrBefore(entry: Entry<A, E>, seq: number | undefined) {
|
||||
if (
|
||||
entry.pending?._tag === "wake" &&
|
||||
seq !== undefined &&
|
||||
entry.pending.seq !== undefined &&
|
||||
entry.pending.seq > seq
|
||||
)
|
||||
return
|
||||
entry.pending = undefined
|
||||
}
|
||||
return { run, wake, interrupt }
|
||||
})
|
||||
|
||||
export interface Interface extends Coordinator<SessionSchema.ID, void, SessionRunner.RunError> {}
|
||||
|
||||
export class Service extends Context.Service<Service, Interface>()("@opencode/v2/SessionRunCoordinator") {}
|
||||
|
||||
export const layer = Layer.effect(
|
||||
Service,
|
||||
SessionRunner.Service.pipe(
|
||||
Effect.flatMap((runner) =>
|
||||
make<SessionSchema.ID, void, SessionRunner.RunError>({
|
||||
drain: (sessionID, mode) => runner.run({ sessionID, force: mode === "run" }),
|
||||
onFailure: (sessionID, cause) => logFailure("Failed to drain Session", sessionID, cause),
|
||||
}),
|
||||
),
|
||||
Effect.map(Service.of),
|
||||
),
|
||||
)
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ export interface Interface {
|
|||
/** Drains eligible durable work. Explicit runs perform one provider attempt even when no work is eligible. */
|
||||
readonly run: (input: {
|
||||
readonly sessionID: SessionSchema.ID
|
||||
readonly force?: boolean
|
||||
readonly force: boolean
|
||||
}) => Effect.Effect<void, RunError>
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -346,14 +346,14 @@ export const layer = Layer.effect(
|
|||
|
||||
const run = Effect.fn("SessionRunner.run")(function* (input: {
|
||||
readonly sessionID: SessionSchema.ID
|
||||
readonly force?: boolean
|
||||
readonly force: boolean
|
||||
}) {
|
||||
const hasSteer = yield* SessionInput.hasPending(db, input.sessionID, "steer")
|
||||
const hasQueue = hasSteer ? false : yield* SessionInput.hasPending(db, input.sessionID, "queue")
|
||||
if (input.force !== true && !hasSteer && !hasQueue) return
|
||||
if (!input.force && !hasSteer && !hasQueue) return
|
||||
yield* failInterruptedTools(input.sessionID)
|
||||
let promotion: SessionInput.Delivery | undefined = hasSteer ? "steer" : hasQueue ? "queue" : undefined
|
||||
let openActivity = input.force === true || hasSteer || hasQueue
|
||||
let openActivity = input.force || hasSteer || hasQueue
|
||||
while (openActivity) {
|
||||
let needsContinuation = true
|
||||
for (let step = 1; needsContinuation; step++) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue