refactor(cli): define server connection boundary (#37133)
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@ -30,6 +30,50 @@ This proposal does not introduce a supervisor process, warm candidate server,
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protocol negotiation, idle background restart, or general execution-recovery
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framework.
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## Architecture at a Glance
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```text
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╭───────────────────╮
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│ CLI ServiceConfig │
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╰─────────┬─────────╯
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│
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▼
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╭──────────────────────╮
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│ CLI ServerConnection │
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╰───────────┬──────────╯
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╭──────────────────╰───────────────────╮
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▼ ▼
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╭──────────────────────────╮ ╭─────────────────────────╮
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│ Client Service lifecycle │ │ CLI runPromiseWith seam │
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╰─────────────┬────────────╯ ╰─────────────┬───────────╯
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╰─────╮ │
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▼ ▼
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╭────────────────────────────╮ ╭─────────────╮
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│ Background service process │ │ TUI / Solid │
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╰──────────────┬─────────────╯ ╰──────┬──────╯
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│ │
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╰────────────◀────────────────────╯
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╭───────────────────────╮
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│ Server HTTP transport │
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╰───────────┬───────────╯
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│
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▼
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╭──────────────────╮
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│ Core application │
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╰──────────────────╯
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```
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| Owner | Responsibility |
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| ------------------------------------------------ | --------------------------------------------------------------------------------------------------- |
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| `packages/client/src/effect/service.ts` | Effect-native discovery, start, and stop lifecycle operations |
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| `packages/cli/src/services/service-config.ts` | CLI registration path, installed version, and daemon command |
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| `packages/cli/src/services/server-connection.ts` | Resolve an endpoint and, only for the shared service, grouped reconnect and restart Effects |
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| `packages/cli/src/server-process.ts` | Daemon election, registration, and server process boot |
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| `packages/server/src/process.ts` | HTTP lifecycle shell and application transport |
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| `packages/core` | Application behavior behind the transport |
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| CLI default handler | Convert lifecycle Effects with the outer `FileSystem` context and pass grouped Promise capabilities |
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| `packages/tui` Solid client context | Own event-stream reconnect, endpoint replacement, status, and user-triggered restart UI |
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## Implementation Status
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| Area | State |
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@ -164,19 +208,22 @@ This design gives each concept one authority.
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## System Model
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```mermaid
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flowchart LR
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TUI[Fresh or existing TUI]
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REG[Registration file]
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LOCK[Process-held OS service lock]
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SHELL[Lifecycle shell]
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APP[OpenCode application]
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TUI -->|discover| REG
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TUI -->|observe| SHELL
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TUI -->|normal requests| APP
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SHELL --> APP
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LOCK -->|authorizes one owner| SHELL
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```text
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╭───────────────────────╮ ╭──────────────────────────────╮
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│ Fresh or existing TUI │ │ Process-held OS service lock │
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╰───────────┬───────────╯ ╰───────────────┬──────────────╯
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╰─────┬ normal requests observe ───────────────────────╮ │
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│ discover │ ├──╯ authorizes one owner
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▼ │ ▼
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╭───────────────────╮ │ ╭─────────────────╮
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│ Registration file │ │ │ Lifecycle shell │
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╰───────────────────╯ │ ╰────────┬────────╯
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│ │
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├────────────────────────╯
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▼
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╭──────────────────────╮
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│ OpenCode application │
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╰──────────────────────╯
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```
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The lifecycle shell and application run in the same process. The distinction is
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@ -311,24 +358,39 @@ Windows, where Bun FFI is not available on every shipped architecture. It lives
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alongside the existing utility in `packages/core/src/util`. This primitive is
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the foundation of the design, so the delivery sequence spikes it first.
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```mermaid
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flowchart TD
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A[Contender process starts]
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B{Acquire service lock?}
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C[Exit successfully]
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D[Bind lifecycle shell]
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E[Write registration]
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F[Report starting]
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G[Initialize application]
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H[Report ready]
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I[Serve until shutdown]
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A --> B
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B -->|No| C
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B -->|Yes| D
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D --> E --> F --> G
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G -->|Success| H --> I
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G -->|Failure| J[Report failed and stay bound]
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```text
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Contender Lock Lifecycle Application
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│ │ │ │
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├─ try acquire ───▶ │ │
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│ │ │ │
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╭─ alt: lock held ────────────────────────────────────────────────╮
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│ │ │ │ │ │
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│ ◀─ busy ──────────┤ │ │ │
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│ │ │ │ │ │
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│ ├─────────╮ │ │ │ │
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│ │ exit │ │ │ │ │
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│ ◀─────────╯ │ │ │ │
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│ │ │ │ │ │
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├─ else: lock acquired ───────────────────────────────────────────┤
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│ │ │ │ │ │
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│ ◀─ owner ─────────┤ │ │ │
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│ │ │ │ │ │
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│ ├─ bind, register, starting ────────▶ │ │
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│ │ │ │ │ │
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│ ├─ initialize ──────────────────────────────────────────────▶ │
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│ │ │ │ │ │
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│╭─ alt: boot succeeds ──────────────────────────────────────────╮│
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││ │ │ │ │ ││
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││ │ │ ◀─ ready ───────────────┤ ││
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││ │ │ │ │ ││
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│├─ else: boot fails ────────────────────────────────────────────┤│
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││ │ │ │ │ ││
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││ │ │ ◀─ failed, stay bound ──┤ ││
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││ │ │ │ │ ││
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│╰───────────────────────────────────────────────────────────────╯│
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│ │ │ │ │ │
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╰─────────────────────────────────────────────────────────────────╯
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│ │ │ │
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```
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Lock acquisition by a contender is nonblocking or tightly bounded. A loser
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