feat: themes (#113)
* feat: themes * feat: flexoki theme * feat: onedark theme * feat: monokai pro theme * feat: opencode theme (default) * feat: dracula theme * feat: tokyonight theme * feat: tron theme * some small fixes --------- Co-authored-by: Kujtim Hoxha <kujtimii.h@gmail.com>
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42 changed files with 4595 additions and 1923 deletions
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@ -2,9 +2,11 @@
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package config
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import (
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"encoding/json"
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"fmt"
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"log/slog"
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"os"
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"path/filepath"
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"strings"
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"github.com/opencode-ai/opencode/internal/llm/models"
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@ -65,6 +67,11 @@ type LSPConfig struct {
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Options any `json:"options"`
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}
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// TUIConfig defines the configuration for the Terminal User Interface.
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type TUIConfig struct {
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Theme string `json:"theme,omitempty"`
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}
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// Config is the main configuration structure for the application.
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type Config struct {
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Data Data `json:"data"`
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@ -76,6 +83,7 @@ type Config struct {
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Debug bool `json:"debug,omitempty"`
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DebugLSP bool `json:"debugLSP,omitempty"`
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ContextPaths []string `json:"contextPaths,omitempty"`
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TUI TUIConfig `json:"tui"`
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}
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// Application constants
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@ -203,6 +211,7 @@ func configureViper() {
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func setDefaults(debug bool) {
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viper.SetDefault("data.directory", defaultDataDirectory)
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viper.SetDefault("contextPaths", defaultContextPaths)
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viper.SetDefault("tui.theme", "opencode")
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if debug {
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viper.SetDefault("debug", true)
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@ -714,3 +723,62 @@ func UpdateAgentModel(agentName AgentName, modelID models.ModelID) error {
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return nil
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}
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// UpdateTheme updates the theme in the configuration and writes it to the config file.
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func UpdateTheme(themeName string) error {
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if cfg == nil {
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return fmt.Errorf("config not loaded")
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}
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// Update the in-memory config
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cfg.TUI.Theme = themeName
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// Get the config file path
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configFile := viper.ConfigFileUsed()
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var configData []byte
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if configFile == "" {
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homeDir, err := os.UserHomeDir()
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if err != nil {
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return fmt.Errorf("failed to get home directory: %w", err)
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}
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configFile = filepath.Join(homeDir, fmt.Sprintf(".%s.json", appName))
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logging.Info("config file not found, creating new one", "path", configFile)
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configData = []byte(`{}`)
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} else {
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// Read the existing config file
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data, err := os.ReadFile(configFile)
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if err != nil {
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return fmt.Errorf("failed to read config file: %w", err)
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}
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configData = data
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}
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// Parse the JSON
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var configMap map[string]interface{}
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if err := json.Unmarshal(configData, &configMap); err != nil {
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return fmt.Errorf("failed to parse config file: %w", err)
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}
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// Update just the theme value
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tuiConfig, ok := configMap["tui"].(map[string]interface{})
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if !ok {
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// TUI config doesn't exist yet, create it
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configMap["tui"] = map[string]interface{}{"theme": themeName}
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} else {
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// Update existing TUI config
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tuiConfig["theme"] = themeName
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configMap["tui"] = tuiConfig
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}
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// Write the updated config back to file
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updatedData, err := json.MarshalIndent(configMap, "", " ")
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if err != nil {
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return fmt.Errorf("failed to marshal config: %w", err)
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}
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if err := os.WriteFile(configFile, updatedData, 0o644); err != nil {
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return fmt.Errorf("failed to write config file: %w", err)
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}
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return nil
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}
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