docs(core): prototype plugin session architecture
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specs/v2/plugin-session-cycle.prototype.ts
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specs/v2/plugin-session-cycle.prototype.ts
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/**
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* Prototype: plugin Session API dependency patterns.
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*
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* Run from repo root with:
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*
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* bun specs/v2/plugin-session-cycle.prototype.ts
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*
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* The first case recreates the stripped-down cycle. The second case is the first
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* working version: PluginService stays in the location runtime, but it no longer
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* constructs PluginHost. A global PluginSupervisor constructs the host after it
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* can see both Session and a concrete location runtime.
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*/
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type NodeName =
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| "App"
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| "Session"
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| "LocationSession"
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| "LocationServiceMap"
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| "LocationRuntime"
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| "InstanceState"
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| "PluginService"
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| "PluginHost"
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| "PluginInternal"
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| "PluginSupervisor"
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| "SDK"
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| "ToolDomain"
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type Graph = Readonly<Record<NodeName, readonly NodeName[]>>
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const empty: Graph = {
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App: [],
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Session: [],
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LocationSession: [],
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LocationServiceMap: [],
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LocationRuntime: [],
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InstanceState: [],
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PluginService: [],
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PluginHost: [],
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PluginInternal: [],
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PluginSupervisor: [],
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SDK: [],
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ToolDomain: [],
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}
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/**
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* RED: current shape if ctx.session is added to the host PluginService builds.
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*
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* Walkthrough:
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* - App needs Session and LocationServiceMap.
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* - Session needs LocationServiceMap for APIs like prompt/revert that route to a location.
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* - LocationServiceMap builds LocationRuntime.
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* - LocationRuntime builds PluginService.
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* - PluginService builds PluginHost.
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* - PluginHost now wants Session for ctx.session.
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*/
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const currentPluginOwnsHost: Graph = {
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...empty,
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App: ["Session", "LocationServiceMap"],
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Session: ["LocationServiceMap"],
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LocationServiceMap: ["LocationRuntime"],
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LocationRuntime: ["PluginService", "PluginInternal", "ToolDomain"],
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PluginService: ["PluginHost"],
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PluginHost: ["Session", "ToolDomain"],
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PluginInternal: ["PluginService"],
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}
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/**
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* GREEN v1: host construction moves out of PluginService.
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*
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* PluginService remains per-location, but is only lifecycle/scope ownership.
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* PluginSupervisor is app/global. It loads configured plugins for a location by:
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* - reading Session for ctx.session
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* - asking LocationServiceMap for that location runtime
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* - building PluginHost from those concrete capabilities
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* - asking the location PluginService to own the plugin scope
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*
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* LocationRuntime no longer needs PluginHost or PluginInternal while it is being
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* constructed, so Session can route through LocationServiceMap without looping
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* back into Session.
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*/
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const supervisorOwnsHost: Graph = {
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...empty,
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App: ["Session", "LocationServiceMap", "PluginSupervisor"],
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Session: ["LocationServiceMap"],
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LocationServiceMap: ["LocationRuntime"],
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LocationRuntime: ["PluginService", "ToolDomain"],
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PluginService: [],
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PluginSupervisor: ["Session", "LocationServiceMap", "PluginHost", "PluginService"],
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PluginHost: ["Session", "ToolDomain"],
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}
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/**
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* GREEN v2: split location-sensitive functions into a location service.
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*
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* Session is global data: create/get/list/messages/etc. It does not route into
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* LocationServiceMap. LocationSession is built inside the location runtime and
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* owns prompt/revert/other operations that touch location services.
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*
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* PluginHost can combine Session + LocationSession into one ctx.session surface,
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* while the graph still obeys: location services may depend on global services,
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* but global services do not depend on location services.
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*/
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const locationSessionOperations: Graph = {
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...empty,
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App: ["Session", "LocationServiceMap"],
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LocationServiceMap: ["LocationRuntime"],
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LocationRuntime: ["PluginService", "PluginHost", "LocationSession", "ToolDomain"],
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PluginService: [],
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PluginHost: ["Session", "LocationSession", "ToolDomain"],
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LocationSession: ["Session", "ToolDomain"],
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}
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/**
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* GREEN but cursed: all services are global and read the active location from
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* InstanceState. This removes LocationServiceMap from the construction graph.
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*
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* The cost is that location correctness becomes ambient: every operation must
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* trust that InstanceState currently points at the session's location, or add
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* runtime assertions to catch a wrong ambient location.
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*/
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const allGlobalInstanceState: Graph = {
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...empty,
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App: ["InstanceState", "Session", "PluginService", "ToolDomain"],
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Session: ["InstanceState"],
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PluginService: ["PluginHost"],
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PluginHost: ["Session", "ToolDomain", "InstanceState"],
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ToolDomain: ["InstanceState"],
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}
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/**
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* GREEN v3: SDK as one plugin instance.
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*
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* The SDK does not install a location-specific plugin or write a global tool
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* registry. It receives the same PluginHost context as any plugin instance, and
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* its methods are wrappers over that host. When plugins are booted per location,
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* this SDK-backed plugin instance contributes normal location-local transforms.
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*/
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const sdkAsPluginInstance: Graph = {
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...empty,
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App: ["Session", "LocationServiceMap"],
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LocationServiceMap: ["LocationRuntime"],
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LocationRuntime: ["PluginService", "PluginHost", "LocationSession", "ToolDomain", "SDK"],
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PluginService: [],
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PluginHost: ["Session", "LocationSession", "ToolDomain"],
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SDK: ["PluginHost"],
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LocationSession: ["Session", "ToolDomain"],
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}
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expectCycle("current PluginService owns PluginHost with ctx.session", currentPluginOwnsHost)
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assertAcyclic("supervisor owns PluginHost; PluginService is lifecycle only", supervisorOwnsHost)
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assertAcyclic("location Session operations; globals do not route down", locationSessionOperations)
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assertAcyclic("all-global services with InstanceState ambient location", allGlobalInstanceState)
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assertAcyclic("SDK is a plugin instance that calls PluginHost", sdkAsPluginInstance)
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function expectCycle(name: string, graph: Graph) {
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const cycle = findCycle(graph)
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if (!cycle) throw new Error(`expected red but got green: ${name}`)
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console.log(`red as expected: ${name}`)
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console.log(`cycle: ${cycle.join(" -> ")}`)
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}
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function assertAcyclic(name: string, graph: Graph) {
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const cycle = findCycle(graph)
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if (!cycle) {
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console.log(`green: ${name}`)
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return
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}
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throw new Error(`red: ${name}\ncycle: ${cycle.join(" -> ")}`)
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}
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function findCycle(graph: Graph) {
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const visiting = new Set<NodeName>()
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const visited = new Set<NodeName>()
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const stack: NodeName[] = []
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const visit = (node: NodeName): NodeName[] | undefined => {
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if (visiting.has(node)) return [...stack.slice(stack.indexOf(node)), node]
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if (visited.has(node)) return
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visiting.add(node)
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stack.push(node)
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for (const next of graph[node]) {
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const cycle = visit(next)
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if (cycle) return cycle
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}
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stack.pop()
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visiting.delete(node)
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visited.add(node)
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return
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}
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for (const node of Object.keys(graph) as NodeName[]) {
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const cycle = visit(node)
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if (cycle) return cycle
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}
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return
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}
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