fix(simulation): normalize named key presses (#37523)
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677526d72e
commit
3fc06accbd
2 changed files with 49 additions and 3 deletions
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@ -1,7 +1,14 @@
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import { tmpdir } from "node:os"
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import { extname, join, resolve } from "node:path"
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import type { CliRenderer, Renderable } from "@opentui/core"
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import { createMockKeys, createMockMouse, type MockInput, type MockMouse } from "@opentui/core/testing"
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import {
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createMockKeys,
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createMockMouse,
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KeyCodes,
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type KeyInput,
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type MockInput,
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type MockMouse,
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} from "@opentui/core/testing"
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import { Config, Effect, FileSystem } from "effect"
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import type { SimulationProtocol } from "../protocol"
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import { SimulationRenderer } from "./renderer"
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@ -26,6 +33,15 @@ type RenderBuffer = {
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const decoder = new TextDecoder()
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function isKeyCode(key: string): key is keyof typeof KeyCodes {
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return Object.hasOwn(KeyCodes, key)
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}
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function keyInput(key: string): KeyInput {
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const named = key.toUpperCase()
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return isKeyCode(named) ? named : key
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}
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function children(renderable: Renderable) {
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return renderable.getChildren().filter((child): child is Renderable => "num" in child)
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}
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@ -154,7 +170,7 @@ export const execute = Effect.fn("SimulationActions.execute")(function* (harness
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yield* Effect.tryPromise(() => harness.mockInput.typeText(action.text))
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break
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case "ui.press":
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harness.mockInput.pressKey(action.key, action.modifiers)
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harness.mockInput.pressKey(keyInput(action.key), action.modifiers)
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break
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case "ui.enter":
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harness.mockInput.pressEnter()
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