feat(core): admit v2 skill guidance (#30843)
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40 changed files with 3119 additions and 174 deletions
76
packages/core/src/skill/guidance.ts
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76
packages/core/src/skill/guidance.ts
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export * as SkillGuidance from "./guidance"
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import { Context, Effect, Layer, Schema } from "effect"
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import { AgentV2 } from "../agent"
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import { PermissionV2 } from "../permission"
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import { PluginBoot } from "../plugin/boot"
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import { SkillV2 } from "../skill"
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import { SystemContext } from "../system-context/index"
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const Summary = Schema.Struct({
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name: Schema.String,
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description: Schema.String,
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})
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type Summary = typeof Summary.Type
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const render = (skills: ReadonlyArray<Summary>) =>
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[
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"Skills provide specialized instructions and workflows for specific tasks.",
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"Use the skill tool to load a skill when a task matches its description.",
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...(skills.length === 0
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? ["No skills are currently available."]
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: [
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"<available_skills>",
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...skills.flatMap((skill) => [
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" <skill>",
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` <name>${skill.name}</name>`,
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` <description>${skill.description}</description>`,
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" </skill>",
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]),
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"</available_skills>",
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]),
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].join("\n")
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export interface Interface {
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readonly load: (agent: AgentV2.Selection) => Effect.Effect<SystemContext.SystemContext>
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}
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export class Service extends Context.Service<Service, Interface>()("@opencode/v2/SkillGuidance") {}
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export const layer = Layer.effect(
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Service,
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Effect.gen(function* () {
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const boot = yield* PluginBoot.Service
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const skills = yield* SkillV2.Service
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return Service.of({
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load: Effect.fn("SkillGuidance.load")(function* (selection) {
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yield* boot.wait()
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const agent = selection.info
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if (!agent) return SystemContext.empty
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const permitted = SkillV2.available(yield* skills.list(), agent)
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if (permitted.length === 0 && PermissionV2.evaluate("skill", "*", agent.permissions).effect === "deny")
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return SystemContext.empty
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const available = permitted
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.flatMap((skill) =>
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skill.description === undefined ? [] : [{ name: skill.name, description: skill.description }],
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)
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.toSorted((a, b) => a.name.localeCompare(b.name))
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return SystemContext.make({
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key: SystemContext.Key.make("core/skill-guidance"),
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codec: Schema.toCodecJson(Schema.Array(Summary)),
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load: Effect.succeed(available),
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baseline: render,
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update: (_previous, current) =>
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[
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"The available skills have changed. This list supersedes the previous available skills list.",
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render(current),
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].join("\n"),
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removed: () => "Skill guidance is no longer available. Do not use any previously listed skill.",
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})
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}),
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})
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}),
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)
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export const locationLayer = layer
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