ly/src/animations/Matrix.zig
AnErrupTion 4c066ce564
Handle termbox2 errors
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-05-17 13:26:46 +02:00

241 lines
7.1 KiB
Zig

const std = @import("std");
const Allocator = std.mem.Allocator;
const Random = std.Random;
const ly_ui = @import("ly-ui");
const Cell = ly_ui.Cell;
const TerminalBuffer = ly_ui.TerminalBuffer;
const Widget = ly_ui.Widget;
const ly_core = ly_ui.ly_core;
const interop = ly_core.interop;
const TimeOfDay = interop.TimeOfDay;
pub const FRAME_DELAY: usize = 8;
// Characters change mid-scroll
pub const MID_SCROLL_CHANGE = true;
const Matrix = @This();
pub const Dot = struct {
value: ?usize,
is_head: bool,
};
pub const Line = struct {
space: usize,
length: usize,
update: usize,
};
instance: ?Widget = null,
start_time: TimeOfDay,
allocator: Allocator,
terminal_buffer: *TerminalBuffer,
dots: []Dot,
lines: []Line,
frame: usize,
count: usize,
fg: u32,
head_col: u32,
min_codepoint: u16,
max_codepoint: u16,
animate: *bool,
timeout_sec: u12,
frame_delay: u16,
default_cell: Cell,
pub fn init(
allocator: Allocator,
terminal_buffer: *TerminalBuffer,
fg: u32,
head_col: u32,
min_codepoint: u16,
max_codepoint: u16,
animate: *bool,
timeout_sec: u12,
frame_delay: u16,
) !Matrix {
const dots = try allocator.alloc(Dot, terminal_buffer.width * (terminal_buffer.height + 1));
const lines = try allocator.alloc(Line, terminal_buffer.width);
initBuffers(dots, lines, terminal_buffer.width, terminal_buffer.height, terminal_buffer.random);
return .{
.instance = null,
.start_time = try interop.getTimeOfDay(),
.allocator = allocator,
.terminal_buffer = terminal_buffer,
.dots = dots,
.lines = lines,
.frame = 3,
.count = 0,
.fg = fg,
.head_col = head_col,
.min_codepoint = min_codepoint,
.max_codepoint = max_codepoint - min_codepoint,
.animate = animate,
.timeout_sec = timeout_sec,
.frame_delay = frame_delay,
.default_cell = .{ .ch = ' ', .fg = fg, .bg = terminal_buffer.bg },
};
}
pub fn widget(self: *Matrix) *Widget {
if (self.instance) |*instance| return instance;
self.instance = Widget.init(
"Matrix",
null,
self,
deinit,
realloc,
draw,
update,
null,
calculateTimeout,
);
return &self.instance.?;
}
fn deinit(self: *Matrix) void {
self.allocator.free(self.dots);
self.allocator.free(self.lines);
}
fn realloc(self: *Matrix) !void {
const dots = try self.allocator.realloc(self.dots, self.terminal_buffer.width * (self.terminal_buffer.height + 1));
const lines = try self.allocator.realloc(self.lines, self.terminal_buffer.width);
initBuffers(dots, lines, self.terminal_buffer.width, self.terminal_buffer.height, self.terminal_buffer.random);
self.dots = dots;
self.lines = lines;
}
fn draw(self: *Matrix) void {
if (!self.animate.*) return;
const buf_height = self.terminal_buffer.height;
const buf_width = self.terminal_buffer.width;
self.count += 1;
if (self.count > FRAME_DELAY) {
self.frame += 1;
if (self.frame > 4) self.frame = 1;
self.count = 0;
var x: usize = 0;
while (x < buf_width) : (x += 2) {
var tail: usize = 0;
var line = &self.lines[x];
if (self.frame <= line.update) continue;
if (self.dots[x].value == null and self.dots[buf_width + x].value == ' ') {
if (line.space > 0) {
line.space -= 1;
} else {
const randint = self.terminal_buffer.random.int(u16);
const h = buf_height;
line.length = @mod(randint, h - 3) + 3;
self.dots[x].value = @mod(randint, self.max_codepoint) + self.min_codepoint;
line.space = @mod(randint, h + 1);
}
}
var y: usize = 0;
var first_col = true;
var seg_len: u64 = 0;
height_it: while (y <= buf_height) : (y += 1) {
var dot = &self.dots[buf_width * y + x];
// Skip over spaces
while (y <= buf_height and (dot.value == ' ' or dot.value == null)) {
y += 1;
if (y > buf_height) break :height_it;
dot = &self.dots[buf_width * y + x];
}
// Find the head of this column
tail = y;
seg_len = 0;
while (y <= buf_height and dot.value != ' ' and dot.value != null) {
dot.is_head = false;
if (MID_SCROLL_CHANGE) {
const randint = self.terminal_buffer.random.int(u16);
if (@mod(randint, 8) == 0) {
dot.value = @mod(randint, self.max_codepoint) + self.min_codepoint;
}
}
y += 1;
seg_len += 1;
// Head's down offscreen
if (y > buf_height) {
self.dots[buf_width * tail + x].value = ' ';
break :height_it;
}
dot = &self.dots[buf_width * y + x];
}
const randint = self.terminal_buffer.random.int(u16);
dot.value = @mod(randint, self.max_codepoint) + self.min_codepoint;
dot.is_head = true;
if (seg_len > line.length or !first_col) {
self.dots[buf_width * tail + x].value = ' ';
self.dots[x].value = null;
}
first_col = false;
}
}
}
var x: usize = 0;
while (x < buf_width) : (x += 2) {
var y: usize = 1;
while (y <= buf_height) : (y += 1) {
const dot = self.dots[buf_width * y + x];
const cell = if (dot.value == null or dot.value == ' ') self.default_cell else Cell{
.ch = @intCast(dot.value.?),
.fg = if (dot.is_head) self.head_col else self.fg,
.bg = self.terminal_buffer.bg,
};
cell.put(x, y - 1) catch {};
// Fill background in between columns
self.default_cell.put(x + 1, y - 1) catch {};
}
}
}
fn update(self: *Matrix, _: *anyopaque) !void {
const time = try interop.getTimeOfDay();
if (self.timeout_sec > 0 and time.seconds - self.start_time.seconds > self.timeout_sec) {
self.animate.* = false;
}
}
fn calculateTimeout(self: *Matrix, _: *anyopaque) !?usize {
return self.frame_delay;
}
fn initBuffers(dots: []Dot, lines: []Line, width: usize, height: usize, random: Random) void {
var y: usize = 0;
while (y <= height) : (y += 1) {
var x: usize = 0;
while (x < width) : (x += 2) {
dots[y * width + x].value = null;
}
}
var x: usize = 0;
while (x < width) : (x += 2) {
var line = lines[x];
line.space = @mod(random.int(u16), height) + 1;
line.length = @mod(random.int(u16), height - 3) + 3;
line.update = @mod(random.int(u16), 3) + 1;
lines[x] = line;
dots[width + x].value = ' ';
}
}