mirror of
https://codeberg.org/fairyglade/ly.git
synced 2026-08-26 15:34:20 +02:00
config: Add getRandomColor(), fix crash (closes #791)
Signed-off-by: AnErrupTion <anerruption@disroot.org>
This commit is contained in:
parent
b68a41b1ea
commit
6ef332d73e
1 changed files with 30 additions and 2 deletions
|
|
@ -1,3 +1,19 @@
|
|||
-- This is an example function you can use on any option supporting colors
|
||||
-- to use a random color instead.
|
||||
function getRandomColor()
|
||||
math.randomseed()
|
||||
|
||||
local r = math.random(0, 255)
|
||||
local g = math.random(0, 255)
|
||||
local b = math.random(0, 255)
|
||||
|
||||
local col = b
|
||||
col = bit.bor(col, bit.lshift(g, 8))
|
||||
col = bit.bor(col, bit.lshift(r, 16))
|
||||
|
||||
return col
|
||||
end
|
||||
|
||||
ly = {
|
||||
-- Ly supports 24-bit true color with styling, which means each color is a 32-bit value.
|
||||
-- The format is 0xSSRRGGBB, where SS is the styling, RR is red, GG is green, and BB is blue.
|
||||
|
|
@ -10,8 +26,8 @@ ly = {
|
|||
-- TB_HI_BLACK 0x20000000
|
||||
-- TB_BRIGHT 0x40000000
|
||||
-- TB_DIM 0x80000000
|
||||
-- Programmatically, you'd apply them using the bitwise OR operator (|), but because Ly's
|
||||
-- configuration doesn't support using it, you have to manually compute the color value.
|
||||
-- Programmatically, you'd apply them using the bitwise OR operator (|), and
|
||||
-- in Lua, you can use the bit.bor(x, y) function to compute x | y.
|
||||
-- Note that, if you want to use the default color value of the terminal, you can use the
|
||||
-- special value 0x00000000. This means that, if you want to use black, you *must* use
|
||||
-- the styling option TB_HI_BLACK (the RGB values are ignored when using this option).
|
||||
|
|
@ -288,6 +304,18 @@ ly = {
|
|||
-- 0.7+ -> Dense, chaotic patterns
|
||||
gameoflife_initial_density = 0.4,
|
||||
|
||||
-- Sets the multiple amounts of neighbors needed for a cell to be born.
|
||||
-- Each numerical digit from 0 to 8 inclusive in this string becomes
|
||||
-- one of the targets required for this cell to be born.
|
||||
-- Example: a string of "3" makes the cell be born on 3 neighbors
|
||||
gameoflife_param_birth = "3",
|
||||
|
||||
-- Sets the multiple amounts of neighbors needed for a cell to survive.
|
||||
-- Each numerical digit from 0 to 8 inclusive in this string becomes
|
||||
-- one of the targets required for this cell to survive.
|
||||
-- Example: a string of "23" makes the cell survive on 2 or 3 neighbors
|
||||
gameoflife_param_survival = "23",
|
||||
|
||||
-- Remove main box borders
|
||||
hide_borders = false,
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue