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https://codeberg.org/fairyglade/ly.git
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refactor: address review comments
Removes unused code related to calculating frame size. Moves all bounds checks to `TerminalBuffer.setCellBoundsChecked`.
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parent
a38fa6b2dc
commit
243c0c1e52
2 changed files with 7 additions and 32 deletions
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@ -381,12 +381,9 @@ pub fn setCell(x: usize, y: usize, cell: Cell) void {
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);
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}
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pub fn setCellBoundsChecked(self: *TerminalBuffer, x: usize, y: usize, cell: Cell) void {
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const width = self.width;
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const height = self.height;
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if (0 <= x and x < width and 0 <= y and y < height) {
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cell.put(x, y);
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pub fn setCellBoundsChecked(self: *TerminalBuffer, x: isize, y: isize, cell: Cell) void {
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if (0 <= x and x < self.width and 0 <= y and y < self.height) {
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cell.put(@intCast(x), @intCast(y));
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}
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}
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@ -337,7 +337,6 @@ io: std.Io,
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terminal_buffer: *TerminalBuffer,
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dur_movie: DurFormat,
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frames: usize,
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frame_size: UVec2,
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start_pos: IVec2,
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full_color: bool,
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animate: *bool,
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@ -376,20 +375,6 @@ fn calc_start_position(terminal_buffer: *TerminalBuffer, dur_movie: *DurFormat,
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return start_pos + offset;
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}
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fn calc_frame_size(terminal_buffer: *TerminalBuffer, dur_movie: *DurFormat) UVec2 {
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const buf_width: u32 = @intCast(terminal_buffer.width);
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const buf_height: u32 = @intCast(terminal_buffer.height);
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const movie_width: u32 = dur_movie.columns;
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const movie_height: u32 = dur_movie.lines;
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// Draw only the needed amount if movie smaller than screen. If movie is bigger, we will just draw entire screen
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const frame_width = if (movie_width < buf_width) movie_width else buf_width;
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const frame_height = if (movie_height < buf_height) movie_height else buf_height;
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return .{ frame_width, frame_height };
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}
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pub fn init(
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allocator: Allocator,
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io: std.Io,
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@ -480,7 +465,6 @@ pub fn init(
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const offset: IVec2 = .{ x_offset, y_offset };
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const start_pos = calc_start_position(terminal_buffer, &dur_movie, offset_alignment, offset);
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const frame_size = calc_frame_size(terminal_buffer, &dur_movie);
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// Convert dur fps to frames per ms
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const frame_time: u32 = @trunc(1000 / dur_movie.framerate);
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@ -493,7 +477,6 @@ pub fn init(
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.terminal_buffer = terminal_buffer,
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.frames = 0,
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.time_previous = std.Io.Timestamp.now(io, .real).toMilliseconds(),
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.frame_size = frame_size,
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.start_pos = start_pos,
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.full_color = full_color,
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.animate = animate,
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@ -528,9 +511,8 @@ fn deinit(self: *DurFile) void {
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}
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fn realloc(self: *DurFile) !void {
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// when terminal size changes, we need to recalculate the start_pos and frame_size based on the new size
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// when terminal size changes, we need to recalculate the start_pos based on the new size
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self.start_pos = calc_start_position(self.terminal_buffer, &self.dur_movie, self.offset_alignment, self.offset);
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self.frame_size = calc_frame_size(self.terminal_buffer, &self.dur_movie);
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}
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fn draw(self: *DurFile) void {
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@ -540,17 +522,13 @@ fn draw(self: *DurFile) void {
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// y is used as an iterator in the durformat, while cell_y gives us the correct placement for the cell (same for x)
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for (0..@intCast(self.dur_movie.lines)) |y| {
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const y_offset_i = @as(i32, @intCast(y)) + self.start_pos[VEC_Y];
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const cell_y: u32 = if (y_offset_i >= 0) @intCast(y_offset_i) else continue;
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const cell_y = @as(i32, @intCast(y)) + self.start_pos[VEC_Y];
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var iter = std.unicode.Utf8View.initUnchecked(current_frame.contents[y]).iterator();
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for (0..@intCast(self.dur_movie.columns)) |x| {
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const x_offset_i = @as(i32, @intCast(x)) + self.start_pos[VEC_X];
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const cell_x: u32 = if (x_offset_i >= 0) @intCast(x_offset_i) else {
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_ = iter.nextCodepoint().?;
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continue;
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};
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const cell_x = @as(i32, @intCast(x)) + self.start_pos[VEC_X];
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const codepoint: u21 = iter.nextCodepoint().?;
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const color_map = current_frame.colorMap[x][y];
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