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https://github.com/linux-speakup/espeakup.git
synced 2026-08-09 17:29:10 +02:00
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No commits in common. "master" and "v0.90" have entirely different histories.
17 changed files with 57 additions and 292 deletions
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@ -22,7 +22,7 @@ espeakup yet, espeakup just uses meson, so you should be able to
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change to the source directory, then type:
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```bash
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meson setup . ./build
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meson . ./build
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cd ./build
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ninja
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sudo ninja install
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@ -71,7 +71,7 @@ espeak-ng can be found at [github](https://github.com/espeak-ng/espeak-ng)
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William Hubbs <w.d.hubbs@gmail.com> is the author of espeakup.
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This manual page was written by Chris Brannon <chris@the-brannons.com>.
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This manual page was written by Chris Brannon <cmbrannon79@gmail.com>.
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current authors and maintainers can be found at
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[github](https://github.com/linux-speakup/espeakup/graphs/contributors)
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@ -1,8 +1,8 @@
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ronn = find_program('ronn', required: get_option('man'))
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if ronn.found()
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custom_target('man',
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input : files('espeakup.8.ronn'),
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output : 'espeakup.8',
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command : [ronn, '--output-dir', '@OUTDIR@', '--roff', '@INPUT@'],
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install : true, install_dir: join_paths(get_option('mandir'),'man8'))
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custom_target('man', input:files('espeakup.8.ronn'),
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output:'espeakup.8',
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command:[ronn, '--output-dir', '@OUTDIR@', '--roff', '@INPUT@'],
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install: true, install_dir: join_paths(get_option('mandir'),'man8'))
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endif
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16
meson.build
16
meson.build
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@ -1,12 +1,8 @@
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project('espeakup', 'c',
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default_options : [
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'buildtype=debugoptimized',
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'c_std=gnu11',
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'warning_level=3'
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],
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default_options : ['buildtype=debugoptimized', 'c_std=gnu11', 'warning_level=3'],
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license : 'GPL-3.0-or-later',
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version : '0.90',
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meson_version : '>=0.51.0')
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meson_version : '>=0.47.0')
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cc = meson.get_compiler('c')
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thread_dep = dependency('threads')
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@ -19,7 +15,7 @@ subdir('services')
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subdir('src')
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executable('espeakup',
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espeakup_version,
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espeakup_sources,
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dependencies : [thread_dep, espeak_dep, alsa_dep, math_dep],
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install : true)
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espeakup_version,
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espeakup_sources,
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dependencies : [thread_dep, espeak_dep, alsa_dep, math_dep],
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install : true)
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@ -1,4 +1,4 @@
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option('man', type : 'feature', value : 'auto',
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description : 'build manpage with ronn')
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option('systemd', type : 'feature', value : 'auto',
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description :'enable systemd support')
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option('man', type : 'feature', value : 'auto',
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description : 'build manpage with ronn')
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@ -1,4 +1,4 @@
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systemd = dependency('systemd')
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if (systemd.found() and get_option('systemd').allowed()) or get_option('systemd').enabled()
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systemd = dependency('systemd', required: get_option('systemd'))
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if systemd.found()
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subdir('systemd')
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endif
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@ -1,18 +1,17 @@
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[Unit]
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Description=Software speech output for Speakup
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Documentation=man:espeakup(8)
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Wants=modprobe@speakup_soft.service
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After=modprobe@speakup_soft.service sound.target
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Wants=systemd-udev-settle.service
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After=systemd-udev-settle.service sound.target
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[Service]
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Type=forking
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PIDFile=/run/espeakup.pid
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Environment="default_voice="
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ExecStartPre=+modprobe speakup_soft
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ExecStart=@bindir@/espeakup --default-voice=${default_voice}
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ExecReload=kill -HUP $MAINPID
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Restart=always
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Nice=-10
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OOMScoreAdjust=-900
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[Install]
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WantedBy=sound.target
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@ -1,20 +1,17 @@
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if systemd.found()
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unitdir = systemd.get_variable(pkgconfig: 'systemdsystemunitdir')
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else
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unitdir = join_paths(prefixdir, get_option('libdir'), 'systemd', 'system')
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endif
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unitdir = systemd.get_pkgconfig_variable('systemdsystemunitdir')
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prefixdir = get_option('prefix')
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bindir = join_paths(prefixdir, get_option('bindir'))
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unit_conf = configuration_data()
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unit_conf.set('bindir', bindir)
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service_file = configure_file(
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input : 'espeakup.service.in',
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output : 'espeakup.service',
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configuration : unit_conf
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input : 'espeakup.service.in',
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output : 'espeakup.service',
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configuration : unit_conf
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)
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install_data(service_file,
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install_dir : unitdir
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install_dir : unitdir
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)
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10
src/cli.c
10
src/cli.c
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@ -23,7 +23,6 @@
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#include <string.h>
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#include "espeakup.h"
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#include "stringhandling.h"
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#include "version.h"
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/* pid path */
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@ -73,15 +72,18 @@ static void show_version(void)
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void process_cli(int argc, char **argv)
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{
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int opt;
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char *cp;
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do {
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opt = getopt_long(argc, argv, shortOptions, longOptions, NULL);
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switch (opt) {
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case 'P':
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pidPath = dupeString(optarg);
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case 'p':
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cp = strdup(optarg);
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if (cp != NULL)
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pidPath = cp;
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break;
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case 'V':
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defaultVoice = dupeString(optarg);
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defaultVoice = strdup(optarg);
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break;
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case 'a':
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espeakup_mode = ESPEAKUP_MODE_ACSINT;
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207
src/espeak.c
207
src/espeak.c
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@ -21,12 +21,9 @@
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#include <alsa/asoundlib.h>
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#include <assert.h>
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#include <math.h>
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#include <stdatomic.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <unistd.h>
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#include "espeakup.h"
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@ -50,31 +47,9 @@ const int volumeMultiplier = 22;
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volatile int stop_requested = 0;
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int paused_espeak = 1;
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/* Wedged-engine detection. Espeak may legitimately refuse entries for a
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* while (EE_BUFFER_FULL while a long backlog is being played back), so a
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* failing entry is normally just retried. But when entries keep failing
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* while the synth callback reports no progress at all, the audio output
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* is most likely wedged (e.g. an ALSA device stuck returning EBUSY).
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* After ESPEAK_STALL_RETRIES consecutive such retries (about one second
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* each), restart the engine; after ESPEAK_MAX_RESTARTS restarts without
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* the engine having been healthy for ESPEAK_HEALTHY_SECS in between,
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* give up and exit, so that the init system can respawn us. */
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#define ESPEAK_STALL_RETRIES 10
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#define ESPEAK_MAX_RESTARTS 3
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#define ESPEAK_HEALTHY_SECS 60
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/* Set by the synth callback whenever espeak makes synthesis progress;
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* used to tell a merely backlogged engine from a wedged one. The
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* callback runs in espeak's own thread, so the flag is atomic. */
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static atomic_int synth_progressed = 0;
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static int stalled_retries = 0;
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static int restart_attempts = 0;
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static struct timespec last_restart;
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static int callback(short *wav, int numsamples, espeak_EVENT *events)
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{
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int i;
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atomic_store(&synth_progressed, 1);
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for (i = 0; events[i].type != espeakEVENT_LIST_TERMINATED; i++) {
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if (events[i].type == espeakEVENT_MARK) {
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int mark = atoi(events[i].id.name);
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@ -133,31 +108,12 @@ static espeak_ERROR set_punctuation(struct synth_t *s, int punct,
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enum adjust_t adj)
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{
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espeak_ERROR rc;
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espeak_PUNCT_TYPE espeak_punct;
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if (adj == ADJ_DEC)
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punct = -punct;
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if (adj != ADJ_SET)
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punct += s->punct;
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switch (punct) {
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case 0:
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espeak_punct = espeakPUNCT_NONE;
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break;
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case 1:
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espeak_punct = espeakPUNCT_SOME;
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break;
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case 2:
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/* XXX: approximation */
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espeak_punct = espeakPUNCT_SOME;
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break;
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case 3:
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default:
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espeak_punct = espeakPUNCT_ALL;
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break;
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}
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rc = espeak_SetParameter(espeakPUNCTUATION, espeak_punct, 0);
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rc = espeak_SetParameter(espeakPUNCTUATION, punct, 0);
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if (rc == EE_OK)
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s->punct = punct;
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return rc;
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@ -302,39 +258,15 @@ static espeak_ERROR speak_text(struct synth_t *s)
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synth_mode |= espeakSSML;
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if (espeakup_mode == ESPEAKUP_MODE_SPEAKUP && (s->len == 1)) {
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char *buf = NULL;
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char *buf;
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int n;
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unsigned char c = s->buf[0];
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if (c == ' ')
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if (s->buf[0] == ' ')
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n = asprintf(&buf,
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"<say-as interpret-as=\"tts:char\"> </say-as>");
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else if (c < 0x20 || c > 0x7e) {
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/* Not a printable character; do not embed it in SSML, as
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* that would produce invalid markup. Fall through to the
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* raw-synthesis path below. */
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n = -1;
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} else {
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/* Escape characters that are special in XML/SSML so the
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* resulting markup stays well-formed; otherwise espeak-ng
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* misparses the <say-as> element, which is the source of
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* the spurious high-pitched "ringing" on these characters. */
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const char *entity = NULL;
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switch (c) {
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case '<': entity = "<"; break;
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case '>': entity = ">"; break;
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case '&': entity = "&"; break;
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case '\'': entity = "'"; break;
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case '"': entity = """; break;
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}
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if (entity)
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n = asprintf(&buf,
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"<say-as interpret-as=\"characters\">%s</say-as>",
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entity);
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else
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n = asprintf(&buf,
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"<say-as interpret-as=\"characters\">%c</say-as>",
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c);
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}
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else
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n = asprintf(&buf,
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"<say-as interpret-as=\"characters\">%c</say-as>",
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||||
s->buf[0]);
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if (n == -1) {
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/* D'oh. Not much to do on allocation failure.
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* Perhaps espeak will happen to say the character */
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@ -369,7 +301,7 @@ static void synth_queue_clear()
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}
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}
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static int reinitialize_espeak(struct synth_t *s)
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static void reinitialize_espeak(struct synth_t *s)
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{
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int rate;
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@ -377,7 +309,7 @@ static int reinitialize_espeak(struct synth_t *s)
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rate = espeak_Initialize(AUDIO_OUTPUT_PLAYBACK, 0, NULL, 0);
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if (rate < 0) {
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fprintf(stderr, "Unable to initialize espeak.\n");
|
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return -1;
|
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return;
|
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}
|
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|
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espeak_SetSynthCallback(callback);
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@ -390,88 +322,24 @@ static int reinitialize_espeak(struct synth_t *s)
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espeak_SetParameter(espeakVOLUME, (s->volume + 1) * volumeMultiplier, 0);
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||||
espeak_SetParameter(espeakCAPITALS, 0, 0);
|
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paused_espeak = 0;
|
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return 0;
|
||||
return;
|
||||
}
|
||||
|
||||
/* Wait for up to a second before retrying an entry which could not be
|
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* processed, so that we do not busy-loop on a persistent error. Called
|
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* and returns with queue_guard held. Wakes up immediately if a stop is
|
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* requested. */
|
||||
static void espeak_wait_retry(void)
|
||||
{
|
||||
struct timespec timeout;
|
||||
|
||||
clock_gettime(CLOCK_MONOTONIC, &timeout);
|
||||
timeout.tv_sec++;
|
||||
pthread_cond_timedwait(&wake_stop, &queue_guard, &timeout);
|
||||
}
|
||||
|
||||
/* Handle an entry which could not be processed. Called and returns
|
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* with queue_guard held.
|
||||
* Normally just back off before the retry, but watch out for a wedged
|
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* engine: if entries keep failing while the synth callback shows no
|
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* progress at all, restart the engine, and if restarting does not help
|
||||
* either, exit so that the init system respawns us in a clean state. */
|
||||
static void espeak_handle_failure(struct synth_t *s)
|
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{
|
||||
if (atomic_exchange(&synth_progressed, 0)) {
|
||||
/* Espeak is making progress, it is merely backlogged. */
|
||||
stalled_retries = 0;
|
||||
} else if (++stalled_retries >= ESPEAK_STALL_RETRIES) {
|
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stalled_retries = 0;
|
||||
if (++restart_attempts > ESPEAK_MAX_RESTARTS) {
|
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fprintf(stderr, "espeakup: espeak keeps failing without "
|
||||
"making progress and restarting it did not help, "
|
||||
"aborting\n");
|
||||
/* Use _exit because exit could hang in library destructors
|
||||
* while the audio device is wedged. */
|
||||
_exit(3);
|
||||
}
|
||||
fprintf(stderr, "espeakup: espeak has been failing without "
|
||||
"making progress for %d seconds, restarting it\n",
|
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ESPEAK_STALL_RETRIES);
|
||||
/* Call into espeak with queue_guard released: these calls can
|
||||
* take time, or block on a wedged audio device. If they do
|
||||
* block forever, the stop-acknowledgement timeout in the
|
||||
* softsynth thread is our last resort. */
|
||||
pthread_mutex_unlock(&queue_guard);
|
||||
if (!paused_espeak) {
|
||||
espeak_Cancel();
|
||||
espeak_Terminate();
|
||||
paused_espeak = 1;
|
||||
}
|
||||
reinitialize_espeak(s);
|
||||
clock_gettime(CLOCK_MONOTONIC, &last_restart);
|
||||
pthread_mutex_lock(&queue_guard);
|
||||
return;
|
||||
}
|
||||
|
||||
espeak_wait_retry();
|
||||
}
|
||||
|
||||
static struct espeak_entry_t *current = NULL;
|
||||
static void queue_process_entry(struct synth_t *s)
|
||||
{
|
||||
espeak_ERROR error = EE_OK;
|
||||
espeak_ERROR error;
|
||||
char markbuff[50];
|
||||
static struct espeak_entry_t *current = NULL;
|
||||
|
||||
if (current != queue_peek(synth_queue)) {
|
||||
if (current)
|
||||
free_espeak_entry(current);
|
||||
current = queue_peek(synth_queue);
|
||||
current = (struct espeak_entry_t *) queue_remove(synth_queue);
|
||||
}
|
||||
pthread_mutex_unlock(&queue_guard);
|
||||
|
||||
if (current->cmd != CMD_PAUSE && paused_espeak) {
|
||||
if (reinitialize_espeak(s) < 0) {
|
||||
/* Espeak is unavailable, so the entry cannot be processed.
|
||||
* Calling espeak functions on a terminated engine would
|
||||
* just fail (or worse). Leave the entry queued and retry
|
||||
* after a small pause. */
|
||||
pthread_mutex_lock(&queue_guard);
|
||||
espeak_handle_failure(s);
|
||||
return;
|
||||
}
|
||||
reinitialize_espeak(s);
|
||||
}
|
||||
|
||||
switch (current->cmd) {
|
||||
|
|
@ -509,48 +377,18 @@ static void queue_process_entry(struct synth_t *s)
|
|||
break;
|
||||
case CMD_PAUSE:
|
||||
if (!paused_espeak) {
|
||||
error = espeak_Cancel();
|
||||
if (error == EE_OK)
|
||||
error = espeak_Terminate();
|
||||
if (error == EE_OK)
|
||||
paused_espeak = 1;
|
||||
} else {
|
||||
error = EE_OK;
|
||||
espeak_Cancel();
|
||||
espeak_Terminate();
|
||||
paused_espeak = 1;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
/* Uh? */
|
||||
error = EE_OK;
|
||||
break;
|
||||
}
|
||||
|
||||
pthread_mutex_lock(&queue_guard);
|
||||
if (error == EE_OK) {
|
||||
/* Processed, drop it */
|
||||
struct espeak_entry_t *unqueued = queue_remove(synth_queue);
|
||||
assert(unqueued == current);
|
||||
free_espeak_entry(current);
|
||||
current = NULL;
|
||||
stalled_retries = 0;
|
||||
if (restart_attempts) {
|
||||
/* Forget about past restarts once the engine has been
|
||||
* healthy for a while. Entries can spuriously succeed
|
||||
* right after a restart while the audio output is still
|
||||
* wedged (espeak's internal queue is empty again), so a
|
||||
* quick success must not reset the counter. */
|
||||
struct timespec now;
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
if (now.tv_sec - last_restart.tv_sec >= ESPEAK_HEALTHY_SECS)
|
||||
restart_attempts = 0;
|
||||
}
|
||||
} else {
|
||||
if (error != EE_BUFFER_FULL)
|
||||
fprintf(stderr, "espeak error: %d\n", error);
|
||||
/* The entry stays queued and will be retried. Give espeak a
|
||||
* little break before that, whatever the error: previously only
|
||||
* EE_BUFFER_FULL throttled, and any other persistent error made
|
||||
* us retry the same entry in a tight loop, burning a whole CPU. */
|
||||
espeak_handle_failure(s);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -612,17 +450,7 @@ void *espeak_thread(void *arg)
|
|||
pthread_cond_wait(&runner_awake, &queue_guard);
|
||||
|
||||
if (stop_requested) {
|
||||
current = NULL;
|
||||
/* Call into espeak with queue_guard released: espeak_Cancel
|
||||
* can take time, or even block indefinitely when the audio
|
||||
* output is wedged, and holding the lock here would prevent
|
||||
* the other threads from ever making progress again. The
|
||||
* queue cannot change concurrently: the only producer (the
|
||||
* softsynth thread) is blocked waiting for stop_acknowledged
|
||||
* as long as stop_requested is set. */
|
||||
pthread_mutex_unlock(&queue_guard);
|
||||
stop_speech();
|
||||
pthread_mutex_lock(&queue_guard);
|
||||
synth_queue_clear();
|
||||
stop_requested = 0;
|
||||
pthread_cond_signal(&stop_acknowledged);
|
||||
|
|
@ -630,6 +458,7 @@ void *espeak_thread(void *arg)
|
|||
|
||||
while (should_run && queue_peek(synth_queue) && !stop_requested) {
|
||||
queue_process_entry(s);
|
||||
pthread_mutex_lock(&queue_guard);
|
||||
}
|
||||
}
|
||||
pthread_cond_signal(&stop_acknowledged);
|
||||
|
|
|
|||
|
|
@ -24,7 +24,6 @@
|
|||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <sys/file.h>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include "espeakup.h"
|
||||
|
|
@ -41,9 +40,7 @@ volatile int should_run = 1;
|
|||
espeak_AUDIO_OUTPUT audio_mode;
|
||||
|
||||
pthread_cond_t runner_awake = PTHREAD_COND_INITIALIZER;
|
||||
/* Initialized in main: use the monotonic clock for timed waits. */
|
||||
pthread_cond_t wake_stop;
|
||||
pthread_cond_t stop_acknowledged;
|
||||
pthread_cond_t stop_acknowledged = PTHREAD_COND_INITIALIZER;
|
||||
pthread_mutex_t queue_guard = PTHREAD_MUTEX_INITIALIZER;
|
||||
|
||||
int espeakup_start_daemon(void)
|
||||
|
|
@ -149,18 +146,6 @@ int main(int argc, char **argv)
|
|||
struct synth_t s = {
|
||||
.voice = "",
|
||||
};
|
||||
pthread_condattr_t monotonic_attr;
|
||||
|
||||
/* Condition variables used with pthread_cond_timedwait must use the
|
||||
* monotonic clock, so that wall-clock adjustments (NTP, an
|
||||
* installer setting the system time) cannot make the timeouts fire
|
||||
* too early or far too late. */
|
||||
pthread_condattr_init(&monotonic_attr);
|
||||
pthread_condattr_setclock(&monotonic_attr, CLOCK_MONOTONIC);
|
||||
pthread_cond_init(&wake_stop, &monotonic_attr);
|
||||
pthread_cond_init(&stop_acknowledged, &monotonic_attr);
|
||||
pthread_condattr_destroy(&monotonic_attr);
|
||||
|
||||
synth_queue = new_queue();
|
||||
|
||||
if (!synth_queue) {
|
||||
|
|
|
|||
|
|
@ -99,7 +99,6 @@ extern int self_pipe_fds[2];
|
|||
#define PIPE_WRITE_FD (self_pipe_fds[1])
|
||||
|
||||
extern pthread_cond_t runner_awake;
|
||||
extern pthread_cond_t wake_stop;
|
||||
extern pthread_cond_t stop_acknowledged;
|
||||
extern pthread_mutex_t queue_guard;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,3 +1,6 @@
|
|||
espeakup_version = vcs_tag(input : 'version.h.in', output : 'version.h')
|
||||
|
||||
|
||||
espeakup_sources = files([
|
||||
'cli.c',
|
||||
'espeak.c',
|
||||
|
|
@ -7,4 +10,3 @@ espeakup_sources = files([
|
|||
'softsynth.c',
|
||||
'stringhandling.c'
|
||||
])
|
||||
espeakup_version = vcs_tag(input : 'version.h.in', output : 'version.h')
|
||||
|
|
|
|||
|
|
@ -58,14 +58,6 @@ void *signal_thread(void *arg)
|
|||
case SIGTERM:
|
||||
pthread_mutex_lock(&queue_guard);
|
||||
should_run = 0;
|
||||
/* Wake up any thread waiting on a condition variable so
|
||||
* that it notices the shutdown request: the softsynth
|
||||
* thread may be waiting for a stop acknowledgement, and
|
||||
* the espeak thread may be waiting for work or throttling
|
||||
* before a retry. */
|
||||
pthread_cond_broadcast(&runner_awake);
|
||||
pthread_cond_broadcast(&wake_stop);
|
||||
pthread_cond_broadcast(&stop_acknowledged);
|
||||
pthread_mutex_unlock(&queue_guard);
|
||||
break;
|
||||
default:
|
||||
|
|
|
|||
|
|
@ -24,7 +24,6 @@
|
|||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <sys/select.h>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include "espeakup.h"
|
||||
|
|
@ -224,37 +223,14 @@ static void process_buffer_acsint(struct synth_t *s, char *buf, ssize_t length)
|
|||
}
|
||||
}
|
||||
|
||||
/* How long to wait for the espeak thread to acknowledge a stop request
|
||||
* before concluding that espeak is wedged beyond in-process recovery. */
|
||||
static const int stopAckTimeout = 10;
|
||||
|
||||
static void request_espeak_stop(void)
|
||||
{
|
||||
struct timespec timeout;
|
||||
int err = 0;
|
||||
|
||||
pthread_mutex_lock(&queue_guard);
|
||||
stop_requested = 1;
|
||||
pthread_cond_signal(&runner_awake); // Wake runner, if necessary.
|
||||
pthread_cond_signal(&wake_stop); // Wake runner, if necessary.
|
||||
clock_gettime(CLOCK_MONOTONIC, &timeout);
|
||||
timeout.tv_sec += stopAckTimeout;
|
||||
while (should_run && stop_requested && err != ETIMEDOUT)
|
||||
while (should_run && stop_requested)
|
||||
// wait for acknowledgement.
|
||||
err = pthread_cond_timedwait(&stop_acknowledged, &queue_guard,
|
||||
&timeout);
|
||||
if (should_run && stop_requested) {
|
||||
/* The espeak thread is stuck in a call into espeak, most likely
|
||||
* on a wedged audio device. There is no way to recover from
|
||||
* within the process: exit so that the init system can respawn
|
||||
* us in a clean state, rather than staying silent, ignoring
|
||||
* SIGTERM, and stalling the whole console by not draining
|
||||
* /dev/softsynth anymore. Use _exit because exit could hang in
|
||||
* library destructors while the audio device is wedged. */
|
||||
fprintf(stderr, "espeakup: espeak did not acknowledge a stop "
|
||||
"request within %d seconds, aborting\n", stopAckTimeout);
|
||||
_exit(3);
|
||||
}
|
||||
pthread_cond_wait(&stop_acknowledged, &queue_guard);
|
||||
pthread_mutex_unlock(&queue_guard);
|
||||
}
|
||||
|
||||
|
|
@ -273,7 +249,7 @@ int open_softsynth(void)
|
|||
// Kernel without unicode support? Try without unicode.
|
||||
softFD = open("/dev/softsynth", O_RDWR | O_NONBLOCK);
|
||||
if (softFD < 0) {
|
||||
perror("Unable to open the /dev/softsynth device");
|
||||
perror("Unable to open the softsynth device");
|
||||
rc = -1;
|
||||
}
|
||||
return rc;
|
||||
|
|
|
|||
|
|
@ -62,17 +62,6 @@ void *reallocMem(void *p, size_t n)
|
|||
return s;
|
||||
}
|
||||
|
||||
char *dupeString(char *s)
|
||||
{
|
||||
char *c;
|
||||
|
||||
if (!(c = strdup(s))) {
|
||||
fprintf(stderr, "Out of memory!\n");
|
||||
exit(1);
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
char *initString(int *l)
|
||||
{
|
||||
*l = 0;
|
||||
|
|
|
|||
|
|
@ -26,7 +26,6 @@ extern char *EMPTYSTRING;
|
|||
|
||||
void *allocMem(size_t n);
|
||||
void *reallocMem(void *p, size_t n);
|
||||
char *dupeString(char *s);
|
||||
char *initString(int *l);
|
||||
void stringAndString(char **s, int *l, const char *t);
|
||||
void stringAndBytes(char **s, int *l, const char *t, int cnt);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue