mirror of
https://github.com/linux-speakup/espeakup.git
synced 2026-08-20 14:54:17 +02:00
added support for pitch range and updated documentation
This commit is contained in:
parent
763ff0de91
commit
560e0e6642
4 changed files with 280 additions and 166 deletions
22
espeakup.8
22
espeakup.8
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@ -9,10 +9,16 @@ espeakup \(em connect Speakup to the ESpeak TTS engine
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.SH SYNOPSIS
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.B espeakup
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[
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.B \-\^\-pid-path=path
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.B \-\^\-default-voice=voicename
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]
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[
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.B \-\^\-default-voice=voicename
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.B \-\^\-rate-multiplier=integer
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]
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[
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.B \-\^\-rate-offset=integer
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]
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[
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.B \-\^\-range=integer
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]
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[
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.B \-\^\-debug
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@ -25,12 +31,18 @@ espeakup \(em connect Speakup to the ESpeak TTS engine
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]
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.SH OPTIONS
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.TP
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.B \-P path, \-\^\-pid-path=path
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Set the full path for the pid file espeakup uses when in daemon mode.
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.TP
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.B \-V voicename, \-\^\-default-voice=voicename
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Set the espeak voice to be used by default.
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.TP
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.B \-m integer, \-\^\-rate-multiplier=integer
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Set the multiplier to use for calculating Espeak rate.
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.TP
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.B \-o integer, \-\^\-rate-offset=integer
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Set the offset to use for calculating Espeak rate.
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.TP
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.B \-r integer, \-\^\-default-range=integer
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Set the espeak range to be used by default, from 0 to 100.
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.TP
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.B \-d, \-\^\-debug
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run in the foreground, rather than becoming a daemon process.
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.TP
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158
espeakup.c
158
espeakup.c
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@ -23,23 +23,27 @@
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <pthread.h>
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#include "espeakup.h"
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/* program version */
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const char *Version = "0.71";
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/* path to our pid file */
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char *pidPath = "/var/run/espeakup.pid";
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const char *pidPath = "/var/run/espeakup.pid";
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/* default voice settings */
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const int defaultFrequency = 5;
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const int defaultPitch = 5;
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const int defaultRate = 5;
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const int defaultVolume = 5;
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// there is no actual support for adjusting this from within speakup_soft,
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// so the unmultiplied value will just be passed to espeak
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int defaultRange = 50;
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char *defaultVoice = NULL;
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int debug = 0;
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enum espeakup_mode_t espeakup_mode = ESPEAKUP_MODE_SPEAKUP;
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struct queue_t *synth_queue = NULL;
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int self_pipe_fds[2];
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volatile int should_run = 1;
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espeak_AUDIO_OUTPUT audio_mode;
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pthread_cond_t runner_awake = PTHREAD_COND_INITIALIZER;
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pthread_cond_t stop_acknowledged = PTHREAD_COND_INITIALIZER;
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pthread_mutex_t queue_guard = PTHREAD_MUTEX_INITIALIZER;
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int espeakup_is_running(void)
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{
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@ -71,96 +75,84 @@ int create_pid_file(void)
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return 0;
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}
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void espeakup_sighandler(int sig)
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{
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if (debug)
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printf("Caught signal %i\n", sig);
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/* clear the queue */
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queue_clear();
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/* shut down espeak and close the softsynth */
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espeak_Terminate();
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close_softsynth();
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if (!debug)
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unlink(pidPath);
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exit(0);
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}
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int main(int argc, char **argv)
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{
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sigset_t sigset;
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int err;
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pthread_t signal_thread_id;
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pthread_t espeak_thread_id;
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pthread_t softsynth_thread_id;
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pthread_t queue_thread_id;
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struct synth_t s = {
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.voice = "",
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};
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synth_queue = new_queue();
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if (!synth_queue) {
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fprintf(stderr, "Unable to allocate memory.\n");
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return 2;
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}
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/* process command line options */
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process_cli(argc, argv);
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if (espeakup_mode == ESPEAKUP_MODE_SPEAKUP) {
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/* Is the espeakup daemon running? */
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if (espeakup_is_running()) {
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printf("Espeakup is already running!\n");
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return 1;
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}
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/* Is the espeakup daemon running? */
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if (espeakup_is_running()) {
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printf("Espeakup is already running!\n");
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return 1;
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}
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/*
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* If we are not in debug mode, daemonize and store the pid.
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*/
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if (!debug) {
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daemon(0, 1);
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if (create_pid_file() < 0) {
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perror("Unable to create pid file");
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return 2;
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}
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/* open the softsynth. */
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if (! open_softsynth()) {
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perror("Unable to open the softsynth device");
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return 3;
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}
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/* register signal handler */
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signal(SIGINT, espeakup_sighandler);
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signal(SIGTERM, espeakup_sighandler);
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if (!debug) {
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/* become a daemon */
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daemon(0, 1);
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/* write our pid file. */
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if (create_pid_file() < 0) {
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perror("Unable to create pid file");
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return 2;
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}
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}
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/* set up the pipe used to wake the espeak thread */
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if (pipe(self_pipe_fds) < 0) {
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perror("Unable to create pipe");
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return 5;
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}
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/* initialize espeak */
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espeak_Initialize(AUDIO_OUTPUT_PLAYBACK, 0, NULL, 0);
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/* create the signal processing thread here. */
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err = pthread_create(&signal_thread_id, NULL, signal_thread, NULL);
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/* Setup initial voice parameters */
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if (defaultVoice) {
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set_voice(&s, defaultVoice);
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free(defaultVoice);
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defaultVoice = NULL;
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}
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set_frequency(&s, defaultFrequency, ADJ_SET);
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set_pitch(&s, defaultPitch, ADJ_SET);
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set_range(&s, defaultRange, ADJ_SET);
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set_rate(&s, defaultRate, ADJ_SET);
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set_volume(&s, defaultVolume, ADJ_SET);
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espeak_SetParameter(espeakCAPITALS, 0, 0);
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/* Spawn our queue-processing thread. */
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int err = pthread_create(&queue_thread_id, NULL, &queue_runner, &s);
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if (err != 0) {
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return 4;
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}
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/*
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* Set up the signal mask which will be the default for all threads.
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* We are handling sigint and sigterm, so block them.
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*/
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sigemptyset(&sigset);
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sigaddset(&sigset, SIGINT);
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sigaddset(&sigset, SIGTERM);
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sigprocmask(SIG_BLOCK, &sigset, NULL);
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/* run the main loop */
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main_loop(&s);
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/* Initialize espeak */
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if (initialize_espeak(&s) < 0) {
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return 2;
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}
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/* open the softsynth */
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if (open_softsynth() < 0) {
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return 2;
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}
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/* Spawn our softsynth thread. */
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err = pthread_create(&softsynth_thread_id, NULL, softsynth_thread, &s);
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if (err != 0) {
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return 4;
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}
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/* Spawn our espeak-interacting thread. */
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err = pthread_create(&espeak_thread_id, NULL, espeak_thread, &s);
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if (err != 0) {
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return 4;
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}
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/* wait for the threads to shut down. */
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pthread_join(signal_thread_id, NULL);
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pthread_join(softsynth_thread_id, NULL);
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pthread_join(espeak_thread_id, NULL);
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espeak_Terminate();
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close_softsynth();
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if (!debug && espeakup_mode == ESPEAKUP_MODE_SPEAKUP)
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unlink(pidPath);
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return 0;
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}
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57
espeakup.h
57
espeakup.h
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@ -22,23 +22,13 @@
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/* This was added for gcc 4.3 */
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#include <stddef.h>
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#include <pthread.h>
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#include <espeak/speak_lib.h>
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#include "queue.h"
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#define PACKAGE_VERSION "0.80-dev"
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#define PACKAGE_BUGREPORT "http://github.com/williamh/espeakup/issues"
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enum espeakup_mode_t {
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ESPEAKUP_MODE_SPEAKUP,
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ESPEAKUP_MODE_ACSINT
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};
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enum command_t {
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CMD_SET_FREQUENCY,
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CMD_SET_PITCH,
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CMD_SET_RANGE,
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CMD_SET_PUNCTUATION,
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CMD_SET_RATE,
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CMD_SET_VOICE,
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@ -54,17 +44,10 @@ enum adjust_t {
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ADJ_INC,
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};
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struct espeak_entry_t {
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enum command_t cmd;
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enum adjust_t adjust;
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int value;
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char *buf;
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int len;
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};
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struct synth_t {
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int frequency;
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int pitch;
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int range;
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int punct;
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int rate;
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char voice[10];
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@ -73,25 +56,31 @@ struct synth_t {
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int len;
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};
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extern struct queue_t *synth_queue;
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extern int debug;
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extern enum espeakup_mode_t espeakup_mode;
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extern void process_cli(int argc, char **argv);
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extern void *signal_thread(void *arg);
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extern int initialize_espeak(struct synth_t *s);
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extern void *espeak_thread(void *arg);
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extern void queue_clear(void);
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extern void queue_add_cmd(enum command_t cmd, enum adjust_t adj,
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int value);
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extern void queue_add_text(char *txt, size_t length);
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extern espeak_ERROR set_frequency(struct synth_t *s, int freq,
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enum adjust_t adj);
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extern espeak_ERROR set_pitch(struct synth_t *s, int pitch,
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enum adjust_t adj);
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extern espeak_ERROR set_range(struct synth_t *s, int range,
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enum adjust_t adj);
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extern espeak_ERROR set_punctuation(struct synth_t *s, int punct,
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enum adjust_t adj);
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extern espeak_ERROR set_rate(struct synth_t *s, int rate,
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enum adjust_t adj);
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extern espeak_ERROR set_voice(struct synth_t *s, char *voice);
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extern espeak_ERROR set_volume(struct synth_t *s, int vol,
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enum adjust_t adj);
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extern espeak_ERROR stop_speech(void);
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extern espeak_ERROR speak_text(struct synth_t *s);
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extern int open_softsynth(void);
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extern void close_softsynth(void);
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extern void *softsynth_thread(void *arg);
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extern volatile int should_run;
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extern volatile int stop_requested;
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extern int self_pipe_fds[2];
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#define PIPE_READ_FD (self_pipe_fds[0])
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#define PIPE_WRITE_FD (self_pipe_fds[1])
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extern pthread_cond_t runner_awake;
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extern pthread_cond_t stop_acknowledged;
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extern pthread_mutex_t queue_guard;
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extern void main_loop(struct synth_t *s);
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extern void * queue_runner(void *arg);
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#endif
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217
queue.c
217
queue.c
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@ -1,10 +1,6 @@
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/*
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* espeakup - interface which allows speakup to use espeak
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*
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* Note that these functions are meant to be used in either a single or
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* multi-threaded environment, so they know nothing about mutexes, etc.
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* Handling this is up to the caller.
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*
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* Copyright (C) 2008 William Hubbs
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*
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* This program is free software: you can redistribute it and/or modify
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@ -22,67 +18,192 @@
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*/
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <pthread.h>
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#include "stringhandling.h"
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#include "espeakup.h"
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pthread_cond_t runner_awake = PTHREAD_COND_INITIALIZER;
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pthread_mutex_t queue_guard = PTHREAD_MUTEX_INITIALIZER;
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struct queue_entry_t {
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void *data;
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enum command_t cmd;
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enum adjust_t adjust;
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int value;
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char *buf;
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int len;
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struct queue_entry_t *next;
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};
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struct queue_t {
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struct queue_entry_t *head;
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struct queue_entry_t *tail;
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};
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static struct queue_entry_t *first = NULL;
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static struct queue_entry_t *last = NULL;
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struct queue_t *new_queue(void)
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static void queue_add(struct queue_entry_t *entry)
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{
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struct queue_t *q = allocMem(sizeof(struct queue_t));
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q->head = NULL;
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q->tail = NULL;
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return q;
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}
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int queue_add(struct queue_t *q, void *data)
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{
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struct queue_entry_t *tmp;
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assert(data);
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tmp = allocMem(sizeof(struct queue_entry_t));
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tmp->data = data;
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tmp->next = NULL;
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if (!q->tail) {
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q->tail = tmp;
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pthread_mutex_lock(&queue_guard);
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assert(entry);
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entry->next = NULL;
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if (!last)
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last = entry;
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if (!first) {
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first = entry;
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} else {
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q->tail->next = tmp;
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q->tail = q->tail->next;
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first->next = entry;
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first = first->next;
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}
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if (!q->head)
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q->head = tmp;
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return 1;
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pthread_mutex_unlock(&queue_guard);
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pthread_cond_signal(&runner_awake);
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}
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void *queue_remove(struct queue_t *q)
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static void free_entry(struct queue_entry_t *entry)
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{
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void *data = NULL;
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struct queue_entry_t *tmp;
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if (entry->cmd == CMD_SPEAK_TEXT)
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free(entry->buf);
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free(entry);
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}
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if (q->head) {
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tmp = q->head;
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data = tmp->data;
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q->head = tmp->next;
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free(tmp);
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if (!q->head)
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q->tail = q->head;
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/* Remove and return the entry at the head of the queue.
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* Return NULL if queue is empty. */
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static struct queue_entry_t *queue_remove(void)
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{
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struct queue_entry_t *temp = NULL;
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if (last) {
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temp = last;
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last = temp->next;
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if (!last)
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first = last;
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}
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return data;
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return temp;
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}
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void *queue_peek(struct queue_t *q)
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void queue_clear(void)
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{
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if (q->head)
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return q->head->data;
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else
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return NULL;
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pthread_mutex_lock(&queue_guard);
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while (last) {
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struct queue_entry_t *entry = queue_remove();
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if (entry)
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free_entry(entry);
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}
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pthread_mutex_unlock(&queue_guard);
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/* We aren't adding data to the queue, so no need to signal. */
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}
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void queue_add_cmd(enum command_t cmd, enum adjust_t adj, int value)
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{
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struct queue_entry_t *entry;
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entry = malloc(sizeof(struct queue_entry_t));
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if (!entry) {
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perror("unable to allocate memory for queue entry");
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return;
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}
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entry->cmd = cmd;
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entry->adjust = adj;
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entry->value = value;
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queue_add(entry);
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}
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void queue_add_text(char *txt, size_t length)
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{
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struct queue_entry_t *entry;
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entry = malloc(sizeof(struct queue_entry_t));
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if (!entry) {
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perror("unable to allocate memory for queue entry");
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return;
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}
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entry->cmd = CMD_SPEAK_TEXT;
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entry->adjust = ADJ_SET;
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entry->buf = strdup(txt);
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if (!entry->buf) {
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perror("unable to allocate space for text");
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free(entry);
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return;
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}
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entry->len = length;
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queue_add(entry);
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}
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|
||||
static void queue_process_entry(struct synth_t *s)
|
||||
{
|
||||
espeak_ERROR error;
|
||||
struct queue_entry_t *current = queue_remove();
|
||||
|
||||
pthread_mutex_unlock(&queue_guard); /* So "reader" can go. */
|
||||
|
||||
if (current) {
|
||||
switch (current->cmd) {
|
||||
case CMD_SET_FREQUENCY:
|
||||
error = set_frequency(s, current->value, current->adjust);
|
||||
break;
|
||||
case CMD_SET_PITCH:
|
||||
error = set_pitch(s, current->value, current->adjust);
|
||||
break;
|
||||
case CMD_SET_RANGE:
|
||||
error = set_range(s, current->value, current->adjust);
|
||||
break;
|
||||
case CMD_SET_PUNCTUATION:
|
||||
error = set_punctuation(s, current->value, current->adjust);
|
||||
break;
|
||||
case CMD_SET_RATE:
|
||||
error = set_rate(s, current->value, current->adjust);
|
||||
break;
|
||||
case CMD_SET_VOICE:
|
||||
break;
|
||||
case CMD_SET_VOLUME:
|
||||
error = set_volume(s, current->value, current->adjust);
|
||||
break;
|
||||
case CMD_SPEAK_TEXT:
|
||||
s->buf = current->buf;
|
||||
s->len = current->len;
|
||||
error = speak_text(s);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
free_entry(current);
|
||||
}
|
||||
}
|
||||
|
||||
/* queue_runner is the "main" function of our secondary (queue-processing)
|
||||
* thread.
|
||||
* First, lock queue_guard, because it needs to be locked when we call
|
||||
* pthread_cond_wait on the runner_awake condition variable.
|
||||
* Next, enter an infinite loop.
|
||||
* The wait call also unlocks queue_guard, so that the other thread can
|
||||
* manipulate the queue.
|
||||
* When runner_awake is signaled, the pthread_cond_wait call re-locks
|
||||
* queue_guard, and the "queue processor" thread has access to the queue.
|
||||
* While there is an entry in the queue, call queue_process_entry.
|
||||
* queue_process_entry unlocks queue_guard after removing an item from the
|
||||
* queue, so that the main thread doesn't have to wait for us to finish
|
||||
* processing the entry. So re-lock queue_guard after each call to
|
||||
* queue_process_entry.
|
||||
*
|
||||
* The main thread can add items to the queue in exactly two situations:
|
||||
* 1. We are waiting on runner_awake, or
|
||||
* 2. We are processing an entry that has just been removed from the queue.
|
||||
*/
|
||||
|
||||
void *queue_runner(void *arg)
|
||||
{
|
||||
struct synth_t *synth = (struct synth_t *) arg;
|
||||
pthread_mutex_lock(&queue_guard);
|
||||
while (1) {
|
||||
pthread_cond_wait(&runner_awake, &queue_guard);
|
||||
|
||||
while (last) {
|
||||
queue_process_entry(synth);
|
||||
pthread_mutex_lock(&queue_guard);
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue