cagebreak/workspace.h
2022-01-26 19:36:10 +01:00

45 lines
1 KiB
C

#ifndef CG_WORKSPACE_H
#define CG_WORKSPACE_H
#include <wlr/util/box.h>
struct cg_output;
struct cg_server;
struct cg_tile {
struct cg_workspace *workspace;
struct wlr_box tile;
struct cg_view *view;
struct cg_tile *next;
struct cg_tile *prev;
uint32_t id;
};
struct cg_workspace {
struct cg_server *server;
struct wl_list views;
struct wl_list unmanaged_views;
struct cg_output *output;
struct wlr_scene_tree *scene;
struct cg_tile *focused_tile;
uint32_t num;
};
struct cg_workspace *
full_screen_workspace(struct cg_output *output);
int
full_screen_workspace_tiles(struct wlr_output_layout *layout,
struct wlr_output *output,
struct cg_workspace *workspace,
uint32_t *tiles_curr_id);
void
workspace_free_tiles(struct cg_workspace *workspace);
void
workspace_free(struct cg_workspace *workspace);
void
workspace_focus_tile(struct cg_workspace *ws, struct cg_tile *tile);
void
workspace_focus(struct cg_output *outp, int ws);
#endif