cagebreak/input_manager.c
2021-09-16 14:31:20 +02:00

271 lines
7.7 KiB
C

/*
* Cagebreak: A Wayland tiling compositor.
*
* Copyright (C) 2020 The Cagebreak Authors
* Copyright (C) 2018-2020 Jente Hidskes
*
* See the LICENSE file accompanying this file.
*/
#define _POSIX_C_SOURCE 200812L
#include "input_manager.h"
#include "config.h"
#include "input.h"
#include "seat.h"
#include "server.h"
#include <ctype.h>
#include <libevdev/libevdev.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <wayland-server-core.h>
#include <wlr/backend/libinput.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_input_inhibitor.h>
#include <wlr/types/wlr_virtual_keyboard_v1.h>
#include <wlr/types/wlr_virtual_pointer_v1.h>
#include <wlr/util/log.h>
void
strip_whitespace(char *str) {
static const char whitespace[] = " \f\n\r\t\v";
size_t len = strlen(str);
size_t start = strspn(str, whitespace);
memmove(str, &str[start], len + 1 - start);
if(*str) {
for(len -= start + 1; isspace(str[len]); --len) {
}
str[len + 1] = '\0';
}
}
char *
input_device_get_identifier(struct wlr_input_device *device) {
int vendor = device->vendor;
int product = device->product;
char *name = strdup(device->name ? device->name : "");
strip_whitespace(name);
char *p = name;
for(; *p; ++p) {
// There are in fact input devices with unprintable characters in its
// name
if(*p == ' ' || !isprint(*p)) {
*p = '_';
}
}
const char *fmt = "%d:%d:%s";
int len = snprintf(NULL, 0, fmt, vendor, product, name) + 1;
char *identifier = malloc(len);
if(!identifier) {
wlr_log(WLR_ERROR, "Unable to allocate unique input device name");
return NULL;
}
snprintf(identifier, len, fmt, vendor, product, name);
free(name);
return identifier;
}
void
input_manager_handle_device_destroy(struct wl_listener *listener, void *data) {
struct cg_input_device *input_device =
wl_container_of(listener, input_device, device_destroy);
if(!input_device) {
wlr_log(WLR_ERROR, "Could not find cagebreak input device to destroy");
return;
}
seat_remove_device(input_device->server->seat, input_device);
wl_list_remove(&input_device->link);
wl_list_remove(&input_device->device_destroy.link);
free(input_device->identifier);
free(input_device);
}
static void
handle_new_input(struct wl_listener *listener, void *data) {
struct cg_input_manager *input =
wl_container_of(listener, input, new_input);
struct cg_server *server = input->server;
struct wlr_input_device *device = data;
struct cg_input_device *input_device =
calloc(1, sizeof(struct cg_input_device));
if(!input_device) {
wlr_log(WLR_ERROR, "Could not allocate input device");
return;
}
device->data = input_device;
input_device->wlr_device = device;
input_device->identifier = input_device_get_identifier(device);
input_device->server = server;
input_device->pointer = NULL;
input_device->touch = NULL;
wl_list_insert(&input->devices, &input_device->link);
cg_input_configure_libinput_device(input_device);
wl_signal_add(&device->events.destroy, &input_device->device_destroy);
input_device->device_destroy.notify = input_manager_handle_device_destroy;
struct cg_seat *seat = server->seat;
seat_add_device(seat, input_device);
}
void
handle_virtual_keyboard(struct wl_listener *listener, void *data) {
struct cg_input_manager *input_manager =
wl_container_of(listener, input_manager, virtual_keyboard_new);
struct wlr_virtual_keyboard_v1 *keyboard = data;
struct wlr_input_device *device = &keyboard->input_device;
struct cg_seat *seat = input_manager->server->seat;
struct cg_input_device *input_device =
calloc(1, sizeof(struct cg_input_device));
if(!input_device) {
wlr_log(WLR_ERROR, "could not allocate input device");
return;
}
device->data = input_device;
input_device->is_virtual = true;
input_device->wlr_device = device;
input_device->identifier = input_device_get_identifier(device);
wl_list_insert(&input_manager->devices, &input_device->link);
input_device->server = input_manager->server;
input_device->pointer = NULL;
input_device->touch = NULL;
wl_signal_add(&device->events.destroy, &input_device->device_destroy);
input_device->device_destroy.notify = input_manager_handle_device_destroy;
seat_add_device(seat, input_device);
}
void
handle_virtual_pointer(struct wl_listener *listener, void *data) {
struct cg_input_manager *input_manager =
wl_container_of(listener, input_manager, virtual_pointer_new);
struct wlr_virtual_pointer_v1_new_pointer_event *event = data;
struct wlr_virtual_pointer_v1 *pointer = event->new_pointer;
struct wlr_input_device *device = &pointer->input_device;
struct cg_seat *seat = input_manager->server->seat;
struct cg_input_device *input_device =
calloc(1, sizeof(struct cg_input_device));
if(!input_device) {
wlr_log(WLR_ERROR, "could not allocate input device");
return;
}
device->data = input_device;
input_device->is_virtual = true;
input_device->wlr_device = device;
input_device->identifier = input_device_get_identifier(device);
wl_list_insert(&input_manager->devices, &input_device->link);
input_device->server = input_manager->server;
input_device->pointer = NULL;
input_device->touch = NULL;
wl_signal_add(&device->events.destroy, &input_device->device_destroy);
input_device->device_destroy.notify = input_manager_handle_device_destroy;
seat_add_device(seat, input_device);
if(event->suggested_output) {
wlr_cursor_map_input_to_output(seat->cursor, device,
event->suggested_output);
}
}
struct cg_input_manager *
input_manager_create(struct cg_server *server) {
struct cg_input_manager *input = calloc(1, sizeof(struct cg_input_manager));
if(!input) {
return NULL;
}
wl_list_init(&input->devices);
input->server = server;
input->new_input.notify = handle_new_input;
wl_signal_add(&server->backend->events.new_input, &input->new_input);
input->virtual_keyboard =
wlr_virtual_keyboard_manager_v1_create(server->wl_display);
wl_signal_add(&input->virtual_keyboard->events.new_virtual_keyboard,
&input->virtual_keyboard_new);
input->virtual_keyboard_new.notify = handle_virtual_keyboard;
input->virtual_pointer =
wlr_virtual_pointer_manager_v1_create(server->wl_display);
wl_signal_add(&input->virtual_pointer->events.new_virtual_pointer,
&input->virtual_pointer_new);
input->virtual_pointer_new.notify = handle_virtual_pointer;
return input;
}
uint32_t
get_mouse_bindsym(const char *name, char **error) {
// Get event code from name
int code = libevdev_event_code_from_name(EV_KEY, name);
if(code == -1) {
size_t len = snprintf(NULL, 0, "Unknown event %s", name) + 1;
*error = malloc(len);
if(*error) {
snprintf(*error, len, "Unknown event %s", name);
}
return 0;
}
return code;
}
uint32_t
get_mouse_bindcode(const char *name, char **error) {
// Validate event code
errno = 0;
char *endptr;
int code = strtol(name, &endptr, 10);
if(endptr == name && code <= 0) {
*error = strdup("Button event code must be a positive integer.");
return 0;
} else if(errno == ERANGE) {
*error = strdup("Button event code out of range.");
return 0;
}
const char *event = libevdev_event_code_get_name(EV_KEY, code);
if(!event || strncmp(event, "BTN_", strlen("BTN_")) != 0) {
size_t len = snprintf(NULL, 0, "Event code %d (%s) is not a button",
code, event ? event : "(null)") +
1;
*error = malloc(len);
if(*error) {
snprintf(*error, len, "Event code %d (%s) is not a button", code,
event ? event : "(null)");
}
return 0;
}
return code;
}
uint32_t
input_manager_get_mouse_button(const char *name, char **error) {
uint32_t button = get_mouse_bindsym(name, error);
if(!button && !*error) {
button = get_mouse_bindcode(name, error);
}
return button;
}