cagebreak/workspace.c
2022-12-26 11:44:05 +01:00

134 lines
3.9 KiB
C

/*
* Cagebreak: A Wayland tiling compositor.
*
* Copyright (C) 2020-2022 The Cagebreak Authors
* Copyright (C) 2018-2019 Jente Hidskes
*
* See the LICENSE file accompanying this file.
*/
#define _POSIX_C_SOURCE 200809L
#include <stdlib.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/util/log.h>
#include "message.h"
#include "output.h"
#include "seat.h"
#include "server.h"
#include "workspace.h"
#include "view.h"
void
workspace_tile_update_view(struct cg_tile *tile, struct cg_view *view) {
if(tile->view!=NULL) {
wlr_scene_node_set_enabled(tile->view->scene_node,false);
tile->view->tile=NULL;
}
tile->view=view;
if(view!=NULL) {
view_maximize(view,tile);
wlr_scene_node_set_enabled(view->scene_node,true);
}
}
#if CG_HAS_FANALYZE
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wanalyzer-malloc-leak"
#endif
int
full_screen_workspace_tiles(struct wlr_output_layout *layout,
struct wlr_output *output,
struct cg_workspace *workspace,
uint32_t *tiles_curr_id) {
workspace->focused_tile = calloc(1, sizeof(struct cg_tile));
if(!workspace->focused_tile) {
return -1;
}
workspace->focused_tile->workspace = workspace;
workspace->focused_tile->next = workspace->focused_tile;
workspace->focused_tile->prev = workspace->focused_tile;
workspace->focused_tile->tile.x = 0;
workspace->focused_tile->tile.y = 0;
struct wlr_box *output_box = wlr_output_layout_get_box(layout, output);
workspace->focused_tile->tile.width = output_box->width;
workspace->focused_tile->tile.height = output_box->height;
workspace_tile_update_view(workspace->focused_tile,NULL);
workspace->focused_tile->id = *tiles_curr_id;
++(*tiles_curr_id);
return 0;
}
#if CG_HAS_FANALYZE
#pragma GCC diagnostic pop
#endif
struct cg_workspace *
full_screen_workspace(struct cg_output *output) {
struct cg_workspace *workspace = calloc(1, sizeof(struct cg_workspace));
if(!workspace) {
return NULL;
}
struct wlr_scene_output *scene_output =
wlr_scene_get_scene_output(output->server->scene, output->wlr_output);
if(scene_output == NULL) {
free(workspace);
return NULL;
}
workspace->server = output->server;
workspace->num = -1;
workspace->scene = wlr_scene_tree_create(&scene_output->scene->node);
if(full_screen_workspace_tiles(output->server->output_layout,
output->wlr_output, workspace,
&output->server->tiles_curr_id) != 0) {
free(workspace);
return NULL;
}
workspace->output = output;
return workspace;
}
void
workspace_focus_tile(struct cg_workspace *ws, struct cg_tile *tile) {
ws->focused_tile = tile;
struct wlr_box *box = malloc(sizeof(struct wlr_box));
if(!box) {
wlr_log(WLR_ERROR, "Failed to allocate box required to focus tile");
return;
}
box->x = tile->tile.x + tile->tile.width / 2;
box->y = tile->tile.y + tile->tile.height / 2;
message_printf_pos(ws->output, box, CG_MESSAGE_CENTER, "Current frame");
}
void
workspace_free_tiles(struct cg_workspace *workspace) {
workspace->focused_tile->prev->next = NULL;
while(workspace->focused_tile != NULL) {
if(workspace->output->server->running &&
workspace->output->server->seat->cursor_tile ==
workspace->focused_tile) {
workspace->output->server->seat->cursor_tile = NULL;
}
struct cg_tile *next = workspace->focused_tile->next;
free(workspace->focused_tile);
workspace->focused_tile = next;
}
}
void
workspace_free(struct cg_workspace *workspace) {
workspace_free_tiles(workspace);
free(workspace);
}
void
workspace_focus(struct cg_output *outp, int ws) {
wlr_scene_node_place_above(
&outp->bg->node, &outp->workspaces[outp->curr_workspace]->scene->node);
wlr_scene_node_place_above(&outp->workspaces[ws]->scene->node,
&outp->bg->node);
outp->curr_workspace = ws;
}