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134 lines
3.9 KiB
C
134 lines
3.9 KiB
C
/*
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* Cagebreak: A Wayland tiling compositor.
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*
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* Copyright (C) 2020-2022 The Cagebreak Authors
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* Copyright (C) 2018-2019 Jente Hidskes
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*
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* See the LICENSE file accompanying this file.
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*/
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#define _POSIX_C_SOURCE 200809L
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#include <stdlib.h>
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#include <wayland-server-core.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/util/log.h>
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#include "message.h"
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#include "output.h"
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#include "seat.h"
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#include "server.h"
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#include "workspace.h"
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#include "view.h"
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void
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workspace_tile_update_view(struct cg_tile *tile, struct cg_view *view) {
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if(tile->view!=NULL) {
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wlr_scene_node_set_enabled(tile->view->scene_node,false);
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tile->view->tile=NULL;
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}
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tile->view=view;
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if(view!=NULL) {
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view_maximize(view,tile);
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wlr_scene_node_set_enabled(view->scene_node,true);
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}
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}
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#if CG_HAS_FANALYZE
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wanalyzer-malloc-leak"
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#endif
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int
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full_screen_workspace_tiles(struct wlr_output_layout *layout,
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struct wlr_output *output,
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struct cg_workspace *workspace,
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uint32_t *tiles_curr_id) {
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workspace->focused_tile = calloc(1, sizeof(struct cg_tile));
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if(!workspace->focused_tile) {
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return -1;
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}
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workspace->focused_tile->workspace = workspace;
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workspace->focused_tile->next = workspace->focused_tile;
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workspace->focused_tile->prev = workspace->focused_tile;
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workspace->focused_tile->tile.x = 0;
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workspace->focused_tile->tile.y = 0;
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struct wlr_box *output_box = wlr_output_layout_get_box(layout, output);
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workspace->focused_tile->tile.width = output_box->width;
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workspace->focused_tile->tile.height = output_box->height;
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workspace_tile_update_view(workspace->focused_tile,NULL);
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workspace->focused_tile->id = *tiles_curr_id;
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++(*tiles_curr_id);
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return 0;
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}
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#if CG_HAS_FANALYZE
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#pragma GCC diagnostic pop
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#endif
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struct cg_workspace *
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full_screen_workspace(struct cg_output *output) {
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struct cg_workspace *workspace = calloc(1, sizeof(struct cg_workspace));
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if(!workspace) {
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return NULL;
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}
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struct wlr_scene_output *scene_output =
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wlr_scene_get_scene_output(output->server->scene, output->wlr_output);
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if(scene_output == NULL) {
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free(workspace);
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return NULL;
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}
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workspace->server = output->server;
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workspace->num = -1;
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workspace->scene = wlr_scene_tree_create(&scene_output->scene->node);
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if(full_screen_workspace_tiles(output->server->output_layout,
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output->wlr_output, workspace,
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&output->server->tiles_curr_id) != 0) {
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free(workspace);
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return NULL;
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}
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workspace->output = output;
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return workspace;
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}
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void
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workspace_focus_tile(struct cg_workspace *ws, struct cg_tile *tile) {
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ws->focused_tile = tile;
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struct wlr_box *box = malloc(sizeof(struct wlr_box));
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if(!box) {
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wlr_log(WLR_ERROR, "Failed to allocate box required to focus tile");
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return;
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}
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box->x = tile->tile.x + tile->tile.width / 2;
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box->y = tile->tile.y + tile->tile.height / 2;
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message_printf_pos(ws->output, box, CG_MESSAGE_CENTER, "Current frame");
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}
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void
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workspace_free_tiles(struct cg_workspace *workspace) {
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workspace->focused_tile->prev->next = NULL;
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while(workspace->focused_tile != NULL) {
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if(workspace->output->server->running &&
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workspace->output->server->seat->cursor_tile ==
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workspace->focused_tile) {
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workspace->output->server->seat->cursor_tile = NULL;
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}
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struct cg_tile *next = workspace->focused_tile->next;
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free(workspace->focused_tile);
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workspace->focused_tile = next;
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}
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}
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void
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workspace_free(struct cg_workspace *workspace) {
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workspace_free_tiles(workspace);
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free(workspace);
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}
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void
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workspace_focus(struct cg_output *outp, int ws) {
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wlr_scene_node_place_above(
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&outp->bg->node, &outp->workspaces[outp->curr_workspace]->scene->node);
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wlr_scene_node_place_above(&outp->workspaces[ws]->scene->node,
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&outp->bg->node);
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outp->curr_workspace = ws;
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}
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