cagebreak/seat.h
2020-02-22 09:45:34 +01:00

106 lines
2.2 KiB
C

#ifndef CG_SEAT_H
#define CG_SEAT_H
#include <wayland-server-core.h>
struct cg_server;
struct cg_view;
struct wlr_cursor;
struct wlr_input_device;
struct wlr_seat;
struct wlr_xcursor_manager;
struct wlr_backend;
#define DEFAULT_XCURSOR "left_ptr"
#define XCURSOR_SIZE 24
struct cg_seat {
struct wlr_seat *seat;
struct cg_server *server;
struct wl_listener destroy;
struct wl_list keyboard_groups;
struct wl_list pointers;
struct wl_list touch;
struct wl_listener new_input;
struct wlr_cursor *cursor;
struct wlr_xcursor_manager *xcursor_manager;
struct wl_listener cursor_motion;
struct wl_listener cursor_motion_absolute;
struct wl_listener cursor_button;
struct wl_listener cursor_axis;
struct wl_listener cursor_frame;
int32_t touch_id;
double touch_lx;
double touch_ly;
struct wl_listener touch_down;
struct wl_listener touch_up;
struct wl_listener touch_motion;
struct wl_list drag_icons;
struct wl_listener request_start_drag;
struct wl_listener start_drag;
struct wl_listener request_set_cursor;
struct wl_listener request_set_selection;
struct wl_listener request_set_primary_selection;
uint16_t mode;
uint16_t default_mode;
struct wl_shm *shm; // Shared memory
struct cg_view *focused_view;
};
struct cg_keyboard_group {
struct wlr_keyboard_group *wlr_group;
struct cg_seat *seat;
struct wl_listener key;
struct wl_listener modifiers;
struct wl_list link;
struct wl_event_source *key_repeat_timer;
struct keybinding **repeat_keybinding;
};
struct cg_pointer {
struct wl_list link; // seat::pointers
struct cg_seat *seat;
struct wlr_input_device *device;
struct wl_listener destroy;
};
struct cg_touch {
struct wl_list link; // seat::touch
struct cg_seat *seat;
struct wlr_input_device *device;
struct wl_listener destroy;
};
struct cg_drag_icon {
struct wl_list link; // seat::drag_icons
struct cg_seat *seat;
struct wlr_drag_icon *wlr_drag_icon;
/* The drag icon has a position in layout coordinates. */
double lx, ly;
struct wl_listener destroy;
};
struct cg_seat *
seat_create(struct cg_server *server, struct wlr_backend *backend);
void
seat_destroy(struct cg_seat *seat);
struct cg_view *
seat_get_focus(const struct cg_seat *seat);
void
seat_set_focus(struct cg_seat *seat, struct cg_view *view);
#endif